Assassin: Difference between revisions

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==Notes==
==Notes==
*Requires [[NWN:Shadows of Undrentide]].
*Requires [[NWN:Shadows of Undrentide|Shadow of Undrentide]].
*The [[NWN:Improved Sneak Attack|Improved Sneak Attack]] epic feat is currently bugged as of 1.66 because the additional damage is not applied unless you have at least one [[NWN:Sneak Attack|rogue sneak attack]] feat or one [[NWN:Sneak Attack, Blackguard|blackguard sneak attack]] feat. So assassins may take the feat but without at least one [[rogue]] level or four [[blackguard]] levels it's useless.
*The [[NWN:Improved Sneak Attack|Improved Sneak Attack]] epic feat is currently bugged as of 1.66 because the additional damage is not applied unless you have at least one [[NWN:Sneak Attack|rogue sneak attack]] feat or one [[NWN:Sneak Attack, Blackguard|blackguard sneak attack]] feat. So assassins may take the feat but without at least one [[rogue]] level or four [[blackguard]] levels it's useless.



Revision as of 01:51, 1 October 2006

Classes:
Part of the series on Character Classes
Base Classes: Barbarian | Bard | Cleric | Druid | Fighter | Monk | Paladin | Psion | Ranger | Rogue | Sorcerer | Wizard
Prestige Classes: Arcane Archer | Assassin | Avlis Dragon Disciple | Dwarven Defender | Pale Master | Shadowdancer | Shifter | Weapon Master
Holy Warrior Classes: Annihilator | Avenger | Blackguard | Champion | Confounder | Dominator | Equalizer | Justicar | Paladin


Prestige Classes: Arcane Archer | Assassin | Dwarven Defender | Pale Master | Shadowdancer | Shifter | Weapon Master

Assassin
Assassin

Description: (Prestige Class) The assassin is a master of dealing quick, lethal blows. Assassins often function as spies, informants, killers for hire, or agents of vengeance. Their skill in a variety of dark arts allows them to carry out missions of death with shocking, terrifying precision. Rogues, monks, and bards are ideal candidates to become assassins.

Hit Dice: d6

Proficiencies: Armor (Light, Robes), Weapons (Simple)

Skill Points: 4 + Int mod

Skills: Appraise, Bluff, Craft Armor, Craft Trap, Craft Weapon, Disable Trap, Heal, Hide, Intimidate, Listen, Lore, Move Silently, Open Lock, Parry, Persuade, Pick Pocket, Search, Set Trap, Spot, Tumble, Use Magic Device

Selectable Class Feats: Ambidexterity, Two Weapon Fighting, Weapon Proficiency (Exotic), Weapon Proficiency (Martial)

Primary Saving Throw(s): Reflex

Requirements

Alignment: Any evil

Skills: Hide 8, Move Silently 8

Special Abilities & Feats

  • Level 1 Death Attack (+1d6), Use Poison
  • Level 2 Ghostly Visage, Poison Save I, Uncanny Dodge I
  • Level 3 Death Attack (+2d6)
  • Level 4 Poison Save II
  • Level 5 Darkness, Death Attack (+3d6), Uncanny Dodge II
  • Level 6 Poison Save III
  • Level 7 Death Attack (+4d6), Invisibility
  • Level 8 Poison Save IV
  • Level 9 Death Attack (+5d6), Improved Invisibility
  • Level 10 Poison Save V, Uncanny Dodge III
  • Level 11 Death Attack (+6d6)
  • Level 12 Poison Save VI+
  • Level 13 Death Attack (+7d6)
  • Level 15 Death Attack (+8d6)
  • Level 17 Death Attack (+9d6)
  • Level 19 Death Attack (+10d6)
  • Level 21 Death Attack (+11d6)
  • Level 23 Death Attack (+12d6)
  • Level 25 Death Attack (+13d6)
  • Level 27 Death Attack (+14d6)
  • Level 29 Death Attack (+15d6)
Epic Assassin
Epic Assassin

Epic Assassin

Hit Die: d6

Skill Points: 4 + Int mod

Bonus Feats: 14, 18, 22, 26, 30

Epic Bonus Feats: Epic Reflexes, Epic Skill Focus (Hide, Move Silently only), Great Dexterity, Improved Combat Casting, Improved Sneak Attack, Self Concealment, Superior Initiative

Epic Selectable Class Feats: Blinding Speed

Notes

External resources