Ranger Spells: 1st | 2nd | 3rd | 4th
Aid gives a subject a +1 attack bonus, +1 to saves vs. fear, and +1d8 temporary hp with bonuses for militant levels.
Blade Thirst bestows +3 bonus on a slashing weapon.
Cure Moderate Wounds heals the target 2d8 +1/caster level (+10 max) hp.
Invisibility Purge removes invisibility from all creatures and items.
Neutralize Poison removes all traces of poison from the target.
Summon Creature III brings a dire wolf to assist the caster.