Category:Systems: Difference between revisions

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(Moving Systems and Tools.)
(Added some abbreviations and updated descriptions. Typo fixes and removed redundant named links.)
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<small>The ''World of Avlis'' is an ongoing development project.
<small>The ''World of Avlis'' is an ongoing development project.
<br>As such, new features – features not available in single-player NWN – are constantly being added and optimized.</small>
<br />As such, new features – features not available in single-player NWN – are constantly being added and optimized.</small>


* [[Ammunition Management System]] - Allows for the automatic queueing of various chosen types of ammunition selected in advance.
* [[Ammunition Management System]] - Allows for the automatic queueing of various chosen types of ammunition selected in advance.
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* [[Augment Crystals]] - Augment existing enchantments on items.
* [[Augment Crystals]] - Augment existing enchantments on items.


* [[Avlis Command Prompt]] - Command prompt type functions entered in the chat line.
* [[Avlis_Command_Prompt | Avlis Command Prompt (ACP)]] - Command prompt type functions entered in the chat line.


* [[Barbarian Rage]] - Introduces subclasses (styles) among the [[Barbarian]] class.
* [[Barbarian Rage]] - Changes to standard rage, as well as additional Specialization sub-classes (BRS styles) among the [[Barbarian]] class.


* [[Bardic Music]] - Legendary songbooks provide nine new ways for [[Bard|Bards]] to use their bard song ability.
* [[Bardic Music]] - Legendary songbooks provide nine new ways for [[Bard | Bards]] to use their bard song ability.


* [[Companion Training System]] - Training new companions for [[Druid|Druids]] and [[Ranger|Rangers]].  
* [[Companion_Training_System | Companion Training System (CTS)]] - Training new companions for [[Druid|Druids]] and [[Ranger|Rangers]].  


* [[CEP weapon feats]] - Applying weapon feats to CEP weapons.
* [[CEP weapon feats]] - Applying weapon feats to CEP weapons.


* [[Crafting System|Crafting]] - Creating armour, clothing, gems, healing kits, jewelry, potions, weapons, and more. Gathering resources, mining and wood cutting.
* [[Crafting System | Crafting]] - Creating armour, clothing, gems, healing kits, jewelry, potions, weapons, and more. Gathering resources, mining and wood cutting.


* [[Custom Races|Custom Races]] - New custom Avlis races and how to create a character with one.
* [[Custom Races]] - New custom Avlis races and how to create a character with one.


* [[Death Attack]] - Avlis custom version of the Death Attack feat avaliable to the [[Annihilator]] and [[Assassin]] prestige classes.
* [[Death Attack]] - Avlis custom version of the Death Attack feat available to the [[Annihilator]] and [[Assassin]] prestige classes.


* [[Death and Dying|Death and Dying]] - Avlis death system.
* [[Death and Dying]] - Avlis death system.


* [[Economy|Economy and Persistence]] - The Avlis economy. Persistent chests, corpses, merchants.
* [[Economy | Economy and Persistence]] - The Avlis economy. Persistent chests, corpses, merchants.


:* [[Recycling System|Recycling System]] - Creates a continuous process tasked towards the disposal of loot drops and crafted durable goods, combined with a way to obtain crafting ingredients through a token exchange system.
:* [[Recycling System]] - Creates a continuous process tasked towards the disposal of loot drops and crafted durable goods, combined with a way to obtain crafting ingredients through a token exchange system.


:* [[Drop System|Drop System]] - Loot drop alterations on Avlis.
:* [[Drop System]] - Loot drop alterations on Avlis.


:* [[Junk Processing|Junk Processing]] - Dispose of remains of creature hides and broken weapons you find when adventuring.
:* [[Junk Processing]] - Dispose of remains of creature hides and broken weapons you find when adventuring.


:* Inn Room & Storage Renting System, [[Rules:Player Housing|Player Housing]]
:* Inn Room & Storage Renting System, [[Rules:Player Housing | Player Housing]]


* [[Experience System]] - Spans the specifics of allotting experience points to PCs.
* [[Experience System]] - Spans the specifics of allotting experience points to PCs.
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* Emote System - A way to have your character perform emotive actions, dice rolls, get information on various systems, etc.
* Emote System - A way to have your character perform emotive actions, dice rolls, get information on various systems, etc.


:* [[Emote Radial|Emote Radial Menu]] - Performing actions via the radial menu.
:* [[Emote Radial | Emote Radial Menu]] - Performing actions via the radial menu.


:* [[Emote Keywords|Emote Keywords]] - Performing actions as you type.
:* [[Emote Keywords]] - Performing actions as you type.


:* [[Voice Throw|Voice Throw]] - Emotes for your companion.
:* [[Voice Throw]] - Emotes for your companion.


* [[Magic System|Magic System]] - Information on how magic works on Avlis.
* [[Magic System]] - Information on how magic works on Avlis.


:* [[:Category:AMS|Advanced Magic Specialization]] - Sub-classes (styles) available to arcane spellcasters.
:* [[:Category:AMS|Advanced Magic Specializations (AMS)]] - Spell-casting "prestige classes" to give spell-casters additional options and specializations.


:* [[Artificing|Artificing System]] - Information on creating magic items on Avlis.
:* [[Artificing | Artificing System]] - Information on creating magic items on Avlis.


:* [[Magic:Spell List|Spell List]] - List of spells that are part of the Avlis spell hooking system.
:* [[Magic:Spell List | Spell List]] - List of spells that are part of the Avlis spell hooking system.


:* [[Militant Level Bonuses]] - Militant Level Bonuses are enhanced effects that certain spells have on militant characters.
:* [[Militant Level Bonuses]] - Militant Level Bonuses are enhanced effects that certain spells have on militant characters.
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:* [[Summon Familiar]] - Customizations of the mage familiar appearance on Avlis.
:* [[Summon Familiar]] - Customizations of the mage familiar appearance on Avlis.


* [[Note System]] - A system for writing notes and sending letters on Avlis.
* [[Note_System | Note System (ANS)]] - A system for writing notes and sending letters on Avlis.


* [[Persistent Map Pins]] - Save your map pins!
* [[Persistent Map Pins]] - Save your map pins!
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* [[Psionics]] - A new class and powers for Psionics on Avlis.
* [[Psionics]] - A new class and powers for Psionics on Avlis.


* [[Prestige Classes|Prestige Classes]] - New custom Avlis prestige classes.
* [[Prestige Classes]] - New custom Avlis prestige classes.


* [[Shifter Form Replacements|Shifter Form Replacements]] - Replacements for [[Shifter]] and other shapechanging spell forms.
* [[Shifter Form Replacements]] - Replacements for [[Shifter]] and other shapechanging spell forms.
 
* [[Survivalist Tradeskill]] - Allows use of the meat drops from the loot system.
 
* [[Trap System]] - Avlis modified system for setting, retrieving, triggering and crafting traps.


* [[Survivalist Tradeskill|Survivalist Tradeskill]] - Allows use of the meat drops from the loot system.


* [[Trap System|Trap System]] - Avlis modified system for setting, retrieving, triggering and crafting traps.
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'''Unofficial or 3rd Party:'''
'''Unofficial or 3rd Party:'''
* [[Dynamic Dye Color Chart|Dynamic Dye Color Chart]]
* [[Dynamic Dye Color Chart | Dynamic Dye Color Chart]]


* [[Custom Portrait|Avlis Custom Portraits]]
* [[Custom Portrait | Avlis Custom Portraits]]


* [http://www.avlis.org/viewtopic.php?t=46916 Avlis Side Kick] ([http://www.avlis.org/viewtopic.php?t=47736 Beta 0.9.4])
* [http://www.avlis.org/viewtopic.php?t=46916 Avlis Side Kick] ([http://www.avlis.org/viewtopic.php?t=47736 Beta 0.9.4])
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: [[Player Feedback]]:
: [[Player Feedback]]:
:: - [[Player_Feedback#Bug_Tracker|Bug Tracker]]
:: - [[Player_Feedback#Bug_Tracker|Bug Tracker]]
:: - [[Player_Feedback#Player's_Idea_Box|Player's Idea Box]]
:: - [[Player_Feedback#Player's_Idea_Box | Player's Idea Box]]
<br>
<br>
<br>
<br>


[[Category:Avlis]]
[[Category:Avlis]]

Revision as of 17:45, 17 April 2016

The World of Avlis is an ongoing development project.
As such, new features – features not available in single-player NWN – are constantly being added and optimized.

  • Barbarian Rage - Changes to standard rage, as well as additional Specialization sub-classes (BRS styles) among the Barbarian class.
  • Bardic Music - Legendary songbooks provide nine new ways for Bards to use their bard song ability.
  • Crafting - Creating armour, clothing, gems, healing kits, jewelry, potions, weapons, and more. Gathering resources, mining and wood cutting.
  • Custom Races - New custom Avlis races and how to create a character with one.
  • Recycling System - Creates a continuous process tasked towards the disposal of loot drops and crafted durable goods, combined with a way to obtain crafting ingredients through a token exchange system.
  • Junk Processing - Dispose of remains of creature hides and broken weapons you find when adventuring.
  • Emote System - A way to have your character perform emotive actions, dice rolls, get information on various systems, etc.
  • Spell List - List of spells that are part of the Avlis spell hooking system.
  • Militant Level Bonuses - Militant Level Bonuses are enhanced effects that certain spells have on militant characters.
  • Psionics - A new class and powers for Psionics on Avlis.
  • Trap System - Avlis modified system for setting, retrieving, triggering and crafting traps.




Unofficial or 3rd Party:


See Also:

Player Feedback:
- Bug Tracker
- Player's Idea Box