Emote Keywords: Difference between revisions

From Avlis Wiki
Jump to navigation Jump to search
m (Grrr.)
(Keywords transfered from old "Emote Text Type" page... take 2)
(20 intermediate revisions by 4 users not shown)
Line 1: Line 1:
* See also: [[Emote Radial|Emote Radial Menu]]
{{Systems}}


<br><br>
* ''See also: [[Avlis Command Prompt]]''
Actions avaliable upon typing key words in-game.
* ''See also: [[Emote Radial|Emote Radial Menu]]''
<br><br>
* ''See also: [[Voice Throw]]''
 
== Basic Commands ==
 
: '''/ams''' [[:Category:AMS|AMS]] commands for toggling spell functions. Type''' /help ams''' for details.
 
: '''/help check''' for details.
 
: '''/check craftxp''' provides crafting information.
 
: '''/check brs''' provides Barbarian Rage System xp.
 
: '''/emote''' used to do character emotes. Type '''/help emote''' for details.
 
: '''/me''' do a text emote.
 
: '''/roll''' roll a dice check. Type '''/help roll''' for details.
 
: '''/save''' saves your character.
 
: '''/blue''' colors text <font style="color:blue;">blue</font>.
 
: '''/green''' colors text <font style="color:green;">green</font>.
 
: '''/red''' colors text <font style="color:red;">red</font>.
 
: '''/horse''' opens up a horse control menu. (Paladin only)
<br><br>
 
== Dice Roll Keywords ==
 
:* '''For Dice Rolls: There is NO need to capitalize the first letter.'''
: It is case insensitive on the first letter so you could type ''Animal Empathy'', ''Animal empathy'' or ''animal empathy'' and it can be mixed with other text as shown above.
<br><br>
 
=== Roll Ability ===
 
: '''Strength''' Rolls a [[nwn:Strength|Strength]] check
 
: '''Dexterity''' Rolls a [[nwn:Dexterity|Dexterity]] check and plays the Steal animation
 
: '''Constitution''' Rolls a [[nwn:Constitution|Constitution]] check
 
: '''Intelligence''' Rolls an [[nwn:Intelligence|Intelligence]] check and plays the Scratch Head animation
 
: '''Wisdom''' Rolls a [[nwn:Wisdom|Wisdom]] check and plays the Scratch Head animation
 
: '''Charisma''' Rolls a [[nwn:Charisma|Charisma]]  check and plays the Talk Normal animation for 5 seconds
<br><br>
 
=== Roll Save ===
 
: '''Fortitude''' Rolls a [[nwn:Fortitude|Fortitude]] Save
 
: '''Reflex''' Rolls a [[nwn:Reflex|Reflex]] Save and plays the Steal animation


: '''Will''' Rolls a [[nwn:Will|Will]] Save and plays the Drunk animation for 5 seconds
<br><br>
=== Roll Skill ===
: '''Animal Empathy''' Rolls an [[nwn:Animal empathy|Animal Empathy]] check and plays the Talk Pleading animation for 5 seconds
: '''Concentration''' Rolls a [[nwn:Concentration|Concentration]] check
: '''Disable Trap''' Rolls a [[nwn:Disable trap|Disable Trap]] check and plays the Get Low animation for 3 seconds
: '''Discipline''' Rolls a [[nwn:Discipline|Discipline]] check
: '''Heal''' Rolls a [[nwn:Heal (skill)|Heal]] check
: '''Hide''' Rolls a [[nwn:Hide|Hide]] check and plays the Dead Front animation until cancelled
: '''Listen''' Rolls a [[nwn:Listen|Listen]] check and plays the Turn Head Left animation
: '''Lore''' Rolls a [[nwn:Lore|Lore]] check and plays the Read animation
: '''Move Silently''' Rolls a [[nwn:Move silently|Move Silently]] check and plays the Steal animation
: '''Open Lock''' Rolls an [[nwn:Open lock|Open Lock]] check
: '''Parry''' Rolls a [[nwn:Parry|Parry]] check
: '''Perform''' Rolls a [[nwn:Perform|Perform]] check and applies the Bard Song effect for 6 seconds.
: '''Persuade''' Rolls a [[nwn:Persuade|Persuade]] check and plays the Talk Pleading animation for 5 seconds
: '''Pickpocket''' Rolls a [[nwn:Pickpocket|Pickpocket]] check and plays the Steal animation
: '''Search''' Rolls a [[nwn:Search|Search]] check and Plays the Look Far animation for 3 seconds
: '''Set Trap''' Rolls a [[nwn:Set Trap|Set Trap]] check and Plays the Get Low animation for 3 seconds
: '''Spellcraft''' Rolls a [[nwn:Spellcraft|Spellcraft]] check and Casts a fake [[Magic:Foxs_Cunning|Fox's Cunning]] spell
: '''Spot''' Rolls a [[nwn:Spot|Spot]] check and Plays the Look Far animation for 3 seconds
: '''Taunt''' Rolls a [[nwn:Taunt|Taunt]] check and Plays the Taunt animation
: '''Use Magic Device''' Rolls a [[nwn:Use magic device|Use Magic Device]] check and Plays the Scratch Head animation
<br><br>


== Emote Keywords ==
== Emote Keywords ==
 
Actions avaliable upon typing key words in-game.
:* '''All Emote Keywords must be ''<font style="color:red;">lower case!</font>''''' Won't work otherwise.
<br>
:* '''All Emote Keywords must be ''<font style="color:red;">lower case!</font>''''' Won't work otherwise.<br><br>
:* You can choose to disable or enable the text-invoked emotes through the '''/emote_toggle''' command.
<br><br>
<br><br>
: '''*agree*''' Plays the Listen animation briefly (example: *agrees*)
: '''*agree*''' Plays the Listen animation briefly (example: *agrees*)
Line 153: Line 56:
: '''*hooray*''' Plays a Cheer voicechat and animation (example: *hooray*)
: '''*hooray*''' Plays a Cheer voicechat and animation (example: *hooray*)


: '''*hums*''' Applies a Bard Song effect for 6 seconds (example: *hums a tune*)
: '''*hums*''' Applies a [[nwn:Bard song|Bard Song]] effect for 6 seconds (example: *hums a tune*)


: '''*laugh*''' Plays the Laugh voicechat and emote (example: *laughs out loud*)
: '''*laugh*''' Plays the Laugh voicechat and emote (example: *laughs out loud*)
Line 174: Line 77:


: '''*reads*''' Plays the Read animation once (example: *reads the old book*)
: '''*reads*''' Plays the Read animation once (example: *reads the old book*)
: '''*scratch*''' Plays the Scratch Head animation once (example: *scratches head*)


: '''*salute*''' Plays the Salute animation once (example: *salutes stiffly*)
: '''*salute*''' Plays the Salute animation once (example: *salutes stiffly*)


: '''*scans*''' Plays the Look Far animation until cancelled (example: *scans the room*)
: '''*scans*''' Plays the Look Far animation until cancelled (example: *scans the room*)
: '''*scratch*''' Plays the Scratch Head animation once (example: *scratches head*)


: '''*search*''' Plays the Look Far animation until cancelled (example: *searches the area*)
: '''*search*''' Plays the Look Far animation until cancelled (example: *searches the area*)
Line 224: Line 127:
=== Emote Special Keywords ===
=== Emote Special Keywords ===


: '''"sits" and "drink" together in the same emote''' - Sits on the floor, then plays drinking animation. If you are already sitting, then you continue to sit (example: '''*drinks and continues to sit*''')
* '''"sits" and "drink" together in the same emote''' - Sits on the floor, then plays drinking animation. If you are already sitting, then you continue to sit (example: '''''*drinks and continues to sit*''''')
 
* '''"sits" and "reads" together in the same emote''' - Sits on the floor, then plays reading animation. If you are already sitting, then you continue to sit (example: '''''*sits and read*''''')
 
* '''"sits" and "floor" together in the same emote''' - Plays the Sit Down on Floor animation until cancelled (example: '''''*sits on the floor*''''')
 
* '''"shakes head"''' - A "head shake" animation (example: '''''*shakes head*'''')


: '''"sits" and "reads" together in the same emote''' - Sits on the floor, then plays reading animation. If you are already sitting, then you continue to sit (example: '''*sits and read*''')


: '''"sits" and "floor" together in the same emote''' - Plays the Sit Down on Floor animation until cancelled (example: '''*sits on the floor*''')


: '''"shakes head"''' - A "head shake" animation (example: *shakes head*)


[[Category:Systems|Emote Text Type]]
[[Category:Systems|Emote Keywords]]

Revision as of 05:13, 8 July 2010

Systems and Tools



Emote Keywords

Actions avaliable upon typing key words in-game.

  • All Emote Keywords must be lower case! Won't work otherwise.

  • You can choose to disable or enable the text-invoked emotes through the /emote_toggle command.



*agree* Plays the Listen animation briefly (example: *agrees*)
*begs* Plays the Talk Pleading animation until cancelled (example: *begs for food*)
*bends* Plays the Get Low animation until cancelled (example: *bends over to pick up an object*)
*bored* Plays the Bored animation briefly (example: *looks bored*)
*bow* Plays the bow animation (example: *bows stiffly*)
*celebrate* Plays a Cheer voicechat and animation (example: *celebrates*)
*chats* Plays the Normal Chat animation until cancelled (example: *chats with the group*)
*cheer* Plays a Cheer voicechat and animation (example: *cheers for victory*)
*chuckle* Plays the Laugh voicechat and emote (example: *chuckles*)
*curtsey* Plays the bow animation (example: *curtsey*)
*demand* Plays the Forceful Chat animation (example: *demands your attention*)
*dice* Plays the Get Mid animation (example: *rolls some dice*)
*drink* Plays the Drink animation (example: *drinks a swig of ale*)
*drunk* Plays the Drunk animation until cancelled (example: *staggers drunkenly*)
*exhausted* Plays the Tired animation (example: *looks exhausted*)
*fatigue* Plays the Tired animation (example: *looks fatigued*)
*fiddle* Plays the Get Mid animation until cancelled (example: *fiddles with the lock*)
*fidget* Plays the Pause animation until cancelled (example: *fidgets nervously*)
*flop* Plays the Dead Front animation until cancelled (example: *flops on the ground*)
*giggle* Plays a giggle, if female (example: *giggles*)
*greet* Plays the greeting voicechat (example: *greets NPC*)
*hooray* Plays a Cheer voicechat and animation (example: *hooray*)
*hums* Applies a Bard Song effect for 6 seconds (example: *hums a tune*)
*laugh* Plays the Laugh voicechat and emote (example: *laughs out loud*)
*meditate* Plays the Meditate animation until cancelled (example: *meditates on the word Om*)
*mock* Plays the Taunt voicechat and animation (example: *mocks*)
*nap* Applies a Snoring Sleep effect to the caller (example: *takes a short nap*)
*nod* Plays the Listen animation briefly (example: *nods*)
*peers* Plays the Look Far animation until cancelled (example: *peers in the distance*)
*plead* Plays the Talk Pleading animation until cancelled (example: *pleads with the jury*)
*pray* Plays the Meditate animation until cancelled (example: *prays to Pelor*)
*prone* Plays the Dead Front animation until cancelled (example: *falls prone*)
*reads* Plays the Read animation once (example: *reads the old book*)
*salute* Plays the Salute animation once (example: *salutes stiffly*)
*scans* Plays the Look Far animation until cancelled (example: *scans the room*)
*scratch* Plays the Scratch Head animation once (example: *scratches head*)
*search* Plays the Look Far animation until cancelled (example: *searches the area*)
*shifts* Plays the Pause animation until cancelled (example: *shifts position*)
*sings* Applies a Bard Song effect for 6 seconds (example: *sings a ditty*)
*sips* Plays the Drink animation (example: *sips some coffee*)
*sleep* Applies a Sleep effect to the caller (example: *sleeps briefly*)
*smokes* Creates a smoke puff at head level (example: *smokes*) //This function courtesy of Jason Robinson (Vendolin)
*snore* Applies a Snoring Sleep effect to the caller (example: *snores loudly*)
*steal* Plays the Steal animation once (example: *deftly steals*)
*stoops* Plays the Get Low animation until cancelled (example: *stoops low*)
*stretch* Plays the Bored animation briefly (example: *stretches*)
*swipe* Plays the Steal animation once (example: *swipes some quarters*)
*talks* Plays the Normal Chat animation until cancelled (example: *talks to the bartender*)
*taunt* Plays the Taunt voicechat and animation (example: *taunts*)
*threaten* Plays the Forceful Chat animation (example: *threatens the bartender*)
*tired* Plays the Tired animation(example: *looks tired*)
*wave* Plays the greeting animation (example: *waves*)
*whistles* Applies a Bard Song effect for 6 seconds (example: *whistles a tune*)
*woozy* Plays the Drunk animation until cancelled (example: *looks woozy*)
*worship* Plays the Worship animation until cancelled (example: *worship the shrine*)
*yawn* Plays the Bored animation briefly (example: *yawns loudly*)



Emote Special Keywords

  • "sits" and "drink" together in the same emote - Sits on the floor, then plays drinking animation. If you are already sitting, then you continue to sit (example: *drinks and continues to sit*)
  • "sits" and "reads" together in the same emote - Sits on the floor, then plays reading animation. If you are already sitting, then you continue to sit (example: *sits and read*)
  • "sits" and "floor" together in the same emote - Plays the Sit Down on Floor animation until cancelled (example: *sits on the floor*)
  • "shakes head" - A "head shake" animation (example: *shakes head*')