Magic:Druid Spells:Level-5

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Classes: Bard | Cleric | Druid | Paladin | Ranger | Sorcerer/Wizard

Druid Spells: Orisons | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th

Awaken causes an animal or tree to gain human intellect.

Cure Critical Wounds heals the target 4d8 +1/caster level (+20 max) hp.

Death Ward grants immunity to all death spells and effects.

Ice Storm creates a storm of ice that falls from the sky pounding and freezing creatures in the area.

Inferno targets suffer 2d6 points of fire damage each round.

Monstrous Regeneration give your target regeneration that heals 3 hit points per round.

Owl's Insight grants the target an enhancement bonus to Wisdom.

Panacea removes blind/daze/deaf/disease/fear/paralysis/poison/sleep/stun and heal 1d8 + caster level (max +20)

Slay Living attempts to kill or grievously wound one target creature.

Spell Resistance grants the target resistance to magic.

Summon Creature V summons a creature to assist the caster.

Vine Mine creates sinuous vine, capable of performing one of three actions: entangle (as the spell); hamper movement (movement speed is halved); camouflage (add +4 competence bonus on Hide checks).

Wall of Fire deals 4d6 points of fire damage to any creature that attempts to pass through it.

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