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	<id>http://wiki.avlis.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cougar</id>
	<title>Avlis Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.avlis.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cougar"/>
	<link rel="alternate" type="text/html" href="http://wiki.avlis.org/Special:Contributions/Cougar"/>
	<updated>2026-06-05T10:53:18Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gonet_Do%27ep&amp;diff=39087</id>
		<title>PCs:Gonet Do'ep</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gonet_Do%27ep&amp;diff=39087"/>
		<updated>2011-10-25T00:48:40Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
{| style=&amp;quot;background: #FFFFFF; color: #000000; border: #8888aa solid 1px; padding: 5px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
== Gonet Do'ep ==&lt;br /&gt;
&lt;br /&gt;
'''Race:''' [[Elf,_Drangonari | Drangonari]]&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Adult&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Wizard]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Affiliations:''' &lt;br /&gt;
&lt;br /&gt;
* Member of the [[Guild:GoldOrder | Gold Order of the Sand]]&lt;br /&gt;
* Officer in [[Le'Megen T'Elysia|Le'Megen T'Elysia]]&lt;br /&gt;
&lt;br /&gt;
'''Areas of Study:''' &lt;br /&gt;
* [[Elementalist | Cyromancer]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Do'ep, Gonet]]&lt;br /&gt;
[[Category:ElysiaPCs|Do'ep, Gonet]]&lt;br /&gt;
[[Category:Cryomancer|Do'ep, Gonet]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gonet_Do%27ep&amp;diff=39086</id>
		<title>PCs:Gonet Do'ep</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gonet_Do%27ep&amp;diff=39086"/>
		<updated>2011-10-25T00:47:11Z</updated>

		<summary type="html">&lt;p&gt;Cougar: /* Gonet Do'ep */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
{| style=&amp;quot;background: #FFFFFF; color: #000000; border: #8888aa solid 1px; padding: 5px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
== Gonet Do'ep ==&lt;br /&gt;
&lt;br /&gt;
'''Race:''' [[Elf:_Drangonari | Drangonari]]&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Adult&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Wizard]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Affiliations:''' &lt;br /&gt;
&lt;br /&gt;
* Member of the [[Guild:GoldOrder | Gold Order of the Sand]]&lt;br /&gt;
* Officer in [[Le'Megen T'Elysia|Le'Megen T'Elysia]]&lt;br /&gt;
&lt;br /&gt;
'''Areas of Study:''' &lt;br /&gt;
* [[Elementalist | Cyromancer]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Do'ep, Gonet]]&lt;br /&gt;
[[Category:ElysiaPCs|Do'ep, Gonet]]&lt;br /&gt;
[[Category:Cryomancer|Do'ep, Gonet]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gonet_Do%27ep&amp;diff=39085</id>
		<title>PCs:Gonet Do'ep</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gonet_Do%27ep&amp;diff=39085"/>
		<updated>2011-10-25T00:45:44Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
{| style=&amp;quot;background: #FFFFFF; color: #000000; border: #8888aa solid 1px; padding: 5px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
== Gonet Do'ep ==&lt;br /&gt;
&lt;br /&gt;
'''Race:''' [[Elf: Drangonari]]&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Adult&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Wizard]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Affiliations:''' &lt;br /&gt;
&lt;br /&gt;
* Member of the [[Guild:GoldOrder | Gold Order of the Sand]]&lt;br /&gt;
* Officer in [[Le'Megen T'Elysia|Le'Megen T'Elysia]]&lt;br /&gt;
&lt;br /&gt;
'''Areas of Study:''' &lt;br /&gt;
* [[Elementalist | Cyromancer]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Do'ep, Gonet]]&lt;br /&gt;
[[Category:ElysiaPCs|Do'ep, Gonet]]&lt;br /&gt;
[[Category:Cryomancer|Do'ep, Gonet]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gonet_Do%27ep&amp;diff=39084</id>
		<title>PCs:Gonet Do'ep</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gonet_Do%27ep&amp;diff=39084"/>
		<updated>2011-10-25T00:43:44Z</updated>

		<summary type="html">&lt;p&gt;Cougar: /* Gonet Do'ep */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
{| style=&amp;quot;background: #FFFFFF; color: #000000; border: #8888aa solid 1px; padding: 5px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
== Gonet Do'ep ==&lt;br /&gt;
&lt;br /&gt;
'''Race:''' [[Elf: Drangonari]]&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Adult&lt;br /&gt;
'''Class:''' [[Wizard]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Affiliations:''' &lt;br /&gt;
&lt;br /&gt;
* Member of the [[Guild:GoldOrder | Gold Order of the Sand]]&lt;br /&gt;
* Officer in [[Le'Megen T'Elysia|Le'Megen T'Elysia]]&lt;br /&gt;
&lt;br /&gt;
'''Areas of Study:''' &lt;br /&gt;
* [[Category:Cryomancer | Cyromancer]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Do'ep, Gonet]]&lt;br /&gt;
[[Category:ElysiaPCs|Do'ep, Gonet]]&lt;br /&gt;
[[Category:Cryomancer|Do'ep, Gonet]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gonet_Do%27ep&amp;diff=39083</id>
		<title>PCs:Gonet Do'ep</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gonet_Do%27ep&amp;diff=39083"/>
		<updated>2011-10-25T00:40:23Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
{| style=&amp;quot;background: #FFFFFF; color: #000000; border: #8888aa solid 1px; padding: 5px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
== Gonet Do'ep ==&lt;br /&gt;
&lt;br /&gt;
'''Race:''' [[Elf: Drangonari]]&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Adult&lt;br /&gt;
'''Class:''' [[Wizard]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Affiliations:''' &lt;br /&gt;
&lt;br /&gt;
* Member of the [[Guild:GoldOrder | Gold Order of the Sand]]&lt;br /&gt;
* Member of [[Le'Megen T'Elysia|Le'Megen T'Elysia]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Do'ep, Gonet]]&lt;br /&gt;
[[Category:ElysiaPCs|Do'ep, Gonet]]&lt;br /&gt;
[[Category:Cryomancer|Do'ep, Gonet]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gonet_Do%27ep&amp;diff=39082</id>
		<title>PCs:Gonet Do'ep</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gonet_Do%27ep&amp;diff=39082"/>
		<updated>2011-10-25T00:31:24Z</updated>

		<summary type="html">&lt;p&gt;Cougar: Created page with &amp;quot;Do'ep, Gonet Do'ep, Gonet&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:ElysiaPCs|Do'ep, Gonet]]&lt;br /&gt;
[[Category:Cryomancer|Do'ep, Gonet]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gurth_Istar&amp;diff=38796</id>
		<title>PCs:Gurth Istar</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gurth_Istar&amp;diff=38796"/>
		<updated>2011-07-06T02:31:17Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; width=75%&lt;br /&gt;
&lt;br /&gt;
'''Full Name:'''  Gurth Istar&lt;br /&gt;
&lt;br /&gt;
*'''Race:''' [[Elf, Drangonari|Drangonari]]&lt;br /&gt;
*'''Gender:''' Male&lt;br /&gt;
*'''Age:''' adult&lt;br /&gt;
*'''Deity:''' [[Andrinor]]&lt;br /&gt;
*'''Alignment:''' [[Alignment#Chaotic_Evil|Chaotic Evil]]&lt;br /&gt;
*'''Class:''' [[Wizard]]/[[Pale Master]]/[[Fighter]]&lt;br /&gt;
*'''Birthplace:''' [[Grantir]], [[Drotid]]&lt;br /&gt;
*'''Residence:''' [[M'Chek]],[[Visimontium]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:'''&lt;br /&gt;
* [[Guild:VioletOrder|Violet Order of the Skull]]&lt;br /&gt;
* Senior Pale Master, [[Guild:VioletOrder|Violet Order of the Skull]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''Former Affiliations and Titles:'''&lt;br /&gt;
* Archmage, [[Guild:RedOrder|Red Order of the Flame]]&lt;br /&gt;
* Chancellor, [[Guild:RedOrder|Red Order of the Flame]]&lt;br /&gt;
* Senior Necromancer / Pale Master, [[Guild:RedOrder|Red Order of the Flame]]&lt;br /&gt;
* High Mage Council member&lt;br /&gt;
* Turiva Ilnuru&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Research Interests'''&lt;br /&gt;
*[[Magic:Necromancy|Necromancy]]&lt;br /&gt;
*[[Pale_Master|Pale Arts]]&lt;br /&gt;
*[[Fey|Fey Magic]]&lt;br /&gt;
*Wyrms&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Acquaintances'''&amp;lt;br&amp;gt;&lt;br /&gt;
[[PCs:Kaytza_Aym'awl_Karna|Priestess Kaytza Aym'awl Karna]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Istar]]&lt;br /&gt;
[[Category:DeglosianPCs|Istar]]&lt;br /&gt;
[[Category:MChekPCs|Istar]]&lt;br /&gt;
[[Category:VisimontiumPCs|Istar]]&lt;br /&gt;
[[Category:ElysiaPCs|Istar]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Wizard&amp;diff=32758</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Wizard&amp;diff=32758"/>
		<updated>2009-12-20T22:29:39Z</updated>

		<summary type="html">&lt;p&gt;Cougar: /* Spells per Day */  Added spaces so page printout looks better&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;'''Classes:''' {{Classes}}&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[Image:Ir wizard.gif|Wizard]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Wizard.jpg|frame|Wizard|]]&lt;br /&gt;
[[Image:Wizard_f.jpg|frame|Wizard]]&lt;br /&gt;
'''Description''': Wizards are [[arcane]] spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells; everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a [[NWN:familiar|familiar]]; a small, magical, creature that serves her.&lt;br /&gt;
&lt;br /&gt;
'''Alignment Restrictions''': None&lt;br /&gt;
&lt;br /&gt;
'''[[NWN:Hit Die|Hit Die]]''': d4&lt;br /&gt;
&lt;br /&gt;
'''Proficiencies''': Armor (Robes), Weapons ([[NWN:Weapon Proficiency (Simple)|Simple]])&lt;br /&gt;
&lt;br /&gt;
'''[[NWN:Skill Points|Skill Points]]''': ([[NWN:Int|Int]] mod * 4 at 1st level) 2 + [[NWN:Int|Int]] mod&lt;br /&gt;
&lt;br /&gt;
'''Skills''': [[NWN:Concentration|Concentration]], [[NWN:Craft armor|Craft Armor]], [[NWN:Craft trap|Craft Trap]], [[NWN:Craft weapon|Craft Weapon]], [[NWN:Heal (skill)|Heal]], [[NWN:Lore|Lore]], [[NWN:Spellcraft|Spellcraft]]&lt;br /&gt;
&lt;br /&gt;
'''Selectable Class Feats''': [[NWN:Ambidexterity|Ambidexterity]], [[NWN:Deflect Arrows|Deflect Arrows]], [[NWN:Two-Weapon Fighting|Two-Weapon Fighting]], [[NWN:Weapon Proficiency %28Exotic%29|Weapon Proficiency (Exotic)]], [[NWN:Weapon Proficiency %28Martial%29|Weapon Proficiency (Martial)]]&lt;br /&gt;
&lt;br /&gt;
'''Wizard Bonus Feats''': [[NWN:Arcane Defense|Arcane Defense]], [[NWN:Brew Potion|Brew Potion]], [[NWN:Combat Casting|Combat Casting]], [[NWN:Craft Wand|Craft Wand]], [[NWN:Empower Spell|Empower Spell]], [[NWN:Extend Spell|Extend Spell]], [[NWN:Greater Spell Focus|Greater Spell Focus]], [[NWN:Greater Spell Penetration|Greater Spell Penetration]], [[NWN:Maximize Spell|Maximise Spell]], [[NWN:Quicken Spell|Quicken Spell]], [[NWN:Silent Spell|Silent Spell]], [[NWN:Spell Focus|Spell Focus]], [[NWN:Spell Penetration|Spell Penetration]], [[NWN:Still Spell|Still Spell]]&lt;br /&gt;
&lt;br /&gt;
'''[[NWN:Saving Throw|Primary Saving Throw(s)]]''': [[NWN:Will|Will]]&lt;br /&gt;
&lt;br /&gt;
'''Spellcasting''': [[Arcane]] ([[NWN:Intelligence|Intelligence]]-based, requires preparation, armor-related chance of [[NWN:spell failure|spell failure]] is a factor); Wizards begin the game knowing all cantrips and four 1st-level spells. Must have an [[NWN:Intelligence|Intelligence]] score of 10 + the spell’s level to cast a spell.&lt;br /&gt;
&lt;br /&gt;
==Special Abilities &amp;amp; Feats==&lt;br /&gt;
*Level 1 [[NWN:Scribe Scroll|Scribe Scroll]], [[Summon Familiar]]&lt;br /&gt;
*Wizard Bonus Feats: Every five levels, the wizard may select a bonus feat, chosen from the [[NWN:Metamagic|Metamagic]] and Spell feat lists. This bonus feat is in addition to the feats every character gains for advancing in character level. If the character is an [[NWN:Epic#Epic Character|epic character]] then the available feats include those in the epic wizard bonus list. This bonus feat (1 per 5-levels) option is replaced by the Epic bonus feat progression (1 per 3-levels) once the character reaches Epic Wizard levels.&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
A Wizard may choose to specialize in a [[spell school]], gaining one additional prepared spell per level but losing the ability to cast spells from the opposed spell school. A Wizard does not have to specialize, thus keeping access to all spells. &lt;br /&gt;
&lt;br /&gt;
{| border=0 width=100%&lt;br /&gt;
! &amp;lt;u&amp;gt;Level 0&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 1&amp;lt;/U&amp;gt;&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 2&amp;lt;/U&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |                                      &amp;lt;!-- 0 level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Acid Splash|Acid Splash]]&lt;br /&gt;
*[[Magic:Daze|Daze]]&lt;br /&gt;
*[[Magic:Electric Jolt|Electric Jolt]]&lt;br /&gt;
*[[Magic:Flare|Flare]]&lt;br /&gt;
*[[Magic:Light|Light]]&lt;br /&gt;
*[[Magic:Ray of Frost|Ray of Frost]]&lt;br /&gt;
*[[Magic:Resistance|Resistance]]&lt;br /&gt;
&lt;br /&gt;
| valign=top |                                     &amp;lt;!-- 1st level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Benign Transposition|Benign Transposition]]&lt;br /&gt;
*[[Magic:Burning Bolt|Burning Bolt]]&lt;br /&gt;
*[[Magic:Burning Hands|Burning Hands]]&lt;br /&gt;
*[[Magic:Charm Person|Charm Person]]&lt;br /&gt;
*[[Magic:Chill Touch|Chill Touch]]&lt;br /&gt;
*[[Magic:Color Spray|Color Spray]]&lt;br /&gt;
*[[Magic:Endure Elements|Endure Elements]]&lt;br /&gt;
*[[Magic:Expeditious Retreat|Expeditious Retreat]]&lt;br /&gt;
*[[Magic:Grease|Grease]]&lt;br /&gt;
*[[Magic:Hail of Stone|Hail of Stone]]&lt;br /&gt;
*[[Magic:Horizikauls Boom|Horizikaul's Boom]]&lt;br /&gt;
*[[Magic:Ice Dagger|Ice Dagger]]&lt;br /&gt;
*[[Magic:Identify|Identify]]&lt;br /&gt;
*[[Magic:Ironguts|Ironguts]]&lt;br /&gt;
*[[Magic:Lesser Acid Orb|Lesser Acid Orb]]&lt;br /&gt;
*[[Magic:Lesser Cold Orb|Lesser Cold Orb]]&lt;br /&gt;
*[[Magic:Lesser Electric Orb|Lesser Electric Orb]]&lt;br /&gt;
*[[Magic:Lesser Fire Orb|Lesser Fire Orb]]&lt;br /&gt;
*[[Magic:Lesser Sonic Orb|Lesser Sonic Orb]]&lt;br /&gt;
*[[Magic:Mage Armor|Mage Armor]]&lt;br /&gt;
*[[Magic:Magic Missile|Magic Missile]]&lt;br /&gt;
*[[Magic:Magic Weapon|Magic Weapon]]&lt;br /&gt;
*[[Magic:Negative Energy Ray|Negative Energy Ray]]&lt;br /&gt;
*[[Magic:Nybors Gentle Reminder|Nybor's Gentle Reminder]]&lt;br /&gt;
*[[Magic:Protection from Alignment|Protection from Alignment]]&lt;br /&gt;
*[[Magic:Ray of Enfeeblement|Ray of Enfeeblement]]&lt;br /&gt;
*[[Magic:Scare|Scare]]&lt;br /&gt;
*[[Magic:Shelgarns Persistent Blade|Shelgarn's Persistent Blade]]&lt;br /&gt;
*[[Magic:Shield|Shield]]&lt;br /&gt;
*[[Magic:Sleep|Sleep]]&lt;br /&gt;
*[[Magic:Snillocs Snowball|Snilloc's Snowball]]&lt;br /&gt;
*[[Magic:Summon Creature I|Summon Creature I]]&lt;br /&gt;
*[[Magic:True Strike|True Strike]]&lt;br /&gt;
&lt;br /&gt;
| valign=top |                                    &amp;lt;!-- 2nd level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Agannazzars Scorcher|Agannazzar's Scorcher]]&lt;br /&gt;
*[[Magic:Balagarns Iron Horn|Balagarn's Iron Horn]]&lt;br /&gt;
*[[Magic:Baleful Transposition|Baleful Transposition]]&lt;br /&gt;
*[[Magic:Blindness and Deafness|Blindness/Deafness]]&lt;br /&gt;
*[[Magic:Blur|Blur]]&lt;br /&gt;
*[[Magic:Bulls Strength|Bull's Strength]]&lt;br /&gt;
*[[Magic:Cats Grace|Cat's Grace]]&lt;br /&gt;
*[[Magic:Cloud of Bewilderment|Cloud of Bewilderment]]&lt;br /&gt;
*[[Magic:Combust|Combust]]&lt;br /&gt;
*[[Magic:Continual Flame|Continual Flame]]&lt;br /&gt;
*[[Magic:Create_Magic_Tattoo|Create Magic Tattoo]]  &lt;br /&gt;
*[[Magic:Curse of Impending Blades|Curse of Impending Blades]]&lt;br /&gt;
*[[Magic:Darkness|Darkness]]&lt;br /&gt;
*[[Magic:Death Armor|Death Armor]]&lt;br /&gt;
*[[Magic:Eagles Splendor|Eagle's Splendor]]&lt;br /&gt;
*[[Magic:Endurance|Endurance]]&lt;br /&gt;
*[[Magic:Fireburst|Fireburst]]&lt;br /&gt;
*[[Magic:Flame Weapon|Flame Weapon]]&lt;br /&gt;
*[[Magic:Foxs Cunning|Fox's Cunning]]&lt;br /&gt;
*[[Magic:Gedlees Electric Loop|Gedlee's Electric Loop]]&lt;br /&gt;
*[[Magic:Ghostly Visage|Ghostly Visage]]&lt;br /&gt;
*[[Magic:Ghoul Touch|Ghoul Touch]]&lt;br /&gt;
*[[Magic:Glitterdust|Glitterdust]]&lt;br /&gt;
*[[Magic:Invisibility|Invisibility]]&lt;br /&gt;
*[[Magic:Knock|Knock]]&lt;br /&gt;
*[[Magic:Lesser Dispel|Lesser Dispel]]&lt;br /&gt;
*[[Magic:Melfs Acid Arrow|Melf's Acid Arrow]]&lt;br /&gt;
*[[Magic:Owls Wisdom|Owl's Wisdom]]&lt;br /&gt;
*[[Magic:Resist Elements|Resist Elements]]&lt;br /&gt;
*[[Magic:See Invisibility|See Invisibility]]&lt;br /&gt;
*[[Magic:Shadow Spray|Shadow Spray]]&lt;br /&gt;
*[[Magic:Snillocs Snowball Swarm|Snilloc's Snowball Swarm]]&lt;br /&gt;
*[[Magic:Stone Bones|Stone Bones]]&lt;br /&gt;
*[[Magic:Summon Creature II|Summon Creature II]]&lt;br /&gt;
*[[Magic:Tashas Hideous Laughter|Tasha's Hideous Laughter]]&lt;br /&gt;
*[[Magic:Ultravision|Ultravision]]&lt;br /&gt;
*[[Magic:Web|Web]]&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 3&amp;lt;/U&amp;gt;&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 4&amp;lt;/U&amp;gt;&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 5&amp;lt;/U&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |                                      &amp;lt;!-- 3rd level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Clairaudience and Clairvoyance|Clairaudience/Clairvoyance]]&lt;br /&gt;
*[[Magic:Clarity|Clarity]]&lt;br /&gt;
*[[Magic:Dispel Magic|Dispel Magic]]&lt;br /&gt;
*[[Magic:Displacement|Displacement]]&lt;br /&gt;
*[[Magic:Find Traps|Find Traps]]&lt;br /&gt;
*[[Magic:Fireball|Fireball]]&lt;br /&gt;
*[[Magic:Flame Arrow|Flame Arrow]]&lt;br /&gt;
*[[Magic:Flashburst|Flashburst]]&lt;br /&gt;
*[[Magic:Forceblast|Forceblast]]&lt;br /&gt;
*[[Magic:Greater Magic Weapon|Greater Magic Weapon]]&lt;br /&gt;
*[[Magic:Gust of Wind|Gust of Wind]]&lt;br /&gt;
*[[Magic:Haste|Haste]]&lt;br /&gt;
*[[Magic:Hold Person|Hold Person]]&lt;br /&gt;
*[[Magic:Heroism|Heroism]]&lt;br /&gt;
*[[Magic:Ice Burst|Ice Burst]]&lt;br /&gt;
*[[Magic:Improved Mage Armor|Improved Mage Armor]]&lt;br /&gt;
*[[Magic:Invisibility Sphere|Invisibility Sphere]]&lt;br /&gt;
*[[Magic:Keen Edge|Keen Edge]]&lt;br /&gt;
*[[Magic:Legions Curse of Impending Blades|Legion's Curse of Impending Blades]]&lt;br /&gt;
*[[Magic:Lightning Bolt|Lightning Bolt]]&lt;br /&gt;
*[[Magic:Magic Circle Against Alignment|Magic Circle Against Alignment]]&lt;br /&gt;
*[[Magic:Mestils Acid Breath|Mestil's Acid Breath]]&lt;br /&gt;
*[[Magic:Negative Energy Burst|Negative Energy Burst]]&lt;br /&gt;
*[[Magic:Protection from Elements|Protection from Elements]]&lt;br /&gt;
*[[Magic:Scintillating Sphere|Scintillating Sphere]]&lt;br /&gt;
*[[Magic:Serpents Sigh|Serpent's Sigh]]&lt;br /&gt;
*[[Magic:Slow|Slow]]&lt;br /&gt;
*[[Magic:Spiderskin|Spiderskin]]&lt;br /&gt;
*[[Magic:Stinking Cloud|Stinking Cloud]]&lt;br /&gt;
*[[Magic:Summon Creature III|Summon Creature III]]&lt;br /&gt;
*[[Magic:Vampiric Touch|Vampiric Touch]]&lt;br /&gt;
&lt;br /&gt;
| valign=top |                                    &amp;lt;!-- 4th level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Acid Orb|Acid Orb]]&lt;br /&gt;
*[[Magic:Bestow Curse|Bestow Curse]]&lt;br /&gt;
*[[Magic:Blast of Flame|Blast of Flame]]&lt;br /&gt;
*[[Magic:Charm Monster|Charm Monster]]&lt;br /&gt;
*[[Magic:Cold Orb|Cold Orb]]&lt;br /&gt;
*[[Magic:Confusion|Confusion]]&lt;br /&gt;
*[[Magic:Contagion|Contagion]]&lt;br /&gt;
*[[Magic:Dimension Door|Dimension Door]]&lt;br /&gt;
*[[Magic:Elemental Shield|Elemental Shield]]&lt;br /&gt;
*[[Magic:Electric Orb|Electric Orb]]&lt;br /&gt;
*[[Magic:Enervation|Enervation]]&lt;br /&gt;
*[[Magic:Evards Black Tentacles|Evard's Black Tentacles]]&lt;br /&gt;
*[[Magic:Fear|Fear]]&lt;br /&gt;
*[[Magic:Fire Orb|Fire Orb]]&lt;br /&gt;
*[[Magic:Ice Storm|Ice Storm]]&lt;br /&gt;
*[[Magic:Ilyykurs Mantle|Ilyykur's Mantle]]&lt;br /&gt;
*[[Magic:Improved Invisibility|Improved Invisibility]]&lt;br /&gt;
*[[Magic:Isaacs Lesser Missile Storm|Isaac's Lesser Missile Storm]]&lt;br /&gt;
*[[Magic:Lesser Spell Breach|Lesser Spell Breach]]&lt;br /&gt;
*[[Magic:Lower Spell Resistance|Lower Spell Resistance]]&lt;br /&gt;
*[[Magic:Mass Ultravision|Mass Ultravision]]&lt;br /&gt;
*[[Magic:Minor Globe of Invulnerability|Minor Globe of Invulnerability]]&lt;br /&gt;
*[[Magic:Phantasmal Killer|Phantasmal Killer]]&lt;br /&gt;
*[[Magic:Polymorph Self|Polymorph Self]]&lt;br /&gt;
*[[Magic:Remove Blindness and Deafness|Remove Blindness/Deafness]]&lt;br /&gt;
*[[Magic:Remove Curse|Remove Curse]]&lt;br /&gt;
*[[Magic:Shadow Conjuration|Shadow Conjuration]]&lt;br /&gt;
*[[Magic:Sinsaburs Baleful Bolt|Sinsabur's Baleful Bolt]]&lt;br /&gt;
*[[Magic:Sonic Orb|Sonic Orb]]&lt;br /&gt;
*[[Magic:Stoneskin|Stoneskin]]&lt;br /&gt;
*[[Magic:Summon Creature IV|Summon Creature IV]]&lt;br /&gt;
*[[Magic:Viscid Globe|Viscid Globe]]&lt;br /&gt;
*[[Magic:Wall of Fire|Wall of Fire]]&lt;br /&gt;
&lt;br /&gt;
| valign=top |                                    &amp;lt;!-- 5th level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Animate Dead|Animate Dead]]&lt;br /&gt;
*[[Magic:Ball Lightning|Ball Lightning]]&lt;br /&gt;
*[[Magic:Beltyns Burning Blood|Beltyn's Burning Blood]]&lt;br /&gt;
*[[Magic:Bigbys Interposing Hand|Bigby's Interposing Hand]]&lt;br /&gt;
*[[Magic:Cloudkill|Cloudkill]]&lt;br /&gt;
*[[Magic:Cone of Cold|Cone of Cold]]&lt;br /&gt;
*[[Magic:Dismissal|Dismissal]]&lt;br /&gt;
*[[Magic:Dominate Person|Dominate Person]]&lt;br /&gt;
*[[Magic:Energy Buffer|Energy Buffer]]&lt;br /&gt;
*[[Magic:Feeblemind|Feeblemind]]&lt;br /&gt;
*[[Magic:Firebrand|Firebrand]]&lt;br /&gt;
*[[Magic:Greater Fireburst|Greater Fireburst]]&lt;br /&gt;
*[[Magic:Greater Shadow Conjuration|Greater Shadow Conjuration]]&lt;br /&gt;
*[[Magic:Hold Monster|Hold Monster]]&lt;br /&gt;
*[[Magic:Lesser Mind Blank|Lesser Mind Blank]]&lt;br /&gt;
*[[Magic:Lesser Planar Binding|Lesser Planar Binding]]&lt;br /&gt;
*[[Magic:Lesser Spell Mantle|Lesser Spell Mantle]]&lt;br /&gt;
*[[Magic:Mestils Acid Sheath|Mestil's Acid Sheath]]&lt;br /&gt;
*[[Magic:Mind Fog|Mind Fog]]&lt;br /&gt;
*[[Magic:Snillocs Major Missile|Snilloc's Major Missile]]&lt;br /&gt;
*[[Magic:Summon Creature V|Summon Creature V]]&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 6&amp;lt;/U&amp;gt;&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 7&amp;lt;/U&amp;gt;&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 8&amp;lt;/U&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |                                    &amp;lt;!-- 6th level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Acid Fog|Acid Fog]]&lt;br /&gt;
*[[Magic:Acid Storm|Acid Storm]]&lt;br /&gt;
*[[Magic:Bigbys Forceful Hand|Bigby's Forceful Hand]]&lt;br /&gt;
*[[Magic:Chain Lightning|Chain Lightning]]&lt;br /&gt;
*[[Magic:Circle of Death|Circle of Death]]&lt;br /&gt;
*[[Magic:Disintegrate|Disintegrate]]&lt;br /&gt;
*[[Magic:Ethereal Visage|Ethereal Visage]]&lt;br /&gt;
*[[Magic:Flesh to Stone|Flesh to Stone]]&lt;br /&gt;
*[[Magic:Globe of Invulnerability|Globe of Invulnerability]]&lt;br /&gt;
*[[Magic:Greater Dispelling|Greater Dispelling]]&lt;br /&gt;
*[[Magic:Greater Heroism|Greater Heroism]]&lt;br /&gt;
*[[Magic:Greater Spell Breach|Greater Spell Breach]]&lt;br /&gt;
*[[Magic:Greater Stoneskin|Greater Stoneskin]]&lt;br /&gt;
*[[Magic:Isaacs Greater Missile Storm|Isaac's Greater Missile Storm]]&lt;br /&gt;
*[[Magic:Legend Lore|Legend Lore]]&lt;br /&gt;
*[[Magic:Mass Haste|Mass Haste]]&lt;br /&gt;
*[[Magic:Planar Binding|Planar Binding]]&lt;br /&gt;
*[[Magic:Shades|Shades]]&lt;br /&gt;
*[[Magic:Stone to Flesh|Stone to Flesh]]&lt;br /&gt;
*[[Magic:Summon Creature VI|Summon Creature VI]]&lt;br /&gt;
*[[Magic:Tensers Transformation|Tenser's Transformation]]&lt;br /&gt;
*[[Magic:True Seeing|True Seeing]]&lt;br /&gt;
*[[Magic:Undeath to Death|Undeath to Death]]&lt;br /&gt;
&lt;br /&gt;
| valign=top |                                     &amp;lt;!-- 7th level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Bigbys Grasping Hand|Bigby's Grasping Hand]]&lt;br /&gt;
*[[Magic:Banishment|Banishment]]&lt;br /&gt;
*[[Magic:Control Undead|Control Undead]]&lt;br /&gt;
*[[Magic:Delayed Blast Fireball|Delayed Blast Fireball]]&lt;br /&gt;
*[[Magic:Energy Immunity|Energy Immunity]]&lt;br /&gt;
*[[Magic:Finger of Death|Finger of Death]]&lt;br /&gt;
*[[Magic:Great Thunderclap|Great Thunderclap]]&lt;br /&gt;
*[[Magic:Mass Hold Person|Mass Hold Person]]&lt;br /&gt;
*[[Magic:Mordenkainens Sword|Mordenkainen's Sword]]&lt;br /&gt;
*[[Magic:Nybors Stern Reproof|Nybor's Stern Reproof]]&lt;br /&gt;
*[[Magic:Power Word Stun|Power Word, Stun]]&lt;br /&gt;
*[[Magic:Prismatic Spray|Prismatic Spray]]&lt;br /&gt;
*[[Magic:Protection from Spells|Protection from Spells]]&lt;br /&gt;
*[[Magic:Shadow Shield|Shadow Shield]]&lt;br /&gt;
*[[Magic:Spell Mantle|Spell Mantle]]&lt;br /&gt;
*[[Magic:Summon Creature VII|Summon Creature VII]]&lt;br /&gt;
&lt;br /&gt;
| valign=top |                                     &amp;lt;!-- 8th level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Bigbys Clenched Fist|Bigby's Clenched Fist]]&lt;br /&gt;
*[[Magic:Blackstaff|Blackstaff]]&lt;br /&gt;
*[[Magic:Create Undead|Create Undead]]&lt;br /&gt;
*[[Magic:Flensing|Flensing]]&lt;br /&gt;
*[[Magic:Greater Planar Binding|Greater Planar Binding]]&lt;br /&gt;
*[[Magic:Greater Sanctuary|Greater Sanctuary]]&lt;br /&gt;
*[[Magic:Horrid Wilting|Horrid Wilting]]&lt;br /&gt;
*[[Magic:Incendiary Cloud|Incendiary Cloud]]&lt;br /&gt;
*[[Magic:Mantle of Egregious Might|Mantle of Egregious Might]]&lt;br /&gt;
*[[Magic:Mass Blindness and Deafness|Mass Blindness/Deafness]]&lt;br /&gt;
*[[Magic:Mass Charm|Mass Charm]]&lt;br /&gt;
*[[Magic:Mind Blank|Mind Blank]]&lt;br /&gt;
*[[Magic:Premonition|Premonition]]&lt;br /&gt;
*[[Magic:Summon Creature VIII|Summon Creature VIII]]&lt;br /&gt;
*[[Magic:Sunburst|Sunburst]]&lt;br /&gt;
*[[Magic:Wall of Greater Dispel Magic|Wall of Greater Dispel Magic]]&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 9&amp;lt;/U&amp;gt; !! !!&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |                                     &amp;lt;!-- 9th level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Bigbys Crushing Hand|Bigby's Crushing Hand]]&lt;br /&gt;
*[[Magic:Black Blade of Disaster|Black Blade of Disaster]]&lt;br /&gt;
*[[Magic:Dominate Monster|Dominate Monster]]&lt;br /&gt;
*[[Magic:Energy Drain|Energy Drain]]&lt;br /&gt;
*[[Magic:Gate|Gate]]&lt;br /&gt;
*[[Magic:Greater Spell Mantle|Greater Spell Mantle]]&lt;br /&gt;
*[[Magic:Mass Hold Monster|Mass Hold Monster]]&lt;br /&gt;
*[[Magic:Meteor Swarm|Meteor Swarm]]&lt;br /&gt;
*[[Magic:Mordenkainens Disjunction|Mordenkainen's Disjunction]]&lt;br /&gt;
*[[Magic:Power Word Kill|Power Word, Kill]]&lt;br /&gt;
*[[Magic:Shapechange|Shapechange]]&lt;br /&gt;
*[[Magic:Sphere of Ultimate Destruction|Sphere of Ultimate Destruction]]&lt;br /&gt;
*[[Magic:Summon Creature IX|Summon Creature IX]]&lt;br /&gt;
*[[Magic:Time Stop|Time Stop]]&lt;br /&gt;
*[[Magic:Wail of the Banshee|Wail of the Banshee]]&lt;br /&gt;
*[[Magic:Weird|Weird]]&lt;br /&gt;
| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells per Day==&lt;br /&gt;
{|border=1 cellpadding=5 cellspacing=0&lt;br /&gt;
!&amp;lt;u&amp;gt;Class Level&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;0&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;1&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;2&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;3&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;4&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;5&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;6&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;7&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;8&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;9&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||*||*||*||*||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||*||*||*||*||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||*||*||*||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|4||4||3||2||*||*||*||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|5||4||3||2||1||*||*||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|6||4||3||3||2||*||*||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|7||4||4||3||2||1||*||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|8||4||4||3||3||2||*||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|9||4||4||4||3||2||1||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|10||4||4||4||3||3||2||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|11||4||4||4||4||3||2||1||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|12||4||4||4||4||3||3||2||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|13||4||4||4||4||4||3||2||1||*||*&lt;br /&gt;
|-&lt;br /&gt;
|14||4||4||4||4||4||3||3||2||*||*&lt;br /&gt;
|-&lt;br /&gt;
|15||4||4||4||4||4||4||3||2||1||*&lt;br /&gt;
|-&lt;br /&gt;
|16||4||4||4||4||4||4||3||3||2||*&lt;br /&gt;
|-&lt;br /&gt;
|17||4||4||4||4||4||4||4||3||2||1&lt;br /&gt;
|-&lt;br /&gt;
|18||4||4||4||4||4||4||4||3||3||2&lt;br /&gt;
|-&lt;br /&gt;
|19||4||4||4||4||4||4||4||4||3||3&lt;br /&gt;
|-&lt;br /&gt;
|20||4||4||4||4||4||4||4||4||4||4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:ife x2epwizard.gif|right|Epic Wizard]]&lt;br /&gt;
&lt;br /&gt;
==Epic Wizard==&lt;br /&gt;
'''Skill Points:''' 2 + Int mod&lt;br /&gt;
&lt;br /&gt;
'''Bonus Feats:''' 23, 26, 29, 32, 35, 38&lt;br /&gt;
&lt;br /&gt;
====Epic Wizard Bonus Feats====&lt;br /&gt;
:: [[NWN:Automatic Quicken Spell I - III|Automatic Quicken Spell]], [[NWN:Automatic Silent Spell I - III|Automatic Silent Spell]], [[NWN:Automatic Still Spell I - III|Automatic Still Spell]], [[NWN:Epic Spell Focus|Epic Spell Focus]], [[NWN:Epic Spell Penetration|Epic Spell Penetration]], [[NWN:Great Intelligence|Great Intelligence]], [[NWN:Improved Combat Casting|Improved Combat Casting]]&lt;br /&gt;
&lt;br /&gt;
====Epic Wizard Spells====&lt;br /&gt;
:: [[Epic spell: dragon knight| Dragon Knight]], [[Epic_Spell:Greater_Ruin|Greater Ruin]], [[Epic_Spell:Hellball|Hellball]], [[Epic_Spell:Epic_Mage_Armor|Epic Mage Armor]], [[Epic_Spell:Mummy_Dust|Mummy Dust]], [[Epic_Spell:Epic_Warding|Epic Warding]]&lt;br /&gt;
&lt;br /&gt;
====Epic Selectable Class Feats====&lt;br /&gt;
:: [[NWN:Blinding Speed|Blinding Speed]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Wizards learn new spells at each level-up or from wizard scrolls they find during play.&lt;br /&gt;
*Which spells are memorised on rest are selected using the spell-book (shortcut key B).&lt;br /&gt;
*Wizard familiars gain additional feats and abilities once the wizard level of the Player Character reaches 15.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
[http://www.avlis.org/viewforum.php?f=110 Avlis Private Discussion: Mages], a private class discussion forum. &lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Wizard&amp;diff=32741</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Wizard&amp;diff=32741"/>
		<updated>2009-12-19T02:21:10Z</updated>

		<summary type="html">&lt;p&gt;Cougar: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;'''Classes:''' {{Classes}}&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[Image:Ir wizard.gif|Wizard]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Wizard.jpg|frame|Wizard|]]&lt;br /&gt;
[[Image:Wizard_f.jpg|frame|Wizard]]&lt;br /&gt;
'''Description''': Wizards are [[arcane]] spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells; everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a [[NWN:familiar|familiar]]; a small, magical, creature that serves her.&lt;br /&gt;
&lt;br /&gt;
'''Alignment Restrictions''': None&lt;br /&gt;
&lt;br /&gt;
'''[[NWN:Hit Die|Hit Die]]''': d4&lt;br /&gt;
&lt;br /&gt;
'''Proficiencies''': Armor (Robes), Weapons ([[NWN:Weapon Proficiency (Simple)|Simple]])&lt;br /&gt;
&lt;br /&gt;
'''[[NWN:Skill Points|Skill Points]]''': ([[NWN:Int|Int]] mod * 4 at 1st level) 2 + [[NWN:Int|Int]] mod&lt;br /&gt;
&lt;br /&gt;
'''Skills''': [[NWN:Concentration|Concentration]], [[NWN:Craft armor|Craft Armor]], [[NWN:Craft trap|Craft Trap]], [[NWN:Craft weapon|Craft Weapon]], [[NWN:Heal (skill)|Heal]], [[NWN:Lore|Lore]], [[NWN:Spellcraft|Spellcraft]]&lt;br /&gt;
&lt;br /&gt;
'''Selectable Class Feats''': [[NWN:Ambidexterity|Ambidexterity]], [[NWN:Deflect Arrows|Deflect Arrows]], [[NWN:Two-Weapon Fighting|Two-Weapon Fighting]], [[NWN:Weapon Proficiency %28Exotic%29|Weapon Proficiency (Exotic)]], [[NWN:Weapon Proficiency %28Martial%29|Weapon Proficiency (Martial)]]&lt;br /&gt;
&lt;br /&gt;
'''Wizard Bonus Feats''': [[NWN:Arcane Defense|Arcane Defense]], [[NWN:Brew Potion|Brew Potion]], [[NWN:Combat Casting|Combat Casting]], [[NWN:Craft Wand|Craft Wand]], [[NWN:Empower Spell|Empower Spell]], [[NWN:Extend Spell|Extend Spell]], [[NWN:Greater Spell Focus|Greater Spell Focus]], [[NWN:Greater Spell Penetration|Greater Spell Penetration]], [[NWN:Maximize Spell|Maximise Spell]], [[NWN:Quicken Spell|Quicken Spell]], [[NWN:Silent Spell|Silent Spell]], [[NWN:Spell Focus|Spell Focus]], [[NWN:Spell Penetration|Spell Penetration]], [[NWN:Still Spell|Still Spell]]&lt;br /&gt;
&lt;br /&gt;
'''[[NWN:Saving Throw|Primary Saving Throw(s)]]''': [[NWN:Will|Will]]&lt;br /&gt;
&lt;br /&gt;
'''Spellcasting''': [[Arcane]] ([[NWN:Intelligence|Intelligence]]-based, requires preparation, armor-related chance of [[NWN:spell failure|spell failure]] is a factor); Wizards begin the game knowing all cantrips and four 1st-level spells. Must have an [[NWN:Intelligence|Intelligence]] score of 10 + the spell’s level to cast a spell.&lt;br /&gt;
&lt;br /&gt;
==Special Abilities &amp;amp; Feats==&lt;br /&gt;
*Level 1 [[NWN:Scribe Scroll|Scribe Scroll]], [[Summon Familiar]]&lt;br /&gt;
*Wizard Bonus Feats: Every five levels, the wizard may select a bonus feat, chosen from the [[NWN:Metamagic|Metamagic]] and Spell feat lists. This bonus feat is in addition to the feats every character gains for advancing in character level. If the character is an [[NWN:Epic#Epic Character|epic character]] then the available feats include those in the epic wizard bonus list. This bonus feat (1 per 5-levels) option is replaced by the Epic bonus feat progression (1 per 3-levels) once the character reaches Epic Wizard levels.&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
A Wizard may choose to specialize in a [[spell school]], gaining one additional prepared spell per level but losing the ability to cast spells from the opposed spell school. A Wizard does not have to specialize, thus keeping access to all spells. &lt;br /&gt;
&lt;br /&gt;
{| border=0 width=100%&lt;br /&gt;
! &amp;lt;u&amp;gt;Level 0&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 1&amp;lt;/U&amp;gt;&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 2&amp;lt;/U&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |                                      &amp;lt;!-- 0 level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Acid Splash|Acid Splash]]&lt;br /&gt;
*[[Magic:Daze|Daze]]&lt;br /&gt;
*[[Magic:Electric Jolt|Electric Jolt]]&lt;br /&gt;
*[[Magic:Flare|Flare]]&lt;br /&gt;
*[[Magic:Light|Light]]&lt;br /&gt;
*[[Magic:Ray of Frost|Ray of Frost]]&lt;br /&gt;
*[[Magic:Resistance|Resistance]]&lt;br /&gt;
&lt;br /&gt;
| valign=top |                                     &amp;lt;!-- 1st level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Benign Transposition|Benign Transposition]]&lt;br /&gt;
*[[Magic:Burning Bolt|Burning Bolt]]&lt;br /&gt;
*[[Magic:Burning Hands|Burning Hands]]&lt;br /&gt;
*[[Magic:Charm Person|Charm Person]]&lt;br /&gt;
*[[Magic:Chill Touch|Chill Touch]]&lt;br /&gt;
*[[Magic:Color Spray|Color Spray]]&lt;br /&gt;
*[[Magic:Endure Elements|Endure Elements]]&lt;br /&gt;
*[[Magic:Expeditious Retreat|Expeditious Retreat]]&lt;br /&gt;
*[[Magic:Grease|Grease]]&lt;br /&gt;
*[[Magic:Hail of Stone|Hail of Stone]]&lt;br /&gt;
*[[Magic:Horizikauls Boom|Horizikaul's Boom]]&lt;br /&gt;
*[[Magic:Ice Dagger|Ice Dagger]]&lt;br /&gt;
*[[Magic:Identify|Identify]]&lt;br /&gt;
*[[Magic:Ironguts|Ironguts]]&lt;br /&gt;
*[[Magic:Lesser Acid Orb|Lesser Acid Orb]]&lt;br /&gt;
*[[Magic:Lesser Cold Orb|Lesser Cold Orb]]&lt;br /&gt;
*[[Magic:Lesser Electric Orb|Lesser Electric Orb]]&lt;br /&gt;
*[[Magic:Lesser Fire Orb|Lesser Fire Orb]]&lt;br /&gt;
*[[Magic:Lesser Sonic Orb|Lesser Sonic Orb]]&lt;br /&gt;
*[[Magic:Mage Armor|Mage Armor]]&lt;br /&gt;
*[[Magic:Magic Missile|Magic Missile]]&lt;br /&gt;
*[[Magic:Magic Weapon|Magic Weapon]]&lt;br /&gt;
*[[Magic:Negative Energy Ray|Negative Energy Ray]]&lt;br /&gt;
*[[Magic:Nybors Gentle Reminder|Nybor's Gentle Reminder]]&lt;br /&gt;
*[[Magic:Protection from Alignment|Protection from Alignment]]&lt;br /&gt;
*[[Magic:Ray of Enfeeblement|Ray of Enfeeblement]]&lt;br /&gt;
*[[Magic:Scare|Scare]]&lt;br /&gt;
*[[Magic:Shelgarns Persistent Blade|Shelgarn's Persistent Blade]]&lt;br /&gt;
*[[Magic:Shield|Shield]]&lt;br /&gt;
*[[Magic:Sleep|Sleep]]&lt;br /&gt;
*[[Magic:Snillocs Snowball|Snilloc's Snowball]]&lt;br /&gt;
*[[Magic:Summon Creature I|Summon Creature I]]&lt;br /&gt;
*[[Magic:True Strike|True Strike]]&lt;br /&gt;
&lt;br /&gt;
| valign=top |                                    &amp;lt;!-- 2nd level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Agannazzars Scorcher|Agannazzar's Scorcher]]&lt;br /&gt;
*[[Magic:Balagarns Iron Horn|Balagarn's Iron Horn]]&lt;br /&gt;
*[[Magic:Baleful Transposition|Baleful Transposition]]&lt;br /&gt;
*[[Magic:Blindness and Deafness|Blindness/Deafness]]&lt;br /&gt;
*[[Magic:Blur|Blur]]&lt;br /&gt;
*[[Magic:Bulls Strength|Bull's Strength]]&lt;br /&gt;
*[[Magic:Cats Grace|Cat's Grace]]&lt;br /&gt;
*[[Magic:Cloud of Bewilderment|Cloud of Bewilderment]]&lt;br /&gt;
*[[Magic:Combust|Combust]]&lt;br /&gt;
*[[Magic:Continual Flame|Continual Flame]]&lt;br /&gt;
*[[Magic:Create_Magic_Tattoo|Create Magic Tattoo]]  &lt;br /&gt;
*[[Magic:Curse of Impending Blades|Curse of Impending Blades]]&lt;br /&gt;
*[[Magic:Darkness|Darkness]]&lt;br /&gt;
*[[Magic:Death Armor|Death Armor]]&lt;br /&gt;
*[[Magic:Eagles Splendor|Eagle's Splendor]]&lt;br /&gt;
*[[Magic:Endurance|Endurance]]&lt;br /&gt;
*[[Magic:Fireburst|Fireburst]]&lt;br /&gt;
*[[Magic:Flame Weapon|Flame Weapon]]&lt;br /&gt;
*[[Magic:Foxs Cunning|Fox's Cunning]]&lt;br /&gt;
*[[Magic:Gedlees Electric Loop|Gedlee's Electric Loop]]&lt;br /&gt;
*[[Magic:Ghostly Visage|Ghostly Visage]]&lt;br /&gt;
*[[Magic:Ghoul Touch|Ghoul Touch]]&lt;br /&gt;
*[[Magic:Glitterdust|Glitterdust]]&lt;br /&gt;
*[[Magic:Invisibility|Invisibility]]&lt;br /&gt;
*[[Magic:Knock|Knock]]&lt;br /&gt;
*[[Magic:Lesser Dispel|Lesser Dispel]]&lt;br /&gt;
*[[Magic:Melfs Acid Arrow|Melf's Acid Arrow]]&lt;br /&gt;
*[[Magic:Owls Wisdom|Owl's Wisdom]]&lt;br /&gt;
*[[Magic:Resist Elements|Resist Elements]]&lt;br /&gt;
*[[Magic:See Invisibility|See Invisibility]]&lt;br /&gt;
*[[Magic:Shadow Spray|Shadow Spray]]&lt;br /&gt;
*[[Magic:Snillocs Snowball Swarm|Snilloc's Snowball Swarm]]&lt;br /&gt;
*[[Magic:Stone Bones|Stone Bones]]&lt;br /&gt;
*[[Magic:Summon Creature II|Summon Creature II]]&lt;br /&gt;
*[[Magic:Tashas Hideous Laughter|Tasha's Hideous Laughter]]&lt;br /&gt;
*[[Magic:Ultravision|Ultravision]]&lt;br /&gt;
*[[Magic:Web|Web]]&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 3&amp;lt;/U&amp;gt;&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 4&amp;lt;/U&amp;gt;&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 5&amp;lt;/U&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |                                      &amp;lt;!-- 3rd level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Clairaudience and Clairvoyance|Clairaudience/Clairvoyance]]&lt;br /&gt;
*[[Magic:Clarity|Clarity]]&lt;br /&gt;
*[[Magic:Dispel Magic|Dispel Magic]]&lt;br /&gt;
*[[Magic:Displacement|Displacement]]&lt;br /&gt;
*[[Magic:Find Traps|Find Traps]]&lt;br /&gt;
*[[Magic:Fireball|Fireball]]&lt;br /&gt;
*[[Magic:Flame Arrow|Flame Arrow]]&lt;br /&gt;
*[[Magic:Flashburst|Flashburst]]&lt;br /&gt;
*[[Magic:Forceblast|Forceblast]]&lt;br /&gt;
*[[Magic:Greater Magic Weapon|Greater Magic Weapon]]&lt;br /&gt;
*[[Magic:Gust of Wind|Gust of Wind]]&lt;br /&gt;
*[[Magic:Haste|Haste]]&lt;br /&gt;
*[[Magic:Hold Person|Hold Person]]&lt;br /&gt;
*[[Magic:Heroism|Heroism]]&lt;br /&gt;
*[[Magic:Ice Burst|Ice Burst]]&lt;br /&gt;
*[[Magic:Improved Mage Armor|Improved Mage Armor]]&lt;br /&gt;
*[[Magic:Invisibility Sphere|Invisibility Sphere]]&lt;br /&gt;
*[[Magic:Keen Edge|Keen Edge]]&lt;br /&gt;
*[[Magic:Legions Curse of Impending Blades|Legion's Curse of Impending Blades]]&lt;br /&gt;
*[[Magic:Lightning Bolt|Lightning Bolt]]&lt;br /&gt;
*[[Magic:Magic Circle Against Alignment|Magic Circle Against Alignment]]&lt;br /&gt;
*[[Magic:Mestils Acid Breath|Mestil's Acid Breath]]&lt;br /&gt;
*[[Magic:Negative Energy Burst|Negative Energy Burst]]&lt;br /&gt;
*[[Magic:Protection from Elements|Protection from Elements]]&lt;br /&gt;
*[[Magic:Scintillating Sphere|Scintillating Sphere]]&lt;br /&gt;
*[[Magic:Serpents Sigh|Serpent's Sigh]]&lt;br /&gt;
*[[Magic:Slow|Slow]]&lt;br /&gt;
*[[Magic:Spiderskin|Spiderskin]]&lt;br /&gt;
*[[Magic:Stinking Cloud|Stinking Cloud]]&lt;br /&gt;
*[[Magic:Summon Creature III|Summon Creature III]]&lt;br /&gt;
*[[Magic:Vampiric Touch|Vampiric Touch]]&lt;br /&gt;
&lt;br /&gt;
| valign=top |                                    &amp;lt;!-- 4th level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Acid Orb|Acid Orb]]&lt;br /&gt;
*[[Magic:Bestow Curse|Bestow Curse]]&lt;br /&gt;
*[[Magic:Blast of Flame|Blast of Flame]]&lt;br /&gt;
*[[Magic:Charm Monster|Charm Monster]]&lt;br /&gt;
*[[Magic:Cold Orb|Cold Orb]]&lt;br /&gt;
*[[Magic:Confusion|Confusion]]&lt;br /&gt;
*[[Magic:Contagion|Contagion]]&lt;br /&gt;
*[[Magic:Dimension Door|Dimension Door]]&lt;br /&gt;
*[[Magic:Elemental Shield|Elemental Shield]]&lt;br /&gt;
*[[Magic:Electric Orb|Electric Orb]]&lt;br /&gt;
*[[Magic:Enervation|Enervation]]&lt;br /&gt;
*[[Magic:Evards Black Tentacles|Evard's Black Tentacles]]&lt;br /&gt;
*[[Magic:Fear|Fear]]&lt;br /&gt;
*[[Magic:Fire Orb|Fire Orb]]&lt;br /&gt;
*[[Magic:Ice Storm|Ice Storm]]&lt;br /&gt;
*[[Magic:Ilyykurs Mantle|Ilyykur's Mantle]]&lt;br /&gt;
*[[Magic:Improved Invisibility|Improved Invisibility]]&lt;br /&gt;
*[[Magic:Isaacs Lesser Missile Storm|Isaac's Lesser Missile Storm]]&lt;br /&gt;
*[[Magic:Lesser Spell Breach|Lesser Spell Breach]]&lt;br /&gt;
*[[Magic:Lower Spell Resistance|Lower Spell Resistance]]&lt;br /&gt;
*[[Magic:Mass Ultravision|Mass Ultravision]]&lt;br /&gt;
*[[Magic:Minor Globe of Invulnerability|Minor Globe of Invulnerability]]&lt;br /&gt;
*[[Magic:Phantasmal Killer|Phantasmal Killer]]&lt;br /&gt;
*[[Magic:Polymorph Self|Polymorph Self]]&lt;br /&gt;
*[[Magic:Remove Blindness and Deafness|Remove Blindness/Deafness]]&lt;br /&gt;
*[[Magic:Remove Curse|Remove Curse]]&lt;br /&gt;
*[[Magic:Shadow Conjuration|Shadow Conjuration]]&lt;br /&gt;
*[[Magic:Sinsaburs Baleful Bolt|Sinsabur's Baleful Bolt]]&lt;br /&gt;
*[[Magic:Sonic Orb|Sonic Orb]]&lt;br /&gt;
*[[Magic:Stoneskin|Stoneskin]]&lt;br /&gt;
*[[Magic:Summon Creature IV|Summon Creature IV]]&lt;br /&gt;
*[[Magic:Viscid Globe|Viscid Globe]]&lt;br /&gt;
*[[Magic:Wall of Fire|Wall of Fire]]&lt;br /&gt;
&lt;br /&gt;
| valign=top |                                    &amp;lt;!-- 5th level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Animate Dead|Animate Dead]]&lt;br /&gt;
*[[Magic:Ball Lightning|Ball Lightning]]&lt;br /&gt;
*[[Magic:Beltyns Burning Blood|Beltyn's Burning Blood]]&lt;br /&gt;
*[[Magic:Bigbys Interposing Hand|Bigby's Interposing Hand]]&lt;br /&gt;
*[[Magic:Cloudkill|Cloudkill]]&lt;br /&gt;
*[[Magic:Cone of Cold|Cone of Cold]]&lt;br /&gt;
*[[Magic:Dismissal|Dismissal]]&lt;br /&gt;
*[[Magic:Dominate Person|Dominate Person]]&lt;br /&gt;
*[[Magic:Energy Buffer|Energy Buffer]]&lt;br /&gt;
*[[Magic:Feeblemind|Feeblemind]]&lt;br /&gt;
*[[Magic:Firebrand|Firebrand]]&lt;br /&gt;
*[[Magic:Greater Fireburst|Greater Fireburst]]&lt;br /&gt;
*[[Magic:Greater Shadow Conjuration|Greater Shadow Conjuration]]&lt;br /&gt;
*[[Magic:Hold Monster|Hold Monster]]&lt;br /&gt;
*[[Magic:Lesser Mind Blank|Lesser Mind Blank]]&lt;br /&gt;
*[[Magic:Lesser Planar Binding|Lesser Planar Binding]]&lt;br /&gt;
*[[Magic:Lesser Spell Mantle|Lesser Spell Mantle]]&lt;br /&gt;
*[[Magic:Mestils Acid Sheath|Mestil's Acid Sheath]]&lt;br /&gt;
*[[Magic:Mind Fog|Mind Fog]]&lt;br /&gt;
*[[Magic:Snillocs Major Missile|Snilloc's Major Missile]]&lt;br /&gt;
*[[Magic:Summon Creature V|Summon Creature V]]&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 6&amp;lt;/U&amp;gt;&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 7&amp;lt;/U&amp;gt;&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 8&amp;lt;/U&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |                                    &amp;lt;!-- 6th level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Acid Fog|Acid Fog]]&lt;br /&gt;
*[[Magic:Acid Storm|Acid Storm]]&lt;br /&gt;
*[[Magic:Bigbys Forceful Hand|Bigby's Forceful Hand]]&lt;br /&gt;
*[[Magic:Chain Lightning|Chain Lightning]]&lt;br /&gt;
*[[Magic:Circle of Death|Circle of Death]]&lt;br /&gt;
*[[Magic:Disintegrate|Disintegrate]]&lt;br /&gt;
*[[Magic:Ethereal Visage|Ethereal Visage]]&lt;br /&gt;
*[[Magic:Flesh to Stone|Flesh to Stone]]&lt;br /&gt;
*[[Magic:Globe of Invulnerability|Globe of Invulnerability]]&lt;br /&gt;
*[[Magic:Greater Dispelling|Greater Dispelling]]&lt;br /&gt;
*[[Magic:Greater Heroism|Greater Heroism]]&lt;br /&gt;
*[[Magic:Greater Spell Breach|Greater Spell Breach]]&lt;br /&gt;
*[[Magic:Greater Stoneskin|Greater Stoneskin]]&lt;br /&gt;
*[[Magic:Isaacs Greater Missile Storm|Isaac's Greater Missile Storm]]&lt;br /&gt;
*[[Magic:Legend Lore|Legend Lore]]&lt;br /&gt;
*[[Magic:Mass Haste|Mass Haste]]&lt;br /&gt;
*[[Magic:Planar Binding|Planar Binding]]&lt;br /&gt;
*[[Magic:Shades|Shades]]&lt;br /&gt;
*[[Magic:Stone to Flesh|Stone to Flesh]]&lt;br /&gt;
*[[Magic:Summon Creature VI|Summon Creature VI]]&lt;br /&gt;
*[[Magic:Tensers Transformation|Tenser's Transformation]]&lt;br /&gt;
*[[Magic:True Seeing|True Seeing]]&lt;br /&gt;
*[[Magic:Undeath to Death|Undeath to Death]]&lt;br /&gt;
&lt;br /&gt;
| valign=top |                                     &amp;lt;!-- 7th level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Bigbys Grasping Hand|Bigby's Grasping Hand]]&lt;br /&gt;
*[[Magic:Banishment|Banishment]]&lt;br /&gt;
*[[Magic:Control Undead|Control Undead]]&lt;br /&gt;
*[[Magic:Delayed Blast Fireball|Delayed Blast Fireball]]&lt;br /&gt;
*[[Magic:Energy Immunity|Energy Immunity]]&lt;br /&gt;
*[[Magic:Finger of Death|Finger of Death]]&lt;br /&gt;
*[[Magic:Great Thunderclap|Great Thunderclap]]&lt;br /&gt;
*[[Magic:Mass Hold Person|Mass Hold Person]]&lt;br /&gt;
*[[Magic:Mordenkainens Sword|Mordenkainen's Sword]]&lt;br /&gt;
*[[Magic:Nybors Stern Reproof|Nybor's Stern Reproof]]&lt;br /&gt;
*[[Magic:Power Word Stun|Power Word, Stun]]&lt;br /&gt;
*[[Magic:Prismatic Spray|Prismatic Spray]]&lt;br /&gt;
*[[Magic:Protection from Spells|Protection from Spells]]&lt;br /&gt;
*[[Magic:Shadow Shield|Shadow Shield]]&lt;br /&gt;
*[[Magic:Spell Mantle|Spell Mantle]]&lt;br /&gt;
*[[Magic:Summon Creature VII|Summon Creature VII]]&lt;br /&gt;
&lt;br /&gt;
| valign=top |                                     &amp;lt;!-- 8th level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Bigbys Clenched Fist|Bigby's Clenched Fist]]&lt;br /&gt;
*[[Magic:Blackstaff|Blackstaff]]&lt;br /&gt;
*[[Magic:Create Undead|Create Undead]]&lt;br /&gt;
*[[Magic:Flensing|Flensing]]&lt;br /&gt;
*[[Magic:Greater Planar Binding|Greater Planar Binding]]&lt;br /&gt;
*[[Magic:Greater Sanctuary|Greater Sanctuary]]&lt;br /&gt;
*[[Magic:Horrid Wilting|Horrid Wilting]]&lt;br /&gt;
*[[Magic:Incendiary Cloud|Incendiary Cloud]]&lt;br /&gt;
*[[Magic:Mantle of Egregious Might|Mantle of Egregious Might]]&lt;br /&gt;
*[[Magic:Mass Blindness and Deafness|Mass Blindness/Deafness]]&lt;br /&gt;
*[[Magic:Mass Charm|Mass Charm]]&lt;br /&gt;
*[[Magic:Mind Blank|Mind Blank]]&lt;br /&gt;
*[[Magic:Premonition|Premonition]]&lt;br /&gt;
*[[Magic:Summon Creature VIII|Summon Creature VIII]]&lt;br /&gt;
*[[Magic:Sunburst|Sunburst]]&lt;br /&gt;
*[[Magic:Wall of Greater Dispel Magic|Wall of Greater Dispel Magic]]&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;U&amp;gt;Level 9&amp;lt;/U&amp;gt; !! !!&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |                                     &amp;lt;!-- 9th level spells --&amp;gt;&lt;br /&gt;
*[[Magic:Bigbys Crushing Hand|Bigby's Crushing Hand]]&lt;br /&gt;
*[[Magic:Black Blade of Disaster|Black Blade of Disaster]]&lt;br /&gt;
*[[Magic:Dominate Monster|Dominate Monster]]&lt;br /&gt;
*[[Magic:Energy Drain|Energy Drain]]&lt;br /&gt;
*[[Magic:Gate|Gate]]&lt;br /&gt;
*[[Magic:Greater Spell Mantle|Greater Spell Mantle]]&lt;br /&gt;
*[[Magic:Mass Hold Monster|Mass Hold Monster]]&lt;br /&gt;
*[[Magic:Meteor Swarm|Meteor Swarm]]&lt;br /&gt;
*[[Magic:Mordenkainens Disjunction|Mordenkainen's Disjunction]]&lt;br /&gt;
*[[Magic:Power Word Kill|Power Word, Kill]]&lt;br /&gt;
*[[Magic:Shapechange|Shapechange]]&lt;br /&gt;
*[[Magic:Sphere of Ultimate Destruction|Sphere of Ultimate Destruction]]&lt;br /&gt;
*[[Magic:Summon Creature IX|Summon Creature IX]]&lt;br /&gt;
*[[Magic:Time Stop|Time Stop]]&lt;br /&gt;
*[[Magic:Wail of the Banshee|Wail of the Banshee]]&lt;br /&gt;
*[[Magic:Weird|Weird]]&lt;br /&gt;
| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spells per Day==&lt;br /&gt;
{|border=1 cellpadding=5 cellspacing=0&lt;br /&gt;
!&amp;lt;u&amp;gt;Class Level&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;0&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;1&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;2&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;3&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;4&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;5&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;6&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;7&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;8&amp;lt;/u&amp;gt;!!&amp;lt;u&amp;gt;9&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||*||*||*||*||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||*||*||*||*||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||*||*||*||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|4||4||3||2||*||*||*||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|5||4||3||2||1||*||*||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|6||4||3||3||2||*||*||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|7||4||4||3||2||1||*||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|8||4||4||3||3||2||*||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|9||4||4||4||3||2||1||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|10||4||4||4||3||3||2||*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|11||4||4||4||4||3||2||1||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|12||4||4||4||4||3||3||2||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|13||4||4||4||4||4||3||2||1||*||*&lt;br /&gt;
|-&lt;br /&gt;
|14||4||4||4||4||4||3||3||2||*||*&lt;br /&gt;
|-&lt;br /&gt;
|15||4||4||4||4||4||4||3||2||1||*&lt;br /&gt;
|-&lt;br /&gt;
|16||4||4||4||4||4||4||3||3||2||*&lt;br /&gt;
|-&lt;br /&gt;
|17||4||4||4||4||4||4||4||3||2||1&lt;br /&gt;
|-&lt;br /&gt;
|18||4||4||4||4||4||4||4||3||3||2&lt;br /&gt;
|-&lt;br /&gt;
|19||4||4||4||4||4||4||4||4||3||3&lt;br /&gt;
|-&lt;br /&gt;
|20||4||4||4||4||4||4||4||4||4||4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:ife x2epwizard.gif|right|Epic Wizard]]&lt;br /&gt;
&lt;br /&gt;
==Epic Wizard==&lt;br /&gt;
'''Skill Points:''' 2 + Int mod&lt;br /&gt;
&lt;br /&gt;
'''Bonus Feats:''' 23, 26, 29, 32, 35, 38&lt;br /&gt;
&lt;br /&gt;
====Epic Wizard Bonus Feats====&lt;br /&gt;
:: [[NWN:Automatic Quicken Spell I - III|Automatic Quicken Spell]], [[NWN:Automatic Silent Spell I - III|Automatic Silent Spell]], [[NWN:Automatic Still Spell I - III|Automatic Still Spell]], [[NWN:Epic Spell Focus|Epic Spell Focus]], [[NWN:Epic Spell Penetration|Epic Spell Penetration]], [[NWN:Great Intelligence|Great Intelligence]], [[NWN:Improved Combat Casting|Improved Combat Casting]]&lt;br /&gt;
&lt;br /&gt;
====Epic Wizard Spells====&lt;br /&gt;
:: [[Epic spell: dragon knight| Dragon Knight]], [[Epic_Spell:Greater_Ruin|Greater Ruin]], [[Epic_Spell:Hellball|Hellball]], [[Epic_Spell:Epic_Mage_Armor|Epic Mage Armor]], [[Epic_Spell:Mummy_Dust|Mummy Dust]], [[Epic_Spell:Epic_Warding|Epic Warding]]&lt;br /&gt;
&lt;br /&gt;
====Epic Selectable Class Feats====&lt;br /&gt;
:: [[NWN:Blinding Speed|Blinding Speed]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Wizards learn new spells at each level-up or from wizard scrolls they find during play.&lt;br /&gt;
*Which spells are memorised on rest are selected using the spell-book (shortcut key B).&lt;br /&gt;
*Wizard familiars gain additional feats and abilities once the wizard level of the Player Character reaches 15.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
[http://www.avlis.org/viewforum.php?f=110 Avlis Private Discussion: Mages], a private class discussion forum. &lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=31854</id>
		<title>Guild:RedOrder</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=31854"/>
		<updated>2009-09-16T23:53:37Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MageOrders}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;'''Red Order of the Flame'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' Chaotic Neutral&lt;br /&gt;
&lt;br /&gt;
'''Restrictions:''' [[Wizard|Wizards]] and [[Sorcerer|Sorcerers]] Only&lt;br /&gt;
&lt;br /&gt;
'''Bases:''' [[Visimontium|Visimontium]]: High Temple of Andrinor, Tower of the Red Order.  [[Mikona|Mikona]]: Red Order Tower.  &lt;br /&gt;
__FORCETOC__&lt;br /&gt;
===Officers===&lt;br /&gt;
*''&amp;lt;b&amp;gt;Archmage of the Flame:'' [[PCs:Gubblebub Fizzywhiz|Gubblebub Fizzywhiz]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*''Great Mage of Relations:'' [[NPCs:Rayna_Na'Tanlynn|Rayna Na'Tanlynn]] (NPC)&lt;br /&gt;
*''Great Mage of Arms: [[PCs:Kassha_Firehart|Kassha Firehart]]&lt;br /&gt;
*''Great Mage of Internal Affairs:'' [[PCs:Bedlam Dender|Bedlam Dender]]&lt;br /&gt;
&lt;br /&gt;
*''High Mage: Pending (Abjuration)&lt;br /&gt;
*''High Mage: [[NPCs:Rayna_Na'Tanlynn|Rayna Na'Tanlynn]]  (Theurgy)(NPC)&lt;br /&gt;
*''High Mage: [[NPCs:Artorius_Illurien|Artorius Illurien]]  (Divination/Fatespinning)&lt;br /&gt;
*''High Mage: [[PCs:Bedlam Dender|Bedlam Dender]]  (Wild Magic) (title trumped by Great Mage of Internal Affairs)&lt;br /&gt;
*''High Mage: Pending  (Necromancy/Pale Arts)&lt;br /&gt;
*''High Mage: Pending  (Conjuration)&lt;br /&gt;
*''High Mage: [[PCs:Sammuel_Valorian|Sammuel Valorian]] (Evocation)&lt;br /&gt;
*''High Mage: Pending (Enchantment)&lt;br /&gt;
*''High Mage: [[PCs:Rattan_Shadowcaster|Rattan Shadowcaster]]  (Illusion)&lt;br /&gt;
*''High Mage: [[NPCs:Kaila|Kaila]] (Transmutation)(NPC)&lt;br /&gt;
&lt;br /&gt;
'''High Mage Council Members'''&lt;br /&gt;
&lt;br /&gt;
*[[PCs:Gubblebub Fizzywhiz|Gubblebub Fizzywhiz]]&lt;br /&gt;
*[[PCs:Kassha_Firehart|Kassha Firehart]]&lt;br /&gt;
*[[PCs:Bedlam Dender|Bedlam Dender]]&lt;br /&gt;
 &lt;br /&gt;
'''Other Members of Note:'''&lt;br /&gt;
* [[PCs:Archibald_Thel|Archibald Thel]]&lt;br /&gt;
* Le'On Dracous&lt;br /&gt;
* [[PCs:Leto_von_Elis|Leto von Elis]]&lt;br /&gt;
* [[NPCs:Burnest_Gorria|Burnest Gorria]] (NPC)&lt;br /&gt;
* Haji&lt;br /&gt;
* [[NPCs:Lemon_Hennah|Lemon Hennah]], Senior Magus of [[Crosstreams|Crosstreams]] (NPC)&lt;br /&gt;
* [[PCs:Scientia_Filia_Hericus|Scientia Filia Hericus]]&lt;br /&gt;
* [[PCs:Elyl|Elyl Ka'aester]]&lt;br /&gt;
* [[NPCs:Kareen|Kareen]] (NPC)&lt;br /&gt;
* Sili Lililuen&lt;br /&gt;
* Leira Marr&lt;br /&gt;
* Aludrin Nules&lt;br /&gt;
* Ozryel&lt;br /&gt;
* Peren&lt;br /&gt;
* Frin Renya&lt;br /&gt;
* [[NPCs:Xal'Xantia|Xal'Xantia]], Senior Magus of [[Grantir|Grantir]] (NPC)&lt;br /&gt;
* [[NPCs:Sophie_Dender|Sophie Dender]] (NPC)&lt;br /&gt;
* Xzar Nefzen&lt;br /&gt;
* Emily&lt;br /&gt;
* [[PCs:Flenken Jolliemausch|Flenken Jolliemausch]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Mage Orders|Red]]&lt;br /&gt;
===Background===&lt;br /&gt;
The Red Order of the Flame is the reincarnation of the Yellow Order of the Old Fold of Nine.  Since its founding, the Red Order has held closely to the core philosophies of [[Andrinor|Andrinor]], God of Mortal Magic, including absolute freedom in practice of the Art.  Over time, it has increased its relationship with the Church of Andrinor, developing a generation of theurges (practitioners of both Divine and Arcane magics) dedicated to spreading the Will and Art of the Arcane Lord.  It has also become a leading body of research into wild magic.  Though it is the smallest of the Mage Orders, the Reds claim a greater percentage of Andrinorans than any other order.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
To become an Initiate of the Red Order of the Flame, one need only have the sponsorship of the Order.  Sponsorship comes either from acknowledgment by an officer, or being apprenticed to a Red Mage in good standing.  Initiates are expected to be enrolled in the Academy of Arcane Magic.  Seeking out tutoring by an experienced Red Mage is highly recommended, though not required.  To become a mage fully vested the Red Order of the Flame, one must bear the Mark of Andrinor's Trust, acquired after graduating from the Academy.  Mages bearing the Mark of Andrinor's Trust need not go through the Initiate process to join the Red Order.&lt;br /&gt;
&lt;br /&gt;
Though many among the Red Order are faithful of Andrinor, one does -not- need to worship Andrinor to join.&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=31853</id>
		<title>Guild:RedOrder</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=31853"/>
		<updated>2009-09-16T23:51:06Z</updated>

		<summary type="html">&lt;p&gt;Cougar: Updated roster&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MageOrders}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;'''Red Order of the Flame'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' Chaotic Neutral&lt;br /&gt;
&lt;br /&gt;
'''Restrictions:''' [[Wizard|Wizards]] and [[Sorcerer|Sorcerers]] Only&lt;br /&gt;
&lt;br /&gt;
'''Bases:''' [[Visimontium|Visimontium]]: High Temple of Andrinor, Tower of the Red Order.  [[Mikona|Mikona]]: Red Order Tower.  &lt;br /&gt;
__FORCETOC__&lt;br /&gt;
===Officers===&lt;br /&gt;
*''&amp;lt;b&amp;gt;Archmage of the Flame:'' [[PCs:Gubblebub Fizzywhiz|Gubblebub Fizzywhiz]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*''Great Mage of Relations:'' [[NPCs:Rayna_Na'Tanlynn|Rayna Na'Tanlynn]] (NPC)&lt;br /&gt;
*''Great Mage of Arms: [[PCs:Kassha_Firehart|Kassha Firehart]]&lt;br /&gt;
*''Great Mage of Internal Affairs:'' [[PCs:Bedlam Dender|Bedlam Dender]]&lt;br /&gt;
&lt;br /&gt;
*''High Mage: Pending (Abjuration)&lt;br /&gt;
*''High Mage: [[NPCs:Rayna_Na'Tanlynn|Rayna Na'Tanlynn]]  (Theurgy)(NPC)&lt;br /&gt;
*''High Mage: [[NPCs:Artorius_Illurien|Artorius Illurien]]  (Divination/Fatespinning)&lt;br /&gt;
*''High Mage: [[PCs:Bedlam Dender|Bedlam Dender]]  (Wild Magic) (title trumped by Great Mage of Internal Affairs)&lt;br /&gt;
*''High Mage: Pending  (Necromancy/Pale Arts)&lt;br /&gt;
*''High Mage: Pending  (Conjuration)&lt;br /&gt;
*''High Mage: [[PCs:Sammuel_Valorian|Sammuel Valorian]] (Evocation)&lt;br /&gt;
*''High Mage: Pending (Enchantment)&lt;br /&gt;
*''High Mage: [[PCs:Rattan_Shadowcaster|Rattan Shadowcaster]]  (Illusion)&lt;br /&gt;
*''High Mage: [[NPCs:Kaila|Kaila]] (Transmutation)(NPC)&lt;br /&gt;
&lt;br /&gt;
'''High Mage Council Members'''&lt;br /&gt;
&lt;br /&gt;
*[[PCs:Gubblebub Fizzywhiz|Gubblebub Fizzywhiz]]&lt;br /&gt;
*[[PCs:Kassha_Firehart|Kassha Firehart]]&lt;br /&gt;
*[[PCs:Bedlam Dender|Bedlam Dender]]&lt;br /&gt;
 &lt;br /&gt;
'''Other Members of Note:'''&lt;br /&gt;
* [[PCs:Archibald_Thel|Archibald Thel]]&lt;br /&gt;
* Sammuel Valorian&lt;br /&gt;
* Le'On Dracous&lt;br /&gt;
* [[PCs:Leto_von_Elis|Leto von Elis]]&lt;br /&gt;
* [[NPCs:Burnest_Gorria|Burnest Gorria]] (NPC)&lt;br /&gt;
* Haji&lt;br /&gt;
* [[NPCs:Lemon_Hennah|Lemon Hennah]], Senior Magus of [[Crosstreams|Crosstreams]] (NPC)&lt;br /&gt;
* [[PCs:Scientia_Filia_Hericus|Scientia Filia Hericus]]&lt;br /&gt;
* [[PCs:Elyl|Elyl Ka'aester]]&lt;br /&gt;
* [[NPCs:Kareen|Kareen]] (NPC)&lt;br /&gt;
* Sili Lililuen&lt;br /&gt;
* Leira Marr&lt;br /&gt;
* Aludrin Nules&lt;br /&gt;
* Ozryel&lt;br /&gt;
* Peren&lt;br /&gt;
* Frin Renya&lt;br /&gt;
* [[NPCs:Xal'Xantia|Xal'Xantia]], Senior Magus of [[Grantir|Grantir]] (NPC)&lt;br /&gt;
* [[NPCs:Sophie_Dender|Sophie Dender]] (NPC)&lt;br /&gt;
* Xzar Nefzen&lt;br /&gt;
* Emily&lt;br /&gt;
* [[PCs:Flenken Jolliemausch|Flenken Jolliemausch]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Mage Orders|Red]]&lt;br /&gt;
===Background===&lt;br /&gt;
The Red Order of the Flame is the reincarnation of the Yellow Order of the Old Fold of Nine.  Since its founding, the Red Order has held closely to the core philosophies of [[Andrinor|Andrinor]], God of Mortal Magic, including absolute freedom in practice of the Art.  Over time, it has increased its relationship with the Church of Andrinor, developing a generation of theurges (practitioners of both Divine and Arcane magics) dedicated to spreading the Will and Art of the Arcane Lord.  It has also become a leading body of research into wild magic.  Though it is the smallest of the Mage Orders, the Reds claim a greater percentage of Andrinorans than any other order.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
To become an Initiate of the Red Order of the Flame, one need only have the sponsorship of the Order.  Sponsorship comes either from acknowledgment by an officer, or being apprenticed to a Red Mage in good standing.  Initiates are expected to be enrolled in the Academy of Arcane Magic.  Seeking out tutoring by an experienced Red Mage is highly recommended, though not required.  To become a mage fully vested the Red Order of the Flame, one must bear the Mark of Andrinor's Trust, acquired after graduating from the Academy.  Mages bearing the Mark of Andrinor's Trust need not go through the Initiate process to join the Red Order.&lt;br /&gt;
&lt;br /&gt;
Though many among the Red Order are faithful of Andrinor, one does -not- need to worship Andrinor to join.&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gurth_Istar&amp;diff=31852</id>
		<title>PCs:Gurth Istar</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gurth_Istar&amp;diff=31852"/>
		<updated>2009-09-16T23:30:48Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; width=75%&lt;br /&gt;
&lt;br /&gt;
'''Full Name:'''  Gurth Istar&lt;br /&gt;
&lt;br /&gt;
*'''Race:''' [[Elf, Drangonari|Drangonari]]&lt;br /&gt;
*'''Gender:''' Male&lt;br /&gt;
*'''Age:''' adult&lt;br /&gt;
*'''Deity:''' [[Andrinor]]&lt;br /&gt;
*'''Alignment:''' [[Alignment#Chaotic_Evil|Chaotic Evil]]&lt;br /&gt;
*'''Class:''' [[Wizard]]/[[Pale Master]]/[[Fighter]]&lt;br /&gt;
*'''Birthplace:''' [[Grantir]], [[Drotid]]&lt;br /&gt;
*'''Residence:''' [[M'Chek]],[[Visimontium]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:'''&lt;br /&gt;
* [[Guild:VioletOrder|Violet Order of the Skull]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''Former Affiliations and Titles:'''&lt;br /&gt;
* Archmage, [[Guild:RedOrder|Red Order of the Flame]]&lt;br /&gt;
* Chancellor, [[Guild:RedOrder|Red Order of the Flame]]&lt;br /&gt;
* Senior Necromancer / Pale Master, [[Guild:RedOrder|Red Order of the Flame]]&lt;br /&gt;
* High Mage Council member&lt;br /&gt;
* Turiva Ilnuru&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Research Interests'''&lt;br /&gt;
*[[Magic:Necromancy|Necromancy]]&lt;br /&gt;
*[[Pale_Master|Pale Arts]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Istar]]&lt;br /&gt;
[[Category:DeglosianPCs|Istar]]&lt;br /&gt;
[[Category:MChekPCs|Istar]]&lt;br /&gt;
[[Category:VisimontiumPCs|Istar]]&lt;br /&gt;
[[Category:ElysiaPCs|Istar]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Epic_spell:_dragon_knight&amp;diff=31782</id>
		<title>Epic spell: dragon knight</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Epic_spell:_dragon_knight&amp;diff=31782"/>
		<updated>2009-09-09T01:50:17Z</updated>

		<summary type="html">&lt;p&gt;Cougar: Adjusted LN summons to Sandstone from Limestone&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EpicSpell|Name= Epic Spell: Dragon Knight&lt;br /&gt;
|Status= Complete&lt;br /&gt;
|Writers= [[User:Nob|Nob]]&lt;br /&gt;
|Scripters= [[User:Nob|Nob]]&lt;br /&gt;
|Testers= [[User:Nob|Nob]]&lt;br /&gt;
|School= [[Magic:Conjuration|Conjuration]]&lt;br /&gt;
|Subschool= ?&lt;br /&gt;
|Descriptors= ?&lt;br /&gt;
|Level= 10 Sor/Wiz&lt;br /&gt;
|Innate Level= 30&lt;br /&gt;
|Components= V, S&lt;br /&gt;
|Casting Time= 1 action&lt;br /&gt;
|Range= Short&lt;br /&gt;
|Target= Point&lt;br /&gt;
|Duration= 2 rounds/level&lt;br /&gt;
|Counters=--&lt;br /&gt;
|Saving Throw= None &lt;br /&gt;
|Spell Resistance= No &lt;br /&gt;
|Metamagic= ? &lt;br /&gt;
|Energy Substitution= No&lt;br /&gt;
|Requirements= 22 points in Spellcraft and one of: Epic Cleric, Epic Druid, Epic Sorcerer, Epic Wizard, Pale Master 15th level&lt;br /&gt;
|Description= The caster summons a powerful dragon to the targeted location to fight on his side. The dragon's age and type are dependent on the level and alignment of the caster, but magic specializations from the [[:Category:AMS|AMS]] system override alignment based choices (i.e., a [[:Category:Pyromancer|Pyromancer]] will summon an Amber dragon, since it is associated with fire, a [[:Category:Cryomancer|Cryomancer]] - Silver dragon, an [[:Category:Aeromancer|Aeromancer]] - Bronze dragon).&lt;br /&gt;
&lt;br /&gt;
This spell is not affected by armor casting penalties, nor can it be interrupted.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Dragon Types are: Silver(LG)/Bronze(NG)/Copper(CG)/Sandstone(LN)/Gravel(TN)/Slate(CN)/Amber(LE)/Granite(NE)/Coal(CE)&amp;lt;br&amp;gt;&lt;br /&gt;
* Fear aura, dragon breath and buffet scale according to the dragon's Charisma bonus and hit die.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Magic|Dragon Knight]]&lt;br /&gt;
[[Category:Conjuration Spells|Dragon Knight]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=29800</id>
		<title>PCs:Kathea Nyht</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=29800"/>
		<updated>2008-11-25T03:31:07Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; width=75%&lt;br /&gt;
&lt;br /&gt;
'''Full Name:'''  Kathea Nyht&lt;br /&gt;
&lt;br /&gt;
*'''Race:''' [[Human]]&lt;br /&gt;
*'''Gender:''' Female&lt;br /&gt;
*'''Age:''' adult&lt;br /&gt;
*'''Deity:''' [[Valok]]&lt;br /&gt;
*'''Alignment:''' [[Alignment#Lawful_Evil|Lawful Evil]]&lt;br /&gt;
*'''Class:''' [[Rogue]]/[[Fighter]]/[[Dominator]]&lt;br /&gt;
*'''Birthplace:''' [[T'Nanshi]]&lt;br /&gt;
*'''Residence:''' [[M'Chek]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:'''&lt;br /&gt;
*[[Dominator|Dominator]]&lt;br /&gt;
*[[Guild:_Order_of_Valok|Order of Valok]]&lt;br /&gt;
*Security Advisor [[Guild:Golden_Path|Golden Path]]&lt;br /&gt;
*Sergeant Major [[Guild:_M%27Chekian_Army | Blackhawk Company, M'Chekian Army]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''Former Affiliations'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
Born in northwest T'Nanshi, Kathea's father was a ranger who served in [[Guild:Le'Nofaythen'T'Nanshi|Le'Nofaythen'T'Nanshi]]. She along with her brother were orphaned in mid adolescence from a raid consisting of ogre kin when they were moving closer to central T'Nanshi. The Nyht children were rescued by one of their father's friends, where they were raised in his house. Kathea's brother followed in their father and adoptive father's footsteps as a ranger of the woods. Never one to conform to the ideals that resulted in the death of her parents. Kathea only learned what she needed to survive on her own, skilled early with the use of bows and how to slip in and out of areas unseen. It was not long before she set out on her own even leaving her brother in the care of their adoptive father.&lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Nyht]]&lt;br /&gt;
[[Category:MChekPCs|Nyht]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=29799</id>
		<title>PCs:Kathea Nyht</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=29799"/>
		<updated>2008-11-25T03:30:24Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; width=75%&lt;br /&gt;
&lt;br /&gt;
'''Full Name:'''  Kathea Nyht&lt;br /&gt;
&lt;br /&gt;
*'''Race:''' [[Human]]&lt;br /&gt;
*'''Gender:''' Female&lt;br /&gt;
*'''Age:''' adult&lt;br /&gt;
*'''Deity:''' [[Valok]]&lt;br /&gt;
*'''Alignment:''' [[Alignment#Lawful_Evil|Lawful Evil]]&lt;br /&gt;
*'''Class:''' [[Rogue]]/[[Fighter]]/[[Dominator]]&lt;br /&gt;
*'''Birthplace:''' [[T'Nanshi]]&lt;br /&gt;
*'''Residence:''' [[M'Chek]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:'''&lt;br /&gt;
*[[Dominator|Dominator]] Nyht &lt;br /&gt;
*[[Guild:_Order_of_Valok|Order of Valok]]&lt;br /&gt;
*Security Advisor [[Guild:Golden_Path|Golden Path]]&lt;br /&gt;
*Sergeant Major [[Guild:_M%27Chekian_Army | Blackhawk Company, M'Chekian Army]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''Former Affiliations'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
Born in northwest T'Nanshi, Kathea's father was a ranger who served in [[Guild:Le'Nofaythen'T'Nanshi|Le'Nofaythen'T'Nanshi]]. She along with her brother were orphaned in mid adolescence from a raid consisting of ogre kin when they were moving closer to central T'Nanshi. The Nyht children were rescued by one of their father's friends, where they were raised in his house. Kathea's brother followed in their father and adoptive father's footsteps as a ranger of the woods. Never one to conform to the ideals that resulted in the death of her parents. Kathea only learned what she needed to survive on her own, skilled early with the use of bows and how to slip in and out of areas unseen. It was not long before she set out on her own even leaving her brother in the care of their adoptive father.&lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Nyht]]&lt;br /&gt;
[[Category:MChekPCs|Nyht]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29798</id>
		<title>Guild: Blackhawk Company</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29798"/>
		<updated>2008-11-25T03:13:56Z</updated>

		<summary type="html">&lt;p&gt;Cougar: /* Executive Officer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Blackhawk.gif|left|thumb|right|140px|M'Chekian Army, Special Operations Division, Blackhawk Company]]&lt;br /&gt;
'''Alignment:''' Any. However, lawful alignments will tend to be better suited to military discipline, and non-good alignments are better suited to solving problems through military violence.&lt;br /&gt;
&lt;br /&gt;
'''Base of operations:''' The Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''How to contact us:''' Contact any of the senior staff (see below).&lt;br /&gt;
&lt;br /&gt;
'''What we do:''' We conduct missions of importance to the Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''What to expect:''' Aside from kicking ass for [[M'Chek]], expect a lot of military discipline, regular guild meetings and outings, and working to defend [[M'Chek]] and its citizens. We are not law enforcement, though we do aid the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|M'Chekian Guards]] when necessary.&lt;br /&gt;
&lt;br /&gt;
'''Miscellany:''' The Blackhawks are a component of the [[Guild:MChekArmy|M'Chek Army]]. [[M'Chek|M'Chekian]] citizenship is a must, as is a clean criminal record (you can't be wanted for crimes in other nations). Your character will be expected to spend a majority of their time in [[M'Chek]]. That's not to say they can't travel, but characters who only come to [[M'Chek]] to take part in DM-run army events aren't what the guild is about.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== A Brief History of the Blackhawks ==&lt;br /&gt;
&amp;amp;nbsp; The Blackhawks were formed by order of the Joint Houses to clear select areas of the [[Underdark]] for colonization and farming. [[PCs:Dala Wennen|Dala Wennen]], former Commander of Alpha Corps, was asked to lead this new unit, which she did until her apparent death in a raid on a shaahesk temple. [[PCs:Morran Unuldur|Morran Unuldur]], then a lieutenant, was promoted to captain and granted command. He led the company for the rest of the campaign.&lt;br /&gt;
&amp;amp;nbsp; When the Blackhawks reached their goal and were no longer needed, they were offered the choice of either joining the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]] or disbanding. Only one member chose to join the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]]; the others retired to civilian life.&lt;br /&gt;
&amp;amp;nbsp; Later that year, however, [[M'Chek]] once again had need of her devoted defenders, as a flight of pyrite dragons, led by the monstrous Tharul'Zhannadar threated to destroy all life in the nation. The Blackhawks were once again called back into service, and with the aid of several other groups held turn the tide of the battle, then took the fight to the dragons' island and there helped slay the mighty dragon himself, ending the threat once and for all.&lt;br /&gt;
&amp;amp;nbsp; After that, the nobles saw that they might need the Blackhawks again, so they were placed on standby with the understanding that they could be recalled at any time to deal with threats that were beyond the [[Guild: The M'Chekian Guards|Guards]]' abilities. Major Swift was given command and a number of veterans returned, including: Captain Wennen (Formerly believed dead), Major Fyne, LT O'Callaghan, and many others.&lt;br /&gt;
&lt;br /&gt;
==Reorganization Order==&lt;br /&gt;
&lt;br /&gt;
Blackhawk Company,&lt;br /&gt;
&lt;br /&gt;
I have been ordered by War Minister Chasworth to oversee the reconstruction of this company into a battalion-strength force with full and diverse functionality. Your numbers will soon be tenfold, and the intelligence, stealth, and destructive capabilities of the Blackhawk Battalion will be increased fifty-fold. To prevent further public misunderstandings on who has what rights in this division, I will be taking full command of this Battalion as of now until further notice.&lt;br /&gt;
&lt;br /&gt;
Major Swift is hereby appointment my first officer, and is a member of my advisory staff and official commander of the Blackhawk Command Company. Her word is law unless directly overrulled by me, so you will continue to follow her as you have. It is her duty to recommend individuals for permission, as described below. Also, I have detailed the new robust structure of the Battalion. Make room in the Barracks, we have a great deal many more veterans joining our ranks.&lt;br /&gt;
&lt;br /&gt;
It is my duty to reshape this battle group into a far more efficient and powerful fighting machine. It is also my duty to ensure that the way of M'Chek is upheld in all things we do, and it is instilled in all those we overcome. You are all to follow my orders, for my word is the word of M'Chek, and by doing as I command you will see the greatest fruits fall ripe upon our nation.&lt;br /&gt;
&lt;br /&gt;
For M'Chek!&lt;br /&gt;
&lt;br /&gt;
Colonel-Commisar Whelm Brittain&lt;br /&gt;
Political Officer and Blackhawk Battalion Commander &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Command Staff, M'Chek Army ==&lt;br /&gt;
&lt;br /&gt;
===War Commissioner=== &lt;br /&gt;
* [[NPCs:Tobias Chasworth|Lord Tobias Chasworth]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Special Operations Division=== &lt;br /&gt;
* [[NPCs:Cassius|General Cassius]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Blackhawk Battalion=== &lt;br /&gt;
* Colonel-Commissar Whelm Brittain ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Executive Officer, Blackhawk Battalion=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
&lt;br /&gt;
== Command Staff, Blackhawk Command Company==&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
&lt;br /&gt;
===Executive Officer=== &lt;br /&gt;
* 1st Lieutenant [[PCs:Richance_Weller|Richance Weller]] (Acting Exec)&lt;br /&gt;
** Copper Eagle Medal&lt;br /&gt;
&lt;br /&gt;
===Senior Officers=== &lt;br /&gt;
* Major [[PCs:Caitlin Swift|Caitlin Swift]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
* 2nd Lieutenant [[PCs:Thaylis Beign|Thaylis Beign]]&lt;br /&gt;
&lt;br /&gt;
===Other Members=== &lt;br /&gt;
* Sergeant Major [[PCs:Kathea Nyht|Kathea Nyht]]&lt;br /&gt;
* Sergeant [[PCs:Bedlam Dender|Bedlam Dender]]&lt;br /&gt;
* Sergeant Baker ((NPC))&lt;br /&gt;
* Corporal [[PCs:Silver Fox|Silver Fox]]&lt;br /&gt;
* Corporal [[PCs:Ulu Elexin|Ulu Elexin]]&lt;br /&gt;
* Corporal [[PCs:Sesshokoshi|Sesshokoshi]]&lt;br /&gt;
* Soldier [[PCs:Darias Nepiritas|Darias Nepiritas]]&lt;br /&gt;
* Soldier [[PCs:Cromodon_Draker|Cromodon Draker]]&lt;br /&gt;
* Soldier Cale Bross&lt;br /&gt;
* Soldier Quin&lt;br /&gt;
* Soldier Straccio&lt;br /&gt;
* Soldier [[PCs:Flenken Jolliemausch|Flenken Jolliemausch]]&lt;br /&gt;
* Recruit [[PCs:Randal Williams|Randal Williams]]&lt;br /&gt;
* Recruit [[PCs:Vana|Vana]]&lt;br /&gt;
* Recruit Kela Joorin&lt;br /&gt;
* Recruit Malinko Fallon&lt;br /&gt;
&lt;br /&gt;
===Regular Army-Attached===&lt;br /&gt;
* Sergeant Rickus va'Alor&lt;br /&gt;
** Copper Eagle Medal&lt;br /&gt;
* Corporal William Bastion&lt;br /&gt;
** Copper Eagle Medal&lt;br /&gt;
* Recruit [[PCs:Lestek Rakov|Lestek Rakov]]&lt;br /&gt;
* Recruit Yuri Bross&lt;br /&gt;
* Recruit Kedar&lt;br /&gt;
* Recruit [[PCs:Kate Benneset|Kate Benneset]]&lt;br /&gt;
* Recruit Horeck&lt;br /&gt;
* Recruit Liam Dald&lt;br /&gt;
* Recruit [[PCs:Kassha Firehart|Kassha Firehart]]&lt;br /&gt;
&lt;br /&gt;
===Inactive or Missing Members=== &lt;br /&gt;
* Captain [[PCs:Dala Wennen|Dala Wennen]]&lt;br /&gt;
* Captain [[PCs:Nikki_Tanner|Nikki Tanner]]&lt;br /&gt;
** Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp&lt;br /&gt;
* Lieutenant [[PCs:Dillion O'Callaghan|Dillion O'Callaghan]] (Head of Recruitment)&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal&lt;br /&gt;
&lt;br /&gt;
==DM Sponsors==&lt;br /&gt;
* [[Micah]]&lt;br /&gt;
* DanishPastry&lt;br /&gt;
* Rhissaerk&lt;br /&gt;
&lt;br /&gt;
==Ranks and Promotions==&lt;br /&gt;
&lt;br /&gt;
Soldier Recruit (Private). They are considered army members, but are not permitted access to the Blackhawk files until they have attained veteran status.&lt;br /&gt;
&lt;br /&gt;
Soldier (Veteran). The general makeup of most squads is this. They have access to files, but not command authority.&lt;br /&gt;
&lt;br /&gt;
Corporal (Veteran). This is the soldier rank for logistics, Intel, and artillery. Intel specialists are granted access to intel files.&lt;br /&gt;
&lt;br /&gt;
Sergeant. This is squad leader command. PC’s with this rank command 1 squad of NPCs in their platoon. Rank can be field promoted by any lieutenant or above based on need. No approval necessary.&lt;br /&gt;
&lt;br /&gt;
Sergeant Major. A sergeant who has distinguished themselves in both loyalty and skill, but is otherwise unfit for broad tactical command. Can be placed in charge of a platoon or elite squad. Brevet rank is given by a company commander (typically 1st lieutenant or captain), and ultimately approved by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Command Sergeant. Exceptionally distinguished sergeant (one in the entire Blackhawks) who is given authority to procure and manage personnel and supply lines. Also serves on the command staff to the Blackhawks commander. Still does not have broad tactical command, but may lead a platoon or elite squad. Rank is given by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 2nd. Platoon commanders. PCs who have this rank have a platoon of NPCs and/or PCs under their command. They can deploy as directed by the leadership, but are in charge of and responsible for the field operation of their troops. Brevet Rank can be given based on need by Captain and above, but final approval must be made by Blackhawk leader or higher rank.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 1st. As 2nd Lieutenant, but distinguished and authorized to have company level authority. Brevent Rank can be given by Blackhawk commander or higher rank, and ultimate approval and promotion is given by Blackhawk commander or higher.&lt;br /&gt;
&lt;br /&gt;
Captain. Further distinguished from 1st Lieutenant. Authorized to have company level authority and command staff. Brevent Rank can be granted by Major and above when needed, but ultimate approval must be made by General or War Commissioner.&lt;br /&gt;
&lt;br /&gt;
Major. Top leadership of the Blackhawks. Can command the entire battalion, elite platoons and companies, and serve on the command squad. Generally no more than 2 at any time. Can only be granted by a general or the war commissioner.&lt;br /&gt;
&lt;br /&gt;
Lt. Colonel. The Second Highest Rank granted, and is in charge of the Blackhawks (can only be one at a time), and is for those majors who distinguish themselves in large operations. Can only be granted by the War Commissioner after recommendation by a general.&lt;br /&gt;
&lt;br /&gt;
Colonel. The Highest Rank granted that is solely in charge of the Blackhawks. Rarely awarded, and only given to the most respected Lt. Colonels by the War Commissioner.&lt;br /&gt;
&lt;br /&gt;
==Army Structure==&lt;br /&gt;
&lt;br /&gt;
The Blackhawks Company&lt;br /&gt;
(Increased to Battalion Strength)&lt;br /&gt;
&lt;br /&gt;
Leader: Colonel, Lt. Colonel, or Major&lt;br /&gt;
Command Staff: 2 Majors or Captains (can be higher in certain circumstances), 1 Cmd Sgt.&lt;br /&gt;
&lt;br /&gt;
Structure&lt;br /&gt;
&lt;br /&gt;
BC Command Company&lt;br /&gt;
Led by: Major or Captain (battalion commander or command staff)&lt;br /&gt;
Platoons: &lt;br /&gt;
&lt;br /&gt;
2 Heavy Infantry Platoons (2 squads of 10 per platoon, 1 is Elite, 1 mage per squad)&lt;br /&gt;
1 Ultra Heavy Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
1 Scout Platoon (2 squads of 10, 1 is Elite, 1 mage per quad)&lt;br /&gt;
1 Spellsword Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Heavy Infantry, 20 Ultra-heavy Infantry, 20 Scouts, 20 Spellswords (100 total)&lt;br /&gt;
&lt;br /&gt;
Recon Companies (BC 1st and 2nd Recon Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by Lt. or Sgt. Major):&lt;br /&gt;
&lt;br /&gt;
2 Scout Platoon (5 squads of 8 each., 1 squad per platoon is Elite, 2 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count: 35 Scouts, 5 Elite Scouts per platoon (80 per Company for 160 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Infantry Companies (BC 1st and 2nd Infantry Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
4 Heavy Infantry Platoons (4 squads of 10 men per platoon, one squad is Elite, 1 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count:120 Heavy Infantry, 40 Elite Heavy Infantry per Company (320 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Calvary Companies (BC 1st and 2nd Calvary Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
1 Light Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
1 Heavy Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 25 light and 25 heavy calvary per company. (100 total)&lt;br /&gt;
&lt;br /&gt;
Artillery and Demolitions (BC A&amp;amp;D)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by a Lt. or Sgt. Major)&lt;br /&gt;
&lt;br /&gt;
1 Sapper Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
1 Traps and Mines Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
2 Field Artillery Platoons (4 squads of 5 each. Incl. 3 mages per platoon.)&lt;br /&gt;
&lt;br /&gt;
Total Count: 20 Sappers, 20 Traps/Mines, 40 Field Artillery (80 total)&lt;br /&gt;
&lt;br /&gt;
Spying, Infiltration, and Intel (BC Intel)&lt;br /&gt;
&lt;br /&gt;
Command: Cpt. Or Major&lt;br /&gt;
&lt;br /&gt;
5 Intel Platoons (4 squads of 5, 2 mages per platoon, 1 elite squad per platoon)&lt;br /&gt;
&lt;br /&gt;
Logistics (BC Support and Supply) – NPC Only&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
2 Light Infantry (2 squads of 20, 1 mage)&lt;br /&gt;
2 Light Artillery (4 squads of 10, 1 mage)&lt;br /&gt;
1 Scout Platoon (4 squads of 5, one elite, 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Light Infantry, 40 Light Artillery, 20 Scouts (100)&lt;br /&gt;
&lt;br /&gt;
X Company (“Does not exist”)&lt;br /&gt;
&lt;br /&gt;
Command: Blackhawks leader&lt;br /&gt;
40 specialists (includes high level mages, clerics, and PrCs), often blended into other companies as needed, or sent out in small squads or as individuals. Includes internal affairs.&lt;br /&gt;
&lt;br /&gt;
Total Count: 40&lt;br /&gt;
&lt;br /&gt;
Absolute Count: ~900 heads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|M'Chekian Army]]&lt;br /&gt;
[[Category:Avlis Armies and Fiefdoms|M'Chekian Army]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29789</id>
		<title>Guild: Blackhawk Company</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29789"/>
		<updated>2008-11-23T23:18:40Z</updated>

		<summary type="html">&lt;p&gt;Cougar: /* Regular Army-Attached */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Blackhawk.gif|left|thumb|right|140px|M'Chekian Army, Special Operations Division, Blackhawk Company]]&lt;br /&gt;
'''Alignment:''' Any. However, lawful alignments will tend to be better suited to military discipline, and non-good alignments are better suited to solving problems through military violence.&lt;br /&gt;
&lt;br /&gt;
'''Base of operations:''' The Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''How to contact us:''' Contact any of the senior staff (see below).&lt;br /&gt;
&lt;br /&gt;
'''What we do:''' We conduct missions of importance to the Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''What to expect:''' Aside from kicking ass for [[M'Chek]], expect a lot of military discipline, regular guild meetings and outings, and working to defend [[M'Chek]] and its citizens. We are not law enforcement, though we do aid the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|M'Chekian Guards]] when necessary.&lt;br /&gt;
&lt;br /&gt;
'''Miscellany:''' The Blackhawks are a component of the [[Guild:MChekArmy|M'Chek Army]]. [[M'Chek|M'Chekian]] citizenship is a must, as is a clean criminal record (you can't be wanted for crimes in other nations). Your character will be expected to spend a majority of their time in [[M'Chek]]. That's not to say they can't travel, but characters who only come to [[M'Chek]] to take part in DM-run army events aren't what the guild is about.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== A Brief History of the Blackhawks ==&lt;br /&gt;
&amp;amp;nbsp; The Blackhawks were formed by order of the Joint Houses to clear select areas of the [[Underdark]] for colonization and farming. [[PCs:Dala Wennen|Dala Wennen]], former Commander of Alpha Corps, was asked to lead this new unit, which she did until her apparent death in a raid on a shaahesk temple. [[PCs:Morran Unuldur|Morran Unuldur]], then a lieutenant, was promoted to captain and granted command. He led the company for the rest of the campaign.&lt;br /&gt;
&amp;amp;nbsp; When the Blackhawks reached their goal and were no longer needed, they were offered the choice of either joining the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]] or disbanding. Only one member chose to join the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]]; the others retired to civilian life.&lt;br /&gt;
&amp;amp;nbsp; Later that year, however, [[M'Chek]] once again had need of her devoted defenders, as a flight of pyrite dragons, led by the monstrous Tharul'Zhannadar threated to destroy all life in the nation. The Blackhawks were once again called back into service, and with the aid of several other groups held turn the tide of the battle, then took the fight to the dragons' island and there helped slay the mighty dragon himself, ending the threat once and for all.&lt;br /&gt;
&amp;amp;nbsp; After that, the nobles saw that they might need the Blackhawks again, so they were placed on standby with the understanding that they could be recalled at any time to deal with threats that were beyond the [[Guild: The M'Chekian Guards|Guards]]' abilities. Major Swift was given command and a number of veterans returned, including: Captain Wennen (Formerly believed dead), Major Fyne, LT O'Callaghan, and many others.&lt;br /&gt;
&lt;br /&gt;
==Reorganization Order==&lt;br /&gt;
&lt;br /&gt;
Blackhawk Company,&lt;br /&gt;
&lt;br /&gt;
I have been ordered by War Minister Chasworth to oversee the reconstruction of this company into a battalion-strength force with full and diverse functionality. Your numbers will soon be tenfold, and the intelligence, stealth, and destructive capabilities of the Blackhawk Battalion will be increased fifty-fold. To prevent further public misunderstandings on who has what rights in this division, I will be taking full command of this Battalion as of now until further notice.&lt;br /&gt;
&lt;br /&gt;
Major Swift is hereby appointment my first officer, and is a member of my advisory staff and official commander of the Blackhawk Command Company. Her word is law unless directly overrulled by me, so you will continue to follow her as you have. It is her duty to recommend individuals for permission, as described below. Also, I have detailed the new robust structure of the Battalion. Make room in the Barracks, we have a great deal many more veterans joining our ranks.&lt;br /&gt;
&lt;br /&gt;
It is my duty to reshape this battle group into a far more efficient and powerful fighting machine. It is also my duty to ensure that the way of M'Chek is upheld in all things we do, and it is instilled in all those we overcome. You are all to follow my orders, for my word is the word of M'Chek, and by doing as I command you will see the greatest fruits fall ripe upon our nation.&lt;br /&gt;
&lt;br /&gt;
For M'Chek!&lt;br /&gt;
&lt;br /&gt;
Colonel-Commisar Whelm Brittain&lt;br /&gt;
Political Officer and Blackhawk Battalion Commander &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Command Staff, M'Chek Army ==&lt;br /&gt;
&lt;br /&gt;
===War Commissioner=== &lt;br /&gt;
* [[NPCs:Tobias Chasworth|Lord Tobias Chasworth]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Special Operations Division=== &lt;br /&gt;
* [[NPCs:Cassius|General Cassius]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Blackhawk Battalion=== &lt;br /&gt;
* Colonel-Commissar Whelm Brittain ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Executive Officer, Blackhawk Battalion=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
&lt;br /&gt;
== Command Staff, Blackhawk Command Company==&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
&lt;br /&gt;
===Executive Officer=== &lt;br /&gt;
* 1st Lieutenant [[PCs:Richance_Weller|Richance Weller]] (Acting Exec)&lt;br /&gt;
&lt;br /&gt;
===Senior Officers=== &lt;br /&gt;
* Major [[PCs:Caitlin Swift|Caitlin Swift]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
* 2nd Lieutenant [[PCs:Thaylis Beign|Thaylis Beign]]&lt;br /&gt;
&lt;br /&gt;
===Other Members=== &lt;br /&gt;
* Sergeant Major [[PCs:Kathea Nyht|Kathea Nyht]]&lt;br /&gt;
* Sergeant [[PCs:Bedlam Dender|Bedlam Dender]]&lt;br /&gt;
* Sergeant Baker ((NPC))&lt;br /&gt;
* Corporal [[PCs:Silver Fox|Silver Fox]]&lt;br /&gt;
* Corporal [[PCs:Ulu Elexin|Ulu Elexin]]&lt;br /&gt;
* Corporal [[PCs:Sesshokoshi|Sesshokoshi]]&lt;br /&gt;
* Soldier [[PCs:Darias Nepiritas|Darias Nepiritas]]&lt;br /&gt;
* Soldier [[PCs:Cromodon_Draker|Cromodon Draker]]&lt;br /&gt;
* Soldier Cale Bross&lt;br /&gt;
* Soldier Quin&lt;br /&gt;
* Soldier Straccio&lt;br /&gt;
* Soldier [[PCs:Flenken Jolliemausch|Flenken Jolliemausch]]&lt;br /&gt;
* Recruit [[PCs:Randal Williams|Randal Williams]]&lt;br /&gt;
* Recruit [[PCs:Vana|Vana]]&lt;br /&gt;
* Recruit Kela Joorin&lt;br /&gt;
* Recruit Malinko Fallon&lt;br /&gt;
&lt;br /&gt;
===Regular Army-Attached===&lt;br /&gt;
* Sergeant Rickus va'Alor&lt;br /&gt;
** Copper Eagle Medal&lt;br /&gt;
* Corporal William Bastion&lt;br /&gt;
** Copper Eagle Medal&lt;br /&gt;
* Recruit [[PCs:Lestek Rakov|Lestek Rakov]]&lt;br /&gt;
* Recruit Yuri Bross&lt;br /&gt;
* Recruit Kedar&lt;br /&gt;
* Recruit [[PCs:Kate Benneset|Kate Benneset]]&lt;br /&gt;
* Recruit Horeck&lt;br /&gt;
* Recruit Liam Dald&lt;br /&gt;
* Recruit [[PCs:Kassha Firehart|Kassha Firehart]]&lt;br /&gt;
&lt;br /&gt;
===Inactive or Missing Members=== &lt;br /&gt;
* Captain [[PCs:Dala Wennen|Dala Wennen]]&lt;br /&gt;
* Captain [[PCs:Nikki_Tanner|Nikki Tanner]]&lt;br /&gt;
** Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp&lt;br /&gt;
* Lieutenant [[PCs:Dillion O'Callaghan|Dillion O'Callaghan]] (Head of Recruitment)&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal&lt;br /&gt;
&lt;br /&gt;
==DM Sponsors==&lt;br /&gt;
* [[Micah]]&lt;br /&gt;
* DanishPastry&lt;br /&gt;
* Rhissaerk&lt;br /&gt;
&lt;br /&gt;
==Ranks and Promotions==&lt;br /&gt;
&lt;br /&gt;
Soldier Recruit (Private). They are considered army members, but are not permitted access to the Blackhawk files until they have attained veteran status.&lt;br /&gt;
&lt;br /&gt;
Soldier (Veteran). The general makeup of most squads is this. They have access to files, but not command authority.&lt;br /&gt;
&lt;br /&gt;
Corporal (Veteran). This is the soldier rank for logistics, Intel, and artillery. Intel specialists are granted access to intel files.&lt;br /&gt;
&lt;br /&gt;
Sergeant. This is squad leader command. PC’s with this rank command 1 squad of NPCs in their platoon. Rank can be field promoted by any lieutenant or above based on need. No approval necessary.&lt;br /&gt;
&lt;br /&gt;
Sergeant Major. A sergeant who has distinguished themselves in both loyalty and skill, but is otherwise unfit for broad tactical command. Can be placed in charge of a platoon or elite squad. Brevet rank is given by a company commander (typically 1st lieutenant or captain), and ultimately approved by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Command Sergeant. Exceptionally distinguished sergeant (one in the entire Blackhawks) who is given authority to procure and manage personnel and supply lines. Also serves on the command staff to the Blackhawks commander. Still does not have broad tactical command, but may lead a platoon or elite squad. Rank is given by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 2nd. Platoon commanders. PCs who have this rank have a platoon of NPCs and/or PCs under their command. They can deploy as directed by the leadership, but are in charge of and responsible for the field operation of their troops. Brevet Rank can be given based on need by Captain and above, but final approval must be made by Blackhawk leader or higher rank.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 1st. As 2nd Lieutenant, but distinguished and authorized to have company level authority. Brevent Rank can be given by Blackhawk commander or higher rank, and ultimate approval and promotion is given by Blackhawk commander or higher.&lt;br /&gt;
&lt;br /&gt;
Captain. Further distinguished from 1st Lieutenant. Authorized to have company level authority and command staff. Brevent Rank can be granted by Major and above when needed, but ultimate approval must be made by General or War Commissioner.&lt;br /&gt;
&lt;br /&gt;
Major. Top leadership of the Blackhawks. Can command the entire battalion, elite platoons and companies, and serve on the command squad. Generally no more than 2 at any time. Can only be granted by a general or the war commissioner.&lt;br /&gt;
&lt;br /&gt;
Lt. Colonel. The Second Highest Rank granted, and is in charge of the Blackhawks (can only be one at a time), and is for those majors who distinguish themselves in large operations. Can only be granted by the War Commissioner after recommendation by a general.&lt;br /&gt;
&lt;br /&gt;
Colonel. The Highest Rank granted that is solely in charge of the Blackhawks. Rarely awarded, and only given to the most respected Lt. Colonels by the War Commissioner.&lt;br /&gt;
&lt;br /&gt;
==Army Structure==&lt;br /&gt;
&lt;br /&gt;
The Blackhawks Company&lt;br /&gt;
(Increased to Battalion Strength)&lt;br /&gt;
&lt;br /&gt;
Leader: Colonel, Lt. Colonel, or Major&lt;br /&gt;
Command Staff: 2 Majors or Captains (can be higher in certain circumstances), 1 Cmd Sgt.&lt;br /&gt;
&lt;br /&gt;
Structure&lt;br /&gt;
&lt;br /&gt;
BC Command Company&lt;br /&gt;
Led by: Major or Captain (battalion commander or command staff)&lt;br /&gt;
Platoons: &lt;br /&gt;
&lt;br /&gt;
2 Heavy Infantry Platoons (2 squads of 10 per platoon, 1 is Elite, 1 mage per squad)&lt;br /&gt;
1 Ultra Heavy Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
1 Scout Platoon (2 squads of 10, 1 is Elite, 1 mage per quad)&lt;br /&gt;
1 Spellsword Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Heavy Infantry, 20 Ultra-heavy Infantry, 20 Scouts, 20 Spellswords (100 total)&lt;br /&gt;
&lt;br /&gt;
Recon Companies (BC 1st and 2nd Recon Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by Lt. or Sgt. Major):&lt;br /&gt;
&lt;br /&gt;
2 Scout Platoon (5 squads of 8 each., 1 squad per platoon is Elite, 2 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count: 35 Scouts, 5 Elite Scouts per platoon (80 per Company for 160 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Infantry Companies (BC 1st and 2nd Infantry Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
4 Heavy Infantry Platoons (4 squads of 10 men per platoon, one squad is Elite, 1 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count:120 Heavy Infantry, 40 Elite Heavy Infantry per Company (320 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Calvary Companies (BC 1st and 2nd Calvary Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
1 Light Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
1 Heavy Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 25 light and 25 heavy calvary per company. (100 total)&lt;br /&gt;
&lt;br /&gt;
Artillery and Demolitions (BC A&amp;amp;D)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by a Lt. or Sgt. Major)&lt;br /&gt;
&lt;br /&gt;
1 Sapper Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
1 Traps and Mines Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
2 Field Artillery Platoons (4 squads of 5 each. Incl. 3 mages per platoon.)&lt;br /&gt;
&lt;br /&gt;
Total Count: 20 Sappers, 20 Traps/Mines, 40 Field Artillery (80 total)&lt;br /&gt;
&lt;br /&gt;
Spying, Infiltration, and Intel (BC Intel)&lt;br /&gt;
&lt;br /&gt;
Command: Cpt. Or Major&lt;br /&gt;
&lt;br /&gt;
5 Intel Platoons (4 squads of 5, 2 mages per platoon, 1 elite squad per platoon)&lt;br /&gt;
&lt;br /&gt;
Logistics (BC Support and Supply) – NPC Only&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
2 Light Infantry (2 squads of 20, 1 mage)&lt;br /&gt;
2 Light Artillery (4 squads of 10, 1 mage)&lt;br /&gt;
1 Scout Platoon (4 squads of 5, one elite, 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Light Infantry, 40 Light Artillery, 20 Scouts (100)&lt;br /&gt;
&lt;br /&gt;
X Company (“Does not exist”)&lt;br /&gt;
&lt;br /&gt;
Command: Blackhawks leader&lt;br /&gt;
40 specialists (includes high level mages, clerics, and PrCs), often blended into other companies as needed, or sent out in small squads or as individuals. Includes internal affairs.&lt;br /&gt;
&lt;br /&gt;
Total Count: 40&lt;br /&gt;
&lt;br /&gt;
Absolute Count: ~900 heads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|M'Chekian Army]]&lt;br /&gt;
[[Category:Avlis Armies and Fiefdoms|M'Chekian Army]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29788</id>
		<title>Guild: Blackhawk Company</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29788"/>
		<updated>2008-11-23T23:16:25Z</updated>

		<summary type="html">&lt;p&gt;Cougar: /* Other Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Blackhawk.gif|left|thumb|right|140px|M'Chekian Army, Special Operations Division, Blackhawk Company]]&lt;br /&gt;
'''Alignment:''' Any. However, lawful alignments will tend to be better suited to military discipline, and non-good alignments are better suited to solving problems through military violence.&lt;br /&gt;
&lt;br /&gt;
'''Base of operations:''' The Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''How to contact us:''' Contact any of the senior staff (see below).&lt;br /&gt;
&lt;br /&gt;
'''What we do:''' We conduct missions of importance to the Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''What to expect:''' Aside from kicking ass for [[M'Chek]], expect a lot of military discipline, regular guild meetings and outings, and working to defend [[M'Chek]] and its citizens. We are not law enforcement, though we do aid the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|M'Chekian Guards]] when necessary.&lt;br /&gt;
&lt;br /&gt;
'''Miscellany:''' The Blackhawks are a component of the [[Guild:MChekArmy|M'Chek Army]]. [[M'Chek|M'Chekian]] citizenship is a must, as is a clean criminal record (you can't be wanted for crimes in other nations). Your character will be expected to spend a majority of their time in [[M'Chek]]. That's not to say they can't travel, but characters who only come to [[M'Chek]] to take part in DM-run army events aren't what the guild is about.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== A Brief History of the Blackhawks ==&lt;br /&gt;
&amp;amp;nbsp; The Blackhawks were formed by order of the Joint Houses to clear select areas of the [[Underdark]] for colonization and farming. [[PCs:Dala Wennen|Dala Wennen]], former Commander of Alpha Corps, was asked to lead this new unit, which she did until her apparent death in a raid on a shaahesk temple. [[PCs:Morran Unuldur|Morran Unuldur]], then a lieutenant, was promoted to captain and granted command. He led the company for the rest of the campaign.&lt;br /&gt;
&amp;amp;nbsp; When the Blackhawks reached their goal and were no longer needed, they were offered the choice of either joining the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]] or disbanding. Only one member chose to join the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]]; the others retired to civilian life.&lt;br /&gt;
&amp;amp;nbsp; Later that year, however, [[M'Chek]] once again had need of her devoted defenders, as a flight of pyrite dragons, led by the monstrous Tharul'Zhannadar threated to destroy all life in the nation. The Blackhawks were once again called back into service, and with the aid of several other groups held turn the tide of the battle, then took the fight to the dragons' island and there helped slay the mighty dragon himself, ending the threat once and for all.&lt;br /&gt;
&amp;amp;nbsp; After that, the nobles saw that they might need the Blackhawks again, so they were placed on standby with the understanding that they could be recalled at any time to deal with threats that were beyond the [[Guild: The M'Chekian Guards|Guards]]' abilities. Major Swift was given command and a number of veterans returned, including: Captain Wennen (Formerly believed dead), Major Fyne, LT O'Callaghan, and many others.&lt;br /&gt;
&lt;br /&gt;
==Reorganization Order==&lt;br /&gt;
&lt;br /&gt;
Blackhawk Company,&lt;br /&gt;
&lt;br /&gt;
I have been ordered by War Minister Chasworth to oversee the reconstruction of this company into a battalion-strength force with full and diverse functionality. Your numbers will soon be tenfold, and the intelligence, stealth, and destructive capabilities of the Blackhawk Battalion will be increased fifty-fold. To prevent further public misunderstandings on who has what rights in this division, I will be taking full command of this Battalion as of now until further notice.&lt;br /&gt;
&lt;br /&gt;
Major Swift is hereby appointment my first officer, and is a member of my advisory staff and official commander of the Blackhawk Command Company. Her word is law unless directly overrulled by me, so you will continue to follow her as you have. It is her duty to recommend individuals for permission, as described below. Also, I have detailed the new robust structure of the Battalion. Make room in the Barracks, we have a great deal many more veterans joining our ranks.&lt;br /&gt;
&lt;br /&gt;
It is my duty to reshape this battle group into a far more efficient and powerful fighting machine. It is also my duty to ensure that the way of M'Chek is upheld in all things we do, and it is instilled in all those we overcome. You are all to follow my orders, for my word is the word of M'Chek, and by doing as I command you will see the greatest fruits fall ripe upon our nation.&lt;br /&gt;
&lt;br /&gt;
For M'Chek!&lt;br /&gt;
&lt;br /&gt;
Colonel-Commisar Whelm Brittain&lt;br /&gt;
Political Officer and Blackhawk Battalion Commander &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Command Staff, M'Chek Army ==&lt;br /&gt;
&lt;br /&gt;
===War Commissioner=== &lt;br /&gt;
* [[NPCs:Tobias Chasworth|Lord Tobias Chasworth]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Special Operations Division=== &lt;br /&gt;
* [[NPCs:Cassius|General Cassius]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Blackhawk Battalion=== &lt;br /&gt;
* Colonel-Commissar Whelm Brittain ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Executive Officer, Blackhawk Battalion=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
&lt;br /&gt;
== Command Staff, Blackhawk Command Company==&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
&lt;br /&gt;
===Executive Officer=== &lt;br /&gt;
* 1st Lieutenant [[PCs:Richance_Weller|Richance Weller]] (Acting Exec)&lt;br /&gt;
&lt;br /&gt;
===Senior Officers=== &lt;br /&gt;
* Major [[PCs:Caitlin Swift|Caitlin Swift]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
* 2nd Lieutenant [[PCs:Thaylis Beign|Thaylis Beign]]&lt;br /&gt;
&lt;br /&gt;
===Other Members=== &lt;br /&gt;
* Sergeant Major [[PCs:Kathea Nyht|Kathea Nyht]]&lt;br /&gt;
* Sergeant [[PCs:Bedlam Dender|Bedlam Dender]]&lt;br /&gt;
* Sergeant Baker ((NPC))&lt;br /&gt;
* Corporal [[PCs:Silver Fox|Silver Fox]]&lt;br /&gt;
* Corporal [[PCs:Ulu Elexin|Ulu Elexin]]&lt;br /&gt;
* Corporal [[PCs:Sesshokoshi|Sesshokoshi]]&lt;br /&gt;
* Soldier [[PCs:Darias Nepiritas|Darias Nepiritas]]&lt;br /&gt;
* Soldier [[PCs:Cromodon_Draker|Cromodon Draker]]&lt;br /&gt;
* Soldier Cale Bross&lt;br /&gt;
* Soldier Quin&lt;br /&gt;
* Soldier Straccio&lt;br /&gt;
* Soldier [[PCs:Flenken Jolliemausch|Flenken Jolliemausch]]&lt;br /&gt;
* Recruit [[PCs:Randal Williams|Randal Williams]]&lt;br /&gt;
* Recruit [[PCs:Vana|Vana]]&lt;br /&gt;
* Recruit Kela Joorin&lt;br /&gt;
* Recruit Malinko Fallon&lt;br /&gt;
&lt;br /&gt;
===Regular Army-Attached===&lt;br /&gt;
* Soldier William Bastion&lt;br /&gt;
* Recruit [[PCs:Lestek Rakov|Lestek Rakov]]&lt;br /&gt;
* Recruit Yuri Bross&lt;br /&gt;
* Recruit Kedar&lt;br /&gt;
* Recruit [[PCs:Kate Benneset|Kate Benneset]]&lt;br /&gt;
* Recruit Horeck&lt;br /&gt;
* Recruit Liam Dald&lt;br /&gt;
* Recruit [[PCs:Kassha Firehart|Kassha Firehart]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Inactive or Missing Members=== &lt;br /&gt;
* Captain [[PCs:Dala Wennen|Dala Wennen]]&lt;br /&gt;
* Captain [[PCs:Nikki_Tanner|Nikki Tanner]]&lt;br /&gt;
** Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp&lt;br /&gt;
* Lieutenant [[PCs:Dillion O'Callaghan|Dillion O'Callaghan]] (Head of Recruitment)&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal&lt;br /&gt;
&lt;br /&gt;
==DM Sponsors==&lt;br /&gt;
* [[Micah]]&lt;br /&gt;
* DanishPastry&lt;br /&gt;
* Rhissaerk&lt;br /&gt;
&lt;br /&gt;
==Ranks and Promotions==&lt;br /&gt;
&lt;br /&gt;
Soldier Recruit (Private). They are considered army members, but are not permitted access to the Blackhawk files until they have attained veteran status.&lt;br /&gt;
&lt;br /&gt;
Soldier (Veteran). The general makeup of most squads is this. They have access to files, but not command authority.&lt;br /&gt;
&lt;br /&gt;
Corporal (Veteran). This is the soldier rank for logistics, Intel, and artillery. Intel specialists are granted access to intel files.&lt;br /&gt;
&lt;br /&gt;
Sergeant. This is squad leader command. PC’s with this rank command 1 squad of NPCs in their platoon. Rank can be field promoted by any lieutenant or above based on need. No approval necessary.&lt;br /&gt;
&lt;br /&gt;
Sergeant Major. A sergeant who has distinguished themselves in both loyalty and skill, but is otherwise unfit for broad tactical command. Can be placed in charge of a platoon or elite squad. Brevet rank is given by a company commander (typically 1st lieutenant or captain), and ultimately approved by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Command Sergeant. Exceptionally distinguished sergeant (one in the entire Blackhawks) who is given authority to procure and manage personnel and supply lines. Also serves on the command staff to the Blackhawks commander. Still does not have broad tactical command, but may lead a platoon or elite squad. Rank is given by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 2nd. Platoon commanders. PCs who have this rank have a platoon of NPCs and/or PCs under their command. They can deploy as directed by the leadership, but are in charge of and responsible for the field operation of their troops. Brevet Rank can be given based on need by Captain and above, but final approval must be made by Blackhawk leader or higher rank.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 1st. As 2nd Lieutenant, but distinguished and authorized to have company level authority. Brevent Rank can be given by Blackhawk commander or higher rank, and ultimate approval and promotion is given by Blackhawk commander or higher.&lt;br /&gt;
&lt;br /&gt;
Captain. Further distinguished from 1st Lieutenant. Authorized to have company level authority and command staff. Brevent Rank can be granted by Major and above when needed, but ultimate approval must be made by General or War Commissioner.&lt;br /&gt;
&lt;br /&gt;
Major. Top leadership of the Blackhawks. Can command the entire battalion, elite platoons and companies, and serve on the command squad. Generally no more than 2 at any time. Can only be granted by a general or the war commissioner.&lt;br /&gt;
&lt;br /&gt;
Lt. Colonel. The Second Highest Rank granted, and is in charge of the Blackhawks (can only be one at a time), and is for those majors who distinguish themselves in large operations. Can only be granted by the War Commissioner after recommendation by a general.&lt;br /&gt;
&lt;br /&gt;
Colonel. The Highest Rank granted that is solely in charge of the Blackhawks. Rarely awarded, and only given to the most respected Lt. Colonels by the War Commissioner.&lt;br /&gt;
&lt;br /&gt;
==Army Structure==&lt;br /&gt;
&lt;br /&gt;
The Blackhawks Company&lt;br /&gt;
(Increased to Battalion Strength)&lt;br /&gt;
&lt;br /&gt;
Leader: Colonel, Lt. Colonel, or Major&lt;br /&gt;
Command Staff: 2 Majors or Captains (can be higher in certain circumstances), 1 Cmd Sgt.&lt;br /&gt;
&lt;br /&gt;
Structure&lt;br /&gt;
&lt;br /&gt;
BC Command Company&lt;br /&gt;
Led by: Major or Captain (battalion commander or command staff)&lt;br /&gt;
Platoons: &lt;br /&gt;
&lt;br /&gt;
2 Heavy Infantry Platoons (2 squads of 10 per platoon, 1 is Elite, 1 mage per squad)&lt;br /&gt;
1 Ultra Heavy Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
1 Scout Platoon (2 squads of 10, 1 is Elite, 1 mage per quad)&lt;br /&gt;
1 Spellsword Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Heavy Infantry, 20 Ultra-heavy Infantry, 20 Scouts, 20 Spellswords (100 total)&lt;br /&gt;
&lt;br /&gt;
Recon Companies (BC 1st and 2nd Recon Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by Lt. or Sgt. Major):&lt;br /&gt;
&lt;br /&gt;
2 Scout Platoon (5 squads of 8 each., 1 squad per platoon is Elite, 2 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count: 35 Scouts, 5 Elite Scouts per platoon (80 per Company for 160 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Infantry Companies (BC 1st and 2nd Infantry Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
4 Heavy Infantry Platoons (4 squads of 10 men per platoon, one squad is Elite, 1 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count:120 Heavy Infantry, 40 Elite Heavy Infantry per Company (320 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Calvary Companies (BC 1st and 2nd Calvary Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
1 Light Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
1 Heavy Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 25 light and 25 heavy calvary per company. (100 total)&lt;br /&gt;
&lt;br /&gt;
Artillery and Demolitions (BC A&amp;amp;D)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by a Lt. or Sgt. Major)&lt;br /&gt;
&lt;br /&gt;
1 Sapper Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
1 Traps and Mines Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
2 Field Artillery Platoons (4 squads of 5 each. Incl. 3 mages per platoon.)&lt;br /&gt;
&lt;br /&gt;
Total Count: 20 Sappers, 20 Traps/Mines, 40 Field Artillery (80 total)&lt;br /&gt;
&lt;br /&gt;
Spying, Infiltration, and Intel (BC Intel)&lt;br /&gt;
&lt;br /&gt;
Command: Cpt. Or Major&lt;br /&gt;
&lt;br /&gt;
5 Intel Platoons (4 squads of 5, 2 mages per platoon, 1 elite squad per platoon)&lt;br /&gt;
&lt;br /&gt;
Logistics (BC Support and Supply) – NPC Only&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
2 Light Infantry (2 squads of 20, 1 mage)&lt;br /&gt;
2 Light Artillery (4 squads of 10, 1 mage)&lt;br /&gt;
1 Scout Platoon (4 squads of 5, one elite, 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Light Infantry, 40 Light Artillery, 20 Scouts (100)&lt;br /&gt;
&lt;br /&gt;
X Company (“Does not exist”)&lt;br /&gt;
&lt;br /&gt;
Command: Blackhawks leader&lt;br /&gt;
40 specialists (includes high level mages, clerics, and PrCs), often blended into other companies as needed, or sent out in small squads or as individuals. Includes internal affairs.&lt;br /&gt;
&lt;br /&gt;
Total Count: 40&lt;br /&gt;
&lt;br /&gt;
Absolute Count: ~900 heads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|M'Chekian Army]]&lt;br /&gt;
[[Category:Avlis Armies and Fiefdoms|M'Chekian Army]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29787</id>
		<title>Guild: Blackhawk Company</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29787"/>
		<updated>2008-11-23T23:07:02Z</updated>

		<summary type="html">&lt;p&gt;Cougar: /* Senior Officers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Blackhawk.gif|left|thumb|right|140px|M'Chekian Army, Special Operations Division, Blackhawk Company]]&lt;br /&gt;
'''Alignment:''' Any. However, lawful alignments will tend to be better suited to military discipline, and non-good alignments are better suited to solving problems through military violence.&lt;br /&gt;
&lt;br /&gt;
'''Base of operations:''' The Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''How to contact us:''' Contact any of the senior staff (see below).&lt;br /&gt;
&lt;br /&gt;
'''What we do:''' We conduct missions of importance to the Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''What to expect:''' Aside from kicking ass for [[M'Chek]], expect a lot of military discipline, regular guild meetings and outings, and working to defend [[M'Chek]] and its citizens. We are not law enforcement, though we do aid the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|M'Chekian Guards]] when necessary.&lt;br /&gt;
&lt;br /&gt;
'''Miscellany:''' The Blackhawks are a component of the [[Guild:MChekArmy|M'Chek Army]]. [[M'Chek|M'Chekian]] citizenship is a must, as is a clean criminal record (you can't be wanted for crimes in other nations). Your character will be expected to spend a majority of their time in [[M'Chek]]. That's not to say they can't travel, but characters who only come to [[M'Chek]] to take part in DM-run army events aren't what the guild is about.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== A Brief History of the Blackhawks ==&lt;br /&gt;
&amp;amp;nbsp; The Blackhawks were formed by order of the Joint Houses to clear select areas of the [[Underdark]] for colonization and farming. [[PCs:Dala Wennen|Dala Wennen]], former Commander of Alpha Corps, was asked to lead this new unit, which she did until her apparent death in a raid on a shaahesk temple. [[PCs:Morran Unuldur|Morran Unuldur]], then a lieutenant, was promoted to captain and granted command. He led the company for the rest of the campaign.&lt;br /&gt;
&amp;amp;nbsp; When the Blackhawks reached their goal and were no longer needed, they were offered the choice of either joining the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]] or disbanding. Only one member chose to join the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]]; the others retired to civilian life.&lt;br /&gt;
&amp;amp;nbsp; Later that year, however, [[M'Chek]] once again had need of her devoted defenders, as a flight of pyrite dragons, led by the monstrous Tharul'Zhannadar threated to destroy all life in the nation. The Blackhawks were once again called back into service, and with the aid of several other groups held turn the tide of the battle, then took the fight to the dragons' island and there helped slay the mighty dragon himself, ending the threat once and for all.&lt;br /&gt;
&amp;amp;nbsp; After that, the nobles saw that they might need the Blackhawks again, so they were placed on standby with the understanding that they could be recalled at any time to deal with threats that were beyond the [[Guild: The M'Chekian Guards|Guards]]' abilities. Major Swift was given command and a number of veterans returned, including: Captain Wennen (Formerly believed dead), Major Fyne, LT O'Callaghan, and many others.&lt;br /&gt;
&lt;br /&gt;
==Reorganization Order==&lt;br /&gt;
&lt;br /&gt;
Blackhawk Company,&lt;br /&gt;
&lt;br /&gt;
I have been ordered by War Minister Chasworth to oversee the reconstruction of this company into a battalion-strength force with full and diverse functionality. Your numbers will soon be tenfold, and the intelligence, stealth, and destructive capabilities of the Blackhawk Battalion will be increased fifty-fold. To prevent further public misunderstandings on who has what rights in this division, I will be taking full command of this Battalion as of now until further notice.&lt;br /&gt;
&lt;br /&gt;
Major Swift is hereby appointment my first officer, and is a member of my advisory staff and official commander of the Blackhawk Command Company. Her word is law unless directly overrulled by me, so you will continue to follow her as you have. It is her duty to recommend individuals for permission, as described below. Also, I have detailed the new robust structure of the Battalion. Make room in the Barracks, we have a great deal many more veterans joining our ranks.&lt;br /&gt;
&lt;br /&gt;
It is my duty to reshape this battle group into a far more efficient and powerful fighting machine. It is also my duty to ensure that the way of M'Chek is upheld in all things we do, and it is instilled in all those we overcome. You are all to follow my orders, for my word is the word of M'Chek, and by doing as I command you will see the greatest fruits fall ripe upon our nation.&lt;br /&gt;
&lt;br /&gt;
For M'Chek!&lt;br /&gt;
&lt;br /&gt;
Colonel-Commisar Whelm Brittain&lt;br /&gt;
Political Officer and Blackhawk Battalion Commander &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Command Staff, M'Chek Army ==&lt;br /&gt;
&lt;br /&gt;
===War Commissioner=== &lt;br /&gt;
* [[NPCs:Tobias Chasworth|Lord Tobias Chasworth]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Special Operations Division=== &lt;br /&gt;
* [[NPCs:Cassius|General Cassius]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Blackhawk Battalion=== &lt;br /&gt;
* Colonel-Commissar Whelm Brittain ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Executive Officer, Blackhawk Battalion=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
&lt;br /&gt;
== Command Staff, Blackhawk Command Company==&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
&lt;br /&gt;
===Executive Officer=== &lt;br /&gt;
* 1st Lieutenant [[PCs:Richance_Weller|Richance Weller]] (Acting Exec)&lt;br /&gt;
&lt;br /&gt;
===Senior Officers=== &lt;br /&gt;
* Major [[PCs:Caitlin Swift|Caitlin Swift]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
* 2nd Lieutenant [[PCs:Thaylis Beign|Thaylis Beign]]&lt;br /&gt;
&lt;br /&gt;
===Other Members=== &lt;br /&gt;
* Sergeant Major [[PCs:Kathea Nyht|Kathea Nyht]]&lt;br /&gt;
* Sergeant [[PCs:Bedlam Dender|Bedlam Dender]]&lt;br /&gt;
* Sergeant Baker ((NPC))&lt;br /&gt;
* Corporal [[PCs:Silver Fox|Silver Fox]]&lt;br /&gt;
* Corporal [[PCs:Ulu Elexin|Ulu Elexin]]&lt;br /&gt;
* Corporal [[PCs:Sesshokoshi|Sesshokoshi]]&lt;br /&gt;
* Soldier [[PCs:Darias Nepiritas|Darias Nepiritas]]&lt;br /&gt;
* Soldier [[PCs:Cromodon_Draker|Cromodon Draker]]&lt;br /&gt;
* Recruit [[PCs:Randal Williams|Randal Williams]]&lt;br /&gt;
* Recruit Quin&lt;br /&gt;
* Recruit [[PCs:Flenken Jolliemausch|Flenken Jolliemausch]]&lt;br /&gt;
* Recruit [[PCs:Vana|Vana]]&lt;br /&gt;
&lt;br /&gt;
===Regular Army-Attached===&lt;br /&gt;
* Soldier William Bastion&lt;br /&gt;
* Recruit [[PCs:Lestek Rakov|Lestek Rakov]]&lt;br /&gt;
* Recruit Yuri Bross&lt;br /&gt;
* Recruit Kedar&lt;br /&gt;
* Recruit [[PCs:Kate Benneset|Kate Benneset]]&lt;br /&gt;
* Recruit Horeck&lt;br /&gt;
* Recruit Liam Dald&lt;br /&gt;
* Recruit [[PCs:Kassha Firehart|Kassha Firehart]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Inactive or Missing Members=== &lt;br /&gt;
* Captain [[PCs:Dala Wennen|Dala Wennen]]&lt;br /&gt;
* Captain [[PCs:Nikki_Tanner|Nikki Tanner]]&lt;br /&gt;
** Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp&lt;br /&gt;
* Lieutenant [[PCs:Dillion O'Callaghan|Dillion O'Callaghan]] (Head of Recruitment)&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal&lt;br /&gt;
&lt;br /&gt;
==DM Sponsors==&lt;br /&gt;
* [[Micah]]&lt;br /&gt;
* DanishPastry&lt;br /&gt;
* Rhissaerk&lt;br /&gt;
&lt;br /&gt;
==Ranks and Promotions==&lt;br /&gt;
&lt;br /&gt;
Soldier Recruit (Private). They are considered army members, but are not permitted access to the Blackhawk files until they have attained veteran status.&lt;br /&gt;
&lt;br /&gt;
Soldier (Veteran). The general makeup of most squads is this. They have access to files, but not command authority.&lt;br /&gt;
&lt;br /&gt;
Corporal (Veteran). This is the soldier rank for logistics, Intel, and artillery. Intel specialists are granted access to intel files.&lt;br /&gt;
&lt;br /&gt;
Sergeant. This is squad leader command. PC’s with this rank command 1 squad of NPCs in their platoon. Rank can be field promoted by any lieutenant or above based on need. No approval necessary.&lt;br /&gt;
&lt;br /&gt;
Sergeant Major. A sergeant who has distinguished themselves in both loyalty and skill, but is otherwise unfit for broad tactical command. Can be placed in charge of a platoon or elite squad. Brevet rank is given by a company commander (typically 1st lieutenant or captain), and ultimately approved by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Command Sergeant. Exceptionally distinguished sergeant (one in the entire Blackhawks) who is given authority to procure and manage personnel and supply lines. Also serves on the command staff to the Blackhawks commander. Still does not have broad tactical command, but may lead a platoon or elite squad. Rank is given by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 2nd. Platoon commanders. PCs who have this rank have a platoon of NPCs and/or PCs under their command. They can deploy as directed by the leadership, but are in charge of and responsible for the field operation of their troops. Brevet Rank can be given based on need by Captain and above, but final approval must be made by Blackhawk leader or higher rank.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 1st. As 2nd Lieutenant, but distinguished and authorized to have company level authority. Brevent Rank can be given by Blackhawk commander or higher rank, and ultimate approval and promotion is given by Blackhawk commander or higher.&lt;br /&gt;
&lt;br /&gt;
Captain. Further distinguished from 1st Lieutenant. Authorized to have company level authority and command staff. Brevent Rank can be granted by Major and above when needed, but ultimate approval must be made by General or War Commissioner.&lt;br /&gt;
&lt;br /&gt;
Major. Top leadership of the Blackhawks. Can command the entire battalion, elite platoons and companies, and serve on the command squad. Generally no more than 2 at any time. Can only be granted by a general or the war commissioner.&lt;br /&gt;
&lt;br /&gt;
Lt. Colonel. The Second Highest Rank granted, and is in charge of the Blackhawks (can only be one at a time), and is for those majors who distinguish themselves in large operations. Can only be granted by the War Commissioner after recommendation by a general.&lt;br /&gt;
&lt;br /&gt;
Colonel. The Highest Rank granted that is solely in charge of the Blackhawks. Rarely awarded, and only given to the most respected Lt. Colonels by the War Commissioner.&lt;br /&gt;
&lt;br /&gt;
==Army Structure==&lt;br /&gt;
&lt;br /&gt;
The Blackhawks Company&lt;br /&gt;
(Increased to Battalion Strength)&lt;br /&gt;
&lt;br /&gt;
Leader: Colonel, Lt. Colonel, or Major&lt;br /&gt;
Command Staff: 2 Majors or Captains (can be higher in certain circumstances), 1 Cmd Sgt.&lt;br /&gt;
&lt;br /&gt;
Structure&lt;br /&gt;
&lt;br /&gt;
BC Command Company&lt;br /&gt;
Led by: Major or Captain (battalion commander or command staff)&lt;br /&gt;
Platoons: &lt;br /&gt;
&lt;br /&gt;
2 Heavy Infantry Platoons (2 squads of 10 per platoon, 1 is Elite, 1 mage per squad)&lt;br /&gt;
1 Ultra Heavy Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
1 Scout Platoon (2 squads of 10, 1 is Elite, 1 mage per quad)&lt;br /&gt;
1 Spellsword Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Heavy Infantry, 20 Ultra-heavy Infantry, 20 Scouts, 20 Spellswords (100 total)&lt;br /&gt;
&lt;br /&gt;
Recon Companies (BC 1st and 2nd Recon Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by Lt. or Sgt. Major):&lt;br /&gt;
&lt;br /&gt;
2 Scout Platoon (5 squads of 8 each., 1 squad per platoon is Elite, 2 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count: 35 Scouts, 5 Elite Scouts per platoon (80 per Company for 160 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Infantry Companies (BC 1st and 2nd Infantry Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
4 Heavy Infantry Platoons (4 squads of 10 men per platoon, one squad is Elite, 1 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count:120 Heavy Infantry, 40 Elite Heavy Infantry per Company (320 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Calvary Companies (BC 1st and 2nd Calvary Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
1 Light Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
1 Heavy Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 25 light and 25 heavy calvary per company. (100 total)&lt;br /&gt;
&lt;br /&gt;
Artillery and Demolitions (BC A&amp;amp;D)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by a Lt. or Sgt. Major)&lt;br /&gt;
&lt;br /&gt;
1 Sapper Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
1 Traps and Mines Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
2 Field Artillery Platoons (4 squads of 5 each. Incl. 3 mages per platoon.)&lt;br /&gt;
&lt;br /&gt;
Total Count: 20 Sappers, 20 Traps/Mines, 40 Field Artillery (80 total)&lt;br /&gt;
&lt;br /&gt;
Spying, Infiltration, and Intel (BC Intel)&lt;br /&gt;
&lt;br /&gt;
Command: Cpt. Or Major&lt;br /&gt;
&lt;br /&gt;
5 Intel Platoons (4 squads of 5, 2 mages per platoon, 1 elite squad per platoon)&lt;br /&gt;
&lt;br /&gt;
Logistics (BC Support and Supply) – NPC Only&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
2 Light Infantry (2 squads of 20, 1 mage)&lt;br /&gt;
2 Light Artillery (4 squads of 10, 1 mage)&lt;br /&gt;
1 Scout Platoon (4 squads of 5, one elite, 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Light Infantry, 40 Light Artillery, 20 Scouts (100)&lt;br /&gt;
&lt;br /&gt;
X Company (“Does not exist”)&lt;br /&gt;
&lt;br /&gt;
Command: Blackhawks leader&lt;br /&gt;
40 specialists (includes high level mages, clerics, and PrCs), often blended into other companies as needed, or sent out in small squads or as individuals. Includes internal affairs.&lt;br /&gt;
&lt;br /&gt;
Total Count: 40&lt;br /&gt;
&lt;br /&gt;
Absolute Count: ~900 heads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|M'Chekian Army]]&lt;br /&gt;
[[Category:Avlis Armies and Fiefdoms|M'Chekian Army]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29786</id>
		<title>Guild: Blackhawk Company</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29786"/>
		<updated>2008-11-23T23:06:50Z</updated>

		<summary type="html">&lt;p&gt;Cougar: /* Other Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Blackhawk.gif|left|thumb|right|140px|M'Chekian Army, Special Operations Division, Blackhawk Company]]&lt;br /&gt;
'''Alignment:''' Any. However, lawful alignments will tend to be better suited to military discipline, and non-good alignments are better suited to solving problems through military violence.&lt;br /&gt;
&lt;br /&gt;
'''Base of operations:''' The Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''How to contact us:''' Contact any of the senior staff (see below).&lt;br /&gt;
&lt;br /&gt;
'''What we do:''' We conduct missions of importance to the Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''What to expect:''' Aside from kicking ass for [[M'Chek]], expect a lot of military discipline, regular guild meetings and outings, and working to defend [[M'Chek]] and its citizens. We are not law enforcement, though we do aid the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|M'Chekian Guards]] when necessary.&lt;br /&gt;
&lt;br /&gt;
'''Miscellany:''' The Blackhawks are a component of the [[Guild:MChekArmy|M'Chek Army]]. [[M'Chek|M'Chekian]] citizenship is a must, as is a clean criminal record (you can't be wanted for crimes in other nations). Your character will be expected to spend a majority of their time in [[M'Chek]]. That's not to say they can't travel, but characters who only come to [[M'Chek]] to take part in DM-run army events aren't what the guild is about.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== A Brief History of the Blackhawks ==&lt;br /&gt;
&amp;amp;nbsp; The Blackhawks were formed by order of the Joint Houses to clear select areas of the [[Underdark]] for colonization and farming. [[PCs:Dala Wennen|Dala Wennen]], former Commander of Alpha Corps, was asked to lead this new unit, which she did until her apparent death in a raid on a shaahesk temple. [[PCs:Morran Unuldur|Morran Unuldur]], then a lieutenant, was promoted to captain and granted command. He led the company for the rest of the campaign.&lt;br /&gt;
&amp;amp;nbsp; When the Blackhawks reached their goal and were no longer needed, they were offered the choice of either joining the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]] or disbanding. Only one member chose to join the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]]; the others retired to civilian life.&lt;br /&gt;
&amp;amp;nbsp; Later that year, however, [[M'Chek]] once again had need of her devoted defenders, as a flight of pyrite dragons, led by the monstrous Tharul'Zhannadar threated to destroy all life in the nation. The Blackhawks were once again called back into service, and with the aid of several other groups held turn the tide of the battle, then took the fight to the dragons' island and there helped slay the mighty dragon himself, ending the threat once and for all.&lt;br /&gt;
&amp;amp;nbsp; After that, the nobles saw that they might need the Blackhawks again, so they were placed on standby with the understanding that they could be recalled at any time to deal with threats that were beyond the [[Guild: The M'Chekian Guards|Guards]]' abilities. Major Swift was given command and a number of veterans returned, including: Captain Wennen (Formerly believed dead), Major Fyne, LT O'Callaghan, and many others.&lt;br /&gt;
&lt;br /&gt;
==Reorganization Order==&lt;br /&gt;
&lt;br /&gt;
Blackhawk Company,&lt;br /&gt;
&lt;br /&gt;
I have been ordered by War Minister Chasworth to oversee the reconstruction of this company into a battalion-strength force with full and diverse functionality. Your numbers will soon be tenfold, and the intelligence, stealth, and destructive capabilities of the Blackhawk Battalion will be increased fifty-fold. To prevent further public misunderstandings on who has what rights in this division, I will be taking full command of this Battalion as of now until further notice.&lt;br /&gt;
&lt;br /&gt;
Major Swift is hereby appointment my first officer, and is a member of my advisory staff and official commander of the Blackhawk Command Company. Her word is law unless directly overrulled by me, so you will continue to follow her as you have. It is her duty to recommend individuals for permission, as described below. Also, I have detailed the new robust structure of the Battalion. Make room in the Barracks, we have a great deal many more veterans joining our ranks.&lt;br /&gt;
&lt;br /&gt;
It is my duty to reshape this battle group into a far more efficient and powerful fighting machine. It is also my duty to ensure that the way of M'Chek is upheld in all things we do, and it is instilled in all those we overcome. You are all to follow my orders, for my word is the word of M'Chek, and by doing as I command you will see the greatest fruits fall ripe upon our nation.&lt;br /&gt;
&lt;br /&gt;
For M'Chek!&lt;br /&gt;
&lt;br /&gt;
Colonel-Commisar Whelm Brittain&lt;br /&gt;
Political Officer and Blackhawk Battalion Commander &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Command Staff, M'Chek Army ==&lt;br /&gt;
&lt;br /&gt;
===War Commissioner=== &lt;br /&gt;
* [[NPCs:Tobias Chasworth|Lord Tobias Chasworth]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Special Operations Division=== &lt;br /&gt;
* [[NPCs:Cassius|General Cassius]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Blackhawk Battalion=== &lt;br /&gt;
* Colonel-Commissar Whelm Brittain ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Executive Officer, Blackhawk Battalion=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
&lt;br /&gt;
== Command Staff, Blackhawk Command Company==&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
&lt;br /&gt;
===Executive Officer=== &lt;br /&gt;
* 1st Lieutenant [[PCs:Richance_Weller|Richance Weller]] (Acting Exec)&lt;br /&gt;
&lt;br /&gt;
===Senior Officers=== &lt;br /&gt;
* Major [[PCs:Caitlin Swift|Caitlin Swift]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
&lt;br /&gt;
===Other Members=== &lt;br /&gt;
* Sergeant Major [[PCs:Kathea Nyht|Kathea Nyht]]&lt;br /&gt;
* Sergeant [[PCs:Bedlam Dender|Bedlam Dender]]&lt;br /&gt;
* Sergeant Baker ((NPC))&lt;br /&gt;
* Corporal [[PCs:Silver Fox|Silver Fox]]&lt;br /&gt;
* Corporal [[PCs:Ulu Elexin|Ulu Elexin]]&lt;br /&gt;
* Corporal [[PCs:Sesshokoshi|Sesshokoshi]]&lt;br /&gt;
* Soldier [[PCs:Darias Nepiritas|Darias Nepiritas]]&lt;br /&gt;
* Soldier [[PCs:Cromodon_Draker|Cromodon Draker]]&lt;br /&gt;
* Recruit [[PCs:Randal Williams|Randal Williams]]&lt;br /&gt;
* Recruit Quin&lt;br /&gt;
* Recruit [[PCs:Flenken Jolliemausch|Flenken Jolliemausch]]&lt;br /&gt;
* Recruit [[PCs:Vana|Vana]]&lt;br /&gt;
&lt;br /&gt;
===Regular Army-Attached===&lt;br /&gt;
* Soldier William Bastion&lt;br /&gt;
* Recruit [[PCs:Lestek Rakov|Lestek Rakov]]&lt;br /&gt;
* Recruit Yuri Bross&lt;br /&gt;
* Recruit Kedar&lt;br /&gt;
* Recruit [[PCs:Kate Benneset|Kate Benneset]]&lt;br /&gt;
* Recruit Horeck&lt;br /&gt;
* Recruit Liam Dald&lt;br /&gt;
* Recruit [[PCs:Kassha Firehart|Kassha Firehart]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Inactive or Missing Members=== &lt;br /&gt;
* Captain [[PCs:Dala Wennen|Dala Wennen]]&lt;br /&gt;
* Captain [[PCs:Nikki_Tanner|Nikki Tanner]]&lt;br /&gt;
** Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp&lt;br /&gt;
* Lieutenant [[PCs:Dillion O'Callaghan|Dillion O'Callaghan]] (Head of Recruitment)&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal&lt;br /&gt;
&lt;br /&gt;
==DM Sponsors==&lt;br /&gt;
* [[Micah]]&lt;br /&gt;
* DanishPastry&lt;br /&gt;
* Rhissaerk&lt;br /&gt;
&lt;br /&gt;
==Ranks and Promotions==&lt;br /&gt;
&lt;br /&gt;
Soldier Recruit (Private). They are considered army members, but are not permitted access to the Blackhawk files until they have attained veteran status.&lt;br /&gt;
&lt;br /&gt;
Soldier (Veteran). The general makeup of most squads is this. They have access to files, but not command authority.&lt;br /&gt;
&lt;br /&gt;
Corporal (Veteran). This is the soldier rank for logistics, Intel, and artillery. Intel specialists are granted access to intel files.&lt;br /&gt;
&lt;br /&gt;
Sergeant. This is squad leader command. PC’s with this rank command 1 squad of NPCs in their platoon. Rank can be field promoted by any lieutenant or above based on need. No approval necessary.&lt;br /&gt;
&lt;br /&gt;
Sergeant Major. A sergeant who has distinguished themselves in both loyalty and skill, but is otherwise unfit for broad tactical command. Can be placed in charge of a platoon or elite squad. Brevet rank is given by a company commander (typically 1st lieutenant or captain), and ultimately approved by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Command Sergeant. Exceptionally distinguished sergeant (one in the entire Blackhawks) who is given authority to procure and manage personnel and supply lines. Also serves on the command staff to the Blackhawks commander. Still does not have broad tactical command, but may lead a platoon or elite squad. Rank is given by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 2nd. Platoon commanders. PCs who have this rank have a platoon of NPCs and/or PCs under their command. They can deploy as directed by the leadership, but are in charge of and responsible for the field operation of their troops. Brevet Rank can be given based on need by Captain and above, but final approval must be made by Blackhawk leader or higher rank.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 1st. As 2nd Lieutenant, but distinguished and authorized to have company level authority. Brevent Rank can be given by Blackhawk commander or higher rank, and ultimate approval and promotion is given by Blackhawk commander or higher.&lt;br /&gt;
&lt;br /&gt;
Captain. Further distinguished from 1st Lieutenant. Authorized to have company level authority and command staff. Brevent Rank can be granted by Major and above when needed, but ultimate approval must be made by General or War Commissioner.&lt;br /&gt;
&lt;br /&gt;
Major. Top leadership of the Blackhawks. Can command the entire battalion, elite platoons and companies, and serve on the command squad. Generally no more than 2 at any time. Can only be granted by a general or the war commissioner.&lt;br /&gt;
&lt;br /&gt;
Lt. Colonel. The Second Highest Rank granted, and is in charge of the Blackhawks (can only be one at a time), and is for those majors who distinguish themselves in large operations. Can only be granted by the War Commissioner after recommendation by a general.&lt;br /&gt;
&lt;br /&gt;
Colonel. The Highest Rank granted that is solely in charge of the Blackhawks. Rarely awarded, and only given to the most respected Lt. Colonels by the War Commissioner.&lt;br /&gt;
&lt;br /&gt;
==Army Structure==&lt;br /&gt;
&lt;br /&gt;
The Blackhawks Company&lt;br /&gt;
(Increased to Battalion Strength)&lt;br /&gt;
&lt;br /&gt;
Leader: Colonel, Lt. Colonel, or Major&lt;br /&gt;
Command Staff: 2 Majors or Captains (can be higher in certain circumstances), 1 Cmd Sgt.&lt;br /&gt;
&lt;br /&gt;
Structure&lt;br /&gt;
&lt;br /&gt;
BC Command Company&lt;br /&gt;
Led by: Major or Captain (battalion commander or command staff)&lt;br /&gt;
Platoons: &lt;br /&gt;
&lt;br /&gt;
2 Heavy Infantry Platoons (2 squads of 10 per platoon, 1 is Elite, 1 mage per squad)&lt;br /&gt;
1 Ultra Heavy Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
1 Scout Platoon (2 squads of 10, 1 is Elite, 1 mage per quad)&lt;br /&gt;
1 Spellsword Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Heavy Infantry, 20 Ultra-heavy Infantry, 20 Scouts, 20 Spellswords (100 total)&lt;br /&gt;
&lt;br /&gt;
Recon Companies (BC 1st and 2nd Recon Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by Lt. or Sgt. Major):&lt;br /&gt;
&lt;br /&gt;
2 Scout Platoon (5 squads of 8 each., 1 squad per platoon is Elite, 2 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count: 35 Scouts, 5 Elite Scouts per platoon (80 per Company for 160 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Infantry Companies (BC 1st and 2nd Infantry Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
4 Heavy Infantry Platoons (4 squads of 10 men per platoon, one squad is Elite, 1 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count:120 Heavy Infantry, 40 Elite Heavy Infantry per Company (320 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Calvary Companies (BC 1st and 2nd Calvary Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
1 Light Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
1 Heavy Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 25 light and 25 heavy calvary per company. (100 total)&lt;br /&gt;
&lt;br /&gt;
Artillery and Demolitions (BC A&amp;amp;D)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by a Lt. or Sgt. Major)&lt;br /&gt;
&lt;br /&gt;
1 Sapper Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
1 Traps and Mines Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
2 Field Artillery Platoons (4 squads of 5 each. Incl. 3 mages per platoon.)&lt;br /&gt;
&lt;br /&gt;
Total Count: 20 Sappers, 20 Traps/Mines, 40 Field Artillery (80 total)&lt;br /&gt;
&lt;br /&gt;
Spying, Infiltration, and Intel (BC Intel)&lt;br /&gt;
&lt;br /&gt;
Command: Cpt. Or Major&lt;br /&gt;
&lt;br /&gt;
5 Intel Platoons (4 squads of 5, 2 mages per platoon, 1 elite squad per platoon)&lt;br /&gt;
&lt;br /&gt;
Logistics (BC Support and Supply) – NPC Only&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
2 Light Infantry (2 squads of 20, 1 mage)&lt;br /&gt;
2 Light Artillery (4 squads of 10, 1 mage)&lt;br /&gt;
1 Scout Platoon (4 squads of 5, one elite, 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Light Infantry, 40 Light Artillery, 20 Scouts (100)&lt;br /&gt;
&lt;br /&gt;
X Company (“Does not exist”)&lt;br /&gt;
&lt;br /&gt;
Command: Blackhawks leader&lt;br /&gt;
40 specialists (includes high level mages, clerics, and PrCs), often blended into other companies as needed, or sent out in small squads or as individuals. Includes internal affairs.&lt;br /&gt;
&lt;br /&gt;
Total Count: 40&lt;br /&gt;
&lt;br /&gt;
Absolute Count: ~900 heads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|M'Chekian Army]]&lt;br /&gt;
[[Category:Avlis Armies and Fiefdoms|M'Chekian Army]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29785</id>
		<title>Guild: Blackhawk Company</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29785"/>
		<updated>2008-11-23T23:05:52Z</updated>

		<summary type="html">&lt;p&gt;Cougar: /* Other Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Blackhawk.gif|left|thumb|right|140px|M'Chekian Army, Special Operations Division, Blackhawk Company]]&lt;br /&gt;
'''Alignment:''' Any. However, lawful alignments will tend to be better suited to military discipline, and non-good alignments are better suited to solving problems through military violence.&lt;br /&gt;
&lt;br /&gt;
'''Base of operations:''' The Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''How to contact us:''' Contact any of the senior staff (see below).&lt;br /&gt;
&lt;br /&gt;
'''What we do:''' We conduct missions of importance to the Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''What to expect:''' Aside from kicking ass for [[M'Chek]], expect a lot of military discipline, regular guild meetings and outings, and working to defend [[M'Chek]] and its citizens. We are not law enforcement, though we do aid the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|M'Chekian Guards]] when necessary.&lt;br /&gt;
&lt;br /&gt;
'''Miscellany:''' The Blackhawks are a component of the [[Guild:MChekArmy|M'Chek Army]]. [[M'Chek|M'Chekian]] citizenship is a must, as is a clean criminal record (you can't be wanted for crimes in other nations). Your character will be expected to spend a majority of their time in [[M'Chek]]. That's not to say they can't travel, but characters who only come to [[M'Chek]] to take part in DM-run army events aren't what the guild is about.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== A Brief History of the Blackhawks ==&lt;br /&gt;
&amp;amp;nbsp; The Blackhawks were formed by order of the Joint Houses to clear select areas of the [[Underdark]] for colonization and farming. [[PCs:Dala Wennen|Dala Wennen]], former Commander of Alpha Corps, was asked to lead this new unit, which she did until her apparent death in a raid on a shaahesk temple. [[PCs:Morran Unuldur|Morran Unuldur]], then a lieutenant, was promoted to captain and granted command. He led the company for the rest of the campaign.&lt;br /&gt;
&amp;amp;nbsp; When the Blackhawks reached their goal and were no longer needed, they were offered the choice of either joining the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]] or disbanding. Only one member chose to join the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]]; the others retired to civilian life.&lt;br /&gt;
&amp;amp;nbsp; Later that year, however, [[M'Chek]] once again had need of her devoted defenders, as a flight of pyrite dragons, led by the monstrous Tharul'Zhannadar threated to destroy all life in the nation. The Blackhawks were once again called back into service, and with the aid of several other groups held turn the tide of the battle, then took the fight to the dragons' island and there helped slay the mighty dragon himself, ending the threat once and for all.&lt;br /&gt;
&amp;amp;nbsp; After that, the nobles saw that they might need the Blackhawks again, so they were placed on standby with the understanding that they could be recalled at any time to deal with threats that were beyond the [[Guild: The M'Chekian Guards|Guards]]' abilities. Major Swift was given command and a number of veterans returned, including: Captain Wennen (Formerly believed dead), Major Fyne, LT O'Callaghan, and many others.&lt;br /&gt;
&lt;br /&gt;
==Reorganization Order==&lt;br /&gt;
&lt;br /&gt;
Blackhawk Company,&lt;br /&gt;
&lt;br /&gt;
I have been ordered by War Minister Chasworth to oversee the reconstruction of this company into a battalion-strength force with full and diverse functionality. Your numbers will soon be tenfold, and the intelligence, stealth, and destructive capabilities of the Blackhawk Battalion will be increased fifty-fold. To prevent further public misunderstandings on who has what rights in this division, I will be taking full command of this Battalion as of now until further notice.&lt;br /&gt;
&lt;br /&gt;
Major Swift is hereby appointment my first officer, and is a member of my advisory staff and official commander of the Blackhawk Command Company. Her word is law unless directly overrulled by me, so you will continue to follow her as you have. It is her duty to recommend individuals for permission, as described below. Also, I have detailed the new robust structure of the Battalion. Make room in the Barracks, we have a great deal many more veterans joining our ranks.&lt;br /&gt;
&lt;br /&gt;
It is my duty to reshape this battle group into a far more efficient and powerful fighting machine. It is also my duty to ensure that the way of M'Chek is upheld in all things we do, and it is instilled in all those we overcome. You are all to follow my orders, for my word is the word of M'Chek, and by doing as I command you will see the greatest fruits fall ripe upon our nation.&lt;br /&gt;
&lt;br /&gt;
For M'Chek!&lt;br /&gt;
&lt;br /&gt;
Colonel-Commisar Whelm Brittain&lt;br /&gt;
Political Officer and Blackhawk Battalion Commander &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Command Staff, M'Chek Army ==&lt;br /&gt;
&lt;br /&gt;
===War Commissioner=== &lt;br /&gt;
* [[NPCs:Tobias Chasworth|Lord Tobias Chasworth]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Special Operations Division=== &lt;br /&gt;
* [[NPCs:Cassius|General Cassius]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Blackhawk Battalion=== &lt;br /&gt;
* Colonel-Commissar Whelm Brittain ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Executive Officer, Blackhawk Battalion=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
&lt;br /&gt;
== Command Staff, Blackhawk Command Company==&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
&lt;br /&gt;
===Executive Officer=== &lt;br /&gt;
* 1st Lieutenant [[PCs:Richance_Weller|Richance Weller]] (Acting Exec)&lt;br /&gt;
&lt;br /&gt;
===Senior Officers=== &lt;br /&gt;
* Major [[PCs:Caitlin Swift|Caitlin Swift]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
&lt;br /&gt;
===Other Members=== &lt;br /&gt;
* 2nd Lieutenant [[PCs:Thaylis Beign|Thaylis Beign]]&lt;br /&gt;
* Sergeant Major [[PCs:Kathea Nyht|Kathea Nyht]]&lt;br /&gt;
* Sergeant [[PCs:Bedlam Dender|Bedlam Dender]]&lt;br /&gt;
* Sergeant Baker ((NPC))&lt;br /&gt;
* Corporal [[PCs:Silver Fox|Silver Fox]]&lt;br /&gt;
* Corporal [[PCs:Ulu Elexin|Ulu Elexin]]&lt;br /&gt;
* Corporal [[PCs:Sesshokoshi|Sesshokoshi]]&lt;br /&gt;
* Soldier [[PCs:Darias Nepiritas|Darias Nepiritas]]&lt;br /&gt;
* Soldier [[PCs:Cromodon_Draker|Cromodon Draker]]&lt;br /&gt;
* Recruit [[PCs:Randal Williams|Randal Williams]]&lt;br /&gt;
* Recruit Quin&lt;br /&gt;
* Recruit [[PCs:Flenken Jolliemausch|Flenken Jolliemausch]]&lt;br /&gt;
* Recruit [[PCs:Vana|Vana]]&lt;br /&gt;
&lt;br /&gt;
===Regular Army-Attached===&lt;br /&gt;
* Soldier William Bastion&lt;br /&gt;
* Recruit [[PCs:Lestek Rakov|Lestek Rakov]]&lt;br /&gt;
* Recruit Yuri Bross&lt;br /&gt;
* Recruit Kedar&lt;br /&gt;
* Recruit [[PCs:Kate Benneset|Kate Benneset]]&lt;br /&gt;
* Recruit Horeck&lt;br /&gt;
* Recruit Liam Dald&lt;br /&gt;
* Recruit [[PCs:Kassha Firehart|Kassha Firehart]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Inactive or Missing Members=== &lt;br /&gt;
* Captain [[PCs:Dala Wennen|Dala Wennen]]&lt;br /&gt;
* Captain [[PCs:Nikki_Tanner|Nikki Tanner]]&lt;br /&gt;
** Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp&lt;br /&gt;
* Lieutenant [[PCs:Dillion O'Callaghan|Dillion O'Callaghan]] (Head of Recruitment)&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal&lt;br /&gt;
&lt;br /&gt;
==DM Sponsors==&lt;br /&gt;
* [[Micah]]&lt;br /&gt;
* DanishPastry&lt;br /&gt;
* Rhissaerk&lt;br /&gt;
&lt;br /&gt;
==Ranks and Promotions==&lt;br /&gt;
&lt;br /&gt;
Soldier Recruit (Private). They are considered army members, but are not permitted access to the Blackhawk files until they have attained veteran status.&lt;br /&gt;
&lt;br /&gt;
Soldier (Veteran). The general makeup of most squads is this. They have access to files, but not command authority.&lt;br /&gt;
&lt;br /&gt;
Corporal (Veteran). This is the soldier rank for logistics, Intel, and artillery. Intel specialists are granted access to intel files.&lt;br /&gt;
&lt;br /&gt;
Sergeant. This is squad leader command. PC’s with this rank command 1 squad of NPCs in their platoon. Rank can be field promoted by any lieutenant or above based on need. No approval necessary.&lt;br /&gt;
&lt;br /&gt;
Sergeant Major. A sergeant who has distinguished themselves in both loyalty and skill, but is otherwise unfit for broad tactical command. Can be placed in charge of a platoon or elite squad. Brevet rank is given by a company commander (typically 1st lieutenant or captain), and ultimately approved by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Command Sergeant. Exceptionally distinguished sergeant (one in the entire Blackhawks) who is given authority to procure and manage personnel and supply lines. Also serves on the command staff to the Blackhawks commander. Still does not have broad tactical command, but may lead a platoon or elite squad. Rank is given by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 2nd. Platoon commanders. PCs who have this rank have a platoon of NPCs and/or PCs under their command. They can deploy as directed by the leadership, but are in charge of and responsible for the field operation of their troops. Brevet Rank can be given based on need by Captain and above, but final approval must be made by Blackhawk leader or higher rank.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 1st. As 2nd Lieutenant, but distinguished and authorized to have company level authority. Brevent Rank can be given by Blackhawk commander or higher rank, and ultimate approval and promotion is given by Blackhawk commander or higher.&lt;br /&gt;
&lt;br /&gt;
Captain. Further distinguished from 1st Lieutenant. Authorized to have company level authority and command staff. Brevent Rank can be granted by Major and above when needed, but ultimate approval must be made by General or War Commissioner.&lt;br /&gt;
&lt;br /&gt;
Major. Top leadership of the Blackhawks. Can command the entire battalion, elite platoons and companies, and serve on the command squad. Generally no more than 2 at any time. Can only be granted by a general or the war commissioner.&lt;br /&gt;
&lt;br /&gt;
Lt. Colonel. The Second Highest Rank granted, and is in charge of the Blackhawks (can only be one at a time), and is for those majors who distinguish themselves in large operations. Can only be granted by the War Commissioner after recommendation by a general.&lt;br /&gt;
&lt;br /&gt;
Colonel. The Highest Rank granted that is solely in charge of the Blackhawks. Rarely awarded, and only given to the most respected Lt. Colonels by the War Commissioner.&lt;br /&gt;
&lt;br /&gt;
==Army Structure==&lt;br /&gt;
&lt;br /&gt;
The Blackhawks Company&lt;br /&gt;
(Increased to Battalion Strength)&lt;br /&gt;
&lt;br /&gt;
Leader: Colonel, Lt. Colonel, or Major&lt;br /&gt;
Command Staff: 2 Majors or Captains (can be higher in certain circumstances), 1 Cmd Sgt.&lt;br /&gt;
&lt;br /&gt;
Structure&lt;br /&gt;
&lt;br /&gt;
BC Command Company&lt;br /&gt;
Led by: Major or Captain (battalion commander or command staff)&lt;br /&gt;
Platoons: &lt;br /&gt;
&lt;br /&gt;
2 Heavy Infantry Platoons (2 squads of 10 per platoon, 1 is Elite, 1 mage per squad)&lt;br /&gt;
1 Ultra Heavy Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
1 Scout Platoon (2 squads of 10, 1 is Elite, 1 mage per quad)&lt;br /&gt;
1 Spellsword Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Heavy Infantry, 20 Ultra-heavy Infantry, 20 Scouts, 20 Spellswords (100 total)&lt;br /&gt;
&lt;br /&gt;
Recon Companies (BC 1st and 2nd Recon Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by Lt. or Sgt. Major):&lt;br /&gt;
&lt;br /&gt;
2 Scout Platoon (5 squads of 8 each., 1 squad per platoon is Elite, 2 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count: 35 Scouts, 5 Elite Scouts per platoon (80 per Company for 160 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Infantry Companies (BC 1st and 2nd Infantry Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
4 Heavy Infantry Platoons (4 squads of 10 men per platoon, one squad is Elite, 1 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count:120 Heavy Infantry, 40 Elite Heavy Infantry per Company (320 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Calvary Companies (BC 1st and 2nd Calvary Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
1 Light Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
1 Heavy Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 25 light and 25 heavy calvary per company. (100 total)&lt;br /&gt;
&lt;br /&gt;
Artillery and Demolitions (BC A&amp;amp;D)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by a Lt. or Sgt. Major)&lt;br /&gt;
&lt;br /&gt;
1 Sapper Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
1 Traps and Mines Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
2 Field Artillery Platoons (4 squads of 5 each. Incl. 3 mages per platoon.)&lt;br /&gt;
&lt;br /&gt;
Total Count: 20 Sappers, 20 Traps/Mines, 40 Field Artillery (80 total)&lt;br /&gt;
&lt;br /&gt;
Spying, Infiltration, and Intel (BC Intel)&lt;br /&gt;
&lt;br /&gt;
Command: Cpt. Or Major&lt;br /&gt;
&lt;br /&gt;
5 Intel Platoons (4 squads of 5, 2 mages per platoon, 1 elite squad per platoon)&lt;br /&gt;
&lt;br /&gt;
Logistics (BC Support and Supply) – NPC Only&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
2 Light Infantry (2 squads of 20, 1 mage)&lt;br /&gt;
2 Light Artillery (4 squads of 10, 1 mage)&lt;br /&gt;
1 Scout Platoon (4 squads of 5, one elite, 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Light Infantry, 40 Light Artillery, 20 Scouts (100)&lt;br /&gt;
&lt;br /&gt;
X Company (“Does not exist”)&lt;br /&gt;
&lt;br /&gt;
Command: Blackhawks leader&lt;br /&gt;
40 specialists (includes high level mages, clerics, and PrCs), often blended into other companies as needed, or sent out in small squads or as individuals. Includes internal affairs.&lt;br /&gt;
&lt;br /&gt;
Total Count: 40&lt;br /&gt;
&lt;br /&gt;
Absolute Count: ~900 heads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|M'Chekian Army]]&lt;br /&gt;
[[Category:Avlis Armies and Fiefdoms|M'Chekian Army]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29784</id>
		<title>Guild: Blackhawk Company</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29784"/>
		<updated>2008-11-23T20:12:48Z</updated>

		<summary type="html">&lt;p&gt;Cougar: /* Executive Officer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Blackhawk.gif|left|thumb|right|140px|M'Chekian Army, Special Operations Division, Blackhawk Company]]&lt;br /&gt;
'''Alignment:''' Any. However, lawful alignments will tend to be better suited to military discipline, and non-good alignments are better suited to solving problems through military violence.&lt;br /&gt;
&lt;br /&gt;
'''Base of operations:''' The Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''How to contact us:''' Contact any of the senior staff (see below).&lt;br /&gt;
&lt;br /&gt;
'''What we do:''' We conduct missions of importance to the Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''What to expect:''' Aside from kicking ass for [[M'Chek]], expect a lot of military discipline, regular guild meetings and outings, and working to defend [[M'Chek]] and its citizens. We are not law enforcement, though we do aid the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|M'Chekian Guards]] when necessary.&lt;br /&gt;
&lt;br /&gt;
'''Miscellany:''' The Blackhawks are a component of the [[Guild:MChekArmy|M'Chek Army]]. [[M'Chek|M'Chekian]] citizenship is a must, as is a clean criminal record (you can't be wanted for crimes in other nations). Your character will be expected to spend a majority of their time in [[M'Chek]]. That's not to say they can't travel, but characters who only come to [[M'Chek]] to take part in DM-run army events aren't what the guild is about.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== A Brief History of the Blackhawks ==&lt;br /&gt;
&amp;amp;nbsp; The Blackhawks were formed by order of the Joint Houses to clear select areas of the [[Underdark]] for colonization and farming. [[PCs:Dala Wennen|Dala Wennen]], former Commander of Alpha Corps, was asked to lead this new unit, which she did until her apparent death in a raid on a shaahesk temple. [[PCs:Morran Unuldur|Morran Unuldur]], then a lieutenant, was promoted to captain and granted command. He led the company for the rest of the campaign.&lt;br /&gt;
&amp;amp;nbsp; When the Blackhawks reached their goal and were no longer needed, they were offered the choice of either joining the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]] or disbanding. Only one member chose to join the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]]; the others retired to civilian life.&lt;br /&gt;
&amp;amp;nbsp; Later that year, however, [[M'Chek]] once again had need of her devoted defenders, as a flight of pyrite dragons, led by the monstrous Tharul'Zhannadar threated to destroy all life in the nation. The Blackhawks were once again called back into service, and with the aid of several other groups held turn the tide of the battle, then took the fight to the dragons' island and there helped slay the mighty dragon himself, ending the threat once and for all.&lt;br /&gt;
&amp;amp;nbsp; After that, the nobles saw that they might need the Blackhawks again, so they were placed on standby with the understanding that they could be recalled at any time to deal with threats that were beyond the [[Guild: The M'Chekian Guards|Guards]]' abilities. Major Swift was given command and a number of veterans returned, including: Captain Wennen (Formerly believed dead), Major Fyne, LT O'Callaghan, and many others.&lt;br /&gt;
&lt;br /&gt;
==Reorganization Order==&lt;br /&gt;
&lt;br /&gt;
Blackhawk Company,&lt;br /&gt;
&lt;br /&gt;
I have been ordered by War Minister Chasworth to oversee the reconstruction of this company into a battalion-strength force with full and diverse functionality. Your numbers will soon be tenfold, and the intelligence, stealth, and destructive capabilities of the Blackhawk Battalion will be increased fifty-fold. To prevent further public misunderstandings on who has what rights in this division, I will be taking full command of this Battalion as of now until further notice.&lt;br /&gt;
&lt;br /&gt;
Major Swift is hereby appointment my first officer, and is a member of my advisory staff and official commander of the Blackhawk Command Company. Her word is law unless directly overrulled by me, so you will continue to follow her as you have. It is her duty to recommend individuals for permission, as described below. Also, I have detailed the new robust structure of the Battalion. Make room in the Barracks, we have a great deal many more veterans joining our ranks.&lt;br /&gt;
&lt;br /&gt;
It is my duty to reshape this battle group into a far more efficient and powerful fighting machine. It is also my duty to ensure that the way of M'Chek is upheld in all things we do, and it is instilled in all those we overcome. You are all to follow my orders, for my word is the word of M'Chek, and by doing as I command you will see the greatest fruits fall ripe upon our nation.&lt;br /&gt;
&lt;br /&gt;
For M'Chek!&lt;br /&gt;
&lt;br /&gt;
Colonel-Commisar Whelm Brittain&lt;br /&gt;
Political Officer and Blackhawk Battalion Commander &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Command Staff, M'Chek Army ==&lt;br /&gt;
&lt;br /&gt;
===War Commissioner=== &lt;br /&gt;
* [[NPCs:Tobias Chasworth|Lord Tobias Chasworth]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Special Operations Division=== &lt;br /&gt;
* [[NPCs:Cassius|General Cassius]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Blackhawk Battalion=== &lt;br /&gt;
* Colonel-Commissar Whelm Brittain ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Executive Officer, Blackhawk Battalion=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
&lt;br /&gt;
== Command Staff, Blackhawk Command Company==&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
&lt;br /&gt;
===Executive Officer=== &lt;br /&gt;
* 1st Lieutenant [[PCs:Richance_Weller|Richance Weller]] (Acting Exec)&lt;br /&gt;
&lt;br /&gt;
===Senior Officers=== &lt;br /&gt;
* Major [[PCs:Caitlin Swift|Caitlin Swift]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
&lt;br /&gt;
===Other Members=== &lt;br /&gt;
* 2nd Lieutenant [[PCs:Thaylis Beign|Thaylis Beign]]&lt;br /&gt;
* Sergeant Major [[PCs:Kathea Nyht|Kathea Nyht]]&lt;br /&gt;
* Sergeant [[PCs:Bedlam Dender|Bedlam Dender]]&lt;br /&gt;
* Sergeant Baker ((NPC))&lt;br /&gt;
* Corporal [[PCs:Sesshokoshi|Sesshokoshi]]&lt;br /&gt;
* Soldier [[PCs:Darias Nepiritas|Darias Nepiritas]]&lt;br /&gt;
* Recruit [[PCs:Randal Williams|Randal Williams]]&lt;br /&gt;
* Corporal [[PCs:Silver Fox|Silver Fox]]&lt;br /&gt;
* Recruit Quin&lt;br /&gt;
* Corporal [[PCs:Ulu Elexin|Ulu Elexin]]&lt;br /&gt;
* Recruit [[PCs:Flenken Jolliemausch|Flenken Jolliemausch]]&lt;br /&gt;
* Soldier [[PCs:Cromodon_Draker|Cromodon Draker]]&lt;br /&gt;
&lt;br /&gt;
===Regular Army-Attached===&lt;br /&gt;
* Soldier William Bastion&lt;br /&gt;
* Recruit [[PCs:Lestek Rakov|Lestek Rakov]]&lt;br /&gt;
* Recruit Yuri Bross&lt;br /&gt;
* Recruit Kedar&lt;br /&gt;
* Recruit [[PCs:Kate Benneset|Kate Benneset]]&lt;br /&gt;
* Recruit Horeck&lt;br /&gt;
* Recruit Liam Dald&lt;br /&gt;
* Recruit [[PCs:Kassha Firehart|Kassha Firehart]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Inactive or Missing Members=== &lt;br /&gt;
* Captain [[PCs:Dala Wennen|Dala Wennen]]&lt;br /&gt;
* Captain [[PCs:Nikki_Tanner|Nikki Tanner]]&lt;br /&gt;
** Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp&lt;br /&gt;
* Lieutenant [[PCs:Dillion O'Callaghan|Dillion O'Callaghan]] (Head of Recruitment)&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal&lt;br /&gt;
&lt;br /&gt;
==DM Sponsors==&lt;br /&gt;
* [[Micah]]&lt;br /&gt;
* DanishPastry&lt;br /&gt;
* Rhissaerk&lt;br /&gt;
&lt;br /&gt;
==Ranks and Promotions==&lt;br /&gt;
&lt;br /&gt;
Soldier Recruit (Private). They are considered army members, but are not permitted access to the Blackhawk files until they have attained veteran status.&lt;br /&gt;
&lt;br /&gt;
Soldier (Veteran). The general makeup of most squads is this. They have access to files, but not command authority.&lt;br /&gt;
&lt;br /&gt;
Corporal (Veteran). This is the soldier rank for logistics, Intel, and artillery. Intel specialists are granted access to intel files.&lt;br /&gt;
&lt;br /&gt;
Sergeant. This is squad leader command. PC’s with this rank command 1 squad of NPCs in their platoon. Rank can be field promoted by any lieutenant or above based on need. No approval necessary.&lt;br /&gt;
&lt;br /&gt;
Sergeant Major. A sergeant who has distinguished themselves in both loyalty and skill, but is otherwise unfit for broad tactical command. Can be placed in charge of a platoon or elite squad. Brevet rank is given by a company commander (typically 1st lieutenant or captain), and ultimately approved by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Command Sergeant. Exceptionally distinguished sergeant (one in the entire Blackhawks) who is given authority to procure and manage personnel and supply lines. Also serves on the command staff to the Blackhawks commander. Still does not have broad tactical command, but may lead a platoon or elite squad. Rank is given by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 2nd. Platoon commanders. PCs who have this rank have a platoon of NPCs and/or PCs under their command. They can deploy as directed by the leadership, but are in charge of and responsible for the field operation of their troops. Brevet Rank can be given based on need by Captain and above, but final approval must be made by Blackhawk leader or higher rank.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 1st. As 2nd Lieutenant, but distinguished and authorized to have company level authority. Brevent Rank can be given by Blackhawk commander or higher rank, and ultimate approval and promotion is given by Blackhawk commander or higher.&lt;br /&gt;
&lt;br /&gt;
Captain. Further distinguished from 1st Lieutenant. Authorized to have company level authority and command staff. Brevent Rank can be granted by Major and above when needed, but ultimate approval must be made by General or War Commissioner.&lt;br /&gt;
&lt;br /&gt;
Major. Top leadership of the Blackhawks. Can command the entire battalion, elite platoons and companies, and serve on the command squad. Generally no more than 2 at any time. Can only be granted by a general or the war commissioner.&lt;br /&gt;
&lt;br /&gt;
Lt. Colonel. The Second Highest Rank granted, and is in charge of the Blackhawks (can only be one at a time), and is for those majors who distinguish themselves in large operations. Can only be granted by the War Commissioner after recommendation by a general.&lt;br /&gt;
&lt;br /&gt;
Colonel. The Highest Rank granted that is solely in charge of the Blackhawks. Rarely awarded, and only given to the most respected Lt. Colonels by the War Commissioner.&lt;br /&gt;
&lt;br /&gt;
==Army Structure==&lt;br /&gt;
&lt;br /&gt;
The Blackhawks Company&lt;br /&gt;
(Increased to Battalion Strength)&lt;br /&gt;
&lt;br /&gt;
Leader: Colonel, Lt. Colonel, or Major&lt;br /&gt;
Command Staff: 2 Majors or Captains (can be higher in certain circumstances), 1 Cmd Sgt.&lt;br /&gt;
&lt;br /&gt;
Structure&lt;br /&gt;
&lt;br /&gt;
BC Command Company&lt;br /&gt;
Led by: Major or Captain (battalion commander or command staff)&lt;br /&gt;
Platoons: &lt;br /&gt;
&lt;br /&gt;
2 Heavy Infantry Platoons (2 squads of 10 per platoon, 1 is Elite, 1 mage per squad)&lt;br /&gt;
1 Ultra Heavy Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
1 Scout Platoon (2 squads of 10, 1 is Elite, 1 mage per quad)&lt;br /&gt;
1 Spellsword Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Heavy Infantry, 20 Ultra-heavy Infantry, 20 Scouts, 20 Spellswords (100 total)&lt;br /&gt;
&lt;br /&gt;
Recon Companies (BC 1st and 2nd Recon Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by Lt. or Sgt. Major):&lt;br /&gt;
&lt;br /&gt;
2 Scout Platoon (5 squads of 8 each., 1 squad per platoon is Elite, 2 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count: 35 Scouts, 5 Elite Scouts per platoon (80 per Company for 160 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Infantry Companies (BC 1st and 2nd Infantry Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
4 Heavy Infantry Platoons (4 squads of 10 men per platoon, one squad is Elite, 1 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count:120 Heavy Infantry, 40 Elite Heavy Infantry per Company (320 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Calvary Companies (BC 1st and 2nd Calvary Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
1 Light Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
1 Heavy Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 25 light and 25 heavy calvary per company. (100 total)&lt;br /&gt;
&lt;br /&gt;
Artillery and Demolitions (BC A&amp;amp;D)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by a Lt. or Sgt. Major)&lt;br /&gt;
&lt;br /&gt;
1 Sapper Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
1 Traps and Mines Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
2 Field Artillery Platoons (4 squads of 5 each. Incl. 3 mages per platoon.)&lt;br /&gt;
&lt;br /&gt;
Total Count: 20 Sappers, 20 Traps/Mines, 40 Field Artillery (80 total)&lt;br /&gt;
&lt;br /&gt;
Spying, Infiltration, and Intel (BC Intel)&lt;br /&gt;
&lt;br /&gt;
Command: Cpt. Or Major&lt;br /&gt;
&lt;br /&gt;
5 Intel Platoons (4 squads of 5, 2 mages per platoon, 1 elite squad per platoon)&lt;br /&gt;
&lt;br /&gt;
Logistics (BC Support and Supply) – NPC Only&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
2 Light Infantry (2 squads of 20, 1 mage)&lt;br /&gt;
2 Light Artillery (4 squads of 10, 1 mage)&lt;br /&gt;
1 Scout Platoon (4 squads of 5, one elite, 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Light Infantry, 40 Light Artillery, 20 Scouts (100)&lt;br /&gt;
&lt;br /&gt;
X Company (“Does not exist”)&lt;br /&gt;
&lt;br /&gt;
Command: Blackhawks leader&lt;br /&gt;
40 specialists (includes high level mages, clerics, and PrCs), often blended into other companies as needed, or sent out in small squads or as individuals. Includes internal affairs.&lt;br /&gt;
&lt;br /&gt;
Total Count: 40&lt;br /&gt;
&lt;br /&gt;
Absolute Count: ~900 heads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|M'Chekian Army]]&lt;br /&gt;
[[Category:Avlis Armies and Fiefdoms|M'Chekian Army]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:MChekArmy&amp;diff=29783</id>
		<title>Guild:MChekArmy</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:MChekArmy&amp;diff=29783"/>
		<updated>2008-11-23T20:11:30Z</updated>

		<summary type="html">&lt;p&gt;Cougar: /* Soldiers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Purpose:''' This is the Regular Component of the M'Chek Army, not to be confused with the Elite [[Guild:_Blackhawk_Company|Blackhawk Company]].&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' Any. However, lawful alignments will tend to be better suited to military discipline, and non-good alignments are better suited to solving problems through military violence.&lt;br /&gt;
&lt;br /&gt;
'''Base of operations:''' The Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''How to contact us:''' Contact any of the senior staff (see below).&lt;br /&gt;
&lt;br /&gt;
'''What we do:''' We conduct missions of importance to the Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''What to expect:''' Aside from kicking ass for [[M'Chek]], expect a lot of military discipline, regular guild meetings and outings, and working to defend [[M'Chek]] and its citizens. We are not law enforcement, though we do aid the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|M'Chekian Guards]] when necessary.&lt;br /&gt;
&lt;br /&gt;
'''Miscellany:''' [[M'Chek|M'Chekian]] citizenship is a must, as is a clean criminal record (you can't be wanted for crimes in other nations). Your character will be expected to spend a majority of their time in [[M'Chek]]. That's not to say they can't travel, but characters who only come to [[M'Chek]] to take part in DM-run army events aren't what the guild is about.&lt;br /&gt;
&lt;br /&gt;
== Command Staff, M'Chek Army ==&lt;br /&gt;
&lt;br /&gt;
===War Commissioner=== &lt;br /&gt;
* [[NPCs:Tobias Chasworth|Lord Tobias Chasworth]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Special Operations Division=== &lt;br /&gt;
* [[NPCs:Cassius|General Cassius]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Blackhawk Battalion=== &lt;br /&gt;
* Colonel-Commissar Whelm Brittain ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Executive Officer, Blackhawk Battalion=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
&lt;br /&gt;
==Soldiers==&lt;br /&gt;
* Sergeant Rickus va'Alor&lt;br /&gt;
** Copper Eagle Medal&lt;br /&gt;
* Corporal William Bastion&lt;br /&gt;
** Copper Eagle Medal&lt;br /&gt;
* Private Liam Dald&lt;br /&gt;
* Private [[PCs:Lestek Rakov|Lestek Rakov]]&lt;br /&gt;
* Recruit Yuri Bross&lt;br /&gt;
* Recruit Kedar&lt;br /&gt;
* Recruit [[PCs:Kate Benneset|Kate Benneset]]&lt;br /&gt;
* Recruit Horeck&lt;br /&gt;
* Recruit [[PCs:Kassha Firehart|Kassha Firehart]]&lt;br /&gt;
&lt;br /&gt;
==DM Sponsors==&lt;br /&gt;
* [[Micah]]&lt;br /&gt;
* DanishPastry&lt;br /&gt;
* Rhissaerk&lt;br /&gt;
&lt;br /&gt;
==Ranks and Promotions==&lt;br /&gt;
&lt;br /&gt;
Soldier Recruit (Private). They are considered army members, but are not permitted access to the Blackhawk files until they have attained veteran status.&lt;br /&gt;
&lt;br /&gt;
Soldier (Veteran). The general makeup of most squads is this. They have access to files, but not command authority.&lt;br /&gt;
&lt;br /&gt;
Corporal (Veteran). This is the soldier rank for logistics, Intel, and artillery. Intel specialists are granted access to intel files.&lt;br /&gt;
&lt;br /&gt;
Sergeant. This is squad leader command. PC’s with this rank command 1 squad of NPCs in their platoon. Rank can be field promoted by any lieutenant or above based on need. No approval necessary.&lt;br /&gt;
&lt;br /&gt;
Sergeant Major. A sergeant who has distinguished themselves in both loyalty and skill, but is otherwise unfit for broad tactical command. Can be placed in charge of a platoon or elite squad. Brevet rank is given by a company commander (typically 1st lieutenant or captain), and ultimately approved by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Command Sergeant. Exceptionally distinguished sergeant (one in the entire Blackhawks) who is given authority to procure and manage personnel and supply lines. Also serves on the command staff to the Blackhawks commander. Still does not have broad tactical command, but may lead a platoon or elite squad. Rank is given by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 2nd. Platoon commanders. PCs who have this rank have a platoon of NPCs and/or PCs under their command. They can deploy as directed by the leadership, but are in charge of and responsible for the field operation of their troops. Brevet Rank can be given based on need by Captain and above, but final approval must be made by Blackhawk leader or higher rank.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 1st. As 2nd Lieutenant, but distinguished and authorized to have company level authority. Brevent Rank can be given by Blackhawk commander or higher rank, and ultimate approval and promotion is given by Blackhawk commander or higher.&lt;br /&gt;
&lt;br /&gt;
Captain. Further distinguished from 1st Lieutenant. Authorized to have company level authority and command staff. Brevent Rank can be granted by Major and above when needed, but ultimate approval must be made by General or War Commissioner.&lt;br /&gt;
&lt;br /&gt;
Major. Top leadership of the Blackhawks. Can command the entire battalion, elite platoons and companies, and serve on the command squad. Generally no more than 2 at any time. Can only be granted by a general or the war commissioner.&lt;br /&gt;
&lt;br /&gt;
Lt. Colonel. The Second Highest Rank granted, and is in charge of the Blackhawks (can only be one at a time), and is for those majors who distinguish themselves in large operations. Can only be granted by the War Commissioner after recommendation by a general.&lt;br /&gt;
&lt;br /&gt;
Colonel. The Highest Rank granted that is solely in charge of the Blackhawks. Rarely awarded, and only given to the most respected Lt. Colonels by the War Commissioner.&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:MChekArmy&amp;diff=29782</id>
		<title>Guild:MChekArmy</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:MChekArmy&amp;diff=29782"/>
		<updated>2008-11-23T20:10:10Z</updated>

		<summary type="html">&lt;p&gt;Cougar: /* Soldiers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Purpose:''' This is the Regular Component of the M'Chek Army, not to be confused with the Elite [[Guild:_Blackhawk_Company|Blackhawk Company]].&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' Any. However, lawful alignments will tend to be better suited to military discipline, and non-good alignments are better suited to solving problems through military violence.&lt;br /&gt;
&lt;br /&gt;
'''Base of operations:''' The Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''How to contact us:''' Contact any of the senior staff (see below).&lt;br /&gt;
&lt;br /&gt;
'''What we do:''' We conduct missions of importance to the Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''What to expect:''' Aside from kicking ass for [[M'Chek]], expect a lot of military discipline, regular guild meetings and outings, and working to defend [[M'Chek]] and its citizens. We are not law enforcement, though we do aid the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|M'Chekian Guards]] when necessary.&lt;br /&gt;
&lt;br /&gt;
'''Miscellany:''' [[M'Chek|M'Chekian]] citizenship is a must, as is a clean criminal record (you can't be wanted for crimes in other nations). Your character will be expected to spend a majority of their time in [[M'Chek]]. That's not to say they can't travel, but characters who only come to [[M'Chek]] to take part in DM-run army events aren't what the guild is about.&lt;br /&gt;
&lt;br /&gt;
== Command Staff, M'Chek Army ==&lt;br /&gt;
&lt;br /&gt;
===War Commissioner=== &lt;br /&gt;
* [[NPCs:Tobias Chasworth|Lord Tobias Chasworth]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Special Operations Division=== &lt;br /&gt;
* [[NPCs:Cassius|General Cassius]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Blackhawk Battalion=== &lt;br /&gt;
* Colonel-Commissar Whelm Brittain ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Executive Officer, Blackhawk Battalion=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
&lt;br /&gt;
==Soldiers==&lt;br /&gt;
* Sergeant Rickus va'Alor&lt;br /&gt;
        Copper Eagle Medal&lt;br /&gt;
* Corporal William Bastion&lt;br /&gt;
        Copper Eagle Medal&lt;br /&gt;
* Private Liam Dald&lt;br /&gt;
* Private [[PCs:Lestek Rakov|Lestek Rakov]]&lt;br /&gt;
* Recruit Yuri Bross&lt;br /&gt;
* Recruit Kedar&lt;br /&gt;
* Recruit [[PCs:Kate Benneset|Kate Benneset]]&lt;br /&gt;
* Recruit Horeck&lt;br /&gt;
* Recruit [[PCs:Kassha Firehart|Kassha Firehart]]&lt;br /&gt;
&lt;br /&gt;
==DM Sponsors==&lt;br /&gt;
* [[Micah]]&lt;br /&gt;
* DanishPastry&lt;br /&gt;
* Rhissaerk&lt;br /&gt;
&lt;br /&gt;
==Ranks and Promotions==&lt;br /&gt;
&lt;br /&gt;
Soldier Recruit (Private). They are considered army members, but are not permitted access to the Blackhawk files until they have attained veteran status.&lt;br /&gt;
&lt;br /&gt;
Soldier (Veteran). The general makeup of most squads is this. They have access to files, but not command authority.&lt;br /&gt;
&lt;br /&gt;
Corporal (Veteran). This is the soldier rank for logistics, Intel, and artillery. Intel specialists are granted access to intel files.&lt;br /&gt;
&lt;br /&gt;
Sergeant. This is squad leader command. PC’s with this rank command 1 squad of NPCs in their platoon. Rank can be field promoted by any lieutenant or above based on need. No approval necessary.&lt;br /&gt;
&lt;br /&gt;
Sergeant Major. A sergeant who has distinguished themselves in both loyalty and skill, but is otherwise unfit for broad tactical command. Can be placed in charge of a platoon or elite squad. Brevet rank is given by a company commander (typically 1st lieutenant or captain), and ultimately approved by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Command Sergeant. Exceptionally distinguished sergeant (one in the entire Blackhawks) who is given authority to procure and manage personnel and supply lines. Also serves on the command staff to the Blackhawks commander. Still does not have broad tactical command, but may lead a platoon or elite squad. Rank is given by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 2nd. Platoon commanders. PCs who have this rank have a platoon of NPCs and/or PCs under their command. They can deploy as directed by the leadership, but are in charge of and responsible for the field operation of their troops. Brevet Rank can be given based on need by Captain and above, but final approval must be made by Blackhawk leader or higher rank.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 1st. As 2nd Lieutenant, but distinguished and authorized to have company level authority. Brevent Rank can be given by Blackhawk commander or higher rank, and ultimate approval and promotion is given by Blackhawk commander or higher.&lt;br /&gt;
&lt;br /&gt;
Captain. Further distinguished from 1st Lieutenant. Authorized to have company level authority and command staff. Brevent Rank can be granted by Major and above when needed, but ultimate approval must be made by General or War Commissioner.&lt;br /&gt;
&lt;br /&gt;
Major. Top leadership of the Blackhawks. Can command the entire battalion, elite platoons and companies, and serve on the command squad. Generally no more than 2 at any time. Can only be granted by a general or the war commissioner.&lt;br /&gt;
&lt;br /&gt;
Lt. Colonel. The Second Highest Rank granted, and is in charge of the Blackhawks (can only be one at a time), and is for those majors who distinguish themselves in large operations. Can only be granted by the War Commissioner after recommendation by a general.&lt;br /&gt;
&lt;br /&gt;
Colonel. The Highest Rank granted that is solely in charge of the Blackhawks. Rarely awarded, and only given to the most respected Lt. Colonels by the War Commissioner.&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29781</id>
		<title>Guild: Blackhawk Company</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29781"/>
		<updated>2008-11-23T19:30:23Z</updated>

		<summary type="html">&lt;p&gt;Cougar: /* Other Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Blackhawk.gif|left|thumb|right|140px|M'Chekian Army, Special Operations Division, Blackhawk Company]]&lt;br /&gt;
'''Alignment:''' Any. However, lawful alignments will tend to be better suited to military discipline, and non-good alignments are better suited to solving problems through military violence.&lt;br /&gt;
&lt;br /&gt;
'''Base of operations:''' The Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''How to contact us:''' Contact any of the senior staff (see below).&lt;br /&gt;
&lt;br /&gt;
'''What we do:''' We conduct missions of importance to the Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''What to expect:''' Aside from kicking ass for [[M'Chek]], expect a lot of military discipline, regular guild meetings and outings, and working to defend [[M'Chek]] and its citizens. We are not law enforcement, though we do aid the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|M'Chekian Guards]] when necessary.&lt;br /&gt;
&lt;br /&gt;
'''Miscellany:''' The Blackhawks are a component of the [[Guild:MChekArmy|M'Chek Army]]. [[M'Chek|M'Chekian]] citizenship is a must, as is a clean criminal record (you can't be wanted for crimes in other nations). Your character will be expected to spend a majority of their time in [[M'Chek]]. That's not to say they can't travel, but characters who only come to [[M'Chek]] to take part in DM-run army events aren't what the guild is about.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== A Brief History of the Blackhawks ==&lt;br /&gt;
&amp;amp;nbsp; The Blackhawks were formed by order of the Joint Houses to clear select areas of the [[Underdark]] for colonization and farming. [[PCs:Dala Wennen|Dala Wennen]], former Commander of Alpha Corps, was asked to lead this new unit, which she did until her apparent death in a raid on a shaahesk temple. [[PCs:Morran Unuldur|Morran Unuldur]], then a lieutenant, was promoted to captain and granted command. He led the company for the rest of the campaign.&lt;br /&gt;
&amp;amp;nbsp; When the Blackhawks reached their goal and were no longer needed, they were offered the choice of either joining the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]] or disbanding. Only one member chose to join the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]]; the others retired to civilian life.&lt;br /&gt;
&amp;amp;nbsp; Later that year, however, [[M'Chek]] once again had need of her devoted defenders, as a flight of pyrite dragons, led by the monstrous Tharul'Zhannadar threated to destroy all life in the nation. The Blackhawks were once again called back into service, and with the aid of several other groups held turn the tide of the battle, then took the fight to the dragons' island and there helped slay the mighty dragon himself, ending the threat once and for all.&lt;br /&gt;
&amp;amp;nbsp; After that, the nobles saw that they might need the Blackhawks again, so they were placed on standby with the understanding that they could be recalled at any time to deal with threats that were beyond the [[Guild: The M'Chekian Guards|Guards]]' abilities. Major Swift was given command and a number of veterans returned, including: Captain Wennen (Formerly believed dead), Major Fyne, LT O'Callaghan, and many others.&lt;br /&gt;
&lt;br /&gt;
==Reorganization Order==&lt;br /&gt;
&lt;br /&gt;
Blackhawk Company,&lt;br /&gt;
&lt;br /&gt;
I have been ordered by War Minister Chasworth to oversee the reconstruction of this company into a battalion-strength force with full and diverse functionality. Your numbers will soon be tenfold, and the intelligence, stealth, and destructive capabilities of the Blackhawk Battalion will be increased fifty-fold. To prevent further public misunderstandings on who has what rights in this division, I will be taking full command of this Battalion as of now until further notice.&lt;br /&gt;
&lt;br /&gt;
Major Swift is hereby appointment my first officer, and is a member of my advisory staff and official commander of the Blackhawk Command Company. Her word is law unless directly overrulled by me, so you will continue to follow her as you have. It is her duty to recommend individuals for permission, as described below. Also, I have detailed the new robust structure of the Battalion. Make room in the Barracks, we have a great deal many more veterans joining our ranks.&lt;br /&gt;
&lt;br /&gt;
It is my duty to reshape this battle group into a far more efficient and powerful fighting machine. It is also my duty to ensure that the way of M'Chek is upheld in all things we do, and it is instilled in all those we overcome. You are all to follow my orders, for my word is the word of M'Chek, and by doing as I command you will see the greatest fruits fall ripe upon our nation.&lt;br /&gt;
&lt;br /&gt;
For M'Chek!&lt;br /&gt;
&lt;br /&gt;
Colonel-Commisar Whelm Brittain&lt;br /&gt;
Political Officer and Blackhawk Battalion Commander &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Command Staff, M'Chek Army ==&lt;br /&gt;
&lt;br /&gt;
===War Commissioner=== &lt;br /&gt;
* [[NPCs:Tobias Chasworth|Lord Tobias Chasworth]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Special Operations Division=== &lt;br /&gt;
* [[NPCs:Cassius|General Cassius]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Blackhawk Battalion=== &lt;br /&gt;
* Colonel-Commissar Whelm Brittain ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Executive Officer, Blackhawk Battalion=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
&lt;br /&gt;
== Command Staff, Blackhawk Command Company==&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
&lt;br /&gt;
===Executive Officer=== &lt;br /&gt;
* Lieutenant [[PCs:Richance_Weller|Richance Weller]] (Acting Exec)&lt;br /&gt;
&lt;br /&gt;
===Senior Officers=== &lt;br /&gt;
* Major [[PCs:Caitlin Swift|Caitlin Swift]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
&lt;br /&gt;
===Other Members=== &lt;br /&gt;
* 2nd Lieutenant [[PCs:Thaylis Beign|Thaylis Beign]]&lt;br /&gt;
* Sergeant Major [[PCs:Kathea Nyht|Kathea Nyht]]&lt;br /&gt;
* Sergeant [[PCs:Bedlam Dender|Bedlam Dender]]&lt;br /&gt;
* Sergeant Baker ((NPC))&lt;br /&gt;
* Corporal [[PCs:Sesshokoshi|Sesshokoshi]]&lt;br /&gt;
* Soldier [[PCs:Darias Nepiritas|Darias Nepiritas]]&lt;br /&gt;
* Recruit [[PCs:Randal Williams|Randal Williams]]&lt;br /&gt;
* Corporal [[PCs:Silver Fox|Silver Fox]]&lt;br /&gt;
* Recruit Quin&lt;br /&gt;
* Corporal [[PCs:Ulu Elexin|Ulu Elexin]]&lt;br /&gt;
* Recruit [[PCs:Flenken Jolliemausch|Flenken Jolliemausch]]&lt;br /&gt;
* Soldier [[PCs:Cromodon_Draker|Cromodon Draker]]&lt;br /&gt;
&lt;br /&gt;
===Regular Army-Attached===&lt;br /&gt;
* Soldier William Bastion&lt;br /&gt;
* Recruit [[PCs:Lestek Rakov|Lestek Rakov]]&lt;br /&gt;
* Recruit Yuri Bross&lt;br /&gt;
* Recruit Kedar&lt;br /&gt;
* Recruit [[PCs:Kate Benneset|Kate Benneset]]&lt;br /&gt;
* Recruit Horeck&lt;br /&gt;
* Recruit Liam Dald&lt;br /&gt;
* Recruit [[PCs:Kassha Firehart|Kassha Firehart]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Inactive or Missing Members=== &lt;br /&gt;
* Captain [[PCs:Dala Wennen|Dala Wennen]]&lt;br /&gt;
* Captain [[PCs:Nikki_Tanner|Nikki Tanner]]&lt;br /&gt;
** Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp&lt;br /&gt;
* Lieutenant [[PCs:Dillion O'Callaghan|Dillion O'Callaghan]] (Head of Recruitment)&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal&lt;br /&gt;
&lt;br /&gt;
==DM Sponsors==&lt;br /&gt;
* [[Micah]]&lt;br /&gt;
* DanishPastry&lt;br /&gt;
* Rhissaerk&lt;br /&gt;
&lt;br /&gt;
==Ranks and Promotions==&lt;br /&gt;
&lt;br /&gt;
Soldier Recruit (Private). They are considered army members, but are not permitted access to the Blackhawk files until they have attained veteran status.&lt;br /&gt;
&lt;br /&gt;
Soldier (Veteran). The general makeup of most squads is this. They have access to files, but not command authority.&lt;br /&gt;
&lt;br /&gt;
Corporal (Veteran). This is the soldier rank for logistics, Intel, and artillery. Intel specialists are granted access to intel files.&lt;br /&gt;
&lt;br /&gt;
Sergeant. This is squad leader command. PC’s with this rank command 1 squad of NPCs in their platoon. Rank can be field promoted by any lieutenant or above based on need. No approval necessary.&lt;br /&gt;
&lt;br /&gt;
Sergeant Major. A sergeant who has distinguished themselves in both loyalty and skill, but is otherwise unfit for broad tactical command. Can be placed in charge of a platoon or elite squad. Brevet rank is given by a company commander (typically 1st lieutenant or captain), and ultimately approved by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Command Sergeant. Exceptionally distinguished sergeant (one in the entire Blackhawks) who is given authority to procure and manage personnel and supply lines. Also serves on the command staff to the Blackhawks commander. Still does not have broad tactical command, but may lead a platoon or elite squad. Rank is given by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 2nd. Platoon commanders. PCs who have this rank have a platoon of NPCs and/or PCs under their command. They can deploy as directed by the leadership, but are in charge of and responsible for the field operation of their troops. Brevet Rank can be given based on need by Captain and above, but final approval must be made by Blackhawk leader or higher rank.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 1st. As 2nd Lieutenant, but distinguished and authorized to have company level authority. Brevent Rank can be given by Blackhawk commander or higher rank, and ultimate approval and promotion is given by Blackhawk commander or higher.&lt;br /&gt;
&lt;br /&gt;
Captain. Further distinguished from 1st Lieutenant. Authorized to have company level authority and command staff. Brevent Rank can be granted by Major and above when needed, but ultimate approval must be made by General or War Commissioner.&lt;br /&gt;
&lt;br /&gt;
Major. Top leadership of the Blackhawks. Can command the entire battalion, elite platoons and companies, and serve on the command squad. Generally no more than 2 at any time. Can only be granted by a general or the war commissioner.&lt;br /&gt;
&lt;br /&gt;
Lt. Colonel. The Second Highest Rank granted, and is in charge of the Blackhawks (can only be one at a time), and is for those majors who distinguish themselves in large operations. Can only be granted by the War Commissioner after recommendation by a general.&lt;br /&gt;
&lt;br /&gt;
Colonel. The Highest Rank granted that is solely in charge of the Blackhawks. Rarely awarded, and only given to the most respected Lt. Colonels by the War Commissioner.&lt;br /&gt;
&lt;br /&gt;
==Army Structure==&lt;br /&gt;
&lt;br /&gt;
The Blackhawks Company&lt;br /&gt;
(Increased to Battalion Strength)&lt;br /&gt;
&lt;br /&gt;
Leader: Colonel, Lt. Colonel, or Major&lt;br /&gt;
Command Staff: 2 Majors or Captains (can be higher in certain circumstances), 1 Cmd Sgt.&lt;br /&gt;
&lt;br /&gt;
Structure&lt;br /&gt;
&lt;br /&gt;
BC Command Company&lt;br /&gt;
Led by: Major or Captain (battalion commander or command staff)&lt;br /&gt;
Platoons: &lt;br /&gt;
&lt;br /&gt;
2 Heavy Infantry Platoons (2 squads of 10 per platoon, 1 is Elite, 1 mage per squad)&lt;br /&gt;
1 Ultra Heavy Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
1 Scout Platoon (2 squads of 10, 1 is Elite, 1 mage per quad)&lt;br /&gt;
1 Spellsword Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Heavy Infantry, 20 Ultra-heavy Infantry, 20 Scouts, 20 Spellswords (100 total)&lt;br /&gt;
&lt;br /&gt;
Recon Companies (BC 1st and 2nd Recon Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by Lt. or Sgt. Major):&lt;br /&gt;
&lt;br /&gt;
2 Scout Platoon (5 squads of 8 each., 1 squad per platoon is Elite, 2 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count: 35 Scouts, 5 Elite Scouts per platoon (80 per Company for 160 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Infantry Companies (BC 1st and 2nd Infantry Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
4 Heavy Infantry Platoons (4 squads of 10 men per platoon, one squad is Elite, 1 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count:120 Heavy Infantry, 40 Elite Heavy Infantry per Company (320 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Calvary Companies (BC 1st and 2nd Calvary Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
1 Light Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
1 Heavy Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 25 light and 25 heavy calvary per company. (100 total)&lt;br /&gt;
&lt;br /&gt;
Artillery and Demolitions (BC A&amp;amp;D)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by a Lt. or Sgt. Major)&lt;br /&gt;
&lt;br /&gt;
1 Sapper Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
1 Traps and Mines Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
2 Field Artillery Platoons (4 squads of 5 each. Incl. 3 mages per platoon.)&lt;br /&gt;
&lt;br /&gt;
Total Count: 20 Sappers, 20 Traps/Mines, 40 Field Artillery (80 total)&lt;br /&gt;
&lt;br /&gt;
Spying, Infiltration, and Intel (BC Intel)&lt;br /&gt;
&lt;br /&gt;
Command: Cpt. Or Major&lt;br /&gt;
&lt;br /&gt;
5 Intel Platoons (4 squads of 5, 2 mages per platoon, 1 elite squad per platoon)&lt;br /&gt;
&lt;br /&gt;
Logistics (BC Support and Supply) – NPC Only&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
2 Light Infantry (2 squads of 20, 1 mage)&lt;br /&gt;
2 Light Artillery (4 squads of 10, 1 mage)&lt;br /&gt;
1 Scout Platoon (4 squads of 5, one elite, 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Light Infantry, 40 Light Artillery, 20 Scouts (100)&lt;br /&gt;
&lt;br /&gt;
X Company (“Does not exist”)&lt;br /&gt;
&lt;br /&gt;
Command: Blackhawks leader&lt;br /&gt;
40 specialists (includes high level mages, clerics, and PrCs), often blended into other companies as needed, or sent out in small squads or as individuals. Includes internal affairs.&lt;br /&gt;
&lt;br /&gt;
Total Count: 40&lt;br /&gt;
&lt;br /&gt;
Absolute Count: ~900 heads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|M'Chekian Army]]&lt;br /&gt;
[[Category:Avlis Armies and Fiefdoms|M'Chekian Army]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29780</id>
		<title>Guild: Blackhawk Company</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29780"/>
		<updated>2008-11-23T19:29:33Z</updated>

		<summary type="html">&lt;p&gt;Cougar: /* Other Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Blackhawk.gif|left|thumb|right|140px|M'Chekian Army, Special Operations Division, Blackhawk Company]]&lt;br /&gt;
'''Alignment:''' Any. However, lawful alignments will tend to be better suited to military discipline, and non-good alignments are better suited to solving problems through military violence.&lt;br /&gt;
&lt;br /&gt;
'''Base of operations:''' The Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''How to contact us:''' Contact any of the senior staff (see below).&lt;br /&gt;
&lt;br /&gt;
'''What we do:''' We conduct missions of importance to the Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''What to expect:''' Aside from kicking ass for [[M'Chek]], expect a lot of military discipline, regular guild meetings and outings, and working to defend [[M'Chek]] and its citizens. We are not law enforcement, though we do aid the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|M'Chekian Guards]] when necessary.&lt;br /&gt;
&lt;br /&gt;
'''Miscellany:''' The Blackhawks are a component of the [[Guild:MChekArmy|M'Chek Army]]. [[M'Chek|M'Chekian]] citizenship is a must, as is a clean criminal record (you can't be wanted for crimes in other nations). Your character will be expected to spend a majority of their time in [[M'Chek]]. That's not to say they can't travel, but characters who only come to [[M'Chek]] to take part in DM-run army events aren't what the guild is about.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== A Brief History of the Blackhawks ==&lt;br /&gt;
&amp;amp;nbsp; The Blackhawks were formed by order of the Joint Houses to clear select areas of the [[Underdark]] for colonization and farming. [[PCs:Dala Wennen|Dala Wennen]], former Commander of Alpha Corps, was asked to lead this new unit, which she did until her apparent death in a raid on a shaahesk temple. [[PCs:Morran Unuldur|Morran Unuldur]], then a lieutenant, was promoted to captain and granted command. He led the company for the rest of the campaign.&lt;br /&gt;
&amp;amp;nbsp; When the Blackhawks reached their goal and were no longer needed, they were offered the choice of either joining the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]] or disbanding. Only one member chose to join the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]]; the others retired to civilian life.&lt;br /&gt;
&amp;amp;nbsp; Later that year, however, [[M'Chek]] once again had need of her devoted defenders, as a flight of pyrite dragons, led by the monstrous Tharul'Zhannadar threated to destroy all life in the nation. The Blackhawks were once again called back into service, and with the aid of several other groups held turn the tide of the battle, then took the fight to the dragons' island and there helped slay the mighty dragon himself, ending the threat once and for all.&lt;br /&gt;
&amp;amp;nbsp; After that, the nobles saw that they might need the Blackhawks again, so they were placed on standby with the understanding that they could be recalled at any time to deal with threats that were beyond the [[Guild: The M'Chekian Guards|Guards]]' abilities. Major Swift was given command and a number of veterans returned, including: Captain Wennen (Formerly believed dead), Major Fyne, LT O'Callaghan, and many others.&lt;br /&gt;
&lt;br /&gt;
==Reorganization Order==&lt;br /&gt;
&lt;br /&gt;
Blackhawk Company,&lt;br /&gt;
&lt;br /&gt;
I have been ordered by War Minister Chasworth to oversee the reconstruction of this company into a battalion-strength force with full and diverse functionality. Your numbers will soon be tenfold, and the intelligence, stealth, and destructive capabilities of the Blackhawk Battalion will be increased fifty-fold. To prevent further public misunderstandings on who has what rights in this division, I will be taking full command of this Battalion as of now until further notice.&lt;br /&gt;
&lt;br /&gt;
Major Swift is hereby appointment my first officer, and is a member of my advisory staff and official commander of the Blackhawk Command Company. Her word is law unless directly overrulled by me, so you will continue to follow her as you have. It is her duty to recommend individuals for permission, as described below. Also, I have detailed the new robust structure of the Battalion. Make room in the Barracks, we have a great deal many more veterans joining our ranks.&lt;br /&gt;
&lt;br /&gt;
It is my duty to reshape this battle group into a far more efficient and powerful fighting machine. It is also my duty to ensure that the way of M'Chek is upheld in all things we do, and it is instilled in all those we overcome. You are all to follow my orders, for my word is the word of M'Chek, and by doing as I command you will see the greatest fruits fall ripe upon our nation.&lt;br /&gt;
&lt;br /&gt;
For M'Chek!&lt;br /&gt;
&lt;br /&gt;
Colonel-Commisar Whelm Brittain&lt;br /&gt;
Political Officer and Blackhawk Battalion Commander &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Command Staff, M'Chek Army ==&lt;br /&gt;
&lt;br /&gt;
===War Commissioner=== &lt;br /&gt;
* [[NPCs:Tobias Chasworth|Lord Tobias Chasworth]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Special Operations Division=== &lt;br /&gt;
* [[NPCs:Cassius|General Cassius]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Blackhawk Battalion=== &lt;br /&gt;
* Colonel-Commissar Whelm Brittain ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Executive Officer, Blackhawk Battalion=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
&lt;br /&gt;
== Command Staff, Blackhawk Command Company==&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
&lt;br /&gt;
===Executive Officer=== &lt;br /&gt;
* Lieutenant [[PCs:Richance_Weller|Richance Weller]] (Acting Exec)&lt;br /&gt;
&lt;br /&gt;
===Senior Officers=== &lt;br /&gt;
* Major [[PCs:Caitlin Swift|Caitlin Swift]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
&lt;br /&gt;
===Other Members=== &lt;br /&gt;
* 2nd Lieutenant [[PCs:Thaylis Beign|Thaylis Beign]]&lt;br /&gt;
* Sergeant Major [[PCs:Kathea Nyht|Kathea Nyht]]&lt;br /&gt;
* Sergeant [[PCs:Bedlam Dender|Bedlam Dender]]&lt;br /&gt;
* Sergeant Baker ((NPC))&lt;br /&gt;
* Corporal [[PCs:Sesshokoshi|Sesshokoshi]]&lt;br /&gt;
* Soldier [[PCs:Darias Nepiritas|Darias Nepiritas]]&lt;br /&gt;
* Recruit [[PCs:Randal Williams|Randal Williams]]&lt;br /&gt;
* Recruit [[PCs:Silver Fox|Silver Fox]]&lt;br /&gt;
* Recruit Quin&lt;br /&gt;
* Recruit [[PCs:Ulu Elexin|Ulu Elexin]]&lt;br /&gt;
* Recruit [[PCs:Flenken Jolliemausch|Flenken Jolliemausch]]&lt;br /&gt;
* Recruit [[PCs:Cromodon_Draker|Cromodon Draker]]&lt;br /&gt;
&lt;br /&gt;
===Regular Army-Attached===&lt;br /&gt;
* Soldier William Bastion&lt;br /&gt;
* Recruit [[PCs:Lestek Rakov|Lestek Rakov]]&lt;br /&gt;
* Recruit Yuri Bross&lt;br /&gt;
* Recruit Kedar&lt;br /&gt;
* Recruit [[PCs:Kate Benneset|Kate Benneset]]&lt;br /&gt;
* Recruit Horeck&lt;br /&gt;
* Recruit Liam Dald&lt;br /&gt;
* Recruit [[PCs:Kassha Firehart|Kassha Firehart]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Inactive or Missing Members=== &lt;br /&gt;
* Captain [[PCs:Dala Wennen|Dala Wennen]]&lt;br /&gt;
* Captain [[PCs:Nikki_Tanner|Nikki Tanner]]&lt;br /&gt;
** Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp&lt;br /&gt;
* Lieutenant [[PCs:Dillion O'Callaghan|Dillion O'Callaghan]] (Head of Recruitment)&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal&lt;br /&gt;
&lt;br /&gt;
==DM Sponsors==&lt;br /&gt;
* [[Micah]]&lt;br /&gt;
* DanishPastry&lt;br /&gt;
* Rhissaerk&lt;br /&gt;
&lt;br /&gt;
==Ranks and Promotions==&lt;br /&gt;
&lt;br /&gt;
Soldier Recruit (Private). They are considered army members, but are not permitted access to the Blackhawk files until they have attained veteran status.&lt;br /&gt;
&lt;br /&gt;
Soldier (Veteran). The general makeup of most squads is this. They have access to files, but not command authority.&lt;br /&gt;
&lt;br /&gt;
Corporal (Veteran). This is the soldier rank for logistics, Intel, and artillery. Intel specialists are granted access to intel files.&lt;br /&gt;
&lt;br /&gt;
Sergeant. This is squad leader command. PC’s with this rank command 1 squad of NPCs in their platoon. Rank can be field promoted by any lieutenant or above based on need. No approval necessary.&lt;br /&gt;
&lt;br /&gt;
Sergeant Major. A sergeant who has distinguished themselves in both loyalty and skill, but is otherwise unfit for broad tactical command. Can be placed in charge of a platoon or elite squad. Brevet rank is given by a company commander (typically 1st lieutenant or captain), and ultimately approved by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Command Sergeant. Exceptionally distinguished sergeant (one in the entire Blackhawks) who is given authority to procure and manage personnel and supply lines. Also serves on the command staff to the Blackhawks commander. Still does not have broad tactical command, but may lead a platoon or elite squad. Rank is given by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 2nd. Platoon commanders. PCs who have this rank have a platoon of NPCs and/or PCs under their command. They can deploy as directed by the leadership, but are in charge of and responsible for the field operation of their troops. Brevet Rank can be given based on need by Captain and above, but final approval must be made by Blackhawk leader or higher rank.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 1st. As 2nd Lieutenant, but distinguished and authorized to have company level authority. Brevent Rank can be given by Blackhawk commander or higher rank, and ultimate approval and promotion is given by Blackhawk commander or higher.&lt;br /&gt;
&lt;br /&gt;
Captain. Further distinguished from 1st Lieutenant. Authorized to have company level authority and command staff. Brevent Rank can be granted by Major and above when needed, but ultimate approval must be made by General or War Commissioner.&lt;br /&gt;
&lt;br /&gt;
Major. Top leadership of the Blackhawks. Can command the entire battalion, elite platoons and companies, and serve on the command squad. Generally no more than 2 at any time. Can only be granted by a general or the war commissioner.&lt;br /&gt;
&lt;br /&gt;
Lt. Colonel. The Second Highest Rank granted, and is in charge of the Blackhawks (can only be one at a time), and is for those majors who distinguish themselves in large operations. Can only be granted by the War Commissioner after recommendation by a general.&lt;br /&gt;
&lt;br /&gt;
Colonel. The Highest Rank granted that is solely in charge of the Blackhawks. Rarely awarded, and only given to the most respected Lt. Colonels by the War Commissioner.&lt;br /&gt;
&lt;br /&gt;
==Army Structure==&lt;br /&gt;
&lt;br /&gt;
The Blackhawks Company&lt;br /&gt;
(Increased to Battalion Strength)&lt;br /&gt;
&lt;br /&gt;
Leader: Colonel, Lt. Colonel, or Major&lt;br /&gt;
Command Staff: 2 Majors or Captains (can be higher in certain circumstances), 1 Cmd Sgt.&lt;br /&gt;
&lt;br /&gt;
Structure&lt;br /&gt;
&lt;br /&gt;
BC Command Company&lt;br /&gt;
Led by: Major or Captain (battalion commander or command staff)&lt;br /&gt;
Platoons: &lt;br /&gt;
&lt;br /&gt;
2 Heavy Infantry Platoons (2 squads of 10 per platoon, 1 is Elite, 1 mage per squad)&lt;br /&gt;
1 Ultra Heavy Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
1 Scout Platoon (2 squads of 10, 1 is Elite, 1 mage per quad)&lt;br /&gt;
1 Spellsword Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Heavy Infantry, 20 Ultra-heavy Infantry, 20 Scouts, 20 Spellswords (100 total)&lt;br /&gt;
&lt;br /&gt;
Recon Companies (BC 1st and 2nd Recon Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by Lt. or Sgt. Major):&lt;br /&gt;
&lt;br /&gt;
2 Scout Platoon (5 squads of 8 each., 1 squad per platoon is Elite, 2 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count: 35 Scouts, 5 Elite Scouts per platoon (80 per Company for 160 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Infantry Companies (BC 1st and 2nd Infantry Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
4 Heavy Infantry Platoons (4 squads of 10 men per platoon, one squad is Elite, 1 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count:120 Heavy Infantry, 40 Elite Heavy Infantry per Company (320 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Calvary Companies (BC 1st and 2nd Calvary Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
1 Light Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
1 Heavy Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 25 light and 25 heavy calvary per company. (100 total)&lt;br /&gt;
&lt;br /&gt;
Artillery and Demolitions (BC A&amp;amp;D)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by a Lt. or Sgt. Major)&lt;br /&gt;
&lt;br /&gt;
1 Sapper Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
1 Traps and Mines Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
2 Field Artillery Platoons (4 squads of 5 each. Incl. 3 mages per platoon.)&lt;br /&gt;
&lt;br /&gt;
Total Count: 20 Sappers, 20 Traps/Mines, 40 Field Artillery (80 total)&lt;br /&gt;
&lt;br /&gt;
Spying, Infiltration, and Intel (BC Intel)&lt;br /&gt;
&lt;br /&gt;
Command: Cpt. Or Major&lt;br /&gt;
&lt;br /&gt;
5 Intel Platoons (4 squads of 5, 2 mages per platoon, 1 elite squad per platoon)&lt;br /&gt;
&lt;br /&gt;
Logistics (BC Support and Supply) – NPC Only&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
2 Light Infantry (2 squads of 20, 1 mage)&lt;br /&gt;
2 Light Artillery (4 squads of 10, 1 mage)&lt;br /&gt;
1 Scout Platoon (4 squads of 5, one elite, 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Light Infantry, 40 Light Artillery, 20 Scouts (100)&lt;br /&gt;
&lt;br /&gt;
X Company (“Does not exist”)&lt;br /&gt;
&lt;br /&gt;
Command: Blackhawks leader&lt;br /&gt;
40 specialists (includes high level mages, clerics, and PrCs), often blended into other companies as needed, or sent out in small squads or as individuals. Includes internal affairs.&lt;br /&gt;
&lt;br /&gt;
Total Count: 40&lt;br /&gt;
&lt;br /&gt;
Absolute Count: ~900 heads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|M'Chekian Army]]&lt;br /&gt;
[[Category:Avlis Armies and Fiefdoms|M'Chekian Army]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29779</id>
		<title>Guild: Blackhawk Company</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:_Blackhawk_Company&amp;diff=29779"/>
		<updated>2008-11-23T19:27:25Z</updated>

		<summary type="html">&lt;p&gt;Cougar: /* Other Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Blackhawk.gif|left|thumb|right|140px|M'Chekian Army, Special Operations Division, Blackhawk Company]]&lt;br /&gt;
'''Alignment:''' Any. However, lawful alignments will tend to be better suited to military discipline, and non-good alignments are better suited to solving problems through military violence.&lt;br /&gt;
&lt;br /&gt;
'''Base of operations:''' The Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''How to contact us:''' Contact any of the senior staff (see below).&lt;br /&gt;
&lt;br /&gt;
'''What we do:''' We conduct missions of importance to the Nation of [[M'Chek]].&lt;br /&gt;
&lt;br /&gt;
'''What to expect:''' Aside from kicking ass for [[M'Chek]], expect a lot of military discipline, regular guild meetings and outings, and working to defend [[M'Chek]] and its citizens. We are not law enforcement, though we do aid the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|M'Chekian Guards]] when necessary.&lt;br /&gt;
&lt;br /&gt;
'''Miscellany:''' The Blackhawks are a component of the [[Guild:MChekArmy|M'Chek Army]]. [[M'Chek|M'Chekian]] citizenship is a must, as is a clean criminal record (you can't be wanted for crimes in other nations). Your character will be expected to spend a majority of their time in [[M'Chek]]. That's not to say they can't travel, but characters who only come to [[M'Chek]] to take part in DM-run army events aren't what the guild is about.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== A Brief History of the Blackhawks ==&lt;br /&gt;
&amp;amp;nbsp; The Blackhawks were formed by order of the Joint Houses to clear select areas of the [[Underdark]] for colonization and farming. [[PCs:Dala Wennen|Dala Wennen]], former Commander of Alpha Corps, was asked to lead this new unit, which she did until her apparent death in a raid on a shaahesk temple. [[PCs:Morran Unuldur|Morran Unuldur]], then a lieutenant, was promoted to captain and granted command. He led the company for the rest of the campaign.&lt;br /&gt;
&amp;amp;nbsp; When the Blackhawks reached their goal and were no longer needed, they were offered the choice of either joining the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]] or disbanding. Only one member chose to join the [[Guild:_M'Chekian_Guards-Iron_Fist_Division|Guards]]; the others retired to civilian life.&lt;br /&gt;
&amp;amp;nbsp; Later that year, however, [[M'Chek]] once again had need of her devoted defenders, as a flight of pyrite dragons, led by the monstrous Tharul'Zhannadar threated to destroy all life in the nation. The Blackhawks were once again called back into service, and with the aid of several other groups held turn the tide of the battle, then took the fight to the dragons' island and there helped slay the mighty dragon himself, ending the threat once and for all.&lt;br /&gt;
&amp;amp;nbsp; After that, the nobles saw that they might need the Blackhawks again, so they were placed on standby with the understanding that they could be recalled at any time to deal with threats that were beyond the [[Guild: The M'Chekian Guards|Guards]]' abilities. Major Swift was given command and a number of veterans returned, including: Captain Wennen (Formerly believed dead), Major Fyne, LT O'Callaghan, and many others.&lt;br /&gt;
&lt;br /&gt;
==Reorganization Order==&lt;br /&gt;
&lt;br /&gt;
Blackhawk Company,&lt;br /&gt;
&lt;br /&gt;
I have been ordered by War Minister Chasworth to oversee the reconstruction of this company into a battalion-strength force with full and diverse functionality. Your numbers will soon be tenfold, and the intelligence, stealth, and destructive capabilities of the Blackhawk Battalion will be increased fifty-fold. To prevent further public misunderstandings on who has what rights in this division, I will be taking full command of this Battalion as of now until further notice.&lt;br /&gt;
&lt;br /&gt;
Major Swift is hereby appointment my first officer, and is a member of my advisory staff and official commander of the Blackhawk Command Company. Her word is law unless directly overrulled by me, so you will continue to follow her as you have. It is her duty to recommend individuals for permission, as described below. Also, I have detailed the new robust structure of the Battalion. Make room in the Barracks, we have a great deal many more veterans joining our ranks.&lt;br /&gt;
&lt;br /&gt;
It is my duty to reshape this battle group into a far more efficient and powerful fighting machine. It is also my duty to ensure that the way of M'Chek is upheld in all things we do, and it is instilled in all those we overcome. You are all to follow my orders, for my word is the word of M'Chek, and by doing as I command you will see the greatest fruits fall ripe upon our nation.&lt;br /&gt;
&lt;br /&gt;
For M'Chek!&lt;br /&gt;
&lt;br /&gt;
Colonel-Commisar Whelm Brittain&lt;br /&gt;
Political Officer and Blackhawk Battalion Commander &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Command Staff, M'Chek Army ==&lt;br /&gt;
&lt;br /&gt;
===War Commissioner=== &lt;br /&gt;
* [[NPCs:Tobias Chasworth|Lord Tobias Chasworth]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Special Operations Division=== &lt;br /&gt;
* [[NPCs:Cassius|General Cassius]] ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer, Blackhawk Battalion=== &lt;br /&gt;
* Colonel-Commissar Whelm Brittain ((NPC))&lt;br /&gt;
&lt;br /&gt;
===Executive Officer, Blackhawk Battalion=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
&lt;br /&gt;
== Command Staff, Blackhawk Command Company==&lt;br /&gt;
&lt;br /&gt;
===Commanding Officer=== &lt;br /&gt;
* Major [[PCs:Rolan Fyne|Rolan Fyne]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
&lt;br /&gt;
===Executive Officer=== &lt;br /&gt;
* Lieutenant [[PCs:Richance_Weller|Richance Weller]] (Acting Exec)&lt;br /&gt;
&lt;br /&gt;
===Senior Officers=== &lt;br /&gt;
* Major [[PCs:Caitlin Swift|Caitlin Swift]]&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp, Gold Lion Medal&lt;br /&gt;
&lt;br /&gt;
===Other Members=== &lt;br /&gt;
* 2nd Lieutenant [[PCs:Thaylis Beign|Thaylis Beign]]&lt;br /&gt;
* Sergeant Baker ((NPC))&lt;br /&gt;
* Sergeant Major [[PCs:Kathea Nyht|Kathea Nyht]]&lt;br /&gt;
* Sergeant [[PCs:Bedlam Dender|Bedlam Dender]]&lt;br /&gt;
* Corporal [[PCs:Sesshokoshi|Sesshokoshi]]&lt;br /&gt;
* Soldier [[PCs:Darias Nepiritas|Darias Nepiritas]]&lt;br /&gt;
* Recruit [[PCs:Randal Williams|Randal Williams]]&lt;br /&gt;
* Recruit [[PCs:Silver Fox|Silver Fox]]&lt;br /&gt;
* Recruit Quin&lt;br /&gt;
* Recruit [[PCs:Ulu Elexin|Ulu Elexin]]&lt;br /&gt;
* Recruit [[PCs:Flenken Jolliemausch|Flenken Jolliemausch]]&lt;br /&gt;
* Recruit [[PCs:Cromodon_Draker|Cromodon Draker]]&lt;br /&gt;
&lt;br /&gt;
===Regular Army-Attached===&lt;br /&gt;
* Soldier William Bastion&lt;br /&gt;
* Recruit [[PCs:Lestek Rakov|Lestek Rakov]]&lt;br /&gt;
* Recruit Yuri Bross&lt;br /&gt;
* Recruit Kedar&lt;br /&gt;
* Recruit [[PCs:Kate Benneset|Kate Benneset]]&lt;br /&gt;
* Recruit Horeck&lt;br /&gt;
* Recruit Liam Dald&lt;br /&gt;
* Recruit [[PCs:Kassha Firehart|Kassha Firehart]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Inactive or Missing Members=== &lt;br /&gt;
* Captain [[PCs:Dala Wennen|Dala Wennen]]&lt;br /&gt;
* Captain [[PCs:Nikki_Tanner|Nikki Tanner]]&lt;br /&gt;
** Copper Eagle Medal, M'Chek Victory Medal - Pyrite Dragon Clasp&lt;br /&gt;
* Lieutenant [[PCs:Dillion O'Callaghan|Dillion O'Callaghan]] (Head of Recruitment)&lt;br /&gt;
** Copper Boot Medal, Copper Eagle Medal, Silver Unicorn Medal&lt;br /&gt;
&lt;br /&gt;
==DM Sponsors==&lt;br /&gt;
* [[Micah]]&lt;br /&gt;
* DanishPastry&lt;br /&gt;
* Rhissaerk&lt;br /&gt;
&lt;br /&gt;
==Ranks and Promotions==&lt;br /&gt;
&lt;br /&gt;
Soldier Recruit (Private). They are considered army members, but are not permitted access to the Blackhawk files until they have attained veteran status.&lt;br /&gt;
&lt;br /&gt;
Soldier (Veteran). The general makeup of most squads is this. They have access to files, but not command authority.&lt;br /&gt;
&lt;br /&gt;
Corporal (Veteran). This is the soldier rank for logistics, Intel, and artillery. Intel specialists are granted access to intel files.&lt;br /&gt;
&lt;br /&gt;
Sergeant. This is squad leader command. PC’s with this rank command 1 squad of NPCs in their platoon. Rank can be field promoted by any lieutenant or above based on need. No approval necessary.&lt;br /&gt;
&lt;br /&gt;
Sergeant Major. A sergeant who has distinguished themselves in both loyalty and skill, but is otherwise unfit for broad tactical command. Can be placed in charge of a platoon or elite squad. Brevet rank is given by a company commander (typically 1st lieutenant or captain), and ultimately approved by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Command Sergeant. Exceptionally distinguished sergeant (one in the entire Blackhawks) who is given authority to procure and manage personnel and supply lines. Also serves on the command staff to the Blackhawks commander. Still does not have broad tactical command, but may lead a platoon or elite squad. Rank is given by Blackhawk commander.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 2nd. Platoon commanders. PCs who have this rank have a platoon of NPCs and/or PCs under their command. They can deploy as directed by the leadership, but are in charge of and responsible for the field operation of their troops. Brevet Rank can be given based on need by Captain and above, but final approval must be made by Blackhawk leader or higher rank.&lt;br /&gt;
&lt;br /&gt;
Lieutenant, 1st. As 2nd Lieutenant, but distinguished and authorized to have company level authority. Brevent Rank can be given by Blackhawk commander or higher rank, and ultimate approval and promotion is given by Blackhawk commander or higher.&lt;br /&gt;
&lt;br /&gt;
Captain. Further distinguished from 1st Lieutenant. Authorized to have company level authority and command staff. Brevent Rank can be granted by Major and above when needed, but ultimate approval must be made by General or War Commissioner.&lt;br /&gt;
&lt;br /&gt;
Major. Top leadership of the Blackhawks. Can command the entire battalion, elite platoons and companies, and serve on the command squad. Generally no more than 2 at any time. Can only be granted by a general or the war commissioner.&lt;br /&gt;
&lt;br /&gt;
Lt. Colonel. The Second Highest Rank granted, and is in charge of the Blackhawks (can only be one at a time), and is for those majors who distinguish themselves in large operations. Can only be granted by the War Commissioner after recommendation by a general.&lt;br /&gt;
&lt;br /&gt;
Colonel. The Highest Rank granted that is solely in charge of the Blackhawks. Rarely awarded, and only given to the most respected Lt. Colonels by the War Commissioner.&lt;br /&gt;
&lt;br /&gt;
==Army Structure==&lt;br /&gt;
&lt;br /&gt;
The Blackhawks Company&lt;br /&gt;
(Increased to Battalion Strength)&lt;br /&gt;
&lt;br /&gt;
Leader: Colonel, Lt. Colonel, or Major&lt;br /&gt;
Command Staff: 2 Majors or Captains (can be higher in certain circumstances), 1 Cmd Sgt.&lt;br /&gt;
&lt;br /&gt;
Structure&lt;br /&gt;
&lt;br /&gt;
BC Command Company&lt;br /&gt;
Led by: Major or Captain (battalion commander or command staff)&lt;br /&gt;
Platoons: &lt;br /&gt;
&lt;br /&gt;
2 Heavy Infantry Platoons (2 squads of 10 per platoon, 1 is Elite, 1 mage per squad)&lt;br /&gt;
1 Ultra Heavy Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
1 Scout Platoon (2 squads of 10, 1 is Elite, 1 mage per quad)&lt;br /&gt;
1 Spellsword Infantry Platoon (4 squads of 5, one is High Elite)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Heavy Infantry, 20 Ultra-heavy Infantry, 20 Scouts, 20 Spellswords (100 total)&lt;br /&gt;
&lt;br /&gt;
Recon Companies (BC 1st and 2nd Recon Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by Lt. or Sgt. Major):&lt;br /&gt;
&lt;br /&gt;
2 Scout Platoon (5 squads of 8 each., 1 squad per platoon is Elite, 2 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count: 35 Scouts, 5 Elite Scouts per platoon (80 per Company for 160 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Infantry Companies (BC 1st and 2nd Infantry Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
4 Heavy Infantry Platoons (4 squads of 10 men per platoon, one squad is Elite, 1 mage per platoon)&lt;br /&gt;
&lt;br /&gt;
Total Count:120 Heavy Infantry, 40 Elite Heavy Infantry per Company (320 total)&lt;br /&gt;
&lt;br /&gt;
Veteran Calvary Companies (BC 1st and 2nd Calvary Co.s)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
1 Light Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
1 Heavy Calvary (5 squads of 5, includes 1 elite squad and 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 25 light and 25 heavy calvary per company. (100 total)&lt;br /&gt;
&lt;br /&gt;
Artillery and Demolitions (BC A&amp;amp;D)&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons (each led by a Lt. or Sgt. Major)&lt;br /&gt;
&lt;br /&gt;
1 Sapper Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
1 Traps and Mines Platoon (4 squads of 5, incl. 3 mages)&lt;br /&gt;
2 Field Artillery Platoons (4 squads of 5 each. Incl. 3 mages per platoon.)&lt;br /&gt;
&lt;br /&gt;
Total Count: 20 Sappers, 20 Traps/Mines, 40 Field Artillery (80 total)&lt;br /&gt;
&lt;br /&gt;
Spying, Infiltration, and Intel (BC Intel)&lt;br /&gt;
&lt;br /&gt;
Command: Cpt. Or Major&lt;br /&gt;
&lt;br /&gt;
5 Intel Platoons (4 squads of 5, 2 mages per platoon, 1 elite squad per platoon)&lt;br /&gt;
&lt;br /&gt;
Logistics (BC Support and Supply) – NPC Only&lt;br /&gt;
&lt;br /&gt;
Command: Lt. or Cpt.&lt;br /&gt;
Platoons:&lt;br /&gt;
&lt;br /&gt;
2 Light Infantry (2 squads of 20, 1 mage)&lt;br /&gt;
2 Light Artillery (4 squads of 10, 1 mage)&lt;br /&gt;
1 Scout Platoon (4 squads of 5, one elite, 1 mage)&lt;br /&gt;
&lt;br /&gt;
Total Count: 40 Light Infantry, 40 Light Artillery, 20 Scouts (100)&lt;br /&gt;
&lt;br /&gt;
X Company (“Does not exist”)&lt;br /&gt;
&lt;br /&gt;
Command: Blackhawks leader&lt;br /&gt;
40 specialists (includes high level mages, clerics, and PrCs), often blended into other companies as needed, or sent out in small squads or as individuals. Includes internal affairs.&lt;br /&gt;
&lt;br /&gt;
Total Count: 40&lt;br /&gt;
&lt;br /&gt;
Absolute Count: ~900 heads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|M'Chekian Army]]&lt;br /&gt;
[[Category:Avlis Armies and Fiefdoms|M'Chekian Army]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=29481</id>
		<title>PCs:Kathea Nyht</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=29481"/>
		<updated>2008-10-14T20:41:52Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; width=75%&lt;br /&gt;
&lt;br /&gt;
'''Full Name:'''  Kathea Nyht&lt;br /&gt;
&lt;br /&gt;
*'''Race:''' [[Human]]&lt;br /&gt;
*'''Gender:''' Female&lt;br /&gt;
*'''Age:''' adult&lt;br /&gt;
*'''Deity:''' [[Valok]]&lt;br /&gt;
*'''Alignment:''' [[Alignment#Lawful_Evil|Lawful Evil]]&lt;br /&gt;
*'''Class:''' [[Rogue]]/[[Fighter]]/[[Dominator]]&lt;br /&gt;
*'''Birthplace:''' [[T'Nanshi]]&lt;br /&gt;
*'''Residence:''' [[M'Chek]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:'''&lt;br /&gt;
*[[Dominator|Dominator]] Nyht &lt;br /&gt;
*[[Guild:_Order_of_Valok|Order of Valok]]&lt;br /&gt;
*Security Advisor [[Guild:Golden_Path|Golden Path]]&lt;br /&gt;
*Sergeant [[Guild:_M%27Chekian_Army | Blackhawk Company, M'Chekian Army]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''Former Affiliations'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
Born in northwest T'Nanshi, Kathea's father was a ranger who served in [[Guild:Le'Nofaythen'T'Nanshi|Le'Nofaythen'T'Nanshi]]. She along with her brother were orphaned in mid adolescence from a raid consisting of ogre kin when they were moving closer to central T'Nanshi. The Nyht children were rescued by one of their father's friends, where they were raised in his house. Kathea's brother followed in their father and adoptive father's footsteps as a ranger of the woods. Never one to conform to the ideals that resulted in the death of her parents. Kathea only learned what she needed to survive on her own, skilled early with the use of bows and how to slip in and out of areas unseen. It was not long before she set out on her own even leaving her brother in the care of their adoptive father.&lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Nyht]]&lt;br /&gt;
[[Category:MChekPCs|Nyht]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=29438</id>
		<title>PCs:Kathea Nyht</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=29438"/>
		<updated>2008-10-13T19:04:05Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; width=75%&lt;br /&gt;
&lt;br /&gt;
'''Full Name:'''  Kathea Nyht&lt;br /&gt;
&lt;br /&gt;
*'''Race:''' [[Human]]&lt;br /&gt;
*'''Gender:''' Female&lt;br /&gt;
*'''Age:''' adult&lt;br /&gt;
*'''Deity:''' [[Valok]]&lt;br /&gt;
*'''Alignment:''' [[Alignment#Lawful_Evil|Lawful Evil]]&lt;br /&gt;
*'''Class:''' [[Rogue]]/[[Fighter]]/[[Dominator]]&lt;br /&gt;
*'''Birthplace:''' [[T'Nanshi]]&lt;br /&gt;
*'''Residence:''' [[M'Chek]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:'''&lt;br /&gt;
*[[Dominator|Dominator]] Nyht &lt;br /&gt;
*[[Guild:_Order_of_Valok|Order of Valok]]&lt;br /&gt;
*Security Advisor [[Guild:Golden_Path|Golden Path]]&lt;br /&gt;
*Soldier [[Guild:_M%27Chekian_Army | Blackhawk Company, M'Chekian Army]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''Former Affiliations'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
Born in northwest T'Nashi, Kathea's father was a ranger who served in [[Guild:Le'Nofaythen'T'Nanshi|Le'Nofaythen'T'Nanshi]]. She along with her brother were orphaned in mid adolescence from a raid consisting of ogre kin when they were moving closer to central T'Nanshi. The Nyht children were resqued by one of their father's friends, where they were raised in his house. Kathea's brother followed in their father and adoptive father's foosteps as a ranger of the woods. Never one to conform to the ideals that resulted in the death of her parents. Kathea only learned what she needed to survive on her own, skilled early with the use of bows and how to slip in and out of areas unseen. It was not long before she set out on her own even leaving her brother in the care of their adoptive father.&lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Nyht]]&lt;br /&gt;
[[Category:MChekPCs|Nyht]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=29436</id>
		<title>PCs:Kathea Nyht</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=29436"/>
		<updated>2008-10-13T18:55:00Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; width=75%&lt;br /&gt;
&lt;br /&gt;
'''Full Name:'''  Kathea Nyht&lt;br /&gt;
&lt;br /&gt;
*'''Race:''' [[Human]]&lt;br /&gt;
*'''Gender:''' Female&lt;br /&gt;
*'''Age:''' adult&lt;br /&gt;
*'''Deity:''' [[Valok]]&lt;br /&gt;
*'''Alignment:''' [[Alignment#Lawful_Evil|Lawful Evil]]&lt;br /&gt;
*'''Class:''' [[Rogue]]/[[Fighter]]/[[Dominator]]&lt;br /&gt;
*'''Birthplace:''' [[T'Nanshi]]&lt;br /&gt;
*'''Residence:''' [[M'Chek]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:'''&lt;br /&gt;
*[[Dominator|Dominator]] Nyht &lt;br /&gt;
*[[Guild:_Order_of_Valok|Order of Valok]]&lt;br /&gt;
*Security Advisor [[Guild:Golden_Path|Golden Path]]&lt;br /&gt;
*Soldier [[Guild:_M%27Chekian_Army | Blackhawk Company, M'Chekian Army]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''Former Affiliations'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
Born in northwest T'Nashi, Kathea's father was a ranger who served in Le'Nofaythen'T'Nanshi. She along with her brother were orphaned in an raid consisting of ogre kin when they were moving closer to central T'Nanshi. &lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Nyht]]&lt;br /&gt;
[[Category:MChekPCs|Nyht]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=29435</id>
		<title>PCs:Kathea Nyht</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=29435"/>
		<updated>2008-10-13T18:51:27Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; width=75%&lt;br /&gt;
&lt;br /&gt;
'''Full Name:'''  Kathea Nyht&lt;br /&gt;
&lt;br /&gt;
*'''Race:''' [[Human]]&lt;br /&gt;
*'''Gender:''' Female&lt;br /&gt;
*'''Age:''' adult&lt;br /&gt;
*'''Deity:''' [[Valok]]&lt;br /&gt;
*'''Alignment:''' [[Alignment#Lawful_Evil|Lawful Evil]]&lt;br /&gt;
*'''Class:''' [[Rogue]]/[[Fighter]]/[[Dominator]]&lt;br /&gt;
*'''Birthplace:''' [[T'Nanshi]]&lt;br /&gt;
*'''Residence:''' [[M'Chek]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:'''&lt;br /&gt;
*[[Dominator|Dominator]] Nyht &lt;br /&gt;
*[[Guild:_Order_of_Valok|Order of Valok]]&lt;br /&gt;
*Security Advisor [[Guild:Golden_Path|Golden Path]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''Former Affiliations'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
Born in northwest T'Nashi, Kathea's father was a ranger who served in Le'Nofaythen'T'Nanshi. She along with her brother were orphaned in an raid consisting of ogre kin when they were moving closer to central T'Nanshi. &lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Nyht]]&lt;br /&gt;
[[Category:MChekPCs|Nyht]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=29434</id>
		<title>PCs:Kathea Nyht</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=29434"/>
		<updated>2008-10-13T18:35:38Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; width=75%&lt;br /&gt;
&lt;br /&gt;
'''Full Name:'''  Kathea Nyht&lt;br /&gt;
&lt;br /&gt;
*'''Race:''' [[Human]]&lt;br /&gt;
*'''Gender:''' Female&lt;br /&gt;
*'''Age:''' adult&lt;br /&gt;
*'''Deity:''' [[Valok]]&lt;br /&gt;
*'''Alignment:''' [[Alignment#Lawful_Evil|Lawful Evil]]&lt;br /&gt;
*'''Class:''' [[Rogue]]/[[Fighter]]/[[Dominator]]&lt;br /&gt;
*'''Birthplace:''' [[T'Nanshi]]&lt;br /&gt;
*'''Residence:''' [[M'Chek]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:'''&lt;br /&gt;
*[[Dominator|Dominator]] Nyht &lt;br /&gt;
*[[Guild:_Order_of_Valok|Order of Valok]]&lt;br /&gt;
*Security Advisor [[Guild:Golden_Path|Golden Path]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''Former Affiliations'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
Born in northwest T'Nashi, Kathea was the daughter of a ranger who served in Le'Nofaythen'T'Nanshi. She along with her brother were orphaned in an raid consisting of ogre kin when they were moving closer to central T'Nanshi. &lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Nyht]]&lt;br /&gt;
[[Category:MChekPCs|Nyht]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=File:RedOrderTrans.gif&amp;diff=28083</id>
		<title>File:RedOrderTrans.gif</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=File:RedOrderTrans.gif&amp;diff=28083"/>
		<updated>2008-04-28T01:49:01Z</updated>

		<summary type="html">&lt;p&gt;Cougar: Red Order of the Flame Symbol&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Red Order of the Flame Symbol&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=27903</id>
		<title>Guild:RedOrder</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=27903"/>
		<updated>2008-04-09T04:20:27Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MageOrders}}&lt;br /&gt;
&amp;lt;big&amp;gt;'''Red Order of the Flame'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' Chaotic Neutral&lt;br /&gt;
&lt;br /&gt;
'''Restrictions:''' Chaotic Neutral Wizards and Sorcerers Only&lt;br /&gt;
&lt;br /&gt;
'''Bases:''' Visimontium: High Temple of Andrinor, Tower of the Red Order.  Mikona: Red Order Tower.  M'Chek: Hills of Tumult (Hostile NPCs only).&lt;br /&gt;
&lt;br /&gt;
'''Contacts:'''&lt;br /&gt;
*''Administrator of the Flame:'' [[PCs:Vintrinia Carnen|Vintrinia Carnen]]&lt;br /&gt;
*''Chancellor of the Flame:'' [[PCs:Gurth Istar|Gurth Istar]]&lt;br /&gt;
*''Senior Transmuter:'' [[PCs:Gubblebub Fizzywhiz|Gubblebub Fizzywhiz]]&lt;br /&gt;
*''Senior Pyromancer:'' [[PCs:Vintrinia Carnen|Vintrinia Carnen]]&lt;br /&gt;
*''High Magus of Arcane Research:'' [[PCs:Archibald Thel|Archibald Thel]]&lt;br /&gt;
*''Senior Shadow Matter Illusionist:'' [[PCs:Micah_Elizabeth_Ormane|Micah Ormane]]&lt;br /&gt;
*''Senior Theurge:'' [[NPCs:Rayna Na'Tanlynn|Archmistress Rayna Na'Tanlynn]] (NPC)&lt;br /&gt;
*''Senior Theurge:'' [[PCs:Ankhara al'Khalid|Ankhara al'Khalid]]&lt;br /&gt;
*''Senior Diviner / Fatespinner:'' [[NPCs:Artorius Illurien|Artorius Illurien]] (NPC)&lt;br /&gt;
*''Senior Wild Mage:'' [[PCs:Bedlam Dender|Bedlam Dender]]&lt;br /&gt;
*''Senior Necromancer / Pale Arts Master:'' [[PCs:Gurth Istar|Gurth Istar]]&lt;br /&gt;
*''Senior Magus of Legal Affairs and Culinary Arts:'' [[PCs:Flenken|Flenken Jolliemausch]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mage Orders|Red]]&lt;br /&gt;
'''Background:'''&lt;br /&gt;
The Red Order of the Flame is the reincarnation of the Yellow Order of the Old Fold of Nine.  Since its founding, the Red Order has held closely to the core philosophies of Andrinor, God of Mortal Magic, including absolute freedom in practice of the Art.  Over time, it has increased its relationship with the Church of Andrinor, developing a generation of theurges (practitioners of both Divine and Arcane magics) dedicated to spreading the Will and Art of the Arcane Lord.  It has also become a leading body of research into wild magic.  Though it is the smallest of the Mage Orders, the Reds claim a greater percentage of Andrinorans than any other order.&lt;br /&gt;
&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
To become an Initiate of the Red Order of the Flame, one need only have the sponsorship of the Order.  Sponsorship comes either from acknowledgment by an officer, or being apprenticed to a Red Mage in good standing.  Initiates are expected to be enrolled in the Academy of Arcane Magic.  Seeking out tutoring by an experienced Red Mage is highly recommended, though not required.  To become a mage fully vested the Red Order of the Flame, one must bear the Mark of Andrinor's Trust, acquired after graduating from the Academy.  Mages bearing the Mark of Andrinor's Trust need not go through the Initiate process to join the Red Order.&lt;br /&gt;
&lt;br /&gt;
Though many among the Red Order are faithful of Andrinor, one does -not- need to worship Andrinor to join.&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=27896</id>
		<title>Guild:RedOrder</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=27896"/>
		<updated>2008-04-07T03:58:10Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MageOrders}}&lt;br /&gt;
&amp;lt;big&amp;gt;'''Red Order of the Flame'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' Chaotic Neutral&lt;br /&gt;
&lt;br /&gt;
'''Restrictions:''' Chaotic Neutral Wizards and Sorcerers Only&lt;br /&gt;
&lt;br /&gt;
'''Bases:''' Visimontium: High Temple of Andrinor, Tower of the Red Order.  Mikona: Red Order Tower.  M'Chek: Hills of Tumult (Hostile NPCs only).&lt;br /&gt;
&lt;br /&gt;
'''Contacts:'''&lt;br /&gt;
*''Administrator of the Flame:'' [[PCs:Vintrinia Carnen|Vintrinia Carnen]]&lt;br /&gt;
*''Chancellor of the Flame:'' [[PCs:Gurth Istar|Gurth Istar]]&lt;br /&gt;
*''Senior Transmuter:'' [[PCs:Gubblebub Fizzywhiz|Gubblebub Fizzywhiz]]&lt;br /&gt;
*''Senior Pyromancer:'' [[PCs:Vintrinia Carnen|Vintrinia Carnen]]&lt;br /&gt;
*''High Magus of Arcane Research:'' [[PCs:Archibald Thel|Archibald Thel]]&lt;br /&gt;
*''Senior Shadow Matter Illusionist:'' [[PCs:Micah_Elizabeth_Ormane|Micah Ormane]]&lt;br /&gt;
*''Senior Theurge:'' [[NPCs:Rayna Na'Tanlynn|Archmistress Rayna Na'Tanlynn]] (NPC)&lt;br /&gt;
*''Senior Theurge:'' [[PCs:Ankhara al'Khalid|Ankhara al'Khalid]]&lt;br /&gt;
*''Senior Diviner / Fatespinner:'' [[NPCs:Artorius Illurien|Artorius Illurien]] (NPC)&lt;br /&gt;
*''Senior Wild Mage:'' [[PCs:Bedlam Dender|Bedlam Dender]]&lt;br /&gt;
*''Senior Necromancer / Pale Arts Master:'' [[PCs:Gurth Istar|Gurth Istar]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mage Orders|Red]]&lt;br /&gt;
'''Background:'''&lt;br /&gt;
The Red Order of the Flame is the reincarnation of the Yellow Order of the Old Fold of Nine.  Since its founding, the Red Order has held closely to the core philosophies of Andrinor, God of Mortal Magic, including absolute freedom in practice of the Art.  Over time, it has increased its relationship with the Church of Andrinor, developing a generation of theurges (practitioners of both Divine and Arcane magics) dedicated to spreading the Will and Art of the Arcane Lord.  It has also become a leading body of research into wild magic.  Though it is the smallest of the Mage Orders, the Reds claim a greater percentage of Andrinorans than any other order.&lt;br /&gt;
&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
To become an Initiate of the Red Order of the Flame, one need only have the sponsorship of the Order.  Sponsorship comes either from acknowledgment by an officer, or being apprenticed to a Red Mage in good standing.  Initiates are expected to be enrolled in the Academy of Arcane Magic.  Seeking out tutoring by an experienced Red Mage is highly recommended, though not required.  To become a mage fully vested the Red Order of the Flame, one must bear the Mark of Andrinor's Trust, acquired after graduating from the Academy.  Mages bearing the Mark of Andrinor's Trust need not go through the Initiate process to join the Red Order.&lt;br /&gt;
&lt;br /&gt;
Though many among the Red Order are faithful of Andrinor, one does -not- need to worship Andrinor to join.&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=27821</id>
		<title>Guild:RedOrder</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=27821"/>
		<updated>2008-03-25T00:35:48Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MageOrders}}&lt;br /&gt;
&amp;lt;big&amp;gt;'''Red Order of the Flame'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' Chaotic Neutral&lt;br /&gt;
&lt;br /&gt;
'''Restrictions:''' Chaotic Neutral Wizards and Sorcerers Only&lt;br /&gt;
&lt;br /&gt;
'''Bases:''' Visimontium: High Temple of Andrinor, Tower of the Red Order.  Mikona: Red Order Tower.  M'Chek: Hills of Tumult (Hostile NPCs only).&lt;br /&gt;
&lt;br /&gt;
'''Contacts:'''&lt;br /&gt;
*''Administrator of the Flame:'' [[PCs:Vintrinia Carnen|Vintrinia Carnen]]&lt;br /&gt;
*''Chancellor of the Flame:'' [[PCs:Gurth Istar|Gurth Istar]]&lt;br /&gt;
*''Senior Transmuter:'' [[PCs:Gubblebub Fizzywhiz|Gubblebub Fizzywhiz]]&lt;br /&gt;
*''Senior Pyromancer:'' [[PCs:Vintrinia Carnen|Vintrinia Carnen]]&lt;br /&gt;
*''High Magus of Arcane Research:'' [[PCs:Archibald Thel|Archibald Thel]]&lt;br /&gt;
*''Senior Shadow Matter Illusionist:'' [[PCs:Micah_Elizabeth_Ormane|Micah Ormane]]&lt;br /&gt;
*''Senior Theurge:'' [[NPCs:Rayna Na'Tanlynn|Archmistress Rayna Na'Tanlynn]] (NPC)&lt;br /&gt;
*''Senior Theurge:'' [[PCs:Ankhara al'Khalid|Ankhara al'Khalid]]&lt;br /&gt;
*''Senior Diviner / Fatespinner:'' [[NPCs:Artorius Illurien|Artorius Illurien]] (NPC)&lt;br /&gt;
*''Senior Wild Mage:'' [[PCs:Elyl|Elyl Ka'aester]]&lt;br /&gt;
*''Senior Necromancer / Pale Arts Master:'' [[PCs:Gurth Istar|Gurth Istar]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mage Orders|Red]]&lt;br /&gt;
'''Background:'''&lt;br /&gt;
The Red Order of the Flame is the reincarnation of the Yellow Order of the Old Fold of Nine.  Since its founding, the Red Order has held closely to the core philosophies of Andrinor, God of Mortal Magic, including absolute freedom in practice of the Art.  Over time, it has increased its relationship with the Church of Andrinor, developing a generation of theurges (practitioners of both Divine and Arcane magics) dedicated to spreading the Will and Art of the Arcane Lord.  It has also become a leading body of research into wild magic.  Though it is the smallest of the Mage Orders, the Reds claim a greater percentage of Andrinorans than any other order.&lt;br /&gt;
&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
To become an Initiate of the Red Order of the Flame, one need only have the sponsorship of the Order.  Sponsorship comes either from acknowledgment by an officer, or being apprenticed to a Red Mage in good standing.  Initiates are expected to be enrolled in the Academy of Arcane Magic.  Seeking out tutoring by an experienced Red Mage is highly recommended, though not required.  To become a mage fully vested the Red Order of the Flame, one must bear the Mark of Andrinor's Trust, acquired after graduating from the Academy.  Mages bearing the Mark of Andrinor's Trust need not go through the Initiate process to join the Red Order.&lt;br /&gt;
&lt;br /&gt;
Though many among the Red Order are faithful of Andrinor, one does -not- need to worship Andrinor to join.&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=26942</id>
		<title>Guild:RedOrder</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=26942"/>
		<updated>2007-11-18T02:13:14Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MageOrders}}&lt;br /&gt;
&amp;lt;big&amp;gt;'''Red Order of the Flame'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' Chaotic Neutral&lt;br /&gt;
&lt;br /&gt;
'''Restrictions:''' Chaotic Neutral Wizards and Sorcerers Only&lt;br /&gt;
&lt;br /&gt;
'''Bases:''' Visimontium: High Temple of Andrinor, Tower of the Red Order.  Mikona: Red Order Tower (pending).  M'Chek: Hills of Tumult (Hostile NPCs only).&lt;br /&gt;
&lt;br /&gt;
'''Contacts:'''&lt;br /&gt;
*''Administrator of the Flame:'' [[PCs:Vintrinia Carnen|Vintrinia Carnen]]&lt;br /&gt;
*''Chancellor of the Flame:'' [[PCs:Gurth Istar|Gurth Istar]]&lt;br /&gt;
*''Senior Transmuter:'' [[PCs:Gubblebub Fizzywhiz|Gubblebub Fizzywhiz]]&lt;br /&gt;
*''Senior Pyromancer:'' [[PCs:Vintrinia Carnen|Vintrinia Carnen]]&lt;br /&gt;
*''High Magus of Arcane Research:'' [[PCs:Archibald Thel|Archibald Thel]]&lt;br /&gt;
*''Senior Shadow Matter Illusionist:'' [[PCs:Micah_Elizabeth_Ormane|Micah Ormane]]&lt;br /&gt;
*''Senior Theurge:'' [[NPCs:Rayna Na'Tanlynn|Archmistress Rayna Na'Tanlynn]] (NPC)&lt;br /&gt;
*''Senior Theurge:'' [[PCs:Ankhara al'Khalid|Ankhara al'Khalid]]&lt;br /&gt;
*''Senior Diviner / Fatespinner:'' [[NPCs:Artorius Illurien|Artorius Illurien]] (NPC)&lt;br /&gt;
*''Senior Wild Mage:'' [[PCs:Elyl|Elyl Ka'aester]]&lt;br /&gt;
*''Senior Necromancer / Pale Arts Master:'' [[PCs:Gurth Istar|Gurth Istar]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mage Orders|Red]]&lt;br /&gt;
'''Background:'''&lt;br /&gt;
The Red Order of the Flame is the reincarnation of the Yellow Order of the Old Fold of Nine.  Since its founding, the Red Order has held closely to the core philosophies of Andrinor, God of Mortal Magic, including absolute freedom in practice of the Art.  Over time, it has increased its relationship with the Church of Andrinor, developing a generation of theurges (practitioners of both Divine and Arcane magics) dedicated to spreading the Will and Art of the Arcane Lord.  It has also become a leading body of research into wild magic.  Though it is the smallest of the Mage Orders, the Reds claim a greater percentage of Andrinorans than any other order.&lt;br /&gt;
&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
To become an Initiate of the Red Order of the Flame, one need only have the sponsorship of the Order.  Sponsorship comes either from acknowledgment by an officer, or being apprenticed to a Red Mage in good standing.  Initiates are expected to be enrolled in the Academy of Arcane Magic.  Seeking out tutoring by an experienced Red Mage is highly recommended, though not required.  To become a mage fully vested the Red Order of the Flame, one must bear the Mark of Andrinor's Trust, acquired after graduating from the Academy.  Mages bearing the Mark of Andrinor's Trust need not go through the Initiate process to join the Red Order.&lt;br /&gt;
&lt;br /&gt;
Though many among the Red Order are faithful of Andrinor, one does -not- need to worship Andrinor to join.&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=25575</id>
		<title>Guild:RedOrder</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=25575"/>
		<updated>2007-06-27T16:55:37Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MageOrders}}&lt;br /&gt;
&amp;lt;big&amp;gt;'''Red Order of the Flame'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' Chaotic Neutral&lt;br /&gt;
&lt;br /&gt;
'''Restrictions:''' Chaotic Neutral Wizards and Sorcerers Only&lt;br /&gt;
&lt;br /&gt;
'''Bases:''' Visimontium: High Temple of Andrinor, Tower of the Red Order.  Mikona: Red Order Tower (pending).  M'Chek: Hills of Tumult (Hostile NPCs only).&lt;br /&gt;
&lt;br /&gt;
'''Contacts:'''&lt;br /&gt;
*''Administrator of the Flame:'' [[PCs:Elyl|Elyl Ka'aester]]&lt;br /&gt;
*''Chancellor of the Flame:'' [[PCs:Gurth Istar|Gurth Istar]]&lt;br /&gt;
*''Senior Transmuter:'' [[PCs:Gubblebub Fizzywhiz|Gubblebub Fizzywhiz]]&lt;br /&gt;
*''Senior Pyromancer:'' [[PCs:Vintrinia Carnen|Vintrinia Carnen]]&lt;br /&gt;
*''Senior Mage of Arcane Research:'' [[PCs:Archibald Thel|Archibald Thel]]&lt;br /&gt;
*''Senior Shadow Matter Illusionist:'' [[PCs:Micah_Elizabeth_Ormane|Micah Ormane]]&lt;br /&gt;
*''Senior Theurge:'' [[NPCs:Rayna Na'Tanlynn|Archmistress Rayna Na'Tanlynn]] (NPC)&lt;br /&gt;
*''Senior Theurge:'' [[PCs:Ankhara al'Khalid|Ankhara al'Khalid]]&lt;br /&gt;
*''Senior Diviner / Fatespinner:'' [[NPCs:Artorius Illurien|Artorius Illurien]] (NPC)&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mage Orders|Red]]&lt;br /&gt;
'''Background:'''&lt;br /&gt;
The Red Order of the Flame is the reincarnation of the Yellow Order of the Old Fold of Nine.  Since its founding, the Red Order has held closely to the core philosophies of Andrinor, God of Mortal Magic, including absolute freedom in practice of the Art.  Over time, it has increased its relationship with the Church of Andrinor, developing a generation of theurges (practitioners of both Divine and Arcane magics) dedicated to spreading the Will and Art of the Arcane Lord.  It has also become a leading body of research into wild magic.  Though it is the smallest of the Mage Orders, the Reds claim a greater percentage of Andrinorans than any other order.&lt;br /&gt;
&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
To become an Initiate of the Red Order of the Flame, one need only have the sponsorship of the Order.  Sponsorship comes either from acknowledgment by an officer, or being apprenticed to a Red Mage in good standing.  Initiates are expected to be enrolled in the Academy of Arcane Magic.  Seeking out tutoring by an experienced Red Mage is highly recommended, though not required.  To become a mage fully vested the Red Order of the Flame, one must bear the Mark of Andrinor's Trust, acquired after graduating from the Academy.  Mages bearing the Mark of Andrinor's Trust need not go through the Initiate process to join the Red Order.&lt;br /&gt;
&lt;br /&gt;
Though many among the Red Order are faithful of Andrinor, one does -not- need to worship Andrinor to join.&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gurth_Istar&amp;diff=25574</id>
		<title>PCs:Gurth Istar</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gurth_Istar&amp;diff=25574"/>
		<updated>2007-06-27T16:50:57Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; width=75%&lt;br /&gt;
&lt;br /&gt;
'''Full Name:'''  Gurth Istar&lt;br /&gt;
&lt;br /&gt;
*'''Race:''' [[Elf, Drangonari|Drangonari]]&lt;br /&gt;
*'''Gender:''' Male&lt;br /&gt;
*'''Age:''' adult&lt;br /&gt;
*'''Deity:''' [[Andrinor]]&lt;br /&gt;
*'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]]&lt;br /&gt;
*'''Class:''' [[Wizard]]/[[Pale Master]]/[[Fighter]]&lt;br /&gt;
*'''Birthplace:''' [[Grantir]], [[Drotid]]&lt;br /&gt;
*'''Residence:''' [[M'Chek]],[[Visimontium]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:'''&lt;br /&gt;
* Chancellor of the Flame, [[Guild:RedOrder|Red Order of the Flame]] &lt;br /&gt;
* Senior Necromancer / Pale Master, [[Guild:RedOrder|Red Order of the Flame]]&lt;br /&gt;
* High Mage Council member&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''Former Affiliations'''&lt;br /&gt;
* Turiva Ilnuru&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Research Interests'''&lt;br /&gt;
*[[Magic:Necromancy|Necromancy]]&lt;br /&gt;
*[[Pale_Master|Pale Arts]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Istar]]&lt;br /&gt;
[[Category:DeglosianPCs|Istar]]&lt;br /&gt;
[[Category:MChekPCs|Istar]]&lt;br /&gt;
[[Category:VisimontiumPCs|Istar]]&lt;br /&gt;
[[Category:ElysiaPCs|Istar]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gurth_Istar&amp;diff=25573</id>
		<title>PCs:Gurth Istar</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gurth_Istar&amp;diff=25573"/>
		<updated>2007-06-27T16:49:35Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; width=75%&lt;br /&gt;
&lt;br /&gt;
'''Full Name:'''  Gurth Istar&lt;br /&gt;
&lt;br /&gt;
*'''Race:''' [[Elf, Drangonari|Drangonari]]&lt;br /&gt;
*'''Gender:''' Male&lt;br /&gt;
*'''Age:''' adult&lt;br /&gt;
*'''Deity:''' [[Andrinor]]&lt;br /&gt;
*'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]]&lt;br /&gt;
*'''Class:''' [[Wizard]]/[[Pale Master]]/[[Fighter]]&lt;br /&gt;
*'''Birthplace:''' [[Grantir]], [[Drotid]]&lt;br /&gt;
*'''Residence:''' [[M'Chek]],[[Visimontium]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:'''&lt;br /&gt;
* Chancellor of the Flame, [[Guild:RedOrder|Red Order of the Flame]] &lt;br /&gt;
* Senior Necromancer / Pale Master, [[Guild:RedOrder|Red Order of the Flame]]&lt;br /&gt;
* High Mage Council member&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''Former Affiliations'''&lt;br /&gt;
* Turiva Ilnuru&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Research Interests'''&lt;br /&gt;
*[[Magic:Necromancy|Necromancy]]&lt;br /&gt;
*[[Pale_Master|Pale Arts]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Istar]]&lt;br /&gt;
[[Category:DeglosianPCs|Istar]]&lt;br /&gt;
[[Category:MChekPCs|Istar]]&lt;br /&gt;
[[Category:VisimontiumPCs|Istar]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=25572</id>
		<title>Guild:RedOrder</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=25572"/>
		<updated>2007-06-27T16:47:46Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MageOrders}}&lt;br /&gt;
&amp;lt;big&amp;gt;'''Red Order of the Flame'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' Chaotic Neutral&lt;br /&gt;
&lt;br /&gt;
'''Restrictions:''' Chaotic Neutral Wizards and Sorcerers Only&lt;br /&gt;
&lt;br /&gt;
'''Bases:''' Visimontium: High Temple of Andrinor, Tower of the Red Order.  Mikona: Red Order Tower (pending).  M'Chek: Hills of Tumult (Hostile NPCs only).&lt;br /&gt;
&lt;br /&gt;
'''Contacts:'''&lt;br /&gt;
*''Archmage:'' [[PCs:Elyl|Elyl Ka'aester]]&lt;br /&gt;
*''Chancellor of the Flame:'' [[PCs:Gurth Istar|Gurth Istar]]&lt;br /&gt;
*''Senior Transmuter:'' [[PCs:Gubblebub Fizzywhiz|Gubblebub Fizzywhiz]]&lt;br /&gt;
*''Senior Pyromancer:'' [[PCs:Vintrinia Carnen|Vintrinia Carnen]]&lt;br /&gt;
*''Senior Mage of Arcane Research:'' [[PCs:Archibald Thel|Archibald Thel]]&lt;br /&gt;
*''Senior Shadow Matter Illusionist:'' [[PCs:Micah_Elizabeth_Ormane|Micah Ormane]]&lt;br /&gt;
*''Senior Theurge:'' [[NPCs:Rayna Na'Tanlynn|Archmistress Rayna Na'Tanlynn]] (NPC)&lt;br /&gt;
*''Senior Theurge:'' [[PCs:Ankhara al'Khalid|Ankhara al'Khalid]]&lt;br /&gt;
*''Senior Diviner / Fatespinner:'' [[NPCs:Artorius Illurien|Artorius Illurien]] (NPC)&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mage Orders|Red]]&lt;br /&gt;
'''Background:'''&lt;br /&gt;
The Red Order of the Flame is the reincarnation of the Yellow Order of the Old Fold of Nine.  Since its founding, the Red Order has held closely to the core philosophies of Andrinor, God of Mortal Magic, including absolute freedom in practice of the Art.  Over time, it has increased its relationship with the Church of Andrinor, developing a generation of theurges (practitioners of both Divine and Arcane magics) dedicated to spreading the Will and Art of the Arcane Lord.  It has also become a leading body of research into wild magic.  Though it is the smallest of the Mage Orders, the Reds claim a greater percentage of Andrinorans than any other order.&lt;br /&gt;
&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
To become an Initiate of the Red Order of the Flame, one need only have the sponsorship of the Order.  Sponsorship comes either from acknowledgment by an officer, or being apprenticed to a Red Mage in good standing.  Initiates are expected to be enrolled in the Academy of Arcane Magic.  Seeking out tutoring by an experienced Red Mage is highly recommended, though not required.  To become a mage fully vested the Red Order of the Flame, one must bear the Mark of Andrinor's Trust, acquired after graduating from the Academy.  Mages bearing the Mark of Andrinor's Trust need not go through the Initiate process to join the Red Order.&lt;br /&gt;
&lt;br /&gt;
Though many among the Red Order are faithful of Andrinor, one does -not- need to worship Andrinor to join.&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=25533</id>
		<title>Guild:RedOrder</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=25533"/>
		<updated>2007-06-23T17:33:11Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MageOrders}}&lt;br /&gt;
&amp;lt;big&amp;gt;'''Red Order of the Flame'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' Chaotic Neutral&lt;br /&gt;
&lt;br /&gt;
'''Restrictions:''' Chaotic Neutral Wizards and Sorcerers Only&lt;br /&gt;
&lt;br /&gt;
'''Bases:''' Visimontium: High Temple of Andrinor, Tower of the Red Order.  Mikona: Red Order Tower (pending).  M'Chek: Hills of Tumult (Hostile NPCs only).&lt;br /&gt;
&lt;br /&gt;
'''Contacts:'''&lt;br /&gt;
*''Archmage:'' [[PCs:Elyl|Elyl Ka'aester]]&lt;br /&gt;
*''Archmage:'' [[PCs:Gurth Istar|Gurth Istar]]&lt;br /&gt;
*''Senior Transmuter:'' [[PCs:Gubblebub Fizzywhiz|Gubblebub Fizzywhiz]]&lt;br /&gt;
*''Senior Pyromancer:'' [[PCs:Vintrinia Carnen|Vintrinia Carnen]]&lt;br /&gt;
*''Senior Mage of Arcane Research:'' [[PCs:Archibald Thel|Archibald Thel]]&lt;br /&gt;
*''Senior Shadow Illusionist:'' [[PCs:Micah_Elizabeth_Ormane|Micah Ormane]]&lt;br /&gt;
*''Senior Theurge:'' [[NPCs:Rayna Na'Tanlynn|Archmistress Rayna Na'Tanlynn]] (NPC)&lt;br /&gt;
*''Senior Theurge:'' [[PCs:Ankhara al'Khalid|Ankhara al'Khalid]]&lt;br /&gt;
*''Senior Diviner / Fatespinner:'' [[NPCs:Artorius Illurien|Artorius Illurien]] (NPC)&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mage Orders|Red]]&lt;br /&gt;
'''Background:'''&lt;br /&gt;
The Red Order of the Flame is the reincarnation of the Yellow Order of the Old Fold of Nine.  Since its founding, the Red Order has held closely to the core philosophies of Andrinor, God of Mortal Magic, including absolute freedom in practice of the Art.  Over time, it has increased its relationship with the Church of Andrinor, developing a generation of theurges (practitioners of both Divine and Arcane magics) dedicated to spreading the Will and Art of the Arcane Lord.  It has also become a leading body of research into wild magic.  Though it is the smallest of the Mage Orders, the Reds claim a greater percentage of Andrinorans than any other order.&lt;br /&gt;
&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
To become an Initiate of the Red Order of the Flame, one need only have the sponsorship of the Order.  Sponsorship comes either from acknowledgment by an officer, or being apprenticed to a Red Mage in good standing.  Initiates are expected to be enrolled in the Academy of Arcane Magic.  Seeking out tutoring by an experienced Red Mage is highly recommended, though not required.  To become a mage fully vested the Red Order of the Flame, one must bear the Mark of Andrinor's Trust, acquired after graduating from the Academy.  Mages bearing the Mark of Andrinor's Trust need not go through the Initiate process to join the Red Order.&lt;br /&gt;
&lt;br /&gt;
Though many among the Red Order are faithful of Andrinor, one does -not- need to worship Andrinor to join.&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=25461</id>
		<title>PCs:Kathea Nyht</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=25461"/>
		<updated>2007-06-15T19:42:37Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; width=75%&lt;br /&gt;
&lt;br /&gt;
'''Full Name:'''  Kathea Nyht&lt;br /&gt;
&lt;br /&gt;
*'''Race:''' [[Human]]&lt;br /&gt;
*'''Gender:''' Female&lt;br /&gt;
*'''Age:''' adult&lt;br /&gt;
*'''Deity:''' [[Valok]]&lt;br /&gt;
*'''Alignment:''' [[Alignment#Lawful_Evil|Lawful Evil]]&lt;br /&gt;
*'''Class:''' [[Rogue]]/[[Fighter]]/[[Dominator]]&lt;br /&gt;
*'''Birthplace:''' [[T'Nanshi]]&lt;br /&gt;
*'''Residence:''' [[M'Chek]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:'''&lt;br /&gt;
*[[Dominator|Dominator]] Nyht &lt;br /&gt;
*[[Guild:_Order_of_Valok|Order of Valok]]&lt;br /&gt;
*Security Advisor [[Guild:Golden_Path|Golden Path]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''Former Affiliations'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Nyht]]&lt;br /&gt;
[[Category:MChekPCs|Nyht]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=25459</id>
		<title>PCs:Kathea Nyht</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=25459"/>
		<updated>2007-06-15T19:15:12Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; width=75%&lt;br /&gt;
&lt;br /&gt;
'''Full Name:'''  Kathea Nyht&lt;br /&gt;
&lt;br /&gt;
*'''Race:''' [[Human]]&lt;br /&gt;
*'''Gender:''' Female&lt;br /&gt;
*'''Age:''' adult&lt;br /&gt;
*'''Deity:''' [[Valok]]&lt;br /&gt;
*'''Alignment:''' [[Alignment#Lawful_Evil|Lawful Evil]]&lt;br /&gt;
*'''Class:''' [[Rogue]]/[[Fighter]]/[[Dominator]]&lt;br /&gt;
*'''Birthplace:''' [[T'Nanshi]]&lt;br /&gt;
*'''Residence:''' [[M'Chek]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:'''&lt;br /&gt;
*[[Dominator|Dominator Nyht]] &lt;br /&gt;
*[[Guild:_Order_of_Valok|Order of Valok]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''Former Affiliations'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Nyht]]&lt;br /&gt;
[[Category:MChekPCs|Nyht]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=25458</id>
		<title>PCs:Kathea Nyht</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Kathea_Nyht&amp;diff=25458"/>
		<updated>2007-06-15T19:12:48Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; width=75%&lt;br /&gt;
&lt;br /&gt;
'''Full Name:'''  Kathea Nyht&lt;br /&gt;
&lt;br /&gt;
*'''Race:''' [[Human]]&lt;br /&gt;
*'''Gender:''' Female&lt;br /&gt;
*'''Age:''' adult&lt;br /&gt;
*'''Deity:''' [[Valok]]&lt;br /&gt;
*'''Alignment:''' [[Alignment#Lawful_Evil|Lawful Evil]]&lt;br /&gt;
*'''Class:''' [[Rogue]]/[[Fighter]]/[[Dominator]]&lt;br /&gt;
*'''Birthplace:''' [[T'Nanshi]]&lt;br /&gt;
*'''Residence:''' [[M'Chek]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:'''&lt;br /&gt;
*[[Dominator|Dominator Nyht]] &lt;br /&gt;
*[[Guild:OoV|Order of Valok]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''Former Affiliations'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Nyht]]&lt;br /&gt;
[[Category:MChekPCs|Nyht]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gurth_Istar&amp;diff=25457</id>
		<title>PCs:Gurth Istar</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gurth_Istar&amp;diff=25457"/>
		<updated>2007-06-15T16:07:18Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; width=75%&lt;br /&gt;
&lt;br /&gt;
'''Full Name:'''  Gurth Istar&lt;br /&gt;
&lt;br /&gt;
*'''Race:''' [[Elf, Drangonari|Drangonari]]&lt;br /&gt;
*'''Gender:''' Male&lt;br /&gt;
*'''Age:''' adult&lt;br /&gt;
*'''Deity:''' [[Andrinor]]&lt;br /&gt;
*'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]]&lt;br /&gt;
*'''Class:''' [[Wizard]]/[[Pale Master]]/[[Fighter]]&lt;br /&gt;
*'''Birthplace:''' [[Grantir]], [[Drotid]]&lt;br /&gt;
*'''Residence:''' [[M'Chek]],[[Visimontium]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:''' &lt;br /&gt;
* Senior Necromancer / Pale Master, [[Guild:RedOrder|Red Order of the Flame]]&lt;br /&gt;
* High Mage Council member&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''Former Affiliations'''&lt;br /&gt;
* Turiva Ilnuru&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Research Interests'''&lt;br /&gt;
*[[Magic:Necromancy|Necromancy]]&lt;br /&gt;
*[[Pale_Master|Pale Arts]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Istar]]&lt;br /&gt;
[[Category:DeglosianPCs|Istar]]&lt;br /&gt;
[[Category:MChekPCs|Istar]]&lt;br /&gt;
[[Category:VisimontiumPCs|Istar]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gurth_Istar&amp;diff=25456</id>
		<title>PCs:Gurth Istar</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gurth_Istar&amp;diff=25456"/>
		<updated>2007-06-15T16:04:28Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; width=75%&lt;br /&gt;
&lt;br /&gt;
'''Full Name:'''  Gurth Istar&lt;br /&gt;
&lt;br /&gt;
*'''Race:''' [[Elf, Drangonari|Drangonari]]&lt;br /&gt;
*'''Gender:''' Male&lt;br /&gt;
*'''Age:''' adult&lt;br /&gt;
*'''Deity:''' [[Andrinor]]&lt;br /&gt;
*'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]]&lt;br /&gt;
*'''Class:''' [[Wizard]]/[[Pale Master]]/[[Fighter]]&lt;br /&gt;
*'''Birthplace:''' [[Grantir]], [[Drotid]]&lt;br /&gt;
*'''Residence:''' [[M'Chek]],[[Visimontium]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:''' &lt;br /&gt;
* Senior Necromancer / Pale Master, [[Guild:RedOrder|Red Order of the Flame]]&lt;br /&gt;
* High Mage Council member&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''Former Affiliations'''&lt;br /&gt;
* Turiva Ilnuru&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Research Interests'''&lt;br /&gt;
*[[Magic:Necromancy|Necromancy]]&lt;br /&gt;
*[[Magic:PaleMaster|Pale Arts]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Istar]]&lt;br /&gt;
[[Category:DeglosianPCs|Istar]]&lt;br /&gt;
[[Category:MChekPCs|Istar]]&lt;br /&gt;
[[Category:VisimontiumPCs|Istar]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Micah_Elizabeth_Ormane&amp;diff=25445</id>
		<title>PCs:Micah Elizabeth Ormane</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Micah_Elizabeth_Ormane&amp;diff=25445"/>
		<updated>2007-06-14T19:51:03Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 110%; margin: 7px 10px 0 4px;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size: larger;&amp;quot; | &amp;lt;br&amp;gt;'''Micah Elizabeth Ormane'''&lt;br /&gt;
|'''Current Age:''' Approaching 50 (appears to be in her mid 20's) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Micah_Andrinors_Embrace.jpg|thumb|240px|Micah wearing the armor '[[Andrinor%27s_Embrace|Andrinor's Embrace]]']]&lt;br /&gt;
'''Race:''' [[Human|Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Gender:''' Female&amp;lt;br&amp;gt;&lt;br /&gt;
'''Class:''' [[Wizard|Wiz]]/[[Fighter|Ftr]]/[[Rogue|Rog]] (formerly Wiz/Ftr/[[Assassin|Asn]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral&amp;lt;br&amp;gt;]]&lt;br /&gt;
'''Residence:''' [[Visimontium]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:''' &lt;br /&gt;
* Senior Shadow Illusionist, [[Guild:RedOrder|Red Order of the Flame]]&lt;br /&gt;
* Former Archmage, [[Guild:RedOrder|Red Order of the Flame]]&lt;br /&gt;
* Battle Magus, [[Guild:BattleMagi|Church of Andrinor]]&lt;br /&gt;
* Master Steelcaster&lt;br /&gt;
* Journeyman, [[Guild:AKN|AKN]]&lt;br /&gt;
* Lecturer: Pre-Andrinor History, Academy of Mortal Magic&lt;br /&gt;
* Member, [[High_Mage_Council|High Mage Council]]&lt;br /&gt;
'''Former Affiliations'''&lt;br /&gt;
* Archmage Emeritus, [[Guild:EbonyOrder|Ebony Order of the Moon]]&lt;br /&gt;
&lt;br /&gt;
'''Research Interests'''&lt;br /&gt;
*Dream Magic&lt;br /&gt;
*Shadow Magic&lt;br /&gt;
*Divinations&lt;br /&gt;
*Wild Magic&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
Micah’s frame is of average height, and she stands as straight and tall as her body allows. She walks with her head up and shoulders back, and carries herself with a forceful dignity.  The woman’s curves are light but healthy, her face is sharp and angular with a small pointed nose and chin, her lips are delicate and slightly flush, and her cheek bones are high on her slim face.  Her silvery-blue hair cascades gently down to about shoulder length, where it billows in the breeze unless pulled back and restrained by some form of tie.  Her eyes are a piercing blue, with irises that sparkle like diamonds in the sun, and despite their cold color are a thin mask for the fiery spirit beneath.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The often-hidden tattoos from Micah’s past are gone, revealing pale smooth skin where once was dark ink. Her forearms, however, bear new markings: Crawling from her elbows up to her wrists is an intricate and interweaving dance of arcane fire swirling up onto the backs of her hands as though the tattoos themselves wished to spring forth from her fingertips.  Micah often displays these markings openly, and when she moves her arms in the motions of spell-weaving the flames appear to undulate and snake about one another through her motions, creating a hypnotic illusion as she calls forth power from the Vortex.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
Micah is a fiery, moody magus of substantial power.  She began her career as an Ebony (where she eventually rose to Archmage) under the direct tuteledge of the Archmage [[PCs:Damar_Ogdem|Damar Ogdem]], before the formation of the [[Guild:GoldOrder|Gold Order]].  Under him, she developed the skills and knowledge to become a master of the Art.  Micah's research interests have long revolved around the schools of Enchantment and Illusion, both of which Micah has thoroughly mastered.  Her foci were originally Dream and Shadow magic, with specific interests in the flexibility of using the Dreamscape to manipulate minds and in using Shadow Magic to twist nearly any spell from shadowstuff.  Under Damar's teachings, Micah also developed a long-running interest in divinations, and has become quite accomplished in that as well (although not nearly to the extent of her other schools).  After her apprenticeship to Damar, Micah learned the fineries of the Art of Steelcasting from its progenator [[PCs:Crunk_Steelcaster|Crunk Steelcaster]] as well as certain aspect of the Assassination Arts from the notorious Ebony archmage Sand. Lately, Micah has taken an interest in Wild Magic, especially in the wide variety of effects that are observed when the Vortex is unstable and in the causes of these strange magical phenomenon.  She sees these random effects as strongly correlated to the flexibility of the Shadow Magic, and is curious to further explore the area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Micah is generally aloof, tempermental, and condescending.  She is like this to just about everybody, although she has a handful of individuals close enough to her for her to drop the charade and present a more cynical and relaxed demeanor.  Her greatest respect is for intelligence, and she gives no regard to men-at-arms or stealthy-sorts unless it suits her temperment to do so.  Micah's fits of rage are often inspiringly chaotic and deadly - her temper generally results in the offender being petrified or killed outright.  On occassion, she simply lights those who anger her on fire while lecturing them on what she considers to be proper etiquette.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Teaching'''&amp;lt;br&amp;gt;&lt;br /&gt;
During Micah's time in the Ebony, she fostered two apprentices.  The first, [[PCs:Simon_Hytheria|Simon Hytheria]] was an unmotivated student who met his demise after commenting inappropriately on his Master's anatomy.  After Dagath returned him to the cycle, he was expelled from Micah's tuteledge and devoted himself to Kevlos.  The second, Fade Redweth, was a significantly more motivated student who managed not to get herself killed.  Unfortunately for Fade, her spellbook filled quicker than her completeness in knowledge of the Art.  Micah considers Fade a continual work in progress, despite Fade's difference in Order and age well beyond that of a reasonable apprenticeship.  To Micah, a Master's work is never finished, and so she continues to provide insight and teaching so long as her students show motivation to improve.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For Micah, teaching is as much about personal reputation as it is about training young magi.  She has high demands and exacting specifications for her students, and is often very harsh in her teachings.  Much like her former Master, Micah is extremely thorough, and instructs her students in all aspects of the Art, as well as guides them in proper decision making during and after their time with her.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
Micah has travelled with many different adventurers over the years, but a handful have set themselves apart as being her most frequent and closest companions.  [[PCs:Oorayv'levena|Oorayv'levena]], the Ebony Magus to whom Micah left the Ebony Order, is quite possibly her closest and most well travelled companion.  [[PCs:Miette Hartley|Miette Hartley]], the feisty Arch-sorceress of the [[Guild:BlueOrder|Blue Order]], is close second if not equal.  Karrek Asen of the [[Guild:VioletOrder|Violet Order]] has also been an extremely close companion of Micah's, and Damar Ogdem of the Gold remains a colleague and mentor to her even after many years as an archmage herself.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:VisimontiumPCs|Micah Ormane]]&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=25444</id>
		<title>Guild:RedOrder</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=25444"/>
		<updated>2007-06-14T19:45:12Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MageOrders}}&lt;br /&gt;
&amp;lt;big&amp;gt;'''Red Order of the Flame'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' Chaotic Neutral&lt;br /&gt;
&lt;br /&gt;
'''Restrictions:''' Chaotic Neutral Wizards and Sorcerers Only&lt;br /&gt;
&lt;br /&gt;
'''Bases:''' Visimontium: High Temple of Andrinor, Tower of the Red Order.  Mikona: Red Order Tower (pending).  M'Chek: Hills of Tumult (Hostile NPCs only).&lt;br /&gt;
&lt;br /&gt;
'''Contacts:'''&lt;br /&gt;
*''Archmage:'' [[PCs:Elyl|Elyl Ka'aester]]&lt;br /&gt;
*''Senior Necromancer / Pale Master:'' [[PCs:Gurth Istar|Gurth Istar]]&lt;br /&gt;
*''Senior Transmuter:'' [[PCs:Gubblebub Fizzywhiz|Gubblebub Fizzywhiz]]&lt;br /&gt;
*''Senior Pyromancer:'' [[PCs:Vintrinia Carnen|Vintrinia Carnen]]&lt;br /&gt;
*''Senior Shadow Illusionist:'' [[PCs:Micah_Elizabeth_Ormane|Micah Ormane]]&lt;br /&gt;
*''Senior Theurge:'' [[NPCs:Rayna Na'Tanlynn|Archmistress Rayna Na'Tanlynn]] (NPC)&lt;br /&gt;
*''Senior Theurge:'' [[PCs:Ankhara al'Khalid|Ankhara al'Khalid]]&lt;br /&gt;
*''Senior Diviner / Fatespinner:'' [[NPCs:Artorius Illurien|Artorius Illurien]] (NPC)&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mage Orders|Red]]&lt;br /&gt;
'''Background:'''&lt;br /&gt;
The Red Order of the Flame is the reincarnation of the Yellow Order of the Old Fold of Nine.  Since its founding, the Red Order has held closely to the core philosophies of Andrinor, God of Mortal Magic, including absolute freedom in practice of the Art.  Over time, it has increased its relationship with the Church of Andrinor, developing a generation of theurges (practitioners of both Divine and Arcane magics) dedicated to spreading the Will and Art of the Arcane Lord.  It has also become a leading body of research into wild magic.  Though it is the smallest of the Mage Orders, the Reds claim a greater percentage of Andrinorans than any other order.&lt;br /&gt;
&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
To become an Initiate of the Red Order of the Flame, one need only have the sponsorship of the Order.  Sponsorship comes either from acknowledgment by an officer, or being apprenticed to a Red Mage in good standing.  Initiates are expected to be enrolled in the Academy of Arcane Magic.  Seeking out tutoring by an experienced Red Mage is highly recommended, though not required.  To become a mage fully vested the Red Order of the Flame, one must bear the Mark of Andrinor's Trust, acquired after graduating from the Academy.  Mages bearing the Mark of Andrinor's Trust need not go through the Initiate process to join the Red Order.&lt;br /&gt;
&lt;br /&gt;
Though many among the Red Order are faithful of Andrinor, one does -not- need to worship Andrinor to join.&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=25443</id>
		<title>Guild:RedOrder</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:RedOrder&amp;diff=25443"/>
		<updated>2007-06-14T19:44:39Z</updated>

		<summary type="html">&lt;p&gt;Cougar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MageOrders}}&lt;br /&gt;
&amp;lt;big&amp;gt;'''Red Order of the Flame'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' Chaotic Neutral&lt;br /&gt;
&lt;br /&gt;
'''Restrictions:''' Chaotic Neutral Wizards and Sorcerers Only&lt;br /&gt;
&lt;br /&gt;
'''Bases:''' Visimontium: High Temple of Andrinor, Tower of the Red Order.  Mikona: Red Order Tower (pending).  M'Chek: Hills of Tumult (Hostile NPCs only).&lt;br /&gt;
&lt;br /&gt;
'''Contacts:'''&lt;br /&gt;
*''Archmage:'' [[PCs:Elyl|Elyl Ka'aester]]&lt;br /&gt;
*''Senior Necromancer / Pale Master:'' [[PCs:Gurth Istar|Gurth Istar]]&lt;br /&gt;
*''Senior Transmuter:'' [[PCs:Gubblebub Fizzywhiz|Gubblebub Fizzywhiz]]&lt;br /&gt;
*''Senior Pyromancer:'' [[PCs:Vintrinia Carnen|Vintrinia Carnen]]&lt;br /&gt;
*''Senior Shadow Matter Illusionist:'' [[PCs:Micah_Elizabeth_Ormane|Micah Ormane]]&lt;br /&gt;
*''Senior Theurge:'' [[NPCs:Rayna Na'Tanlynn|Archmistress Rayna Na'Tanlynn]] (NPC)&lt;br /&gt;
*''Senior Theurge:'' [[PCs:Ankhara al'Khalid|Ankhara al'Khalid]]&lt;br /&gt;
*''Senior Diviner / Fatespinner:'' [[NPCs:Artorius Illurien|Artorius Illurien]] (NPC)&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mage Orders|Red]]&lt;br /&gt;
'''Background:'''&lt;br /&gt;
The Red Order of the Flame is the reincarnation of the Yellow Order of the Old Fold of Nine.  Since its founding, the Red Order has held closely to the core philosophies of Andrinor, God of Mortal Magic, including absolute freedom in practice of the Art.  Over time, it has increased its relationship with the Church of Andrinor, developing a generation of theurges (practitioners of both Divine and Arcane magics) dedicated to spreading the Will and Art of the Arcane Lord.  It has also become a leading body of research into wild magic.  Though it is the smallest of the Mage Orders, the Reds claim a greater percentage of Andrinorans than any other order.&lt;br /&gt;
&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
To become an Initiate of the Red Order of the Flame, one need only have the sponsorship of the Order.  Sponsorship comes either from acknowledgment by an officer, or being apprenticed to a Red Mage in good standing.  Initiates are expected to be enrolled in the Academy of Arcane Magic.  Seeking out tutoring by an experienced Red Mage is highly recommended, though not required.  To become a mage fully vested the Red Order of the Flame, one must bear the Mark of Andrinor's Trust, acquired after graduating from the Academy.  Mages bearing the Mark of Andrinor's Trust need not go through the Initiate process to join the Red Order.&lt;br /&gt;
&lt;br /&gt;
Though many among the Red Order are faithful of Andrinor, one does -not- need to worship Andrinor to join.&lt;/div&gt;</summary>
		<author><name>Cougar</name></author>
	</entry>
</feed>