Difference between revisions of "Category:Systems"

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<small>The ''World of Avlis'' is an ongoing development project.
 
<small>The ''World of Avlis'' is an ongoing development project.
<br>As such, new features – features not available in single-player NWN – are constantly being added and optimized.</small>
+
<br />As such, new features – features not available in single-player NWN – are constantly being added and optimized.</small>
  
 
* [[Ammunition Management System]] - Allows for the automatic queueing of various chosen types of ammunition selected in advance.
 
* [[Ammunition Management System]] - Allows for the automatic queueing of various chosen types of ammunition selected in advance.
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* [[Alteration Machines]] - Alter the design, color, and/or name label of existing items.
  
 
* [[Augment Crystals]] - Augment existing enchantments on items.
 
* [[Augment Crystals]] - Augment existing enchantments on items.
  
* [[Avlis Command Prompt]] - Command prompt type functions entered in the chat line.
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* [[Avlis_Command_Prompt | Avlis Command Prompt (ACP)]] - Command prompt type functions entered in the chat line.
  
* [[Barbarian Rage]] - Introduces subclasses (styles) among the [[Barbarian]] class.
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* [[Barbarian Rage]] - Changes to standard rage, as well as additional Specialization sub-classes (BRS styles) among the [[Barbarian]] class.
  
* [[Bardic Music]] - Legendary songbooks provide nine new ways for [[Bard|Bards]] to use their bard song ability.
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* [[Bardic Music]] - Legendary songbooks provide nine new ways for [[Bard | Bards]] to use their bard song ability.
  
* [[Companion Training System]] - Training new companions for [[Druid|Druids]] and [[Ranger|Rangers]].  
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* [[Companion_Training_System | Companion Training System (CTS)]] - Training new companions for [[Druid|Druids]] and [[Ranger|Rangers]].  
  
 
* [[CEP weapon feats]] - Applying weapon feats to CEP weapons.
 
* [[CEP weapon feats]] - Applying weapon feats to CEP weapons.
  
* [[Crafting System|Crafting]] - Creating armour, clothing, gems, healing kits, jewelry, potions, weapons, and more. Gathering resources, mining and wood cutting.
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* [[Crafting System | Crafting]] - Creating armour, clothing, gems, healing kits, jewelry, potions, weapons, and more. Gathering resources, mining and wood cutting.
  
* [[Custom Races|Custom Races]] - New custom Avlis races and how to create a character with one.
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* [[Custom Races]] - New custom Avlis races and how to create a character with one.
  
* [[Death Attack]] - Avlis custom version of the Death Attack feat avaliable to the [[Annihilator]] and [[Assassin]] prestige classes.
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* [[Death Attack]] - Avlis custom version of the Death Attack feat available to the [[Annihilator]] and [[Assassin]] prestige classes.
  
* [[Death and Dying|Death and Dying]] - Avlis death system.
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* [[Death and Dying]] - Avlis death system.
  
* [[Economy|Economy and Persistence]] - The Avlis economy. Persistent chests, corpses, merchants.
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* [[Economy | Economy and Persistence]] - The Avlis economy. Persistent chests, corpses, merchants.
  
:* [[Recycling System|Recycling System]] - Creates a continuous process tasked towards the disposal of loot drops and crafted durable goods, combined with a way to obtain crafting ingredients through a token exchange system.
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:* [[Recycling System]] - Creates a continuous process tasked towards the disposal of loot drops and crafted durable goods, combined with a way to obtain crafting ingredients through a token exchange system.
  
:* [[Drop System|Drop System]] - Loot drop alterations on Avlis.
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:* [[Drop System]] - Loot drop alterations on Avlis.
  
:* [[Junk Processing|Junk Processing]] - Dispose of remains of creature hides and broken weapons you find when adventuring.
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:* [[Junk Processing]] - Dispose of remains of creature hides and broken weapons you find when adventuring.
  
:* Inn Room & Storage Renting System, [[Rules:Player Housing|Player Housing]]
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:* Inn Room & Storage Renting System, [[Rules:Player Housing | Player Housing]]
  
 
* [[Experience System]] - Spans the specifics of allotting experience points to PCs.
 
* [[Experience System]] - Spans the specifics of allotting experience points to PCs.
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* Emote System - A way to have your character perform emotive actions, dice rolls, get information on various systems, etc.
 
* Emote System - A way to have your character perform emotive actions, dice rolls, get information on various systems, etc.
  
:* [[Emote Radial|Emote Radial Menu]] - Performing actions via the radial menu.
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:* [[Emote Radial | Emote Radial Menu]] - Performing actions via the radial menu.
  
:* [[Emote Keywords|Emote Keywords]] - Performing actions as you type.
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:* [[Emote Keywords]] - Performing actions as you type.
  
:* [[Voice Throw|Voice Throw]] - Emotes for your companion.
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:* [[Voice Throw]] - Emotes for your companion.
  
* [[Magic System|Magic System]] - Information on how magic works on Avlis.
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* [[Magic System]] - Information on how magic works on Avlis.
  
:* [[:Category:AMS|Advanced Magic Specialization]] - Sub-classes (styles) available to arcane spellcasters.
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:* [[:Category:AMS|Advanced Magic Specializations (AMS)]] - Spell-casting "prestige classes" to give spell-casters additional options and specializations.
  
:* [[Artificing|Artificing System]] - Information on creating magic items on Avlis.
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:* [[Artificing | Artificing System]] - Information on creating magic items on Avlis.
  
:* [[Magic:Spell List|Spell List]] - List of spells that are part of the Avlis spell hooking system.
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:* [[Magic:Spell List | Spell List]] - List of spells that are part of the Avlis spell hooking system.
  
 
:* [[Militant Level Bonuses]] - Militant Level Bonuses are enhanced effects that certain spells have on militant characters.
 
:* [[Militant Level Bonuses]] - Militant Level Bonuses are enhanced effects that certain spells have on militant characters.
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:* [[Summon Familiar]] - Customizations of the mage familiar appearance on Avlis.
 
:* [[Summon Familiar]] - Customizations of the mage familiar appearance on Avlis.
  
* [[Note System]] - A system for writing notes and sending letters on Avlis.
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* [[Note_System | Note System (ANS)]] - A system for writing notes and sending letters on Avlis.
  
 
* [[Persistent Map Pins]] - Save your map pins!
 
* [[Persistent Map Pins]] - Save your map pins!
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* [[Psionics]] - A new class and powers for Psionics on Avlis.
 
* [[Psionics]] - A new class and powers for Psionics on Avlis.
  
* [[Prestige Classes|Prestige Classes]] - New custom Avlis prestige classes.
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* [[Prestige Classes]] - New custom Avlis prestige classes.
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* [[Shifter Form Replacements]] - Replacements for [[Shifter]] and other shapechanging spell forms.
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* [[Survivalist Tradeskill]] - Allows use of the meat drops from the loot system.
  
* [[Shifter Form Replacements|Shifter Form Replacements]] - Replacements for [[Shifter]] and other shapechanging spell forms.
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* [[Trap System]] - Avlis modified system for setting, retrieving, triggering and crafting traps.
  
* [[Survivalist Tradeskill|Survivalist Tradeskill]] - Allows use of the meat drops from the loot system.
 
  
* [[Trap System|Trap System]] - Avlis modified system for setting, retrieving, triggering and crafting traps.
 
<br><br>
 
 
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'''Unofficial or 3rd Party:'''
 
'''Unofficial or 3rd Party:'''
* [[Dynamic Dye Color Chart|Dynamic Dye Color Chart]]
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* [[Dynamic Dye Color Chart | Dynamic Dye Color Chart]]
  
* [[Custom Portrait|Avlis Custom Portraits]]
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* [[Custom Portrait | Avlis Custom Portraits]]
  
 
* [http://www.avlis.org/viewtopic.php?t=46916 Avlis Side Kick] ([http://www.avlis.org/viewtopic.php?t=47736 Beta 0.9.4])
 
* [http://www.avlis.org/viewtopic.php?t=46916 Avlis Side Kick] ([http://www.avlis.org/viewtopic.php?t=47736 Beta 0.9.4])
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: [[Player Feedback]]:
 
: [[Player Feedback]]:
 
:: - [[Player_Feedback#Bug_Tracker|Bug Tracker]]
 
:: - [[Player_Feedback#Bug_Tracker|Bug Tracker]]
:: - [[Player_Feedback#Player's_Idea_Box|Player's Idea Box]]
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:: - [[Player_Feedback#Player's_Idea_Box | Player's Idea Box]]
 
<br>
 
<br>
 
<br>
 
<br>
  
 
[[Category:Avlis]]
 
[[Category:Avlis]]

Latest revision as of 16:37, 25 April 2016

The World of Avlis is an ongoing development project.
As such, new features – features not available in single-player NWN – are constantly being added and optimized.

  • Barbarian Rage - Changes to standard rage, as well as additional Specialization sub-classes (BRS styles) among the Barbarian class.
  • Bardic Music - Legendary songbooks provide nine new ways for Bards to use their bard song ability.
  • Crafting - Creating armour, clothing, gems, healing kits, jewelry, potions, weapons, and more. Gathering resources, mining and wood cutting.
  • Custom Races - New custom Avlis races and how to create a character with one.
  • Recycling System - Creates a continuous process tasked towards the disposal of loot drops and crafted durable goods, combined with a way to obtain crafting ingredients through a token exchange system.
  • Junk Processing - Dispose of remains of creature hides and broken weapons you find when adventuring.
  • Emote System - A way to have your character perform emotive actions, dice rolls, get information on various systems, etc.
  • Spell List - List of spells that are part of the Avlis spell hooking system.
  • Militant Level Bonuses - Militant Level Bonuses are enhanced effects that certain spells have on militant characters.
  • Summon Familiar - Customizations of the mage familiar appearance on Avlis.
  • Psionics - A new class and powers for Psionics on Avlis.
  • Trap System - Avlis modified system for setting, retrieving, triggering and crafting traps.




Unofficial or 3rd Party:


See Also:

Player Feedback:
- Bug Tracker
- Player's Idea Box



Subcategories

This category has only the following subcategory.

A