Category:Systems: Difference between revisions

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(Added some abbreviations and updated descriptions. Typo fixes and removed redundant named links.)
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* [[Ammunition Management System]] - Allows for the automatic queueing of various chosen types of ammunition selected in advance.
* [[Ammunition Management System]] - Allows for the automatic queueing of various chosen types of ammunition selected in advance.
* [[Alteration Machines]] - Alter the design, color, and/or name label of existing items.


* [[Augment Crystals]] - Augment existing enchantments on items.
* [[Augment Crystals]] - Augment existing enchantments on items.
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* [[Bardic Music]] - Legendary songbooks provide nine new ways for [[Bard | Bards]] to use their bard song ability.
* [[Bardic Music]] - Legendary songbooks provide nine new ways for [[Bard | Bards]] to use their bard song ability.
* [[Bartending]] - A "mixology" tradeskill allowing players to make cocktails.
* [[Avlis_Command_Prompt#Character_Description | Character Description]] - Instructions on how to delete, change, or edit the in character description others see when they examine your character.


* [[Companion_Training_System | Companion Training System (CTS)]] - Training new companions for [[Druid|Druids]] and [[Ranger|Rangers]].  
* [[Companion_Training_System | Companion Training System (CTS)]] - Training new companions for [[Druid|Druids]] and [[Ranger|Rangers]].  

Revision as of 15:48, 9 February 2019

The World of Avlis is an ongoing development project.
As such, new features – features not available in single-player NWN – are constantly being added and optimized.

  • Barbarian Rage - Changes to standard rage, as well as additional Specialization sub-classes (BRS styles) among the Barbarian class.
  • Bardic Music - Legendary songbooks provide nine new ways for Bards to use their bard song ability.
  • Bartending - A "mixology" tradeskill allowing players to make cocktails.
  • Character Description - Instructions on how to delete, change, or edit the in character description others see when they examine your character.
  • Crafting - Creating armour, clothing, gems, healing kits, jewelry, potions, weapons, and more. Gathering resources, mining and wood cutting.
  • Custom Races - New custom Avlis races and how to create a character with one.
  • Recycling System - Creates a continuous process tasked towards the disposal of loot drops and crafted durable goods, combined with a way to obtain crafting ingredients through a token exchange system.
  • Junk Processing - Dispose of remains of creature hides and broken weapons you find when adventuring.
  • Emote System - A way to have your character perform emotive actions, dice rolls, get information on various systems, etc.
  • Spell List - List of spells that are part of the Avlis spell hooking system.
  • Militant Level Bonuses - Militant Level Bonuses are enhanced effects that certain spells have on militant characters.
  • Psionics - A new class and powers for Psionics on Avlis.
  • Trap System - Avlis modified system for setting, retrieving, triggering and crafting traps.




Unofficial or 3rd Party:


See Also:

Player Feedback:
- Bug Tracker
- Player's Idea Box