Paladin Spells: 1st | 2nd | 3rd | 4th
Bless gives allies +1 attack and +1 on saves against fear.
Bless Weapon grants a melee weapon with a +1 enhancement bonus and a 2d6 damage bonus vs. undead.
Cure Light Wounds heals the target 1d8 +1/caster level (+5 max) hp.
Deafening Clang makes one melee weapon more effective and able to deal deafening sonic damage.
Divine Favor gives the caster attack and damage bonuses.
Endure Elements absorbs up to 20 points of any elemental damage type.
Inflict Light Wounds Touch, 1d8 +1/level damage (max +5).
Magic Weapon gives one weapon a +1 enhancement bonus.
Protection from Alignment grants bonuses to saves and AC and immunity from mind-affecting spells from Evil or Good foes.
Resistance gives the subject +1 bonus on all saves.