Ranger Spells: 1st | 2nd | 3rd | 4th
Camouflage gives +10 to Hide checks.
Cure Light Wounds heals the target 1d8 +1/caster level (+5 max) hp.
Entangle causes plants to entangle everyone in a large circle.
Grease slows and/or knocks down opponents.
Magic Fang strengthens an animal companion which gets +1 bonus to attack and damage.
Resist Elements absorbs up to 30 points of any elemental damage type.
Summon Creature I brings a dire badger to assist the caster.
Ultravision allows the target to see in complete and magical darkness.