Ammunition Management System: Difference between revisions

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m (Added ammo management system.)
 
m (Edited for clarity.)
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* '''To select a bag or stack (this can be done while in combat as well):'''<br>
* '''To select a bag or stack (this can be done while in combat as well):'''<br>
: &#8594; Select it with Player Tool 10.<br>
: '''1.''' Select it with Player Tool 10 (on the [[Emote Radial]] menu)
: &#8594; Issue the command <font style="color:blue;">/ammo_queue</font><br>
: '''2.''' Issue the command <font style="color:blue;">/ammo_queue</font><br>
: &#8594; The selected item must be in your inventory.<br>
: &#8594; The selected item must be in your inventory.<br>
: &#8594; Currently only queues a single item.<br>
: &#8594; Currently only queues a single item.<br>

Revision as of 11:42, 22 October 2009

Ammunition Management System

  • To enable manual management of ammunition:
→ Issue the command /ammo_toggle

  • To select a bag or stack (this can be done while in combat as well):
1. Select it with Player Tool 10 (on the Emote Radial menu)
2. Issue the command /ammo_queue
→ The selected item must be in your inventory.
→ Currently only queues a single item.
→ On server transition or crash, the queued item needs to be re-set.

  • Selection: When a stack runs out or is un-equipped, it either (depending on the stacked item):
→ Equips the queued stack, if of the same type (arrow, bolt or bullet);
→ Searches the queued bag for a stack of the same type;
→ If no queued ammunition is found, it falls back to the default BioWare method.