Emote Keywords: Difference between revisions

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{{Systems}}


* ''See also: [[Emote Radial|Emote Radial Menu]]''
* ''See also: [[Voice Throw]]''
Actions avaliable upon typing key words in-game.
== Basic Commands ==
: '''/ammo toggle''' toggles manual ammunition management (for details and more commands see: [[Ammunition Management System]]).
: '''/ams''' [[:Category:AMS|AMS]] commands for toggling spell functions. Type''' /help ams''' for details.
: '''/help check''' for details of certain custom [[:Category:Systems|systems]] avaliable:
:: '''/check craftxp''' provides crafting information.
:: '''/check brs''' provides [[Barbarian Rage]] xp.
: '''/emote''' used to do character emotes. Type '''/help emote''' for details.
: '''/emote_toggle''' used to turn text-invoked emotes on or off.
: '''/me''' do a text emote.
: '''/roll''' roll a dice check. Type '''/help roll''' for details.
: '''/save''' saves your character.
: '''/blue''' colors text <font style="color:blue;">blue</font>.
: '''/green''' colors text <font style="color:green;">green</font>.
: '''/red''' colors text <font style="color:red;">red</font>.
: [[Paladin]] PCs only:
:: '''''/horse''''' opens up a horse control menu.
: [[Lycanthrope]] PCs only:
:: '''''/lform''''' toggles between true animal and true hybrid settings
:: '''''/lycan animal'''''
:: '''''/lycan hybrid'''''
:: '''''/lycan lyctrans''''' transforms into selected true form
<br><br>
== Dice Roll Keywords ==
:* '''For Dice Rolls: There is NO need to capitalize the first letter.'''
: It is case insensitive on the first letter so you could type ''Animal Empathy'', ''Animal empathy'' or ''animal empathy'' and it can be mixed with other text as shown above.
<br><br>
=== Roll Ability ===
: '''Strength''' Rolls a [[nwn:Strength|Strength]] check
: '''Dexterity''' Rolls a [[nwn:Dexterity|Dexterity]] check and plays the Steal animation
: '''Constitution''' Rolls a [[nwn:Constitution|Constitution]] check
: '''Intelligence''' Rolls an [[nwn:Intelligence|Intelligence]] check and plays the Scratch Head animation
: '''Wisdom''' Rolls a [[nwn:Wisdom|Wisdom]] check and plays the Scratch Head animation
: '''Charisma''' Rolls a [[nwn:Charisma|Charisma]]  check and plays the Talk Normal animation for 5 seconds
<br><br>
=== Roll Save ===
: '''Fortitude''' Rolls a [[nwn:Fortitude|Fortitude]] Save
: '''Reflex''' Rolls a [[nwn:Reflex|Reflex]] Save and plays the Steal animation
: '''Will''' Rolls a [[nwn:Will|Will]] Save and plays the Drunk animation for 5 seconds
<br><br>
=== Roll Skill ===
: '''Animal Empathy''' Rolls an [[nwn:Animal empathy|Animal Empathy]] check and plays the Talk Pleading animation for 5 seconds
: '''Concentration''' Rolls a [[nwn:Concentration|Concentration]] check
: '''Disable Trap''' Rolls a [[nwn:Disable trap|Disable Trap]] check and plays the Get Low animation for 3 seconds
: '''Discipline''' Rolls a [[nwn:Discipline|Discipline]] check
: '''Heal''' Rolls a [[nwn:Heal (skill)|Heal]] check
: '''Hide''' Rolls a [[nwn:Hide|Hide]] check and plays the Dead Front animation until cancelled
: '''Listen''' Rolls a [[nwn:Listen|Listen]] check and plays the Turn Head Left animation
: '''Lore''' Rolls a [[nwn:Lore|Lore]] check and plays the Read animation
: '''Move Silently''' Rolls a [[nwn:Move silently|Move Silently]] check and plays the Steal animation
: '''Open Lock''' Rolls an [[nwn:Open lock|Open Lock]] check
: '''Parry''' Rolls a [[nwn:Parry|Parry]] check
: '''Perform''' Rolls a [[nwn:Perform|Perform]] check and applies the Bard Song effect for 6 seconds.
: '''Persuade''' Rolls a [[nwn:Persuade|Persuade]] check and plays the Talk Pleading animation for 5 seconds
: '''Pickpocket''' Rolls a [[nwn:Pickpocket|Pickpocket]] check and plays the Steal animation
: '''Search''' Rolls a [[nwn:Search|Search]] check and Plays the Look Far animation for 3 seconds
: '''Set Trap''' Rolls a [[nwn:Set Trap|Set Trap]] check and Plays the Get Low animation for 3 seconds
: '''Spellcraft''' Rolls a [[nwn:Spellcraft|Spellcraft]] check and Casts a fake [[Magic:Foxs_Cunning|Fox's Cunning]] spell
: '''Spot''' Rolls a [[nwn:Spot|Spot]] check and Plays the Look Far animation for 3 seconds
: '''Taunt''' Rolls a [[nwn:Taunt|Taunt]] check and Plays the Taunt animation
: '''Use Magic Device''' Rolls a [[nwn:Use magic device|Use Magic Device]] check and Plays the Scratch Head animation
<br><br>
== Emote Keywords ==
<br>
:* '''All Emote Keywords must be ''<font style="color:red;">lower case!</font>''''' Won't work otherwise.<br><br>
:* You can choose to disable or enable the text-invoked emotes through the '''/emote_toggle''' command.
<br><br>
: '''*agree*''' Plays the Listen animation briefly (example: *agrees*)
: '''*begs*''' Plays the Talk Pleading animation until cancelled (example: *begs for food*)
: '''*bends*''' Plays the Get Low animation until cancelled (example: *bends over to pick up an object*)
: '''*bored*''' Plays the Bored animation briefly (example: *looks bored*)
: '''*bow*''' Plays the bow animation (example: *bows stiffly*)
: '''*celebrate*''' Plays a Cheer voicechat and animation (example: *celebrates*)
: '''*chats*''' Plays the Normal Chat animation until cancelled (example: *chats with the group*)
: '''*cheer*''' Plays a Cheer voicechat and animation (example: *cheers for victory*)
: '''*chuckle*''' Plays the Laugh voicechat and emote (example: *chuckles*)
: '''*curtsey*''' Plays the bow animation (example: *curtsey*)
: '''*demand*''' Plays the Forceful Chat animation (example: *demands your attention*)
: '''*dice*''' Plays the Get Mid animation (example: *rolls some dice*)
: '''*drink*''' Plays the Drink animation (example: *drinks a swig of ale*)
: '''*drunk*''' Plays the Drunk animation until cancelled (example: *staggers drunkenly*)
: '''*exhausted*''' Plays the Tired animation (example: *looks exhausted*)
: '''*fatigue*''' Plays the Tired animation (example: *looks fatigued*)
: '''*fiddle*''' Plays the Get Mid animation until cancelled (example: *fiddles with the lock*)
: '''*fidget*''' Plays the Pause animation until cancelled (example: *fidgets nervously*)
: '''*flop*''' Plays the Dead Front animation until cancelled (example: *flops on the ground*)
: '''*giggle*''' Plays a giggle, if female (example: *giggles*)
: '''*greet*''' Plays the greeting voicechat (example: *greets NPC*)
: '''*hooray*''' Plays a Cheer voicechat and animation (example: *hooray*)
: '''*hums*''' Applies a [[nwn:Bard song|Bard Song]] effect for 6 seconds (example: *hums a tune*)
: '''*laugh*''' Plays the Laugh voicechat and emote (example: *laughs out loud*)
: '''*meditate*''' Plays the Meditate animation until cancelled (example: *meditates on the word Om*)
: '''*mock*''' Plays the Taunt voicechat and animation (example: *mocks*)
: '''*nap*''' Applies a Snoring Sleep effect to the caller (example: *takes a short nap*)
: '''*nod*''' Plays the Listen animation briefly (example: *nods*)
: '''*peers*''' Plays the Look Far animation until cancelled (example: *peers in the distance*)
: '''*plead*''' Plays the Talk Pleading animation until cancelled (example: *pleads with the jury*)
: '''*pray*''' Plays the Meditate animation until cancelled (example: *prays to Pelor*)
: '''*prone*''' Plays the Dead Front animation until cancelled (example: *falls prone*)
: '''*reads*''' Plays the Read animation once (example: *reads the old book*)
: '''*salute*''' Plays the Salute animation once (example: *salutes stiffly*)
: '''*scans*''' Plays the Look Far animation until cancelled (example: *scans the room*)
: '''*scratch*''' Plays the Scratch Head animation once (example: *scratches head*)
: '''*search*''' Plays the Look Far animation until cancelled (example: *searches the area*)
: '''*shifts*''' Plays the Pause animation until cancelled (example: *shifts position*)
: '''*sings*''' Applies a Bard Song effect for 6 seconds (example: *sings a ditty*)
: '''*sips*''' Plays the Drink animation (example: *sips some coffee*)
: '''*sleep*''' Applies a Sleep effect to the caller (example: *sleeps briefly*)
: '''*smokes*''' Creates a smoke puff at head level (example: *smokes*) //This function courtesy of Jason Robinson (Vendolin)
: '''*snore*''' Applies a Snoring Sleep effect to the caller (example: *snores loudly*)
: '''*steal*''' Plays the Steal animation once (example: *deftly steals*)
: '''*stoops*''' Plays the Get Low animation until cancelled (example: *stoops low*)
: '''*stretch*''' Plays the Bored animation briefly (example: *stretches*)
: '''*swipe*''' Plays the Steal animation once (example: *swipes some quarters*)
: '''*talks*''' Plays the Normal Chat animation until cancelled (example: *talks to the bartender*)
: '''*taunt*''' Plays the Taunt voicechat and animation (example: *taunts*)
: '''*threaten*''' Plays the Forceful Chat animation (example: *threatens the bartender*)
: '''*tired*''' Plays the Tired animation(example: *looks tired*)
: '''*wave*''' Plays the greeting animation (example: *waves*)
: '''*whistles*''' Applies a Bard Song effect for 6 seconds (example: *whistles a tune*)
: '''*woozy*''' Plays the Drunk animation until cancelled (example: *looks woozy*)
: '''*worship*''' Plays the Worship animation until cancelled (example: *worship the shrine*)
: '''*yawn*''' Plays the Bored animation briefly (example: *yawns loudly*)
<br><br>
=== Emote Special Keywords ===
* '''"sits" and "drink" together in the same emote''' - Sits on the floor, then plays drinking animation. If you are already sitting, then you continue to sit (example: '''''*drinks and continues to sit*''''')
* '''"sits" and "reads" together in the same emote''' - Sits on the floor, then plays reading animation. If you are already sitting, then you continue to sit (example: '''''*sits and read*''''')
* '''"sits" and "floor" together in the same emote''' - Plays the Sit Down on Floor animation until cancelled (example: '''''*sits on the floor*''''')
* '''"shakes head"''' - A "head shake" animation (example: '''''*shakes head*'''')
[[Category:Systems|Emote Text Type]]

Revision as of 04:50, 8 July 2010