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==M'Chek==
<center>'''Avlis Countries:''' {{AvlisCountries}}</center><br>
[[Image:M\'Check_Map_2.png|thumb|200px|The nation of M'Check]]
<center>'''Avlis Cities:''' {{AvlisCities}}</center>
As a nation, '''M'Chek''' is large, but not large enough. There is severe overcrowding, and in some places, starvation. Most of the inhabitants in this case are the humans who are native to the place. Other races from the outside come in occasionally, but usually only for religious or commercial reasons. They tend not to settle there very often, because it is so difficult to find someplace to settle.
----


The mainland area of M'Chek is dotted with hundreds of villages, each one full to the brim. Over the last fifty years, this population explosion has begun to take a toll on the environment in the area, leaving the once lush forests nearly bare in some places, and causing droughts in others.


The solution, as the government sees it, is to find more land for people to live on. The problem is there is no more land available, unless the citizens of M'Chek are allowed by other nations to live within their borders. Some deals have been worked out with the other major human power on the map, [[Pg:Kurathene|The Kurathene Empire]]. However, dealing with this entity is difficult because it is not really an empire any longer, but a collection of independent fiefdoms, many of which are at war. Still, some nobles of M'Chek have been able to secure settlement deals and even unions through marriage. But the number of places where this is happening is not large enough to even make a dent in the overall population of the country.


Where else can they go? The answer: North. M'Chek is the southernmost nation on the continent, and they are cornered into their niche by the elven nation of [[Pg:T'Nanshi|T'Nanshi]]. The land of T'Nanshi is pristine and beautiful, and by human standards, empty. Long ago, the humans beseeched the elves to let some of their families move there, but the elves refused, citing the M'Chekians' mistreatment of land they already live on. The elves did not want hordes of men and women coming to live on their land and potentially destroy it, or at least grow to outnumber the elves and destroy their nation through attrition.
{{NationInfo
|NationTitle = [[Image:MChek.JPG|right|thumb|300px|]]
|NationIcon = [[Image:M'Chek.jpg|right|thumb|300px|]]
|NationIconCaption = Map of M'Chek
|NationName = M'Chek
|NationAlias =
|NationSize = 37,214,000
|NationCapital = [[Mikona]]
|NationGovt = Feudal Democracy
|NationArea =
|NationRegion = Southern [[Negaria]]
|NationRuler = Lord Kendrick Jay Walsington
|NationMilitary = M'Chekian National Army
|NationRaces = M'Chekian [[Human]]s 70%, [[Romini]] Humans 10%, Other 20%
|NationLang = Imperial Common, Romini
|NationReligion = [[Mikon]] (primary), [[Dagath]], [[Valok]], [[Toran]]
|NationImports = Grain, livestock, lumber, manufactured goods
|NationExports = Iron, weapons
|NationTrade = [[The Seven Cities]] (major trading partner), [[T%27Nanshi|T'Nanshi]] (recipient of food shipments as per Treaty of [[The_Village_of_Blandenberg|Blandenberg]]), The [[Kurathene]] Empire (major trading partner)
}}


This argument got uglier and uglier over time, and eventually in the present day, it has become a full-scale war. The M'Chekians have nothing to lose, and any gains they make into elven territory are celebrated joyfully. For the elves, it is a different story. They are not interested in making gains into M'Chek's territory. (Why would they wish to compress the already squished humans any further?) However, sometimes strategic conquests are needed to secure their holdings, and they have been known to take land from M'Chek. But for the most part they are interested in keeping the humans contained.
== Geography ==


About fifty years ago, there was an odd occurrence where one of the evil gods attempted to break his way onto the Prime Material Plane and wreak havoc, but his plans were thwarted by a number of adventurers. One of them went on to found a holy order of warriors loyal to the god [[Mikon]]. They are known as the Equalizers.
M'Chek is a large, arid nation. Even today with the population stabilized, it is still heavily inhabited, with few unsettled areas. Farming is the primary use of land on M'Chek's plains, though there is also some herding of livestock. A few scattered forests remain, but little compared to what existed several centuries ago. There are several ranges of rolling hills (including Mikona's infamous [[The Hills of Tumult|Hills of Tumult]]), but nothing large enough to be called mountains.


The Equalizers fight for balance, and will go to wherever they are needed to right any extremes. They feel that the elves are misguided and should give up some of their lands to the severely taxed humans, so in the southern portion of the continent, they have thrown in their lot with M'Chek. Since that time they have taken over control of the M'Chekian Special Forces and begun to infiltrate the elven nation both on the front and behind enemy lines.
Despite the arid climate and use of water for agriculture, there are several significant rivers in M'Chek, including the [[Lost River]].


Some of the allies they have acquired are the fairy races of Titania. The fairies created by the goddess Titania are always in conflict with the fairy races of O'Ma, for reasons to be discussed elsewhere. In T'Nanshi there exists huge populations of both fairy types, constantly on the brink of plunging into another Fairy War.
== Inhabitants ==


The Equalizers have capitalized on this and promised that if the Titanian fairies aid the humans in their struggle against the elves, the Equalizers and the Nation of M'Chek will be sure to help the Titanians wipe out the O'Ma fairies once the war is over. Thus the battle rages on.
The majority of M'Chek's inhabitants are human. These are mostly the [[Human, Civilized|civilized humans]] of the cities, and the wandering tribal [[Romini]]. The rural lands also house small tribes of [[Brownie|brownies]], [[Bugbear|bugbears]], [[Giant, Fire|fire giants]], [[Giant, Frost|frost giants]], [[Goblin|goblins]], [[Giant, Mountain|mountain giants]] and [[Ogre|ogres]]. In the cities, an even more diverse collection of races can be found. Mikona is also home to a sizeable [[Dubgaldokin|dwarf]] population.


See also: [[Mikona]] (capital of M'Chek)
== Settlements ==
[[Image:MChek_0000.jpg|thumb|350px|Wilds of M'Chek]]


[[Category:Nations]]
The mainland area of M'Chek is dotted with hundreds of farming villages. What follows is a list of the major settlements.
 
* [[Bachwood]]
* [[Derrington Keep]]
* [[Eastshore]]
* [[Equaloria Keep and Dunster Commons]]
* [[Finmaegen Keep]]
* [[The Hills of Tumult]] <small>(shown on map here, but located on [[Mikona]] Server)</small>
* [[The Lost River Caverns]]
* [[Nelthrope Keep]]
* [[The Order of the Way]]
* [[Southill]]
* [[The Warrens]]
* [[Westshore]]
 
== Religion ==
 
Aside from Mikon's widespread worship, [[Dagath]], [[Kelvos]], [[Ingoren]], [[Maleki]], [[Pelar]], [[Ptah]], [[Wilsash]] and [[Xenon]] each have significant bodies of followers in rural M'Chek. The city of Mikona proper likely contains worshippers of  every deity known to Avlis.
 
== Politics ==
=== Government ===
* Government: Noble Democracy.
 
There are two Houses of Government in M'Chek: The Noble House and the Common House. The Common House picks its representatives from among the commoners of the nation, although rarely do any of these commoners come from outside the city. Thus most of the concerns of the Common House deal with city matters. Rarely do they interfere in matters of national action or policy, although they do have the power to do so.
 
The Noble House is made up of representatives from two places: the Noble families of M'Chek, and the various large Temples represented in Mikona, namely the temples of Mikon, Dagath, Ptah, and Valok.
 
This house deals mainly with foreign policy issues and affairs. Although each individual Noble family has total control over their own estate, they are expected to represent a portion of their nation's interest. For instance, all of the major Noble families have personal armies and troops, but there is also a standing national army of M'Chek to which each noble is expected to contribute a certain percentage of its force.
[[Image:MChekMapPreWar.jpg|right|thumb|200px|Political boundaries of M'Chek, before Drotid invasion]]
The two houses of government are presided over by a Minister who executes decisions and carries out the task of administration, although they are liimited in their actions by the legislators. In addition to the Minister there is a War Commissioner who is the commander and chief of the standing army. This is a hotly contested position, that has been filled by either Nobles or reputable warrior generals.
 
Here is a representation of the playable area of M'Chek, including political borders for many of the Noble Houses as they stood prior to the Drotid invasion. Note the disputed area in Lord Bostwick's estate... many argue that this village belongs to the Blandenberg Protectorate. One can easily see from this map the land lost to northern M'Chekian nobles such as Nelthrope and Bostwick as a result of the treaty ending the border conflict with T'Nanshi.
 
You can see a [http://gallery.avlis.org/v/spool32/Basic/MChekMapPreWar.jpg.html larger map here.]
 
=== Law Enforcement ===
* [[Guild:The M'Chekian Guards|M'Chekian Guards]]
 
=== Military ===
==== Armed Forces ====
* [[Guild: M'Chekian Army|M'Chekian Army]]
* M'Chekian Navy
* [[Equalizer|Equalizers of Mikon]]
 
==== Fortifications ====
* [[Derrington Keep]]
* [[Equaloria Keep and Dunster Commons|Equaloria Keep]]
* [[Finmaegen Keep]]
* [[Nelthrope Keep]]
* [[Desolation Island|Port Rasmus]]
 
=== Alliances and Enemies ===
T'Nanshi and M'Chek still view each other with extreme distrust, but the alliances of the war were abandoned before its end. Today, M'Chek has no formal military partners, though in recent years some information sharing has begin between the M'Chekian Army and foreign military units fighting the Drotid invasion in their home nations.
M'Chek is currently at war with its former ally, [[Drotid|the nation of Drotid]].
 
== Commerce and Relations ==
 
M'Chek has trade relations with nearly every other nation of Negaria. Overland trade comes through the [[Blandenberg Protectorate|Blandenberg Protectorate]], and follows the Mikona-Blandenberg Highway south to the capitol. But most commerce is conducted by sea, using one of M'Chek's three ports.
 
== History ==
 
Legends claim that M'Chek is the site where [[Mikon]] was imprisoned during the [[The Age of the Gods|Age of the Gods]]. Following the gods' defeat of the [[Negerai]], Mikon is said to have created the human race here during the [[Time of the Dawning]]. At some point in antiquity, the local tribes coalesced into the nation of M'Chek.
 
Nearly a century after the end of the [[The Great War|Great War]], the foundations of [[Mikona]] were laid on the M'Chek coast. The nation prospered over the centuries, and the capitol grew into a densely populated metropolis.
 
By the late 1800's A.O.D., the population explosion had outpaced the capacity of the nation to produce food. Starvation, poverty, disease and death became widespread among the lower social classes. In desperation, the humans beseeched the elves to let some of their families move north into [[T'Nanshi]], but the elves refused, citing the M'Chekians' mistreatment of whatever land they live on. The elves did not want hoards of men and women coming to live on their land and potentially destroy it, or at least grow to outnumber the elves and destroy their nation through attrition alone.
This argument got uglier and uglier over time, and eventually M'Chek began to take land from the forests of T'Nanshi along the northern border. When the elven nation responded with military force, the [[M'Chek-T'Nanshi War]] ensued. What began as periodic border incidents escalated over centuries into a "world war" involving  many nations. The extended fighting, exascerbated by a terrible plague, took its toll on both sides, and the war finally ended with the creation of a neutral zone between the two nations.
 
This neutral zone is named the Blandenberg Protectorate.  It extends east to west across the breadth of the land, from sea to sea.  The control of the Protectorate is in the hands of the churches of [[Dru'El]] and [[Mikon]]. Their holy warriors, the [[Avenger|Avengers]] and the [[Equalizer|Equalizers]], protect the land and her people.
 
The large number of casualties to the plague have eased the overpopulation problem for a time, along with the exodus of over one hundred thirty-four thousand people to help found the city-state of [[Visimontium]]. But forward-thinking leaders of M'Chek recognized that it was a temporary respite. A variety of solutions to M'Chek's food shortage are being tested to this day, including healing the ravaged land, farming mushrooms in the [[Underdark]] using [[Deglos|Deglosian]] agricultural practices, and continuing emigration to new homes, particularly [[Visimontium]].
 
== Drotid War ==
Following a civil war inside the shaahesk nation of Drotid, the new leader embarked upon a widespread assault of the southern nations. M'Chek, caught off guard by the unexpected assault, has lost much territory in the east as well as control of the eastern waters. Currently engaged in a draining war, M'Chek struggles to drive the aggressors off its territory before simple attrition forces them to accept shaahesk occupation of the eastern coastline...
 
 
After a long and bloody war, the M’chek armed forces,spearheaded by the BlackHawks, were able to drive the Shaahesk from M’chek soil. And the nation went about restoring it self from the wound sustained in the war.
 
 
 
For a list recent history, see [[Mikona#In Game Developments|Mikona server in-game developments]].
 
== Technical aspects ==
 
[[Needed files#M'Chek|Needed Files]]
<font color=green>Server: M'Chek - world.avlis.org:5131</font>
 
[[Category:Nations|M'Chek]]
[[Category:Servers|M'Chek]]

Revision as of 01:30, 11 June 2016

Avlis Countries: Atlas | Blandenberg Protectorate | Brekon | Deglos | Drotid | Dubunat | Ferrell | Galdos | Jechran | Khanjar Kuro | Kurathene | M'Chek | The Seven Cities | T'Nanshi | Toran Shaarda | Tyedu | Underdark | Wastelands


Avlis Cities: Andarr | Brekon | Bullwark | Crosstreams | Dormiria | Elysia (city state) | Grantir (city state)| Kitanya Hill | Kuras | Le'Or T'Nanshi | Malekia | Mikona | Myleah | Qwanderal | Qwandovia | Red Gate | Sharis | Stalwart | Toostan | Verloghokbol | Visimontium (city state)


Map of M'Chek
M'Chek
Geography:
Capital: Mikona
Region: Southern Negaria
Society:
Population: 37,214,000
Races:
M'Chekian Humans 70%, Romini Humans 10%, Other 20%
Languages: Imperial Common, Romini
Deities Worshipped: Mikon (primary), Dagath, Valok, Toran
Politics:
Head of State: Lord Kendrick Jay Walsington
Government: Feudal Democracy
Military: M'Chekian National Army
Commerce:
Imports: Grain, livestock, lumber, manufactured goods
Exports: Iron, weapons
Trading Partners/Alliances: The Seven Cities (major trading partner), T'Nanshi (recipient of food shipments as per Treaty of Blandenberg), The Kurathene Empire (major trading partner)



Geography

M'Chek is a large, arid nation. Even today with the population stabilized, it is still heavily inhabited, with few unsettled areas. Farming is the primary use of land on M'Chek's plains, though there is also some herding of livestock. A few scattered forests remain, but little compared to what existed several centuries ago. There are several ranges of rolling hills (including Mikona's infamous Hills of Tumult), but nothing large enough to be called mountains.

Despite the arid climate and use of water for agriculture, there are several significant rivers in M'Chek, including the Lost River.

Inhabitants

The majority of M'Chek's inhabitants are human. These are mostly the civilized humans of the cities, and the wandering tribal Romini. The rural lands also house small tribes of brownies, bugbears, fire giants, frost giants, goblins, mountain giants and ogres. In the cities, an even more diverse collection of races can be found. Mikona is also home to a sizeable dwarf population.

Settlements

Wilds of M'Chek

The mainland area of M'Chek is dotted with hundreds of farming villages. What follows is a list of the major settlements.

Religion

Aside from Mikon's widespread worship, Dagath, Kelvos, Ingoren, Maleki, Pelar, Ptah, Wilsash and Xenon each have significant bodies of followers in rural M'Chek. The city of Mikona proper likely contains worshippers of every deity known to Avlis.

Politics

Government

  • Government: Noble Democracy.

There are two Houses of Government in M'Chek: The Noble House and the Common House. The Common House picks its representatives from among the commoners of the nation, although rarely do any of these commoners come from outside the city. Thus most of the concerns of the Common House deal with city matters. Rarely do they interfere in matters of national action or policy, although they do have the power to do so.

The Noble House is made up of representatives from two places: the Noble families of M'Chek, and the various large Temples represented in Mikona, namely the temples of Mikon, Dagath, Ptah, and Valok.

This house deals mainly with foreign policy issues and affairs. Although each individual Noble family has total control over their own estate, they are expected to represent a portion of their nation's interest. For instance, all of the major Noble families have personal armies and troops, but there is also a standing national army of M'Chek to which each noble is expected to contribute a certain percentage of its force.

Political boundaries of M'Chek, before Drotid invasion

The two houses of government are presided over by a Minister who executes decisions and carries out the task of administration, although they are liimited in their actions by the legislators. In addition to the Minister there is a War Commissioner who is the commander and chief of the standing army. This is a hotly contested position, that has been filled by either Nobles or reputable warrior generals.

Here is a representation of the playable area of M'Chek, including political borders for many of the Noble Houses as they stood prior to the Drotid invasion. Note the disputed area in Lord Bostwick's estate... many argue that this village belongs to the Blandenberg Protectorate. One can easily see from this map the land lost to northern M'Chekian nobles such as Nelthrope and Bostwick as a result of the treaty ending the border conflict with T'Nanshi.

You can see a larger map here.

Law Enforcement

Military

Armed Forces

Fortifications

Alliances and Enemies

T'Nanshi and M'Chek still view each other with extreme distrust, but the alliances of the war were abandoned before its end. Today, M'Chek has no formal military partners, though in recent years some information sharing has begin between the M'Chekian Army and foreign military units fighting the Drotid invasion in their home nations. M'Chek is currently at war with its former ally, the nation of Drotid.

Commerce and Relations

M'Chek has trade relations with nearly every other nation of Negaria. Overland trade comes through the Blandenberg Protectorate, and follows the Mikona-Blandenberg Highway south to the capitol. But most commerce is conducted by sea, using one of M'Chek's three ports.

History

Legends claim that M'Chek is the site where Mikon was imprisoned during the Age of the Gods. Following the gods' defeat of the Negerai, Mikon is said to have created the human race here during the Time of the Dawning. At some point in antiquity, the local tribes coalesced into the nation of M'Chek.

Nearly a century after the end of the Great War, the foundations of Mikona were laid on the M'Chek coast. The nation prospered over the centuries, and the capitol grew into a densely populated metropolis.

By the late 1800's A.O.D., the population explosion had outpaced the capacity of the nation to produce food. Starvation, poverty, disease and death became widespread among the lower social classes. In desperation, the humans beseeched the elves to let some of their families move north into T'Nanshi, but the elves refused, citing the M'Chekians' mistreatment of whatever land they live on. The elves did not want hoards of men and women coming to live on their land and potentially destroy it, or at least grow to outnumber the elves and destroy their nation through attrition alone. This argument got uglier and uglier over time, and eventually M'Chek began to take land from the forests of T'Nanshi along the northern border. When the elven nation responded with military force, the M'Chek-T'Nanshi War ensued. What began as periodic border incidents escalated over centuries into a "world war" involving many nations. The extended fighting, exascerbated by a terrible plague, took its toll on both sides, and the war finally ended with the creation of a neutral zone between the two nations.

This neutral zone is named the Blandenberg Protectorate. It extends east to west across the breadth of the land, from sea to sea. The control of the Protectorate is in the hands of the churches of Dru'El and Mikon. Their holy warriors, the Avengers and the Equalizers, protect the land and her people.

The large number of casualties to the plague have eased the overpopulation problem for a time, along with the exodus of over one hundred thirty-four thousand people to help found the city-state of Visimontium. But forward-thinking leaders of M'Chek recognized that it was a temporary respite. A variety of solutions to M'Chek's food shortage are being tested to this day, including healing the ravaged land, farming mushrooms in the Underdark using Deglosian agricultural practices, and continuing emigration to new homes, particularly Visimontium.

Drotid War

Following a civil war inside the shaahesk nation of Drotid, the new leader embarked upon a widespread assault of the southern nations. M'Chek, caught off guard by the unexpected assault, has lost much territory in the east as well as control of the eastern waters. Currently engaged in a draining war, M'Chek struggles to drive the aggressors off its territory before simple attrition forces them to accept shaahesk occupation of the eastern coastline...


After a long and bloody war, the M’chek armed forces,spearheaded by the BlackHawks, were able to drive the Shaahesk from M’chek soil. And the nation went about restoring it self from the wound sustained in the war.


For a list recent history, see Mikona server in-game developments.

Technical aspects

Needed Files Server: M'Chek - world.avlis.org:5131