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To play on Avlis you will need some hak and tlk files. Most files are compressed in [http://en.wikipedia.org/wiki/RAR_(file_format) RAR] or [http://en.wikipedia.org/wiki/ZIP_(file_format) ZIP] files and you will need to unzip/unrar them before use. Hak files go in the Hak directory and Tlk files into the Tlk directory (which you may need to create) in your Neverwinter Nights folder.
{{InfoList}}
----


== Avlis Unified Content Installer ==
Avlis uses custom content such as original items, custom/enhanced creatures, as well as special files that allow one to explore tree cities, drylands, and hillocks. Once you have [[NWN Requirements | NWN installed on your computer]], you will need to supplement it with the custom content files listed below. Most of these files are compressed in [http://en.wikipedia.org/wiki/RAR_(file_format) RAR] or [http://en.wikipedia.org/wiki/ZIP_(file_format) ZIP] or [http://en.wikipedia.org/wiki/7-Zip 7-Zip] files and you will need to unzip/unrar them before use. Hak files go in the /hak directory and tlk files into the /tlk directory (which you may need to create) in your Neverwinter Nights folder.


Release of the installer has been delayed a day or two while we work out a bug in the scripting. In the meanwhile, you can download the individual files you need below.


== Required for ALL Servers ==
== Single File Download for all Custom Content ==
=== CoPaP & Avlis Required Files ===
* Single Archive file [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/avlis_allinone_201803.7z avlis_allinone_201803.7z]


'''CoPaP'''
* [http://www.javaforge.com/displayDocument/copap2da.rar?doc_id=73279 copap2da.hak]<br>
* [http://www.javaforge.com/displayDocument/copapanatomy.rar?doc_id=73280 copapanatomy.hak]<br>
* [http://www.javaforge.com/displayDocument/copapbaseitem.rar?doc_id=73281 copapbaseitem.hak]<br>
* [http://www.javaforge.com/displayDocument/copapcreature.rar?doc_id=73282 copapcreature.hak]<br>
* [http://www.javaforge.com/displayDocument/copapheadhand.rar?doc_id=73283 copapheadhand.hak]<br>
* [http://www.javaforge.com/displayDocument/copappheno.rar?doc_id=73284 copappheno.hak]<br>
* [http://www.javaforge.com/displayDocument/copapplaceable.rar?doc_id=73285 copapplaceable.hak]<br>
* [http://www.javaforge.com/displayDocument/copapportrait.rar?doc_id=73286 copapportrait.hak]<br>
* [http://www.javaforge.com/displayDocument/copaptexture.rar?doc_id=73287 copapptexture.hak]<br><br>


* [http://www.javaforge.com/displayDocument/copaptlk_4_8.rar?doc_id=73288 copaptlk_4_8.tlk] ''*This goes in your tlk folder, not the hak one.''<br><br>
'''Instructions:'''  Extract all files into your Neverwinter Nights installation folder as follows: Extract the '''.hak''' files into the '''hak''' directory. Extract the single '''.tlk''' file (currently '''copaptlk_4_9.tlk''') into the '''tlk''' directory. New installations may need to create the '''tlk''' folder.


'''Avlis'''


* [http://www.javaforge.com/displayDocument/avlis_main1_8.rar?doc_id=73278 avlis_main1_8.hak]<br><br>
== Individual Custom Content Files ==


* Avlis Extension Haks
<div id="copap_haks"></div>
** http://www.tairisnadur.com/files/copap/avlis/avlis_ext_hakset.rar<br>
'''CoPaP'''
** http://www.javaforge.com/displayDocument/avlis_ext_hakset.zip?doc_id=58181<br>
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/copap2da.rar copap2da.hak]
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/copapanatomy.rar copapanatomy.hak]
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/copapbaseitem.rar copapbaseitem.hak]
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/copapcreature.rar copapcreature.hak]
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/copapheadhand.rar copapheadhand.hak]
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/copappheno.rar copappheno.hak]
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/copapplaceable.rar copapplaceable.hak]
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/copapportrait.rar copapportrait.hak]
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/copaptexture.rar copapptexture.hak]


== Individual Servers ==


<br><br>
<div id="tlk"></div>
* For a quick reference list of all individual servers' haks & their download locations, see [[#Table: Servers & HAKs|the table]] below.
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/copaptlk_4_9.zip copaptlk_4_9.tlk] ''- This goes in your '''tlk''' folder, not the '''hak''' one.''
<br><br>


=== [[Mikona]] ===


'''''Mikona haks, required for Mikona server:'''''<br><br>
<div id="avlis_haks"></div>
'''Avlis'''
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/avlis_main1_9a.zip avlis_main1_9a.hak]
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/avlis_main1_9b.zip avlis_main1_9b.hak]
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/avlis_tileset_v1.zip avlis_tileset_v1.hak]
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/avlis_tilem1_v1.zip avlis_tilem1_v1.hak]
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/avlis_tilem2_v1.zip avlis_tilem2_v1.hak]
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/avlis_tilet1_v1.zip avlis_tilet1_v1.hak]
* [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/avlis_tilet2_v1.zip avlis_tilet2_v1.hak]


'''Alleys hak''':  http://nwvault.ign.com/View.php?view=hakpaks.Detail&id=2057<br>
: Alternate location(s):
::: http://www.javaforge.com/displayDocument/NWAlleys11.rar?doc_id=58182<br><br>


'''Tilesets hak''': http://www.javaforge.com/displayDocument/TM-Tilesets-v91B.rar?doc_id=58192<br>
<div id="ext_haks"></div>
: Alternate location(s):
* Avlis Extension Haks
::: http://www.phersey.co.uk/avlis/downloads/TM-Tilesets-v91B.rar<br><br>
** [http://neverwintervault.net/sites/neverwintervault.org/files/project/17350/files/avlis_ext_hakset.rar avlis_ext_1.hak - avlis_ext_9.hak]


'''CTP Generic Doors hak - 1.69''': http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6376<br>
: Alternate location(s):
::: http://www.javaforge.com/displayDocument/CTP_Generic_Doors.rar?doc_id=58132<br>
:::  http://www.phersey.co.uk/avlis/downloads/CTP_Generic_Doors.rar<br><br>


=== [[Wilderness]] ===


'''''Wilderness haks, required for Wilderness server:'''''<br><br>
<div id="alt_dl"></div>
'''Alternative Download Locations For All Files:'''
* [http://neverwintervault.org/project/nwn1/module/gameworld/world-avlis Neverwinter Vault]
* [http://www.phersey.co.uk/avlis/downloads Nighthawk4 File Mirror]
* [http://www.psiomega.se/files/Avlis/Avlis-Files.torrent Torrent - Also includes the optional music]
* [http://www.psiomega.se/files/Avlis/Avlis-Files-Zipped.torrent Torrent - As above but with zipped contents]


'''JXP Forest hak''': http://nwvault.ign.com/View.php?view=hakpaks.Detail&id=1494<br>
: Alternate location(s):
::: http://www.javaforge.com/displayDocument/JXPForestUpdate.rar?doc_id=58194<br>
::: http://www.phersey.co.uk/avlis/downloads/JXPHak.rar<br>
: Optional version with fading canopies:
::: http://www.javaforge.com/displayDocument/JXP_Forest_with_fade.rar?doc_id=58187<br>
::: http://www.phersey.co.uk/avlis/downloads/JXP_Forest_with_fade.rar<br><br>


'''Worm's Mirkwood Patch1 hak''': http://nwvault.ign.com/fms/Download.php?id=83875
[http://www.avlis.org/viewtopic.php?f=4&t=129020 Forum guide] on how to check your required haks for errors.
: Alternate location(s):
::: [http://www.javaforge.com/displayDocument/wrm_Mirkwood.rar?doc_id=58185: Mirkwood Package]
::: http://www.phersey.co.uk/avlis/downloads/wrm_MirkwoodP1.rar<br><br>


'''Worm's Mirkwood hak''': http://nwvault.ign.com/fms/Download.php?id=76842
: Alternate location(s):
:::[http://www.javaforge.com/displayDocument/wrm_Mirkwood.rar?doc_id=58185: Mirkwood Package]
::: http://www.phersey.co.uk/avlis/downloads/wrm_Mirkwood.rar<br><br>


'''Worm's Cypress v.2 hak''': http://nwvault.ign.com/fms/Download.php?id=66731<br>
== Other Files ==
: Alternate location(s):
:::http://www.javaforge.com/displayDocument/Worm_CypressV2.zip?doc_id=58215<br>
::: http://www.phersey.co.uk/avlis/downloads/Worm_CypressV2.zip<br><br>


'''CTP Generic Doors hak - 1.69''': http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6376<br>
''None of this is required, but is '''nice'''!''
: Alternate location(s):
::: http://www.javaforge.com/displayDocument/CTP_Generic_Doors.rar?doc_id=58132<br>
::: http://www.phersey.co.uk/avlis/downloads/CTP_Generic_Doors.rar<br><br>


=== [[M'Chek]] ===
=== NWN Direct Connect Launchers/Batch Files ===


'''''M'Chek haks, required for M'Chek server:'''''<br><br>
==== Neverwinter Nights Client Extender (NWNCX) ====


'''CTP Generic Doors hak - 1.69''': http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6376<br>
[http://www.neverwinternights.info/nwncx.htm NWNCX on the Neverwinter Nights Community Site]
: Alternate location(s):
* Removes the long wait for the (non-functional) Master Server to time out.
::: http://www.javaforge.com/displayDocument/CTP_Generic_Doors.rar?doc_id=58132<br>
* Restores multiplayer server listing in-game (using data from Skywing's replacement listing server).
::: http://www.phersey.co.uk/avlis/downloads/CTP_Generic_Doors.rar<br><br>
* Unlocks the game's camera angle limitation (so you can do things like look straight up to see more of the game).


=== [[Elysia]] ===
Be sure to read the included instructions (readme.txt), as this can be used as a pre-loader, or to patch your nwmain.exe.


'''''Elysia haks, required for Elysia server:'''''<br><br>
'''''Note:''' You '''do not''' need to patch anything to use this on Avlis. The '''NWNCX_Loader.exe''' will do everything you need.''


'''CTP Generic Doors hak - 1.69''': http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6376
: Alternate location(s):
::: http://www.phersey.co.uk/avlis/downloads/CTP_Generic_Doors.rar<br><br>


=== [[Le'Or T'Nanshi]] ===
==== NWN Direct Connect Launcher ====  


'''''Le'Or T'Nanshi haks, required for Le'Or T'Nanshi server:'''''<br><br>
This runs on newer systems, and has similar features to Avlis Side-Kick. The different servers will need to be added manually, and there is some configuration to do in the settings.


'''JXP Mountains hak''': http://nwvault.ign.com/View.php?view=hakpaks.Detail&id=1497<br><br>
* [https://neverwintervault.org/project/nwn1/other/tool/nwn-1-direct-connect-launcher Neverwinter Nights DC Launcher at Neverwinter Vault]
* [http://www.avlis.org/viewtopic.php?f=4&t=135271 Forum Discussion Topic]


'''JXP Forest hak''': http://nwvault.ign.com/View.php?view=hakpaks.Detail&id=1494<br>
: Alternate location(s):
::: http://www.javaforge.com/displayDocument/JXPForestUpdate.rar?doc_id=58194<br>
::: http://www.phersey.co.uk/avlis/downloads/JXPHak.rar<br>
: Optional version with fading canopies:
::: http://www.javaforge.com/displayDocument/JXP_Forest_with_fade.rar?doc_id=58187<br>
::: http://www.phersey.co.uk/avlis/downloads/JXP_Forest_with_fade.rar<br><br>


'''Rock City Update hak''': http://www.javaforge.com/displayDocument/RockCitySoU.rar?doc_id=58202<br>
==== Avlis Side-Kick ====
: Alternate location(s):
::: http://www.phersey.co.uk/avlis/downloads/RockCitySoU.rar<br><br>


'''Rock City hak''': http://www.javaforge.com/displayDocument/RockCity.rar?doc_id=58200<br>
This handy little utility helps you connect to the different servers.  It stores all the connection information for them and you just select which one you want and "launch" it.  It also bypasses all the [http://en.wikipedia.org/wiki/Splash_screen splash screens] that you see when you launch Neverwinter the ''normal'' way. You can add the new servers by right-clicking in the servers list and choosing '''Add Server'''. They can also be edited by right-clicking on the server and choosing '''Properties'''. It also has a somewhat handy time calculator that compares your computer's timezone setting to GMT.
: Alternate location(s):
::: http://www.phersey.co.uk/avlis/downloads/RockCity.rar<br><br>


'''Vel's Mines hak''': http://www.javaforge.com/displayDocument/VelsMines.rar?doc_id=58203<br>
:* '''Warning:''' The Visimontium port is wrong in the initial install.
: Alternate location(s):
::: http://www.phersey.co.uk/avlis/downloads/VelsMines.rar<br><br>


'''Abyss hak''': http://www.javaforge.com/displayDocument/Abyss.rar?doc_id=58207<br>
:* '''Note:''' This needs the .NET Framework to function.
: Alternate location(s):
::: http://www.phersey.co.uk/avlis/downloads/Abyss.rar<br><br>


'''Gestalt's Caves hak''': http://www.javaforge.com/displayDocument/GestaltCaves.rar?doc_id=58186<br>
: Alternate location(s):
::: http://www.phersey.co.uk/avlis/downloads/GestaltCaves.rar<br><br>


'''City Interior hak:''' http://www.javaforge.com/displayDocument/CI_blank_tin01.rar?doc_id=58188<br>
'''''Note:''' ''No longer supported by newer operating systems or .NET versions. See the discussion topic for details, and links to older versions.''
: Alternate location(s):
::: http://www.phersey.co.uk/avlis/downloads/CI_blank_tin01.rar<br><br>


'''Tree City hak''': http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=3136<br>
* [http://www.avlis.org/viewtopic.php?f=4&t=46916 Forum Discussion Topic]
: Alternate location(s):
::: http://www.javaforge.com/displayDocument/TreeCity_2.rar?doc_id=58206<br><br>


'''CTP Generic Doors hak - 1.69''': http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6376
: Alternate location(s):
::: http://www.javaforge.com/displayDocument/CTP_Generic_Doors.rar?doc_id=58132<br>
::: http://www.phersey.co.uk/avlis/downloads/CTP_Generic_Doors.rar<br><br>


=== [[Deglos]] ===
==== Creating Windows shortcuts for Avlis  ====


'''''Deglos haks, required for Deglos server:'''''<br><br>
Creating shortcuts to connect to each Avlis server is fairly simple.


'''Mountain City hak''': http://www.javaforge.com/displayDocument/MountainCity.rar?doc_id=58190<br>
*There is a "[[Creating_Windows_shortcuts_for_Avlis |Creating Windows shortcuts for Avlis]]" tutorial that goes into more detail, including how to make taskbar menus for them.
: Alternate location(s):
*If you know how to make and edit shortcuts, the following instructions should be all you need.
::: http://www.phersey.co.uk/avlis/downloads/MountainCity.rar<br><br>
*#Make a shortcut to nwmain.exe (located in your game folder), and rename it to match the server name you will be connecting to.
*#Edit the '''Target:''' command line, and add <code>+connect world.avlis.org:5121</code> at the end (5121 is the port to connect to the Mikona server - see the next step for changing it).<br />E.g., <code>"C:\GOG Games\NWN Diamond\nwmain.exe" +connect world.avlis.org:5121</code>.
*#Create copies of the shortcut, then change the port number and shortcut name for each server using the [[Servers#Server_Connection_Information | Server Connection Information list]].<br />E.g., <code>"C:\GOG Games\NWN Diamond\nwmain.exe" +connect world.avlis.org:5122</code> for a shortcut to the Wilderness.
*#To make a shortcut to connect with the DM client, also add <code>-dmc</code> and <code>+password DMPASSWORD</code> to the '''Target:''' command line (replace DMPASSWORD with the real one).<br />E.g., <code>"C:\GOG Games\NWN Diamond\nwmain.exe" -dmc +connect world.avlis.org:5121 +password DMPASSWORD</code>.
**'''''Note 1:''' Only DMs need to use a password, not players.''
**'''''Note 2:''' The quotation marks (" ") around the path to nwmain.exe are needed if it has spaces in any names.<br />E.g., <code>"C:\GOG Games\NWN Diamond\nwmain.exe" +connect world.avlis.org:5121</code>.<br />This causes some confusion for players, but you only need them around the executable path, as in the example (not the entire '''Target:''' command line).''


'''Rock City Update hak''': http://www.javaforge.com/displayDocument/RockCitySoU.rar?doc_id=58202<br>
: Alternate location(s):
::: http://www.phersey.co.uk/avlis/downloads/RockCitySoU.rar<br><br>


'''Rock City hak''': http://www.javaforge.com/displayDocument/RockCity.rar?doc_id=58200<br>
=== Customization/Extras/Player Housing ===
: Alternate location(s):
::: http://www.phersey.co.uk/avlis/downloads/RockCity.rar<br><br>


'''Vel's Mines hak''': http://www.javaforge.com/displayDocument/VelsMines.rar?doc_id=58203<br>
==== Custom Avlis Music ====
: Alternate location(s):
::: http://www.phersey.co.uk/avlis/downloads/VelsMines.rar<br><br>


'''Abyss hak''': http://www.javaforge.com/displayDocument/Abyss.rar?doc_id=58207<br>
* First collection: [http://cid-149e74764394b3d5.skydrive.live.com/self.aspx/avlis%20music%201/AvlisMusic%7C_02.rar AvlisMusic_02.rar]
: Alternate location(s):
* Second collection: [http://cid-149e74764394b3d5.skydrive.live.com/self.aspx/avlis%20music%201/AvlisMusic%7C_Pack2.rar AvlisMusic_Pack2.rar]
::: http://www.phersey.co.uk/avlis/downloads/Abyss.rar<br><br>


'''Gestalt's Caves hak''': http://www.javaforge.com/displayDocument/GestaltCaves.rar?doc_id=58186<br>
: Alternate location(s):
::: http://www.phersey.co.uk/avlis/downloads/GestaltCaves.rar<br><br>


'''Rocky Mountains hak''': http://www.javaforge.com/displayDocument/Rocky_Mountains.rar?doc_id=58193<br>
==== Custom Portraits ====
: Alternate location(s):
::: http://www.phersey.co.uk/avlis/downloads/Rocky_Mountains.rar<br><br>


=== [[Ferrell]] ===
* See [[CustomPortrait | Custom Portaits]]


'''''Ferrell haks, required for Ferrell server:'''''<br><br>


'''City Forest Rural hak''': http://www.javaforge.com/displayDocument/CFR_CG04_1.30.rar?doc_id=58189<br>
==== Custom Heads ====
: Alternate location(s):
::: http://www.phersey.co.uk/avlis/downloads/CFR_CG04_1.30.rar<br><br>


'''CTP Generic Doors hak - 1.69''': http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6376
'''''WARNING: This [[NWN:Override | override]] is only to be used during character creation.''' You should remove the files from your override folder after creating a character. Avlis staff are not responsible for maintaining these files, or fixing any problems you may have because of them. Any updates by Avlis to files overridden by these files will be ignored if you forget to remove the override, which will cause you to see things in game that others don't see (different or missing heads).''
: Alternate location(s):
::: http://www.javaforge.com/displayDocument/CTP_Generic_Doors.rar?doc_id=58132<br>
::: http://www.phersey.co.uk/avlis/downloads/CTP_Generic_Doors.rar<br><br>


'''JXP Mountains hak''': http://www.javaforge.com/displayDocument/JXPMountainsUpdate.rar?doc_id=58195<br><br>


'''Worm's Undersea hak''': http://www.javaforge.com/displayDocument/wrm_undersea.rar?doc_id=58183<br>
A player-made override, spanning all the head models currently used on Avlis (subject to improvement):
: Alternate location(s):
* [http://www.avlis.org/viewtopic.php?f=4&t=115154 Heads for Character Creation] topic on the Avlis Forum
::: http://www.phersey.co.uk/avlis/downloads/wrm_undersea.rar<br><br>


=== [[Visimontium]] ===


'''''Visimontium haks, required for Visimontium server:'''''<br><br>
==== Additional Voice Sets ====


'''JXP Mountains hak''': http://nwvault.ign.com/View.php?view=hakpaks.Detail&id=1497<br><br>
'''''WARNING: This [[NWN:Override | override]] is only to be used during character creation.''' You should remove the soundset.2da file from your override folder after creating a character. Avlis staff are not responsible for maintaining this, or fixing any problems you may have because of it. Any updates by Avlis or CoPaP to the soundset.2da overridden by this will be ignored if you forget to remove it from override, which may cause you to hear different voices and see voice text in game that others don't.''


'''JXP Forest hak''': http://nwvault.ign.com/View.php?view=hakpaks.Detail&id=1494<br>
: Alternate location(s):
::: http://www.javaforge.com/displayDocument/JXPForestUpdate.rar?doc_id=58194<br>
::: http://www.phersey.co.uk/avlis/downloads/JXPHak.rar<br>
: Optional version with fading canopies:
::: http://www.javaforge.com/displayDocument/JXP_Forest_with_fade.rar?doc_id=58187<br>
::: http://www.phersey.co.uk/avlis/downloads/JXP_Forest_with_fade.rar<br><br>


'''Rock City Update hak''': http://www.phersey.co.uk/avlis/downloads/RockCitySoU.rar<br><br>
A player-made override, that enables many more of the existing voice sets in [[Neverwinter_Nights | NWN]] to be used by players during character creation. These are limited to voice sets that should be appropriate for players to use, so no "Named" NWN characters (''sorry, no [[NWN:Deekin_Scalesinger | Deekins]]'') or inappropriate creatures. Some voice sets were also left out because they are far from complete.


'''Rock City hak''': http://www.phersey.co.uk/avlis/downloads/RockCity.rar<br><br>


'''Vel's Mines hak''': http://www.phersey.co.uk/avlis/downloads/VelsMines.rar<br><br>
There is one additional voice set added (''for male and female characters'') called '''None''' at the end of the list, which will make your character have '''no voice''' sounds at all. This can be very useful when playing a [[Changeling]], or if you simply do not like the game shouting things when you perform various actions. Since these are standard NWN voice sets, all players on the servers will hear the same voice set you do.


'''Gestalt's Caves hak''': http://www.phersey.co.uk/avlis/downloads/GestaltCaves.rar<br><br>


'''Lava Caves hak''': http://www.phersey.co.uk/avlis/downloads/LavaCaves.rar<br><br>
'''''Note:''' The '''"Minotaur Zor"''' voice set (previously used by players for no voice) was [[NWN:Patch#2DA_changes | fixed by Bioware]], and now has voices. Do not use this for no voice.''


'''City Interior hak:''' http://www.phersey.co.uk/avlis/downloads/CI_blank_tin01.rar<br><br>


'''CTP Generic Doors hak - 1.69''': http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6376
Extract the soundset.2da from the archive file, and add it to your override folder before creating a new character. The extra voice options will be available during character creation (''remember to remove it from override after creating the character''). [[NWN:Soundset | Soundset on the NWN Wiki]] has more details for how they work.  
: Alternate location(s):
::: http://www.phersey.co.uk/avlis/downloads/CTP_Generic_Doors.rar<br><br>


=== [[Underdark]] ===


'''''Underdark haks, required for Underdark server:'''''<br><br>
* [http://www.avlis.org/viewtopic.php?f=24&t=108815 Extra and "No Voice" sets for new characters] topic on the Avlis Forum with download links.


'''CTP Generic Doors hak - 1.69''': http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6376
: Alternate location(s):
::: http://www.phersey.co.uk/avlis/downloads/CTP_Generic_Doors.rar<br><br>


=== Table: Servers & HAKs ===
==== Avlis Player Housing Files ====


{| class="plainlinks" cellpadding="10px" width="100%" style="background: lightgray; border: 1px solid darkgray; font-weight: bold; text-align:center;"
See also: [[Player Housing | Avlis Player Housing]]
|+ <div style="font-size: 20px;">Servers and HAKs</div>
* See the [[Rules:Player_Housing#Available_resources | Available resources]] section of Player Housing for information on how to obtain housing related files.
|-
! Servers<br>&<br>Haks
! [[Mikona]] 5121
! [[Wilderness]] 5122
! [[Elysia]] 5123
! [[Le'Or T'Nanshi]] 5124
! [[Deglos]] 5125
! [[Ferrell]] 5126
! [[Visimontium]] 5129
! [[Underdark]] 5130
! [[M'Chek]] 5131
|-
|- style="background: white; border: 1px solid darkgray;"
| [http://www.phersey.co.uk/avlis/downloads/Abyss.rar Abyss] || - || - || - || YES || YES || - || YES || - || -
|-
|- style="background: cornsilk; border: 1px solid darkgray;"
| [http://nwvault.ign.com/View.php?view=hakpaks.Detail&id=2057 Alleys] || YES || - || - || - || - || - || - || - || -
|-
|- style="background: white; border: 1px solid darkgray;"
| [http://www.phersey.co.uk/avlis/downloads/CI_blank_tin01.rar City Interior] || - || - || - || YES || - || - || YES || - || -
|-
|- style="background: cornsilk; border: 1px solid darkgray;"
| [http://www.phersey.co.uk/avlis/downloads/CFR_CG04_1.30.rar City Forest Rural] || - || - || - || - || - || YES || - || - || -
|-
|- style="background: white; border: 1px solid darkgray;"
| [http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6376 CTP Generic Doors*] || YES || YES || YES || YES || - || YES || YES || YES || YES
|-
|- style="background: white; border: 1px solid darkgray;"
| [http://www.phersey.co.uk/avlis/downloads/GestaltCaves.rar Gestalt Caves] || - || - || - || YES || YES || - || YES || - || -
|-
|- style="background: cornsilk; border: 1px solid darkgray;"
| [http://nwvault.ign.com/View.php?view=hakpaks.Detail&id=1494 JXP Forest*] || - || YES || - || YES || - || - || YES || - || -
|-
|- style="background: white; border: 1px solid darkgray;"
| [http://nwvault.ign.com/View.php?view=hakpaks.Detail&id=1497 JXP Mountains*] || - || - || - || YES || - || - || YES || - || -
|-
|- style="background: cornsilk; border: 1px solid darkgray;"
| [http://www.phersey.co.uk/avlis/downloads/LavaCaves.rar Lava Caves] || - || - || - || - || - || - || YES || - || -
|-
|- style="background: white; border: 1px solid darkgray;"
| [http://www.phersey.co.uk/avlis/downloads/MountainCity.rar Mountain City] || - || - || - || - || YES || - || - || - || -
|-
! Servers<br>&<br>Haks
! [[Mikona]] 5121
! [[Wilderness]] 5122
! [[Elysia]] 5123
! [[Le'Or T'Nanshi]] 5124
! [[Deglos]] 5125
! [[Ferrell]] 5126
! [[Visimontium]] 5129
! [[Underdark]] 5130
! [[M'Chek]] 5131
|-
|- style="background: cornsilk; border: 1px solid darkgray;"
| [http://www.phersey.co.uk/avlis/downloads/RockCity.rar Rock City] || - || - || - || YES || YES || - || YES || - || -
|-
|- style="background: white; border: 1px solid darkgray;"
| [http://www.phersey.co.uk/avlis/downloads/RockCitySoU.rar Rock City Update] || - || - || - || YES || YES || - || YES || - || -
|-
|- style="background: cornsilk; border: 1px solid darkgray;"
| [http://www.phersey.co.uk/avlis/downloads/Rocky_Mountains.rar Rocky Mountains] || - || - || - || - || YES || YES || - || - || -
|-
|- style="background: white; border: 1px solid darkgray;"
| [http://www.phersey.co.uk/avlis/downloads/TM-Tilesets-v91B.rar Tilesets] || YES || - || - || - || - || - || - || - || -
|-
|- style="background: white; border: 1px solid darkgray;"
| [http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=3136 Tree City] || - || - || - || YES || - || - || - || - || -
|-
|- style="background: white; border: 1px solid darkgray;"
| [http://www.phersey.co.uk/avlis/downloads/VelsMines.rar Vel's Mines] || - || - || - || YES || YES || - || YES || - || -
|-
|- style="background: cornsilk; border: 1px solid darkgray;"
| [http://nwvault.ign.com/fms/Download.php?id=66731 Worm's Cypress v.2*] || - || YES || - || - || - || - || - || - || -
|-
|- style="background: white; border: 1px solid darkgray;"
| [http://nwvault.ign.com/fms/Download.php?id=76842 Worm's Mirkwood*] || - || YES || - || - || - || - || - || - || -
|-
|- style="background: cornsilk; border: 1px solid darkgray;"
| [http://nwvault.ign.com/fms/Download.php?id=83875 Worm's Mirkwood Patch 1*] || - || YES || - || - || - || - || - || - || -
|-
|- style="background: white; border: 1px solid darkgray;"
| [http://www.phersey.co.uk/avlis/downloads/wrm_undersea.rar Worm's Undersea*] || - || - || - || - || - || YES || - || - || -
|-
! Servers<br>&<br>Haks
! [[Mikona]] 5121
! [[Wilderness]] 5122
! [[Elysia]] 5123
! [[Le'Or T'Nanshi]] 5124
! [[Deglos]] 5125
! [[Ferrell]] 5126
! [[Visimontium]] 5129
! [[Underdark]] 5130
! [[M'Chek]] 5131
|-
|}
 
 
: '''* - Alternative Download Location:'''
: [[Nighthawk4 File Mirror]]
: [http://www.javaforge.com/proj/doc.do?doc_id=27532: Javaforge]
<br><br>
 
== Other Files ==
 
None of this is required, but is '''nice'''!
 
 
=== Custom Avlis Music ===
* [http://cid-149e74764394b3d5.skydrive.live.com/self.aspx/avlis%20music%201/AvlisMusic%7C_02.rar AvlisMusic_02.rar]
* [http://cid-149e74764394b3d5.skydrive.live.com/self.aspx/avlis%20music%201/AvlisMusic%7C_Pack2.rar AvlisMusic_Pack2.rar]
 
=== Custom Portraits ===
 
* See [[CustomPortrait|Custom Portaits]]
 
 
=== Custom CEP Heads ===
 
For those who wish to create a character with a head model avaliable in CEP.
* http://nwvault.ign.com/View.php?view=models.Detail&id=338
 
 
=== Hands ===
 
No more clenched fists.
* http://nwvault.ign.com/View.php?view=models.Detail&id=311
 
 
=== Avlis Player Housing Files ===
 
See also: [[Player Housing|Avlis Player Housing]]
* [[Nighthawk4 Housing Files]]
 
 
=== Avlis Side-Kick ===
 
This handy little utility helps you connect to the different servers.  It stores all the connection information for them and you just select which one you want and "launch" it.  It also bypasses all the [http://en.wikipedia.org/wiki/Splash_screen splash screens] that you see when you launch Neverwinter the ''normal'' way.  You can add the new servers by right-clicking in the servers list and choosing '''Add Server'''.  They can also be edited by right-clicking on the server and choosing '''Properties'''.  It also has a somewhat handy time calculator that compares your computer's timezone setting to GMT.
 
* Discussion Thread: http://www.avlis.org/viewtopic.php?t=46916
* Download: http://avlis.betaspace.net/ASKInstall.zip
 
:* '''Warning:''' The Visimontium port is wrong in the initial install.
 
:* '''Note:''' This needs the .NET Framework to function.
<br><br>




[[Category:Browse]]
[[Category:Avlis]]
[[Category: Information]]
[[Category: Information]]
__NOEDITSECTION__

Revision as of 11:30, 4 March 2018


Avlis uses custom content such as original items, custom/enhanced creatures, as well as special files that allow one to explore tree cities, drylands, and hillocks. Once you have NWN installed on your computer, you will need to supplement it with the custom content files listed below. Most of these files are compressed in RAR or ZIP or 7-Zip files and you will need to unzip/unrar them before use. Hak files go in the /hak directory and tlk files into the /tlk directory (which you may need to create) in your Neverwinter Nights folder.


Single File Download for all Custom Content


Instructions: Extract all files into your Neverwinter Nights installation folder as follows: Extract the .hak files into the hak directory. Extract the single .tlk file (currently copaptlk_4_9.tlk) into the tlk directory. New installations may need to create the tlk folder.


Individual Custom Content Files

CoPaP



Avlis



Alternative Download Locations For All Files:


Forum guide on how to check your required haks for errors.


Other Files

None of this is required, but is nice!

NWN Direct Connect Launchers/Batch Files

Neverwinter Nights Client Extender (NWNCX)

NWNCX on the Neverwinter Nights Community Site

  • Removes the long wait for the (non-functional) Master Server to time out.
  • Restores multiplayer server listing in-game (using data from Skywing's replacement listing server).
  • Unlocks the game's camera angle limitation (so you can do things like look straight up to see more of the game).

Be sure to read the included instructions (readme.txt), as this can be used as a pre-loader, or to patch your nwmain.exe.

Note: You do not need to patch anything to use this on Avlis. The NWNCX_Loader.exe will do everything you need.


NWN Direct Connect Launcher

This runs on newer systems, and has similar features to Avlis Side-Kick. The different servers will need to be added manually, and there is some configuration to do in the settings.


Avlis Side-Kick

This handy little utility helps you connect to the different servers. It stores all the connection information for them and you just select which one you want and "launch" it. It also bypasses all the splash screens that you see when you launch Neverwinter the normal way. You can add the new servers by right-clicking in the servers list and choosing Add Server. They can also be edited by right-clicking on the server and choosing Properties. It also has a somewhat handy time calculator that compares your computer's timezone setting to GMT.

  • Warning: The Visimontium port is wrong in the initial install.
  • Note: This needs the .NET Framework to function.


Note: No longer supported by newer operating systems or .NET versions. See the discussion topic for details, and links to older versions.


Creating Windows shortcuts for Avlis

Creating shortcuts to connect to each Avlis server is fairly simple.

  • There is a "Creating Windows shortcuts for Avlis" tutorial that goes into more detail, including how to make taskbar menus for them.
  • If you know how to make and edit shortcuts, the following instructions should be all you need.
    1. Make a shortcut to nwmain.exe (located in your game folder), and rename it to match the server name you will be connecting to.
    2. Edit the Target: command line, and add +connect world.avlis.org:5121 at the end (5121 is the port to connect to the Mikona server - see the next step for changing it).
      E.g., "C:\GOG Games\NWN Diamond\nwmain.exe" +connect world.avlis.org:5121.
    3. Create copies of the shortcut, then change the port number and shortcut name for each server using the Server Connection Information list.
      E.g., "C:\GOG Games\NWN Diamond\nwmain.exe" +connect world.avlis.org:5122 for a shortcut to the Wilderness.
    4. To make a shortcut to connect with the DM client, also add -dmc and +password DMPASSWORD to the Target: command line (replace DMPASSWORD with the real one).
      E.g., "C:\GOG Games\NWN Diamond\nwmain.exe" -dmc +connect world.avlis.org:5121 +password DMPASSWORD.
    • Note 1: Only DMs need to use a password, not players.
    • Note 2: The quotation marks (" ") around the path to nwmain.exe are needed if it has spaces in any names.
      E.g., "C:\GOG Games\NWN Diamond\nwmain.exe" +connect world.avlis.org:5121.
      This causes some confusion for players, but you only need them around the executable path, as in the example (not the entire Target: command line).


Customization/Extras/Player Housing

Custom Avlis Music


Custom Portraits


Custom Heads

WARNING: This override is only to be used during character creation. You should remove the files from your override folder after creating a character. Avlis staff are not responsible for maintaining these files, or fixing any problems you may have because of them. Any updates by Avlis to files overridden by these files will be ignored if you forget to remove the override, which will cause you to see things in game that others don't see (different or missing heads).


A player-made override, spanning all the head models currently used on Avlis (subject to improvement):


Additional Voice Sets

WARNING: This override is only to be used during character creation. You should remove the soundset.2da file from your override folder after creating a character. Avlis staff are not responsible for maintaining this, or fixing any problems you may have because of it. Any updates by Avlis or CoPaP to the soundset.2da overridden by this will be ignored if you forget to remove it from override, which may cause you to hear different voices and see voice text in game that others don't.


A player-made override, that enables many more of the existing voice sets in NWN to be used by players during character creation. These are limited to voice sets that should be appropriate for players to use, so no "Named" NWN characters (sorry, no Deekins) or inappropriate creatures. Some voice sets were also left out because they are far from complete.


There is one additional voice set added (for male and female characters) called None at the end of the list, which will make your character have no voice sounds at all. This can be very useful when playing a Changeling, or if you simply do not like the game shouting things when you perform various actions. Since these are standard NWN voice sets, all players on the servers will hear the same voice set you do.


Note: The "Minotaur Zor" voice set (previously used by players for no voice) was fixed by Bioware, and now has voices. Do not use this for no voice.


Extract the soundset.2da from the archive file, and add it to your override folder before creating a new character. The extra voice options will be available during character creation (remember to remove it from override after creating the character). Soundset on the NWN Wiki has more details for how they work.



Avlis Player Housing Files

See also: Avlis Player Housing

  • See the Available resources section of Player Housing for information on how to obtain housing related files.