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	<id>http://wiki.avlis.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gurky+Bogglewig</id>
	<title>Avlis Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.avlis.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gurky+Bogglewig"/>
	<link rel="alternate" type="text/html" href="http://wiki.avlis.org/Special:Contributions/Gurky_Bogglewig"/>
	<updated>2026-04-08T09:19:36Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Tulip&amp;diff=43749</id>
		<title>PCs:Tulip</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Tulip&amp;diff=43749"/>
		<updated>2017-05-21T23:24:54Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: She joined ACE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-family:Times New Roman&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{PCStyle1|Title=~Fey of Flappertunity~&lt;br /&gt;
|Portrait=Tulip1.jpg&lt;br /&gt;
|Name=~Fey of Flappertunity~&lt;br /&gt;
|Race=[[Fairy, O'Ma]]&lt;br /&gt;
|Sex=Female&lt;br /&gt;
|Class= [[Ranger|Rural]] [[Cleric|Feypriest]] [[Avenger|Archer]]&lt;br /&gt;
|Guild=[[Guild:Shemathen|Shh, I like flowers!]], [[Opportunity_Knocks|Opportunity Knocks]], [[Guild:ACE|ACE]]&lt;br /&gt;
|Server=T'Nanshi&lt;br /&gt;
|PM=http://www.avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=26545&lt;br /&gt;
|BottomImage=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''No-one but my family knows my real name is Antestelia Cuporiro Analacopsita!''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Tulip]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Ganoom&amp;diff=43736</id>
		<title>Ganoom</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Ganoom&amp;diff=43736"/>
		<updated>2017-05-06T20:41:33Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Adding the ganoom for &amp;quot;cheers&amp;quot; when drinking&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Language]]&lt;br /&gt;
[[Category:DwarvenLanguage]]&lt;br /&gt;
{| align=right border=&amp;quot;1&amp;quot; style=&amp;quot;font-size:9pt; text-align:center; border-left:10px solid white;&amp;quot; &lt;br /&gt;
! style=&amp;quot;background:#afdeab; font-size:10pt;&amp;quot; colspan=2 | Nouns&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef; width:90px;&amp;quot; | Common&lt;br /&gt;
! style=&amp;quot;background:#cfcfcf; width:90px;&amp;quot; | Gnome&lt;br /&gt;
  |- &lt;br /&gt;
   | ability &lt;br /&gt;
   | urkn &lt;br /&gt;
&lt;br /&gt;
   |- &lt;br /&gt;
   | abomination&lt;br /&gt;
   | schnauzendoofausotik (lit. &amp;quot;nose-hater&amp;quot;)  &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | acid&lt;br /&gt;
   | zaupritz&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | acolyte &lt;br /&gt;
   | fogllotik&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | adamantium &lt;br /&gt;
   | aschasple &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | adult &lt;br /&gt;
   | jolwa &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | advisor &lt;br /&gt;
   | rhathi &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | air&lt;br /&gt;
   | knaala&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | ale &lt;br /&gt;
   | aale &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | alloy &lt;br /&gt;
   | meira &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | ally &lt;br /&gt;
   | jerba &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | altar &lt;br /&gt;
   | chaaga &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | anger, wrath &lt;br /&gt;
   | woowa &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | anvil &lt;br /&gt;
   | asple &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | archpriest &lt;br /&gt;
   | bischosti &lt;br /&gt;
  &lt;br /&gt;
|- &lt;br /&gt;
   | arm&lt;br /&gt;
   | arkn&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | armor &lt;br /&gt;
   | paanchi &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | arrow  &lt;br /&gt;
   | ple &lt;br /&gt;
 &lt;br /&gt;
 |-&lt;br /&gt;
  | avalanche&lt;br /&gt;
  | schnowzenpieldreiver (also: Ice Storm)&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | axe &lt;br /&gt;
   | tukn &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | back (of torso) &lt;br /&gt;
   | hinti &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | balance &lt;br /&gt;
   | eve &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | bandit &lt;br /&gt;
   | raubi &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | bartender &lt;br /&gt;
   | spluftaande &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | battle &lt;br /&gt;
   | schle &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | beard &lt;br /&gt;
   | fauspla &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
    | beaver &lt;br /&gt;
    | snachenbost &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | beer &lt;br /&gt;
   | leikn &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | bellows &lt;br /&gt;
   | splaula &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | boulder &lt;br /&gt;
   | glosplige &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | bow &lt;br /&gt;
   | splevergukn &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | boy &lt;br /&gt;
   | laadi &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | buttocks&lt;br /&gt;
   | zeimer&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | brain&lt;br /&gt;
   | smein&lt;br /&gt;
&lt;br /&gt;
 |- &lt;br /&gt;
  | cascade&lt;br /&gt;
  | splutechm &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | castle &lt;br /&gt;
   | spla &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | cheers &lt;br /&gt;
   | tschortsch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | child &lt;br /&gt;
   | splindi &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | city &lt;br /&gt;
   | staustzuzom &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | coal &lt;br /&gt;
   | guli &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | copper &lt;br /&gt;
   | chupsple &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | council &lt;br /&gt;
   | raadi &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | dame&lt;br /&gt;
   | hochschnauzialtilaas&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | death &lt;br /&gt;
   | tirda &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | desire, want &lt;br /&gt;
   | wofe &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | dew &lt;br /&gt;
   | dage &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | drum &lt;br /&gt;
   | troola &lt;br /&gt;
  &lt;br /&gt;
  |-&lt;br /&gt;
   | dust&lt;br /&gt;
   | weotzischkotz (soft earth)&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | dwarf, dwarven &lt;br /&gt;
   | deirge &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | ear&lt;br /&gt;
   | auhr&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | earth&lt;br /&gt;
   | schkotz&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | elf (sing.), elven &lt;br /&gt;
   | fi &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | elven (language) &lt;br /&gt;
   | fingle &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | end &lt;br /&gt;
   | zul &lt;br /&gt;
&lt;br /&gt;
  |-&lt;br /&gt;
   | evening&lt;br /&gt;
   | ablichzt&lt;br /&gt;
&lt;br /&gt;
  |-&lt;br /&gt;
   | everything&lt;br /&gt;
   | echtz&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | experience &lt;br /&gt;
   | irfa &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | eye&lt;br /&gt;
   | fasse&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | face&lt;br /&gt;
   | fascht&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | fall, autumn &lt;br /&gt;
   | sche &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | fame&lt;br /&gt;
   | ruumi&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | father &lt;br /&gt;
   | jada &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | field &lt;br /&gt;
   | je &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | fighter&lt;br /&gt;
   | stikkotik&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | finger&lt;br /&gt;
   | foscher&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | fire &lt;br /&gt;
   | jusple &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | fish &lt;br /&gt;
   | jishi &lt;br /&gt;
&lt;br /&gt;
  |-&lt;br /&gt;
   | flame&lt;br /&gt;
   | zoo&lt;br /&gt;
&lt;br /&gt;
  |-&lt;br /&gt;
   | foot&lt;br /&gt;
   | woosch&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | forest &lt;br /&gt;
   | splosfi &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | forge &lt;br /&gt;
   | meidla &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | friend &lt;br /&gt;
   | jurude &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | friendly &lt;br /&gt;
   | furudenfi &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | fruit &lt;br /&gt;
   | frukn &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | game &lt;br /&gt;
   | speildji&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | gate &lt;br /&gt;
   | gaznauzom &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | girl &lt;br /&gt;
   | laasi &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | gnome &lt;br /&gt;
   | ganoom &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | god, deity &lt;br /&gt;
   | digom &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | gold &lt;br /&gt;
   | ga &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | goodbye &lt;br /&gt;
   | jorscht &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | gratitude, thanks &lt;br /&gt;
   | aalta &lt;br /&gt;
  &lt;br /&gt;
  |-&lt;br /&gt;
   | greetings&lt;br /&gt;
   | haafche&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | grove &lt;br /&gt;
   | ha &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | guard &lt;br /&gt;
   | grimni &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | guild, clan &lt;br /&gt;
   | traukn &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | hair &lt;br /&gt;
   | haala &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | half &lt;br /&gt;
   | lekn &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | half-elf &lt;br /&gt;
   | leknfi &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | halfling &lt;br /&gt;
   | beirynki &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | hall &lt;br /&gt;
   | fuuli &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | hammer &lt;br /&gt;
   | faachze &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | hand&lt;br /&gt;
   | makn (from makkoch, to make)&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | haven, safe place &lt;br /&gt;
   | zehesple &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | head&lt;br /&gt;
   | splootz&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | heart &lt;br /&gt;
   | herzode &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | here  &lt;br /&gt;
   | hi&lt;br /&gt;
&lt;br /&gt;
  |-&lt;br /&gt;
   | high&lt;br /&gt;
   | atspla &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | high council &lt;br /&gt;
   | atspla raadi &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | high priest &lt;br /&gt;
   | atspla digosti &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | hole &lt;br /&gt;
   | looli &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | house &lt;br /&gt;
   | hauli &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | human &lt;br /&gt;
   | mune &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | janitor &lt;br /&gt;
   | hauliweilganoom &lt;br /&gt;
&lt;br /&gt;
  |-&lt;br /&gt;
   |ice&lt;br /&gt;
   |ji&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | image&lt;br /&gt;
   | bielt&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | ingot &lt;br /&gt;
   | caage &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | inn &lt;br /&gt;
   | gesta &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | intruder &lt;br /&gt;
   | haulijure &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | iron &lt;br /&gt;
   | irse &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | journey &lt;br /&gt;
   | reise &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | keep (small castle) &lt;br /&gt;
   | reiki &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | klutz &lt;br /&gt;
   | splrekeschimakkotik (lit. &amp;quot;one who crafts with pick-axe&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | lame&lt;br /&gt;
   | nelegenkrafti (not moveable)&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | leaf &lt;br /&gt;
   | splauli &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | leg&lt;br /&gt;
   | leindi&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | leather &lt;br /&gt;
   | leda &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | light &lt;br /&gt;
   | lizchei&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | lightning&lt;br /&gt;
   | zappitz&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | life &lt;br /&gt;
   | schaakn &lt;br /&gt;
&lt;br /&gt;
  |-&lt;br /&gt;
   | lute&lt;br /&gt;
   | lautz&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | knowledge&lt;br /&gt;
   | kaatna&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | machine&lt;br /&gt;
   | kraft  &lt;br /&gt;
  |- &lt;br /&gt;
   | magic &lt;br /&gt;
   | zata &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | magician &lt;br /&gt;
   | zatotik &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | matriarch &lt;br /&gt;
   | grosmade &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | metal &lt;br /&gt;
   | meige &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | mine &lt;br /&gt;
   | gruni &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | mithril &lt;br /&gt;
   | mitsche &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | moon &lt;br /&gt;
   | monani &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | mother &lt;br /&gt;
   | made &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | mouth&lt;br /&gt;
   | mookn&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | muscle&lt;br /&gt;
   | masplie &lt;br /&gt;
  &lt;br /&gt;
  |-&lt;br /&gt;
   |name &lt;br /&gt;
   |nauspl&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | night &lt;br /&gt;
   | nagi &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | no &lt;br /&gt;
   | ne &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | now &lt;br /&gt;
   | jenu &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | nose&lt;br /&gt;
   | schnauze&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | nothing&lt;br /&gt;
   | nechtz&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | number (amount) &lt;br /&gt;
   | notter&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | obligation &lt;br /&gt;
   | jerpi &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | orc &lt;br /&gt;
   | mukn &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | ore &lt;br /&gt;
   | merkn &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | passage &lt;br /&gt;
   | dura &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | patriarch &lt;br /&gt;
   | grosjada &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | pickaxe &lt;br /&gt;
   | splreke &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | platinum &lt;br /&gt;
   | plasple &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | potion &lt;br /&gt;
   | traankpla &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | pound &lt;br /&gt;
   | pfe &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | priest/cleric &lt;br /&gt;
   | hochmakkotik (lit: high craft-er)&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | purpose &lt;br /&gt;
   | schwo &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | raven &lt;br /&gt;
   | rasplaaga &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | recommendation &lt;br /&gt;
   | moyekn &lt;br /&gt;
&lt;br /&gt;
  |-  &lt;br /&gt;
   | rectum &lt;br /&gt;
   | poopenschliemer &lt;br /&gt;
  |- &lt;br /&gt;
   | road &lt;br /&gt;
   | straagena &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | rock, stone &lt;br /&gt;
   | gesra &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | sea &lt;br /&gt;
   | aasple &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | season &lt;br /&gt;
   | jaaroze &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | shadow &lt;br /&gt;
   | schadu &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | shield &lt;br /&gt;
   | waschle &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | silver &lt;br /&gt;
   | aarsple &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | something &lt;br /&gt;
   | ietwa &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | soul &lt;br /&gt;
   | saani &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | spice &lt;br /&gt;
   | spleschu &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | spring &lt;br /&gt;
   | lentkn &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | steam&lt;br /&gt;
   | knaaliweizple (hot air)&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | steel &lt;br /&gt;
   | staadi &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | stomach&lt;br /&gt;
   | mausch&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | store, merchant &lt;br /&gt;
   | tiegma &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | story &lt;br /&gt;
   | wang &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | stranger &lt;br /&gt;
   | jure &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | stronghold &lt;br /&gt;
   | hoschspla &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | summer &lt;br /&gt;
   | zoome &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | sun &lt;br /&gt;
   | soone &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | tavern &lt;br /&gt;
   | achanke &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | temple/church &lt;br /&gt;
   | digohauli &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | thank you &lt;br /&gt;
   | aalta &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | there &lt;br /&gt;
   | doore &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | thing &lt;br /&gt;
   | dini &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | time &lt;br /&gt;
   | zi &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | toe&lt;br /&gt;
   | takni&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | tomb &lt;br /&gt;
   | jersahauli &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | tourist &lt;br /&gt;
   | toore &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | trade (noun) &lt;br /&gt;
   | haande &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | traveler &lt;br /&gt;
   | reisgande &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | tree &lt;br /&gt;
   | bemi &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | tunnel &lt;br /&gt;
   | garne &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | undead  &lt;br /&gt;
   | jersaana &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | way &lt;br /&gt;
   | wegi &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | water&lt;br /&gt;
   | wiwaut&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | weapon  &lt;br /&gt;
   | waffekn &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | welcome &lt;br /&gt;
   | jelka &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | winter &lt;br /&gt;
   | jinte &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | wood &lt;br /&gt;
   | fila &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | word&lt;br /&gt;
   | woorspl&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | writer&lt;br /&gt;
   | woorsplotik&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | yes &lt;br /&gt;
   | jaa &lt;br /&gt;
  |- &lt;br /&gt;
! style=&amp;quot;background:#afdeab; font-size:10pt;&amp;quot; colspan=2 | Numbers&lt;br /&gt;
  |- &lt;br /&gt;
   | one &lt;br /&gt;
   | aun &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | two &lt;br /&gt;
   | djei &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | three &lt;br /&gt;
   | dri &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | four  &lt;br /&gt;
   | jeith &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | five &lt;br /&gt;
   | chonf &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | six &lt;br /&gt;
   | se &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | seven &lt;br /&gt;
   | siecht &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | eight &lt;br /&gt;
   | oht &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | nine &lt;br /&gt;
   | naun &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | ten &lt;br /&gt;
   | deihn &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | hundred &lt;br /&gt;
   | chudert &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | thousand &lt;br /&gt;
   | taumil &lt;br /&gt;
 |}&lt;br /&gt;
&amp;lt;center&amp;gt;'''Languages:''' {{Languages}}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Ganoom as a language was developed by Deider (vocabulary) and Vergilius (grammar). Others have added their thoughts to the language, but the language itself has not yet been approved. Those who study and use ganoom should be aware of its status as an unofficial language. &lt;br /&gt;
&lt;br /&gt;
Currently, [[User:Gurky_Bogglewig|Gurky]] is the one to talk to if you want to suggest a word or grammar rule. &lt;br /&gt;
&lt;br /&gt;
==The Basics of the Ganoom Language==&lt;br /&gt;
&lt;br /&gt;
===Ganoom Style===&lt;br /&gt;
Ganoom is derived from [[Dwergan|dwergan]], and it should be sort of 'German-esque' in sound. The grammar is Indo-European in nature and verbs are fully inflected to represent changes in time, aspect, voice, mood, person and number.&lt;br /&gt;
&lt;br /&gt;
===Grammar===&lt;br /&gt;
&lt;br /&gt;
Most of these are rules of thumb; grammar is a complex thing to invent, but can serve as an effective way for learners and creators of a language to deduce new vocabulary from existing vocabulary. &lt;br /&gt;
&lt;br /&gt;
==== Definite and Indefinite Articles====&lt;br /&gt;
Gnomish does not have definite or indefinite articles (i.e., the, a/an). How we inflect the noun indicates references. The only manner in which you indicate the, this, or that, is by declining the noun as follows:&lt;br /&gt;
&lt;br /&gt;
* The : -ost&lt;br /&gt;
* This : -esh&lt;br /&gt;
* That : -aukn&lt;br /&gt;
&lt;br /&gt;
When a word to be declined ends with a vowel, drop the vowel (including the diphtongs such as &amp;quot;au&amp;quot; and &amp;quot;oo&amp;quot;) of the word to be declined. Then, add the declension.&lt;br /&gt;
&lt;br /&gt;
'''''Examples'''''&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;font-size:9pt; text-align:center; border-left:10px solid white;&amp;quot; &lt;br /&gt;
   ! style=&amp;quot;background:#afdeab; font-size:10pt;&amp;quot; colspan=3 |&lt;br /&gt;
'''Orc'''&lt;br /&gt;
 |-&lt;br /&gt;
   ! style=&amp;quot;background:#efefef; width:90px;&amp;quot; | Common&lt;br /&gt;
   ! style=&amp;quot;background:#cfcfcf; width:90px;&amp;quot; | Gnome&lt;br /&gt;
   ! style=&amp;quot;background:#cfcfcf; width:90px;&amp;quot; | Notes&lt;br /&gt;
 |-&lt;br /&gt;
   | Orc&lt;br /&gt;
   | Mukn&lt;br /&gt;
   | rowspan=4 | &amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
   | The orc&lt;br /&gt;
   | Muknost&lt;br /&gt;
 |-&lt;br /&gt;
   | This orc&lt;br /&gt;
   | Muknesh&lt;br /&gt;
 |-&lt;br /&gt;
   | That orc&lt;br /&gt;
   | Muknaukn&lt;br /&gt;
 |-&lt;br /&gt;
   ! style=&amp;quot;background:#afdeab; font-size:10pt;&amp;quot; colspan=3 |&lt;br /&gt;
'''Night'''&lt;br /&gt;
 |-&lt;br /&gt;
   ! style=&amp;quot;background:#efefef; width:90px;&amp;quot; | Common&lt;br /&gt;
   ! style=&amp;quot;background:#cfcfcf; width:90px;&amp;quot; | Gnome&lt;br /&gt;
   ! style=&amp;quot;background:#cfcfcf; width:90px;&amp;quot; | Notes&lt;br /&gt;
 |-&lt;br /&gt;
   | Night&lt;br /&gt;
   | Nagi&lt;br /&gt;
   | &amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
   | The night&lt;br /&gt;
   | Nagost&lt;br /&gt;
   | rowspan=3 | -i dropped since it ends with a vowel&lt;br /&gt;
 |-&lt;br /&gt;
   | This night&lt;br /&gt;
   | Nagesh&lt;br /&gt;
 |-&lt;br /&gt;
   | That night&lt;br /&gt;
   | Nagaukn&lt;br /&gt;
 |-&lt;br /&gt;
   ! style=&amp;quot;background:#afdeab; font-size:10pt;&amp;quot; colspan=3 |&lt;br /&gt;
'''Hole'''&lt;br /&gt;
 |-&lt;br /&gt;
   ! style=&amp;quot;background:#efefef; width:90px;&amp;quot; | Common&lt;br /&gt;
   ! style=&amp;quot;background:#cfcfcf; width:90px;&amp;quot; | Gnome&lt;br /&gt;
   ! style=&amp;quot;background:#cfcfcf; width:90px;&amp;quot; | Notes&lt;br /&gt;
 |-&lt;br /&gt;
   | Hole&lt;br /&gt;
   | Looli&lt;br /&gt;
   | &amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
   | The hole&lt;br /&gt;
   | Loolost&lt;br /&gt;
   | rowspan=3 | -i dropped since it ends with a vowel&lt;br /&gt;
 |-&lt;br /&gt;
   | This hole&lt;br /&gt;
   | Loolesh&lt;br /&gt;
 |-&lt;br /&gt;
   | That hole&lt;br /&gt;
   | Loolaukn &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Negation====&lt;br /&gt;
&lt;br /&gt;
Firstly, &amp;quot;no&amp;quot; in ganoom is simply &amp;quot;ne&amp;quot;. &lt;br /&gt;
* &amp;quot;Schnauzenweil?&amp;quot; (Is your nose clean?)&lt;br /&gt;
* &amp;quot;Ne.&amp;quot; (No.)&lt;br /&gt;
&lt;br /&gt;
When &amp;quot;no&amp;quot; is exclaimed, as in a shout or any strong expression, it is &amp;quot;neen!&amp;quot;. &lt;br /&gt;
* &amp;quot;Schnauzenweil?&amp;quot; (Is your nose clean?)&lt;br /&gt;
* &amp;quot;Neen!&amp;quot; (No!)&lt;br /&gt;
&lt;br /&gt;
: ''More on negation later.''&lt;br /&gt;
&lt;br /&gt;
====Plurals====&lt;br /&gt;
&lt;br /&gt;
All plurals in gnomish end with -s, except when the word end with a consonant, in which case add -es.&lt;br /&gt;
&lt;br /&gt;
====Verbs====&lt;br /&gt;
&lt;br /&gt;
All ganoom verbs end with the suffix ''-och''. The infinitive form of a verb can be used as a noun : to die, or ''jersaak'', could also mean the action of dying, or ''death''. To use a verb only the primitive part of the verb should be inflected, the infinitive complement (''-och'') should be removed, or it will be the noun and not the verb.&lt;br /&gt;
&lt;br /&gt;
=====Inflecting Verbs=====&lt;br /&gt;
&lt;br /&gt;
Inflecting a ganoom verb means adding the complement pronouns of the verb to the primitive part of the verb. Additional suffixes modify the tense of the verb.  The verb ''to be'', however, does this slightly differently than most verbs and is irregular, as shown in the following table.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| width=50% |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=100% cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
 |-&lt;br /&gt;
   ! style=&amp;quot;background:#afdeab;&amp;quot; colspan=4 |&lt;br /&gt;
[http://en.wikipedia.org/wiki/Regular_verb Regular] [http://www.englishpage.com/verbpage/simplepresent.html Simple Present]&amp;lt;br&amp;gt;&lt;br /&gt;
to sing (chonn''och'')&lt;br /&gt;
 |-&lt;br /&gt;
   ! style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | Singular&lt;br /&gt;
   ! style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | Plural&lt;br /&gt;
 |-&lt;br /&gt;
   ! style=&amp;quot;background:#efefef;&amp;quot; width=25% | Common&lt;br /&gt;
   ! style=&amp;quot;background:#cfcfcf;&amp;quot; width=25% | Gnome&lt;br /&gt;
   ! style=&amp;quot;background:#efefef;&amp;quot; width=25% | Common&lt;br /&gt;
   ! style=&amp;quot;background:#cfcfcf;&amp;quot; width=25% | Gnome&lt;br /&gt;
 |-&lt;br /&gt;
   | I sing&lt;br /&gt;
   | chonn''-isch''&lt;br /&gt;
   | we sing&lt;br /&gt;
   | chonn''-eimer''&lt;br /&gt;
 |-&lt;br /&gt;
   | you sing&lt;br /&gt;
   | chonn''-en''&lt;br /&gt;
   | you sing&lt;br /&gt;
   | chonn''-otter''&lt;br /&gt;
 |-&lt;br /&gt;
   | he sings&lt;br /&gt;
   | chonn''-um''&lt;br /&gt;
   | &amp;amp;nbsp;&lt;br /&gt;
   | &amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
   | she sings&lt;br /&gt;
   | chonn''-aam''&lt;br /&gt;
   | &amp;amp;nbsp;&lt;br /&gt;
   | &amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
   | it sings&lt;br /&gt;
   | chonn''-he''&lt;br /&gt;
   | they sing&lt;br /&gt;
   | chonn''-at''&lt;br /&gt;
|}&lt;br /&gt;
| width=50% |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=100% cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
 |-&lt;br /&gt;
   ! style=&amp;quot;background:#afdeab;&amp;quot; colspan=4 |&lt;br /&gt;
[http://en.wikipedia.org/wiki/Irregular_verb Irregular] [http://www.englishpage.com/verbpage/simplepresent.html Simple Present]&amp;lt;br&amp;gt;&lt;br /&gt;
to be (auch)&lt;br /&gt;
 |-&lt;br /&gt;
   ! style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | Singular&lt;br /&gt;
   ! style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | Plural&lt;br /&gt;
 |-&lt;br /&gt;
   ! style=&amp;quot;background:#efefef;&amp;quot; width=25% | Common&lt;br /&gt;
   ! style=&amp;quot;background:#cfcfcf;&amp;quot; width=25% | Gnome&lt;br /&gt;
   ! style=&amp;quot;background:#efefef;&amp;quot; width=25% | Common&lt;br /&gt;
   ! style=&amp;quot;background:#cfcfcf;&amp;quot; width=25% | Gnome&lt;br /&gt;
 |-&lt;br /&gt;
   | I am&lt;br /&gt;
   | ''m-''auch&lt;br /&gt;
   | we are&lt;br /&gt;
   | ''z-''auch&lt;br /&gt;
 |-&lt;br /&gt;
   | you are&lt;br /&gt;
   | ''d-''auch&lt;br /&gt;
   | you are&lt;br /&gt;
   | ''y-''auch&lt;br /&gt;
 |-&lt;br /&gt;
   | he is&lt;br /&gt;
   | ''t-''auch&lt;br /&gt;
   | &amp;amp;nbsp;&lt;br /&gt;
   | &amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
   | she is&lt;br /&gt;
   | ''t-''auch&lt;br /&gt;
   | &amp;amp;nbsp;&lt;br /&gt;
   | &amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
   | it is&lt;br /&gt;
   | ''edh-''auch&lt;br /&gt;
   | they are&lt;br /&gt;
   | ''sed-''auch&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Vocations====&lt;br /&gt;
: ''Doer of a noun or a verb''&lt;br /&gt;
&lt;br /&gt;
When someone becomes a doer of noun or a verb, such as a &amp;quot;warrior&amp;quot; or a &amp;quot;wizard&amp;quot;, usually the suffix ''-otik'' is added to the base verb or noun If the base verb or noun ends with a vowel, that vowel is removed.&lt;br /&gt;
&lt;br /&gt;
'''Examples:'''&lt;br /&gt;
* To fight: '''stikkoch'''&lt;br /&gt;
** Warrior: '''stikkotik'''.&lt;br /&gt;
&lt;br /&gt;
* Magic: '''zata'''&lt;br /&gt;
** Magician: '''zatotik'''.&lt;br /&gt;
&lt;br /&gt;
Since ''-och'' is the ending for all ganoom verbs and zata ends with a vowel.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=3 border=&amp;quot;1&amp;quot; style=&amp;quot;font-size:9pt; text-align:center; border-left:10px solid white;&amp;quot; &lt;br /&gt;
    ! style=&amp;quot;background:#afdeab; font-size:10pt;&amp;quot; colspan=3 |&lt;br /&gt;
=== Common Phrases ===&lt;br /&gt;
  |-&lt;br /&gt;
    ! width=40% style=&amp;quot;background:#efefef;&amp;quot; | Ganoom Phrase&lt;br /&gt;
    ! width=30% style=&amp;quot;background:#cfcfcf;&amp;quot; | Informal Translation&lt;br /&gt;
    ! width=30% style=&amp;quot;background:#cfcfcf;&amp;quot; | Literal Translation&lt;br /&gt;
  |-&lt;br /&gt;
    | Fegallishaaven &lt;br /&gt;
    | Hello&lt;br /&gt;
    | May Fegall be with you!&lt;br /&gt;
  |- &lt;br /&gt;
    | Jorscht &lt;br /&gt;
    | Goodbye &lt;br /&gt;
    |&lt;br /&gt;
  |- &lt;br /&gt;
    | Schnauzenweil? &lt;br /&gt;
    | How are you?&lt;br /&gt;
    | Is your nose clean?&lt;br /&gt;
  |- &lt;br /&gt;
    | Weilichzt!&lt;br /&gt;
    | I am well!&lt;br /&gt;
    | Clean as a whistle!&lt;br /&gt;
  |- &lt;br /&gt;
    | Daavensplatz &lt;br /&gt;
    | Thank you &lt;br /&gt;
    |&lt;br /&gt;
  |- &lt;br /&gt;
    | Dootishev &lt;br /&gt;
    | You're welcome &lt;br /&gt;
    |&lt;br /&gt;
  |- &lt;br /&gt;
    | Makishein &lt;br /&gt;
    | Excuse me &lt;br /&gt;
    |&lt;br /&gt;
  |- &lt;br /&gt;
    | Werknspltz!&lt;br /&gt;
    | Indeed! &lt;br /&gt;
    |&lt;br /&gt;
  |- &lt;br /&gt;
    | Liebnitz!&lt;br /&gt;
    | Holy smokes!&lt;br /&gt;
    |&lt;br /&gt;
  |- &lt;br /&gt;
    | Faknsplchznt!&lt;br /&gt;
    | Damn!&lt;br /&gt;
    |&lt;br /&gt;
  |-&lt;br /&gt;
    | Schnotz!&lt;br /&gt;
    | Shit! &lt;br /&gt;
    | Snot (i.e. causing an unclean nose)&lt;br /&gt;
  |- &lt;br /&gt;
    | Enkraftunsplunk &lt;br /&gt;
    | Bless us all&lt;br /&gt;
    | We are all working to build the great machine.&lt;br /&gt;
  |- &lt;br /&gt;
    | Ganoom &lt;br /&gt;
    | Gnome &lt;br /&gt;
    |&lt;br /&gt;
  |- &lt;br /&gt;
    | Tinischnauzen &lt;br /&gt;
    | Non-gnome&lt;br /&gt;
    | Small nose&lt;br /&gt;
  |- &lt;br /&gt;
    | Poopenschliemer &lt;br /&gt;
    | Rectum &lt;br /&gt;
    |&lt;br /&gt;
  |- &lt;br /&gt;
    | Assentaapen &lt;br /&gt;
    | To be screwed over &lt;br /&gt;
    |&lt;br /&gt;
  |- &lt;br /&gt;
    | Tiflaagenbauf &lt;br /&gt;
    | Generous person, nice guy, hero &lt;br /&gt;
    |&lt;br /&gt;
  |- &lt;br /&gt;
    | Snachenbost &lt;br /&gt;
    | Beaver &lt;br /&gt;
    |&lt;br /&gt;
  |- &lt;br /&gt;
    | M'Chektisnachenbost &lt;br /&gt;
    | M'Chekian beaver &lt;br /&gt;
    |&lt;br /&gt;
  |- &lt;br /&gt;
    | HaadtifundM'Chektisnachenbost &lt;br /&gt;
    | The elusive M'Chekian beaver &lt;br /&gt;
    |&lt;br /&gt;
  |- &lt;br /&gt;
    | Snachenbost te dosch? &lt;br /&gt;
    | Where's the beaver? &lt;br /&gt;
    |&lt;br /&gt;
  |- &lt;br /&gt;
    | Antaschnauzen, ka bludinschekt o faashen che bittenhauzenmauf? &lt;br /&gt;
    | Is that your nose, or did a mosquito bite your face? &lt;br /&gt;
    |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ganoom Vocabulary Creation Guidelines ===&lt;br /&gt;
&lt;br /&gt;
Remember that ganoom is '''germanesque''' in sound and based on dwergen. Do the following when making ganoom vocabulary:&lt;br /&gt;
* Look for an existing dwergen term.&lt;br /&gt;
* If a term exists, use the rules Deider and company specified to convert it to ganoom.&lt;br /&gt;
* If such word exists, use German, Dutch, a Scandanavian language or Afrikaans and make something up, still keeping to the language conversion guidelines.&lt;br /&gt;
&lt;br /&gt;
=== Ganoom Alphabet and Phonetics ===&lt;br /&gt;
&lt;br /&gt;
==== Vowels ====&lt;br /&gt;
Ganoom has ten vowels, five short and five long, as written below:&lt;br /&gt;
: Short vowels: a, e, i, o, u&amp;lt;br/&amp;gt;&lt;br /&gt;
: Long vowels: aa, au, ei, ie, oo&lt;br /&gt;
&lt;br /&gt;
==== Consonants ====&lt;br /&gt;
A few ganoom consonants can are expressed in Common as letter combinations.&lt;br /&gt;
: They are: sch, spl, chz, kn, tz, znt&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous Rules ====&lt;br /&gt;
There are no ‘''th''’ sounds in ganoom.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Ganoom Vocabulary]]&lt;br /&gt;
* [[Gnome]]s&lt;br /&gt;
* [[Deglos]]&lt;br /&gt;
* [[Galdos]]&lt;br /&gt;
&lt;br /&gt;
== Ganoom Vocabulary ==&lt;br /&gt;
{|&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#afdeab; font-size:10pt; border:1px solid black;&amp;quot; colspan=2 |&lt;br /&gt;
==== Verbs ====&lt;br /&gt;
|-&lt;br /&gt;
   | to attack &lt;br /&gt;
   | anspoch &lt;br /&gt;
|-&lt;br /&gt;
   | to arrive&lt;br /&gt;
   | anchommoch  &lt;br /&gt;
  |- &lt;br /&gt;
   | to be &lt;br /&gt;
   | auch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to bless &lt;br /&gt;
   | splehnoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to buy &lt;br /&gt;
   | chaufoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to come &lt;br /&gt;
   | dlommoch &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | to choose&lt;br /&gt;
   | khieloch&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | to craft&lt;br /&gt;
   | makkoch &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | to decide&lt;br /&gt;
   | khuisoch&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to die &lt;br /&gt;
   | jersaach &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to dig, mine &lt;br /&gt;
   | rumhoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to do &lt;br /&gt;
   | neitoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to drink &lt;br /&gt;
   | desufoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to eat &lt;br /&gt;
   | esitoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to feel &lt;br /&gt;
   | foschloch &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | to fight &lt;br /&gt;
   | stikkoch&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to fly &lt;br /&gt;
   | ieloch &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | to follow&lt;br /&gt;
   | foglloch &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | to give&lt;br /&gt;
   | gebboch&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to go, to walk &lt;br /&gt;
   | famoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to hate &lt;br /&gt;
   | fausoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to have &lt;br /&gt;
   | tuwoch &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | to hear &lt;br /&gt;
   | aukauroch&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to hope &lt;br /&gt;
   | horboch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to journey &lt;br /&gt;
   | roosoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to kill &lt;br /&gt;
   | maspltoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to know &lt;br /&gt;
   | kaatnoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to learn &lt;br /&gt;
   | lernoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to like, enjoy &lt;br /&gt;
   | mesikoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to live &lt;br /&gt;
   | &amp;amp;nbsp; &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to lose &lt;br /&gt;
   | jercaloch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to love &lt;br /&gt;
   | grisploch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to make &lt;br /&gt;
   | ferdoch &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | to meet &lt;br /&gt;
   | schmekoch&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to open &lt;br /&gt;
   | fosoffoch &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | to pick your nose&lt;br /&gt;
   | schnauzerumhoch (lit. nosedigging)&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to recommend &lt;br /&gt;
   | moyempoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to return &lt;br /&gt;
   | &amp;amp;nbsp; &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to run &lt;br /&gt;
   | raafoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to save &lt;br /&gt;
   | rasplhoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to say &lt;br /&gt;
   | saaroch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to see &lt;br /&gt;
   | faskoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to sell &lt;br /&gt;
   | jerifoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to sing &lt;br /&gt;
   | chonnoch &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | to smell &lt;br /&gt;
   | rakkoch&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to smelt &lt;br /&gt;
   | leigoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to speak &lt;br /&gt;
   | sprukoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to stand &lt;br /&gt;
   | stehoch &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | to stink &lt;br /&gt;
   | stankoch&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to taste &lt;br /&gt;
   | prochoch&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | to tap&lt;br /&gt;
   | teikloch&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | to tap one's nose&lt;br /&gt;
   | schnauzetikloch&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | to think &lt;br /&gt;
   | smenoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to tolerate &lt;br /&gt;
   | &amp;amp;nbsp; &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to want, to need &lt;br /&gt;
   | wofeloch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to watch, to guard &lt;br /&gt;
   | faachoch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to win &lt;br /&gt;
   | gebuhoch &lt;br /&gt;
  &lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:50px;&amp;quot; valign=top | &amp;amp;nbsp;&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#afdeab; font-size:10pt;&amp;quot; colspan=2 |&lt;br /&gt;
==== Adjectives ====&lt;br /&gt;
  |- &lt;br /&gt;
   | acceptable &lt;br /&gt;
   | annedau &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | agile &lt;br /&gt;
   | aglie &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | all &lt;br /&gt;
   | allie &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | any &lt;br /&gt;
   | irgnie &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | armed &lt;br /&gt;
   | splewapnie &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | bad &lt;br /&gt;
   | schletz &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | beige &lt;br /&gt;
   | beitz&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | big &lt;br /&gt;
   | grosplie &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | black &lt;br /&gt;
   | watz &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | blue &lt;br /&gt;
   | blotz &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | brown &lt;br /&gt;
   | dhau &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | cold &lt;br /&gt;
   | vausple&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | cool &lt;br /&gt;
   | veizple&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | deep &lt;br /&gt;
   | toto &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | dull &lt;br /&gt;
   | flatz &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | empty&lt;br /&gt;
   | nechtzau &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | enduring &lt;br /&gt;
   | karau &lt;br /&gt;
  &lt;br /&gt;
|- &lt;br /&gt;
   | excellent&lt;br /&gt;
   | auskendisch&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | fast &lt;br /&gt;
   | lunie &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | few &lt;br /&gt;
   | splepau &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | forsaken &lt;br /&gt;
   | jerlo &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | full &lt;br /&gt;
   | jollie &lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
   | gold (color)&lt;br /&gt;
   | gatz&lt;br /&gt;
 &lt;br /&gt;
  |- &lt;br /&gt;
   | good &lt;br /&gt;
   | gudie &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | green &lt;br /&gt;
   | grutz &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | great&lt;br /&gt;
   | greeb &lt;br /&gt;
&lt;br /&gt;
 |-&lt;br /&gt;
   | grey           &lt;br /&gt;
   | gretz &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | hard &lt;br /&gt;
   | chatz &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | hot &lt;br /&gt;
   | weizple&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | little (not much)&lt;br /&gt;
   | waunau&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | long &lt;br /&gt;
   | splau &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | many &lt;br /&gt;
   | vielau &lt;br /&gt;
&lt;br /&gt;
  |-&lt;br /&gt;
   | most&lt;br /&gt;
   | vielaustek &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | near &lt;br /&gt;
   | naurch&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | new &lt;br /&gt;
   | nutz &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | old &lt;br /&gt;
   | spleddie &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | orange&lt;br /&gt;
   | oorantz&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | pink&lt;br /&gt;
   | rootz&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | pleasant, nice &lt;br /&gt;
   | gehau &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | purple &lt;br /&gt;
   | purkau &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | red &lt;br /&gt;
   | rodo &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | shallow &lt;br /&gt;
   | seilau &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | sharp &lt;br /&gt;
   | sploratz &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | short &lt;br /&gt;
   | gorutz &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | similar to &lt;br /&gt;
   | chalie &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | silver (color)&lt;br /&gt;
   | aarspletz&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | slow &lt;br /&gt;
   | songsatz &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | small &lt;br /&gt;
   | cheitz &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | soft &lt;br /&gt;
   | weotz &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | splendid&lt;br /&gt;
   | spleraznt&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | superb&lt;br /&gt;
   | greebechz&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | warm &lt;br /&gt;
   | wausple&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | white &lt;br /&gt;
   | welie &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | yellow &lt;br /&gt;
   | gebau &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | young &lt;br /&gt;
   | jutz &lt;br /&gt;
  &lt;br /&gt;
 |}&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#afdeab; font-size:10pt;&amp;quot; colspan=2 |&lt;br /&gt;
&lt;br /&gt;
==== Adverbs ====&lt;br /&gt;
|-&lt;br /&gt;
   | also &lt;br /&gt;
   | auschnzt &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | always &lt;br /&gt;
   | oznt &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | maybe &lt;br /&gt;
   | foddeznt &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | never &lt;br /&gt;
   | noznt &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | often &lt;br /&gt;
   | triznt &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | only &lt;br /&gt;
   | unziznt &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | same&lt;br /&gt;
   | suldau&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | seldom &lt;br /&gt;
   | senaznt &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | sometimes &lt;br /&gt;
   | aurmaznt &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | then &lt;br /&gt;
   | manznt &lt;br /&gt;
  &lt;br /&gt;
 |}&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#afdeab; font-size:10pt;&amp;quot; colspan=2  |&lt;br /&gt;
&lt;br /&gt;
==== Conjunctions ====&lt;br /&gt;
  |- &lt;br /&gt;
   | although &lt;br /&gt;
   | ospled &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | and &lt;br /&gt;
   | ind &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | because &lt;br /&gt;
   | wegor &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | but, yet &lt;br /&gt;
   | bach &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | if &lt;br /&gt;
   | wem &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | or &lt;br /&gt;
   | nad &lt;br /&gt;
 |}&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#afdeab; font-size:10pt;&amp;quot; colspan=2   |&lt;br /&gt;
==== Time Indicators ====&lt;br /&gt;
  |- &lt;br /&gt;
   | second &lt;br /&gt;
   | dakun &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | minute &lt;br /&gt;
   | paagen &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | hour &lt;br /&gt;
   | staur &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | day &lt;br /&gt;
   | laag &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | week &lt;br /&gt;
   | wooch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | month &lt;br /&gt;
   | moonat &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | year &lt;br /&gt;
   | jaadna &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | today &lt;br /&gt;
   | seslaag &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | yesterday &lt;br /&gt;
   | joromlaag &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | tomorrow &lt;br /&gt;
   | naarlaag &lt;br /&gt;
 |}&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
 ! style=&amp;quot;background:#afdeab; font-size:10pt;&amp;quot; colspan=2  |&lt;br /&gt;
&lt;br /&gt;
==== Question Words ====&lt;br /&gt;
   &lt;br /&gt;
  |- &lt;br /&gt;
   | who &lt;br /&gt;
   | chor &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | what &lt;br /&gt;
   | chasch &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | when &lt;br /&gt;
   | chaun &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | where &lt;br /&gt;
   | cho &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | why &lt;br /&gt;
   | chashaspl &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | how &lt;br /&gt;
   | chie &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | how much, how many &lt;br /&gt;
   | chielil &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | which &lt;br /&gt;
   | chesch &lt;br /&gt;
 |}&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#afdeab; font-size:10pt;&amp;quot; colspan=3  |&lt;br /&gt;
==== Pronouns ====&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Pronoun&lt;br /&gt;
! style=&amp;quot;background:#cfcfcf;&amp;quot; | Prefix&lt;br /&gt;
! style=&amp;quot;background:#cfcfcf;&amp;quot; | Suffix&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | I/me/my &lt;br /&gt;
   | m-&lt;br /&gt;
   | -isch&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | you/your (singular)&lt;br /&gt;
   | d-&lt;br /&gt;
   | -en&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | he/him/his&lt;br /&gt;
   | t-&lt;br /&gt;
   | -un/-um&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | she/her&lt;br /&gt;
   | t-&lt;br /&gt;
   | -aam&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | it/its &lt;br /&gt;
   | edh-&lt;br /&gt;
   | -he&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | we/us/our&lt;br /&gt;
   | z-&lt;br /&gt;
   | -eimer&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | you/your (plural)&lt;br /&gt;
   | y-&lt;br /&gt;
   | -otter&lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | they/them/their&lt;br /&gt;
   | sed-&lt;br /&gt;
   | -at&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | this &lt;br /&gt;
   | ses-&lt;br /&gt;
   | -esh &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | that &lt;br /&gt;
   | &amp;amp;nbsp;&lt;br /&gt;
   | -aukn&lt;br /&gt;
 |}&lt;br /&gt;
| &amp;amp;nbsp; &lt;br /&gt;
| valign=top |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#afdeab; font-size:10pt;&amp;quot; colspan=2 |&lt;br /&gt;
&lt;br /&gt;
==== Prepositions ====&lt;br /&gt;
  |- &lt;br /&gt;
   | above &lt;br /&gt;
   | chieb &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | after &lt;br /&gt;
   | naar &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | against&lt;br /&gt;
   | papsch&lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | before &lt;br /&gt;
   | jorom &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | behind &lt;br /&gt;
   | hintaach &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | below &lt;br /&gt;
   | fon &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | by &lt;br /&gt;
   | de &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | despite &lt;br /&gt;
   | tratz &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | during &lt;br /&gt;
   | worood &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | for &lt;br /&gt;
   | chal &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | from &lt;br /&gt;
   | splon &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | in front of &lt;br /&gt;
   | chojern &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | in, inside &lt;br /&gt;
   | aun &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | of &lt;br /&gt;
   | oj &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | on &lt;br /&gt;
   | oon &lt;br /&gt;
  &lt;br /&gt;
  |- &lt;br /&gt;
   | to &lt;br /&gt;
   | chau &lt;br /&gt;
&lt;br /&gt;
  |- &lt;br /&gt;
   | together&lt;br /&gt;
   | schnauzeschmeke&lt;br /&gt;
 &lt;br /&gt;
  |- &lt;br /&gt;
   | with &lt;br /&gt;
   | meit &lt;br /&gt;
 |-&lt;br /&gt;
   | through&lt;br /&gt;
   | durre&lt;br /&gt;
  &lt;br /&gt;
|-&lt;br /&gt;
  |}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#afdeab; font-size:10pt;&amp;quot; colspan=2 |&lt;br /&gt;
&lt;br /&gt;
==== Proper Nouns ====&lt;br /&gt;
&lt;br /&gt;
 |-&lt;br /&gt;
  |Deglosian Cave Crab&lt;br /&gt;
  |Famischiefzenotik&lt;br /&gt;
 |-&lt;br /&gt;
  |Rothe&lt;br /&gt;
  |Oschtze&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Weapons_of_Quality&amp;diff=43512</id>
		<title>Weapons of Quality</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Weapons_of_Quality&amp;diff=43512"/>
		<updated>2017-03-12T13:54:43Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Weapons of Quality is one of many ways [[Weapon Master|Weapon Masters]] can pursue mastery of the prestige class. It is located in the Eastern Outskirts of [[Mikona]]. &lt;br /&gt;
&lt;br /&gt;
'''Where:''' Outside Eastern Mikona. Turn right as you enter the area. It is a wooden house with the sign &amp;quot;Weapons of Quality&amp;quot; outside. &lt;br /&gt;
&lt;br /&gt;
'''Who:''' [[Donan Hull]] is the only proprietor. He has a store, can train a PC in Weapon Mastery, and collects swords. &lt;br /&gt;
&lt;br /&gt;
[[Category:Shops]]&lt;br /&gt;
[[Category:Mikona]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Weapons_of_Quality&amp;diff=43511</id>
		<title>Weapons of Quality</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Weapons_of_Quality&amp;diff=43511"/>
		<updated>2017-03-12T13:53:52Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Weapons of Quality is one of many ways Weapon Masters can pursue mastery of the prestige class. It is located in the Eastern Outskirts of Mikona. &lt;br /&gt;
&lt;br /&gt;
'''Where:''' Outside Eastern Mikona. Turn right as you enter the area. It is a wooden house with the sign &amp;quot;Weapons of Quality&amp;quot; outside. &lt;br /&gt;
&lt;br /&gt;
'''Who:''' [[Donan Hull]] is the only proprietor. He has a store, can train a PC in Weapon Mastery, and collects swords. &lt;br /&gt;
&lt;br /&gt;
[[Category:Shops]]&lt;br /&gt;
[[Category:Mikona]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Weapons_of_Quality&amp;diff=43510</id>
		<title>Weapons of Quality</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Weapons_of_Quality&amp;diff=43510"/>
		<updated>2017-03-12T13:49:34Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Adding more information and removing unnecessary style information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Weapons of Quality is one of many ways Weapon Masters can pursue mastery of the prestige class. It is located in the Eastern Outskirts of Mikona. &lt;br /&gt;
&lt;br /&gt;
'''What:''' XXX&lt;br /&gt;
&lt;br /&gt;
'''Where:''' Outside Eastern Mikona. Turn right as you enter the area. It is a wooden house with the sign &amp;quot;Weapons of Quality&amp;quot; outside. &lt;br /&gt;
&lt;br /&gt;
'''Who:''' [[Donan Hull]] is the only proprietor. He has a store, can train a PC in Weapon Mastery, and collects swords. &lt;br /&gt;
&lt;br /&gt;
[[Category:Shops]]&lt;br /&gt;
[[Category:Mikona]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Weapons_of_Quality&amp;diff=43509</id>
		<title>Weapons of Quality</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Weapons_of_Quality&amp;diff=43509"/>
		<updated>2017-03-12T13:19:01Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Creating a shop page for Weapons of Quality with more to come&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 0px 10px 10px; padding: 0px; font-size: 100%; font-family: Georgia; letter-spacing: +0.5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color: black; color:white; font-size: 150%; border: 2px solid gold; margin: 10px 0px 10px 0px; padding: 10px; width: 98%;&amp;quot;&amp;gt;&lt;br /&gt;
''Weapons of Quality''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Weapons of Quality is one of many ways Weapon Masters can pursue mastery of the prestige class. It is located in the Eastern Outskirts of Mikona. &lt;br /&gt;
&lt;br /&gt;
'''What:''' XXX&lt;br /&gt;
&lt;br /&gt;
'''What:''' XXX&lt;br /&gt;
&lt;br /&gt;
'''What:''' XXX&lt;br /&gt;
&lt;br /&gt;
'''What:''' XXX&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shops]]&lt;br /&gt;
[[Category:Mikona]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Shop_Locations&amp;diff=43508</id>
		<title>Shop Locations</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Shop_Locations&amp;diff=43508"/>
		<updated>2017-03-12T13:11:57Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: /* M'Chek */ Making article for Weapons of Quality a clickable link for further editing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following are well-known shops and vendors that can be found in the various cities, towns and villages of Avlis. These are natural draws to travelers visiting from other places. Note: [[Tavern_Locations | Inns, taverns]] and the like are only listed if they offer anything out of the ordinary.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Shared Marketplace ===&lt;br /&gt;
&lt;br /&gt;
Player characters can set up shop in those locations. The current shops are listed below.&lt;br /&gt;
&lt;br /&gt;
([http://avlis.org/viewtopic.php?f=4&amp;amp;t=130941 CHECK FOR VACANCIES])&lt;br /&gt;
&lt;br /&gt;
 [[Elysia]] - Elysia Cooperative Market&lt;br /&gt;
 [[Port Eridanus]] - [[Sherrill's Imports and Exports|Sherrill's Imports and Exports]]&lt;br /&gt;
 [[Mikona]] - Mikona Farmer's Market&lt;br /&gt;
 [[Nor'Seere]] - Celeb ar' Malda Shops&lt;br /&gt;
 [[Zvidureth]] - Zvidureth Crossroads Market&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blandenberg Protectorate ===&lt;br /&gt;
&lt;br /&gt;
: '''[[The_Village_of_Blandenberg | Blandenberg Village]]'''&lt;br /&gt;
:: ''[[Guild:AAAA | AAAA]]''&lt;br /&gt;
:: ''[[Guild:ANRA | ANRA]]''&lt;br /&gt;
:: ''Pie Market''&lt;br /&gt;
&lt;br /&gt;
: '''[[Fort_Taunton | Ford Taunton]]'''&lt;br /&gt;
:: ''Chanu's Healing Supplies'' (outside the west gate)&lt;br /&gt;
:: ''Perago's Potions'' (outside the east gate)&lt;br /&gt;
&lt;br /&gt;
=== Deglos ===&lt;br /&gt;
&lt;br /&gt;
: '''Academy of Mortal Magic'''&lt;br /&gt;
:: ''Academic Milk Market''&lt;br /&gt;
&lt;br /&gt;
:: '''Academic Trades - Deglos Consortium'''&lt;br /&gt;
::: ''Gretchen's Magical Wear''&lt;br /&gt;
::: ''Jahara's Potions &amp;amp; Elixirs''&lt;br /&gt;
::: ''Pilrex's Scrolls &amp;amp; Tomes''&lt;br /&gt;
::: ''Watnick's Staves, Wands and Rods'' (enchanter)&lt;br /&gt;
&lt;br /&gt;
: '''[[Deglos Causeway]], Crossroads''' (weapons &amp;amp; armour, traveler supplies)&lt;br /&gt;
&lt;br /&gt;
: '''[[Derome_Delem | Derome Delem]]''' (Marketplace, a little of everything)&lt;br /&gt;
&lt;br /&gt;
: '''[[Fort_Hammerworker | Fort Hammerworker]]''' (weapons &amp;amp; armour)&lt;br /&gt;
&lt;br /&gt;
: '''Marazdin''' (enchanted goods, weapons &amp;amp; armour, etc.)&lt;br /&gt;
:: ''Marazdin Clothing Merchant'' (clothing, dyes)&lt;br /&gt;
&lt;br /&gt;
: '''[[Minur-Khuzad | Minur-Khuzad]]''' (enchanted goods, weapons &amp;amp; armour, etc.)&lt;br /&gt;
&lt;br /&gt;
: '''[[Nanshi_Urbaz | Nanshi Urbaz]]'''&lt;br /&gt;
:: ''Dobak's Fine Imported Elixirs'' (East Warren)&lt;br /&gt;
:: ''Mining Supplyz'' (East Warren)&lt;br /&gt;
:: ''Trakur's Warehouse'' (East Warren)&lt;br /&gt;
:: ''Urbaz Health Vendor'' (East Warren)&lt;br /&gt;
&lt;br /&gt;
: '''[[Nutzdagezehesple | Nutzdagezehesple]]'''&lt;br /&gt;
:: ''[[Guild:AJA | AJA]]'' (City Core)&lt;br /&gt;
:: ''[[Lucky's Exchange]]'' (Marketplace)&lt;br /&gt;
:: ''The Marketplace'' (a little of everything)&lt;br /&gt;
&lt;br /&gt;
: '''[[Zural-Dura | Zural-Dura]]'''&lt;br /&gt;
:: ''Khizbun-Guruk Shop''&lt;br /&gt;
:: ''Shop of Wonders''&lt;br /&gt;
&lt;br /&gt;
=== Elysia ===&lt;br /&gt;
&lt;br /&gt;
: '''[[Elysia#Artisans_District | Artisans District]] (Trades District)'''&lt;br /&gt;
:: ''Angelina's Belts and Suspenders''&lt;br /&gt;
:: ''Braara's Rare Books &amp;amp; Tomes''&lt;br /&gt;
:: ''Crisus' Shoes &amp;amp; Sandals''&lt;br /&gt;
:: ''Damarcel's Furs &amp;amp; Hides''&lt;br /&gt;
:: ''[[NPCs:Fanos | Fanos']] Shop of Alchemical Wonders''&lt;br /&gt;
:: ''Futharada's Barrels''&lt;br /&gt;
:: ''Gacan's Fine Textiles''&lt;br /&gt;
:: ''Hadrae's Gloves &amp;amp; Mittens''&lt;br /&gt;
:: ''Igmiroth's Superb Jewelery''&lt;br /&gt;
:: ''Oditerus' Magnificent Magics''&lt;br /&gt;
&lt;br /&gt;
: '''[[Elysia#Eastern_Residences | Eastern Residences]]'''&lt;br /&gt;
:: ''[[Guild:HEAL | H.E.A.L.]]''&lt;br /&gt;
:: ''[[Music_Shoppe | The Music Shoppe]]'' (inside the Menelaos Reading Room)&lt;br /&gt;
:: ''[[Paradise_Boutique | Paradise Boutique and Emporium]]''&lt;br /&gt;
:: ''[[Guild:Maidens | Warrior Maidens]] Guild Shop''&lt;br /&gt;
&lt;br /&gt;
: '''[[Elysia#Forge_District | Forge District]] (Trades District)'''&lt;br /&gt;
:: ''Dailiera's Fine Bows''&lt;br /&gt;
:: ''Hesara's Leather Goods''&lt;br /&gt;
:: ''Malor's Ironworks''&lt;br /&gt;
:: ''Olafgith's Excellent Blades''&lt;br /&gt;
&lt;br /&gt;
: '''[[Elysia#Market_District | Marketplace]]''' (a little of everything, flower market)&lt;br /&gt;
:: ''Deva's Scrumptious Foods''&lt;br /&gt;
&lt;br /&gt;
: '''[[Elysia#Nobles_District | Nobles District]]&lt;br /&gt;
:: ''[[The_Quartermaster | The Quartermaster]] - [[Guild:Order_of_Gorethar | Order of Gorethar]] Supplies'' (backside of the OoG Hostel)&lt;br /&gt;
&lt;br /&gt;
: '''[[Elysia#Wharves_District | Wharves]]''' (dockside market, miscellanea)&lt;br /&gt;
&lt;br /&gt;
: Outside The City Of '''Elysia'''&lt;br /&gt;
:: '''[[Elf_Gate | Elf Gate]]'''&lt;br /&gt;
::: ''[[Magical Aspirations]]''&lt;br /&gt;
&lt;br /&gt;
:: '''Farms East''' (south of Elf Gate)&lt;br /&gt;
::: ''[[The Shadow Harlequin]]''&lt;br /&gt;
&lt;br /&gt;
::: '''Elysia Cooperative Market''' ([http://avlis.org/viewtopic.php?f=4&amp;amp;t=130941 CHECK FOR VACANCIES])&lt;br /&gt;
:::: ''[[Acquired Goods]]''&lt;br /&gt;
:::: ''[[The Dragon's Hoard]]''&lt;br /&gt;
:::: ''[[Elysian Independent Traders]]''&lt;br /&gt;
:::: ''[[The Golden Snuffbox Limited]]''&lt;br /&gt;
:::: ''[[Nayala's Knick-knacks and Bric-a-brac]]''&lt;br /&gt;
:::: ''[[Rumnaheim Tighmann ind Handel]]''&lt;br /&gt;
:::: ''[[Savannah's Jechrani Trading Post]]''&lt;br /&gt;
:::: ''[[The Silver Key]]''&lt;br /&gt;
:::: ''[[Triia's Junk]]''&lt;br /&gt;
:::: ''[[Witch &amp;amp; Warlock]]''&lt;br /&gt;
&lt;br /&gt;
:: '''Farms Northeast''' (north of Elf Gate)&lt;br /&gt;
::: ''[[Guild:ACE | ACE]]''&lt;br /&gt;
&lt;br /&gt;
=== Ferrell ===&lt;br /&gt;
&lt;br /&gt;
: '''[[Braegan_Pond | Braegan Pond]]'''&lt;br /&gt;
:: ''[[Guild:FEAT | FEAT Enterprises]]'' (trading post)&lt;br /&gt;
&lt;br /&gt;
: '''Coventry Fair''' (Home of the perennial trade fair)&lt;br /&gt;
:: ''Ignatius' Pyrotechnics''&lt;br /&gt;
&lt;br /&gt;
: '''Eastern Farmlands'''&lt;br /&gt;
:: ''Freelancer's Inn'' (trading post)&lt;br /&gt;
&lt;br /&gt;
: '''The Heartlands'''&lt;br /&gt;
:: ''Antoldenfard Smithy'' &lt;br /&gt;
:: ''The Sticking Point''&lt;br /&gt;
&lt;br /&gt;
: '''[[Kitanya | Kitanya Hill]]'''&lt;br /&gt;
:: ''[[BKW_Fashions | BKW Fashions]]'' (east side of the hill, alterations)&lt;br /&gt;
:: ''Ferrell Tourist Agency'' (north side of the hill, souvenirs)&lt;br /&gt;
:: ''[[Hastings Fish Market]]'' (south side of the hill)&lt;br /&gt;
:: ''[[Murano Glassworks]]'' (south side of the hill)&lt;br /&gt;
:: ''Rucellia's Pigments'' (west side of the hill)&lt;br /&gt;
:: ''Temple of Berryn'' (in the basement - west side of the hill, healing supplies store)&lt;br /&gt;
&lt;br /&gt;
: '''[[Port_Eridanus | Port Eridanus]]'''&lt;br /&gt;
:: ''[[AKN Hall]]'' (herbal and alchemical products and ingredients)&lt;br /&gt;
:: ''Blimmermoon Bait and Tackle''&lt;br /&gt;
:: ''[[NPCs:Humphrey | Humphrey's Curious Goods]]''&lt;br /&gt;
:: ''[[Kandi's Emporium]]''&lt;br /&gt;
:: ''[[ROTE | ROTE Ferrell Style]]'' (clothing, ingredients and adventuring gear)&lt;br /&gt;
&lt;br /&gt;
:: '''[[Sherrill's Imports and Exports | Sherrill's Imports and Exports]]''' ([http://avlis.org/viewtopic.php?f=4&amp;amp;t=130941 CHECK FOR VACANCIES])&lt;br /&gt;
::: ''[[Alinya's Alchemy &amp;amp; Antiquities]]''&lt;br /&gt;
::: ''[[Dru and El's General Goods]]''&lt;br /&gt;
::: ''[[Ed's Emporium]]''&lt;br /&gt;
::: ''[[Mr. fantasZIK's ZAKadorium]]''&lt;br /&gt;
::: ''[[Morion's Miscellany]]''&lt;br /&gt;
::: ''[[Variegated Mercantile]]''&lt;br /&gt;
&lt;br /&gt;
=== M'Chek ===&lt;br /&gt;
&lt;br /&gt;
: '''[[Derrington_Keep| Derrington Keep]]'''&lt;br /&gt;
&lt;br /&gt;
:: ''Honest Kenneth'' (potions, scrolls, minor magical items, weaponry, armour)&lt;br /&gt;
:: ''Nov'gorod's'' (specialty armour)&lt;br /&gt;
:: The ''Pickled Badger'' Inn (arms &amp;amp; armour with the bar keep)&lt;br /&gt;
&lt;br /&gt;
:: Outside '''Derrington Keep''' &lt;br /&gt;
::: ''[[A Kind of Magic Merchandise]]'' (scrolls, minor magical items)&lt;br /&gt;
&lt;br /&gt;
: '''Drakehall Keep'''&lt;br /&gt;
:: ''Drakehall Smithy'' (specialty weapons)&lt;br /&gt;
&lt;br /&gt;
: '''[[Eastshore | Eastshore]]''' Village&lt;br /&gt;
:: ''Dancing Kelpie General Store'' (at the namesake inn)&lt;br /&gt;
:: ''Shyla's Fine Imports'' (a little of everything, enchanter)&lt;br /&gt;
:: ''Vanity Realm'' (unique clothing and costumes, alterations)&lt;br /&gt;
&lt;br /&gt;
: '''[[Equaloria_Keep_and_Dunster_Commons | Equaloria Keep]]'''&lt;br /&gt;
:: ''Courtyard Market'' (basic weaponry, potions, scrolls)&lt;br /&gt;
:: ''Dunster Mysterious Magics'' (wand crafting &amp;amp; scribing supplies)&lt;br /&gt;
:: ''Dunster Smith'' (weapons &amp;amp; armour, weaponsmithing supplies, alterations)&lt;br /&gt;
&lt;br /&gt;
: '''[[Finmaegen_Keep | Finmaegen Keep]]'''&lt;br /&gt;
:: ''Blacksmith''  (weapons &amp;amp; armour, weaponsmithing supplies)&lt;br /&gt;
:: ''Courtyard Market'' (potions, scrolls, miscellanea)&lt;br /&gt;
:: ''Seamstress'' (enchanted clothing)&lt;br /&gt;
&lt;br /&gt;
:: South of '''Finmaegen Keep''' (north of Mikona)&lt;br /&gt;
::: ''[[Vorin's Treasure Trove and Rest]]'' (bookstore)&lt;br /&gt;
&lt;br /&gt;
:: West of '''Finmaegen Keep''' &lt;br /&gt;
::: ''[[Travelers' Depot]]'' (a little of everything)&lt;br /&gt;
&lt;br /&gt;
: '''[[Mikona | Mikona]]'''&lt;br /&gt;
&lt;br /&gt;
:: '''[[Mikona#The_Market | Marketplace]]''' (a little of everything, enchanter)&lt;br /&gt;
::: ''[[Guild:AJA|AJA]]''&lt;br /&gt;
::: ''[[Dracous Emporium]]''&lt;br /&gt;
::: ''[[Enchanted Exotics]]'' (magical items)&lt;br /&gt;
::: ''[[FeatherFingers Trading]]'' (a little of everything)&lt;br /&gt;
::: ''[[Jame's Well Appointed Shop]]'' (rarity in its finest)&lt;br /&gt;
::: ''[[Joe's Stuff]]''&lt;br /&gt;
::: ''[[This-n-That]]''&lt;br /&gt;
&lt;br /&gt;
:: '''[[Mikona#The_Noble_Districts | Southern Nobles Residences]]'''&lt;br /&gt;
::: ''Pink Ink'' (scribing &amp;amp; wand crafting supplies)&lt;br /&gt;
&lt;br /&gt;
:: '''[[Mikona#The_North_and_South_Residential_Areas | Southern Slums]]'''&lt;br /&gt;
::: ''Fish Market'' (venture at own risk)&lt;br /&gt;
&lt;br /&gt;
:: '''[[Mikona#The_Docks | The Docks]]''' (bait &amp;amp; tackle market, sailor market)&lt;br /&gt;
::: ''[[Privateer Enterprises]]'' (a little of everything)&lt;br /&gt;
&lt;br /&gt;
:: Outside The City Of '''Mikona'''&lt;br /&gt;
::: ''[[Guild:AAAA|AAAA]]'' (outside the city gate, arms, armour, ingredients)&lt;br /&gt;
::: ''[[Guild:LuminousOrder|Luminous Order of the Mind]]'' (east of the city gate, psion supplies &amp;amp; gemstones)&lt;br /&gt;
::: ''[[Rookie_Supplies|Rookie Supplies]]'' (outside the city gate)&lt;br /&gt;
::: ''[[Weapons of Quality]]'' (Eastern Outskirts)&lt;br /&gt;
&lt;br /&gt;
::: '''Mikona's Farmers Market''' (on the road to Mikona) ([http://avlis.org/viewtopic.php?f=4&amp;amp;t=130941 CHECK FOR VACANCIES])&lt;br /&gt;
:::: ''[[The Azure Arcanist]]''&lt;br /&gt;
:::: ''[[Beyond the Darkness]]''&lt;br /&gt;
:::: ''[[Edge's Rarity Store]]''&lt;br /&gt;
:::: ''[[The Giant Trading Company]]''&lt;br /&gt;
:::: ''[[The Magic Shop]]''' (Coming soon!)&lt;br /&gt;
:::: ''[[Miss Missys Mysterious Shoppee]]''&lt;br /&gt;
:::: ''[[The Sharp Edge]]''&lt;br /&gt;
:::: ''[[Small Discoveries]]''&lt;br /&gt;
:::: ''[[The Treasure Chest]]''&lt;br /&gt;
:::: ''[[The Twisted Rose]]''&lt;br /&gt;
:::: ''[[Yantri's Surplus Goods]]''&lt;br /&gt;
&lt;br /&gt;
: '''[[Nelthrope_Keep | Nelthrope Keep]]'''&lt;br /&gt;
:: ''Nelthrope Smithy'' (crafting supplies)&lt;br /&gt;
&lt;br /&gt;
: '''[[The_Order_of_the_Way | The Order of the Way]]''' (general supplies, monk equipment)&lt;br /&gt;
&lt;br /&gt;
: '''[[Southill | Southill]]'''&lt;br /&gt;
:: ''Copper Cup'' (&amp;quot;that guy&amp;quot;)&lt;br /&gt;
:: ''The Hammer and Anvil'' (specialty armour)&lt;br /&gt;
&lt;br /&gt;
=== T'Nanshi ===&lt;br /&gt;
&lt;br /&gt;
: '''[[Lifts_to_the_Canopies | Canopies]]'''&lt;br /&gt;
:: ''[[Abandoned Canopies Supplies]]'' (at the lift to Elysia)&lt;br /&gt;
&lt;br /&gt;
:: '''[[Fourtree | Fourtree]]'''&lt;br /&gt;
::: ''Milsharen's Smithy'' (town square, specialty armour &amp;amp; weapons)&lt;br /&gt;
::: ''[[The Second Hand Celestial]]'' (what it says)&lt;br /&gt;
::: ''Vara'eth's Books''&lt;br /&gt;
&lt;br /&gt;
:: '''[[Le'Or_T'Nanshi | Le'Or T'Nanshi]]'''&lt;br /&gt;
::: '''[[Le'Or_T'Nanshi#Marketplace | Marketplace]]''' (a little of everything)&lt;br /&gt;
&lt;br /&gt;
::: '''Mortal Magic District'''&lt;br /&gt;
:::: ''Magic Supplies'' (books, scribing &amp;amp; wand crafting supplies)&lt;br /&gt;
&lt;br /&gt;
::: '''[[Le'Or_T'Nanshi#Thayten_Le.27Nanshen_.28Residence_District.29 | Thayten'Le'Nanshin]]''' (food market, woodsman supplies)&lt;br /&gt;
&lt;br /&gt;
:: '''Nor'Seere''' (above the Canopies)&lt;br /&gt;
::: '''Celeb ar' Malda Shops''' ([http://avlis.org/viewtopic.php?f=4&amp;amp;t=130941 CHECK FOR VACANCIES])&lt;br /&gt;
&lt;br /&gt;
:: '''[[SilverFall | Silverfall]]'''&lt;br /&gt;
::: ''Crafting Centre'' (crafting supplies)&lt;br /&gt;
::: ''General Store'' (a little of everything, specialty armour &amp;amp; weapons)&lt;br /&gt;
::: ''[[Treeshadow Commodities]]''&lt;br /&gt;
&lt;br /&gt;
:: '''[[Summerleaf | Summerleaf]]''' (handy peddlers, monk equipment)&lt;br /&gt;
&lt;br /&gt;
: '''[[T'Nanshi | Central T'Nanshi]]'''&lt;br /&gt;
:: ''Celdur Amakiir's General Store'' (catch him if you can!)&lt;br /&gt;
&lt;br /&gt;
: '''[[Kharak_Zvidurat | Dwarftrade]]'''&lt;br /&gt;
:: ''[[Guild:AAAA|AAAA]]'' (arms, armour, ingredients)&lt;br /&gt;
:: ''[[ROTE|Roe'Que Open Trade &amp;amp; Study Hall]]'' (a little of everything, alterations)&lt;br /&gt;
&lt;br /&gt;
: '''[[Fairy_Gardens | Fairy Gardens]]'''&lt;br /&gt;
:: ''[[Loash_Leheven|Loash Leheven]]'' (north of the gardens)&lt;br /&gt;
:: ''Romini Camp'' (south of the gardens, general store, mystic tent)&lt;br /&gt;
&lt;br /&gt;
: '''[[T'Nanshi | Northern T'Nanshi]]'''&lt;br /&gt;
:: ''[[Dal'Zekos Trade Centre]]'' (west of the lift to Le'Or T'Nanshi)&lt;br /&gt;
:: ''Elania Stop Tradepost'' (south of Zvidureth)&lt;br /&gt;
:: ''[[Friends of the Forest]]'' (north of Zvidureth)&lt;br /&gt;
:: ''[[Outsiders' Niche]]'' (south of Zvidureth)&lt;br /&gt;
:: ''[[Sophia's Silver Wares]]'' (north of Zvidureth)&lt;br /&gt;
&lt;br /&gt;
:: '''Goblin Caves''' (east of Dwarftrade)&lt;br /&gt;
::: ''[[Bloodkin Merchant Services]]'' (Halls of the Bloodkin - lower caves)&lt;br /&gt;
::: ''[[Halls of the Fiddlesticks]]'' (upper caves)&lt;br /&gt;
&lt;br /&gt;
: '''[[T'Nanshi | Northwestern T'Nanshi, Gate to Deglos]]''' (blacksmith, tailor, alchemist)&lt;br /&gt;
:: ''[[Dracous &amp;amp; Renil Emporium]]''&lt;br /&gt;
:: ''Jacob's Warehouse'' (crafting supplies and magical trinkets)&lt;br /&gt;
:: ''[[Rockfall Trading]]'' (west of the gate to Deglos)&lt;br /&gt;
&lt;br /&gt;
: '''[[Port_Nireth | Port Nireth]]'''&lt;br /&gt;
:: ''[[Guild:AAAA|AAAA]]'' (arms, armour, ingredients)&lt;br /&gt;
:: ''Bayside General Store''&lt;br /&gt;
:: ''Oceanside Inn Back Yard Store''&lt;br /&gt;
&lt;br /&gt;
: '''[[Suneal_Thorp | Suneal Thorpe]]''' (blacksmith, healer, herbalist, tanner)&lt;br /&gt;
&lt;br /&gt;
: '''[[Zvidureth | Zvidureth]]'''&lt;br /&gt;
:: ''[[Guild:HEAL|H.E.A.L.]]''&lt;br /&gt;
:: ''[[Opportunity_Knocks|Opportunity Knocks]]''&lt;br /&gt;
:: ''[[Seem'lah Sekor Kootzet]]'' (a little of everything, alterations)&lt;br /&gt;
&lt;br /&gt;
:: '''[[Red Manor]]'''&lt;br /&gt;
::: ''[[The Stickly Wizard]]'' ([[Guild:RedOrder|Red Order]] shopfront)&lt;br /&gt;
::: ''Jacob's Curios'' (gem cutting, wand crafting &amp;amp; scribing supplies, enchanter)&lt;br /&gt;
&lt;br /&gt;
:: '''Zvidureth Crossroads Market''' ([http://avlis.org/viewtopic.php?f=4&amp;amp;t=130941 CHECK FOR VACANCIES])&lt;br /&gt;
::: ''[[Cadence's Curiousities]]''&lt;br /&gt;
::: ''E'lvalia's Finest''&lt;br /&gt;
::: ''[[Goodmane's|Goodmane's - Wizard Supply and Knickknack Shop]]''&lt;br /&gt;
::: ''[[Hoormany Secoonan]]''&lt;br /&gt;
::: ''[[Guild:Le'Nofaythen'T'Nanshi|Le'Nofaythen]] Shop''&lt;br /&gt;
::: ''[[Peace &amp;amp; Prosperity]]''&lt;br /&gt;
::: ''[[The Prevailing Night]]''&lt;br /&gt;
::: ''[[Razzle Dazzle II]]''&lt;br /&gt;
::: ''Romini Fortune Teller''&lt;br /&gt;
::: ''[[Ruffi's Arcane Delights]]''&lt;br /&gt;
::: ''[[Shadowood]]''&lt;br /&gt;
::: ''[[Thralia's Trading Post]]''&lt;br /&gt;
&lt;br /&gt;
===The Underdark===&lt;br /&gt;
&lt;br /&gt;
: '''[[Verloghokbol | Verloghokbol]]'''&lt;br /&gt;
&lt;br /&gt;
:: '''[[Verloghokbol#Verloghokbol_Districts | Marketplace]]''' (a little of everything, alterations, enchanter)&lt;br /&gt;
::: ''[[Cryptic Commodities]]'' (a little of everything, crafting facilities)&lt;br /&gt;
::: ''Eleni's Clothing'' (outfits, dyes, tailoring accessories, alterations)&lt;br /&gt;
::: ''Fofur's General &amp;amp; Trap Store'' (various &amp;amp; traps)&lt;br /&gt;
::: ''Golbok's Cocks'' (cocks)&lt;br /&gt;
::: ''Grimli's Heavy Metal'' (armoury, weaponry, weapon smithing)&lt;br /&gt;
::: ''Knezzar's Shop'' (staves &amp;amp; rods, enchanter)&lt;br /&gt;
::: ''Slassik's Slaves'' (slaves)&lt;br /&gt;
::: ''Sternalda's Necrowear'' ([[Pale_master |Pale Master &amp;amp; Mistress]] fashion)&lt;br /&gt;
::: ''Tblovoch's Alchemy'' (potions)&lt;br /&gt;
::: ''[[Zatameige Industries]]''&lt;br /&gt;
&lt;br /&gt;
:: '''[[Verloghokbol#Verloghokbol_Districts | Temple District]]'''&lt;br /&gt;
::: ''Temple of Kimonictinus Devotional Articles'' (staves &amp;amp; rods)&lt;br /&gt;
::: ''[[Torori'Nevalor]]'' (your local friendly [[Elf,Sereg | Sereg'wethrin]] cell's shop)&lt;br /&gt;
::: ''Torture Museum Souvenir Store'' (you name it)&lt;br /&gt;
&lt;br /&gt;
:: Outside The '''Verloghokbol''' Gates&lt;br /&gt;
::: '''West Worm Road'''&lt;br /&gt;
:::: ''Devil's Hole Consortium'' (bottom of Devil's Hole Mine, various)&lt;br /&gt;
&lt;br /&gt;
=== Visimontium ===&lt;br /&gt;
&lt;br /&gt;
: '''[[Miriel's_Guide_to_Visimontium#The_Academy_District | Academy District]]'''&lt;br /&gt;
:: ''Department of Alchemical Studies &amp;amp; Herbalism'' (crafting supplies)&lt;br /&gt;
:: ''First City Specialty Dyes''&lt;br /&gt;
:: ''[[The Golden Scrolls]]''&lt;br /&gt;
:: ''[[Kassha's Loft]]''&lt;br /&gt;
:: ''Truely Sweets''&lt;br /&gt;
&lt;br /&gt;
: '''[[Miriel's_Guide_to_Visimontium#The_Crescetoria_Valley_Marketplace | Crescetoria Valley Marketplace]]'''&lt;br /&gt;
:: ''Coril Steel's Weapons''&lt;br /&gt;
:: ''Deider Lintwaddler's Potions and Scrolls''&lt;br /&gt;
:: ''Lithos' Healing Supplies''&lt;br /&gt;
:: ''Marandi's Supplies''&lt;br /&gt;
:: ''Nandrindra Yaniceladon's Bows''&lt;br /&gt;
:: ''Odella Rivetdriver's Armour''&lt;br /&gt;
:: ''Temple of Hurine'' (general store)&lt;br /&gt;
&lt;br /&gt;
: '''[[Miriel's_Guide_to_Visimontium#The_Garrison_District | Garrison District]]''' (flower market, cobbler)&lt;br /&gt;
:: ''Sorcerous Scrolls'' (wand crafting &amp;amp; scribing supplies)&lt;br /&gt;
:: ''[[Guild:Maidens|Warrior Maidens]] Tower Tradepost''&lt;br /&gt;
&lt;br /&gt;
: '''[[Lake_Crescetoria | Lake Crescetoria]]'''&lt;br /&gt;
:: ''[[Guild:AAAA|AAAA]]''&lt;br /&gt;
:: ''[[Guild:AKN|AKN]]''&lt;br /&gt;
:: ''Periwinkle Brothers Fabulous Fireworks and Foghorn Factory''&lt;br /&gt;
&lt;br /&gt;
: '''[[Miriel's_Guide_to_Visimontium#The_Residential_Districts | Residential District]]'''&lt;br /&gt;
:: '''South'''&lt;br /&gt;
::: ''Precious Objects'' (jeweller &amp;amp; artificer)&lt;br /&gt;
&lt;br /&gt;
:: '''Central'''&lt;br /&gt;
::: ''Frimungun Clothing Empire'' (alterations)&lt;br /&gt;
&lt;br /&gt;
:: '''North'''&lt;br /&gt;
::: ''Heffernven Toy Shop'' (near West Gate)&lt;br /&gt;
::: ''Izrina's Staves'' (near Coldshadow Tavern, enchanted staves)&lt;br /&gt;
::: ''Silee's Small Favors'' (near Coldshadow Tavern, basic healing supplies) &lt;br /&gt;
&lt;br /&gt;
: '''[[Miriel's_Guide_to_Visimontium#The_Temple_District | Temple District]]'''&lt;br /&gt;
:: ''High Temple of Andrinor'' (wand crafting &amp;amp; scribing supplies, enchanter)&lt;br /&gt;
&lt;br /&gt;
: '''Southern Slopes of [[Mount_Bolinar | Mount Bolinar]]'''&lt;br /&gt;
:: ''[[Arcane Imports]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Geography | Shop Locations]]&lt;br /&gt;
[[Category:Shops | Shop Locations]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Psionics&amp;diff=43507</id>
		<title>Psionics</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Psionics&amp;diff=43507"/>
		<updated>2017-03-11T09:25:00Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Added Mr. Nathan's description of psionics as a quote&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Psionics}}&lt;br /&gt;
&lt;br /&gt;
''More than a character of any other class, the psionicist is self-contained. Unlike the fighter and thief, he needs no weapons or tools to practice his art. Unlike the priest, he needs no deity. Unlike the wizard, he relies on no outside energies. His power comes from within, and he alone gives it shape.''&lt;br /&gt;
&lt;br /&gt;
''The psionicist strives to unite every aspect of his self into a single, powerful whole. He looks inward to the essence of his own being, and gains control of his subconscious. Through extraordinary discipline,contemplation, and self-awareness, he unlocks the full potential of his mind.''&lt;br /&gt;
&lt;br /&gt;
— Mr. Nathan&lt;br /&gt;
&lt;br /&gt;
==Psionics in Dungeons and Dragons==&lt;br /&gt;
Psionics - powers of the mind such as telepathy and telekinesis - have been a feature of Dungeons and Dragons since at least the 1st edition of Advanced Dungeons &amp;amp; Dragons (AD&amp;amp;D). In each edition of the game, their implementation has varied quite extensively. Neverwinter Nights did not include psionics, but a Hak based on the 2nd Edition AD&amp;amp;D version of psionics was produced by Mr Nathan and this forms the basis of psionics as implemented on Avlis. &lt;br /&gt;
&lt;br /&gt;
==Psionics within the world of Avlis==&lt;br /&gt;
The psions of Avlis are generally well-received in many nations. This is especially true in [[Orc|orcish]] society where sorcerers and wizards are illegal. The orcs are well aware of the origins of their powers and have accepted them as a good substitute for magic. Consequently, the nations [[Brekon (nation)|Brekon]] and [[Dubunat]] have become bastions of psionic learning and study for many, and this influence has spread especially to [[The Kurathene Empire|the Kurathene Empire]], where psions have been called &amp;quot;mindbenders&amp;quot; and found useful as guardians on ships... with far less chance of catching sails on fire.&lt;br /&gt;
&lt;br /&gt;
Though their numbers are primarily highest in the western parts of the continent, psions have been popping up in other areas too and generally meeting with acceptance. Those who see them realize the discipline it takes to become one, and many psion orders are either associated with or part of existing monastic orders. The close association between monks and psions is born of their common penchant for discipline. Whereas monks try to unify mind and body, psions try to transcend the body and become the mind. The two philosophies are compatible for the most part, though monastic and psionic orders that are in conflict with one another do exist, for example the Order of The Way and the Order of the Will.&lt;br /&gt;
&lt;br /&gt;
==Psionics as a System==&lt;br /&gt;
Psionics on Avlis has been developed from Mr Nathan's hak, with particular reference to two 2nd Edition AD&amp;amp;D sources: ''The Complete Psionics Handbook'' &amp;amp; ''The Will and The Way'', and adjusted to function appropriately on Avlis.&lt;br /&gt;
&lt;br /&gt;
===Psionic Powers===&lt;br /&gt;
*[[Psionic_Powers|Psionic powers]] are implemented as [[feat|feats]]. Some are passive (e.g. [[Psionic Specializations#Expansive Mind|Expansive Mind]]), but most are active. They allow the psion to manifest a power. This is like a spell, and is implemented in NWN in much the same way. &lt;br /&gt;
&lt;br /&gt;
*Unlike spells, manifestations always have a failure chance, tied to the [[Psionics#Power_score_.26_power_check|power score]]. You can try again, while you have sufficient ''psionic strength points'' (PSP). &lt;br /&gt;
&lt;br /&gt;
*Powers which affect another entity allow a save to avoid or reduce the effects, and have a [[Psionics#DC.27s_for_powers|Difficulty Class (DC)]] that determines how hard that save is to make. &lt;br /&gt;
&lt;br /&gt;
====Power score &amp;amp; power check==== &lt;br /&gt;
* A power check is a d20 roll against that ability's power score. The lower the roll, the better. For example, the Psychometabolism ability [[Psychometabolism#Accelerate|Accelerate]] has a power score of &amp;quot;CON-2&amp;quot;.  So, if your CON is 16, you need a 14 (CON-2) or under to succeed. &lt;br /&gt;
* In-game feedback tells you what you rolled, and the adjusted power score, as well as the remaining PSPs, e.g. &amp;quot;Success: 8 (14), Remaining PSPs: 118.&amp;quot;&lt;br /&gt;
*If you fail the power check, a concentration check is made. If it succeeds, you lose 1/4 of the cost of the power; if it fails, you lose 1/2 of the cost.&lt;br /&gt;
* Every 10 skill points of [[concentration]] will give a +1 bonus to the power check. Skill points gained by items are ignored in this calculation. Given a maximum skill rank of 43 at character level 40, a character could get a +4 bonus to all power checks.&lt;br /&gt;
&lt;br /&gt;
====DC's for powers==== &lt;br /&gt;
*''12 + 1/2 PsionLevel + applicable stat modifier'', except for [[Metapsionics#Ultrablast|Ultrablast]] and [[Telepathy#Contact|Contact]] which start at 10 and 16 respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Psionic strength points====&lt;br /&gt;
*At first level: ''PSP = {(WIS - 5) * 2} + (CON - 15) + (INT - 15) + Feats taken at first level'', where (stat-15) has a minimum of zero.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*Each new level: ''PSP = current total + '''{'''(PsionLevel-1) * (WIS-5)'''}''' + Feats taken at that level'', where  (WIS-5) has a minimum of 10.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''PSP are recalculated whenever one of these elements changes'' (i.e. WIS, CON or INT increases or decreases, PsionLevel changes, appropriate feat taken) using a single formula that combines those above:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*''PSP = {(WIS - 5) * 2} + (CON - 15) + (INT - 15) + Feats + {(PsionLevel-1) * (WIS-5 (Min = 10))}''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Detecting psionic activity====&lt;br /&gt;
* ''Spellcraft check:'' When a psion uses a power, any visual effects are IC. Anyone standing close enough to a psion using a power will also be allowed to make an IC spellcraft check. If this check fails, you know that the psion just used a power, but not what the power was. If this check succeeds, you know what power was just used. In either case, you now know that the character is a psion. '''''A PC with 0 Spellcraft won't have a clue at all'''''. &lt;br /&gt;
&lt;br /&gt;
This is a compromise between 2nd Edition and 3rd Edition rule sets. In 2E only other psionicists can detect psionic activity and they have to use a power to do it. Otherwise, you can only guess at psionic activity when you see the end result; in 3E the Psicraft skill was added that would allow you to make a check to determine if you recognized a power, but only if you perceived the display, which could be something like the psion's eyes glowing or a deep humming sound in the area, etc. To further complicate that, psionicists could suppress the display if they made a concentration check. &lt;br /&gt;
&lt;br /&gt;
*''Glowing eyes'': The eyes of a creature manifesting a psionic power glow for a couple of seconds; this is something lifted from the 3rd edition ruleset. Note, however, than your PC's knowledge is determined by the spellcraft check. Even if you as a ''player'' know that the eyes of a psion glow when a power is manifested, your ''character'' only knows what the results of the spellcraft check reveal.&lt;br /&gt;
&lt;br /&gt;
Now, since we don't have a Psicraft skill or an easy way to implement much of that other stuff, and in the interest of allowing other players to be able to detect when psionics are used, the current compromise is that you can use Spellcraft to detect a psionic power, but you have to be close enough to sense the &amp;quot;display&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Changes and Updates===&lt;br /&gt;
*[[Psionics changes and updates|Listed by date]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems]]&lt;br /&gt;
[[Category:Psionics| Psionics]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=43502</id>
		<title>User:Gurky Bogglewig</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=43502"/>
		<updated>2017-02-21T18:31:14Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: /* Forum profile */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=My characters=&lt;br /&gt;
[[PCs:Gurky Bogglewig|Gurky Bogglewig]], [[Rogue|tinkering]] [[Cleric|cleric]] of [[Fegall]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Glenda Blecherofferschnach|Glenda Blecherofferschnach]], [[Psion]] of the [[Guild:LuminousOrder|Luminous Order of the Mind]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Preek|Preek]], [[Salt Mines|Salt Clan]] [[Shifter]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Tulip|Tulip]], an [[Avenger]] of [[Dru'El]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Harry Hammerwell|Harry Hammerwell]], a [[dwarf]] of some kind.&lt;br /&gt;
&lt;br /&gt;
[[Category:Sixth Generation|Gurky_Bogglewig]]&lt;br /&gt;
[[Category:Player|Gurky_Bogglewig]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Harry_Hammerwell&amp;diff=43501</id>
		<title>PCs:Harry Hammerwell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Harry_Hammerwell&amp;diff=43501"/>
		<updated>2017-02-19T13:43:10Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(( Type anything you know about Harry on a new line, then save the page.))&lt;br /&gt;
&lt;br /&gt;
Example: Harry is a dwarf!&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Harry_Hammerwell&amp;diff=43500</id>
		<title>PCs:Harry Hammerwell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Harry_Hammerwell&amp;diff=43500"/>
		<updated>2017-02-19T13:42:42Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Making Harry's PC page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(( Type anything you know about Harry, then save the page.))&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=43499</id>
		<title>User:Gurky Bogglewig</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=43499"/>
		<updated>2017-02-19T13:41:41Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=My characters=&lt;br /&gt;
[[PCs:Gurky Bogglewig|Gurky Bogglewig]], [[Rogue|tinkering]] [[Cleric|cleric]] of [[Fegall]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Glenda Blecherofferschnach|Glenda Blecherofferschnach]], [[Psion]] of the [[Guild:LuminousOrder|Luminous Order of the Mind]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Preek|Preek]], [[Salt Mines|Salt Clan]] [[Shifter]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Tulip|Tulip]], an [[Avenger]] of [[Dru'El]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Harry Hammerwell|Harry Hammerwell]], a [[dwarf]] of some kind.&lt;br /&gt;
&lt;br /&gt;
=Forum profile=&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=9173 Gurky_Bogglewig]&lt;br /&gt;
&lt;br /&gt;
[[Category:Sixth Generation|Gurky_Bogglewig]]&lt;br /&gt;
[[Category:Player|Gurky_Bogglewig]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=User_talk:Gurky_Bogglewig&amp;diff=43498</id>
		<title>User talk:Gurky Bogglewig</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=User_talk:Gurky_Bogglewig&amp;diff=43498"/>
		<updated>2017-02-19T13:40:40Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: /* Placeholder [Achievements] */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Placeholder [Achievements] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=My [[Achievements|achievements]]=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Achievement!&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Value&lt;br /&gt;
|-&lt;br /&gt;
|Typecast&lt;br /&gt;
|Your main PC is a racial stereotype.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|A Winner Is You!&lt;br /&gt;
|Be rendered ineligible for RPOTM.&lt;br /&gt;
|20pts&lt;br /&gt;
|-&lt;br /&gt;
|Play Him Off, Keyboard Cat&lt;br /&gt;
|You (or one of your characters) gets Winner or Honorable Mention in the Irreverence Awards.&lt;br /&gt;
|25pts&lt;br /&gt;
|-&lt;br /&gt;
|Bobblehead&lt;br /&gt;
|Quickslot '''*nods*''' and use it 50 times while running past other characters.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Marathon of Boredom&lt;br /&gt;
|Run all the way from the Mikona Docks to Nanshi Urbaz with out stopping once for anything.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Pull a Xeo&lt;br /&gt;
|Lock yourself in your own inn room, requiring a server hop or a DM jump to escape.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Description Fail &lt;br /&gt;
|Own a piece of gear with a Forgotten Realms description on it.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|Hurine Loves You&lt;br /&gt;
|Earn at least 500,000 in revenue in the player economy, i.e. not from gold drops or sale to biomerchants.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Hurine '''Really''' Loves You&lt;br /&gt;
|Earn at least 1,000,000 in revenue in the player economy.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|Avatar of Hurine&lt;br /&gt;
|Earn at least 10,000,000 in revenue in the player economy&lt;br /&gt;
|30pts&lt;br /&gt;
|-&lt;br /&gt;
|TPK Guild Membership&lt;br /&gt;
|Be involved in a Total Party Kill&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Avlis Missionary&lt;br /&gt;
|Convince another character to convert to your character's God.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''QA Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wiki Worker&lt;br /&gt;
|Post any new content at http://wiki.avlis.org&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Wiki Exterminator&lt;br /&gt;
|Fix someone else's error on the wiki. Spelling counts!&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''DM Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nom Nom Nom&lt;br /&gt;
|A DM cookie gave your character the XP he needed to level. &lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Triple Your Reading List&lt;br /&gt;
|Get accepted to the DM Team.&lt;br /&gt;
|30pts&lt;br /&gt;
|-&lt;br /&gt;
|DM Timestop&lt;br /&gt;
|Accidentally pause the server 3 or more times.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''CvC-Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cheeky&lt;br /&gt;
|Beg for help recovering your body while naked.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Busted!&lt;br /&gt;
|Pay a fine and/or do jail time for an IC criminal act.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''Dungeon Crawling'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Invisible Stalker&lt;br /&gt;
|Sneak through any epic dungeon without being seen or fighting any spawns.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Lowbie Explorer&lt;br /&gt;
|Survive every easy dungeon on a single server.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Midbie Explorer&lt;br /&gt;
|Survive every moderate dungeon on a single server.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=43497</id>
		<title>User:Gurky Bogglewig</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=43497"/>
		<updated>2017-02-19T13:40:08Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Moving achievements to talk page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=My characters=&lt;br /&gt;
[[PCs:Gurky Bogglewig|Gurky Bogglewig]], [[Rogue|tinkering]] [[Cleric|cleric]] of [[Fegall]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Glenda Blecherofferschnach|Glenda Blecherofferschnach]], [[Psion]] of the [[Guild:LuminousOrder|Luminous Order of the Mind]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Preek|Preek]], [[Salt Mines|Salt Clan]] [[Shifter]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Tulip|Tulip]], an [[Avenger]] of [[Dru'El]].&lt;br /&gt;
&lt;br /&gt;
=Forum profile=&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=9173 Gurky_Bogglewig]&lt;br /&gt;
&lt;br /&gt;
[[Category:Sixth Generation|Gurky_Bogglewig]]&lt;br /&gt;
[[Category:Player|Gurky_Bogglewig]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Tulip&amp;diff=43494</id>
		<title>PCs:Tulip</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Tulip&amp;diff=43494"/>
		<updated>2017-02-12T23:15:20Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-family:Times New Roman&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{PCStyle1|Title=~Fey of Flappertunity~&lt;br /&gt;
|Portrait=Tulip1.jpg&lt;br /&gt;
|Name=~Fey of Flappertunity~&lt;br /&gt;
|Race=[[Fairy, O'Ma]]&lt;br /&gt;
|Sex=Female&lt;br /&gt;
|Class= [[Ranger|Rural]] [[Cleric|Feypriest]] [[Avenger|Archer]]&lt;br /&gt;
|Guild=[[Guild:Shemathen|Shh, I like flowers!]], [[Opportunity_Knocks|Opportunity Knocks]]&lt;br /&gt;
|Server=T'Nanshi&lt;br /&gt;
|PM=http://www.avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=26545&lt;br /&gt;
|BottomImage=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''No-one but my family knows my real name is Antestelia Cuporiro Analacopsita!''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Tulip]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Tulip&amp;diff=43493</id>
		<title>PCs:Tulip</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Tulip&amp;diff=43493"/>
		<updated>2017-02-12T23:01:50Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-family:Times New Roman&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{PCStyle1|Title=~Fey of Flappertunity~&lt;br /&gt;
|Portrait=Tulip1.jpg&lt;br /&gt;
|Name=~Fey of Flappertunity~&lt;br /&gt;
|Race=[[Fairy, O'Ma]]&lt;br /&gt;
|Sex=Female&lt;br /&gt;
|Class= [[Ranger|Rural]] [[Cleric|Feypriest]] [[Avenger|Archer]]&lt;br /&gt;
|Guild=[[Guild:Shemathen|Shh, I like flowers!]], [[Opportunity_Knocks|Opportinuty Knocks]]&lt;br /&gt;
|Server=T'Nanshi&lt;br /&gt;
|PM=http://www.avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=26545&lt;br /&gt;
|BottomImage=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''No-one but my family knows my real name is Antestelia Cuporiro Analacopsita!''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Tulip]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=File:Tulip1.jpg&amp;diff=43492</id>
		<title>File:Tulip1.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=File:Tulip1.jpg&amp;diff=43492"/>
		<updated>2017-02-12T23:01:06Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Gurky Bogglewig uploaded a new version of File:Tulip1.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Tulip&amp;diff=43491</id>
		<title>PCs:Tulip</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Tulip&amp;diff=43491"/>
		<updated>2017-02-12T22:58:30Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-family:Times New Roman&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{PCStyle1|Title=~Fey of Flappertunity~&lt;br /&gt;
|Portrait=Tulip1.jpg&lt;br /&gt;
|Name=~Fey of Flappertunity~&lt;br /&gt;
|Race=[[Fairy, O'Ma]]&lt;br /&gt;
|Sex=Female&lt;br /&gt;
|Class= [[Ranger|Rural]] [[Cleric|Feypriest]], [[Avenger|Archer]]&lt;br /&gt;
|Guild=[[Guild:Shemathen|Shh, I like flowers!]], [[Opportunity_Knocks|Opportinuty Knocks]]&lt;br /&gt;
|Server=T'Nanshi&lt;br /&gt;
|PM=http://www.avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=26545&lt;br /&gt;
|BottomImage=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''No-one but my family knows my real name is Antestelia Cuporiro Analacopsita!''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Tulip]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=File:Tulip1.jpg&amp;diff=43490</id>
		<title>File:Tulip1.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=File:Tulip1.jpg&amp;diff=43490"/>
		<updated>2017-02-12T22:57:59Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Tulip&amp;diff=43489</id>
		<title>PCs:Tulip</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Tulip&amp;diff=43489"/>
		<updated>2017-02-12T22:55:23Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Wikifairying&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-family:Times New Roman&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{PCStyle1|Title=~Fey of Flappertunity~&lt;br /&gt;
|Portrait=Tulip1.jpeg&lt;br /&gt;
|Name=~Fey of Flappertunity~&lt;br /&gt;
|Race=[[Fairy, O'Ma]]&lt;br /&gt;
|Sex=Female&lt;br /&gt;
|Class= [[Ranger|Rural]] [[Cleric|Feypriest]], [[Avenger|Archer]]&lt;br /&gt;
|Guild=[[Guild:Shemathen|Shh, I like flowers!]], [[Opportunity_Knocks|Opportinuty Knocks]]&lt;br /&gt;
|Server=T'Nanshi&lt;br /&gt;
|PM=http://www.avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=26545&lt;br /&gt;
|BottomImage=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''No-one but my family knows my real name is Antestelia Cuporiro Analacopsita!''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Tulip]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=43463</id>
		<title>User:Gurky Bogglewig</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=43463"/>
		<updated>2017-02-10T20:52:45Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=My characters=&lt;br /&gt;
[[PCs:Gurky Bogglewig|Gurky Bogglewig]], [[Rogue|tinkering]] [[Cleric|cleric]] of [[Fegall]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Glenda Blecherofferschnach|Glenda Blecherofferschnach]], [[Psion]] of the [[Guild:LuminousOrder|Luminous Order of the Mind]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Preek|Preek]], [[Salt Mines|Salt Clan]] [[Shifter]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Tulip|Tulip]], an [[Avenger]] of [[Dru'El]].&lt;br /&gt;
&lt;br /&gt;
=Forum profile=&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=9173 Gurky_Bogglewig]&lt;br /&gt;
&lt;br /&gt;
=My [[Achievements|achievements]]=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Achievement!&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Value&lt;br /&gt;
|-&lt;br /&gt;
|Typecast&lt;br /&gt;
|Your main PC is a racial stereotype.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|A Winner Is You!&lt;br /&gt;
|Be rendered ineligible for RPOTM.&lt;br /&gt;
|20pts&lt;br /&gt;
|-&lt;br /&gt;
|Play Him Off, Keyboard Cat&lt;br /&gt;
|You (or one of your characters) gets Winner or Honorable Mention in the Irreverence Awards.&lt;br /&gt;
|25pts&lt;br /&gt;
|-&lt;br /&gt;
|Bobblehead&lt;br /&gt;
|Quickslot '''*nods*''' and use it 50 times while running past other characters.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Marathon of Boredom&lt;br /&gt;
|Run all the way from the Mikona Docks to Nanshi Urbaz with out stopping once for anything.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Pull a Xeo&lt;br /&gt;
|Lock yourself in your own inn room, requiring a server hop or a DM jump to escape.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Description Fail &lt;br /&gt;
|Own a piece of gear with a Forgotten Realms description on it.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|Hurine Loves You&lt;br /&gt;
|Earn at least 500,000 in revenue in the player economy, i.e. not from gold drops or sale to biomerchants.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Hurine '''Really''' Loves You&lt;br /&gt;
|Earn at least 1,000,000 in revenue in the player economy.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|Avatar of Hurine&lt;br /&gt;
|Earn at least 10,000,000 in revenue in the player economy&lt;br /&gt;
|30pts&lt;br /&gt;
|-&lt;br /&gt;
|TPK Guild Membership&lt;br /&gt;
|Be involved in a Total Party Kill&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Avlis Missionary&lt;br /&gt;
|Convince another character to convert to your character's God.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''QA Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wiki Worker&lt;br /&gt;
|Post any new content at http://wiki.avlis.org&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Wiki Exterminator&lt;br /&gt;
|Fix someone else's error on the wiki. Spelling counts!&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''DM Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nom Nom Nom&lt;br /&gt;
|A DM cookie gave your character the XP he needed to level. &lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Triple Your Reading List&lt;br /&gt;
|Get accepted to the DM Team.&lt;br /&gt;
|30pts&lt;br /&gt;
|-&lt;br /&gt;
|DM Timestop&lt;br /&gt;
|Accidentally pause the server 3 or more times.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''CvC-Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cheeky&lt;br /&gt;
|Beg for help recovering your body while naked.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Busted!&lt;br /&gt;
|Pay a fine and/or do jail time for an IC criminal act.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''Dungeon Crawling'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Invisible Stalker&lt;br /&gt;
|Sneak through any epic dungeon without being seen or fighting any spawns.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Lowbie Explorer&lt;br /&gt;
|Survive every easy dungeon on a single server.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Midbie Explorer&lt;br /&gt;
|Survive every moderate dungeon on a single server.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sixth Generation|Gurky_Bogglewig]]&lt;br /&gt;
[[Category:Player|Gurky_Bogglewig]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=List_of_dungeons&amp;diff=43413</id>
		<title>List of dungeons</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=List_of_dungeons&amp;diff=43413"/>
		<updated>2017-02-01T20:39:10Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: /* M'Chek */ Fixing table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Guidelines For This List==&lt;br /&gt;
''Condensed and rewritten from the [http://www.avlis.org/viewtopic.php?f=4&amp;amp;t=111733 Definitive List of Dungeons] topic on the Avlis Forum.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No [[Abbreviations | IC]] information on how to reach any of these places. Simply the common name will be enough in most cases, but a slightly more descriptive one might be needed for the obscure locations. If a player can use your description to log on and walk straight there, it's too descriptive.&lt;br /&gt;
&lt;br /&gt;
A 'dungeon' needs the following characteristics:&lt;br /&gt;
* It contains at least two areas.&lt;br /&gt;
* It contains hostile spawns.&lt;br /&gt;
* The pathway through it is either a segregated loop, i.e. you enter at x, travel through with no possibility of exit to the general module, and return to x (or very near it) when you are complete, or the pathway is a dead end which must be retraced to exit.&lt;br /&gt;
&lt;br /&gt;
This eliminates many dangerous places, such as Deglos tunnels, the T'Nanshi wilderness, the Corkscrew, a Troll Hole in the forest or the T'Nanshi Coast cave.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List of Dungeons in Avlis (Organized by Server)==&lt;br /&gt;
===Deglos===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
Nanshi Urbaz&lt;br /&gt;
! Transitions From&lt;br /&gt;
Nutzdagezehesple&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Tower Hill: Undead Giants&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Amber Dragons&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Beaum ciob Nanshi Urbaz&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Beholder Caves&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Causeway Mines&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cavern of Rest&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Deeps of Urbaz&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Deeps of Urbaz: Undead&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Felan-Gibal&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fire Giants (Flame Hold)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Crypts (Fort Hammerworker)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Frost Giants (Valley/Halls Of Ice)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Illithid Caves&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Marazdin Mines&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mt. Smokes&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Nanshi Urbaz Warren Mines&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Nutzdagezehesple Gem Mine&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Olde (Causeway) Mines&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pit of Hell&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| The Scar&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thunderhead Mine&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Troll Caves&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Under Nutzdagezehesple&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Waynbleck Crypts&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Waynbleck Mine&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Weaver Spiders&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elysia===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
Elf Gate&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| Crypts&lt;br /&gt;
| 10-30&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sewers&lt;br /&gt;
| 1-10&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spider Caves&lt;br /&gt;
| 6-25&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Forest of Midnight&lt;br /&gt;
| 6-25&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Goblin Keep&lt;br /&gt;
| 5-15&lt;br /&gt;
| 8&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Kobold Hill&lt;br /&gt;
| 1-7&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Bat House&lt;br /&gt;
| 1-5&lt;br /&gt;
| 3&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Drenan's Tower&lt;br /&gt;
| 10-25&lt;br /&gt;
| 7&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Beetle Cave&lt;br /&gt;
| 8-12&lt;br /&gt;
| 6&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ferrell===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
Kitanya Hill&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| The Rift&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ifirenia's Tower&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Orc Caves&lt;br /&gt;
| 25+&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Beetle Cave&lt;br /&gt;
| 3-8&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kitanya Sewers&lt;br /&gt;
| 5-12&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Salt Caves&lt;br /&gt;
| 5+&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Salt Mountain&lt;br /&gt;
| 20+&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cave Near Huntingcreek Hills&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Stirge Cave &lt;br /&gt;
| 3-9&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Little Falls &amp;amp; Meygle Pass&lt;br /&gt;
| 7-20&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Forgotten Ruins&lt;br /&gt;
| 10-20&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| The Old Woods&lt;br /&gt;
| 10-20&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Underburrows&lt;br /&gt;
| 7+&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Harpinger Shrine&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Berryn Undertemple&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===M'Chek===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
Blandenberg&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| Minotaur Lair&lt;br /&gt;
| 10-25&lt;br /&gt;
| 6&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Lost River Caverns&lt;br /&gt;
| 6-30&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lost River Iron Mine&lt;br /&gt;
| 10-20&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tlincalli Caves&lt;br /&gt;
| 5-12&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Nelthrope Mine&lt;br /&gt;
| 7-24&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Warrens Cave&lt;br /&gt;
| 9-30&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Westshore Crypts&lt;br /&gt;
| 8-15&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;AKN Bandit&amp;quot; Cave&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Bachwood Caves&lt;br /&gt;
| 10-20&lt;br /&gt;
| 4&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Derrington Temple&lt;br /&gt;
| 10-20&lt;br /&gt;
| 4&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Orc Slavers&lt;br /&gt;
| 13-27&lt;br /&gt;
| 3&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| South Bugbears&lt;br /&gt;
| 10-20&lt;br /&gt;
| 9&lt;br /&gt;
| Yes ?&lt;br /&gt;
|-&lt;br /&gt;
| Ogre Cave&lt;br /&gt;
| 5-13&lt;br /&gt;
| 7&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blandenberg Sewers&lt;br /&gt;
| 10-20&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mikona===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
&amp;quot;The Rock&amp;quot;&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| Western Crypt&lt;br /&gt;
| 1-10&lt;br /&gt;
| 2&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Crypt&lt;br /&gt;
| 15-20&lt;br /&gt;
| 2&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bugbears&lt;br /&gt;
| 8-12&lt;br /&gt;
| 2&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Sewers&lt;br /&gt;
| 3-20&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ant House&lt;br /&gt;
| 5-10&lt;br /&gt;
| 4&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Hills of Tumult&lt;br /&gt;
| 7-40&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ice Caves&lt;br /&gt;
| 10-30&lt;br /&gt;
| 4&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Sorvanok's Lair&lt;br /&gt;
| 20 - 25&lt;br /&gt;
| 5&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Library Basement&lt;br /&gt;
| 10-20&lt;br /&gt;
| &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Village Crypt&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Iron Mine&lt;br /&gt;
| 10-15&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Toymaker's House&lt;br /&gt;
| 10-20&lt;br /&gt;
| 5&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Slaadi Lair&lt;br /&gt;
| 15-20&lt;br /&gt;
| 4&lt;br /&gt;
| No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Le'Or===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
the Entrance Gates&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| Lobera Tower&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rat Hole&lt;br /&gt;
| 1-9&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spider Hole&lt;br /&gt;
| 5-20&lt;br /&gt;
| 8&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Silverfall Mines&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Scrag Caves&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ant Caves&lt;br /&gt;
| 5-13&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kobold House&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Nightfang Mountain&lt;br /&gt;
| 9-40&lt;br /&gt;
| 8&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Twig Blights&lt;br /&gt;
| 10-20&lt;br /&gt;
| 3&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Sanctuary/Zelvan Dur&lt;br /&gt;
| 20-40&lt;br /&gt;
| &lt;br /&gt;
| Yes*&lt;br /&gt;
|-&lt;br /&gt;
| Birchwind&lt;br /&gt;
| 7-15&lt;br /&gt;
| 3&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Canopies (Multiple)&lt;br /&gt;
| 7-20&lt;br /&gt;
| 3+&lt;br /&gt;
| Some&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===T'Nanshi===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
Zvidureth&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| Golem Caves&lt;br /&gt;
| 10-25&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Eastern Giants&lt;br /&gt;
| 10-17&lt;br /&gt;
| 15&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Verosssan Temple&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Yuan-Ti Cave&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Hobgoblin Lair&lt;br /&gt;
| 5-19&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fire Beetle Hole&lt;br /&gt;
| 5-10&lt;br /&gt;
| 7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Quickling Caves&lt;br /&gt;
| 9-16&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Elegmeara&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Orcscourge Canyon&lt;br /&gt;
| 10+&lt;br /&gt;
| 7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Former Sereg's Hideout&lt;br /&gt;
| 7+&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kobold Cave&lt;br /&gt;
| 3-9&lt;br /&gt;
| 13&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Hel'Byssia&lt;br /&gt;
| 30-40&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Underdark===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
Verloghokbol Gates&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| Minotaur Labyrinth&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Deepstone Citadel&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Buried Crypts&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Devil's Hole&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Guano Caves&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Izymandeas' Lair&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spider Cult Lair&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Troglodyte Caves&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ibrasis' Lair&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Visimontium===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
the Portal&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| Mt. Crescetoria&lt;br /&gt;
| 20-40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Wolf Den&lt;br /&gt;
| 5-13&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Bear Den&lt;br /&gt;
| 10+&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Snow Goblin Den&lt;br /&gt;
| 10-22&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Echo Caverns&lt;br /&gt;
| 4-19&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Gnomish Memorial&lt;br /&gt;
| 5-20&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cavern o/t Northern Rim &lt;br /&gt;
| 6-20&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cheese Caves&lt;br /&gt;
| 6-20+&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Eastern Wastes&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sewers&lt;br /&gt;
| 5+&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Geritri Forest &amp;amp; Caverns&lt;br /&gt;
| 10-20&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Western Passage Mine&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Information]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=List_of_dungeons&amp;diff=43412</id>
		<title>List of dungeons</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=List_of_dungeons&amp;diff=43412"/>
		<updated>2017-02-01T20:38:33Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: /* M'Chek */ Westshore Crypts has a quest attached&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Guidelines For This List==&lt;br /&gt;
''Condensed and rewritten from the [http://www.avlis.org/viewtopic.php?f=4&amp;amp;t=111733 Definitive List of Dungeons] topic on the Avlis Forum.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No [[Abbreviations | IC]] information on how to reach any of these places. Simply the common name will be enough in most cases, but a slightly more descriptive one might be needed for the obscure locations. If a player can use your description to log on and walk straight there, it's too descriptive.&lt;br /&gt;
&lt;br /&gt;
A 'dungeon' needs the following characteristics:&lt;br /&gt;
* It contains at least two areas.&lt;br /&gt;
* It contains hostile spawns.&lt;br /&gt;
* The pathway through it is either a segregated loop, i.e. you enter at x, travel through with no possibility of exit to the general module, and return to x (or very near it) when you are complete, or the pathway is a dead end which must be retraced to exit.&lt;br /&gt;
&lt;br /&gt;
This eliminates many dangerous places, such as Deglos tunnels, the T'Nanshi wilderness, the Corkscrew, a Troll Hole in the forest or the T'Nanshi Coast cave.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List of Dungeons in Avlis (Organized by Server)==&lt;br /&gt;
===Deglos===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
Nanshi Urbaz&lt;br /&gt;
! Transitions From&lt;br /&gt;
Nutzdagezehesple&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Tower Hill: Undead Giants&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Amber Dragons&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Beaum ciob Nanshi Urbaz&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Beholder Caves&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Causeway Mines&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cavern of Rest&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Deeps of Urbaz&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Deeps of Urbaz: Undead&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Felan-Gibal&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fire Giants (Flame Hold)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Crypts (Fort Hammerworker)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Frost Giants (Valley/Halls Of Ice)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Illithid Caves&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Marazdin Mines&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mt. Smokes&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Nanshi Urbaz Warren Mines&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Nutzdagezehesple Gem Mine&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Olde (Causeway) Mines&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pit of Hell&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| The Scar&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Thunderhead Mine&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Troll Caves&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Under Nutzdagezehesple&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Waynbleck Crypts&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Waynbleck Mine&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Weaver Spiders&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elysia===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
Elf Gate&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| Crypts&lt;br /&gt;
| 10-30&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sewers&lt;br /&gt;
| 1-10&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spider Caves&lt;br /&gt;
| 6-25&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Forest of Midnight&lt;br /&gt;
| 6-25&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Goblin Keep&lt;br /&gt;
| 5-15&lt;br /&gt;
| 8&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Kobold Hill&lt;br /&gt;
| 1-7&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Bat House&lt;br /&gt;
| 1-5&lt;br /&gt;
| 3&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Drenan's Tower&lt;br /&gt;
| 10-25&lt;br /&gt;
| 7&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Beetle Cave&lt;br /&gt;
| 8-12&lt;br /&gt;
| 6&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ferrell===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
Kitanya Hill&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| The Rift&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ifirenia's Tower&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Orc Caves&lt;br /&gt;
| 25+&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Beetle Cave&lt;br /&gt;
| 3-8&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kitanya Sewers&lt;br /&gt;
| 5-12&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Salt Caves&lt;br /&gt;
| 5+&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Salt Mountain&lt;br /&gt;
| 20+&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cave Near Huntingcreek Hills&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Stirge Cave &lt;br /&gt;
| 3-9&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Little Falls &amp;amp; Meygle Pass&lt;br /&gt;
| 7-20&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Forgotten Ruins&lt;br /&gt;
| 10-20&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| The Old Woods&lt;br /&gt;
| 10-20&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Underburrows&lt;br /&gt;
| 7+&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Harpinger Shrine&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Berryn Undertemple&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===M'Chek===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
Blandenberg&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| Minotaur Lair&lt;br /&gt;
| 10-25&lt;br /&gt;
| 6&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Lost River Caverns&lt;br /&gt;
| 6-30&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lost River Iron Mine&lt;br /&gt;
| 10-20&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tlincalli Caves&lt;br /&gt;
| 5-12&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Nelthrope Mine&lt;br /&gt;
| 7-24&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Warrens Cave&lt;br /&gt;
| 9-30&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Westshore Crypts&lt;br /&gt;
| 8-15&lt;br /&gt;
| 5&lt;br /&gt;
| Yes&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;AKN Bandit&amp;quot; Cave&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Bachwood Caves&lt;br /&gt;
| 10-20&lt;br /&gt;
| 4&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Derrington Temple&lt;br /&gt;
| 10-20&lt;br /&gt;
| 4&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Orc Slavers&lt;br /&gt;
| 13-27&lt;br /&gt;
| 3&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| South Bugbears&lt;br /&gt;
| 10-20&lt;br /&gt;
| 9&lt;br /&gt;
| Yes ?&lt;br /&gt;
|-&lt;br /&gt;
| Ogre Cave&lt;br /&gt;
| 5-13&lt;br /&gt;
| 7&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blandenberg Sewers&lt;br /&gt;
| 10-20&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mikona===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
&amp;quot;The Rock&amp;quot;&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| Western Crypt&lt;br /&gt;
| 1-10&lt;br /&gt;
| 2&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Crypt&lt;br /&gt;
| 15-20&lt;br /&gt;
| 2&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bugbears&lt;br /&gt;
| 8-12&lt;br /&gt;
| 2&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Sewers&lt;br /&gt;
| 3-20&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ant House&lt;br /&gt;
| 5-10&lt;br /&gt;
| 4&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Hills of Tumult&lt;br /&gt;
| 7-40&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ice Caves&lt;br /&gt;
| 10-30&lt;br /&gt;
| 4&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Sorvanok's Lair&lt;br /&gt;
| 20 - 25&lt;br /&gt;
| 5&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Library Basement&lt;br /&gt;
| 10-20&lt;br /&gt;
| &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Village Crypt&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Iron Mine&lt;br /&gt;
| 10-15&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Toymaker's House&lt;br /&gt;
| 10-20&lt;br /&gt;
| 5&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Slaadi Lair&lt;br /&gt;
| 15-20&lt;br /&gt;
| 4&lt;br /&gt;
| No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Le'Or===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
the Entrance Gates&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| Lobera Tower&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rat Hole&lt;br /&gt;
| 1-9&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spider Hole&lt;br /&gt;
| 5-20&lt;br /&gt;
| 8&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Silverfall Mines&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Scrag Caves&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ant Caves&lt;br /&gt;
| 5-13&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kobold House&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Nightfang Mountain&lt;br /&gt;
| 9-40&lt;br /&gt;
| 8&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Twig Blights&lt;br /&gt;
| 10-20&lt;br /&gt;
| 3&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Sanctuary/Zelvan Dur&lt;br /&gt;
| 20-40&lt;br /&gt;
| &lt;br /&gt;
| Yes*&lt;br /&gt;
|-&lt;br /&gt;
| Birchwind&lt;br /&gt;
| 7-15&lt;br /&gt;
| 3&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Canopies (Multiple)&lt;br /&gt;
| 7-20&lt;br /&gt;
| 3+&lt;br /&gt;
| Some&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===T'Nanshi===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
Zvidureth&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| Golem Caves&lt;br /&gt;
| 10-25&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Eastern Giants&lt;br /&gt;
| 10-17&lt;br /&gt;
| 15&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Verosssan Temple&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Yuan-Ti Cave&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Hobgoblin Lair&lt;br /&gt;
| 5-19&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Fire Beetle Hole&lt;br /&gt;
| 5-10&lt;br /&gt;
| 7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Quickling Caves&lt;br /&gt;
| 9-16&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Elegmeara&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Orcscourge Canyon&lt;br /&gt;
| 10+&lt;br /&gt;
| 7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Former Sereg's Hideout&lt;br /&gt;
| 7+&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kobold Cave&lt;br /&gt;
| 3-9&lt;br /&gt;
| 13&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Hel'Byssia&lt;br /&gt;
| 30-40&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Underdark===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
Verloghokbol Gates&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| Minotaur Labyrinth&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Deepstone Citadel&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Buried Crypts&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Devil's Hole&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Guano Caves&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Izymandeas' Lair&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spider Cult Lair&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Troglodyte Caves&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Ibrasis' Lair&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Visimontium===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Appropriate&lt;br /&gt;
Levels&lt;br /&gt;
! Transitions From&lt;br /&gt;
the Portal&lt;br /&gt;
! Quest&lt;br /&gt;
Attached&lt;br /&gt;
|-&lt;br /&gt;
| Mt. Crescetoria&lt;br /&gt;
| 20-40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Wolf Den&lt;br /&gt;
| 5-13&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Bear Den&lt;br /&gt;
| 10+&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Snow Goblin Den&lt;br /&gt;
| 10-22&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Echo Caverns&lt;br /&gt;
| 4-19&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Gnomish Memorial&lt;br /&gt;
| 5-20&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cavern o/t Northern Rim &lt;br /&gt;
| 6-20&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cheese Caves&lt;br /&gt;
| 6-20+&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Eastern Wastes&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sewers&lt;br /&gt;
| 5+&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Geritri Forest &amp;amp; Caverns&lt;br /&gt;
| 10-20&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Western Passage Mine&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Information]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Psionics&amp;diff=43077</id>
		<title>Psionics</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Psionics&amp;diff=43077"/>
		<updated>2016-11-22T12:31:00Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: /* Psionics as a System */ Slight verbosity adjustments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Psionics}}&lt;br /&gt;
==Psionics in Dungeons and Dragons==&lt;br /&gt;
Psionics - powers of the mind such as telepathy and telekinesis - have been a feature of Dungeons and Dragons since at least the 1st edition of Advanced Dungeons &amp;amp; Dragons (AD&amp;amp;D). In each edition of the game, their implementation has varied quite extensively. Neverwinter Nights did not include psionics, but a Hak based on the 2nd Edition AD&amp;amp;D version of psionics was produced by Mr Nathan and this forms the basis of psionics as implemented on Avlis. &lt;br /&gt;
&lt;br /&gt;
==Psionics within the world of Avlis==&lt;br /&gt;
The psions of Avlis are generally well-received in many nations. This is especially true in [[Orc|orcish]] society where sorcerers and wizards are illegal. The orcs are well aware of the origins of their powers and have accepted them as a good substitute for magic. Consequently, the nations [[Brekon (nation)|Brekon]] and [[Dubunat]] have become bastions of psionic learning and study for many, and this influence has spread especially to [[The Kurathene Empire|the Kurathene Empire]], where psions have been called &amp;quot;mindbenders&amp;quot; and found useful as guardians on ships... with far less chance of catching sails on fire.&lt;br /&gt;
&lt;br /&gt;
Though their numbers are primarily highest in the western parts of the continent, psions have been popping up in other areas too and generally meeting with acceptance. Those who see them realize the discipline it takes to become one, and many psion orders are either associated with or part of existing monastic orders. The close association between monks and psions is born of their common penchant for discipline. Whereas monks try to unify mind and body, psions try to transcend the body and become the mind. The two philosophies are compatible for the most part, though monastic and psionic orders that are in conflict with one another do exist, for example the Order of The Way and the Order of the Will.&lt;br /&gt;
&lt;br /&gt;
==Psionics as a System==&lt;br /&gt;
Psionics on Avlis has been developed from Mr Nathan's hak, with particular reference to two 2nd Edition AD&amp;amp;D sources: ''The Complete Psionics Handbook'' &amp;amp; ''The Will and The Way'', and adjusted to function appropriately on Avlis.&lt;br /&gt;
&lt;br /&gt;
===Psionic Powers===&lt;br /&gt;
*[[Psionic_Powers|Psionic powers]] are implemented as [[feat|feats]]. Some are passive (e.g. [[Psionic Specializations#Expansive Mind|Expansive Mind]]), but most are active. They allow the psion to manifest a power. This is like a spell, and is implemented in NWN in much the same way. &lt;br /&gt;
&lt;br /&gt;
*Unlike spells, manifestations always have a failure chance, tied to the [[Psionics#Power_score_.26_power_check|power score]]. You can try again, while you have sufficient ''psionic strength points'' (PSP). &lt;br /&gt;
&lt;br /&gt;
*Powers which affect another entity allow a save to avoid or reduce the effects, and have a [[Psionics#DC.27s_for_powers|Difficulty Class (DC)]] that determines how hard that save is to make. &lt;br /&gt;
&lt;br /&gt;
====Power score &amp;amp; power check==== &lt;br /&gt;
* A power check is a d20 roll against that ability's power score. The lower the roll, the better. For example, the Psychometabolism ability [[Psychometabolism#Accelerate|Accelerate]] has a power score of &amp;quot;CON-2&amp;quot;.  So, if your CON is 16, you need a 14 (CON-2) or under to succeed. &lt;br /&gt;
* In-game feedback tells you what you rolled, and the adjusted power score, as well as the remaining PSPs, e.g. &amp;quot;Success: 8 (14), Remaining PSPs: 118.&amp;quot;&lt;br /&gt;
*If you fail the power check, a concentration check is made. If it succeeds, you lose 1/4 of the cost of the power; if it fails, you lose 1/2 of the cost.&lt;br /&gt;
* Every 10 skill points of [[concentration]] will give a +1 bonus to the power check. Skill points gained by items are ignored in this calculation. Given a maximum skill rank of 43 at character level 40, a character could get a +4 bonus to all power checks.&lt;br /&gt;
&lt;br /&gt;
====DC's for powers==== &lt;br /&gt;
*''12 + 1/2 PsionLevel + applicable stat modifier'', except for [[Metapsionics#Ultrablast|Ultrablast]] and [[Telepathy#Contact|Contact]] which start at 10 and 16 respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Psionic strength points====&lt;br /&gt;
*At first level: ''PSP = {(WIS - 5) * 2} + (CON - 15) + (INT - 15) + Feats taken at first level'', where (stat-15) has a minimum of zero.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*Each new level: ''PSP = current total + '''{'''(PsionLevel-1) * (WIS-5)'''}''' + Feats taken at that level'', where  (WIS-5) has a minimum of 10.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''PSP are recalculated whenever one of these elements changes'' (i.e. WIS, CON or INT increases or decreases, PsionLevel changes, appropriate feat taken) using a single formula that combines those above:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*''PSP = {(WIS - 5) * 2} + (CON - 15) + (INT - 15) + Feats + {(PsionLevel-1) * (WIS-5 (Min = 10))}''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Detecting psionic activity====&lt;br /&gt;
* ''Spellcraft check:'' When a psion uses a power, any visual effects are IC. Anyone standing close enough to a psion using a power will also be allowed to make an IC spellcraft check. If this check fails, you know that the psion just used a power, but not what the power was. If this check succeeds, you know what power was just used. In either case, you now know that the character is a psion. '''''A PC with 0 Spellcraft won't have a clue at all'''''. &lt;br /&gt;
&lt;br /&gt;
This is a compromise between 2nd Edition and 3rd Edition rule sets. In 2E only other psionicists can detect psionic activity and they have to use a power to do it. Otherwise, you can only guess at psionic activity when you see the end result; in 3E the Psicraft skill was added that would allow you to make a check to determine if you recognized a power, but only if you perceived the display, which could be something like the psion's eyes glowing or a deep humming sound in the area, etc. To further complicate that, psionicists could suppress the display if they made a concentration check. &lt;br /&gt;
&lt;br /&gt;
*''Glowing eyes'': The eyes of a creature manifesting a psionic power glow for a couple of seconds; this is something lifted from the 3rd edition ruleset. Note, however, than your PC's knowledge is determined by the spellcraft check. Even if you as a ''player'' know that the eyes of a psion glow when a power is manifested, your ''character'' only knows what the results of the spellcraft check reveal.&lt;br /&gt;
&lt;br /&gt;
Now, since we don't have a Psicraft skill or an easy way to implement much of that other stuff, and in the interest of allowing other players to be able to detect when psionics are used, the current compromise is that you can use Spellcraft to detect a psionic power, but you have to be close enough to sense the &amp;quot;display&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Changes and Updates===&lt;br /&gt;
*[[Psionics changes and updates|Listed by date]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems]]&lt;br /&gt;
[[Category:Psionics| Psionics]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Talk:List_of_dungeons&amp;diff=43070</id>
		<title>Talk:List of dungeons</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Talk:List_of_dungeons&amp;diff=43070"/>
		<updated>2016-11-16T02:09:00Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Golem Caves Removal ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't the Golem Caves entry be removed from [[List_of_dungeons#T.27Nanshi|T'Nanshi]]? [[User:Gurky Bogglewig|Gurky]] ([[User talk:Gurky Bogglewig|talk]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Are you confusing it with a certain over-farmed place lately on another server? These are different, and a lot more fun.&lt;br /&gt;
&lt;br /&gt;
:P.S. when starting a new topic in talk, using the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;+&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tab beside the edit tab will add a heading, to keep things organized between different topics about the page (see &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.mediawiki.org/wiki/Help:Talk_pages#Editing_conventions_on_talk_pages Help:Talk pages]&amp;lt;/span&amp;gt;). I added one to this topic.&lt;br /&gt;
&lt;br /&gt;
:[[User:Gorgon|Gorgon]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;''&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;God not only plays dice, he throws them in the corner where you can't see them.&amp;quot;''&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;''&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;-- Stephen William Hawking (b. 1942) --''&amp;lt;/small&amp;gt; 08:01, 15 November 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
Have you been there recently? I recall that the ground entrance had become covered in rocks. [[User:Gurky Bogglewig|Gurky]] ([[User talk:Gurky Bogglewig|talk]])&lt;br /&gt;
&lt;br /&gt;
: Just checked IG. It is still there, and it looks like others have been going there for things even today. Are you confusing it with another place? There are at least 2 other places with golems there that I know, just off the top of my head, though I haven't heard of any being closed. These caves only have golems of various types over several levels, and there is nothing blocking the entrance.&lt;br /&gt;
&lt;br /&gt;
: -- [[User:Gorgon|Gorgon]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;''&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;God not only plays dice, he throws them in the corner where you can't see them.&amp;quot;''&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;''&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;-- Stephen William Hawking (b. 1942) --''&amp;lt;/small&amp;gt; 16:25, 15 November 2016 (EST)&lt;br /&gt;
:: I missed a transition point. Doh![[User:Gurky Bogglewig|Gurky]] ([[User talk:Gurky Bogglewig|talk]])&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Talk:List_of_dungeons&amp;diff=43067</id>
		<title>Talk:List of dungeons</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Talk:List_of_dungeons&amp;diff=43067"/>
		<updated>2016-11-15T16:08:33Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Golem Caves Removal ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't the Golem Caves entry be removed from [[List_of_dungeons#T.27Nanshi|T'Nanshi]]? [[User:Gurky Bogglewig|Gurky]] ([[User talk:Gurky Bogglewig|talk]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Are you confusing it with a certain over-farmed place lately on another server? These are different, and a lot more fun.&lt;br /&gt;
&lt;br /&gt;
:P.S. when starting a new topic in talk, using the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;+&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tab beside the edit tab will add a heading, to keep things organized between different topics about the page (see &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.mediawiki.org/wiki/Help:Talk_pages#Editing_conventions_on_talk_pages Help:Talk pages]&amp;lt;/span&amp;gt;). I added one to this topic.&lt;br /&gt;
&lt;br /&gt;
:[[User:Gorgon|Gorgon]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;''&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;God not only plays dice, he throws them in the corner where you can't see them.&amp;quot;''&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;''&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;-- Stephen William Hawking (b. 1942) --''&amp;lt;/small&amp;gt; 08:01, 15 November 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
Have you been there recently? I recall that the ground entrance had become covered in rocks. [[User:Gurky Bogglewig|Gurky]] ([[User talk:Gurky Bogglewig|talk]])&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Psionics&amp;diff=43065</id>
		<title>Psionics</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Psionics&amp;diff=43065"/>
		<updated>2016-11-15T07:30:18Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: /* Power score &amp;amp; power check */ Added concentration rank bonuses and simplified explanations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Psionics}}&lt;br /&gt;
==Psionics in Dungeons and Dragons==&lt;br /&gt;
Psionics - powers of the mind such as telepathy and telekinesis - have been a feature of Dungeons and Dragons since at least the 1st edition of Advanced Dungeons &amp;amp; Dragons (AD&amp;amp;D). In each edition of the game, their implementation has varied quite extensively. Neverwinter Nights did not include psionics, but a Hak based on the 2nd Edition AD&amp;amp;D version of psionics was produced by Mr Nathan and this forms the basis of psionics as implemented on Avlis. &lt;br /&gt;
&lt;br /&gt;
==Psionics within the world of Avlis==&lt;br /&gt;
The psions of Avlis are generally well-received in many nations. This is especially true in [[Orc|orcish]] society where sorcerers and wizards are illegal. The orcs are well aware of the origins of their powers and have accepted them as a good substitute for magic. Consequently, the nations [[Brekon (nation)|Brekon]] and [[Dubunat]] have become bastions of psionic learning and study for many, and this influence has spread especially to [[The Kurathene Empire|the Kurathene Empire]], where psions have been called &amp;quot;mindbenders&amp;quot; and found useful as guardians on ships... with far less chance of catching sails on fire.&lt;br /&gt;
&lt;br /&gt;
Though their numbers are primarily highest in the western parts of the continent, psions have been popping up in other areas too and generally meeting with acceptance. Those who see them realize the discipline it takes to become one, and many psion orders are either associated with or part of existing monastic orders. The close association between monks and psions is born of their common penchant for discipline. Whereas monks try to unify mind and body, psions try to transcend the body and become the mind. The two philosophies are compatible for the most part, though monastic and psionic orders that are in conflict with one another do exist, for example the Order of The Way and the Order of the Will.&lt;br /&gt;
&lt;br /&gt;
==Psionics as a System==&lt;br /&gt;
Psionics on Avlis has been developed from Mr Nathan's hak, with particular reference to two 2nd Edition AD&amp;amp;D sources: ''The Complete Psionics Handbook'' &amp;amp; ''The Will and The Way'', and necessary adjustments to make it function appropriately within the Avlis PW.&lt;br /&gt;
&lt;br /&gt;
===Psionic Powers===&lt;br /&gt;
Psionic powers are implemented as feats. While some, such as [[Psionic Specializations#Expansive Mind|Expansive Mind]], are passive feats (their effect operates automatically and continually), most are active feats and allow the possessor of that feat (typically a character with [[psion]] levels) to manifest a power. This is the equivalent of a mage or cleric casting a spell, and is implemented by the NWN game engine in much the same way. Unlike spells, manifestation of psionic ability always has a failure chance, determined by the ''power score'' for that power, but manifestation can be attempted as many times as the character has sufficient ''psionic strength points'' (PSP). Powers which affect another entity allow, like spells, a save to avoid or reduce the effects, and Difficult Class (DC) that determines how hard that save is to make. &lt;br /&gt;
&lt;br /&gt;
====Power score &amp;amp; power check==== &lt;br /&gt;
* A power check is a d20 roll against that ability's power score. The lower the roll, the better. For example, the Psychometabolism ability [[Psychometabolism#Accelerate|Accelerate]] has a power score of &amp;quot;CON-2&amp;quot;.  So, if your CON is 16, you need a 14 (CON-2) or under to succeed. &lt;br /&gt;
* In-game feedback tells you what you rolled, and the adjusted power score, as well as the remaining PSPs, e.g. &amp;quot;Success: 8 (14), Remaining PSPs: 118.&amp;quot;&lt;br /&gt;
*If you fail the power check, a concentration check is made. If it succeeds, you lose 1/4 of the cost of the power; if it fails, you lose 1/2 of the cost.&lt;br /&gt;
* Every 10 skill points of [[concentration]] will give a +1 bonus to the power check. Skill points gained by items are ignored in this calculation. Given a maximum skill rank of 43 at character level 40, a character could get a +4 bonus to all power checks.&lt;br /&gt;
&lt;br /&gt;
====DC's for powers==== &lt;br /&gt;
*''12 + 1/2 PsionLevel + applicable stat modifier'', except for [[Metapsionics#Ultrablast|Ultrablast]] and [[Telepathy#Contact|Contact]] which start at 10 and 16 respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Psionic strength points====&lt;br /&gt;
*At first level: ''PSP = {(WIS - 5) * 2} + (CON - 15) + (INT - 15) + Feats taken at first level'', where (stat-15) has a minimum of zero.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*Each new level: ''PSP = current total + '''{'''(PsionLevel-1) * (WIS-5)'''}''' + Feats taken at that level'', where  (WIS-5) has a minimum of 10.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''PSP are recalculated whenever one of these elements changes'' (i.e. WIS, CON or INT increases or decreases, PsionLevel changes, appropriate feat taken) using a single formula that combines those above:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*''PSP = {(WIS - 5) * 2} + (CON - 15) + (INT - 15) + Feats + {(PsionLevel-1) * (WIS-5 (Min = 10))}''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Detecting psionic activity====&lt;br /&gt;
* ''Spellcraft check:'' When a psion uses a power, any visual effects are IC. Anyone standing close enough to a psion using a power will also be allowed to make an IC spellcraft check. If this check fails, you know that the psion just used a power, but not what the power was. If this check succeeds, you know what power was just used. In either case, you now know that the character is a psion. '''''A PC with 0 Spellcraft won't have a clue at all'''''. &lt;br /&gt;
&lt;br /&gt;
This is a compromise between 2nd Edition and 3rd Edition rule sets. In 2E only other psionicists can detect psionic activity and they have to use a power to do it. Otherwise, you can only guess at psionic activity when you see the end result; in 3E the Psicraft skill was added that would allow you to make a check to determine if you recognized a power, but only if you perceived the display, which could be something like the psion's eyes glowing or a deep humming sound in the area, etc. To further complicate that, psionicists could suppress the display if they made a concentration check. &lt;br /&gt;
&lt;br /&gt;
*''Glowing eyes'': The eyes of a creature manifesting a psionic power glow for a couple of seconds; this is something lifted from the 3rd edition ruleset. Note, however, than your PC's knowledge is determined by the spellcraft check. Even if you as a ''player'' know that the eyes of a psion glow when a power is manifested, your ''character'' only knows what the results of the spellcraft check reveal.&lt;br /&gt;
&lt;br /&gt;
Now, since we don't have a Psicraft skill or an easy way to implement much of that other stuff, and in the interest of allowing other players to be able to detect when psionics are used, the current compromise is that you can use Spellcraft to detect a psionic power, but you have to be close enough to sense the &amp;quot;display&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Changes and Updates===&lt;br /&gt;
*[[Psionics changes and updates|Listed by date]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems]]&lt;br /&gt;
[[Category:Psionics| Psionics]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Talk:List_of_dungeons&amp;diff=43064</id>
		<title>Talk:List of dungeons</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Talk:List_of_dungeons&amp;diff=43064"/>
		<updated>2016-11-15T07:14:59Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Created page with &amp;quot;Shouldn't the Golem Caves entry be removed from T'Nanshi? ~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shouldn't the Golem Caves entry be removed from [[List_of_dungeons#T.27Nanshi|T'Nanshi]]? [[User:Gurky Bogglewig|Gurky]] ([[User talk:Gurky Bogglewig|talk]])&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:ROTE&amp;diff=42921</id>
		<title>Guild:ROTE</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:ROTE&amp;diff=42921"/>
		<updated>2016-08-25T16:18:10Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Oops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ROTEBanner1.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''Roe'Que Open Trade Enterprises''' is a company that trades of nearly all kinds of items, from herbs and roots to powerful potions and magic items.  The company maintains stores in both [[Port Eridanus]] in [[Ferrell]] and [[Kharak Zvidurat]] in northern [[T'Nanshi]]. ROTE exists to promote free trade, to encourage crafting, to support young crafters, to maintain a fair price for crafted goods, to support its members in learning and gaining skills and knowledge. &lt;br /&gt;
&lt;br /&gt;
===ROTE T'Nanshi (HQ)===&lt;br /&gt;
The T'Nanshi ROTE store, also known as Headquarters, is located in [[Kharak Zvidurat|Dwarftrade]] across from the [[Guild:AAAA|Kaleb Fulchair]] hall. Its merchants include:&lt;br /&gt;
*Piwien, who purchases and sells almost any crafting reagent. &lt;br /&gt;
*Lome, who sells a wide assortment of finished materials. &lt;br /&gt;
&lt;br /&gt;
Three merchants also hire store space: a clothing merchant, an armor merchant and a shield merchant.  &lt;br /&gt;
&lt;br /&gt;
====Shrines====&lt;br /&gt;
ROTE HQ contains a shrine to [[Dre'Ana]] (dedicated by Ariana Rain), and a shrine to [[Vorin]].&lt;br /&gt;
&lt;br /&gt;
===ROTE Ferrell===&lt;br /&gt;
The Ferrell ROTE store, also known as Ferrell Style, is located in Port Eridanus next to the [[AKN]]. Its merchants include: &lt;br /&gt;
*Perabo, who purchases and sells a wide range of reagents and finished materials. &lt;br /&gt;
*Rigo, who sells jewelry, magical items and tailored items.&lt;br /&gt;
*Merigrin, who sells armor, weapons and ammunition.&lt;br /&gt;
&lt;br /&gt;
====Ferrell Style====&lt;br /&gt;
Ferrell Style is an entertainment complex located on the second floor of Ferrell ROTE. It comprises two large entertainment areas, two drinks merchants, a study hall and various private entertainment centres. A a baths section is also located above the entertainment areas. Note that some areas of Ferrell Style are marked for club members only - membership passes may be arranged with the staff. &lt;br /&gt;
&lt;br /&gt;
====Shrines====&lt;br /&gt;
Ferrell ROTE contains a shrine to [[Forian]] (dedicated by Hortis Fey), in which is located the Shapeshift Infuser and a cleric of Forian who may convert others to his faith. &lt;br /&gt;
&lt;br /&gt;
===Membership===&lt;br /&gt;
====Current====&lt;br /&gt;
=====Senior partners=====&lt;br /&gt;
&lt;br /&gt;
Davilia Chert (HQ manager)&lt;br /&gt;
&lt;br /&gt;
=====Ferrell Senior Partners=====&lt;br /&gt;
&lt;br /&gt;
[[PCs:AJ|AJ]] (Ferrell Manager)&lt;br /&gt;
&lt;br /&gt;
[[PCs:Gurky Bogglewig|Gurky Bogglewig]]&lt;br /&gt;
&lt;br /&gt;
====Inactive====&lt;br /&gt;
=====Senior partners=====&lt;br /&gt;
&lt;br /&gt;
Camb Roe'Que (Founder)&lt;br /&gt;
&lt;br /&gt;
=====Partners=====&lt;br /&gt;
Tessa Tangletoe &lt;br /&gt;
&lt;br /&gt;
Elutian, AKA &amp;quot;Lute&amp;quot;     &lt;br /&gt;
&lt;br /&gt;
Frulamin Hawklight&lt;br /&gt;
&lt;br /&gt;
=====Apprentices=====&lt;br /&gt;
&lt;br /&gt;
Lance Goodman&lt;br /&gt;
&lt;br /&gt;
Gurkz&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|ROTE]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:ROTE&amp;diff=42920</id>
		<title>Guild:ROTE</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:ROTE&amp;diff=42920"/>
		<updated>2016-08-25T16:17:23Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ROTEBanner1.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''Roe'Que Open Trade Enterprises''' is a company that trades of nearly all kinds of items, from herbs and roots to powerful potions and magic items.  The company maintains stores in both [[Port Eridanus]] in [[Ferrell]] and [[Kharak Zvidurat]] in northern [[T'Nanshi]]. ROTE exists to promote free trade, to encourage crafting, to support young crafters, to maintain a fair price for crafted goods, to support its members in learning and gaining skills and knowledge. &lt;br /&gt;
&lt;br /&gt;
===ROTE T'Nanshi (HQ)===&lt;br /&gt;
The T'Nanshi ROTE store, also known as Headquarters, is located in [[Kharak Zvidurat|Dwarftrade]] across from the [[Guild:AAAA|Kaleb Fulchair]] hall. Its merchants include:&lt;br /&gt;
*Piwien, who purchases and sells almost any crafting reagent. &lt;br /&gt;
*Lome, who sells a wide assortment of finished materials. &lt;br /&gt;
&lt;br /&gt;
Three merchants also hire store space: a clothing merchant, an armor merchant and a shield merchant.  &lt;br /&gt;
&lt;br /&gt;
====Shrines====&lt;br /&gt;
ROTE HQ contains a shrine to [[Dre'Ana]] (dedicated by Ariana Rain), and a shrine to [[Vorin]].&lt;br /&gt;
&lt;br /&gt;
===ROTE Ferrell===&lt;br /&gt;
The Ferrell ROTE store, also known as Ferrell Style, is located in Port Eridanus next to the [[AKN]]. Its merchants include: &lt;br /&gt;
*Perabo, who purchases and sells a wide range of reagents and finished materials. &lt;br /&gt;
*Rigo, who sells jewelry, magical items and tailored items.&lt;br /&gt;
*Merigrin, who sells armor, weapons and ammunition.&lt;br /&gt;
&lt;br /&gt;
====Ferrell Style====&lt;br /&gt;
Ferrell Style is an entertainment complex located on the second floor of Ferrell ROTE. It comprises two large entertainment areas, two drinks merchants, a study hall and various private entertainment centres. A a baths section is also located above the entertainment areas. Note that some areas of Ferrell Style are marked for club members only - membership passes may be arranged with the staff. &lt;br /&gt;
&lt;br /&gt;
====Shrines====&lt;br /&gt;
Ferrell ROTE contains a shrine to [[Forian]] (dedicated by Hortis Fey), in which is located the Shapeshift Infuser and a cleric of Forian who may convert others to his faith. &lt;br /&gt;
&lt;br /&gt;
===Membership===&lt;br /&gt;
====Current====&lt;br /&gt;
=====Senior partners=====&lt;br /&gt;
&lt;br /&gt;
Davilia Chert (HQ manager)&lt;br /&gt;
&lt;br /&gt;
=====Ferrell Senior Partners=====&lt;br /&gt;
&lt;br /&gt;
[[PCs:AJ|AJ]] (Ferrell Manager)&lt;br /&gt;
[[Gurky Bogglewig]]&lt;br /&gt;
&lt;br /&gt;
====Inactive====&lt;br /&gt;
=====Senior partners=====&lt;br /&gt;
&lt;br /&gt;
Camb Roe'Que (Founder)&lt;br /&gt;
&lt;br /&gt;
=====Partners=====&lt;br /&gt;
Tessa Tangletoe &lt;br /&gt;
&lt;br /&gt;
Elutian, AKA &amp;quot;Lute&amp;quot;     &lt;br /&gt;
&lt;br /&gt;
Frulamin Hawklight&lt;br /&gt;
&lt;br /&gt;
=====Apprentices=====&lt;br /&gt;
&lt;br /&gt;
Lance Goodman&lt;br /&gt;
&lt;br /&gt;
Gurkz&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|ROTE]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Alignment&amp;diff=42753</id>
		<title>Alignment</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Alignment&amp;diff=42753"/>
		<updated>2016-06-08T15:52:52Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Typo : Choatic -&amp;gt; Chaotic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Perhaps one of the most difficult things for new (and even accomplished) players to understand is D&amp;amp;D's alignment system. This may be especially difficult if you have do not have a thorough D&amp;amp;D background. The following treatise on alignment in D&amp;amp;D has been adapted for Avlis from one written by Michael Lloyd Morris for his campaign setting called Dusk, but it is applicable to any D&amp;amp;D world:&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
One of the more misunderstood aspects of the D&amp;amp;D game system is the presence of the alignment system. Designed to be a very simplistic method of sketching out a character's moral and ethical beliefs, alignment can run much deeper than that, and to be useable in Avlis it has to be.&lt;br /&gt;
&lt;br /&gt;
Alignment, for the purposes of Avlis if not D&amp;amp;D in general, is the character's moral and ethical outlook. The word &amp;quot;outlook&amp;quot; is the key of the sentence, for what a character believes and how he behaves can be two different aspects entirely. The character's innermost beliefs and urges are his alignment, once everything else about the character has been boiled away.&lt;br /&gt;
&lt;br /&gt;
For a beginning role-player dealing with this alone can be a challenge, since declaring alignment is like saying, &amp;quot;I'm going to play a character that will do this because he believes this.&amp;quot; Although somewhat one-dimensional, it is important that this first step be mastered before attempting to play a character who has multiple views - some of which will may seem to conflict on the surface.&lt;br /&gt;
&lt;br /&gt;
Alignment is also important to the DM, since at a glance it can give him some very sketchy ideals on how to approach the character and what to expect of him. In a way alignment is more important to the DM than the player, for with his cast of hundreds of roles the less he has to learn about any particular NPC to play him well the better.&lt;br /&gt;
&lt;br /&gt;
Still, alignment is seen by master role-players as a straight-jacket to be left behind with the other training wheels of life. But casting away alignment is not so simple: many magic spells and items have their results at least partially based on alignment. To cast away the alignment system cripples or eliminates these items, and with it a large part of the D&amp;amp;D game.&lt;br /&gt;
&lt;br /&gt;
Remember, however, that alignment states tendencies and beliefs that the character may hold. Not all of what the character does may coincide with this, but the greater average will. To illustrate this point the nine basic alignments are discussed once again with broader interpretations than those of the Player's Handbook.&lt;br /&gt;
&lt;br /&gt;
==Ethics: Law vs. Chaos==&lt;br /&gt;
The ethical component of the character's alignment is where he stands between law and chaos. Lawful characters view the world as essentially ordered, or at least a place where order must be established and maintained. Chaotic characters see no such order, and usually disdain its establishment unless necessary. A character who is neutral in this regard has no remarkable views either way, or they may be mixed. He may see no order in the universe other than what is established by sentient creatures, but may see that imposed order as necessary.&lt;br /&gt;
&lt;br /&gt;
==Morals: Good vs. Evil==&lt;br /&gt;
The definitions of what is &amp;quot;good&amp;quot; and &amp;quot;evil&amp;quot; change wildly between societies, and for the purposes of alignment play these definitions must be broad-based as well. As a rule, &amp;quot;good&amp;quot; is the concern for the welfare of other sentient creatures. &amp;quot;Evil&amp;quot; is the inverse, a lack of concern for the welfare of others. A character who is morally neutral would not take active participation to further the welfare of others or to hinder it. There are no absolutes here, and within the context of an individual character his beliefs come into play since they are likely to be less universal.&lt;br /&gt;
&lt;br /&gt;
As an example, in traditional &amp;quot;Western philosophy&amp;quot; suicide is wrong. Most Christian sects go so far as to state that it is a damnable act. A character with these believes would, in his mind at least, be committing an evil act by committing or assisting in a suicide. On the contrary, in Medieval Japanese society, suicide was morally righteous to the point of being the ultimate, final means of atonement for failure or an evil act. A character with these beliefs could commit or assist in a suicide without endangering his alignment standing.&lt;br /&gt;
&lt;br /&gt;
It is important to stick to the more universal precepts of the first paragraph for the general determination of what is good and what is evil, especially between societies. They may be less exacting, but they give the DM more flexibility in his judgments and choices.&lt;br /&gt;
&lt;br /&gt;
==Lawful Good==&lt;br /&gt;
Often disdained as the paladin's goody-two-shoes alignment, Lawful Good is a far more subtle alignment than that, for very few characters who happen to be Lawful Good actually stick to anything approaching the Paladin Code in stringency.&lt;br /&gt;
&lt;br /&gt;
A lawful good character holds strongly to the principle that the good of the society can only be maintained via order. The exact specifications of what is &amp;quot;good&amp;quot; may vary wildly for this purpose, but on the whole &amp;quot;good&amp;quot; implies concern for the safety and comforts of others, and that all persons have a right to safety and comfort. The character may build up other definitions in their own moral code, but this is essentially the heart of the matter. Lawful Good, unlike the other Good alignments, also holds that it is sometimes necessary to sacrifice what is &amp;quot;good&amp;quot; for a few persons in order to preserve order, which is &amp;quot;good&amp;quot; for society in general.&lt;br /&gt;
&lt;br /&gt;
On a personal level Lawful Good characters have a tendency to at least strive for an ordered lifestyle. Many, if not most of them, have an &amp;quot;everything has a time and place&amp;quot; attitude. Most tend to organize their behaviors to suit the group, although they are reluctant to do so at a personal loss unless something worthwhile can be obtained with the sacrifice.&lt;br /&gt;
&lt;br /&gt;
A Lawful Good alignment does not rule out chaotic behaviors, particularly impulsiveness. Impatience is another fault that some Lawful Good characters are guilty of. On the other side of the coin, hedonistic behavior is not often observed in Lawful Good characters, unless in one or two activities.&lt;br /&gt;
&lt;br /&gt;
While Lawful Good characters believe that order is the best way, they don't necessarily maintain it. A character with a particularly poor willpower may allow his life to get quite out of shape. And also remember that the character will maintain order from his point of view. A Lawful Good merchant's shop may look like an explosion in a mattress factory, with nobody other than the character able to find anything. But the apparent chaos is deceiving most of the time, ask him where something is and he'll usually be able to find it much faster than appearances would seem to dictate.&lt;br /&gt;
&lt;br /&gt;
Lawful Good societies tend to avoid overdoing laws. The laws of the society are usually well coded, but one individual, or sometimes a council, has the right to overrule the law to achieve something &amp;quot;good&amp;quot; (or at least perceived as such). Lawful Good justices are more concerned with the spirit of the law and the intent of its author in achieving a worthy purpose. If the law does not achieve this most Lawful Good characters will dispose of it, although some more reluctantly than others.&lt;br /&gt;
&lt;br /&gt;
In the afterlife Lawful Good people can expect to spend eternity in one of the follow three locations:&lt;br /&gt;
&lt;br /&gt;
* [[Death_Plane#Seven Heavens|Seven Heavens]]&lt;br /&gt;
* [[Death_Plane#Bytopia|Bytopia]]&lt;br /&gt;
* [[Death_Plane#Arcadia|Arcadia]]&lt;br /&gt;
&lt;br /&gt;
==Neutral Good==&lt;br /&gt;
It is the belief of most Neutral Good aligned characters that morality must be maintained beyond all other virtues. As long as someone is not harming others then he is doing nothing wrong. Neutral Good characters also perceive both too many laws and too few of them to be a threat to the common good. Too many laws and any freedom will be unjustly restricted and too few and it will not be protected. Hence, a balance must be struck.&lt;br /&gt;
&lt;br /&gt;
Neutral Good characters strive to act to the benefit of as many persons as they can, and if that includes themselves that is an added bonus. If they cannot personally benefit from a good act they will still probably perform the act. They will not intentionally harm anyone who is not a known enemy, and such dealings are usually short and to the point. Neutral Good characters are perhaps the least tolerant of whatever they perceive as being &amp;quot;wrong&amp;quot; of the three major good alignments.&lt;br /&gt;
&lt;br /&gt;
Individuals of this alignment can be quite interesting. Not overly concerned with establishing order in their lives, they may have the appearance of being chaotic, yet unlike chaotic characters they rarely rebel against a just authority simply because it is overbearing. Although it varies greatly from individual to individual, Neutral Good characters do not usually rock the boat. A Neutral Good leader is rare, for the individuals of this alignment often lack the sense of duty or the sense of individualism it requires to take on such a task.&lt;br /&gt;
&lt;br /&gt;
As is mentioned previously, there is a balance between the lawful and chaotic sides of a Neutral Good character, although it should be noted that the vast majority of those characters do not consciously maintain this balance in their lives. It is this lack of a conscious awareness of the balance that may explain why there are so few Neutral Good characters when compared to Lawful or Chaotic Good ones: they simply fall to one of the two waysides.&lt;br /&gt;
&lt;br /&gt;
An entire society made up of Neutral Good characters is rare; such societies are usually quite small. Government is achieved through a few leaders and a few, broad edicts that everyone is happy with. The happiness of the greater part of society is the only real concern; any laws that would affect something else are usually not to be found.&lt;br /&gt;
&lt;br /&gt;
Upon death a Neutral Good person will travel to one of the following outer planes.&lt;br /&gt;
&lt;br /&gt;
* [[Death_Plane#Bytopia|Bytopia]]&lt;br /&gt;
* [[Death_Plane#Elysium|Elysium]]&lt;br /&gt;
* [[Death_Plane#Beastlands|The Beastlands]]&lt;br /&gt;
&lt;br /&gt;
==Chaotic Good==&lt;br /&gt;
The Chaotic Good mindset is a paradox of the desire for individuality and a benevolent concern for others. Chaotic Good characters are almost always strong minded and each tends to possess a unique moral compass about what exactly is right and what is wrong. These characters have a tendency to pass moral judgments based on their beliefs, and to hell with what anyone else thinks. Despite this individualism, the definition of good, for most Chaotic Good characters, doesn't hurt anyone else.&lt;br /&gt;
&lt;br /&gt;
Chaotic Good characters tend to be popular among players since it is mistakenly viewed as the only good alignment with room to slip up once in a while. That isn't true, for all good alignments can waver quite a bit. Chaotic Good characters, consciously or not, resist authority because they have a tendency to equate law with evil. They have the universal precept that every man should be left to his own to make up his own mind. In this aspect Chaotic Good characters can be very anarchistic, since they have a trust that people are capable of governing their own behavior.&lt;br /&gt;
&lt;br /&gt;
There is a lot of variety in Chaotic Good behavior. Some are hedonistic, others have a paladin-like piety, but lack the follow through of the members of that class, most are restless however and some are meticulous. Just as it is a mistake to believe Lawful Good characters to be devious of chaotic streaks, so too is it a mistake to believe Chaotic Good characters to be incapable of order. Indeed, often the characters of this alignment have to follow orders, even when they don't want to, but they can be quite capricious in their dealings with authorities they do not like. On the other hand, they can be quite methodical in order to get what they want. Still, the chaotic mindset is there. Chaotic Good characters who fall into a routine will break it occasionally for no apparent reason to anyone but themselves.&lt;br /&gt;
&lt;br /&gt;
Chaotic Good societies tend to be widespread and lacking of any real central authority. These societies rarely have a set of laws set in stone, just a series of precedents and understandings. &amp;quot;Rule&amp;quot; per se, is often deferred to one person at a time. Large Chaotic Good societies will enact more laws, but they will still be very broad based. Often these societies are republics with a democratic (or at least semi-democratic) leadership elected from time to time. But no matter what the intentions of any proposed law in such a society, it will always have opposition from those who feel that too much government is wrong, or even evil in nature. Enacting any new law in such a society is often a long and laborious process (If all this sounds familiar, the United States is an example of a Chaotic Good society and government).&lt;br /&gt;
&lt;br /&gt;
A creature that is Chaotic Good will eventually find themselves in one of these places&lt;br /&gt;
&lt;br /&gt;
* [[Death_Plane#Beastlands|The Beastlands]]&lt;br /&gt;
* [[Death_Plane#Aborea|Aborea]]&lt;br /&gt;
* [[Death_Plane#Ysgard|Ysgard]]&lt;br /&gt;
&lt;br /&gt;
==Lawful Neutral==&lt;br /&gt;
In a sense, Lawful Neutral characters can be the most dangerous of all the character types, especially in large numbers simply because, for the most part, they are easily controlled. Lawful Neutral characters place order above all other concerns. To them the presence of a natural order is the way things must be, and any moral issue stemming from the use of order is completely irrelevant to them.&lt;br /&gt;
&lt;br /&gt;
Lawful Neutral characters look for patterns in everything. They cannot accept the world as being chaotic, and they therefore devise systems to explain away anything chaotic in their lives. It is chaos that they fear more than anything else, a Lawful Neutral would endure a thousand tyrannies before living in an anarchistic situation.&lt;br /&gt;
&lt;br /&gt;
The characters of this alignment tend to always follow rather than lead. Leaders in Lawful Neutral societies are almost always Lawful Good or Lawful Evil, for rarely does a character gain a position of preeminence without gaining some moral baggage along the way. Even when Lawful Neutrals do lead, they follow whatever laws and any precedent that preceded them. Lawful Neutrals are notoriously lacking in initiative, but to say they must have no willpower or individuality would be a mistake. Although they will fit in quietly and nicely when the powers that be follow the letter of the law, they can be a very painful hindrance to those who would try to follow the spirit of the law (Lawful Good) or twist it to their own ends (Lawful Evil). Order for its own sake - Lawful Neutral characters will stubbornly defend this principle to the bitter end. Just as there are few Neutral Good characters, so too are there few Lawful Neutrals. Most of these characters fall to the waysides of Good and Evil before holding their alignment long.&lt;br /&gt;
&lt;br /&gt;
Lawful Neutral societies are almost always large, and always come with large cumbersome (and despite all efforts, usually comically ineffective) bureaucracies. Everyone in such a society is assigned a place in life. The goal of a Lawful Neutral society is to achieve perfect harmony, where everybody has a job, a place to live, and through the benevolence of a well run government everyone is happy (communism is an example of a Lawful Neutral governing system). Unfortunately, the willingness of these societies to follow orders and laws proves to be their undoing, as inevitably a few evil persons become entrenched at the upper echelons of government and are virtually invulnerable from removal or attack.&lt;br /&gt;
&lt;br /&gt;
The following outer planes are home to Lawful Neutral souls.&lt;br /&gt;
&lt;br /&gt;
* [[Death_Plane#Arcadia|Arcadia]]&lt;br /&gt;
* [[Death_Plane#Mechanus|Mechanus]]&lt;br /&gt;
* [[Death_Plane#Acheon|Acheron]]&lt;br /&gt;
&lt;br /&gt;
==True Neutral==&lt;br /&gt;
True Neutral is at once the rarest and the most common alignment in the multiverse. Neutral characters are either incapable of making moral and ethical decisions or refrain from them actively. &amp;quot;Actively&amp;quot; is the key phrase here. A character that is incapable of moral and ethical decisions would have intelligence and wisdom scores of no higher than 6. Very few player characters qualify on that account, therefore the vast majority of PC Neutrals actively refrain from moral and ethical judgments. Within this context there are two reasons a character may not actively pursue ethical and moral thinking. The first, and most storied in the AD&amp;amp;D tradition, is the druidical &amp;quot;preservation of the balance&amp;quot; mentality. However, this view, for obvious reasons, is uncannily rare.&lt;br /&gt;
&lt;br /&gt;
The second and most common example is the character that simply doesn't care. Neutrals of this type aren't concerned for the welfare of anybody (except themselves), but they aren't willing to advance themselves at any cost like Neutral Evil characters. They are comparatively lazy and lacking in drive in this respect, still there are certainly other reasons. The character may see advancement beyond reasonable comfort through reasonable risk as pointless. Not surprisingly, these Neutrals have a bleak view on life. As for the ethical (law vs. chaos) leanings of these characters, they may follow orders if it serves them, disobey if it doesn't, act on the occasional whim but otherwise keep to a reasonably predictable life.&lt;br /&gt;
&lt;br /&gt;
True Neutrals are all about reason, and perhaps that's why they are so few. Everybody seems to get behind some banner or cause, Neutrals couldn't care less about such trivial matters. Often they have one fascination in their lives which they are preoccupied with, and everything else doesn't matter to them. In the case of druids, this is the &amp;quot;preservation of the balance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
True Neutral societies are very rare, but when they do occur they tend to be primitive. The concerns of simple survival dominate the daily lives of such people, and for them further complications aren't worth the effort to create. In a way, Neutrals are the most peaceful of societies, but they are also the most infuriating because of the nearly universal lack of a drive the members of this alignment possess.&lt;br /&gt;
&lt;br /&gt;
All who are of a truly balanced disposition congregate in [[Death_Plane#Outlands|The Outlands]].&lt;br /&gt;
&lt;br /&gt;
==Chaotic Neutral==&lt;br /&gt;
Perhaps the most misunderstood of the nine alignments, many people believe that all chaotic neutral characters are insane. While it is true that none of them are very predictable, insanity is not the province of the members of this alignment alone. Indeed all characters of all alignments are capable of insane and compulsive behaviors, but Chaotic Neutrals are not only the most inclined to this type of behavior, they are also the most famous for it.&lt;br /&gt;
&lt;br /&gt;
Chaotic Neutral characters have little to no discipline. That is perhaps the only statement that can be made about this alignment that applies to all the personalities contained within its context. As a rule the only thing that concerns a Chaotic Neutral character is themselves. They seek to do what pleases them only, and don't really care if that pleasure includes anyone else. Chaotic Neutrals can also be surprisingly snug and unambitious. This lack of personal greed separates this group from Chaotic Evil characters, who are often very concerned with getting ahead. Chaotic Neutrals are also unconcerned with philanthropy in the least. They will help someone that it pleases them to, or someone who will pay them.&lt;br /&gt;
&lt;br /&gt;
Chaotic Neutrals do not consider morality in their judgments, and about the only thing they stop to consider is whether or not they have a remote chance of success. The odds aren't usually considered, but even Chaotic Neutrals will not attempt the obviously impossible unless desperate (then watch out, anything could happen). Chaotic Neutrals aren't suicidal, neither do they shy away from trusting sheer luck, and hence the alignment has reputation for brash behavior.&lt;br /&gt;
&lt;br /&gt;
Chaotic Neutral societies are anarchies. Everyone does pretty much what he wants, and therefore Chaotic Neutral societies are either very small, or do not last long at all. The only real example of such a situation is the Mad Max movies and others in the post-apocalypse genre. The very lack of authority invites its institution, usually by force of arms. It is also necessary to remind all that Chaotic Neutrals aren't insane, or crazy by definition of alignment. Chaotic Neutral characters as individuals may not take high risks, especially intelligent ones. However, they have a tendency to take odd approaches to objectives. Chaotic Neutral characters also thread intricate plots, but unlike lawful characters these plans are flexible and can change as whim and situation demand.&lt;br /&gt;
&lt;br /&gt;
Individuals of a Chaotic nature will travel to one of these places.&lt;br /&gt;
&lt;br /&gt;
* [[Death_Plane#Ysgard|Ysgard]]&lt;br /&gt;
* [[Death_Plane#Limbo|Ever-changing Limbo]]&lt;br /&gt;
* [[Death_Plane#Pandemonium|Pandemonium]]&lt;br /&gt;
&lt;br /&gt;
==Lawful Evil==&lt;br /&gt;
Niccolo Machievelli's The Prince is perhaps the definitive example of the Lawful Evil mentality. Often players and DM's mistakenly think this alignment is the &amp;quot;kindly, gentler&amp;quot; evil. It is anything but. Lawful evil characters are dangerous alone, and the danger increases with the size of the groups they inevitably form.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The end justifies the means&amp;quot; is the creed of this alignment. Lawful Evil characters may actually have admirable goals, but the means that they are willing to take are, more often than not, deplorable. Lawful Evil characters are often better versed in the letter of the law than the best paladins, and they stand ready to twist every phrase to suit their goals. It is necessary to remember that exactly what is and is not evil will vary from society to society. However, evil always includes the complete and utter disregard for anything that stands in the way of the character's desires. An Evil character will hurt anybody or anything to get what he wants, be it wealth or pleasure (sometimes from the inflicting of the pain).&lt;br /&gt;
&lt;br /&gt;
Lawful Evil characters believe that to further their own ends they must impose order onto others and dispose of by any means anything that threatens them or the order they impose. They may have the welfare of society superficially in mind, but their personal welfare always precedes that or anything else. Lawful Evil characters are meticulous, and they are also often very cruel in their aims. Despite all of this, Lawful Evil characters aren't completely incapable of love or other like emotions, although it is viewed as weakness. Weakness is dangerous in Lawful Evil societies, for if one shows weakness he will be disposed of in order to strengthen the group.&lt;br /&gt;
&lt;br /&gt;
Lawful Evil societies are usually in the shadow of another group, and in that function they excel at undermining that authority in order to establish their own. On rare occasion Lawful Evil groups come into control of an area, and in that situation they are often chaotic seeming as they go about changing laws on whims to suit their goals. However, those goals are meticulously chosen and the roads to these objectives are well mapped out. A Lawful Evil group is ruled by the politically strongest individual. Politicking plays a large role in Lawful Evil groups, as a brash murderous attempt to the throne will be met by the backlash of the entire group without mercy. An example of an underground Lawful Evil society is the Mafia. [Or &amp;quot;&amp;lt;Orleron&amp;gt; yes, the Catholic church is a good example of a lawful evil organization&amp;quot; --[[User:Zebranky|Zebranky]]]&lt;br /&gt;
&lt;br /&gt;
Lawful Evil people will find themselves sent to one of these outer planes.&lt;br /&gt;
&lt;br /&gt;
* [[Death_Plane#Acheon|Acheon]]&lt;br /&gt;
* [[Death_Plane#Baator|Baator]]&lt;br /&gt;
* [[Death_Plane#Gehenna|Gehenna]]&lt;br /&gt;
&lt;br /&gt;
==Neutral Evil==&lt;br /&gt;
Neutral Evil characters are perhaps the most simple of all the alignments to run or play. They are concerned only with themselves and what pleases themselves. Not overly concerned with the ethical concerns of Law and Chaos, they act in accordance to what best suits them and all other concerns are left alone. Neutral Evil characters have a tendency to be more isolated than other alignments. Unable to be trusted, they in turn give no trust to anyone. They always have a double cross ready, but will usually only use one to betray someone who has betrayed them. It is not that they have any moral compulsions about betrayal, Neutral Evil characters recognize that the less you betray others the less likely you will be betrayed. When Neutral Evil characters do betray, they usually kill the betrayed to reduce complications down the road.&lt;br /&gt;
&lt;br /&gt;
Unlike Lawful Evil characters, who view others as tools to be used or Chaotic Evil characters, who see others as persons to bully into submission, Neutral Evil characters view other persons as &amp;quot;complications.&amp;quot; Whether or not that person is a desirable complication (or at least tolerable) determines the length of the relationship between the two. The relative power of the characters often determines what the Neutral Evil character will do. Neutral Evil characters can be controlled (somewhat) via the threat of retribution, but they will do what they can get away with. If that is anything then may the gods have mercy on anyone in their path that they take a disliking to.&lt;br /&gt;
&lt;br /&gt;
Neutral Evil societies are usually dominated by a dictator strong enough to keep the underlings in line. When the ruler loses strength he usually loses his life. Neutral Evil societies are rarely long lasting or very large since the members of that alignment rarely cooperate and tend to disperse in order to take advantage of those more foolish than themselves.&lt;br /&gt;
&lt;br /&gt;
Neutral Evil types will spend their afterlife in one of these locations.&lt;br /&gt;
&lt;br /&gt;
* [[Death_Plane#Gehenna|Gehenna]]&lt;br /&gt;
* [[Death_Plane#Hades|The Gray Waste]]&lt;br /&gt;
* [[Death_Plane#Tarterus|Tarterus]]&lt;br /&gt;
&lt;br /&gt;
==Chaotic Evil==&lt;br /&gt;
Chaotic Evil characters will do anything that will have a pleasing result to them. They are interested in maximum gain for minimum risk. They often do not care to undergo the very treatment they inflict, but they have no interest or belief in the principle of &amp;quot;treat others as you expect to be treated.&amp;quot; Chaotic Evil characters rarely plan very far in advance, preferring to handle situations on a day by day basis.&lt;br /&gt;
&lt;br /&gt;
The combination of unpredictability and utter disregard for anyone else makes Chaotic Evil characters the most dangerous type of foe the PCs are likely to face. Chaotic Evil characters often develop sadistic and macabre personalities. They are often spiteful and see everyone as being just as reprehensible as themselves. Chaotic Evil societies are often crude and loose bully associations, where any one individual can jump to the top instantly by defeating the leader and any other challengers. As a result, the leader is rarely in place for long, and if he has been he has weakened the whole group such that no two (or even three) others can threaten him. This is done by murder of anyone who poses a challenge to rule.&lt;br /&gt;
&lt;br /&gt;
Upon death a Chaotic Evil person will travel to on of these outer planes.&lt;br /&gt;
&lt;br /&gt;
* [[Death_Plane#Pandemonium|Pandemonium]]&lt;br /&gt;
* [[Death_Plane#Abyss|The Abyss]]&lt;br /&gt;
* [[Death_Plane#Tarterus|Tarterus]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Alignments| Alignment]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=42571</id>
		<title>User:Gurky Bogglewig</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=42571"/>
		<updated>2016-06-02T17:25:27Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Oops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=My characters=&lt;br /&gt;
[[PCs:Gurky Bogglewig|Gurky Bogglewig]], [[Rogue|tinkering]] [[Cleric|cleric]] of [[Fegall]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Glenda Blecherofferschnach|Glenda Blecherofferschnach]], [[Psion]] of the [[Guild:LuminousOrder|Luminous Order of the Mind]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Preek|Preek]], [[Salt Mines|Salt Clan]] [[Shifter]].&lt;br /&gt;
&lt;br /&gt;
=Forum profile=&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=9173 Gurky_Bogglewig]&lt;br /&gt;
&lt;br /&gt;
=My [[Achievements|achievements]]=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Achievement!&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Value&lt;br /&gt;
|-&lt;br /&gt;
|Typecast&lt;br /&gt;
|Your main PC is a racial stereotype.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|A Winner Is You!&lt;br /&gt;
|Be rendered ineligible for RPOTM.&lt;br /&gt;
|20pts&lt;br /&gt;
|-&lt;br /&gt;
|Play Him Off, Keyboard Cat&lt;br /&gt;
|You (or one of your characters) gets Winner or Honorable Mention in the Irreverence Awards.&lt;br /&gt;
|25pts&lt;br /&gt;
|-&lt;br /&gt;
|Bobblehead&lt;br /&gt;
|Quickslot '''*nods*''' and use it 50 times while running past other characters.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Marathon of Boredom&lt;br /&gt;
|Run all the way from the Mikona Docks to Nanshi Urbaz with out stopping once for anything.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Pull a Xeo&lt;br /&gt;
|Lock yourself in your own inn room, requiring a server hop or a DM jump to escape.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Description Fail &lt;br /&gt;
|Own a piece of gear with a Forgotten Realms description on it.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|Hurine Loves You&lt;br /&gt;
|Earn at least 500,000 in revenue in the player economy, i.e. not from gold drops or sale to biomerchants.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Hurine '''Really''' Loves You&lt;br /&gt;
|Earn at least 1,000,000 in revenue in the player economy.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|Avatar of Hurine&lt;br /&gt;
|Earn at least 10,000,000 in revenue in the player economy&lt;br /&gt;
|30pts&lt;br /&gt;
|-&lt;br /&gt;
|TPK Guild Membership&lt;br /&gt;
|Be involved in a Total Party Kill&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Avlis Missionary&lt;br /&gt;
|Convince another character to convert to your character's God.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''QA Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wiki Worker&lt;br /&gt;
|Post any new content at http://wiki.avlis.org&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Wiki Exterminator&lt;br /&gt;
|Fix someone else's error on the wiki. Spelling counts!&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''DM Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nom Nom Nom&lt;br /&gt;
|A DM cookie gave your character the XP he needed to level. &lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Triple Your Reading List&lt;br /&gt;
|Get accepted to the DM Team.&lt;br /&gt;
|30pts&lt;br /&gt;
|-&lt;br /&gt;
|DM Timestop&lt;br /&gt;
|Accidentally pause the server 3 or more times.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''CvC-Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cheeky&lt;br /&gt;
|Beg for help recovering your body while naked.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Busted!&lt;br /&gt;
|Pay a fine and/or do jail time for an IC criminal act.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''Dungeon Crawling'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Invisible Stalker&lt;br /&gt;
|Sneak through any epic dungeon without being seen or fighting any spawns.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Lowbie Explorer&lt;br /&gt;
|Survive every easy dungeon on a single server.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Midbie Explorer&lt;br /&gt;
|Survive every moderate dungeon on a single server.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sixth Generation|Gurky_Bogglewig]]&lt;br /&gt;
[[Category:Player|Gurky_Bogglewig]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=42570</id>
		<title>User:Gurky Bogglewig</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=42570"/>
		<updated>2016-06-02T17:25:06Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Wikifying Preek&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=My characters=&lt;br /&gt;
[[PCs:Gurky Bogglewig|Gurky Bogglewig]], [[Rogue|tinkering]] [[Cleric|cleric]] of [[Fegall]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Glenda Blecherofferschnach|Glenda Blecherofferschnach]], [[Psion]] of the [[Guild:LuminousOrder|Luminous Order of the Mind]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Preek]], [[Salt Mines|Salt Clan]] [[Shifter]].&lt;br /&gt;
&lt;br /&gt;
=Forum profile=&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=9173 Gurky_Bogglewig]&lt;br /&gt;
&lt;br /&gt;
=My [[Achievements|achievements]]=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Achievement!&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Value&lt;br /&gt;
|-&lt;br /&gt;
|Typecast&lt;br /&gt;
|Your main PC is a racial stereotype.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|A Winner Is You!&lt;br /&gt;
|Be rendered ineligible for RPOTM.&lt;br /&gt;
|20pts&lt;br /&gt;
|-&lt;br /&gt;
|Play Him Off, Keyboard Cat&lt;br /&gt;
|You (or one of your characters) gets Winner or Honorable Mention in the Irreverence Awards.&lt;br /&gt;
|25pts&lt;br /&gt;
|-&lt;br /&gt;
|Bobblehead&lt;br /&gt;
|Quickslot '''*nods*''' and use it 50 times while running past other characters.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Marathon of Boredom&lt;br /&gt;
|Run all the way from the Mikona Docks to Nanshi Urbaz with out stopping once for anything.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Pull a Xeo&lt;br /&gt;
|Lock yourself in your own inn room, requiring a server hop or a DM jump to escape.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Description Fail &lt;br /&gt;
|Own a piece of gear with a Forgotten Realms description on it.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|Hurine Loves You&lt;br /&gt;
|Earn at least 500,000 in revenue in the player economy, i.e. not from gold drops or sale to biomerchants.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Hurine '''Really''' Loves You&lt;br /&gt;
|Earn at least 1,000,000 in revenue in the player economy.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|Avatar of Hurine&lt;br /&gt;
|Earn at least 10,000,000 in revenue in the player economy&lt;br /&gt;
|30pts&lt;br /&gt;
|-&lt;br /&gt;
|TPK Guild Membership&lt;br /&gt;
|Be involved in a Total Party Kill&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Avlis Missionary&lt;br /&gt;
|Convince another character to convert to your character's God.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''QA Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wiki Worker&lt;br /&gt;
|Post any new content at http://wiki.avlis.org&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Wiki Exterminator&lt;br /&gt;
|Fix someone else's error on the wiki. Spelling counts!&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''DM Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nom Nom Nom&lt;br /&gt;
|A DM cookie gave your character the XP he needed to level. &lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Triple Your Reading List&lt;br /&gt;
|Get accepted to the DM Team.&lt;br /&gt;
|30pts&lt;br /&gt;
|-&lt;br /&gt;
|DM Timestop&lt;br /&gt;
|Accidentally pause the server 3 or more times.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''CvC-Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cheeky&lt;br /&gt;
|Beg for help recovering your body while naked.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Busted!&lt;br /&gt;
|Pay a fine and/or do jail time for an IC criminal act.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''Dungeon Crawling'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Invisible Stalker&lt;br /&gt;
|Sneak through any epic dungeon without being seen or fighting any spawns.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Lowbie Explorer&lt;br /&gt;
|Survive every easy dungeon on a single server.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Midbie Explorer&lt;br /&gt;
|Survive every moderate dungeon on a single server.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sixth Generation|Gurky_Bogglewig]]&lt;br /&gt;
[[Category:Player|Gurky_Bogglewig]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=42569</id>
		<title>User:Gurky Bogglewig</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=42569"/>
		<updated>2016-06-01T17:02:04Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Adding played characters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=My characters=&lt;br /&gt;
[[PCs:Gurky Bogglewig|Gurky Bogglewig]], [[Rogue|tinkering]] [[Cleric|cleric]] of [[Fegall]].&lt;br /&gt;
&lt;br /&gt;
[[PCs:Glenda Blecherofferschnach|Glenda Blecherofferschnach]], [[Psion]] of the [[Guild:LuminousOrder|Luminous Order of the Mind]].&lt;br /&gt;
&lt;br /&gt;
Preek, [[Salt Mines|Salt Clan]] [[Shifter]].&lt;br /&gt;
&lt;br /&gt;
=Forum profile=&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=9173 Gurky_Bogglewig]&lt;br /&gt;
&lt;br /&gt;
=My [[Achievements|achievements]]=&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Achievement!&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Value&lt;br /&gt;
|-&lt;br /&gt;
|Typecast&lt;br /&gt;
|Your main PC is a racial stereotype.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|A Winner Is You!&lt;br /&gt;
|Be rendered ineligible for RPOTM.&lt;br /&gt;
|20pts&lt;br /&gt;
|-&lt;br /&gt;
|Play Him Off, Keyboard Cat&lt;br /&gt;
|You (or one of your characters) gets Winner or Honorable Mention in the Irreverence Awards.&lt;br /&gt;
|25pts&lt;br /&gt;
|-&lt;br /&gt;
|Bobblehead&lt;br /&gt;
|Quickslot '''*nods*''' and use it 50 times while running past other characters.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Marathon of Boredom&lt;br /&gt;
|Run all the way from the Mikona Docks to Nanshi Urbaz with out stopping once for anything.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Pull a Xeo&lt;br /&gt;
|Lock yourself in your own inn room, requiring a server hop or a DM jump to escape.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Description Fail &lt;br /&gt;
|Own a piece of gear with a Forgotten Realms description on it.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|Hurine Loves You&lt;br /&gt;
|Earn at least 500,000 in revenue in the player economy, i.e. not from gold drops or sale to biomerchants.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Hurine '''Really''' Loves You&lt;br /&gt;
|Earn at least 1,000,000 in revenue in the player economy.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|Avatar of Hurine&lt;br /&gt;
|Earn at least 10,000,000 in revenue in the player economy&lt;br /&gt;
|30pts&lt;br /&gt;
|-&lt;br /&gt;
|TPK Guild Membership&lt;br /&gt;
|Be involved in a Total Party Kill&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Avlis Missionary&lt;br /&gt;
|Convince another character to convert to your character's God.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''QA Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wiki Worker&lt;br /&gt;
|Post any new content at http://wiki.avlis.org&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Wiki Exterminator&lt;br /&gt;
|Fix someone else's error on the wiki. Spelling counts!&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''DM Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nom Nom Nom&lt;br /&gt;
|A DM cookie gave your character the XP he needed to level. &lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Triple Your Reading List&lt;br /&gt;
|Get accepted to the DM Team.&lt;br /&gt;
|30pts&lt;br /&gt;
|-&lt;br /&gt;
|DM Timestop&lt;br /&gt;
|Accidentally pause the server 3 or more times.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''CvC-Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cheeky&lt;br /&gt;
|Beg for help recovering your body while naked.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Busted!&lt;br /&gt;
|Pay a fine and/or do jail time for an IC criminal act.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''Dungeon Crawling'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Invisible Stalker&lt;br /&gt;
|Sneak through any epic dungeon without being seen or fighting any spawns.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Lowbie Explorer&lt;br /&gt;
|Survive every easy dungeon on a single server.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Midbie Explorer&lt;br /&gt;
|Survive every moderate dungeon on a single server.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sixth Generation|Gurky_Bogglewig]]&lt;br /&gt;
[[Category:Player|Gurky_Bogglewig]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:LuminousOrder&amp;diff=42568</id>
		<title>Guild:LuminousOrder</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:LuminousOrder&amp;diff=42568"/>
		<updated>2016-06-01T17:00:59Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Oops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 0px 10px 10px; padding: 0px; font-size: 100%; font-family: Georgia; letter-spacing: +0.5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color: black; color:white; font-size: 150%; border: 2px solid gold; margin: 10px 0px 10px 0px; padding: 10px; width: 98%;&amp;quot;&amp;gt;&lt;br /&gt;
''The Luminous Order of the Mind''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:LOpsionrobe.jpg|thumb|right|Black and bronze robes mark out Psions and Master Psions of the Order]]&lt;br /&gt;
[[Image:TowerOfTheMindMikona01.jpg|thumb|right|An outside view of the Tower of the Mind in Mikona. ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''What we do:''' The Order is dedicated to the pursuit of mental discipline, focus and wisdom. It nurtures &amp;amp; trains psionic talent, and provides advice and guidance to those that seek it.&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' The Order is politically and theologically neutral. Its purpose includes providing guidance and wisdom to any that request it. &lt;br /&gt;
&lt;br /&gt;
'''Base of operations:''' [[Mikona]] (a path next to the [[Aarilax]] temple, east of the rock).&lt;br /&gt;
&lt;br /&gt;
'''Brief history:''' The Order was founded in [[Kuras]] by [[PCs:Elladin|Master Elladin]]. It is now located in the north-eastern outskirts of Mikona. &lt;br /&gt;
&lt;br /&gt;
'''What to expect:''' A lot of [[nwn:Roleplay|RP]]. [[IC|In-character]] lessons in the Order's philosophy, training in meditation, development of mental focus, training in the development of psionic abilities. Exploration, investigation, and information gathering. Lots of interaction with other groups, both in a consultancy role, and actively providing psionic support where this is required.&lt;br /&gt;
&lt;br /&gt;
Differently from many Avlissian guilds, a unique leader of the order does not exist. The guild is instead managed by a Council of Masters. &lt;br /&gt;
&lt;br /&gt;
'''How to contact us:''' [http://avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=13087 &amp;quot;Send word to the Luminous Order&amp;quot;], or speak to any of the existing members in-game. Our robes are black, trimmed with dark bronze (and grey, for the lower ranks).&lt;br /&gt;
&lt;br /&gt;
'''Who can join:''' The LO is primarily intended as a guild for [[Psionics|Psions]] but any class/alignment/race can join, particularly if you see Psionics as part of your character's future. We also offer associate membership to those who do not have/want Psion levels, but wish to become closer to the guild.&lt;br /&gt;
&lt;br /&gt;
'''Current membership'''&lt;br /&gt;
&lt;br /&gt;
Council of Masters&lt;br /&gt;
*[[PCs:Koral Arns|Koral Arns]]&lt;br /&gt;
*[[PCs:Loonin Rapplenummen|Loonin Rapplenummen]]&lt;br /&gt;
*[[PCs:Sarith|Sarith]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Psions&lt;br /&gt;
*[[PCs:Glenda Blecherofferschnach|Glenda Blecherofferschnach]]&lt;br /&gt;
*[[PCs:Wailanir Amilcnam|Wailanir Amilcnam]]&lt;br /&gt;
*[[PCs:Vossle Kelender|Vossle Kellender]]&lt;br /&gt;
*[[PCs:Sephira Everliss|Sephira Everliss]]&lt;br /&gt;
&lt;br /&gt;
Initiates&lt;br /&gt;
*[[PCs:Mya Lightheart|Mya Lightheart]]&lt;br /&gt;
*[[PCs:Froomsten Bartersmith|Froomsten Bartersmith]]&lt;br /&gt;
*[[PCs:Lissandra Shonsea|Lissandra Shonsea]]&lt;br /&gt;
*[[PCs:Annabelle Caitlan|Annabelle Caitlan]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Associate Members&lt;br /&gt;
*[[PCs:Miriel Hana|Miriel Hana]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''In memoriam'''&lt;br /&gt;
*Apprentice [[PCs:Balthazar|Balthazar]][http://www.avlis.org/viewtopic.php?p=1212182#p1212182 *]&lt;br /&gt;
*Master [[PCs:Eudaimon Dawnblade|Eudaimon son of Dawnblade]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|LuminousOrder]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:LuminousOrder&amp;diff=42567</id>
		<title>Guild:LuminousOrder</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:LuminousOrder&amp;diff=42567"/>
		<updated>2016-06-01T17:00:29Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Adding Glenda as a member (about fricken time)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 0px 10px 10px; padding: 0px; font-size: 100%; font-family: Georgia; letter-spacing: +0.5px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color: black; color:white; font-size: 150%; border: 2px solid gold; margin: 10px 0px 10px 0px; padding: 10px; width: 98%;&amp;quot;&amp;gt;&lt;br /&gt;
''The Luminous Order of the Mind''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:LOpsionrobe.jpg|thumb|right|Black and bronze robes mark out Psions and Master Psions of the Order]]&lt;br /&gt;
[[Image:TowerOfTheMindMikona01.jpg|thumb|right|An outside view of the Tower of the Mind in Mikona. ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''What we do:''' The Order is dedicated to the pursuit of mental discipline, focus and wisdom. It nurtures &amp;amp; trains psionic talent, and provides advice and guidance to those that seek it.&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' The Order is politically and theologically neutral. Its purpose includes providing guidance and wisdom to any that request it. &lt;br /&gt;
&lt;br /&gt;
'''Base of operations:''' [[Mikona]] (a path next to the [[Aarilax]] temple, east of the rock).&lt;br /&gt;
&lt;br /&gt;
'''Brief history:''' The Order was founded in [[Kuras]] by [[PCs:Elladin|Master Elladin]]. It is now located in the north-eastern outskirts of Mikona. &lt;br /&gt;
&lt;br /&gt;
'''What to expect:''' A lot of [[nwn:Roleplay|RP]]. [[IC|In-character]] lessons in the Order's philosophy, training in meditation, development of mental focus, training in the development of psionic abilities. Exploration, investigation, and information gathering. Lots of interaction with other groups, both in a consultancy role, and actively providing psionic support where this is required.&lt;br /&gt;
&lt;br /&gt;
Differently from many Avlissian guilds, a unique leader of the order does not exist. The guild is instead managed by a Council of Masters. &lt;br /&gt;
&lt;br /&gt;
'''How to contact us:''' [http://avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=13087 &amp;quot;Send word to the Luminous Order&amp;quot;], or speak to any of the existing members in-game. Our robes are black, trimmed with dark bronze (and grey, for the lower ranks).&lt;br /&gt;
&lt;br /&gt;
'''Who can join:''' The LO is primarily intended as a guild for [[Psionics|Psions]] but any class/alignment/race can join, particularly if you see Psionics as part of your character's future. We also offer associate membership to those who do not have/want Psion levels, but wish to become closer to the guild.&lt;br /&gt;
&lt;br /&gt;
'''Current membership'''&lt;br /&gt;
&lt;br /&gt;
Council of Masters&lt;br /&gt;
*[[PCs:Koral Arns|Koral Arns]]&lt;br /&gt;
*[[PCs:Loonin Rapplenummen|Loonin Rapplenummen]]&lt;br /&gt;
*[[PCs:Sarith|Sarith]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Psions&lt;br /&gt;
*[[PCs:Glenda Blecherofferschnach]]&lt;br /&gt;
*[[PCs:Wailanir Amilcnam|Wailanir Amilcnam]]&lt;br /&gt;
*[[PCs:Vossle Kelender|Vossle Kellender]]&lt;br /&gt;
*[[PCs:Sephira Everliss|Sephira Everliss]]&lt;br /&gt;
&lt;br /&gt;
Initiates&lt;br /&gt;
*[[PCs:Mya Lightheart|Mya Lightheart]]&lt;br /&gt;
*[[PCs:Froomsten Bartersmith|Froomsten Bartersmith]]&lt;br /&gt;
*[[PCs:Lissandra Shonsea|Lissandra Shonsea]]&lt;br /&gt;
*[[PCs:Annabelle Caitlan|Annabelle Caitlan]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Associate Members&lt;br /&gt;
*[[PCs:Miriel Hana|Miriel Hana]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''In memoriam'''&lt;br /&gt;
*Apprentice [[PCs:Balthazar|Balthazar]][http://www.avlis.org/viewtopic.php?p=1212182#p1212182 *]&lt;br /&gt;
*Master [[PCs:Eudaimon Dawnblade|Eudaimon son of Dawnblade]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|LuminousOrder]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=42491</id>
		<title>User:Gurky Bogglewig</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=42491"/>
		<updated>2016-05-17T03:43:16Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Adding to Sixth Generation category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=9173 Forum Profile]&lt;br /&gt;
&lt;br /&gt;
===My [[Achievements|achievements]]===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Achievement!&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Value&lt;br /&gt;
|-&lt;br /&gt;
|Typecast&lt;br /&gt;
|Your main PC is a racial stereotype.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|A Winner Is You!&lt;br /&gt;
|Be rendered ineligible for RPOTM.&lt;br /&gt;
|20pts&lt;br /&gt;
|-&lt;br /&gt;
|Play Him Off, Keyboard Cat&lt;br /&gt;
|You (or one of your characters) gets Winner or Honorable Mention in the Irreverence Awards.&lt;br /&gt;
|25pts&lt;br /&gt;
|-&lt;br /&gt;
|Bobblehead&lt;br /&gt;
|Quickslot '''*nods*''' and use it 50 times while running past other characters.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Marathon of Boredom&lt;br /&gt;
|Run all the way from the Mikona Docks to Nanshi Urbaz with out stopping once for anything.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Pull a Xeo&lt;br /&gt;
|Lock yourself in your own inn room, requiring a server hop or a DM jump to escape.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Description Fail &lt;br /&gt;
|Own a piece of gear with a Forgotten Realms description on it.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|Hurine Loves You&lt;br /&gt;
|Earn at least 500,000 in revenue in the player economy, i.e. not from gold drops or sale to biomerchants.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Hurine '''Really''' Loves You&lt;br /&gt;
|Earn at least 1,000,000 in revenue in the player economy.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|Avatar of Hurine&lt;br /&gt;
|Earn at least 10,000,000 in revenue in the player economy&lt;br /&gt;
|30pts&lt;br /&gt;
|-&lt;br /&gt;
|TPK Guild Membership&lt;br /&gt;
|Be involved in a Total Party Kill&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Avlis Missionary&lt;br /&gt;
|Convince another character to convert to your character's God.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''QA Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wiki Worker&lt;br /&gt;
|Post any new content at http://wiki.avlis.org&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Wiki Exterminator&lt;br /&gt;
|Fix someone else's error on the wiki. Spelling counts!&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''DM Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nom Nom Nom&lt;br /&gt;
|A DM cookie gave your character the XP he needed to level. &lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Triple Your Reading List&lt;br /&gt;
|Get accepted to the DM Team.&lt;br /&gt;
|30pts&lt;br /&gt;
|-&lt;br /&gt;
|DM Timestop&lt;br /&gt;
|Accidentally pause the server 3 or more times.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''CvC-Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cheeky&lt;br /&gt;
|Beg for help recovering your body while naked.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Busted!&lt;br /&gt;
|Pay a fine and/or do jail time for an IC criminal act.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''Dungeon Crawling'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Invisible Stalker&lt;br /&gt;
|Sneak through any epic dungeon without being seen or fighting any spawns.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Lowbie Explorer&lt;br /&gt;
|Survive every easy dungeon on a single server.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Midbie Explorer&lt;br /&gt;
|Survive every moderate dungeon on a single server.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sixth Generation|Gurky_Bogglewig]]&lt;br /&gt;
[[Category:Player|Gurky_Bogglewig]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Glenda_Blecherofferschnach&amp;diff=42176</id>
		<title>PCs:Glenda Blecherofferschnach</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Glenda_Blecherofferschnach&amp;diff=42176"/>
		<updated>2016-04-20T19:27:28Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: /* Luminous Order of the Mind */ Dun dun dun dun&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=float:&amp;quot;right&amp;quot;&amp;gt;&lt;br /&gt;
{{PC}}&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{PCStyle1|Title=Planeswalking Psion&lt;br /&gt;
|Portrait=Glendaban1.png&lt;br /&gt;
|Name=&amp;amp;nbsp;&lt;br /&gt;
|Race=[[Gnome]]&lt;br /&gt;
|Sex=Female&lt;br /&gt;
|Class=[[Psionics|Psion]], [[Monk]]&lt;br /&gt;
|Guild=[[Guild:LuminousOrder|Luminous Order of the Mind]]&lt;br /&gt;
|Server=Mikona&lt;br /&gt;
|PM=http://www.avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=9173&lt;br /&gt;
|BottomImage=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=Origin=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda is from [[Waynbleck]] village, home of the famous siege engineer, Gjorky Bijaagenbortz. Her family supplies parts the local siege factory. Hence, Glenda was born into a clan of metalworkers, alchemists, carpenters and tinkerers — all of them arguing, exploding and cackling. Growing up in this engineering-oriented environment, Glenda developed a keen interest in things mechanical ... though she seldom showed much interest in the physical labour required by these crafts. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Kuras==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda's clan sponsored her a ticket to [[Kuras]], ostensibly to have her study the war engines that were rumored to be developed by the various warring fiefdoms. On her arrival to [[Kuras]], she wore purple and blue robes signifying reverence to [[Fegall|the god of invention and innovation]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Luminous Order of the Mind==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a few months exploring the various fiefdoms, Glenda started wearing the robes of the [[Guild:LuminousOrder | Luminous Order of the Mind]]. She was, in fact, one of the first members of the order. Under the tutelage of the founding members, she started exploring the ways in which she could change her body and the fabric of reality surrounding her. Her studies, and personal background, lent her an extremely mechanical, almost [http://en.wikipedia.org/wiki/Modron_%28Dungeons_&amp;amp;_Dragons%29 Modron]-like, behaviour and outlook on life. With the relocation of the LOotM to Mikona, Glenda frequents the regions of the city much more than usual. She is currently seen wearing the robes of the Psion rank. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lost years==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda suddenly disappeared from Kurasian soil and, after many years, was to be seen in Ferrell and Elysia again. She is clearly evasive when questioned about this disappearance. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Shield of Elysia==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda has recently been seen entering and exiting the Champion's Keep, as well as venturing on Elysian soil, with  members of the [[Guild:Le'Megen_T'Elysia|Shield of Elysia]]. She has not, however, been seen wearing their signature uniform. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Illithid siege of Visimontium==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The siege of Visimontium lasted for a very long time. While not involved in the defense throughout, Glenda played a decisive role in attempts at scrying the inhabitants of the final citadel for more insight. She lead the formation of a mind meld between various Trust mages which could enhance their divination abilities. This was a new experience for her, and she learned much about her mind's ability to guide a collective consciousness. She calls it 'meta-concert'. &lt;br /&gt;
&lt;br /&gt;
Glenda was also involved in the final assault upon the remaining citadel. She learned much about illithid architecture and, after the assault was over, expressed a keen interest in studying the so-called &amp;quot;Prophet One&amp;quot;, a flight-capable golem which was used to launch the first assault group. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=Personality=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
In conversation, Glenda's speech can sometimes sound Modron-like. Some students of the planes might understand her constant reference to the wheels, the cogs and the levers of the Clockwork Nirvana. From her speech one notices that she is interested in travel using psionics as well as the study of automatons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=Goals=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda wishes to walk the planes. She believes that all magic, whether divine or arcane, comes from the same source - a planar mechanism called a vortex. For this reason she hopes to prove that all power simply sources itself from the base energies of the multiverse. &lt;br /&gt;
&lt;br /&gt;
Glenda also wishes to modify her body. While she has been able to do this to a great extent given her studies in psychometabolism, she has often expressed curiousness in the ability to actually augment the physical body with inorganic tools, such as those from which golems and other automatons are constructed. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=Bragging Rights and Out of Character Information=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM August 2010, 1st place]&lt;br /&gt;
&lt;br /&gt;
[[Irreverence_Awards#Irreverence_Awards_2010_Results|(Shared) Most Original PC, Irreverence Awards 2010.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Blecherofferschnach]]&lt;br /&gt;
[[Category:ElysiaPCs|Blecherofferschnach]]&lt;br /&gt;
[[Category:DeglosianPCs|Blecherofferschnach]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Glenda_Blecherofferschnach&amp;diff=42175</id>
		<title>PCs:Glenda Blecherofferschnach</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Glenda_Blecherofferschnach&amp;diff=42175"/>
		<updated>2016-04-20T19:26:40Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: /* Origin */ Fixing some bad language&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=float:&amp;quot;right&amp;quot;&amp;gt;&lt;br /&gt;
{{PC}}&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{PCStyle1|Title=Planeswalking Psion&lt;br /&gt;
|Portrait=Glendaban1.png&lt;br /&gt;
|Name=&amp;amp;nbsp;&lt;br /&gt;
|Race=[[Gnome]]&lt;br /&gt;
|Sex=Female&lt;br /&gt;
|Class=[[Psionics|Psion]], [[Monk]]&lt;br /&gt;
|Guild=[[Guild:LuminousOrder|Luminous Order of the Mind]]&lt;br /&gt;
|Server=Mikona&lt;br /&gt;
|PM=http://www.avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=9173&lt;br /&gt;
|BottomImage=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=Origin=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda is from [[Waynbleck]] village, home of the famous siege engineer, Gjorky Bijaagenbortz. Her family supplies parts the local siege factory. Hence, Glenda was born into a clan of metalworkers, alchemists, carpenters and tinkerers — all of them arguing, exploding and cackling. Growing up in this engineering-oriented environment, Glenda developed a keen interest in things mechanical ... though she seldom showed much interest in the physical labour required by these crafts. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Kuras==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda's clan sponsored her a ticket to [[Kuras]], ostensibly to have her study the war engines that were rumored to be developed by the various warring fiefdoms. On her arrival to [[Kuras]], she wore purple and blue robes signifying reverence to [[Fegall|the god of invention and innovation]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Luminous Order of the Mind==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a few months exploring the various fiefdoms, Glenda started wearing the robes of the [[Guild:LuminousOrder | Luminous Order of the Mind]]. Hence, she was one of the first members of the order. Under the tutelage of the founding members, she started exploring the ways in which she could change her body and the fabric of reality surrounding her. Her studies, and personal background, lent her an extremely mechanical, almost [http://en.wikipedia.org/wiki/Modron_%28Dungeons_&amp;amp;_Dragons%29 Modron]-like, behaviour and outlook on life. With the relocation of the LOotM to Mikona, Glenda frequents the regions of the city much more than usual. She is currently seen wearing the robes of the Psion rank. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Lost years==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda suddenly disappeared from Kurasian soil and, after many years, was to be seen in Ferrell and Elysia again. She is clearly evasive when questioned about this disappearance. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Shield of Elysia==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda has recently been seen entering and exiting the Champion's Keep, as well as venturing on Elysian soil, with  members of the [[Guild:Le'Megen_T'Elysia|Shield of Elysia]]. She has not, however, been seen wearing their signature uniform. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Illithid siege of Visimontium==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The siege of Visimontium lasted for a very long time. While not involved in the defense throughout, Glenda played a decisive role in attempts at scrying the inhabitants of the final citadel for more insight. She lead the formation of a mind meld between various Trust mages which could enhance their divination abilities. This was a new experience for her, and she learned much about her mind's ability to guide a collective consciousness. She calls it 'meta-concert'. &lt;br /&gt;
&lt;br /&gt;
Glenda was also involved in the final assault upon the remaining citadel. She learned much about illithid architecture and, after the assault was over, expressed a keen interest in studying the so-called &amp;quot;Prophet One&amp;quot;, a flight-capable golem which was used to launch the first assault group. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=Personality=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
In conversation, Glenda's speech can sometimes sound Modron-like. Some students of the planes might understand her constant reference to the wheels, the cogs and the levers of the Clockwork Nirvana. From her speech one notices that she is interested in travel using psionics as well as the study of automatons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=Goals=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda wishes to walk the planes. She believes that all magic, whether divine or arcane, comes from the same source - a planar mechanism called a vortex. For this reason she hopes to prove that all power simply sources itself from the base energies of the multiverse. &lt;br /&gt;
&lt;br /&gt;
Glenda also wishes to modify her body. While she has been able to do this to a great extent given her studies in psychometabolism, she has often expressed curiousness in the ability to actually augment the physical body with inorganic tools, such as those from which golems and other automatons are constructed. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=Bragging Rights and Out of Character Information=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM August 2010, 1st place]&lt;br /&gt;
&lt;br /&gt;
[[Irreverence_Awards#Irreverence_Awards_2010_Results|(Shared) Most Original PC, Irreverence Awards 2010.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Blecherofferschnach]]&lt;br /&gt;
[[Category:ElysiaPCs|Blecherofferschnach]]&lt;br /&gt;
[[Category:DeglosianPCs|Blecherofferschnach]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gurky_Bogglewig&amp;diff=42174</id>
		<title>PCs:Gurky Bogglewig</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gurky_Bogglewig&amp;diff=42174"/>
		<updated>2016-04-20T19:18:40Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: /* Goals and current activities */ Tinischnauzen?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-family:Times New Roman&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{PCStyle1|Title=Fan of Fegall&lt;br /&gt;
|Portrait=_gurkyban2010.jpg&lt;br /&gt;
|Name=&amp;amp;nbsp;&lt;br /&gt;
|Race=[[Gnome]]&lt;br /&gt;
|Sex=Male&lt;br /&gt;
|Class=[[Cleric]], [[Rogue]]&lt;br /&gt;
|Guild=[[AKN]], [[FEAT]], [[ROTE]]&lt;br /&gt;
|Server=Ferrell&lt;br /&gt;
|PM=http://www.avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=9173&lt;br /&gt;
|BottomImage=Fegall_forum.gif&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=Origin=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky Bogglewig [*] was born in a small farming community in Bazgamph. The town often endures attacks by Trolls and Shaahesk, and has a well-trained militia. Being a natural coward, however, Gurky avoided militia duty by convincing his family guild to send him away. His guild, G.O.O.D. [**], needed someone who could research better ways of producing onions and onion products. Thus, Gurky, already an ordained cleric of [[Fegall]], carrying his holy symbol [***], set off to the greater Avlis to become a skilled crafter.&lt;br /&gt;
&lt;br /&gt;
''[*] Or, Gurkofferliebhaavlischnauzerettenog Bogglewigofferfegallderenplatzen, in [[Ganoom]]. He uses his common or tinischnauzen name, Gurky, when interacting with non-gnomes.&lt;br /&gt;
&lt;br /&gt;
'' [**] The Guild of Onions and Onion Derivatives. Many [[Deglos|Deglosian]] guilds are very specialized.&lt;br /&gt;
&lt;br /&gt;
'' [***] A small, bronze cog, which is the focus of his clerical spells. His favored way of blessing his friends is by whacking them hard with the metal implement. &lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
==Synopsis==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky grew up assisting in botanical research, as a young onion farmer. Gurky was sent to [[Ferrell]], being most interested in furthering his studies in alchemy and herbalism. He has advanced in the ranks of the [[Guild:AKN | AKN]] to become a Master, joined [[ROTE]] as a crafter and merchant and has offered his symbol and mace in defense of Ferrell as a member of [[Guild:FEAT | FEAT]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AKN==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky's time in Ferrell has probably been spent the most in the AKN, at the apprentice area. For years, he had regularly taught classes in alchemy and herbalism — which often had surprising results when he encouraged students to experiment. Memories of flying tables, glowing alchemists and accidental deaths (though these are underplayed, of course), abound. After the construction of the AKN hall in Visimontium, Gurky penned an essay on his beloved horticultural obsession, which was inscribed on the door of the Onion room — one of the many natural science-themed suites in the new hall. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==ROTE==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky is often seen running between [[ROTE]] in [[Kharak_Zvidurat|Kharak Zvidurat]] and [[Ferrel Style]], though he spends most of his time in the workshop in Ferrell. He had been a partner for many years and continues to, as he calls it, &amp;quot;Spread the Purchasings of the Makings for the Further Makings, by Hurine...!&amp;quot;. His most fond memory is the construction of [[Ferrell Style]], which he had witnessed -- and his saddest memory the passing of [[Camb Roe'Que]], the founder of this trade enterprise, who had taught him much about the little he knows about trading.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==FEAT==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky served FEAT as a priest, a lorewarden, a crafter and generally, someone to chase after when he goes off mining the closest rare ore node during combat. His time with [[FEAT]] was filled with many wondrous sights from all walks of life - and was especially useful in his attempts at cataloging the onion species of [[Negaria]]. &lt;br /&gt;
&lt;br /&gt;
One of his favourite memories is his involvement involved in [[PCs:Arania_Moonshadow_AlastaireAlaster/Shadows_Fall_Over_Ferrell|purging of the Rift Temple of Se'Fassu]], a master vampire that had been terrorizing Ferrell for many years. His name is engraved, among those who helped, outside the entrance to this temple. Personally, it was the creation of helmets that would ward the company against the unholy energies of Se'Fassu's minions that he recollects most keenly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Contraptioneers==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
With the upsurge in interest among gnomes in restoring the contraption economy of [[Deglos]], he had trained in the use of magical devices and alternative combat tactics. He joined a group of tinkerers whose goals included restoring the [[Minur-Khuzad]] Research Institute to its former glory. This group called itself the Contraptioneers and studied contraptions such as magical wands and thingamabobs.&lt;br /&gt;
&lt;br /&gt;
Gurky has been absent from guild activities for many years now.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=Personality=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky is, as most gnomes should be, outgoing and intensely curious about everything around him. As a cleric of Fegall, he goes out of his way to teach people how to craft and to experiment with new ways of making things - what he calls the [[Crafting_System|Making]]. He is fond of theories explaining everything from mineral formation to moustache growth rates - he believes that in knowing something of everything, one is wiser than knowing a lot about a bit! &lt;br /&gt;
&lt;br /&gt;
He fears what he calls the Baatorian and Abyssal Goats, whom he believes wish only pain and suffering upon any innocent gnome. However, another keen research path he wishes to follow is discovering the Abyssal and Baatorian onion species. He hopes that he can do so without incurring the wrath of these Outer Planar beasts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=Goals and current activities=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Gurky is very skilled at all crafts, but he is not legendary for his expertise in any particular craft. Rather, in line with the spirit of his god, he is best known for his curiosity and his willingness to chat with other crafters about the Making. He is also curious about the less well-known crafts, such as [[UMD|tinkering]], [[Artificing|enchantment]] and [[Trap_System|trapmaking]]. He spends much of his time trying to catch up with the newest methods employed by younger crafters.&lt;br /&gt;
&lt;br /&gt;
After he oversaw the construction of a shrine to [[Fegall]] by the Periwinkle Fireworks and Foghorn Factory in [[Visimontium]], he continued to draw up plans for further &amp;quot;Places for the Easy Making and the Not Running 'till the Legs are of the Jelly&amp;quot; around Avlis.&lt;br /&gt;
&lt;br /&gt;
Of course, his eventual goal is to find a workspace in &amp;quot;[[Fegall | Fegall's]] Workshop&amp;quot; when he dies by becoming a &amp;quot;Maker of Quality and Sharing Knowing in the Making&amp;quot;. The rest is in his [http://www.avlis.org/viewtopic.php?t=37980 journal.]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Musings and Tales=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Being a collection of musings on Fegall, including parables, tales and crafting advice. &lt;br /&gt;
&lt;br /&gt;
* [[GurkyFegall1|What Would Fegall Do ? Belt Clasps.]]&lt;br /&gt;
* [[GurkyFegall2|What Would Fegall Do ? Mug Handles.]]&lt;br /&gt;
* [[GurkyFegall3|Fegall's Fingers : The Smoking Pipe.]]&lt;br /&gt;
* [[GurkyFegall4|Fegall's Fingers : The Greedy Git.]]&lt;br /&gt;
* [[The_Festival_of_Fegall|The Festival of Fegall.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Bragging Rights and Out of Character Information=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM December 2004, 2nd place]&lt;br /&gt;
 &lt;br /&gt;
[http://avlis.org/rpotm.php RPotM March 2005, tied 2nd place]&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM April 2005, 2nd place]&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM August 2005, tied 1st place]&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM May 2010, 1st place]&lt;br /&gt;
&lt;br /&gt;
[[Irreverence_Awards#Irreverence_Awards_2005_Result|Funniest PC, Most Original PC, Irreverence Awards 2005.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Bogglewig]]&lt;br /&gt;
[[Category:FerrellPCs|Bogglewig]]&lt;br /&gt;
[[Category:DeglosianPCs|Bogglewig]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gurky_Bogglewig&amp;diff=42173</id>
		<title>PCs:Gurky Bogglewig</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gurky_Bogglewig&amp;diff=42173"/>
		<updated>2016-04-20T19:00:28Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: /* Synopsis */ Teensy teensy changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-family:Times New Roman&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{PCStyle1|Title=Fan of Fegall&lt;br /&gt;
|Portrait=_gurkyban2010.jpg&lt;br /&gt;
|Name=&amp;amp;nbsp;&lt;br /&gt;
|Race=[[Gnome]]&lt;br /&gt;
|Sex=Male&lt;br /&gt;
|Class=[[Cleric]], [[Rogue]]&lt;br /&gt;
|Guild=[[AKN]], [[FEAT]], [[ROTE]]&lt;br /&gt;
|Server=Ferrell&lt;br /&gt;
|PM=http://www.avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=9173&lt;br /&gt;
|BottomImage=Fegall_forum.gif&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=Origin=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky Bogglewig [*] was born in a small farming community in Bazgamph. The town often endures attacks by Trolls and Shaahesk, and has a well-trained militia. Being a natural coward, however, Gurky avoided militia duty by convincing his family guild to send him away. His guild, G.O.O.D. [**], needed someone who could research better ways of producing onions and onion products. Thus, Gurky, already an ordained cleric of [[Fegall]], carrying his holy symbol [***], set off to the greater Avlis to become a skilled crafter.&lt;br /&gt;
&lt;br /&gt;
''[*] Or, Gurkofferliebhaavlischnauzerettenog Bogglewigofferfegallderenplatzen, in [[Ganoom]]. He uses his common or tinischnauzen name, Gurky, when interacting with non-gnomes.&lt;br /&gt;
&lt;br /&gt;
'' [**] The Guild of Onions and Onion Derivatives. Many [[Deglos|Deglosian]] guilds are very specialized.&lt;br /&gt;
&lt;br /&gt;
'' [***] A small, bronze cog, which is the focus of his clerical spells. His favored way of blessing his friends is by whacking them hard with the metal implement. &lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
==Synopsis==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky grew up assisting in botanical research, as a young onion farmer. Gurky was sent to [[Ferrell]], being most interested in furthering his studies in alchemy and herbalism. He has advanced in the ranks of the [[Guild:AKN | AKN]] to become a Master, joined [[ROTE]] as a crafter and merchant and has offered his symbol and mace in defense of Ferrell as a member of [[Guild:FEAT | FEAT]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AKN==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky's time in Ferrell has probably been spent the most in the AKN, at the apprentice area. For years, he had regularly taught classes in alchemy and herbalism — which often had surprising results when he encouraged students to experiment. Memories of flying tables, glowing alchemists and accidental deaths (though these are underplayed, of course), abound. After the construction of the AKN hall in Visimontium, Gurky penned an essay on his beloved horticultural obsession, which was inscribed on the door of the Onion room — one of the many natural science-themed suites in the new hall. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==ROTE==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky is often seen running between [[ROTE]] in [[Kharak_Zvidurat|Kharak Zvidurat]] and [[Ferrel Style]], though he spends most of his time in the workshop in Ferrell. He had been a partner for many years and continues to, as he calls it, &amp;quot;Spread the Purchasings of the Makings for the Further Makings, by Hurine...!&amp;quot;. His most fond memory is the construction of [[Ferrell Style]], which he had witnessed -- and his saddest memory the passing of [[Camb Roe'Que]], the founder of this trade enterprise, who had taught him much about the little he knows about trading.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==FEAT==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky served FEAT as a priest, a lorewarden, a crafter and generally, someone to chase after when he goes off mining the closest rare ore node during combat. His time with [[FEAT]] was filled with many wondrous sights from all walks of life - and was especially useful in his attempts at cataloging the onion species of [[Negaria]]. &lt;br /&gt;
&lt;br /&gt;
One of his favourite memories is his involvement involved in [[PCs:Arania_Moonshadow_AlastaireAlaster/Shadows_Fall_Over_Ferrell|purging of the Rift Temple of Se'Fassu]], a master vampire that had been terrorizing Ferrell for many years. His name is engraved, among those who helped, outside the entrance to this temple. Personally, it was the creation of helmets that would ward the company against the unholy energies of Se'Fassu's minions that he recollects most keenly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Contraptioneers==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
With the upsurge in interest among gnomes in restoring the contraption economy of [[Deglos]], he had trained in the use of magical devices and alternative combat tactics. He joined a group of tinkerers whose goals included restoring the [[Minur-Khuzad]] Research Institute to its former glory. This group called itself the Contraptioneers and studied contraptions such as magical wands and thingamabobs.&lt;br /&gt;
&lt;br /&gt;
Gurky has been absent from guild activities for many years now.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=Personality=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky is, as most gnomes should be, outgoing and intensely curious about everything around him. As a cleric of Fegall, he goes out of his way to teach people how to craft and to experiment with new ways of making things - what he calls the [[Crafting_System|Making]]. He is fond of theories explaining everything from mineral formation to moustache growth rates - he believes that in knowing something of everything, one is wiser than knowing a lot about a bit! &lt;br /&gt;
&lt;br /&gt;
He fears what he calls the Baatorian and Abyssal Goats, whom he believes wish only pain and suffering upon any innocent gnome. However, another keen research path he wishes to follow is discovering the Abyssal and Baatorian onion species. He hopes that he can do so without incurring the wrath of these Outer Planar beasts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=Goals and current activities=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Gurky is a master alchemist and carpenter, and is also very knowledgeable in all crafts that exist, except for trap-making (something he's also curious about, though!). He had been seen around Elysia asking after masters in armorcrafting, weaponcrafting, jewelcrafting and carpentry, trying to catch up with the newest methods employed by the younger crafters. Lately, he spends most of his time around [[ROTE]] Ferrell Style or Headquarters in [[Kharak Zvidurat|Dwarftrade]]. &lt;br /&gt;
&lt;br /&gt;
Of course, his eventual goal is to find a workspace in &amp;quot;[[Fegall | Fegall's]] Workshop&amp;quot; when he dies by becoming a &amp;quot;Maker of Quality and Sharing Knowing in the Making&amp;quot;. The rest is in his [http://www.avlis.org/viewtopic.php?t=37980 journal!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Musings and Tales=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Being a collection of musings on Fegall, including parables, tales and crafting advice. &lt;br /&gt;
&lt;br /&gt;
* [[GurkyFegall1|What Would Fegall Do ? Belt Clasps.]]&lt;br /&gt;
* [[GurkyFegall2|What Would Fegall Do ? Mug Handles.]]&lt;br /&gt;
* [[GurkyFegall3|Fegall's Fingers : The Smoking Pipe.]]&lt;br /&gt;
* [[GurkyFegall4|Fegall's Fingers : The Greedy Git.]]&lt;br /&gt;
* [[The_Festival_of_Fegall|The Festival of Fegall.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Bragging Rights and Out of Character Information=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM December 2004, 2nd place]&lt;br /&gt;
 &lt;br /&gt;
[http://avlis.org/rpotm.php RPotM March 2005, tied 2nd place]&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM April 2005, 2nd place]&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM August 2005, tied 1st place]&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM May 2010, 1st place]&lt;br /&gt;
&lt;br /&gt;
[[Irreverence_Awards#Irreverence_Awards_2005_Result|Funniest PC, Most Original PC, Irreverence Awards 2005.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Bogglewig]]&lt;br /&gt;
[[Category:FerrellPCs|Bogglewig]]&lt;br /&gt;
[[Category:DeglosianPCs|Bogglewig]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gurky_Bogglewig&amp;diff=42172</id>
		<title>PCs:Gurky Bogglewig</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gurky_Bogglewig&amp;diff=42172"/>
		<updated>2016-04-20T18:58:34Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: /* Origin */ More small edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-family:Times New Roman&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{PCStyle1|Title=Fan of Fegall&lt;br /&gt;
|Portrait=_gurkyban2010.jpg&lt;br /&gt;
|Name=&amp;amp;nbsp;&lt;br /&gt;
|Race=[[Gnome]]&lt;br /&gt;
|Sex=Male&lt;br /&gt;
|Class=[[Cleric]], [[Rogue]]&lt;br /&gt;
|Guild=[[AKN]], [[FEAT]], [[ROTE]]&lt;br /&gt;
|Server=Ferrell&lt;br /&gt;
|PM=http://www.avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=9173&lt;br /&gt;
|BottomImage=Fegall_forum.gif&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=Origin=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky Bogglewig [*] was born in a small farming community in Bazgamph. The town often endures attacks by Trolls and Shaahesk, and has a well-trained militia. Being a natural coward, however, Gurky avoided militia duty by convincing his family guild to send him away. His guild, G.O.O.D. [**], needed someone who could research better ways of producing onions and onion products. Thus, Gurky, already an ordained cleric of [[Fegall]], carrying his holy symbol [***], set off to the greater Avlis to become a skilled crafter.&lt;br /&gt;
&lt;br /&gt;
''[*] Or, Gurkofferliebhaavlischnauzerettenog Bogglewigofferfegallderenplatzen, in [[Ganoom]]. He uses his common or tinischnauzen name, Gurky, when interacting with non-gnomes.&lt;br /&gt;
&lt;br /&gt;
'' [**] The Guild of Onions and Onion Derivatives. Many [[Deglos|Deglosian]] guilds are very specialized.&lt;br /&gt;
&lt;br /&gt;
'' [***] A small, bronze cog, which is the focus of his clerical spells. His favored way of blessing his friends is by whacking them hard with the metal implement. &lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
==Synopsis==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky grew up assisting in botanial research, as theirs is an onion farm. When the ground of the farm turned hard as stone, Gurky was sent to [[Ferrell]] to further his studies in alchemy and herbalism. He has advanced in the ranks of the [[Guild:AKN | AKN]] to become Master, joined [[ROTE]] as a crafter and merchant and offered his symbol and mace in defense of Ferrell as a member of [[Guild:FEAT | FEAT]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
==AKN==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky's time in Ferrell has probably been spent the most in the AKN, at the apprentice area. For years, he had regularly taught classes in alchemy and herbalism — which often had surprising results when he encouraged students to experiment. Memories of flying tables, glowing alchemists and accidental deaths (though these are underplayed, of course), abound. After the construction of the AKN hall in Visimontium, Gurky penned an essay on his beloved horticultural obsession, which was inscribed on the door of the Onion room — one of the many natural science-themed suites in the new hall. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==ROTE==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky is often seen running between [[ROTE]] in [[Kharak_Zvidurat|Kharak Zvidurat]] and [[Ferrel Style]], though he spends most of his time in the workshop in Ferrell. He had been a partner for many years and continues to, as he calls it, &amp;quot;Spread the Purchasings of the Makings for the Further Makings, by Hurine...!&amp;quot;. His most fond memory is the construction of [[Ferrell Style]], which he had witnessed -- and his saddest memory the passing of [[Camb Roe'Que]], the founder of this trade enterprise, who had taught him much about the little he knows about trading.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==FEAT==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky served FEAT as a priest, a lorewarden, a crafter and generally, someone to chase after when he goes off mining the closest rare ore node during combat. His time with [[FEAT]] was filled with many wondrous sights from all walks of life - and was especially useful in his attempts at cataloging the onion species of [[Negaria]]. &lt;br /&gt;
&lt;br /&gt;
One of his favourite memories is his involvement involved in [[PCs:Arania_Moonshadow_AlastaireAlaster/Shadows_Fall_Over_Ferrell|purging of the Rift Temple of Se'Fassu]], a master vampire that had been terrorizing Ferrell for many years. His name is engraved, among those who helped, outside the entrance to this temple. Personally, it was the creation of helmets that would ward the company against the unholy energies of Se'Fassu's minions that he recollects most keenly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Contraptioneers==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
With the upsurge in interest among gnomes in restoring the contraption economy of [[Deglos]], he had trained in the use of magical devices and alternative combat tactics. He joined a group of tinkerers whose goals included restoring the [[Minur-Khuzad]] Research Institute to its former glory. This group called itself the Contraptioneers and studied contraptions such as magical wands and thingamabobs.&lt;br /&gt;
&lt;br /&gt;
Gurky has been absent from guild activities for many years now.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=Personality=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky is, as most gnomes should be, outgoing and intensely curious about everything around him. As a cleric of Fegall, he goes out of his way to teach people how to craft and to experiment with new ways of making things - what he calls the [[Crafting_System|Making]]. He is fond of theories explaining everything from mineral formation to moustache growth rates - he believes that in knowing something of everything, one is wiser than knowing a lot about a bit! &lt;br /&gt;
&lt;br /&gt;
He fears what he calls the Baatorian and Abyssal Goats, whom he believes wish only pain and suffering upon any innocent gnome. However, another keen research path he wishes to follow is discovering the Abyssal and Baatorian onion species. He hopes that he can do so without incurring the wrath of these Outer Planar beasts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=Goals and current activities=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Gurky is a master alchemist and carpenter, and is also very knowledgeable in all crafts that exist, except for trap-making (something he's also curious about, though!). He had been seen around Elysia asking after masters in armorcrafting, weaponcrafting, jewelcrafting and carpentry, trying to catch up with the newest methods employed by the younger crafters. Lately, he spends most of his time around [[ROTE]] Ferrell Style or Headquarters in [[Kharak Zvidurat|Dwarftrade]]. &lt;br /&gt;
&lt;br /&gt;
Of course, his eventual goal is to find a workspace in &amp;quot;[[Fegall | Fegall's]] Workshop&amp;quot; when he dies by becoming a &amp;quot;Maker of Quality and Sharing Knowing in the Making&amp;quot;. The rest is in his [http://www.avlis.org/viewtopic.php?t=37980 journal!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Musings and Tales=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Being a collection of musings on Fegall, including parables, tales and crafting advice. &lt;br /&gt;
&lt;br /&gt;
* [[GurkyFegall1|What Would Fegall Do ? Belt Clasps.]]&lt;br /&gt;
* [[GurkyFegall2|What Would Fegall Do ? Mug Handles.]]&lt;br /&gt;
* [[GurkyFegall3|Fegall's Fingers : The Smoking Pipe.]]&lt;br /&gt;
* [[GurkyFegall4|Fegall's Fingers : The Greedy Git.]]&lt;br /&gt;
* [[The_Festival_of_Fegall|The Festival of Fegall.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Bragging Rights and Out of Character Information=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM December 2004, 2nd place]&lt;br /&gt;
 &lt;br /&gt;
[http://avlis.org/rpotm.php RPotM March 2005, tied 2nd place]&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM April 2005, 2nd place]&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM August 2005, tied 1st place]&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM May 2010, 1st place]&lt;br /&gt;
&lt;br /&gt;
[[Irreverence_Awards#Irreverence_Awards_2005_Result|Funniest PC, Most Original PC, Irreverence Awards 2005.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Bogglewig]]&lt;br /&gt;
[[Category:FerrellPCs|Bogglewig]]&lt;br /&gt;
[[Category:DeglosianPCs|Bogglewig]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gurky_Bogglewig&amp;diff=42171</id>
		<title>PCs:Gurky Bogglewig</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gurky_Bogglewig&amp;diff=42171"/>
		<updated>2016-04-20T18:38:51Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: /* FEAT */ More changes for realism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-family:Times New Roman&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{PCStyle1|Title=Fan of Fegall&lt;br /&gt;
|Portrait=_gurkyban2010.jpg&lt;br /&gt;
|Name=&amp;amp;nbsp;&lt;br /&gt;
|Race=[[Gnome]]&lt;br /&gt;
|Sex=Male&lt;br /&gt;
|Class=[[Cleric]], [[Rogue]]&lt;br /&gt;
|Guild=[[AKN]], [[FEAT]], [[ROTE]]&lt;br /&gt;
|Server=Ferrell&lt;br /&gt;
|PM=http://www.avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=9173&lt;br /&gt;
|BottomImage=Fegall_forum.gif&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=Origin=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurkofferliebhaavlischnauzerettenog Bogglewigofferfegallderenplatzen comes from a small farming community a whiles from Bazgamph, nestled between the mountains and kept alive by local Druids of the Earth. He uses his common or tinischnauzen name, Gurky, when interacting with non-gnomes. Bazgamph is often riddled with attacks by local Troll and Shaahesk populations, but Gurky avoided being added to the local militia; his family guild, G.O.O.D. (the Guild of Onions and Onion Derivatives) required someone who would research better ways of producing onions and onion products. Thus, he was given the Cog at a young age and urged to study the ways of crafting - especially herbalism and alchemy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=History=&lt;br /&gt;
==Synopsis==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky grew up assisting in botanial research, as theirs is an onion farm. When the ground of the farm turned hard as stone, Gurky was sent to [[Ferrell]] to further his studies in alchemy and herbalism. He has advanced in the ranks of the [[Guild:AKN | AKN]] to become Master, joined [[ROTE]] as a crafter and merchant and offered his symbol and mace in defense of Ferrell as a member of [[Guild:FEAT | FEAT]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
==AKN==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky's time in Ferrell has probably been spent the most in the AKN, at the apprentice area. For years, he had regularly taught classes in alchemy and herbalism — which often had surprising results when he encouraged students to experiment. Memories of flying tables, glowing alchemists and accidental deaths (though these are underplayed, of course), abound. After the construction of the AKN hall in Visimontium, Gurky penned an essay on his beloved horticultural obsession, which was inscribed on the door of the Onion room — one of the many natural science-themed suites in the new hall. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==ROTE==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky is often seen running between [[ROTE]] in [[Kharak_Zvidurat|Kharak Zvidurat]] and [[Ferrel Style]], though he spends most of his time in the workshop in Ferrell. He had been a partner for many years and continues to, as he calls it, &amp;quot;Spread the Purchasings of the Makings for the Further Makings, by Hurine...!&amp;quot;. His most fond memory is the construction of [[Ferrell Style]], which he had witnessed -- and his saddest memory the passing of [[Camb Roe'Que]], the founder of this trade enterprise, who had taught him much about the little he knows about trading.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==FEAT==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky served FEAT as a priest, a lorewarden, a crafter and generally, someone to chase after when he goes off mining the closest rare ore node during combat. His time with [[FEAT]] was filled with many wondrous sights from all walks of life - and was especially useful in his attempts at cataloging the onion species of [[Negaria]]. &lt;br /&gt;
&lt;br /&gt;
One of his favourite memories is his involvement involved in [[PCs:Arania_Moonshadow_AlastaireAlaster/Shadows_Fall_Over_Ferrell|purging of the Rift Temple of Se'Fassu]], a master vampire that had been terrorizing Ferrell for many years. His name is engraved, among those who helped, outside the entrance to this temple. Personally, it was the creation of helmets that would ward the company against the unholy energies of Se'Fassu's minions that he recollects most keenly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Contraptioneers==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
With the upsurge in interest among gnomes in restoring the contraption economy of [[Deglos]], he had trained in the use of magical devices and alternative combat tactics. He joined a group of tinkerers whose goals included restoring the [[Minur-Khuzad]] Research Institute to its former glory. This group called itself the Contraptioneers and studied contraptions such as magical wands and thingamabobs.&lt;br /&gt;
&lt;br /&gt;
Gurky has been absent from guild activities for many years now.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=Personality=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky is, as most gnomes should be, outgoing and intensely curious about everything around him. As a cleric of Fegall, he goes out of his way to teach people how to craft and to experiment with new ways of making things - what he calls the [[Crafting_System|Making]]. He is fond of theories explaining everything from mineral formation to moustache growth rates - he believes that in knowing something of everything, one is wiser than knowing a lot about a bit! &lt;br /&gt;
&lt;br /&gt;
He fears what he calls the Baatorian and Abyssal Goats, whom he believes wish only pain and suffering upon any innocent gnome. However, another keen research path he wishes to follow is discovering the Abyssal and Baatorian onion species. He hopes that he can do so without incurring the wrath of these Outer Planar beasts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=Goals and current activities=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Gurky is a master alchemist and carpenter, and is also very knowledgeable in all crafts that exist, except for trap-making (something he's also curious about, though!). He had been seen around Elysia asking after masters in armorcrafting, weaponcrafting, jewelcrafting and carpentry, trying to catch up with the newest methods employed by the younger crafters. Lately, he spends most of his time around [[ROTE]] Ferrell Style or Headquarters in [[Kharak Zvidurat|Dwarftrade]]. &lt;br /&gt;
&lt;br /&gt;
Of course, his eventual goal is to find a workspace in &amp;quot;[[Fegall | Fegall's]] Workshop&amp;quot; when he dies by becoming a &amp;quot;Maker of Quality and Sharing Knowing in the Making&amp;quot;. The rest is in his [http://www.avlis.org/viewtopic.php?t=37980 journal!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Musings and Tales=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Being a collection of musings on Fegall, including parables, tales and crafting advice. &lt;br /&gt;
&lt;br /&gt;
* [[GurkyFegall1|What Would Fegall Do ? Belt Clasps.]]&lt;br /&gt;
* [[GurkyFegall2|What Would Fegall Do ? Mug Handles.]]&lt;br /&gt;
* [[GurkyFegall3|Fegall's Fingers : The Smoking Pipe.]]&lt;br /&gt;
* [[GurkyFegall4|Fegall's Fingers : The Greedy Git.]]&lt;br /&gt;
* [[The_Festival_of_Fegall|The Festival of Fegall.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Bragging Rights and Out of Character Information=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM December 2004, 2nd place]&lt;br /&gt;
 &lt;br /&gt;
[http://avlis.org/rpotm.php RPotM March 2005, tied 2nd place]&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM April 2005, 2nd place]&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM August 2005, tied 1st place]&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM May 2010, 1st place]&lt;br /&gt;
&lt;br /&gt;
[[Irreverence_Awards#Irreverence_Awards_2005_Result|Funniest PC, Most Original PC, Irreverence Awards 2005.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Bogglewig]]&lt;br /&gt;
[[Category:FerrellPCs|Bogglewig]]&lt;br /&gt;
[[Category:DeglosianPCs|Bogglewig]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Gurky_Bogglewig&amp;diff=42170</id>
		<title>PCs:Gurky Bogglewig</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Gurky_Bogglewig&amp;diff=42170"/>
		<updated>2016-04-20T18:37:26Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: /* AKN */ Small changes to reflect reality&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-family:Times New Roman&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{PCStyle1|Title=Fan of Fegall&lt;br /&gt;
|Portrait=_gurkyban2010.jpg&lt;br /&gt;
|Name=&amp;amp;nbsp;&lt;br /&gt;
|Race=[[Gnome]]&lt;br /&gt;
|Sex=Male&lt;br /&gt;
|Class=[[Cleric]], [[Rogue]]&lt;br /&gt;
|Guild=[[AKN]], [[FEAT]], [[ROTE]]&lt;br /&gt;
|Server=Ferrell&lt;br /&gt;
|PM=http://www.avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=9173&lt;br /&gt;
|BottomImage=Fegall_forum.gif&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=Origin=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurkofferliebhaavlischnauzerettenog Bogglewigofferfegallderenplatzen comes from a small farming community a whiles from Bazgamph, nestled between the mountains and kept alive by local Druids of the Earth. He uses his common or tinischnauzen name, Gurky, when interacting with non-gnomes. Bazgamph is often riddled with attacks by local Troll and Shaahesk populations, but Gurky avoided being added to the local militia; his family guild, G.O.O.D. (the Guild of Onions and Onion Derivatives) required someone who would research better ways of producing onions and onion products. Thus, he was given the Cog at a young age and urged to study the ways of crafting - especially herbalism and alchemy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=History=&lt;br /&gt;
==Synopsis==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky grew up assisting in botanial research, as theirs is an onion farm. When the ground of the farm turned hard as stone, Gurky was sent to [[Ferrell]] to further his studies in alchemy and herbalism. He has advanced in the ranks of the [[Guild:AKN | AKN]] to become Master, joined [[ROTE]] as a crafter and merchant and offered his symbol and mace in defense of Ferrell as a member of [[Guild:FEAT | FEAT]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
==AKN==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky's time in Ferrell has probably been spent the most in the AKN, at the apprentice area. For years, he had regularly taught classes in alchemy and herbalism — which often had surprising results when he encouraged students to experiment. Memories of flying tables, glowing alchemists and accidental deaths (though these are underplayed, of course), abound. After the construction of the AKN hall in Visimontium, Gurky penned an essay on his beloved horticultural obsession, which was inscribed on the door of the Onion room — one of the many natural science-themed suites in the new hall. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==ROTE==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky is often seen running between [[ROTE]] in [[Kharak_Zvidurat|Kharak Zvidurat]] and [[Ferrel Style]], though he spends most of his time in the workshop in Ferrell. He had been a partner for many years and continues to, as he calls it, &amp;quot;Spread the Purchasings of the Makings for the Further Makings, by Hurine...!&amp;quot;. His most fond memory is the construction of [[Ferrell Style]], which he had witnessed -- and his saddest memory the passing of [[Camb Roe'Que]], the founder of this trade enterprise, who had taught him much about the little he knows about trading.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==FEAT==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky serves FEAT as a priest, a lore warden, a crafter and generally, someone to run after when he goes off mining the closest rare ore node during combat. His time with [[FEAT]] was filled with many wondrous sights from all walks of life - and was especially useful in his attempts at cataloging the onion species of [[Negaria]]. &lt;br /&gt;
&lt;br /&gt;
One of his favourite memories is his involvement involved in [[PCs:Arania_Moonshadow_AlastaireAlaster/Shadows_Fall_Over_Ferrell|purging of the Rift Temple of Se'Fassu]], a master vampire that had been terrorizing Ferrell for many years. His name is engraved, among those who helped, outside the entrance to this temple. Personally, it was the creation of helmets that would ward the company against the unholy energies of Se'Fassu's minions that he recollects most keenly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
==Contraptioneers==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
With the upsurge in interest among gnomes in restoring the contraption economy of [[Deglos]], he had trained in the use of magical devices and alternative combat tactics. He joined a group of tinkerers whose goals included restoring the [[Minur-Khuzad]] Research Institute to its former glory. This group called itself the Contraptioneers and studied contraptions such as magical wands and thingamabobs.&lt;br /&gt;
&lt;br /&gt;
Gurky has been absent from guild activities for many years now.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=Personality=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gurky is, as most gnomes should be, outgoing and intensely curious about everything around him. As a cleric of Fegall, he goes out of his way to teach people how to craft and to experiment with new ways of making things - what he calls the [[Crafting_System|Making]]. He is fond of theories explaining everything from mineral formation to moustache growth rates - he believes that in knowing something of everything, one is wiser than knowing a lot about a bit! &lt;br /&gt;
&lt;br /&gt;
He fears what he calls the Baatorian and Abyssal Goats, whom he believes wish only pain and suffering upon any innocent gnome. However, another keen research path he wishes to follow is discovering the Abyssal and Baatorian onion species. He hopes that he can do so without incurring the wrath of these Outer Planar beasts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
=Goals and current activities=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Gurky is a master alchemist and carpenter, and is also very knowledgeable in all crafts that exist, except for trap-making (something he's also curious about, though!). He had been seen around Elysia asking after masters in armorcrafting, weaponcrafting, jewelcrafting and carpentry, trying to catch up with the newest methods employed by the younger crafters. Lately, he spends most of his time around [[ROTE]] Ferrell Style or Headquarters in [[Kharak Zvidurat|Dwarftrade]]. &lt;br /&gt;
&lt;br /&gt;
Of course, his eventual goal is to find a workspace in &amp;quot;[[Fegall | Fegall's]] Workshop&amp;quot; when he dies by becoming a &amp;quot;Maker of Quality and Sharing Knowing in the Making&amp;quot;. The rest is in his [http://www.avlis.org/viewtopic.php?t=37980 journal!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Musings and Tales=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Being a collection of musings on Fegall, including parables, tales and crafting advice. &lt;br /&gt;
&lt;br /&gt;
* [[GurkyFegall1|What Would Fegall Do ? Belt Clasps.]]&lt;br /&gt;
* [[GurkyFegall2|What Would Fegall Do ? Mug Handles.]]&lt;br /&gt;
* [[GurkyFegall3|Fegall's Fingers : The Smoking Pipe.]]&lt;br /&gt;
* [[GurkyFegall4|Fegall's Fingers : The Greedy Git.]]&lt;br /&gt;
* [[The_Festival_of_Fegall|The Festival of Fegall.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Bragging Rights and Out of Character Information=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM December 2004, 2nd place]&lt;br /&gt;
 &lt;br /&gt;
[http://avlis.org/rpotm.php RPotM March 2005, tied 2nd place]&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM April 2005, 2nd place]&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM August 2005, tied 1st place]&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM May 2010, 1st place]&lt;br /&gt;
&lt;br /&gt;
[[Irreverence_Awards#Irreverence_Awards_2005_Result|Funniest PC, Most Original PC, Irreverence Awards 2005.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Bogglewig]]&lt;br /&gt;
[[Category:FerrellPCs|Bogglewig]]&lt;br /&gt;
[[Category:DeglosianPCs|Bogglewig]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig/Sandbox&amp;diff=40204</id>
		<title>User:Gurky Bogglewig/Sandbox</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig/Sandbox&amp;diff=40204"/>
		<updated>2013-02-06T19:52:48Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Cleaning up again...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=40203</id>
		<title>User:Gurky Bogglewig</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig&amp;diff=40203"/>
		<updated>2013-02-06T19:51:18Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: /* My personality */ Cleaning up again...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=9173 Forum Profile]&lt;br /&gt;
&lt;br /&gt;
===My [[Achievements|achievements]]===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Achievement!&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Value&lt;br /&gt;
|-&lt;br /&gt;
|Typecast&lt;br /&gt;
|Your main PC is a racial stereotype.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|A Winner Is You!&lt;br /&gt;
|Be rendered ineligible for RPOTM.&lt;br /&gt;
|20pts&lt;br /&gt;
|-&lt;br /&gt;
|Play Him Off, Keyboard Cat&lt;br /&gt;
|You (or one of your characters) gets Winner or Honorable Mention in the Irreverence Awards.&lt;br /&gt;
|25pts&lt;br /&gt;
|-&lt;br /&gt;
|Bobblehead&lt;br /&gt;
|Quickslot '''*nods*''' and use it 50 times while running past other characters.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Marathon of Boredom&lt;br /&gt;
|Run all the way from the Mikona Docks to Nanshi Urbaz with out stopping once for anything.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Pull a Xeo&lt;br /&gt;
|Lock yourself in your own inn room, requiring a server hop or a DM jump to escape.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Description Fail &lt;br /&gt;
|Own a piece of gear with a Forgotten Realms description on it.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|Hurine Loves You&lt;br /&gt;
|Earn at least 500,000 in revenue in the player economy, i.e. not from gold drops or sale to biomerchants.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Hurine '''Really''' Loves You&lt;br /&gt;
|Earn at least 1,000,000 in revenue in the player economy.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|Avatar of Hurine&lt;br /&gt;
|Earn at least 10,000,000 in revenue in the player economy&lt;br /&gt;
|30pts&lt;br /&gt;
|-&lt;br /&gt;
|TPK Guild Membership&lt;br /&gt;
|Be involved in a Total Party Kill&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Avlis Missionary&lt;br /&gt;
|Convince another character to convert to your character's God.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''QA Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wiki Worker&lt;br /&gt;
|Post any new content at http://wiki.avlis.org&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Wiki Exterminator&lt;br /&gt;
|Fix someone else's error on the wiki. Spelling counts!&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''DM Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nom Nom Nom&lt;br /&gt;
|A DM cookie gave your character the XP he needed to level. &lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Triple Your Reading List&lt;br /&gt;
|Get accepted to the DM Team.&lt;br /&gt;
|30pts&lt;br /&gt;
|-&lt;br /&gt;
|DM Timestop&lt;br /&gt;
|Accidentally pause the server 3 or more times.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''CvC-Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cheeky&lt;br /&gt;
|Beg for help recovering your body while naked.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Busted!&lt;br /&gt;
|Pay a fine and/or do jail time for an IC criminal act.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''Dungeon Crawling'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Invisible Stalker&lt;br /&gt;
|Sneak through any epic dungeon without being seen or fighting any spawns.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Lowbie Explorer&lt;br /&gt;
|Survive every easy dungeon on a single server.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Midbie Explorer&lt;br /&gt;
|Survive every moderate dungeon on a single server.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=User_talk:Gurky_Bogglewig&amp;diff=40202</id>
		<title>User talk:Gurky Bogglewig</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=User_talk:Gurky_Bogglewig&amp;diff=40202"/>
		<updated>2013-02-06T19:50:36Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Cleaning up again...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Celinda_Mei%27ana&amp;diff=38871</id>
		<title>PCs:Celinda Mei'ana</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Celinda_Mei%27ana&amp;diff=38871"/>
		<updated>2011-07-10T14:53:45Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Linking Senath&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
{|&lt;br /&gt;
| valign=top |&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;'''Celinda Mei'ana'''&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([http://www.avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=13935 PM])&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Race:''' [[Elf]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Gender:''' Female&amp;lt;br&amp;gt;&lt;br /&gt;
'''Origin:''' N/A&amp;lt;br&amp;gt;&lt;br /&gt;
'''Alignment:''' [[Alignment#Lawful_Good|Lawful Good]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Residence:''' [[Port_Eridanus|Port Eridanus, Ferrell]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Deity:''' [[Senath]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Class:''' [[Psion]] / [[Weapon Master]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Current Affiliations:''' [[Guild:LuminousOrder|Luminous Order of the Mind]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
[[Image:Celinda.jpg]]&lt;br /&gt;
|}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Vital Statistics==&lt;br /&gt;
'''Height:''' 5ft. 2in.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 115 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Hair Color:''' Black&amp;lt;br&amp;gt;&lt;br /&gt;
'''Eye Color:''' Green&amp;lt;br&amp;gt;&lt;br /&gt;
'''Build:''' Athletic&amp;lt;br&amp;gt;&lt;br /&gt;
'''Skin tone:''' Fair&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance== &lt;br /&gt;
&lt;br /&gt;
Celinda appears to the casual observer to be an elf in the prime of her life. She stands slightly taller than other females of her race, possibly due to a trace of human blood in her veins. Although she appears somewhat frail at first glance, those who know Celinda may find that she is more physically capable than she lets on. Ever the student, she is almost always carrying a book of some sort; and she never leaves home without a journal to record her thoughts and experiments.&lt;br /&gt;
&lt;br /&gt;
In public, Celinda is often neatly dressed, wearing designs that are tasteful yet conservative; often her style reflects her patronage of [[Senath]] and her time spent in Trenish society. She is never without her holy pendant: a small lacquered cameo of a rook. &lt;br /&gt;
&lt;br /&gt;
Celinda's combat style appears to be a carefully constructed set of blade maneuvers; at any given time she may alternate from an aggressive attack pattern to a more defensive posture. If pressed, she can unleash a powerful flurry of blows capable of knocking even large adversaries off-balance. &lt;br /&gt;
&lt;br /&gt;
In recent years--especially since joining the Luminous Order--Celinda has taken a more supportive role in any skirmishes she finds herself in. Although she is still a potent bladeswoman, she often allows other, more capable fighters to take the lead while she manipulates the battlefield. &lt;br /&gt;
&lt;br /&gt;
==Biography:== &lt;br /&gt;
In Progress&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Celinda Mei'ana]]&lt;br /&gt;
[[Category:FerrellPCs|Celinda Mei'ana]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Glenda_Blecherofferschnach&amp;diff=38702</id>
		<title>PCs:Glenda Blecherofferschnach</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Glenda_Blecherofferschnach&amp;diff=38702"/>
		<updated>2011-06-27T11:41:58Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Accurate dual class info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=float:&amp;quot;right&amp;quot;&amp;gt;&lt;br /&gt;
{{PC}}&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{PCStyle1|Title=Planeswalking Psion&lt;br /&gt;
|Portrait=Glendaban1.png&lt;br /&gt;
|Name=&amp;amp;nbsp;&lt;br /&gt;
|Race=[[Gnome]]&lt;br /&gt;
|Sex=Female&lt;br /&gt;
|Class=[[Psionics|Psion]], [[Monk]]&lt;br /&gt;
|Guild=[[Guild:LuminousOrder|Luminous Order of the Mind]]&lt;br /&gt;
|Server=Mikona&lt;br /&gt;
|PM=http://www.avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=9173&lt;br /&gt;
|BottomImage=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=Origin=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda is from [[Waynbleck]] village, a place noted for a citizen's siege engine expertise. Her clan, the Blecherofferschnaches, supplies parts for this gnome are hence metalworkers, alchemists, carpenters and tinkerers all around. Growing up in this engineering-oriented environment, Glenda had developed a keen interest in things mechanical, though seldom showed much interest in the physical labour required by these crafts. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=History=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Kuras==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda's clan sponsored her a ticket to [[Kuras]], ostensibly to have her study the war engines that were rumored to be developed by the various warring fiefdoms. On her arrival to [[Kuras]], she wore purple and blue robes signifying reverence to [[Fegall|the god of invention and innovation]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Luminous Order of the Mind==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a few months exploring the various fiefdoms, Glenda started wearing the robes of the [[Guild:LuminousOrder | Luminous Order of the Mind]]. Hence, she was one of the first members of the order. Under the tutelage of the founding members, she started exploring the ways in which she could change her body and the fabric of reality surrounding her. Her studies, and personal background, lent her an extremely mechanical, almost [http://en.wikipedia.org/wiki/Modron_%28Dungeons_&amp;amp;_Dragons%29 Modron]-like, behaviour and outlook on life. With the relocation of the LOotM to Mikona, Glenda frequents the regions of the city much more than usual. She is currently seen wearing the robes of the Psion rank. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Lost years==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda suddenly disappeared from Kurasian soil and, after many years, was to be seen in Ferrell and Elysia again. She is clearly evasive when questioned about this disappearance. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Shield of Elysia==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda has recently been seen entering and exiting the Champion's Keep, as well as venturing on Elysian soil, with  members of the [[Guild:Le'Megen_T'Elysia|Shield of Elysia]]. She has not, however, been seen wearing their signature uniform. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Illithid siege of Visimontium==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The siege of Visimontium lasted for a very long time. While not involved in the defense throughout, Glenda played a decisive role in attempts at scrying the inhabitants of the final citadel for more insight. She lead the formation of a mind meld between various Trust mages which could enhance their divination abilities. This was a new experience for her, and she learned much about her mind's ability to guide a collective consciousness. She calls it 'meta-concert'. &lt;br /&gt;
&lt;br /&gt;
Glenda was also involved in the final assault upon the remaining citadel. She learned much about illithid architecture and, after the assault was over, expressed a keen interest in studying the so-called &amp;quot;Prophet One&amp;quot;, a flight-capable golem which was used to launch the first assault group. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=Personality=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
In conversation, Glenda's speech can sometimes sound Modron-like. Some students of the planes might understand her constant reference to the wheels, the cogs and the levers of the Clockwork Nirvana. From her speech one notices that she is interested in travel using psionics as well as the study of automatons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=Goals=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda wishes to walk the planes. She believes that all magic, whether divine or arcane, comes from the same source - a planar mechanism called a vortex. For this reason she hopes to prove that all power simply sources itself from the base energies of the multiverse. &lt;br /&gt;
&lt;br /&gt;
Glenda also wishes to modify her body. While she has been able to do this to a great extent given her studies in psychometabolism, she has often expressed curiousness in the ability to actually augment the physical body with inorganic tools, such as those from which golems and other automatons are constructed. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=Bragging Rights and Out of Character Information=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM August 2010, 1st place]&lt;br /&gt;
&lt;br /&gt;
[[Irreverence_Awards#Irreverence_Awards_2010_Results|(Shared) Most Original PC, Irreverence Awards 2010.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Blecherofferschnach]]&lt;br /&gt;
[[Category:ElysiaPCs|Blecherofferschnach]]&lt;br /&gt;
[[Category:DeglosianPCs|Blecherofferschnach]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Glenda_Blecherofferschnach&amp;diff=38701</id>
		<title>PCs:Glenda Blecherofferschnach</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Glenda_Blecherofferschnach&amp;diff=38701"/>
		<updated>2011-06-27T11:39:49Z</updated>

		<summary type="html">&lt;p&gt;Gurky Bogglewig: Recording for posterity ;-)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=float:&amp;quot;right&amp;quot;&amp;gt;&lt;br /&gt;
{{PC}}&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia&amp;quot;&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{PCStyle1|Title=Planeswalking Psion&lt;br /&gt;
|Portrait=Glendaban1.png&lt;br /&gt;
|Name=&amp;amp;nbsp;&lt;br /&gt;
|Race=[[Gnome]]&lt;br /&gt;
|Sex=Female&lt;br /&gt;
|Class=[[Psionics|Psion]]&lt;br /&gt;
|Guild=[[Guild:LuminousOrder|Luminous Order of the Mind]]&lt;br /&gt;
|Server=Mikona&lt;br /&gt;
|PM=http://www.avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=9173&lt;br /&gt;
|BottomImage=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=Origin=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda is from [[Waynbleck]] village, a place noted for a citizen's siege engine expertise. Her clan, the Blecherofferschnaches, supplies parts for this gnome are hence metalworkers, alchemists, carpenters and tinkerers all around. Growing up in this engineering-oriented environment, Glenda had developed a keen interest in things mechanical, though seldom showed much interest in the physical labour required by these crafts. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=History=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Kuras==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda's clan sponsored her a ticket to [[Kuras]], ostensibly to have her study the war engines that were rumored to be developed by the various warring fiefdoms. On her arrival to [[Kuras]], she wore purple and blue robes signifying reverence to [[Fegall|the god of invention and innovation]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Luminous Order of the Mind==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a few months exploring the various fiefdoms, Glenda started wearing the robes of the [[Guild:LuminousOrder | Luminous Order of the Mind]]. Hence, she was one of the first members of the order. Under the tutelage of the founding members, she started exploring the ways in which she could change her body and the fabric of reality surrounding her. Her studies, and personal background, lent her an extremely mechanical, almost [http://en.wikipedia.org/wiki/Modron_%28Dungeons_&amp;amp;_Dragons%29 Modron]-like, behaviour and outlook on life. With the relocation of the LOotM to Mikona, Glenda frequents the regions of the city much more than usual. She is currently seen wearing the robes of the Psion rank. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Lost years==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda suddenly disappeared from Kurasian soil and, after many years, was to be seen in Ferrell and Elysia again. She is clearly evasive when questioned about this disappearance. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Shield of Elysia==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda has recently been seen entering and exiting the Champion's Keep, as well as venturing on Elysian soil, with  members of the [[Guild:Le'Megen_T'Elysia|Shield of Elysia]]. She has not, however, been seen wearing their signature uniform. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
==Illithid siege of Visimontium==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The siege of Visimontium lasted for a very long time. While not involved in the defense throughout, Glenda played a decisive role in attempts at scrying the inhabitants of the final citadel for more insight. She lead the formation of a mind meld between various Trust mages which could enhance their divination abilities. This was a new experience for her, and she learned much about her mind's ability to guide a collective consciousness. She calls it 'meta-concert'. &lt;br /&gt;
&lt;br /&gt;
Glenda was also involved in the final assault upon the remaining citadel. She learned much about illithid architecture and, after the assault was over, expressed a keen interest in studying the so-called &amp;quot;Prophet One&amp;quot;, a flight-capable golem which was used to launch the first assault group. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=Personality=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
In conversation, Glenda's speech can sometimes sound Modron-like. Some students of the planes might understand her constant reference to the wheels, the cogs and the levers of the Clockwork Nirvana. From her speech one notices that she is interested in travel using psionics as well as the study of automatons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=Goals=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Glenda wishes to walk the planes. She believes that all magic, whether divine or arcane, comes from the same source - a planar mechanism called a vortex. For this reason she hopes to prove that all power simply sources itself from the base energies of the multiverse. &lt;br /&gt;
&lt;br /&gt;
Glenda also wishes to modify her body. While she has been able to do this to a great extent given her studies in psychometabolism, she has often expressed curiousness in the ability to actually augment the physical body with inorganic tools, such as those from which golems and other automatons are constructed. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Monotype Corsiva&amp;quot;&amp;gt;&lt;br /&gt;
=Bragging Rights and Out of Character Information=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[http://avlis.org/rpotm.php RPotM August 2010, 1st place]&lt;br /&gt;
&lt;br /&gt;
[[Irreverence_Awards#Irreverence_Awards_2010_Results|(Shared) Most Original PC, Irreverence Awards 2010.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Blecherofferschnach]]&lt;br /&gt;
[[Category:ElysiaPCs|Blecherofferschnach]]&lt;br /&gt;
[[Category:DeglosianPCs|Blecherofferschnach]]&lt;/div&gt;</summary>
		<author><name>Gurky Bogglewig</name></author>
	</entry>
</feed>