Exploiting, is in many ways, the same thing as cheating. It is the practice of doing something you know you shouldn't be able to and then repeating it as many times as you can. In nearly every case exploiting, involves a bug of some sort, be it one created by the Avlis staff, or one from Bioware. Anyone found exploiting, will be put on the watch list, and is likely to be banned from playing on Avlis.
If you ever find yourself thinking "That seemed way too easy for what I got" or "Odd! He already gave me a reward" because you got a reward you didn?t earn, then it?s likely you found something that could be exploited. We try very hard to make sure that the rewards you get are fitting to what you did. A different form of exploiting is using a trick to avoid something really bad happening. In either case you are doing something that shouldn?t be able to happen, to benefit you in some way.
There is one and only one case where doing something you think is an exploit, is acceptable, and it will be clear to us if you?re doing this or not. That is testing something you think might be an exploit, to make sure what you think just happened, did in fact happen. Provided you only do it that one more time, and report it, then you won?t be punished for exploiting. However a DM may still take what ever you got from it away from you. It?s important to note that if you had benefited from something you think may be a bug, doesn?t mean you?re guilty of exploiting. It?s when you keep doing it, over and over again, that you?re guilty of exploiting. If you run across something that you think might be a bug, please report it so we can fix what ever is wrong.
Some examples of exploiting.
- Hitting 'escape' and quitting the game, when you?re at negative hit points, to avoid dying and going to the after life.
- Giving a NPC a quest item, then finding you have the option of giving it to him again, even though you don?t have it any longer.
- Dying, and having someone grab your gear, then crashing the server so you can come back before your character is saved, so you have all your gear back, but your friend still has everything he grabbed off your corpse.
- Logging in with a character that doesn?t belong to you. (It can happen by accident, but you need to quit as soon as you realize your not using one of your characters)
- Giving all your gear to a friend, or leaving it in a chest, then logging into a different world, and coming back to Avlis via a portal, so you have all your gear, plus copies of it in your chest or with your friend.
- Finding a chest that spawns in an item that should never be there (i.e. +3 flaming long sword), and going to it every chance you get.
- Collecting the reward for a quest you never actually finished, or even started. But because of a bug in the dialog you can collect the reward anyway.
- Getting into a really bad situation, and logging out rather then sticking around to take what?s coming to you. (i.e. surrounded by a bunch of really tough NPC?s you know will be able to kill you).
- Logging out, then logging back in again, to restore your lost hp?s and spells.
- Finding an item needed to complete a quest, you were given some place else, logging out and logging into that server to finish the quest, rather then walking there.
- Finding out that by doing X, Y, and Z, or because of some server glitch you become invincible, then running around and killing NPC?s you would normally never stand a chance against.
- Asking high level PC?s to take you places you have no place being, then hanging way back so you can get massive amounts of exp?s with doing no real work.
- Asking low level PC?s to go with you to places they have no place being, then having them hang way back so you can get a massive amount more exp?s then you should normally.
What to do when your items dupe?
1) Report to firstname.lastname@example.org of the exact situation that the items are duped. 2) Dump all duped item in a trash can, or ask a DM to help you if a DM is on line.
Simple as that.
Anyone caught duping and using these items in any way, will be subject to disciplinary actions.
Sneaking behind a person through a door
You can not sneak in behind someone who is walking though a door. Try it IRL and see how well it works.
The only reason you can do it at all on Avlis, is the scripts we use by default have a 5 sec delay before it closes the door automaticlly. This was done so more then one person could enter a house at once... Without the owner standing there and unlocking and opening the door for everyone who wants to come in.
Also there is the delay between hitting the area trans and the new area loading up. Which is completely OOC... I can tell you for a fact, that it does not take me 10-30 sec's to walk though the door at my house.
So once again, you are not allowed to sneak into someone's house by following them though a open door.
Ambushing someone on a transition = uber bad form.
If you want the element of suprise, HIDE somewhere on the map. Using the limitations of the engine (transitions) to gain such is meta gaming and a NO NO.
Now, as far as chasing someone accross a transition... I have not really clarified that here, and I will let someone else do the rulesing on that one.
As a player, it is your repsonsibility to report ISD's to the world leader where you found it.
What is an ISD?
An Illegal Static Drop is a fancy term for an item that drops off of a monster or container that is too powerful. The key words:
ILLEGAL: CoPaP is a low magic conglomerate of servers. Most high-powered magic items are given out by DM's in quests, and VERY rarely, you'll strike it rich and get one in random loot. However for static loot (see below), you should never get items of +1 or greater enchancement bonus, or greater value than 1000 gp. If you see something like this as static loot, it is a bug, and you should report it to the world where you found it. We do this because we do not want people to start "farming" items, i.e. going out and collecting hundreds of copies of the items so they can be sold or traded, thereby hurting the economy we have set up.
STATIC. Static means that the monster has that item as part of their loot EVERY time you kill them. It is not random loot generated by the treasure system.
DROPS. A drop is any item you get from killing a monster or opening a chest, or bashing some other placeable. They can be either static (see above), or random. Random drops are variable and usually controlled by the database on most CoPaP worlds.
If you are caught farming an illegal drop, you will be subject to whatever punishment the affected worlds want to give you. Each world in CoPaP controls discipline on their server independently, so you might get off easy on some worlds and banned on others.
If you farm and item in World A, and sell it in World B, you very well might get banned in both A and B if the leaders of those worlds do not like what you are doing.
However, reporting the item drop on the bugs board of the world where you found the item will usually avert this fate. So please help us to maintain the economy of this confederation and you'll be grateful you did it, and so will we.