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		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=26097</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=26097"/>
		<updated>2007-08-22T23:43:00Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
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|http://img.photobucket.com/albums/v382/FinalShinryuu/NWN%20Character%20Shots/MereppiNew.jpg&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
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'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
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'''Gender:''' Female&lt;br /&gt;
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'''Age:''' Young adult&lt;br /&gt;
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'''Deity:''' [[Andrinor]], (Formerly [[Fegall]])&lt;br /&gt;
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'''Alignment:'''  [[Alignment#Lawful_Neutral|Lawful Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]], [[Alignment#Chaotic_Neutral|Chaotic Neutral]])&lt;br /&gt;
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'''Class:''' [[Wizard]]/[[Barbarian]]/[[Pale Master]]&lt;br /&gt;
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'''Birthplace:''' [[Derome Delem]], [[Deglos]]&lt;br /&gt;
|}&lt;br /&gt;
==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
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The group may have other plans, as well...&lt;br /&gt;
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====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
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To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
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====-Battlemage of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
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The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
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====-Former Leader of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future. The other members of the Solar Brigade chose to vote Mereppi as their leader, to make decisions and guide the rest of the group in times of crisis.&lt;br /&gt;
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The Solar Brigade has since disbanded unofficially, due to a lack of need for their service. Their archenemy, Hallimancus, has not been seen in some time.&lt;br /&gt;
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|}&lt;br /&gt;
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=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
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''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
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The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
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[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
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===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
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Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
&lt;br /&gt;
Recently, she has begun to remove herself from this object more and more, perhaps out of fear of it's power, or out of growing confidence in her own capabilities. She will no longer use it as anything but a last resort.&lt;br /&gt;
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===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
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===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
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There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
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After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
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Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
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They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
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===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
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After serving for a short time as the Red Order's Senior Mage of Transmutation, Mereppi wrote a letter of resignation, and quit. She felt that the goals and membership of the order did not sit with her own beliefs.&lt;br /&gt;
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=='''History - Hallimancus and the Solar Brigade:'''==&lt;br /&gt;
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===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
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Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
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Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
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In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
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For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
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===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
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They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
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Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
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Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
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Kieron left to Sephira an artifact known as the Lens, with the power to scry upon the past of any object or place.&lt;br /&gt;
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And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
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===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
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===='''Training in Deglos'''====&lt;br /&gt;
The Solar Brigade went to the Academy of Mortal Magic in Deglos, where they were challenged to a dangerous live obsticle course, used to train many promising mages. They magically travelled to each of three different actual locations in Deglos, to confront the dangers they found there, and retrieve an object to complete the test.&lt;br /&gt;
&lt;br /&gt;
First, the portal placed them in a forested clearing on the surface, where they drove off a swarm of T'nanshi Battle Beetles, before descending into a cavern filled with flammable moss. In a bit of shortsightedness, Mereppi decided to light the moss on fire to drive all the beetles out, however they did so before climbing out of the cavern itself, and their rope out burnt away.&lt;br /&gt;
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After some difficulty, they returned, and set on the second challenge. They found themselves in a mining encampment somewhere in Deglos, surrounded by dracolisks. Fighting their way through the crowd of powerful lizards, they found and slew the coal dragon which had mothered the horde of abominations.&lt;br /&gt;
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Finally, they set about the last portion of the test.&lt;br /&gt;
After traversing a dangerous trapped ruin, and destroying several guardian golems, they tried to return to the Academy, but found the way blocked by a band of elven and half-elven mercenaries. After refusing to relinquish the Lens in Sephira's possession, they were all nearly killed by the mercenaries, until [[PCs:Micah_Elizabeth_Ormane|Micah]] came to the rescue.&lt;br /&gt;
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It was a lesson hard learned, but they now knew they were not the equal for every task in their path, and could not win any encounter through brute strength.&lt;br /&gt;
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===='''Scrying in Ferrell'''====&lt;br /&gt;
In Ferrell, the Solar Brigade met and travelled to a secure location, a cave in the Eastern Farmlands. Here, they fortified the entrance, as Vanar and Timmon began to use the Lens to scry into the past, and find out where Kieron had hidden the pieces of the map she wished them to recover.&lt;br /&gt;
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As Vanar was scrying, a horde of animated flesh constructs, created by Hallimancus' necromancer allies, and more elven and half-elven mercenaries attacked in an effort to stop Mereppi and her friends. It was a difficult battle, but the friends survived, and Vanar devined the location of the first map fragment.&lt;br /&gt;
&lt;br /&gt;
Also found was a map in the boot of one of the mercenaries, showing the location of a fortified encampment in an old ruin in the T'Nanshi wilderness. The Solar Brigade decided to split up, one half to go deal with the mercenaries, and the other to retrieve the map.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Menace'''====&lt;br /&gt;
Half of the Solar Brigade met in Le'Or'T'Nanshi, where they joined forces with a small cadre of wild mages, students of Burnest Gorria, Master Wildmage of the Red Order of the Flame.&lt;br /&gt;
&lt;br /&gt;
They all headed to the platforms near Port Nireth, from which they could look down upon the ruins that the map marked as the location of the mercenary base. The wild mages rained down an impressive hail of magical death, blasting apart large swaths of the ruins, as the Solar Brigade prepared to go in on the ground and sweep up survivors. They were enchanted with Feather Fall spells, and leaped from the platforms.&lt;br /&gt;
&lt;br /&gt;
To their horror, they were greeted with the fire of artillery and seige weapons, for the mercenaries had been well entrenched in deeply dug and fortified defensive positions. After a tough battle, they uncovered the entrance into an underground complex, and persued the mercenaries inside.&lt;br /&gt;
&lt;br /&gt;
After negotiating trapped corridors, and fighting off two large groups of bandits, and nearly perishing in the process, the mercenaries fled, sealing the way to the rest of the complex behind a solid wall of stone. The Solar Brigade left, and spoke to the wild mages, who planned to take an expedition of their own down to clear out the rest of the tunnels.&lt;br /&gt;
&lt;br /&gt;
===='''Emily and Lily'''====&lt;br /&gt;
The half of the Solar Brigade that had been hunting the mercenaries soon met up again in Ferrell, and discussed what they would do next. There they were approached by a Green Order sorceress, and her companion, a beautiful copper dragon of impressive stature named Lily.&lt;br /&gt;
&lt;br /&gt;
Lily and Emily had persued leads that the other mages had found excavating the mercenary encampment in T'Nanshi, and scouted a small chain of islands off the coast. They located fortified encampments on two of the small islands. Apple Island, which Emily named because she was hungry and found apple trees there, and Acorn Island, which Emily named because she stepped on an acorn there. &lt;br /&gt;
&lt;br /&gt;
Apple Island is what Lily believed to be the main base, heavily fortified, with only one bay that could be approached from the sea, defended with emplacements of siege equipment, ballista, and catapult. Acorn Island is a combination heavy forest and sheer cliffs, with watch platforms constructed in the canopy, and a network of tunnels built into the bedrock.&lt;br /&gt;
&lt;br /&gt;
The question now was how they would get a proper strike force to these islands...&lt;br /&gt;
&lt;br /&gt;
===='''Meeting with Ashe'''====&lt;br /&gt;
Emily and Lily suggested that the group meet with a rather large dragon they had known in the past, a Brass by the name of Ashellanthrax. Ashe, as he is called, accidentially caused the death of his former humanoid partner, who fell from Ashe's back as Ashe preformed a drunken barrel roll in mid-air. Due to his inebriated state, he had forgotten that his partner was not strapped into his saddle. Ashe, however, is the only means they could think of whom could carry the entire group safely and stealthily onto the fortified islands.&lt;br /&gt;
&lt;br /&gt;
The group travelled to Deglos, up through Little Falls Canyon, and fought off a mercenary amubush, before meeting again with Emily and Lily. From there, they entered the mountain, to Derome Delem, on their way to Ashe's lair. After running into Mereppi's sister in Derome Delem, the group beat a hasty exit, as they were in a hurry, and Mereppi didn't want to deal with the group meeting her family at that time.&lt;br /&gt;
&lt;br /&gt;
After some adventures in the mountains of Deglos, they found Ashe's lair, near the town of Waynbeck Vale. After a few rough moments while meeting the dragon, Indiga Amanta managed to subdue him, and get him to promise that he could carry the party to the islands, soon in the future.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Army Once and for All'''====&lt;br /&gt;
The Solar Brigade descended on Apple Island in a furious assault from above, supported by dragonfire. Breaking in to the underground base, they fought their way through narrow corridors, choked with traps and ambushing mercenary bandits. Eventually, they broke through a doorway warded by a disintrigation field, and found themselves face to face with an entire army. The remainder of the mercenary company had been waiting for them, and had prepared this trap, executed to perfection.&lt;br /&gt;
&lt;br /&gt;
The battle was fierce, but in the end, the Solar Brigade left the island victorious, leaving only blazing flame on the horizon of the T'Nanshi coast to mark what had occured that day.&lt;br /&gt;
&lt;br /&gt;
[[Charge of the Solar Brigade]]&lt;br /&gt;
&lt;br /&gt;
After a time of relative quiet, the Solar Brigade has now disbanded. Hallimancus has not surfaced since.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - The Dragon Tharul'Zhannadar and M'Chek:'''==&lt;br /&gt;
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=='''History - Adventures with the Deglos Brigade:'''==&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contingent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
&lt;br /&gt;
Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
===='''Drahnul Rears his Ugly Head'''====&lt;br /&gt;
Brigade members all over [[Deglos]] began reporting in disturbing encounters with cryptic, playful, or downright dangerous dark hooded humanoids, all whom spoke of their master, Drahnul.&lt;br /&gt;
&lt;br /&gt;
In a [[Guild:Deglos_Brigade|Brigade]] patrol through the Urbaz Deeps, the party was stalked by such a being, a well hidden and dangerous vampire, who loved nothing more than to taunt the Brigadiers by whispering in their ears, or pulling on their cloaks, and vanishing before anyone could retaliate.&lt;br /&gt;
&lt;br /&gt;
As they emerged from the Deeps, the vampire came out of hiding, and slew a miner in the Lower Urbaz Mines, stabbing him with two wicked short blades. He vanished with naught but a mocking laugh, and a note left on the body of the dead miner.&lt;br /&gt;
&lt;br /&gt;
It read: &amp;quot;If one of my agents can get this close to Nanshi Urbaz, imagine what they could do in a less traveled area.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The letter was signed in red ink, with no name but a single letter &amp;quot;D&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===='''The Story of Drahnul'''====&lt;br /&gt;
Speaking to priestess Ge'Tana at the Nanshi Urbaz Mining Temple to Fegall, the members of the [[Guild:Deglos_Brigade|Deglos Brigade]] were told the full story of Dranhul's past.&lt;br /&gt;
&lt;br /&gt;
Drahnul was once a human lord, living with his vassals in the mountains of Deglos. He promised to help in an ancient battle against the warlord Nem, when his aid was sorely needed by the noble dwergen and ganoom warriors. However, he betrayed them, and his forces never showed up. Upon winning the battle, but at heavy cost, all the clerics and mages of Deglos came to the door of his tower. There a ward was laid, forever binding his soul to that building.&lt;br /&gt;
&lt;br /&gt;
It is thought that the ward was intended as punishment, to forever damn the souls of himself and his vassals to an eternity of undead torment as a vampire. However, he can leave the tower as he wishes, and shows his pale face around [[Deglos]] every few years, always trying to get his revenge.&lt;br /&gt;
&lt;br /&gt;
===='''All-Out War'''====&lt;br /&gt;
Through the intervening months, Vendis Dranuhl has raised the stakes. His undead armies have been making daring attacks against trade routes and caravans, while swiftly vanishing into the tunnels afterwards, showing Dranuhl's mastery of tactics, strategy, and guerrilla warfare.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade has been functioning under the direct command of General [[NPCs: Jimbo Nomilon|Jimbo Nomilon]], making tactical strikes against concentrations of Dranuhl's troops. So far, three of Dranuhl's inner circle of elite commanders have been killed. For now, at least, it seems the favor of the battle is turning toward Deglos' side.&lt;br /&gt;
&lt;br /&gt;
===='''Dranuhl's Side of the Story'''====&lt;br /&gt;
It has come to light that Vendis Dranuhl denies the story of his history. He asserts that he truly wished to help in the ancient battle against the forces of Nem. The night before he was to lead his soldiers to reinforce the Deglossian army, he was visited by a traveler. Acting the part of good host, he took the weary traveler into his home and dinner table. It was only that night that he discovered the true face of the traveler, the demon known as the Gentleman.&lt;br /&gt;
&lt;br /&gt;
Dranuhl woke in the morning, and found himself cursed by the demon. He was now a vampire, and none of his soldiers or servants were anywhere to be seen. He could only wait helplessly, trapped inside his tower by the sunlight outside. When the battle with Nem was won by Deglos, albeit at great cost, the combined magical force of Deglos' priests and mages came to condemn Dranuhl for his desertion, and sealed him inside his tower. The imprisonment has driven him to anger, and he now seeks revenge.&lt;br /&gt;
&lt;br /&gt;
===='''Golems Galore!'''====&lt;br /&gt;
With the help of the entire brigade, Mereppi began the difficult task of constructing a squadron of powerful Mithral Golems to assist the army, and better defend the peoples of Deglos from undead incursion. A total of eleven golems were constructed, as follows. Below, the Deglos Brigade can be seen assembled to view the finished squadron of golems.&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 2em; margin-bottom: 2em; border: #19B3FF solid 2px&amp;quot; align=&amp;quot;top&amp;quot; width=75%&lt;br /&gt;
|Defender One.&lt;br /&gt;
|Defender Two. &lt;br /&gt;
|Defender Three. &lt;br /&gt;
|Defender Four. &lt;br /&gt;
|Johnny Five.&lt;br /&gt;
|Defender Six.&lt;br /&gt;
|Defender Seven.&lt;br /&gt;
|Defender Sunshine.&lt;br /&gt;
|Defender Eight.&lt;br /&gt;
|Defender Nine.&lt;br /&gt;
|Defender Sparky.&lt;br /&gt;
|}&lt;br /&gt;
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|http://img.photobucket.com/albums/v382/FinalShinryuu/GolemArmy.jpg&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===='''The End of Headmaster Nise and Vendis Dranuhl'''====&lt;br /&gt;
As written in taverns across Deglos:&lt;br /&gt;
&lt;br /&gt;
[[http://www.blackdagger.com/viewtopic.php?t=97822| The end of Dranuhl, Mereppi and Thror's tales.]]&lt;br /&gt;
&lt;br /&gt;
=='''Future Goals:'''==&lt;br /&gt;
&lt;br /&gt;
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|&lt;br /&gt;
Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping. However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
&lt;br /&gt;
She will, however, never forget about her duties and commitment to her homeland of Deglos, and is always ready to stand strong and defend her home and kin.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
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&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
=='''Contact Information:'''==&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=26096</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=26096"/>
		<updated>2007-08-22T23:40:10Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; border: #99B3FF solid 1px&amp;quot; align=&amp;quot;center&amp;quot; width=75%&lt;br /&gt;
|http://img.photobucket.com/albums/v382/FinalShinryuu/NWN%20Character%20Shots/MereppiNew.jpg&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
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'''Gender:''' Female&lt;br /&gt;
&lt;br /&gt;
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'''Age:''' Young adult&lt;br /&gt;
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'''Deity:''' [[Andrinor]], (Formerly [[Fegall]])&lt;br /&gt;
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'''Alignment:'''  [[Alignment#Lawful_Neutral|Lawful Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]], [[Alignment#Chaotic_Neutral|Chaotic Neutral]])&lt;br /&gt;
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'''Class:''' [[Wizard]]/[[Barbarian]]/[[Pale Master]]&lt;br /&gt;
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'''Birthplace:''' [[Derome Delem]], [[Deglos]]&lt;br /&gt;
|}&lt;br /&gt;
==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
&lt;br /&gt;
The group may have other plans, as well...&lt;br /&gt;
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====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
&lt;br /&gt;
To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
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====-Battlemage of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
====-Former Leader of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future. The other members of the Solar Brigade chose to vote Mereppi as their leader, to make decisions and guide the rest of the group in times of crisis.&lt;br /&gt;
&lt;br /&gt;
The Solar Brigade has since disbanded unofficially, due to a lack of need for their service. Their archenemy, Hallimancus, has not been seen in some time.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
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=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
&lt;br /&gt;
''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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|&lt;br /&gt;
====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
&lt;br /&gt;
The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
&lt;br /&gt;
[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
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===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
&lt;br /&gt;
Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
&lt;br /&gt;
Recently, she has begun to remove herself from this object more and more, perhaps out of fear of it's power, or out of growing confidence in her own capabilities. She will no longer use it as anything but a last resort.&lt;br /&gt;
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===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
&lt;br /&gt;
===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
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There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
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After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
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Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
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They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
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===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
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After serving for a short time as the Red Order's Senior Mage of Transmutation, Mereppi wrote a letter of resignation, and quit. She felt that the goals and membership of the order did not sit with her own beliefs.&lt;br /&gt;
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=='''History - Hallimancus and the Solar Brigade:'''==&lt;br /&gt;
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===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
&lt;br /&gt;
Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
&lt;br /&gt;
Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
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They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
Kieron left to Sephira an artifact known as the Lens, with the power to scry upon the past of any object or place.&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''Training in Deglos'''====&lt;br /&gt;
The Solar Brigade went to the Academy of Mortal Magic in Deglos, where they were challenged to a dangerous live obsticle course, used to train many promising mages. They magically travelled to each of three different actual locations in Deglos, to confront the dangers they found there, and retrieve an object to complete the test.&lt;br /&gt;
&lt;br /&gt;
First, the portal placed them in a forested clearing on the surface, where they drove off a swarm of T'nanshi Battle Beetles, before descending into a cavern filled with flammable moss. In a bit of shortsightedness, Mereppi decided to light the moss on fire to drive all the beetles out, however they did so before climbing out of the cavern itself, and their rope out burnt away.&lt;br /&gt;
&lt;br /&gt;
After some difficulty, they returned, and set on the second challenge. They found themselves in a mining encampment somewhere in Deglos, surrounded by dracolisks. Fighting their way through the crowd of powerful lizards, they found and slew the coal dragon which had mothered the horde of abominations.&lt;br /&gt;
&lt;br /&gt;
Finally, they set about the last portion of the test.&lt;br /&gt;
After traversing a dangerous trapped ruin, and destroying several guardian golems, they tried to return to the Academy, but found the way blocked by a band of elven and half-elven mercenaries. After refusing to relinquish the Lens in Sephira's possession, they were all nearly killed by the mercenaries, until [[PCs:Micah_Elizabeth_Ormane|Micah]] came to the rescue.&lt;br /&gt;
&lt;br /&gt;
It was a lesson hard learned, but they now knew they were not the equal for every task in their path, and could not win any encounter through brute strength.&lt;br /&gt;
&lt;br /&gt;
===='''Scrying in Ferrell'''====&lt;br /&gt;
In Ferrell, the Solar Brigade met and travelled to a secure location, a cave in the Eastern Farmlands. Here, they fortified the entrance, as Vanar and Timmon began to use the Lens to scry into the past, and find out where Kieron had hidden the pieces of the map she wished them to recover.&lt;br /&gt;
&lt;br /&gt;
As Vanar was scrying, a horde of animated flesh constructs, created by Hallimancus' necromancer allies, and more elven and half-elven mercenaries attacked in an effort to stop Mereppi and her friends. It was a difficult battle, but the friends survived, and Vanar devined the location of the first map fragment.&lt;br /&gt;
&lt;br /&gt;
Also found was a map in the boot of one of the mercenaries, showing the location of a fortified encampment in an old ruin in the T'Nanshi wilderness. The Solar Brigade decided to split up, one half to go deal with the mercenaries, and the other to retrieve the map.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Menace'''====&lt;br /&gt;
Half of the Solar Brigade met in Le'Or'T'Nanshi, where they joined forces with a small cadre of wild mages, students of Burnest Gorria, Master Wildmage of the Red Order of the Flame.&lt;br /&gt;
&lt;br /&gt;
They all headed to the platforms near Port Nireth, from which they could look down upon the ruins that the map marked as the location of the mercenary base. The wild mages rained down an impressive hail of magical death, blasting apart large swaths of the ruins, as the Solar Brigade prepared to go in on the ground and sweep up survivors. They were enchanted with Feather Fall spells, and leaped from the platforms.&lt;br /&gt;
&lt;br /&gt;
To their horror, they were greeted with the fire of artillery and seige weapons, for the mercenaries had been well entrenched in deeply dug and fortified defensive positions. After a tough battle, they uncovered the entrance into an underground complex, and persued the mercenaries inside.&lt;br /&gt;
&lt;br /&gt;
After negotiating trapped corridors, and fighting off two large groups of bandits, and nearly perishing in the process, the mercenaries fled, sealing the way to the rest of the complex behind a solid wall of stone. The Solar Brigade left, and spoke to the wild mages, who planned to take an expedition of their own down to clear out the rest of the tunnels.&lt;br /&gt;
&lt;br /&gt;
===='''Emily and Lily'''====&lt;br /&gt;
The half of the Solar Brigade that had been hunting the mercenaries soon met up again in Ferrell, and discussed what they would do next. There they were approached by a Green Order sorceress, and her companion, a beautiful copper dragon of impressive stature named Lily.&lt;br /&gt;
&lt;br /&gt;
Lily and Emily had persued leads that the other mages had found excavating the mercenary encampment in T'Nanshi, and scouted a small chain of islands off the coast. They located fortified encampments on two of the small islands. Apple Island, which Emily named because she was hungry and found apple trees there, and Acorn Island, which Emily named because she stepped on an acorn there. &lt;br /&gt;
&lt;br /&gt;
Apple Island is what Lily believed to be the main base, heavily fortified, with only one bay that could be approached from the sea, defended with emplacements of siege equipment, ballista, and catapult. Acorn Island is a combination heavy forest and sheer cliffs, with watch platforms constructed in the canopy, and a network of tunnels built into the bedrock.&lt;br /&gt;
&lt;br /&gt;
The question now was how they would get a proper strike force to these islands...&lt;br /&gt;
&lt;br /&gt;
===='''Meeting with Ashe'''====&lt;br /&gt;
Emily and Lily suggested that the group meet with a rather large dragon they had known in the past, a Brass by the name of Ashellanthrax. Ashe, as he is called, accidentially caused the death of his former humanoid partner, who fell from Ashe's back as Ashe preformed a drunken barrel roll in mid-air. Due to his inebriated state, he had forgotten that his partner was not strapped into his saddle. Ashe, however, is the only means they could think of whom could carry the entire group safely and stealthily onto the fortified islands.&lt;br /&gt;
&lt;br /&gt;
The group travelled to Deglos, up through Little Falls Canyon, and fought off a mercenary amubush, before meeting again with Emily and Lily. From there, they entered the mountain, to Derome Delem, on their way to Ashe's lair. After running into Mereppi's sister in Derome Delem, the group beat a hasty exit, as they were in a hurry, and Mereppi didn't want to deal with the group meeting her family at that time.&lt;br /&gt;
&lt;br /&gt;
After some adventures in the mountains of Deglos, they found Ashe's lair, near the town of Waynbeck Vale. After a few rough moments while meeting the dragon, Indiga Amanta managed to subdue him, and get him to promise that he could carry the party to the islands, soon in the future.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Army Once and for All'''====&lt;br /&gt;
The Solar Brigade descended on Apple Island in a furious assault from above, supported by dragonfire. Breaking in to the underground base, they fought their way through narrow corridors, choked with traps and ambushing mercenary bandits. Eventually, they broke through a doorway warded by a disintrigation field, and found themselves face to face with an entire army. The remainder of the mercenary company had been waiting for them, and had prepared this trap, executed to perfection.&lt;br /&gt;
&lt;br /&gt;
The battle was fierce, but in the end, the Solar Brigade left the island victorious, leaving only blazing flame on the horizon of the T'Nanshi coast to mark what had occured that day.&lt;br /&gt;
&lt;br /&gt;
[[Charge of the Solar Brigade]]&lt;br /&gt;
&lt;br /&gt;
After a time of relative quiet, the Solar Brigade has now disbanded. Hallimancus has not surfaced since.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - The Dragon Tharul'Zhannadar and M'Chek:'''==&lt;br /&gt;
(Will be written shortly.)&lt;br /&gt;
&lt;br /&gt;
=='''History - Adventures with the Deglos Brigade:'''==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contingent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
&lt;br /&gt;
Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
===='''Drahnul Rears his Ugly Head'''====&lt;br /&gt;
Brigade members all over [[Deglos]] began reporting in disturbing encounters with cryptic, playful, or downright dangerous dark hooded humanoids, all whom spoke of their master, Drahnul.&lt;br /&gt;
&lt;br /&gt;
In a [[Guild:Deglos_Brigade|Brigade]] patrol through the Urbaz Deeps, the party was stalked by such a being, a well hidden and dangerous vampire, who loved nothing more than to taunt the Brigadiers by whispering in their ears, or pulling on their cloaks, and vanishing before anyone could retaliate.&lt;br /&gt;
&lt;br /&gt;
As they emerged from the Deeps, the vampire came out of hiding, and slew a miner in the Lower Urbaz Mines, stabbing him with two wicked short blades. He vanished with naught but a mocking laugh, and a note left on the body of the dead miner.&lt;br /&gt;
&lt;br /&gt;
It read: &amp;quot;If one of my agents can get this close to Nanshi Urbaz, imagine what they could do in a less traveled area.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The letter was signed in red ink, with no name but a single letter &amp;quot;D&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===='''The Story of Drahnul'''====&lt;br /&gt;
Speaking to priestess Ge'Tana at the Nanshi Urbaz Mining Temple to Fegall, the members of the [[Guild:Deglos_Brigade|Deglos Brigade]] were told the full story of Dranhul's past.&lt;br /&gt;
&lt;br /&gt;
Drahnul was once a human lord, living with his vassals in the mountains of Deglos. He promised to help in an ancient battle against the warlord Nem, when his aid was sorely needed by the noble dwergen and ganoom warriors. However, he betrayed them, and his forces never showed up. Upon winning the battle, but at heavy cost, all the clerics and mages of Deglos came to the door of his tower. There a ward was laid, forever binding his soul to that building.&lt;br /&gt;
&lt;br /&gt;
It is thought that the ward was intended as punishment, to forever damn the souls of himself and his vassals to an eternity of undead torment as a vampire. However, he can leave the tower as he wishes, and shows his pale face around [[Deglos]] every few years, always trying to get his revenge.&lt;br /&gt;
&lt;br /&gt;
===='''All-Out War'''====&lt;br /&gt;
Through the intervening months, Vendis Dranuhl has raised the stakes. His undead armies have been making daring attacks against trade routes and caravans, while swiftly vanishing into the tunnels afterwards, showing Dranuhl's mastery of tactics, strategy, and guerrilla warfare.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade has been functioning under the direct command of General [[NPCs: Jimbo Nomilon|Jimbo Nomilon]], making tactical strikes against concentrations of Dranuhl's troops. So far, three of Dranuhl's inner circle of elite commanders have been killed. For now, at least, it seems the favor of the battle is turning toward Deglos' side.&lt;br /&gt;
&lt;br /&gt;
===='''Dranuhl's Side of the Story'''====&lt;br /&gt;
It has come to light that Vendis Dranuhl denies the story of his history. He asserts that he truly wished to help in the ancient battle against the forces of Nem. The night before he was to lead his soldiers to reinforce the Deglossian army, he was visited by a traveler. Acting the part of good host, he took the weary traveler into his home and dinner table. It was only that night that he discovered the true face of the traveler, the demon known as the Gentleman.&lt;br /&gt;
&lt;br /&gt;
Dranuhl woke in the morning, and found himself cursed by the demon. He was now a vampire, and none of his soldiers or servants were anywhere to be seen. He could only wait helplessly, trapped inside his tower by the sunlight outside. When the battle with Nem was won by Deglos, albeit at great cost, the combined magical force of Deglos' priests and mages came to condemn Dranuhl for his desertion, and sealed him inside his tower. The imprisonment has driven him to anger, and he now seeks revenge.&lt;br /&gt;
&lt;br /&gt;
===='''Golems Galore!'''====&lt;br /&gt;
With the help of the entire brigade, Mereppi began the difficult task of constructing a squadron of powerful Mithral Golems to assist the army, and better defend the peoples of Deglos from undead incursion. A total of eleven golems were constructed, as follows. Below, the Deglos Brigade can be seen assembled to view the finished squadron of golems.&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 2em; margin-bottom: 2em; border: #19B3FF solid 2px&amp;quot; align=&amp;quot;top&amp;quot; width=75%&lt;br /&gt;
|Defender One.&lt;br /&gt;
|Defender Two. &lt;br /&gt;
|Defender Three. &lt;br /&gt;
|Defender Four. &lt;br /&gt;
|Johnny Five.&lt;br /&gt;
|Defender Six.&lt;br /&gt;
|Defender Seven.&lt;br /&gt;
|Defender Sunshine.&lt;br /&gt;
|Defender Eight.&lt;br /&gt;
|Defender Nine.&lt;br /&gt;
|Defender Sparky.&lt;br /&gt;
|}&lt;br /&gt;
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|http://img.photobucket.com/albums/v382/FinalShinryuu/GolemArmy.jpg&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===='''The End of Headmaster Nise and Vendis Dranuhl'''====&lt;br /&gt;
As written in taverns across Deglos:&lt;br /&gt;
&lt;br /&gt;
[[http://www.blackdagger.com/viewtopic.php?t=97822| The end of Dranuhl, Mereppi and Thror's tales.]]&lt;br /&gt;
&lt;br /&gt;
=='''Future Goals:'''==&lt;br /&gt;
&lt;br /&gt;
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|&lt;br /&gt;
Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping. However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
&lt;br /&gt;
She will, however, never forget about her duties and commitment to her homeland of Deglos, and is always ready to stand strong and defend her home and kin.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Contact Information:'''==&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=26095</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=26095"/>
		<updated>2007-08-22T22:56:04Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; border: #99B3FF solid 1px&amp;quot; align=&amp;quot;center&amp;quot; width=75%&lt;br /&gt;
|http://img.photobucket.com/albums/v382/FinalShinryuu/NWN%20Character%20Shots/MereppiNew.jpg&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Female&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Young adult&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Deity:''' [[Andrinor]], (Formerly [[Fegall]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alignment:'''  [[Alignment#Lawful_Neutral|Lawful Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]], [[Alignment#Chaotic_Neutral|Chaotic Neutral]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Wizard]]/[[Barbarian]]/[[Pale Master]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Birthplace:''' [[Derome Delem]], [[Deglos]]&lt;br /&gt;
|}&lt;br /&gt;
==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
&lt;br /&gt;
The group may have other plans, as well...&lt;br /&gt;
&lt;br /&gt;
====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
&lt;br /&gt;
To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
&lt;br /&gt;
====-Battlemage of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
====-Former Leader of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future. The other members of the Solar Brigade chose to vote Mereppi as their leader, to make decisions and guide the rest of the group in times of crisis.&lt;br /&gt;
&lt;br /&gt;
The Solar Brigade has since disbanded unofficially, due to a lack of need for their service. Their archenemy, Hallimancus, has not been seen in some time.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
&lt;br /&gt;
''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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|&lt;br /&gt;
====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
&lt;br /&gt;
The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
&lt;br /&gt;
[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
&lt;br /&gt;
===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
&lt;br /&gt;
Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
&lt;br /&gt;
Recently, she has begun to remove herself from this object more and more, perhaps out of fear of it's power, or out of growing confidence in her own capabilities. She will no longer use it as anything but a last resort.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
&lt;br /&gt;
===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
&lt;br /&gt;
There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
&lt;br /&gt;
After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
&lt;br /&gt;
Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
&lt;br /&gt;
They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
&lt;br /&gt;
After serving for a short time as the Red Order's Senior Mage of Transmutation, Mereppi wrote a letter of resignation, and quit. She felt that the goals and membership of the order did not sit with her own beliefs.&lt;br /&gt;
&lt;br /&gt;
=='''History - Hallimancus and the Solar Brigade:'''==&lt;br /&gt;
&lt;br /&gt;
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===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
&lt;br /&gt;
Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
&lt;br /&gt;
Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
&lt;br /&gt;
They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
Kieron left to Sephira an artifact known as the Lens, with the power to scry upon the past of any object or place.&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''Training in Deglos'''====&lt;br /&gt;
The Solar Brigade went to the Academy of Mortal Magic in Deglos, where they were challenged to a dangerous live obsticle course, used to train many promising mages. They magically travelled to each of three different actual locations in Deglos, to confront the dangers they found there, and retrieve an object to complete the test.&lt;br /&gt;
&lt;br /&gt;
First, the portal placed them in a forested clearing on the surface, where they drove off a swarm of T'nanshi Battle Beetles, before descending into a cavern filled with flammable moss. In a bit of shortsightedness, Mereppi decided to light the moss on fire to drive all the beetles out, however they did so before climbing out of the cavern itself, and their rope out burnt away.&lt;br /&gt;
&lt;br /&gt;
After some difficulty, they returned, and set on the second challenge. They found themselves in a mining encampment somewhere in Deglos, surrounded by dracolisks. Fighting their way through the crowd of powerful lizards, they found and slew the coal dragon which had mothered the horde of abominations.&lt;br /&gt;
&lt;br /&gt;
Finally, they set about the last portion of the test.&lt;br /&gt;
After traversing a dangerous trapped ruin, and destroying several guardian golems, they tried to return to the Academy, but found the way blocked by a band of elven and half-elven mercenaries. After refusing to relinquish the Lens in Sephira's possession, they were all nearly killed by the mercenaries, until [[PCs:Micah_Elizabeth_Ormane|Micah]] came to the rescue.&lt;br /&gt;
&lt;br /&gt;
It was a lesson hard learned, but they now knew they were not the equal for every task in their path, and could not win any encounter through brute strength.&lt;br /&gt;
&lt;br /&gt;
===='''Scrying in Ferrell'''====&lt;br /&gt;
In Ferrell, the Solar Brigade met and travelled to a secure location, a cave in the Eastern Farmlands. Here, they fortified the entrance, as Vanar and Timmon began to use the Lens to scry into the past, and find out where Kieron had hidden the pieces of the map she wished them to recover.&lt;br /&gt;
&lt;br /&gt;
As Vanar was scrying, a horde of animated flesh constructs, created by Hallimancus' necromancer allies, and more elven and half-elven mercenaries attacked in an effort to stop Mereppi and her friends. It was a difficult battle, but the friends survived, and Vanar devined the location of the first map fragment.&lt;br /&gt;
&lt;br /&gt;
Also found was a map in the boot of one of the mercenaries, showing the location of a fortified encampment in an old ruin in the T'Nanshi wilderness. The Solar Brigade decided to split up, one half to go deal with the mercenaries, and the other to retrieve the map.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Menace'''====&lt;br /&gt;
Half of the Solar Brigade met in Le'Or'T'Nanshi, where they joined forces with a small cadre of wild mages, students of Burnest Gorria, Master Wildmage of the Red Order of the Flame.&lt;br /&gt;
&lt;br /&gt;
They all headed to the platforms near Port Nireth, from which they could look down upon the ruins that the map marked as the location of the mercenary base. The wild mages rained down an impressive hail of magical death, blasting apart large swaths of the ruins, as the Solar Brigade prepared to go in on the ground and sweep up survivors. They were enchanted with Feather Fall spells, and leaped from the platforms.&lt;br /&gt;
&lt;br /&gt;
To their horror, they were greeted with the fire of artillery and seige weapons, for the mercenaries had been well entrenched in deeply dug and fortified defensive positions. After a tough battle, they uncovered the entrance into an underground complex, and persued the mercenaries inside.&lt;br /&gt;
&lt;br /&gt;
After negotiating trapped corridors, and fighting off two large groups of bandits, and nearly perishing in the process, the mercenaries fled, sealing the way to the rest of the complex behind a solid wall of stone. The Solar Brigade left, and spoke to the wild mages, who planned to take an expedition of their own down to clear out the rest of the tunnels.&lt;br /&gt;
&lt;br /&gt;
===='''Emily and Lily'''====&lt;br /&gt;
The half of the Solar Brigade that had been hunting the mercenaries soon met up again in Ferrell, and discussed what they would do next. There they were approached by a Green Order sorceress, and her companion, a beautiful copper dragon of impressive stature named Lily.&lt;br /&gt;
&lt;br /&gt;
Lily and Emily had persued leads that the other mages had found excavating the mercenary encampment in T'Nanshi, and scouted a small chain of islands off the coast. They located fortified encampments on two of the small islands. Apple Island, which Emily named because she was hungry and found apple trees there, and Acorn Island, which Emily named because she stepped on an acorn there. &lt;br /&gt;
&lt;br /&gt;
Apple Island is what Lily believed to be the main base, heavily fortified, with only one bay that could be approached from the sea, defended with emplacements of siege equipment, ballista, and catapult. Acorn Island is a combination heavy forest and sheer cliffs, with watch platforms constructed in the canopy, and a network of tunnels built into the bedrock.&lt;br /&gt;
&lt;br /&gt;
The question now was how they would get a proper strike force to these islands...&lt;br /&gt;
&lt;br /&gt;
===='''Meeting with Ashe'''====&lt;br /&gt;
Emily and Lily suggested that the group meet with a rather large dragon they had known in the past, a Brass by the name of Ashellanthrax. Ashe, as he is called, accidentially caused the death of his former humanoid partner, who fell from Ashe's back as Ashe preformed a drunken barrel roll in mid-air. Due to his inebriated state, he had forgotten that his partner was not strapped into his saddle. Ashe, however, is the only means they could think of whom could carry the entire group safely and stealthily onto the fortified islands.&lt;br /&gt;
&lt;br /&gt;
The group travelled to Deglos, up through Little Falls Canyon, and fought off a mercenary amubush, before meeting again with Emily and Lily. From there, they entered the mountain, to Derome Delem, on their way to Ashe's lair. After running into Mereppi's sister in Derome Delem, the group beat a hasty exit, as they were in a hurry, and Mereppi didn't want to deal with the group meeting her family at that time.&lt;br /&gt;
&lt;br /&gt;
After some adventures in the mountains of Deglos, they found Ashe's lair, near the town of Waynbeck Vale. After a few rough moments while meeting the dragon, Indiga Amanta managed to subdue him, and get him to promise that he could carry the party to the islands, soon in the future.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Army Once and for All'''====&lt;br /&gt;
The Solar Brigade descended on Apple Island in a furious assault from above, supported by dragonfire. Breaking in to the underground base, they fought their way through narrow corridors, choked with traps and ambushing mercenary bandits. Eventually, they broke through a doorway warded by a disintrigation field, and found themselves face to face with an entire army. The remainder of the mercenary company had been waiting for them, and had prepared this trap, executed to perfection.&lt;br /&gt;
&lt;br /&gt;
The battle was fierce, but in the end, the Solar Brigade left the island victorious, leaving only blazing flame on the horizon of the T'Nanshi coast to mark what had occured that day.&lt;br /&gt;
&lt;br /&gt;
[[Charge of the Solar Brigade]]&lt;br /&gt;
&lt;br /&gt;
After a time of relative quiet, the Solar Brigade has now disbanded. Hallimancus has not surfaced since.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - The Dragon Tharul'Zhannadar and M'Chek:'''==&lt;br /&gt;
(Will be written shortly.)&lt;br /&gt;
&lt;br /&gt;
=='''History - Adventures with the Deglos Brigade:'''==&lt;br /&gt;
&lt;br /&gt;
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===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contingent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
&lt;br /&gt;
Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
===='''Drahnul Rears his Ugly Head'''====&lt;br /&gt;
Brigade members all over [[Deglos]] began reporting in disturbing encounters with cryptic, playful, or downright dangerous dark hooded humanoids, all whom spoke of their master, Drahnul.&lt;br /&gt;
&lt;br /&gt;
In a [[Guild:Deglos_Brigade|Brigade]] patrol through the Urbaz Deeps, the party was stalked by such a being, a well hidden and dangerous vampire, who loved nothing more than to taunt the Brigadiers by whispering in their ears, or pulling on their cloaks, and vanishing before anyone could retaliate.&lt;br /&gt;
&lt;br /&gt;
As they emerged from the Deeps, the vampire came out of hiding, and slew a miner in the Lower Urbaz Mines, stabbing him with two wicked short blades. He vanished with naught but a mocking laugh, and a note left on the body of the dead miner.&lt;br /&gt;
&lt;br /&gt;
It read: &amp;quot;If one of my agents can get this close to Nanshi Urbaz, imagine what they could do in a less traveled area.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The letter was signed in red ink, with no name but a single letter &amp;quot;D&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===='''The Story of Drahnul'''====&lt;br /&gt;
Speaking to priestess Ge'Tana at the Nanshi Urbaz Mining Temple to Fegall, the members of the [[Guild:Deglos_Brigade|Deglos Brigade]] were told the full story of Dranhul's past.&lt;br /&gt;
&lt;br /&gt;
Drahnul was once a human lord, living with his vassals in the mountains of Deglos. He promised to help in an ancient battle against the warlord Nem, when his aid was sorely needed by the noble dwergen and ganoom warriors. However, he betrayed them, and his forces never showed up. Upon winning the battle, but at heavy cost, all the clerics and mages of Deglos came to the door of his tower. There a ward was laid, forever binding his soul to that building.&lt;br /&gt;
&lt;br /&gt;
It is thought that the ward was intended as punishment, to forever damn the souls of himself and his vassals to an eternity of undead torment as a vampire. However, he can leave the tower as he wishes, and shows his pale face around [[Deglos]] every few years, always trying to get his revenge.&lt;br /&gt;
&lt;br /&gt;
===='''All-Out War'''====&lt;br /&gt;
Through the intervening months, Vendis Dranuhl has raised the stakes. His undead armies have been making daring attacks against trade routes and caravans, while swiftly vanishing into the tunnels afterwards, showing Dranuhl's mastery of tactics, strategy, and guerrilla warfare.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade has been functioning under the direct command of General [[NPCs: Jimbo Nomilon|Jimbo Nomilon]], making tactical strikes against concentrations of Dranuhl's troops. So far, three of Dranuhl's inner circle of elite commanders have been killed. For now, at least, it seems the favor of the battle is turning toward Deglos' side.&lt;br /&gt;
&lt;br /&gt;
===='''Dranuhl's Side of the Story'''====&lt;br /&gt;
It has come to light that Vendis Dranuhl denies the story of his history. He asserts that he truly wished to help in the ancient battle against the forces of Nem. The night before he was to lead his soldiers to reinforce the Deglossian army, he was visited by a traveler. Acting the part of good host, he took the weary traveler into his home and dinner table. It was only that night that he discovered the true face of the traveler, the demon known as the Gentleman.&lt;br /&gt;
&lt;br /&gt;
Dranuhl woke in the morning, and found himself cursed by the demon. He was now a vampire, and none of his soldiers or servants were anywhere to be seen. He could only wait helplessly, trapped inside his tower by the sunlight outside. When the battle with Nem was won by Deglos, albeit at great cost, the combined magical force of Deglos' priests and mages came to condemn Dranuhl for his desertion, and sealed him inside his tower. The imprisonment has driven him to anger, and he now seeks revenge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Future Goals:'''==&lt;br /&gt;
&lt;br /&gt;
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Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping. However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
&lt;br /&gt;
She will, however, never forget about her duties and commitment to her homeland of Deglos, and is always ready to stand strong and defend her home and kin.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
=='''Contact Information:'''==&lt;br /&gt;
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&lt;br /&gt;
*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=26094</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=26094"/>
		<updated>2007-08-22T22:53:51Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: &lt;/p&gt;
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&lt;div&gt;{{PC}}&lt;br /&gt;
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|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
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'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
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'''Gender:''' Female&lt;br /&gt;
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'''Age:''' Young adult&lt;br /&gt;
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'''Deity:''' [[Andrinor]], (Formerly [[Fegall]])&lt;br /&gt;
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'''Alignment:'''  [[Alignment#Lawful_Neutral|Lawful Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]], [[Alignment#Chaotic_Neutral|Chaotic Neutral]])&lt;br /&gt;
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'''Class:''' [[Wizard]]/[[Barbarian]]/[[Pale Master]]&lt;br /&gt;
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'''Birthplace:''' [[Derome Delem]], [[Deglos]]&lt;br /&gt;
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==Occupations and Affiliations:==&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
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Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
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The group may have other plans, as well...&lt;br /&gt;
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====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
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To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
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====-Battlemage of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
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The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
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====-Former Leader of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future. The other members of the Solar Brigade chose to vote Mereppi as their leader, to make decisions and guide the rest of the group in times of crisis.&lt;br /&gt;
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The Solar Brigade has since disbanded unofficially, due to a lack of need for their service. Their archenemy, Hallimancus, has not been seen in some time.&lt;br /&gt;
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=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
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''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
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The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
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[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
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===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
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Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
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Recently, she has begun to remove herself from this object more and more, perhaps out of fear of it's power, or out of growing confidence in her own capabilities. She will no longer use it as anything but a last resort.&lt;br /&gt;
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===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
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However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
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===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
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There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
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After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
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Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
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They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
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===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
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After serving for a short time as the Red Order's Senior Mage of Transmutation, Mereppi wrote a letter of resignation, and quit. She felt that the goals and membership of the order did not sit with her own beliefs.&lt;br /&gt;
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===='''The Blue Order of the Sky'''====&lt;br /&gt;
After leaving the Red Order, Mereppi spent several months without affiliating herself with any Order of the Trust. She approached Aerill Ailpera and Thalarian Arc'Thass, sharing her experiences and asking about the Blue Order.&lt;br /&gt;
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Some months later, Aerill asked Mereppi to join as an initiate, which she accepted.&lt;br /&gt;
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Currently, Mereppi is unsure if she will remain with the blue. She fears that the political agenda of the Trust and her commitment to Deglos and the Brigade will always conflict.&lt;br /&gt;
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=='''History - Hallimancus and the Solar Brigade:'''==&lt;br /&gt;
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===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
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Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
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Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
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In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
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For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
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===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
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They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
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Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
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Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
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Kieron left to Sephira an artifact known as the Lens, with the power to scry upon the past of any object or place.&lt;br /&gt;
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And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
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===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
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The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
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Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
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===='''Training in Deglos'''====&lt;br /&gt;
The Solar Brigade went to the Academy of Mortal Magic in Deglos, where they were challenged to a dangerous live obsticle course, used to train many promising mages. They magically travelled to each of three different actual locations in Deglos, to confront the dangers they found there, and retrieve an object to complete the test.&lt;br /&gt;
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First, the portal placed them in a forested clearing on the surface, where they drove off a swarm of T'nanshi Battle Beetles, before descending into a cavern filled with flammable moss. In a bit of shortsightedness, Mereppi decided to light the moss on fire to drive all the beetles out, however they did so before climbing out of the cavern itself, and their rope out burnt away.&lt;br /&gt;
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After some difficulty, they returned, and set on the second challenge. They found themselves in a mining encampment somewhere in Deglos, surrounded by dracolisks. Fighting their way through the crowd of powerful lizards, they found and slew the coal dragon which had mothered the horde of abominations.&lt;br /&gt;
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Finally, they set about the last portion of the test.&lt;br /&gt;
After traversing a dangerous trapped ruin, and destroying several guardian golems, they tried to return to the Academy, but found the way blocked by a band of elven and half-elven mercenaries. After refusing to relinquish the Lens in Sephira's possession, they were all nearly killed by the mercenaries, until [[PCs:Micah_Elizabeth_Ormane|Micah]] came to the rescue.&lt;br /&gt;
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It was a lesson hard learned, but they now knew they were not the equal for every task in their path, and could not win any encounter through brute strength.&lt;br /&gt;
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===='''Scrying in Ferrell'''====&lt;br /&gt;
In Ferrell, the Solar Brigade met and travelled to a secure location, a cave in the Eastern Farmlands. Here, they fortified the entrance, as Vanar and Timmon began to use the Lens to scry into the past, and find out where Kieron had hidden the pieces of the map she wished them to recover.&lt;br /&gt;
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As Vanar was scrying, a horde of animated flesh constructs, created by Hallimancus' necromancer allies, and more elven and half-elven mercenaries attacked in an effort to stop Mereppi and her friends. It was a difficult battle, but the friends survived, and Vanar devined the location of the first map fragment.&lt;br /&gt;
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Also found was a map in the boot of one of the mercenaries, showing the location of a fortified encampment in an old ruin in the T'Nanshi wilderness. The Solar Brigade decided to split up, one half to go deal with the mercenaries, and the other to retrieve the map.&lt;br /&gt;
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===='''Crushing the Mercenary Menace'''====&lt;br /&gt;
Half of the Solar Brigade met in Le'Or'T'Nanshi, where they joined forces with a small cadre of wild mages, students of Burnest Gorria, Master Wildmage of the Red Order of the Flame.&lt;br /&gt;
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They all headed to the platforms near Port Nireth, from which they could look down upon the ruins that the map marked as the location of the mercenary base. The wild mages rained down an impressive hail of magical death, blasting apart large swaths of the ruins, as the Solar Brigade prepared to go in on the ground and sweep up survivors. They were enchanted with Feather Fall spells, and leaped from the platforms.&lt;br /&gt;
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To their horror, they were greeted with the fire of artillery and seige weapons, for the mercenaries had been well entrenched in deeply dug and fortified defensive positions. After a tough battle, they uncovered the entrance into an underground complex, and persued the mercenaries inside.&lt;br /&gt;
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After negotiating trapped corridors, and fighting off two large groups of bandits, and nearly perishing in the process, the mercenaries fled, sealing the way to the rest of the complex behind a solid wall of stone. The Solar Brigade left, and spoke to the wild mages, who planned to take an expedition of their own down to clear out the rest of the tunnels.&lt;br /&gt;
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===='''Emily and Lily'''====&lt;br /&gt;
The half of the Solar Brigade that had been hunting the mercenaries soon met up again in Ferrell, and discussed what they would do next. There they were approached by a Green Order sorceress, and her companion, a beautiful copper dragon of impressive stature named Lily.&lt;br /&gt;
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Lily and Emily had persued leads that the other mages had found excavating the mercenary encampment in T'Nanshi, and scouted a small chain of islands off the coast. They located fortified encampments on two of the small islands. Apple Island, which Emily named because she was hungry and found apple trees there, and Acorn Island, which Emily named because she stepped on an acorn there. &lt;br /&gt;
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Apple Island is what Lily believed to be the main base, heavily fortified, with only one bay that could be approached from the sea, defended with emplacements of siege equipment, ballista, and catapult. Acorn Island is a combination heavy forest and sheer cliffs, with watch platforms constructed in the canopy, and a network of tunnels built into the bedrock.&lt;br /&gt;
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The question now was how they would get a proper strike force to these islands...&lt;br /&gt;
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===='''Meeting with Ashe'''====&lt;br /&gt;
Emily and Lily suggested that the group meet with a rather large dragon they had known in the past, a Brass by the name of Ashellanthrax. Ashe, as he is called, accidentially caused the death of his former humanoid partner, who fell from Ashe's back as Ashe preformed a drunken barrel roll in mid-air. Due to his inebriated state, he had forgotten that his partner was not strapped into his saddle. Ashe, however, is the only means they could think of whom could carry the entire group safely and stealthily onto the fortified islands.&lt;br /&gt;
&lt;br /&gt;
The group travelled to Deglos, up through Little Falls Canyon, and fought off a mercenary amubush, before meeting again with Emily and Lily. From there, they entered the mountain, to Derome Delem, on their way to Ashe's lair. After running into Mereppi's sister in Derome Delem, the group beat a hasty exit, as they were in a hurry, and Mereppi didn't want to deal with the group meeting her family at that time.&lt;br /&gt;
&lt;br /&gt;
After some adventures in the mountains of Deglos, they found Ashe's lair, near the town of Waynbeck Vale. After a few rough moments while meeting the dragon, Indiga Amanta managed to subdue him, and get him to promise that he could carry the party to the islands, soon in the future.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Army Once and for All'''====&lt;br /&gt;
The Solar Brigade descended on Apple Island in a furious assault from above, supported by dragonfire. Breaking in to the underground base, they fought their way through narrow corridors, choked with traps and ambushing mercenary bandits. Eventually, they broke through a doorway warded by a disintrigation field, and found themselves face to face with an entire army. The remainder of the mercenary company had been waiting for them, and had prepared this trap, executed to perfection.&lt;br /&gt;
&lt;br /&gt;
The battle was fierce, but in the end, the Solar Brigade left the island victorious, leaving only blazing flame on the horizon of the T'Nanshi coast to mark what had occured that day.&lt;br /&gt;
&lt;br /&gt;
[[Charge of the Solar Brigade]]&lt;br /&gt;
&lt;br /&gt;
After a time of relative quiet, the Solar Brigade has now disbanded. Hallimancus has not surfaced since.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - The Dragon Tharul'Zhannadar and M'Chek:'''==&lt;br /&gt;
(Will be written shortly.)&lt;br /&gt;
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=='''History - Adventures with the Deglos Brigade:'''==&lt;br /&gt;
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===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contingent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
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Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
===='''Drahnul Rears his Ugly Head'''====&lt;br /&gt;
Brigade members all over [[Deglos]] began reporting in disturbing encounters with cryptic, playful, or downright dangerous dark hooded humanoids, all whom spoke of their master, Drahnul.&lt;br /&gt;
&lt;br /&gt;
In a [[Guild:Deglos_Brigade|Brigade]] patrol through the Urbaz Deeps, the party was stalked by such a being, a well hidden and dangerous vampire, who loved nothing more than to taunt the Brigadiers by whispering in their ears, or pulling on their cloaks, and vanishing before anyone could retaliate.&lt;br /&gt;
&lt;br /&gt;
As they emerged from the Deeps, the vampire came out of hiding, and slew a miner in the Lower Urbaz Mines, stabbing him with two wicked short blades. He vanished with naught but a mocking laugh, and a note left on the body of the dead miner.&lt;br /&gt;
&lt;br /&gt;
It read: &amp;quot;If one of my agents can get this close to Nanshi Urbaz, imagine what they could do in a less traveled area.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The letter was signed in red ink, with no name but a single letter &amp;quot;D&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===='''The Story of Drahnul'''====&lt;br /&gt;
Speaking to priestess Ge'Tana at the Nanshi Urbaz Mining Temple to Fegall, the members of the [[Guild:Deglos_Brigade|Deglos Brigade]] were told the full story of Dranhul's past.&lt;br /&gt;
&lt;br /&gt;
Drahnul was once a human lord, living with his vassals in the mountains of Deglos. He promised to help in an ancient battle against the warlord Nem, when his aid was sorely needed by the noble dwergen and ganoom warriors. However, he betrayed them, and his forces never showed up. Upon winning the battle, but at heavy cost, all the clerics and mages of Deglos came to the door of his tower. There a ward was laid, forever binding his soul to that building.&lt;br /&gt;
&lt;br /&gt;
It is thought that the ward was intended as punishment, to forever damn the souls of himself and his vassals to an eternity of undead torment as a vampire. However, he can leave the tower as he wishes, and shows his pale face around [[Deglos]] every few years, always trying to get his revenge.&lt;br /&gt;
&lt;br /&gt;
===='''All-Out War'''====&lt;br /&gt;
Through the intervening months, Vendis Dranuhl has raised the stakes. His undead armies have been making daring attacks against trade routes and caravans, while swiftly vanishing into the tunnels afterwards, showing Dranuhl's mastery of tactics, strategy, and guerrilla warfare.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade has been functioning under the direct command of General [[NPCs: Jimbo Nomilon|Jimbo Nomilon]], making tactical strikes against concentrations of Dranuhl's troops. So far, three of Dranuhl's inner circle of elite commanders have been killed. For now, at least, it seems the favor of the battle is turning toward Deglos' side.&lt;br /&gt;
&lt;br /&gt;
===='''Dranuhl's Side of the Story'''====&lt;br /&gt;
It has come to light that Vendis Dranuhl denies the story of his history. He asserts that he truly wished to help in the ancient battle against the forces of Nem. The night before he was to lead his soldiers to reinforce the Deglossian army, he was visited by a traveler. Acting the part of good host, he took the weary traveler into his home and dinner table. It was only that night that he discovered the true face of the traveler, the demon known as the Gentleman.&lt;br /&gt;
&lt;br /&gt;
Dranuhl woke in the morning, and found himself cursed by the demon. He was now a vampire, and none of his soldiers or servants were anywhere to be seen. He could only wait helplessly, trapped inside his tower by the sunlight outside. When the battle with Nem was won by Deglos, albeit at great cost, the combined magical force of Deglos' priests and mages came to condemn Dranuhl for his desertion, and sealed him inside his tower. The imprisonment has driven him to anger, and he now seeks revenge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Future Goals:'''==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping. However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
&lt;br /&gt;
She will, however, never forget about her duties and commitment to her homeland of Deglos, and is always ready to stand strong and defend her home and kin.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Contact Information:'''==&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Sephira_Everliss&amp;diff=26093</id>
		<title>PCs:Sephira Everliss</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Sephira_Everliss&amp;diff=26093"/>
		<updated>2007-08-22T22:52:34Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Reverting again... Sephira's making me do it!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=100% |{| width=100% |&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
__TOC__&lt;br /&gt;
| valign=top align=right rowspan=2 width=175px |&lt;br /&gt;
[[Image:Sephira_Everliss.JPG|thumb|Sephira Everliss]]&lt;br /&gt;
&lt;br /&gt;
| valign=top align=right rowspan=2 width=150px |&lt;br /&gt;
{{PC}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| bgcolor=black cellpadding=20 cellspacing=1 |&lt;br /&gt;
| bgcolor=#C6D7F4|&lt;br /&gt;
= Sephira Everliss =&lt;br /&gt;
&lt;br /&gt;
'''Race:''' [[Human]]&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Female&lt;br /&gt;
&lt;br /&gt;
'''Year of Birth:''' 2145&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Sorcerer|Sorceress]], [[Psionics|Psionicist]]&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' [[Alignment#Neutral_Evil|Neutral Evil]]&lt;br /&gt;
&lt;br /&gt;
'''Origin:''' [[M'Chek]], outskirts of [[Mikona]]&lt;br /&gt;
&lt;br /&gt;
'''Current Residence:''' [[Elysia]]&lt;br /&gt;
&lt;br /&gt;
'''Affiliations:'''&lt;br /&gt;
* Former [[Guild:AshenOrder|Ashen]] Initiate&lt;br /&gt;
* Founding Member, [[Guild:Solar Brigade|Solar Brigade]]&lt;br /&gt;
* Apprentice, [[Guild:AKN|AKN]]&lt;br /&gt;
* Psi-Mage of [[Angadar]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| align=justify colspan=3 |&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Sephira grew up in a small village on the outskirts of Mikona. Her family was mostly shunned by the rest of the village, generally seen as black sheep among the other villagers. Her Gift manifested itself in her late teens, and while her family tried to keep it hidden from the rest of the village, it was generally decided that the best thing for her would be to leave the village before an unfortunate accident forced them all to flee.&lt;br /&gt;
&lt;br /&gt;
== Companions and Associates ==&lt;br /&gt;
* [[PCs:Valinos|Valinos]]&lt;br /&gt;
* [[PCs:Miette Hartley|Miette Hartley]]&lt;br /&gt;
* [[PCs:Miriel_Hana_Xilo%27rulithii|Miriel Hana Xilo'rulithii]]&lt;br /&gt;
* [[PCs:Gaklah the Stone|Gaklah the Stone]]&lt;br /&gt;
* [[PCs:Ven, Shiloh|Shiloh Ven]]&lt;br /&gt;
* [[PCs:Dante Everliss|Dante Everliss]]&lt;br /&gt;
&lt;br /&gt;
== Opinions ==&lt;br /&gt;
''This section is for other players to write in what their characters think of Sephira. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Everliss]]&lt;br /&gt;
[[Category:ElysiaPCs|Everliss]]&lt;br /&gt;
[[Category:FerrellPCs|Everliss]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Sephira_Everliss&amp;diff=26092</id>
		<title>PCs:Sephira Everliss</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Sephira_Everliss&amp;diff=26092"/>
		<updated>2007-08-22T22:49:52Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Change asked for by Sephira.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=100% |&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
__TOC__&lt;br /&gt;
| valign=top align=right rowspan=2 width=150px |&lt;br /&gt;
{{PC}}&lt;br /&gt;
|-&lt;br /&gt;
| valign=top align=right|&lt;br /&gt;
{| bgcolor=black cellpadding=20 cellspacing=1 |&lt;br /&gt;
| bgcolor=#C6D7F4|&lt;br /&gt;
= Sephira Everliss =&lt;br /&gt;
&lt;br /&gt;
'''Race:''' [[Human]]&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Female&lt;br /&gt;
&lt;br /&gt;
'''Year of Birth:''' 2145&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Sorcerer|Sorceress]], [[Psionics|Psionicist]]&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' [[Alignment#Neutral_Evil|Neutral Evil]]&lt;br /&gt;
&lt;br /&gt;
'''Origin:''' [[M'Chek]], outskirts of [[Mikona]]&lt;br /&gt;
&lt;br /&gt;
'''Current Residence:''' [[Elysia]]&lt;br /&gt;
&lt;br /&gt;
'''Affiliations:'''&lt;br /&gt;
* Former [[Guild:AshenOrder|Ashen]] Initiate&lt;br /&gt;
* Founding Member, [[Guild:Solar Brigade|Solar Brigade]]&lt;br /&gt;
* Apprentice, [[Guild:AKN|AKN]]&lt;br /&gt;
* Psi-Mage of [[Angadar]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| align=justify colspan=3 |&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Sephira grew up in a small village on the outskirts of Mikona. Her family was mostly shunned by the rest of the village, generally seen as black sheep among the other villagers. Her Gift manifested itself in her late teens, and while her family tried to keep it hidden from the rest of the village, it was generally decided that the best thing for her would be to leave the village before an unfortunate accident forced them all to flee.&lt;br /&gt;
&lt;br /&gt;
== Companions and Associates ==&lt;br /&gt;
* [[PCs:Valinos|Valinos]]&lt;br /&gt;
* [[PCs:Miette Hartley|Miette Hartley]]&lt;br /&gt;
* [[PCs:Miriel_Hana_Xilo%27rulithii|Miriel Hana Xilo'rulithii]]&lt;br /&gt;
* [[PCs:Gaklah the Stone|Gaklah the Stone]]&lt;br /&gt;
* [[PCs:Ven, Shiloh|Shiloh Ven]]&lt;br /&gt;
* [[PCs:Dante Everliss|Dante Everliss]]&lt;br /&gt;
&lt;br /&gt;
== Opinions ==&lt;br /&gt;
''This section is for other players to write in what their characters think of Sephira. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Everliss]]&lt;br /&gt;
[[Category:ElysiaPCs|Everliss]]&lt;br /&gt;
[[Category:FerrellPCs|Everliss]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=User:Moredo&amp;diff=25351</id>
		<title>User:Moredo</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=User:Moredo&amp;diff=25351"/>
		<updated>2007-06-11T02:11:26Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Removed spambot vandalism.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yarr!&lt;br /&gt;
{{User_Evil}}&lt;br /&gt;
[[Category:Player|Moredo]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Category:Nations&amp;diff=25329</id>
		<title>Category:Nations</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Category:Nations&amp;diff=25329"/>
		<updated>2007-06-10T21:06:35Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Removed spambot vandalism.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Geography]]&lt;br /&gt;
These are the nations and other major geographical regions of Avlis.&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Category:Psionics&amp;diff=25328</id>
		<title>Category:Psionics</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Category:Psionics&amp;diff=25328"/>
		<updated>2007-06-10T21:05:35Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Removed spambot vandalism.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Stub}}&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Talk:Crosstreams&amp;diff=25327</id>
		<title>Talk:Crosstreams</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Talk:Crosstreams&amp;diff=25327"/>
		<updated>2007-06-10T21:05:09Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Removed spambot vandalism.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Talk:NPCs:Zaamon&amp;diff=25326</id>
		<title>Talk:NPCs:Zaamon</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Talk:NPCs:Zaamon&amp;diff=25326"/>
		<updated>2007-06-10T21:04:48Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Removed spambot vandalism.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Category:Browse&amp;diff=25324</id>
		<title>Category:Browse</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Category:Browse&amp;diff=25324"/>
		<updated>2007-06-10T21:03:34Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Removed spambot vandalism.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
||&lt;br /&gt;
This is our top-level category and includes links to [[Special:Categories|other categories]], allowing you to browse the site. &lt;br /&gt;
Pages on this site not included in the categories below can be found in the [[Special:Uncategorizedpages|list of uncategorized pages]].&lt;br /&gt;
&lt;br /&gt;
Also browse the site by looking at any of the following lists of pages or just jump to a random page:&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;border: 1px solid #806000; padding: .5em .5em; background-color: #E1E1ED;&amp;quot;| [[Special:Allpages|All]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #806000; padding: .5em .5em; background-color: #EfEfeD;&amp;quot;|  [[Special:Popularpages|Popular]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #806000; padding: .5em .5em; background-color: #EfEfeD;&amp;quot;|  [[Special:Shortpages|Shortest]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #806000; padding: .5em .5em; background-color: #EfEfeD;&amp;quot;|  [[Special:Longpages|Longest]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #806000; padding: .5em .5em; background-color: #EfEfeD;&amp;quot;|  [[Special:Ancientpages|Oldest]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #806000; padding: .5em .5em; background-color: #EfEfeD;&amp;quot;|  [[Special:Newpages|Newest]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #806000; padding: .5em .5em; background-color: #E1E1ED;&amp;quot;|  [[Special:Randompage|Random]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Category:Servers&amp;diff=25323</id>
		<title>Category:Servers</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Category:Servers&amp;diff=25323"/>
		<updated>2007-06-10T21:02:47Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Removed spambot vandalism.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; [[Category:Avlis]]&lt;br /&gt;
The World of Avlis consists of a number of different server instances that host different geographic areas of Avlis.&lt;br /&gt;
&lt;br /&gt;
See the [http://www.avlis.org/portal.php?getpage=serverstatus2 Avlis server status] page for status of each server, including number of people logged in.&lt;br /&gt;
&lt;br /&gt;
If you want to add a link to all server pages on top of a page, use &amp;lt;nowiki&amp;gt;{{Servers}}&amp;lt;/nowiki&amp;gt;, which shows like:&amp;lt;br&amp;gt;&lt;br /&gt;
{{Servers}}&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Avlis_Wiki:Epic_article_candidates&amp;diff=25152</id>
		<title>Avlis Wiki:Epic article candidates</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Avlis_Wiki:Epic_article_candidates&amp;diff=25152"/>
		<updated>2007-05-14T16:09:24Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* PCs:Mereppi_Tinkerspell */  Fixed up link name.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EAC}}&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
:'''Follows [[Avlis Wiki:What is an epic article?|the epic article guidelines]]?''' YES&lt;br /&gt;
&lt;br /&gt;
:'''Nominated by:''' [[User:Krator|Krator]]&lt;br /&gt;
&lt;br /&gt;
====Comments by non-admin====&lt;br /&gt;
:'''Support:''' This article rocks! &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Object:''' I think it could use some badass image. &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
====Comments by Admin====&lt;br /&gt;
:Before we will review this article, re-check if it follows the [[Avlis Wiki:What is an epic article?|the epic article guidelines]]. --[[User:Krator|Krator]] 08:00, 20 Jun 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
==[[PCs:Micah Elizabeth Ormane]]==&lt;br /&gt;
&lt;br /&gt;
:'''Follows [[Avlis Wiki:What is an epic article?|the epic article guidelines]]?''' YES&lt;br /&gt;
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:'''Nominated by:''' [[User:Tygermoon|Tygermoon]]&lt;br /&gt;
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====Comments by non-admin====&lt;br /&gt;
:'''Support:''' Short, concise, and to the point. Very informative, and easy to read. --[[User:Solar_Shinryuu|Solar Shinryuu]] 19:40. 22 Jun 2006 (GMT)&lt;br /&gt;
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==[[PCs:Mereppi Tinkerspell]]==&lt;br /&gt;
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:'''Follows [[Avlis Wiki:What is an epic article?|the epic article guidelines]]?''' YES&lt;br /&gt;
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:'''Nominated by:''' [[User:Tygermoon|Tygermoon]]&lt;br /&gt;
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====Comments by non-admin====&lt;br /&gt;
:'''Support:''' This an example of what a PC wiki '''can''' be, rather than half a rushed paragraph.  --[[User:Eindridi|Eindridi]] 19:26, 22 Jun 2006 (GMT)&lt;br /&gt;
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:'''Support:''' A model for other PC wiki pages. -- [[User:Szabot|Szabot]] 17:57, 26 Jun 2006 (GMT)&lt;br /&gt;
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:'''Support:''' An effective aesthetically pleasing layout, and an interesting read. --[[User:Zonr 0|Zonr_0]] 22:33, 14 Jul 2006 (GMT)&lt;br /&gt;
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==[[Language:Nanshilae]]==&lt;br /&gt;
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:'''Follows [[Avlis Wiki:What is an epic article?|the epic article guidelines]]?''' YES&lt;br /&gt;
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:'''Nominated by:''' [[User:Tygermoon|Tygermoon]]&lt;br /&gt;
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== [[Guild:_Sword_of_Toran]] ==&lt;br /&gt;
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:'''Follows [[Avlis Wiki:What is an epic article?|the epic article guidelines]]?''' YES&lt;br /&gt;
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:'''Nominated by:''' [[User:Tygermoon|Tygermoon]]&lt;br /&gt;
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===Comments by Admin===&lt;br /&gt;
:Contest candidates will be reviewed after the contest is over --[[User:Krator|Krator]] 22:34, 2 Jul 2006 (GMT)&lt;br /&gt;
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== [[Osannia]] ==&lt;br /&gt;
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:'''Follows [[Avlis Wiki:What is an epic article?|the epic article guidelines]]?''' YES&lt;br /&gt;
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:'''Nominated by:''' [[User:Fuzz|Fuzz]]&lt;br /&gt;
&amp;lt;!-- Do not change below this point --&amp;gt;&lt;br /&gt;
[[Category:AvlisWiki]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=25151</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=25151"/>
		<updated>2007-05-14T16:04:01Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: &lt;/p&gt;
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&lt;div&gt;{{PC}}&lt;br /&gt;
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|http://img.photobucket.com/albums/v382/FinalShinryuu/NWN%20Character%20Shots/MereppiNew.jpg&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
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'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
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'''Gender:''' Female&lt;br /&gt;
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'''Age:''' Young adult&lt;br /&gt;
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'''Deity:''' [[Andrinor]], (Formerly [[Fegall]])&lt;br /&gt;
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'''Alignment:'''  [[Alignment#Lawful_Neutral|Lawful Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]], [[Alignment#Chaotic_Neutral|Chaotic Neutral]])&lt;br /&gt;
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'''Class:''' [[Wizard]]/[[Barbarian]]/[[Pale Master]]&lt;br /&gt;
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'''Birthplace:''' [[Derome Delem]], [[Deglos]]&lt;br /&gt;
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==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
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Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
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The group may have other plans, as well...&lt;br /&gt;
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====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
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To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Initiate of the Blue Order of the Sky:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:BlueOrder|Blue Order of the Sky]], one of the Nine Orders of the Trust.&lt;br /&gt;
&lt;br /&gt;
====-Battlemage of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
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The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
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====-Former Leader of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future. The other members of the Solar Brigade chose to vote Mereppi as their leader, to make decisions and guide the rest of the group in times of crisis.&lt;br /&gt;
&lt;br /&gt;
The Solar Brigade has since disbanded unofficially, due to a lack of need for their service. Their archenemy, Hallimancus, has not been seen in some time.&lt;br /&gt;
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|}&lt;br /&gt;
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=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
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''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
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The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
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[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
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===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
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Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
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Recently, she has begun to remove herself from this object more and more, perhaps out of fear of it's power, or out of growing confidence in her own capabilities. She will no longer use it as anything but a last resort.&lt;br /&gt;
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===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
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However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
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===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
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There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
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After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
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Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
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They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
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===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
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After serving for a short time as the Red Order's Senior Mage of Transmutation, Mereppi wrote a letter of resignation, and quit. She felt that the goals and membership of the order did not sit with her own beliefs.&lt;br /&gt;
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===='''The Blue Order of the Sky'''====&lt;br /&gt;
After leaving the Red Order, Mereppi spent several months without affiliating herself with any Order of the Trust. She approached Aerill Ailpera and Thalarian Arc'Thass, sharing her experiences and asking about the Blue Order.&lt;br /&gt;
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Some months later, Aerill asked Mereppi to join as an initiate, which she accepted.&lt;br /&gt;
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Currently, Mereppi is unsure if she will remain with the blue. She fears that the political agenda of the Trust and her commitment to Deglos and the Brigade will always conflict.&lt;br /&gt;
|}&lt;br /&gt;
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=='''History - Hallimancus and the Solar Brigade:'''==&lt;br /&gt;
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===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
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Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
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Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
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In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
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For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
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===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
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They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
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Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
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Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
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Kieron left to Sephira an artifact known as the Lens, with the power to scry upon the past of any object or place.&lt;br /&gt;
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And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
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===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
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Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
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===='''Training in Deglos'''====&lt;br /&gt;
The Solar Brigade went to the Academy of Mortal Magic in Deglos, where they were challenged to a dangerous live obsticle course, used to train many promising mages. They magically travelled to each of three different actual locations in Deglos, to confront the dangers they found there, and retrieve an object to complete the test.&lt;br /&gt;
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First, the portal placed them in a forested clearing on the surface, where they drove off a swarm of T'nanshi Battle Beetles, before descending into a cavern filled with flammable moss. In a bit of shortsightedness, Mereppi decided to light the moss on fire to drive all the beetles out, however they did so before climbing out of the cavern itself, and their rope out burnt away.&lt;br /&gt;
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After some difficulty, they returned, and set on the second challenge. They found themselves in a mining encampment somewhere in Deglos, surrounded by dracolisks. Fighting their way through the crowd of powerful lizards, they found and slew the coal dragon which had mothered the horde of abominations.&lt;br /&gt;
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Finally, they set about the last portion of the test.&lt;br /&gt;
After traversing a dangerous trapped ruin, and destroying several guardian golems, they tried to return to the Academy, but found the way blocked by a band of elven and half-elven mercenaries. After refusing to relinquish the Lens in Sephira's possession, they were all nearly killed by the mercenaries, until [[PCs:Micah_Elizabeth_Ormane|Micah]] came to the rescue.&lt;br /&gt;
&lt;br /&gt;
It was a lesson hard learned, but they now knew they were not the equal for every task in their path, and could not win any encounter through brute strength.&lt;br /&gt;
&lt;br /&gt;
===='''Scrying in Ferrell'''====&lt;br /&gt;
In Ferrell, the Solar Brigade met and travelled to a secure location, a cave in the Eastern Farmlands. Here, they fortified the entrance, as Vanar and Timmon began to use the Lens to scry into the past, and find out where Kieron had hidden the pieces of the map she wished them to recover.&lt;br /&gt;
&lt;br /&gt;
As Vanar was scrying, a horde of animated flesh constructs, created by Hallimancus' necromancer allies, and more elven and half-elven mercenaries attacked in an effort to stop Mereppi and her friends. It was a difficult battle, but the friends survived, and Vanar devined the location of the first map fragment.&lt;br /&gt;
&lt;br /&gt;
Also found was a map in the boot of one of the mercenaries, showing the location of a fortified encampment in an old ruin in the T'Nanshi wilderness. The Solar Brigade decided to split up, one half to go deal with the mercenaries, and the other to retrieve the map.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Menace'''====&lt;br /&gt;
Half of the Solar Brigade met in Le'Or'T'Nanshi, where they joined forces with a small cadre of wild mages, students of Burnest Gorria, Master Wildmage of the Red Order of the Flame.&lt;br /&gt;
&lt;br /&gt;
They all headed to the platforms near Port Nireth, from which they could look down upon the ruins that the map marked as the location of the mercenary base. The wild mages rained down an impressive hail of magical death, blasting apart large swaths of the ruins, as the Solar Brigade prepared to go in on the ground and sweep up survivors. They were enchanted with Feather Fall spells, and leaped from the platforms.&lt;br /&gt;
&lt;br /&gt;
To their horror, they were greeted with the fire of artillery and seige weapons, for the mercenaries had been well entrenched in deeply dug and fortified defensive positions. After a tough battle, they uncovered the entrance into an underground complex, and persued the mercenaries inside.&lt;br /&gt;
&lt;br /&gt;
After negotiating trapped corridors, and fighting off two large groups of bandits, and nearly perishing in the process, the mercenaries fled, sealing the way to the rest of the complex behind a solid wall of stone. The Solar Brigade left, and spoke to the wild mages, who planned to take an expedition of their own down to clear out the rest of the tunnels.&lt;br /&gt;
&lt;br /&gt;
===='''Emily and Lily'''====&lt;br /&gt;
The half of the Solar Brigade that had been hunting the mercenaries soon met up again in Ferrell, and discussed what they would do next. There they were approached by a Green Order sorceress, and her companion, a beautiful copper dragon of impressive stature named Lily.&lt;br /&gt;
&lt;br /&gt;
Lily and Emily had persued leads that the other mages had found excavating the mercenary encampment in T'Nanshi, and scouted a small chain of islands off the coast. They located fortified encampments on two of the small islands. Apple Island, which Emily named because she was hungry and found apple trees there, and Acorn Island, which Emily named because she stepped on an acorn there. &lt;br /&gt;
&lt;br /&gt;
Apple Island is what Lily believed to be the main base, heavily fortified, with only one bay that could be approached from the sea, defended with emplacements of siege equipment, ballista, and catapult. Acorn Island is a combination heavy forest and sheer cliffs, with watch platforms constructed in the canopy, and a network of tunnels built into the bedrock.&lt;br /&gt;
&lt;br /&gt;
The question now was how they would get a proper strike force to these islands...&lt;br /&gt;
&lt;br /&gt;
===='''Meeting with Ashe'''====&lt;br /&gt;
Emily and Lily suggested that the group meet with a rather large dragon they had known in the past, a Brass by the name of Ashellanthrax. Ashe, as he is called, accidentially caused the death of his former humanoid partner, who fell from Ashe's back as Ashe preformed a drunken barrel roll in mid-air. Due to his inebriated state, he had forgotten that his partner was not strapped into his saddle. Ashe, however, is the only means they could think of whom could carry the entire group safely and stealthily onto the fortified islands.&lt;br /&gt;
&lt;br /&gt;
The group travelled to Deglos, up through Little Falls Canyon, and fought off a mercenary amubush, before meeting again with Emily and Lily. From there, they entered the mountain, to Derome Delem, on their way to Ashe's lair. After running into Mereppi's sister in Derome Delem, the group beat a hasty exit, as they were in a hurry, and Mereppi didn't want to deal with the group meeting her family at that time.&lt;br /&gt;
&lt;br /&gt;
After some adventures in the mountains of Deglos, they found Ashe's lair, near the town of Waynbeck Vale. After a few rough moments while meeting the dragon, Indiga Amanta managed to subdue him, and get him to promise that he could carry the party to the islands, soon in the future.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Army Once and for All'''====&lt;br /&gt;
The Solar Brigade descended on Apple Island in a furious assault from above, supported by dragonfire. Breaking in to the underground base, they fought their way through narrow corridors, choked with traps and ambushing mercenary bandits. Eventually, they broke through a doorway warded by a disintrigation field, and found themselves face to face with an entire army. The remainder of the mercenary company had been waiting for them, and had prepared this trap, executed to perfection.&lt;br /&gt;
&lt;br /&gt;
The battle was fierce, but in the end, the Solar Brigade left the island victorious, leaving only blazing flame on the horizon of the T'Nanshi coast to mark what had occured that day.&lt;br /&gt;
&lt;br /&gt;
[[Charge of the Solar Brigade]]&lt;br /&gt;
&lt;br /&gt;
After a time of relative quiet, the Solar Brigade has now disbanded. Hallimancus has not surfaced since.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - The Dragon Tharul'Zhannadar and M'Chek:'''==&lt;br /&gt;
(Will be written shortly.)&lt;br /&gt;
&lt;br /&gt;
=='''History - Adventures with the Deglos Brigade:'''==&lt;br /&gt;
&lt;br /&gt;
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===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contingent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
&lt;br /&gt;
Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
===='''Drahnul Rears his Ugly Head'''====&lt;br /&gt;
Brigade members all over [[Deglos]] began reporting in disturbing encounters with cryptic, playful, or downright dangerous dark hooded humanoids, all whom spoke of their master, Drahnul.&lt;br /&gt;
&lt;br /&gt;
In a [[Guild:Deglos_Brigade|Brigade]] patrol through the Urbaz Deeps, the party was stalked by such a being, a well hidden and dangerous vampire, who loved nothing more than to taunt the Brigadiers by whispering in their ears, or pulling on their cloaks, and vanishing before anyone could retaliate.&lt;br /&gt;
&lt;br /&gt;
As they emerged from the Deeps, the vampire came out of hiding, and slew a miner in the Lower Urbaz Mines, stabbing him with two wicked short blades. He vanished with naught but a mocking laugh, and a note left on the body of the dead miner.&lt;br /&gt;
&lt;br /&gt;
It read: &amp;quot;If one of my agents can get this close to Nanshi Urbaz, imagine what they could do in a less traveled area.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The letter was signed in red ink, with no name but a single letter &amp;quot;D&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===='''The Story of Drahnul'''====&lt;br /&gt;
Speaking to priestess Ge'Tana at the Nanshi Urbaz Mining Temple to Fegall, the members of the [[Guild:Deglos_Brigade|Deglos Brigade]] were told the full story of Dranhul's past.&lt;br /&gt;
&lt;br /&gt;
Drahnul was once a human lord, living with his vassals in the mountains of Deglos. He promised to help in an ancient battle against the warlord Nem, when his aid was sorely needed by the noble dwergen and ganoom warriors. However, he betrayed them, and his forces never showed up. Upon winning the battle, but at heavy cost, all the clerics and mages of Deglos came to the door of his tower. There a ward was laid, forever binding his soul to that building.&lt;br /&gt;
&lt;br /&gt;
It is thought that the ward was intended as punishment, to forever damn the souls of himself and his vassals to an eternity of undead torment as a vampire. However, he can leave the tower as he wishes, and shows his pale face around [[Deglos]] every few years, always trying to get his revenge.&lt;br /&gt;
&lt;br /&gt;
===='''All-Out War'''====&lt;br /&gt;
Through the intervening months, Vendis Dranuhl has raised the stakes. His undead armies have been making daring attacks against trade routes and caravans, while swiftly vanishing into the tunnels afterwards, showing Dranuhl's mastery of tactics, strategy, and guerrilla warfare.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade has been functioning under the direct command of General [[NPCs: Jimbo Nomilon|Jimbo Nomilon]], making tactical strikes against concentrations of Dranuhl's troops. So far, three of Dranuhl's inner circle of elite commanders have been killed. For now, at least, it seems the favor of the battle is turning toward Deglos' side.&lt;br /&gt;
&lt;br /&gt;
===='''Dranuhl's Side of the Story'''====&lt;br /&gt;
It has come to light that Vendis Dranuhl denies the story of his history. He asserts that he truly wished to help in the ancient battle against the forces of Nem. The night before he was to lead his soldiers to reinforce the Deglossian army, he was visited by a traveler. Acting the part of good host, he took the weary traveler into his home and dinner table. It was only that night that he discovered the true face of the traveler, the demon known as the Gentleman.&lt;br /&gt;
&lt;br /&gt;
Dranuhl woke in the morning, and found himself cursed by the demon. He was now a vampire, and none of his soldiers or servants were anywhere to be seen. He could only wait helplessly, trapped inside his tower by the sunlight outside. When the battle with Nem was won by Deglos, albeit at great cost, the combined magical force of Deglos' priests and mages came to condemn Dranuhl for his desertion, and sealed him inside his tower. The imprisonment has driven him to anger, and he now seeks revenge.&lt;br /&gt;
|}&lt;br /&gt;
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=='''Future Goals:'''==&lt;br /&gt;
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Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping. However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
&lt;br /&gt;
She will, however, never forget about her duties and commitment to her homeland of Deglos, and is always ready to stand strong and defend her home and kin.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
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&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
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|}&lt;br /&gt;
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=='''Contact Information:'''==&lt;br /&gt;
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*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=25150</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=25150"/>
		<updated>2007-05-14T15:57:05Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* '''Future Goals:''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
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|http://img.photobucket.com/albums/v382/FinalShinryuu/NWN%20Character%20Shots/MereppiNew.jpg&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
&lt;br /&gt;
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'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
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'''Gender:''' Female&lt;br /&gt;
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'''Age:''' Young adult&lt;br /&gt;
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'''Deity:''' [[Andrinor]], (Formerly [[Fegall]])&lt;br /&gt;
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'''Alignment:'''  [[Alignment#Lawful_Neutral|Lawful Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]], [[Alignment#Chaotic_Neutral|Chaotic Neutral]])&lt;br /&gt;
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'''Class:''' [[Wizard]]/[[Barbarian]]/[[Pale Master]]&lt;br /&gt;
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'''Birthplace:''' [[Derome Delem]], [[Deglos]]&lt;br /&gt;
|}&lt;br /&gt;
==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
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The group may have other plans, as well...&lt;br /&gt;
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====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
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To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Initiate of the Blue Order of the Sky:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:BlueOrder|Blue Order of the Sky]], one of the Nine Orders of the Trust.&lt;br /&gt;
&lt;br /&gt;
====-Battlemage of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
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====-Former Leader of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future. The other members of the Solar Brigade chose to vote Mereppi as their leader, to make decisions and guide the rest of the group in times of crisis.&lt;br /&gt;
&lt;br /&gt;
The Solar Brigade has since disbanded unofficially, due to a lack of need for their service. Their archenemy, Hallimancus, has not been seen in some time.&lt;br /&gt;
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|}&lt;br /&gt;
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=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
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''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
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The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
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[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
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===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
&lt;br /&gt;
Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
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Recently, she has begun to remove herself from this object more and more, perhaps out of fear of it's power, or out of growing confidence in her own capabilities. She will no longer use it as anything but a last resort.&lt;br /&gt;
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===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
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===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
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There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
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After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
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Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
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They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
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===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
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After serving for a short time as the Red Order's Senior Mage of Transmutation, Mereppi wrote a letter of resignation, and quit. She felt that the goals and membership of the order did not sit with her own beliefs.&lt;br /&gt;
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===='''The Blue Order of the Sky'''====&lt;br /&gt;
After leaving the Red Order, Mereppi spent several months without affiliating herself with any Order of the Trust. She approached Aerill Ailpera and Thalarian Arc'Thass, sharing her experiences and asking about the Blue Order.&lt;br /&gt;
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Some months later, Aerill asked Mereppi to join as an initiate, which she accepted.&lt;br /&gt;
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Currently, Mereppi is unsure if she will remain with the blue. She fears that the political agenda of the Trust and her commitment to Deglos and the Brigade will always conflict.&lt;br /&gt;
|}&lt;br /&gt;
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=='''History - Hallimancus and the Solar Brigade:'''==&lt;br /&gt;
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===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
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Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
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Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
&lt;br /&gt;
They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
Kieron left to Sephira an artifact known as the Lens, with the power to scry upon the past of any object or place.&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''Training in Deglos'''====&lt;br /&gt;
The Solar Brigade went to the Academy of Mortal Magic in Deglos, where they were challenged to a dangerous live obsticle course, used to train many promising mages. They magically travelled to each of three different actual locations in Deglos, to confront the dangers they found there, and retrieve an object to complete the test.&lt;br /&gt;
&lt;br /&gt;
First, the portal placed them in a forested clearing on the surface, where they drove off a swarm of T'nanshi Battle Beetles, before descending into a cavern filled with flammable moss. In a bit of shortsightedness, Mereppi decided to light the moss on fire to drive all the beetles out, however they did so before climbing out of the cavern itself, and their rope out burnt away.&lt;br /&gt;
&lt;br /&gt;
After some difficulty, they returned, and set on the second challenge. They found themselves in a mining encampment somewhere in Deglos, surrounded by dracolisks. Fighting their way through the crowd of powerful lizards, they found and slew the coal dragon which had mothered the horde of abominations.&lt;br /&gt;
&lt;br /&gt;
Finally, they set about the last portion of the test.&lt;br /&gt;
After traversing a dangerous trapped ruin, and destroying several guardian golems, they tried to return to the Academy, but found the way blocked by a band of elven and half-elven mercenaries. After refusing to relinquish the Lens in Sephira's possession, they were all nearly killed by the mercenaries, until [[PCs:Micah_Elizabeth_Ormane|Micah]] came to the rescue.&lt;br /&gt;
&lt;br /&gt;
It was a lesson hard learned, but they now knew they were not the equal for every task in their path, and could not win any encounter through brute strength.&lt;br /&gt;
&lt;br /&gt;
===='''Scrying in Ferrell'''====&lt;br /&gt;
In Ferrell, the Solar Brigade met and travelled to a secure location, a cave in the Eastern Farmlands. Here, they fortified the entrance, as Vanar and Timmon began to use the Lens to scry into the past, and find out where Kieron had hidden the pieces of the map she wished them to recover.&lt;br /&gt;
&lt;br /&gt;
As Vanar was scrying, a horde of animated flesh constructs, created by Hallimancus' necromancer allies, and more elven and half-elven mercenaries attacked in an effort to stop Mereppi and her friends. It was a difficult battle, but the friends survived, and Vanar devined the location of the first map fragment.&lt;br /&gt;
&lt;br /&gt;
Also found was a map in the boot of one of the mercenaries, showing the location of a fortified encampment in an old ruin in the T'Nanshi wilderness. The Solar Brigade decided to split up, one half to go deal with the mercenaries, and the other to retrieve the map.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Menace'''====&lt;br /&gt;
Half of the Solar Brigade met in Le'Or'T'Nanshi, where they joined forces with a small cadre of wild mages, students of Burnest Gorria, Master Wildmage of the Red Order of the Flame.&lt;br /&gt;
&lt;br /&gt;
They all headed to the platforms near Port Nireth, from which they could look down upon the ruins that the map marked as the location of the mercenary base. The wild mages rained down an impressive hail of magical death, blasting apart large swaths of the ruins, as the Solar Brigade prepared to go in on the ground and sweep up survivors. They were enchanted with Feather Fall spells, and leaped from the platforms.&lt;br /&gt;
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To their horror, they were greeted with the fire of artillery and seige weapons, for the mercenaries had been well entrenched in deeply dug and fortified defensive positions. After a tough battle, they uncovered the entrance into an underground complex, and persued the mercenaries inside.&lt;br /&gt;
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After negotiating trapped corridors, and fighting off two large groups of bandits, and nearly perishing in the process, the mercenaries fled, sealing the way to the rest of the complex behind a solid wall of stone. The Solar Brigade left, and spoke to the wild mages, who planned to take an expedition of their own down to clear out the rest of the tunnels.&lt;br /&gt;
&lt;br /&gt;
===='''Emily and Lily'''====&lt;br /&gt;
The half of the Solar Brigade that had been hunting the mercenaries soon met up again in Ferrell, and discussed what they would do next. There they were approached by a Green Order sorceress, and her companion, a beautiful copper dragon of impressive stature named Lily.&lt;br /&gt;
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Lily and Emily had persued leads that the other mages had found excavating the mercenary encampment in T'Nanshi, and scouted a small chain of islands off the coast. They located fortified encampments on two of the small islands. Apple Island, which Emily named because she was hungry and found apple trees there, and Acorn Island, which Emily named because she stepped on an acorn there. &lt;br /&gt;
&lt;br /&gt;
Apple Island is what Lily believed to be the main base, heavily fortified, with only one bay that could be approached from the sea, defended with emplacements of siege equipment, ballista, and catapult. Acorn Island is a combination heavy forest and sheer cliffs, with watch platforms constructed in the canopy, and a network of tunnels built into the bedrock.&lt;br /&gt;
&lt;br /&gt;
The question now was how they would get a proper strike force to these islands...&lt;br /&gt;
&lt;br /&gt;
===='''Meeting with Ashe'''====&lt;br /&gt;
Emily and Lily suggested that the group meet with a rather large dragon they had known in the past, a Brass by the name of Ashellanthrax. Ashe, as he is called, accidentially caused the death of his former humanoid partner, who fell from Ashe's back as Ashe preformed a drunken barrel roll in mid-air. Due to his inebriated state, he had forgotten that his partner was not strapped into his saddle. Ashe, however, is the only means they could think of whom could carry the entire group safely and stealthily onto the fortified islands.&lt;br /&gt;
&lt;br /&gt;
The group travelled to Deglos, up through Little Falls Canyon, and fought off a mercenary amubush, before meeting again with Emily and Lily. From there, they entered the mountain, to Derome Delem, on their way to Ashe's lair. After running into Mereppi's sister in Derome Delem, the group beat a hasty exit, as they were in a hurry, and Mereppi didn't want to deal with the group meeting her family at that time.&lt;br /&gt;
&lt;br /&gt;
After some adventures in the mountains of Deglos, they found Ashe's lair, near the town of Waynbeck Vale. After a few rough moments while meeting the dragon, Indiga Amanta managed to subdue him, and get him to promise that he could carry the party to the islands, soon in the future.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Army Once and for All'''====&lt;br /&gt;
The Solar Brigade descended on Apple Island in a furious assault from above, supported by dragonfire. Breaking in to the underground base, they fought their way through narrow corridors, choked with traps and ambushing mercenary bandits. Eventually, they broke through a doorway warded by a disintrigation field, and found themselves face to face with an entire army. The remainder of the mercenary company had been waiting for them, and had prepared this trap, executed to perfection.&lt;br /&gt;
&lt;br /&gt;
The battle was fierce, but in the end, the Solar Brigade left the island victorious, leaving only blazing flame on the horizon of the T'Nanshi coast to mark what had occured that day.&lt;br /&gt;
&lt;br /&gt;
[[Charge of the Solar Brigade]]&lt;br /&gt;
&lt;br /&gt;
After a time of relative quiet, the Solar Brigade has now disbanded. Hallimancus has not surfaced since.&lt;br /&gt;
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&lt;br /&gt;
=='''History - Adventures with the Deglos Brigade:'''==&lt;br /&gt;
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===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contingent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
&lt;br /&gt;
Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
===='''Drahnul Rears his Ugly Head'''====&lt;br /&gt;
Brigade members all over [[Deglos]] began reporting in disturbing encounters with cryptic, playful, or downright dangerous dark hooded humanoids, all whom spoke of their master, Drahnul.&lt;br /&gt;
&lt;br /&gt;
In a [[Guild:Deglos_Brigade|Brigade]] patrol through the Urbaz Deeps, the party was stalked by such a being, a well hidden and dangerous vampire, who loved nothing more than to taunt the Brigadiers by whispering in their ears, or pulling on their cloaks, and vanishing before anyone could retaliate.&lt;br /&gt;
&lt;br /&gt;
As they emerged from the Deeps, the vampire came out of hiding, and slew a miner in the Lower Urbaz Mines, stabbing him with two wicked short blades. He vanished with naught but a mocking laugh, and a note left on the body of the dead miner.&lt;br /&gt;
&lt;br /&gt;
It read: &amp;quot;If one of my agents can get this close to Nanshi Urbaz, imagine what they could do in a less traveled area.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The letter was signed in red ink, with no name but a single letter &amp;quot;D&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===='''The Story of Drahnul'''====&lt;br /&gt;
Speaking to priestess Ge'Tana at the Nanshi Urbaz Mining Temple to Fegall, the members of the [[Guild:Deglos_Brigade|Deglos Brigade]] were told the full story of Dranhul's past.&lt;br /&gt;
&lt;br /&gt;
Drahnul was once a human lord, living with his vassals in the mountains of Deglos. He promised to help in an ancient battle against the warlord Nem, when his aid was sorely needed by the noble dwergen and ganoom warriors. However, he betrayed them, and his forces never showed up. Upon winning the battle, but at heavy cost, all the clerics and mages of Deglos came to the door of his tower. There a ward was laid, forever binding his soul to that building.&lt;br /&gt;
&lt;br /&gt;
It is thought that the ward was intended as punishment, to forever damn the souls of himself and his vassals to an eternity of undead torment as a vampire. However, he can leave the tower as he wishes, and shows his pale face around [[Deglos]] every few years, always trying to get his revenge.&lt;br /&gt;
&lt;br /&gt;
===='''All-Out War'''====&lt;br /&gt;
Through the intervening months, Vendis Dranuhl has raised the stakes. His undead armies have been making daring attacks against trade routes and caravans, while swiftly vanishing into the tunnels afterwards, showing Dranuhl's mastery of tactics, strategy, and guerrilla warfare.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade has been functioning under the direct command of General [[NPCs: Jimbo Nomilon|Jimbo Nomilon]], making tactical strikes against concentrations of Dranuhl's troops. So far, three of Dranuhl's inner circle of elite commanders have been killed. For now, at least, it seems the favor of the battle is turning toward Deglos' side.&lt;br /&gt;
&lt;br /&gt;
===='''Dranuhl's Side of the Story'''====&lt;br /&gt;
It has come to light that Vendis Dranuhl denies the story of his history. He asserts that he truly wished to help in the ancient battle against the forces of Nem. The night before he was to lead his soldiers to reinforce the Deglossian army, he was visited by a traveler. Acting the part of good host, he took the weary traveler into his home and dinner table. It was only that night that he discovered the true face of the traveler, the demon known as the Gentleman.&lt;br /&gt;
&lt;br /&gt;
Dranuhl woke in the morning, and found himself cursed by the demon. He was now a vampire, and none of his soldiers or servants were anywhere to be seen. He could only wait helplessly, trapped inside his tower by the sunlight outside. When the battle with Nem was won by Deglos, albeit at great cost, the combined magical force of Deglos' priests and mages came to condemn Dranuhl for his desertion, and sealed him inside his tower. The imprisonment has driven him to anger, and he now seeks revenge.&lt;br /&gt;
|}&lt;br /&gt;
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=='''Future Goals:'''==&lt;br /&gt;
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Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping. However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
&lt;br /&gt;
She will, however, never forget about her duties and commitment to her homeland of Deglos, and is always ready to stand strong and defend her home and kin.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
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&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
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=='''Contact Information:'''==&lt;br /&gt;
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*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
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[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=25149</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=25149"/>
		<updated>2007-05-14T15:56:20Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* '''History - Past Adventures:''' */&lt;/p&gt;
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&lt;div&gt;{{PC}}&lt;br /&gt;
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|http://img.photobucket.com/albums/v382/FinalShinryuu/NWN%20Character%20Shots/MereppiNew.jpg&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
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'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
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'''Gender:''' Female&lt;br /&gt;
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'''Age:''' Young adult&lt;br /&gt;
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'''Deity:''' [[Andrinor]], (Formerly [[Fegall]])&lt;br /&gt;
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'''Alignment:'''  [[Alignment#Lawful_Neutral|Lawful Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]], [[Alignment#Chaotic_Neutral|Chaotic Neutral]])&lt;br /&gt;
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'''Class:''' [[Wizard]]/[[Barbarian]]/[[Pale Master]]&lt;br /&gt;
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'''Birthplace:''' [[Derome Delem]], [[Deglos]]&lt;br /&gt;
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==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
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The group may have other plans, as well...&lt;br /&gt;
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====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
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To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Initiate of the Blue Order of the Sky:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:BlueOrder|Blue Order of the Sky]], one of the Nine Orders of the Trust.&lt;br /&gt;
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====-Battlemage of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
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The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
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====-Former Leader of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future. The other members of the Solar Brigade chose to vote Mereppi as their leader, to make decisions and guide the rest of the group in times of crisis.&lt;br /&gt;
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The Solar Brigade has since disbanded unofficially, due to a lack of need for their service. Their archenemy, Hallimancus, has not been seen in some time.&lt;br /&gt;
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=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
&lt;br /&gt;
''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
&lt;br /&gt;
The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
&lt;br /&gt;
[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
&lt;br /&gt;
===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
&lt;br /&gt;
Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
&lt;br /&gt;
Recently, she has begun to remove herself from this object more and more, perhaps out of fear of it's power, or out of growing confidence in her own capabilities. She will no longer use it as anything but a last resort.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
&lt;br /&gt;
===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
&lt;br /&gt;
There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
&lt;br /&gt;
After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
&lt;br /&gt;
Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
&lt;br /&gt;
They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
&lt;br /&gt;
After serving for a short time as the Red Order's Senior Mage of Transmutation, Mereppi wrote a letter of resignation, and quit. She felt that the goals and membership of the order did not sit with her own beliefs.&lt;br /&gt;
&lt;br /&gt;
===='''The Blue Order of the Sky'''====&lt;br /&gt;
After leaving the Red Order, Mereppi spent several months without affiliating herself with any Order of the Trust. She approached Aerill Ailpera and Thalarian Arc'Thass, sharing her experiences and asking about the Blue Order.&lt;br /&gt;
&lt;br /&gt;
Some months later, Aerill asked Mereppi to join as an initiate, which she accepted.&lt;br /&gt;
&lt;br /&gt;
Currently, Mereppi is unsure if she will remain with the blue. She fears that the political agenda of the Trust and her commitment to Deglos and the Brigade will always conflict.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Hallimancus and the Solar Brigade:'''==&lt;br /&gt;
&lt;br /&gt;
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===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
&lt;br /&gt;
Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
&lt;br /&gt;
Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
&lt;br /&gt;
They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
Kieron left to Sephira an artifact known as the Lens, with the power to scry upon the past of any object or place.&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''Training in Deglos'''====&lt;br /&gt;
The Solar Brigade went to the Academy of Mortal Magic in Deglos, where they were challenged to a dangerous live obsticle course, used to train many promising mages. They magically travelled to each of three different actual locations in Deglos, to confront the dangers they found there, and retrieve an object to complete the test.&lt;br /&gt;
&lt;br /&gt;
First, the portal placed them in a forested clearing on the surface, where they drove off a swarm of T'nanshi Battle Beetles, before descending into a cavern filled with flammable moss. In a bit of shortsightedness, Mereppi decided to light the moss on fire to drive all the beetles out, however they did so before climbing out of the cavern itself, and their rope out burnt away.&lt;br /&gt;
&lt;br /&gt;
After some difficulty, they returned, and set on the second challenge. They found themselves in a mining encampment somewhere in Deglos, surrounded by dracolisks. Fighting their way through the crowd of powerful lizards, they found and slew the coal dragon which had mothered the horde of abominations.&lt;br /&gt;
&lt;br /&gt;
Finally, they set about the last portion of the test.&lt;br /&gt;
After traversing a dangerous trapped ruin, and destroying several guardian golems, they tried to return to the Academy, but found the way blocked by a band of elven and half-elven mercenaries. After refusing to relinquish the Lens in Sephira's possession, they were all nearly killed by the mercenaries, until [[PCs:Micah_Elizabeth_Ormane|Micah]] came to the rescue.&lt;br /&gt;
&lt;br /&gt;
It was a lesson hard learned, but they now knew they were not the equal for every task in their path, and could not win any encounter through brute strength.&lt;br /&gt;
&lt;br /&gt;
===='''Scrying in Ferrell'''====&lt;br /&gt;
In Ferrell, the Solar Brigade met and travelled to a secure location, a cave in the Eastern Farmlands. Here, they fortified the entrance, as Vanar and Timmon began to use the Lens to scry into the past, and find out where Kieron had hidden the pieces of the map she wished them to recover.&lt;br /&gt;
&lt;br /&gt;
As Vanar was scrying, a horde of animated flesh constructs, created by Hallimancus' necromancer allies, and more elven and half-elven mercenaries attacked in an effort to stop Mereppi and her friends. It was a difficult battle, but the friends survived, and Vanar devined the location of the first map fragment.&lt;br /&gt;
&lt;br /&gt;
Also found was a map in the boot of one of the mercenaries, showing the location of a fortified encampment in an old ruin in the T'Nanshi wilderness. The Solar Brigade decided to split up, one half to go deal with the mercenaries, and the other to retrieve the map.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Menace'''====&lt;br /&gt;
Half of the Solar Brigade met in Le'Or'T'Nanshi, where they joined forces with a small cadre of wild mages, students of Burnest Gorria, Master Wildmage of the Red Order of the Flame.&lt;br /&gt;
&lt;br /&gt;
They all headed to the platforms near Port Nireth, from which they could look down upon the ruins that the map marked as the location of the mercenary base. The wild mages rained down an impressive hail of magical death, blasting apart large swaths of the ruins, as the Solar Brigade prepared to go in on the ground and sweep up survivors. They were enchanted with Feather Fall spells, and leaped from the platforms.&lt;br /&gt;
&lt;br /&gt;
To their horror, they were greeted with the fire of artillery and seige weapons, for the mercenaries had been well entrenched in deeply dug and fortified defensive positions. After a tough battle, they uncovered the entrance into an underground complex, and persued the mercenaries inside.&lt;br /&gt;
&lt;br /&gt;
After negotiating trapped corridors, and fighting off two large groups of bandits, and nearly perishing in the process, the mercenaries fled, sealing the way to the rest of the complex behind a solid wall of stone. The Solar Brigade left, and spoke to the wild mages, who planned to take an expedition of their own down to clear out the rest of the tunnels.&lt;br /&gt;
&lt;br /&gt;
===='''Emily and Lily'''====&lt;br /&gt;
The half of the Solar Brigade that had been hunting the mercenaries soon met up again in Ferrell, and discussed what they would do next. There they were approached by a Green Order sorceress, and her companion, a beautiful copper dragon of impressive stature named Lily.&lt;br /&gt;
&lt;br /&gt;
Lily and Emily had persued leads that the other mages had found excavating the mercenary encampment in T'Nanshi, and scouted a small chain of islands off the coast. They located fortified encampments on two of the small islands. Apple Island, which Emily named because she was hungry and found apple trees there, and Acorn Island, which Emily named because she stepped on an acorn there. &lt;br /&gt;
&lt;br /&gt;
Apple Island is what Lily believed to be the main base, heavily fortified, with only one bay that could be approached from the sea, defended with emplacements of siege equipment, ballista, and catapult. Acorn Island is a combination heavy forest and sheer cliffs, with watch platforms constructed in the canopy, and a network of tunnels built into the bedrock.&lt;br /&gt;
&lt;br /&gt;
The question now was how they would get a proper strike force to these islands...&lt;br /&gt;
&lt;br /&gt;
===='''Meeting with Ashe'''====&lt;br /&gt;
Emily and Lily suggested that the group meet with a rather large dragon they had known in the past, a Brass by the name of Ashellanthrax. Ashe, as he is called, accidentially caused the death of his former humanoid partner, who fell from Ashe's back as Ashe preformed a drunken barrel roll in mid-air. Due to his inebriated state, he had forgotten that his partner was not strapped into his saddle. Ashe, however, is the only means they could think of whom could carry the entire group safely and stealthily onto the fortified islands.&lt;br /&gt;
&lt;br /&gt;
The group travelled to Deglos, up through Little Falls Canyon, and fought off a mercenary amubush, before meeting again with Emily and Lily. From there, they entered the mountain, to Derome Delem, on their way to Ashe's lair. After running into Mereppi's sister in Derome Delem, the group beat a hasty exit, as they were in a hurry, and Mereppi didn't want to deal with the group meeting her family at that time.&lt;br /&gt;
&lt;br /&gt;
After some adventures in the mountains of Deglos, they found Ashe's lair, near the town of Waynbeck Vale. After a few rough moments while meeting the dragon, Indiga Amanta managed to subdue him, and get him to promise that he could carry the party to the islands, soon in the future.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Army Once and for All'''====&lt;br /&gt;
The Solar Brigade descended on Apple Island in a furious assault from above, supported by dragonfire. Breaking in to the underground base, they fought their way through narrow corridors, choked with traps and ambushing mercenary bandits. Eventually, they broke through a doorway warded by a disintrigation field, and found themselves face to face with an entire army. The remainder of the mercenary company had been waiting for them, and had prepared this trap, executed to perfection.&lt;br /&gt;
&lt;br /&gt;
The battle was fierce, but in the end, the Solar Brigade left the island victorious, leaving only blazing flame on the horizon of the T'Nanshi coast to mark what had occured that day.&lt;br /&gt;
&lt;br /&gt;
[[Charge of the Solar Brigade]]&lt;br /&gt;
&lt;br /&gt;
After a time of relative quiet, the Solar Brigade has now disbanded. Hallimancus has not surfaced since.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Adventures with the Deglos Brigade:'''==&lt;br /&gt;
&lt;br /&gt;
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===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contingent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
&lt;br /&gt;
Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
===='''Drahnul Rears his Ugly Head'''====&lt;br /&gt;
Brigade members all over [[Deglos]] began reporting in disturbing encounters with cryptic, playful, or downright dangerous dark hooded humanoids, all whom spoke of their master, Drahnul.&lt;br /&gt;
&lt;br /&gt;
In a [[Guild:Deglos_Brigade|Brigade]] patrol through the Urbaz Deeps, the party was stalked by such a being, a well hidden and dangerous vampire, who loved nothing more than to taunt the Brigadiers by whispering in their ears, or pulling on their cloaks, and vanishing before anyone could retaliate.&lt;br /&gt;
&lt;br /&gt;
As they emerged from the Deeps, the vampire came out of hiding, and slew a miner in the Lower Urbaz Mines, stabbing him with two wicked short blades. He vanished with naught but a mocking laugh, and a note left on the body of the dead miner.&lt;br /&gt;
&lt;br /&gt;
It read: &amp;quot;If one of my agents can get this close to Nanshi Urbaz, imagine what they could do in a less traveled area.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The letter was signed in red ink, with no name but a single letter &amp;quot;D&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===='''The Story of Drahnul'''====&lt;br /&gt;
Speaking to priestess Ge'Tana at the Nanshi Urbaz Mining Temple to Fegall, the members of the [[Guild:Deglos_Brigade|Deglos Brigade]] were told the full story of Dranhul's past.&lt;br /&gt;
&lt;br /&gt;
Drahnul was once a human lord, living with his vassals in the mountains of Deglos. He promised to help in an ancient battle against the warlord Nem, when his aid was sorely needed by the noble dwergen and ganoom warriors. However, he betrayed them, and his forces never showed up. Upon winning the battle, but at heavy cost, all the clerics and mages of Deglos came to the door of his tower. There a ward was laid, forever binding his soul to that building.&lt;br /&gt;
&lt;br /&gt;
It is thought that the ward was intended as punishment, to forever damn the souls of himself and his vassals to an eternity of undead torment as a vampire. However, he can leave the tower as he wishes, and shows his pale face around [[Deglos]] every few years, always trying to get his revenge.&lt;br /&gt;
&lt;br /&gt;
===='''All-Out War'''====&lt;br /&gt;
Through the intervening months, Vendis Dranuhl has raised the stakes. His undead armies have been making daring attacks against trade routes and caravans, while swiftly vanishing into the tunnels afterwards, showing Dranuhl's mastery of tactics, strategy, and guerrilla warfare.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade has been functioning under the direct command of General [[NPCs: Jimbo Nomilon|Jimbo Nomilon]], making tactical strikes against concentrations of Dranuhl's troops. So far, three of Dranuhl's inner circle of elite commanders have been killed. For now, at least, it seems the favor of the battle is turning toward Deglos' side.&lt;br /&gt;
&lt;br /&gt;
===='''Dranuhl's Side of the Story'''====&lt;br /&gt;
It has come to light that Vendis Dranuhl denies the story of his history. He asserts that he truly wished to help in the ancient battle against the forces of Nem. The night before he was to lead his soldiers to reinforce the Deglossian army, he was visited by a traveler. Acting the part of good host, he took the weary traveler into his home and dinner table. It was only that night that he discovered the true face of the traveler, the demon known as the Gentleman.&lt;br /&gt;
&lt;br /&gt;
Dranuhl woke in the morning, and found himself cursed by the demon. He was now a vampire, and none of his soldiers or servants were anywhere to be seen. He could only wait helplessly, trapped inside his tower by the sunlight outside. When the battle with Nem was won by Deglos, albeit at great cost, the combined magical force of Deglos' priests and mages came to condemn Dranuhl for his desertion, and sealed him inside his tower. The imprisonment has driven him to anger, and he now seeks revenge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Future Goals:'''==&lt;br /&gt;
&lt;br /&gt;
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Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping. However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
&lt;br /&gt;
She will devote herself to her works as a magus of the Red Order of the Flame, researching and studying, and helping her bretheren of the Trust as best she can contribute.&lt;br /&gt;
&lt;br /&gt;
Mereppi continues to work with the Solar Brigade, and lead them, with the eventual goal of Hallimancus' destruction, and the retrival of the stolen artifacts.&lt;br /&gt;
&lt;br /&gt;
She will, however, never forget about her duties and commitment to her homeland of Deglos, and is always ready to stand strong and defend her home and kin.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
&lt;br /&gt;
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=='''Contact Information:'''==&lt;br /&gt;
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*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
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'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
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'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
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[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=25148</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=25148"/>
		<updated>2007-05-14T15:46:13Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* '''History - Adventures with the Deglos Brigade:''' */&lt;/p&gt;
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&lt;div&gt;{{PC}}&lt;br /&gt;
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|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
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'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
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'''Gender:''' Female&lt;br /&gt;
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'''Age:''' Young adult&lt;br /&gt;
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'''Deity:''' [[Andrinor]], (Formerly [[Fegall]])&lt;br /&gt;
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'''Alignment:'''  [[Alignment#Lawful_Neutral|Lawful Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]], [[Alignment#Chaotic_Neutral|Chaotic Neutral]])&lt;br /&gt;
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'''Class:''' [[Wizard]]/[[Barbarian]]/[[Pale Master]]&lt;br /&gt;
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'''Birthplace:''' [[Derome Delem]], [[Deglos]]&lt;br /&gt;
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==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
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Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
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The group may have other plans, as well...&lt;br /&gt;
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====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
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To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Initiate of the Blue Order of the Sky:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:BlueOrder|Blue Order of the Sky]], one of the Nine Orders of the Trust.&lt;br /&gt;
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====-Battlemage of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
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The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
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====-Former Leader of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future. The other members of the Solar Brigade chose to vote Mereppi as their leader, to make decisions and guide the rest of the group in times of crisis.&lt;br /&gt;
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The Solar Brigade has since disbanded unofficially, due to a lack of need for their service. Their archenemy, Hallimancus, has not been seen in some time.&lt;br /&gt;
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=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
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''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
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The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
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[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
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===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
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Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
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Recently, she has begun to remove herself from this object more and more, perhaps out of fear of it's power, or out of growing confidence in her own capabilities. She will no longer use it as anything but a last resort.&lt;br /&gt;
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===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
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However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
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===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
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There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
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After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
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Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
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They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
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===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
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=='''History - Hallimancus and the Solar Brigade:'''==&lt;br /&gt;
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===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
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Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
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Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
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In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
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For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
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===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
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They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
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Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
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Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
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Kieron left to Sephira an artifact known as the Lens, with the power to scry upon the past of any object or place.&lt;br /&gt;
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And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
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===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
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The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
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Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
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===='''Training in Deglos'''====&lt;br /&gt;
The Solar Brigade went to the Academy of Mortal Magic in Deglos, where they were challenged to a dangerous live obsticle course, used to train many promising mages. They magically travelled to each of three different actual locations in Deglos, to confront the dangers they found there, and retrieve an object to complete the test.&lt;br /&gt;
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First, the portal placed them in a forested clearing on the surface, where they drove off a swarm of T'nanshi Battle Beetles, before descending into a cavern filled with flammable moss. In a bit of shortsightedness, Mereppi decided to light the moss on fire to drive all the beetles out, however they did so before climbing out of the cavern itself, and their rope out burnt away.&lt;br /&gt;
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After some difficulty, they returned, and set on the second challenge. They found themselves in a mining encampment somewhere in Deglos, surrounded by dracolisks. Fighting their way through the crowd of powerful lizards, they found and slew the coal dragon which had mothered the horde of abominations.&lt;br /&gt;
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Finally, they set about the last portion of the test.&lt;br /&gt;
After traversing a dangerous trapped ruin, and destroying several guardian golems, they tried to return to the Academy, but found the way blocked by a band of elven and half-elven mercenaries. After refusing to relinquish the Lens in Sephira's possession, they were all nearly killed by the mercenaries, until [[PCs:Micah_Elizabeth_Ormane|Micah]] came to the rescue.&lt;br /&gt;
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It was a lesson hard learned, but they now knew they were not the equal for every task in their path, and could not win any encounter through brute strength.&lt;br /&gt;
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===='''Scrying in Ferrell'''====&lt;br /&gt;
In Ferrell, the Solar Brigade met and travelled to a secure location, a cave in the Eastern Farmlands. Here, they fortified the entrance, as Vanar and Timmon began to use the Lens to scry into the past, and find out where Kieron had hidden the pieces of the map she wished them to recover.&lt;br /&gt;
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As Vanar was scrying, a horde of animated flesh constructs, created by Hallimancus' necromancer allies, and more elven and half-elven mercenaries attacked in an effort to stop Mereppi and her friends. It was a difficult battle, but the friends survived, and Vanar devined the location of the first map fragment.&lt;br /&gt;
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Also found was a map in the boot of one of the mercenaries, showing the location of a fortified encampment in an old ruin in the T'Nanshi wilderness. The Solar Brigade decided to split up, one half to go deal with the mercenaries, and the other to retrieve the map.&lt;br /&gt;
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===='''Crushing the Mercenary Menace'''====&lt;br /&gt;
Half of the Solar Brigade met in Le'Or'T'Nanshi, where they joined forces with a small cadre of wild mages, students of Burnest Gorria, Master Wildmage of the Red Order of the Flame.&lt;br /&gt;
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They all headed to the platforms near Port Nireth, from which they could look down upon the ruins that the map marked as the location of the mercenary base. The wild mages rained down an impressive hail of magical death, blasting apart large swaths of the ruins, as the Solar Brigade prepared to go in on the ground and sweep up survivors. They were enchanted with Feather Fall spells, and leaped from the platforms.&lt;br /&gt;
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To their horror, they were greeted with the fire of artillery and seige weapons, for the mercenaries had been well entrenched in deeply dug and fortified defensive positions. After a tough battle, they uncovered the entrance into an underground complex, and persued the mercenaries inside.&lt;br /&gt;
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After negotiating trapped corridors, and fighting off two large groups of bandits, and nearly perishing in the process, the mercenaries fled, sealing the way to the rest of the complex behind a solid wall of stone. The Solar Brigade left, and spoke to the wild mages, who planned to take an expedition of their own down to clear out the rest of the tunnels.&lt;br /&gt;
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===='''Emily and Lily'''====&lt;br /&gt;
The half of the Solar Brigade that had been hunting the mercenaries soon met up again in Ferrell, and discussed what they would do next. There they were approached by a Green Order sorceress, and her companion, a beautiful copper dragon of impressive stature named Lily.&lt;br /&gt;
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Lily and Emily had persued leads that the other mages had found excavating the mercenary encampment in T'Nanshi, and scouted a small chain of islands off the coast. They located fortified encampments on two of the small islands. Apple Island, which Emily named because she was hungry and found apple trees there, and Acorn Island, which Emily named because she stepped on an acorn there. &lt;br /&gt;
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Apple Island is what Lily believed to be the main base, heavily fortified, with only one bay that could be approached from the sea, defended with emplacements of siege equipment, ballista, and catapult. Acorn Island is a combination heavy forest and sheer cliffs, with watch platforms constructed in the canopy, and a network of tunnels built into the bedrock.&lt;br /&gt;
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The question now was how they would get a proper strike force to these islands...&lt;br /&gt;
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===='''Meeting with Ashe'''====&lt;br /&gt;
Emily and Lily suggested that the group meet with a rather large dragon they had known in the past, a Brass by the name of Ashellanthrax. Ashe, as he is called, accidentially caused the death of his former humanoid partner, who fell from Ashe's back as Ashe preformed a drunken barrel roll in mid-air. Due to his inebriated state, he had forgotten that his partner was not strapped into his saddle. Ashe, however, is the only means they could think of whom could carry the entire group safely and stealthily onto the fortified islands.&lt;br /&gt;
&lt;br /&gt;
The group travelled to Deglos, up through Little Falls Canyon, and fought off a mercenary amubush, before meeting again with Emily and Lily. From there, they entered the mountain, to Derome Delem, on their way to Ashe's lair. After running into Mereppi's sister in Derome Delem, the group beat a hasty exit, as they were in a hurry, and Mereppi didn't want to deal with the group meeting her family at that time.&lt;br /&gt;
&lt;br /&gt;
After some adventures in the mountains of Deglos, they found Ashe's lair, near the town of Waynbeck Vale. After a few rough moments while meeting the dragon, Indiga Amanta managed to subdue him, and get him to promise that he could carry the party to the islands, soon in the future.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Army Once and for All'''====&lt;br /&gt;
The Solar Brigade descended on Apple Island in a furious assault from above, supported by dragonfire. Breaking in to the underground base, they fought their way through narrow corridors, choked with traps and ambushing mercenary bandits. Eventually, they broke through a doorway warded by a disintrigation field, and found themselves face to face with an entire army. The remainder of the mercenary company had been waiting for them, and had prepared this trap, executed to perfection.&lt;br /&gt;
&lt;br /&gt;
The battle was fierce, but in the end, the Solar Brigade left the island victorious, leaving only blazing flame on the horizon of the T'Nanshi coast to mark what had occured that day.&lt;br /&gt;
&lt;br /&gt;
[[Charge of the Solar Brigade]]&lt;br /&gt;
&lt;br /&gt;
After a time of relative quiet, the Solar Brigade has now disbanded. Hallimancus has not surfaced since.&lt;br /&gt;
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&lt;br /&gt;
=='''History - Adventures with the Deglos Brigade:'''==&lt;br /&gt;
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===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contingent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
&lt;br /&gt;
Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
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===='''Drahnul Rears his Ugly Head'''====&lt;br /&gt;
Brigade members all over [[Deglos]] began reporting in disturbing encounters with cryptic, playful, or downright dangerous dark hooded humanoids, all whom spoke of their master, Drahnul.&lt;br /&gt;
&lt;br /&gt;
In a [[Guild:Deglos_Brigade|Brigade]] patrol through the Urbaz Deeps, the party was stalked by such a being, a well hidden and dangerous vampire, who loved nothing more than to taunt the Brigadiers by whispering in their ears, or pulling on their cloaks, and vanishing before anyone could retaliate.&lt;br /&gt;
&lt;br /&gt;
As they emerged from the Deeps, the vampire came out of hiding, and slew a miner in the Lower Urbaz Mines, stabbing him with two wicked short blades. He vanished with naught but a mocking laugh, and a note left on the body of the dead miner.&lt;br /&gt;
&lt;br /&gt;
It read: &amp;quot;If one of my agents can get this close to Nanshi Urbaz, imagine what they could do in a less traveled area.&amp;quot;&lt;br /&gt;
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The letter was signed in red ink, with no name but a single letter &amp;quot;D&amp;quot;.&lt;br /&gt;
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===='''The Story of Drahnul'''====&lt;br /&gt;
Speaking to priestess Ge'Tana at the Nanshi Urbaz Mining Temple to Fegall, the members of the [[Guild:Deglos_Brigade|Deglos Brigade]] were told the full story of Dranhul's past.&lt;br /&gt;
&lt;br /&gt;
Drahnul was once a human lord, living with his vassals in the mountains of Deglos. He promised to help in an ancient battle against the warlord Nem, when his aid was sorely needed by the noble dwergen and ganoom warriors. However, he betrayed them, and his forces never showed up. Upon winning the battle, but at heavy cost, all the clerics and mages of Deglos came to the door of his tower. There a ward was laid, forever binding his soul to that building.&lt;br /&gt;
&lt;br /&gt;
It is thought that the ward was intended as punishment, to forever damn the souls of himself and his vassals to an eternity of undead torment as a vampire. However, he can leave the tower as he wishes, and shows his pale face around [[Deglos]] every few years, always trying to get his revenge.&lt;br /&gt;
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===='''All-Out War'''====&lt;br /&gt;
Through the intervening months, Vendis Dranuhl has raised the stakes. His undead armies have been making daring attacks against trade routes and caravans, while swiftly vanishing into the tunnels afterwards, showing Dranuhl's mastery of tactics, strategy, and guerrilla warfare.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade has been functioning under the direct command of General [[NPCs: Jimbo Nomilon|Jimbo Nomilon]], making tactical strikes against concentrations of Dranuhl's troops. So far, three of Dranuhl's inner circle of elite commanders have been killed. For now, at least, it seems the favor of the battle is turning toward Deglos' side.&lt;br /&gt;
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===='''Dranuhl's Side of the Story'''====&lt;br /&gt;
It has come to light that Vendis Dranuhl denies the story of his history. He asserts that he truly wished to help in the ancient battle against the forces of Nem. The night before he was to lead his soldiers to reinforce the Deglossian army, he was visited by a traveler. Acting the part of good host, he took the weary traveler into his home and dinner table. It was only that night that he discovered the true face of the traveler, the demon known as the Gentleman.&lt;br /&gt;
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Dranuhl woke in the morning, and found himself cursed by the demon. He was now a vampire, and none of his soldiers or servants were anywhere to be seen. He could only wait helplessly, trapped inside his tower by the sunlight outside. When the battle with Nem was won by Deglos, albeit at great cost, the combined magical force of Deglos' priests and mages came to condemn Dranuhl for his desertion, and sealed him inside his tower. The imprisonment has driven him to anger, and he now seeks revenge.&lt;br /&gt;
|}&lt;br /&gt;
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=='''Future Goals:'''==&lt;br /&gt;
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Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping. However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
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She will devote herself to her works as a magus of the Red Order of the Flame, researching and studying, and helping her bretheren of the Trust as best she can contribute.&lt;br /&gt;
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Mereppi continues to work with the Solar Brigade, and lead them, with the eventual goal of Hallimancus' destruction, and the retrival of the stolen artifacts.&lt;br /&gt;
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She will, however, never forget about her duties and commitment to her homeland of Deglos, and is always ready to stand strong and defend her home and kin.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
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&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
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=='''Contact Information:'''==&lt;br /&gt;
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*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
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'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
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'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
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|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=NPCs:_Jimbo_Nomilon&amp;diff=25145</id>
		<title>NPCs: Jimbo Nomilon</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=NPCs:_Jimbo_Nomilon&amp;diff=25145"/>
		<updated>2007-05-14T15:35:25Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: NPC entry for General Jimbo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jimbo Nomilon is one of the commanding generals of the [[Deglos|Deglossian]] Military. He personally commands the Spiders, the elite scouts and shadowdancers of the Deglos Army. He currently is also directing the military operations of the Deglos Brigade in the war against Vendis Dranuhl.&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=25144</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=25144"/>
		<updated>2007-05-14T15:25:38Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
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|http://img.photobucket.com/albums/v382/FinalShinryuu/NWN%20Character%20Shots/MereppiNew.jpg&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
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'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
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'''Gender:''' Female&lt;br /&gt;
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'''Age:''' Young adult&lt;br /&gt;
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'''Deity:''' [[Andrinor]], (Formerly [[Fegall]])&lt;br /&gt;
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'''Alignment:'''  [[Alignment#Lawful_Neutral|Lawful Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]], [[Alignment#Chaotic_Neutral|Chaotic Neutral]])&lt;br /&gt;
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'''Class:''' [[Wizard]]/[[Barbarian]]/[[Pale Master]]&lt;br /&gt;
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'''Birthplace:''' [[Derome Delem]], [[Deglos]]&lt;br /&gt;
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==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
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The group may have other plans, as well...&lt;br /&gt;
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====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
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To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Initiate of the Blue Order of the Sky:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:BlueOrder|Blue Order of the Sky]], one of the Nine Orders of the Trust.&lt;br /&gt;
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====-Battlemage of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
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The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
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====-Former Leader of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future. The other members of the Solar Brigade chose to vote Mereppi as their leader, to make decisions and guide the rest of the group in times of crisis.&lt;br /&gt;
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The Solar Brigade has since disbanded unofficially, due to a lack of need for their service. Their archenemy, Hallimancus, has not been seen in some time.&lt;br /&gt;
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|}&lt;br /&gt;
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=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
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''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
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The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
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[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
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===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
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Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
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Recently, she has begun to remove herself from this object more and more, perhaps out of fear of it's power, or out of growing confidence in her own capabilities. She will no longer use it as anything but a last resort.&lt;br /&gt;
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===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
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However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
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===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
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There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
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After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
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Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
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They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
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===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
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=='''History - Hallimancus and the Solar Brigade:'''==&lt;br /&gt;
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===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
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Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
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Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
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In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
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For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
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===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
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They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
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Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
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Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
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Kieron left to Sephira an artifact known as the Lens, with the power to scry upon the past of any object or place.&lt;br /&gt;
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And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''Training in Deglos'''====&lt;br /&gt;
The Solar Brigade went to the Academy of Mortal Magic in Deglos, where they were challenged to a dangerous live obsticle course, used to train many promising mages. They magically travelled to each of three different actual locations in Deglos, to confront the dangers they found there, and retrieve an object to complete the test.&lt;br /&gt;
&lt;br /&gt;
First, the portal placed them in a forested clearing on the surface, where they drove off a swarm of T'nanshi Battle Beetles, before descending into a cavern filled with flammable moss. In a bit of shortsightedness, Mereppi decided to light the moss on fire to drive all the beetles out, however they did so before climbing out of the cavern itself, and their rope out burnt away.&lt;br /&gt;
&lt;br /&gt;
After some difficulty, they returned, and set on the second challenge. They found themselves in a mining encampment somewhere in Deglos, surrounded by dracolisks. Fighting their way through the crowd of powerful lizards, they found and slew the coal dragon which had mothered the horde of abominations.&lt;br /&gt;
&lt;br /&gt;
Finally, they set about the last portion of the test.&lt;br /&gt;
After traversing a dangerous trapped ruin, and destroying several guardian golems, they tried to return to the Academy, but found the way blocked by a band of elven and half-elven mercenaries. After refusing to relinquish the Lens in Sephira's possession, they were all nearly killed by the mercenaries, until [[PCs:Micah_Elizabeth_Ormane|Micah]] came to the rescue.&lt;br /&gt;
&lt;br /&gt;
It was a lesson hard learned, but they now knew they were not the equal for every task in their path, and could not win any encounter through brute strength.&lt;br /&gt;
&lt;br /&gt;
===='''Scrying in Ferrell'''====&lt;br /&gt;
In Ferrell, the Solar Brigade met and travelled to a secure location, a cave in the Eastern Farmlands. Here, they fortified the entrance, as Vanar and Timmon began to use the Lens to scry into the past, and find out where Kieron had hidden the pieces of the map she wished them to recover.&lt;br /&gt;
&lt;br /&gt;
As Vanar was scrying, a horde of animated flesh constructs, created by Hallimancus' necromancer allies, and more elven and half-elven mercenaries attacked in an effort to stop Mereppi and her friends. It was a difficult battle, but the friends survived, and Vanar devined the location of the first map fragment.&lt;br /&gt;
&lt;br /&gt;
Also found was a map in the boot of one of the mercenaries, showing the location of a fortified encampment in an old ruin in the T'Nanshi wilderness. The Solar Brigade decided to split up, one half to go deal with the mercenaries, and the other to retrieve the map.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Menace'''====&lt;br /&gt;
Half of the Solar Brigade met in Le'Or'T'Nanshi, where they joined forces with a small cadre of wild mages, students of Burnest Gorria, Master Wildmage of the Red Order of the Flame.&lt;br /&gt;
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They all headed to the platforms near Port Nireth, from which they could look down upon the ruins that the map marked as the location of the mercenary base. The wild mages rained down an impressive hail of magical death, blasting apart large swaths of the ruins, as the Solar Brigade prepared to go in on the ground and sweep up survivors. They were enchanted with Feather Fall spells, and leaped from the platforms.&lt;br /&gt;
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To their horror, they were greeted with the fire of artillery and seige weapons, for the mercenaries had been well entrenched in deeply dug and fortified defensive positions. After a tough battle, they uncovered the entrance into an underground complex, and persued the mercenaries inside.&lt;br /&gt;
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After negotiating trapped corridors, and fighting off two large groups of bandits, and nearly perishing in the process, the mercenaries fled, sealing the way to the rest of the complex behind a solid wall of stone. The Solar Brigade left, and spoke to the wild mages, who planned to take an expedition of their own down to clear out the rest of the tunnels.&lt;br /&gt;
&lt;br /&gt;
===='''Emily and Lily'''====&lt;br /&gt;
The half of the Solar Brigade that had been hunting the mercenaries soon met up again in Ferrell, and discussed what they would do next. There they were approached by a Green Order sorceress, and her companion, a beautiful copper dragon of impressive stature named Lily.&lt;br /&gt;
&lt;br /&gt;
Lily and Emily had persued leads that the other mages had found excavating the mercenary encampment in T'Nanshi, and scouted a small chain of islands off the coast. They located fortified encampments on two of the small islands. Apple Island, which Emily named because she was hungry and found apple trees there, and Acorn Island, which Emily named because she stepped on an acorn there. &lt;br /&gt;
&lt;br /&gt;
Apple Island is what Lily believed to be the main base, heavily fortified, with only one bay that could be approached from the sea, defended with emplacements of siege equipment, ballista, and catapult. Acorn Island is a combination heavy forest and sheer cliffs, with watch platforms constructed in the canopy, and a network of tunnels built into the bedrock.&lt;br /&gt;
&lt;br /&gt;
The question now was how they would get a proper strike force to these islands...&lt;br /&gt;
&lt;br /&gt;
===='''Meeting with Ashe'''====&lt;br /&gt;
Emily and Lily suggested that the group meet with a rather large dragon they had known in the past, a Brass by the name of Ashellanthrax. Ashe, as he is called, accidentially caused the death of his former humanoid partner, who fell from Ashe's back as Ashe preformed a drunken barrel roll in mid-air. Due to his inebriated state, he had forgotten that his partner was not strapped into his saddle. Ashe, however, is the only means they could think of whom could carry the entire group safely and stealthily onto the fortified islands.&lt;br /&gt;
&lt;br /&gt;
The group travelled to Deglos, up through Little Falls Canyon, and fought off a mercenary amubush, before meeting again with Emily and Lily. From there, they entered the mountain, to Derome Delem, on their way to Ashe's lair. After running into Mereppi's sister in Derome Delem, the group beat a hasty exit, as they were in a hurry, and Mereppi didn't want to deal with the group meeting her family at that time.&lt;br /&gt;
&lt;br /&gt;
After some adventures in the mountains of Deglos, they found Ashe's lair, near the town of Waynbeck Vale. After a few rough moments while meeting the dragon, Indiga Amanta managed to subdue him, and get him to promise that he could carry the party to the islands, soon in the future.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Army Once and for All'''====&lt;br /&gt;
The Solar Brigade descended on Apple Island in a furious assault from above, supported by dragonfire. Breaking in to the underground base, they fought their way through narrow corridors, choked with traps and ambushing mercenary bandits. Eventually, they broke through a doorway warded by a disintrigation field, and found themselves face to face with an entire army. The remainder of the mercenary company had been waiting for them, and had prepared this trap, executed to perfection.&lt;br /&gt;
&lt;br /&gt;
The battle was fierce, but in the end, the Solar Brigade left the island victorious, leaving only blazing flame on the horizon of the T'Nanshi coast to mark what had occured that day.&lt;br /&gt;
&lt;br /&gt;
[[Charge of the Solar Brigade]]&lt;br /&gt;
&lt;br /&gt;
After a time of relative quiet, the Solar Brigade has now disbanded. Hallimancus has not surfaced since.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Adventures with the Deglos Brigade:'''==&lt;br /&gt;
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===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contigent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
&lt;br /&gt;
Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
===='''Drahnul Rears his Ugly Head'''====&lt;br /&gt;
Brigade members all over [[Deglos]] began reporting in disturbing encounters with cryptic, playful, or downright dangerous dark hooded humanoids, all whom spoke of their master, Drahnul.&lt;br /&gt;
&lt;br /&gt;
In a [[Guild:Deglos_Brigade|Brigade]] patrol through the Urbaz Deeps, the party was stalked by such a being, a well hidden and dangerous vampire, who loved nothing more than to taunt the Brigadiers by whispering in their ears, or pulling on their cloaks, and vanishing before anyone could retaliate.&lt;br /&gt;
&lt;br /&gt;
As they emerged from the Deeps, the vampire came out of hiding, and slew a miner in the Lower Urbaz Mines, stabbing him with two wicked short blades. He vanished with naught but a mocking laugh, and a note left on the body of the dead miner.&lt;br /&gt;
&lt;br /&gt;
It read: &amp;quot;If one of my agents can get this close to Nanshi Urbaz, imagine what they could do in a less travelled area.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The letter was signed in red ink, with no name but a single letter &amp;quot;D&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===='''The Story of Drahnul'''====&lt;br /&gt;
Speaking to priestess Ge'Tana at the Nanshi Urbaz Mining Temple to Fegall, the members of the [[Guild:Deglos_Brigade|Deglos Brigade]] were told the full story of Dranhul's past.&lt;br /&gt;
&lt;br /&gt;
Drahnul was once a human lord, living with his vassals in the mountians of Deglos. He promised to help in an ancient battle against Drotoid, when his aid was sorely needed by the noble dwergen and ganoom warriors. However, he betrayed them, and his forces never showed up. Upon winning the battle, but at heavy cost, all the clerics and mages of Deglos came to the door of his tower. There a ward was laid, forever binding his soul to that building.&lt;br /&gt;
&lt;br /&gt;
It is thought that the ward was intended as punishment, to forever damn the souls of himself and his vassals to an eternity of undead torment as a vampire. However, he can leave the tower as he wishes, and shows his pale face around [[Deglos]] every few years, always trying to get his revenge.&lt;br /&gt;
|}&lt;br /&gt;
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=='''Future Goals:'''==&lt;br /&gt;
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Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping. However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
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She will devote herself to her works as a magus of the Red Order of the Flame, researching and studying, and helping her bretheren of the Trust as best she can contribute.&lt;br /&gt;
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Mereppi continues to work with the Solar Brigade, and lead them, with the eventual goal of Hallimancus' destruction, and the retrival of the stolen artifacts.&lt;br /&gt;
&lt;br /&gt;
She will, however, never forget about her duties and commitment to her homeland of Deglos, and is always ready to stand strong and defend her home and kin.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
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&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
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=='''Contact Information:'''==&lt;br /&gt;
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*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=23816</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=23816"/>
		<updated>2006-12-01T16:35:03Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: &lt;/p&gt;
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&lt;div&gt;{{PC}}&lt;br /&gt;
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|http://img.photobucket.com/albums/v382/FinalShinryuu/NWN%20Character%20Shots/MereppiDeglos.jpg&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
&lt;br /&gt;
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'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
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'''Gender:''' Female&lt;br /&gt;
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'''Age:''' Young adult&lt;br /&gt;
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'''Deity:''' [[Andrinor]], (Formerly [[Fegall]])&lt;br /&gt;
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'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]])&lt;br /&gt;
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'''Class:''' [[Wizard]]/[[Barbarian]]/[[Pale Master]]&lt;br /&gt;
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'''Birthplace:''' [[Derome Delem]], [[Deglos]]&lt;br /&gt;
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==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
&lt;br /&gt;
The group may have other plans, as well...&lt;br /&gt;
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====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
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To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Member of the Red Order of the Flame:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:RedOrder|Red Order of the Flame]], one of the Nine Orders of the Trust. She has been marked with Andrinor's Trust, and accepted into the Order as a full member.&lt;br /&gt;
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====-Member of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
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The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
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====-Former Leader of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future. The other members of the Solar Brigade chose to vote Mereppi as their leader, to make decisions and guide the rest of the group in times of crisis.&lt;br /&gt;
&lt;br /&gt;
The Solar Brigade has since disbanded unofficially, due to a lack of need for their service. Their archenemy, Hallimancus, has not been seen in some time.&lt;br /&gt;
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|}&lt;br /&gt;
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=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
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''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
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The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
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[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
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===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
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Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
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Recently, she has begun to remove herself from this object more and more, perhaps out of fear of it's power, or out of growing confidence in her own capabilities. She will no longer use it as anything but a last resort.&lt;br /&gt;
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===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
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===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
&lt;br /&gt;
There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
&lt;br /&gt;
After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
&lt;br /&gt;
Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
&lt;br /&gt;
They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
=='''History - Hallimancus and the Solar Brigade:'''==&lt;br /&gt;
&lt;br /&gt;
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===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
&lt;br /&gt;
Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
&lt;br /&gt;
Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
&lt;br /&gt;
They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
Kieron left to Sephira an artifact known as the Lens, with the power to scry upon the past of any object or place.&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''Training in Deglos'''====&lt;br /&gt;
The Solar Brigade went to the Academy of Mortal Magic in Deglos, where they were challenged to a dangerous live obsticle course, used to train many promising mages. They magically travelled to each of three different actual locations in Deglos, to confront the dangers they found there, and retrieve an object to complete the test.&lt;br /&gt;
&lt;br /&gt;
First, the portal placed them in a forested clearing on the surface, where they drove off a swarm of T'nanshi Battle Beetles, before descending into a cavern filled with flammable moss. In a bit of shortsightedness, Mereppi decided to light the moss on fire to drive all the beetles out, however they did so before climbing out of the cavern itself, and their rope out burnt away.&lt;br /&gt;
&lt;br /&gt;
After some difficulty, they returned, and set on the second challenge. They found themselves in a mining encampment somewhere in Deglos, surrounded by dracolisks. Fighting their way through the crowd of powerful lizards, they found and slew the coal dragon which had mothered the horde of abominations.&lt;br /&gt;
&lt;br /&gt;
Finally, they set about the last portion of the test.&lt;br /&gt;
After traversing a dangerous trapped ruin, and destroying several guardian golems, they tried to return to the Academy, but found the way blocked by a band of elven and half-elven mercenaries. After refusing to relinquish the Lens in Sephira's possession, they were all nearly killed by the mercenaries, until [[PCs:Micah_Elizabeth_Ormane|Micah]] came to the rescue.&lt;br /&gt;
&lt;br /&gt;
It was a lesson hard learned, but they now knew they were not the equal for every task in their path, and could not win any encounter through brute strength.&lt;br /&gt;
&lt;br /&gt;
===='''Scrying in Ferrell'''====&lt;br /&gt;
In Ferrell, the Solar Brigade met and travelled to a secure location, a cave in the Eastern Farmlands. Here, they fortified the entrance, as Vanar and Timmon began to use the Lens to scry into the past, and find out where Kieron had hidden the pieces of the map she wished them to recover.&lt;br /&gt;
&lt;br /&gt;
As Vanar was scrying, a horde of animated flesh constructs, created by Hallimancus' necromancer allies, and more elven and half-elven mercenaries attacked in an effort to stop Mereppi and her friends. It was a difficult battle, but the friends survived, and Vanar devined the location of the first map fragment.&lt;br /&gt;
&lt;br /&gt;
Also found was a map in the boot of one of the mercenaries, showing the location of a fortified encampment in an old ruin in the T'Nanshi wilderness. The Solar Brigade decided to split up, one half to go deal with the mercenaries, and the other to retrieve the map.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Menace'''====&lt;br /&gt;
Half of the Solar Brigade met in Le'Or'T'Nanshi, where they joined forces with a small cadre of wild mages, students of Burnest Gorria, Master Wildmage of the Red Order of the Flame.&lt;br /&gt;
&lt;br /&gt;
They all headed to the platforms near Port Nireth, from which they could look down upon the ruins that the map marked as the location of the mercenary base. The wild mages rained down an impressive hail of magical death, blasting apart large swaths of the ruins, as the Solar Brigade prepared to go in on the ground and sweep up survivors. They were enchanted with Feather Fall spells, and leaped from the platforms.&lt;br /&gt;
&lt;br /&gt;
To their horror, they were greeted with the fire of artillery and seige weapons, for the mercenaries had been well entrenched in deeply dug and fortified defensive positions. After a tough battle, they uncovered the entrance into an underground complex, and persued the mercenaries inside.&lt;br /&gt;
&lt;br /&gt;
After negotiating trapped corridors, and fighting off two large groups of bandits, and nearly perishing in the process, the mercenaries fled, sealing the way to the rest of the complex behind a solid wall of stone. The Solar Brigade left, and spoke to the wild mages, who planned to take an expedition of their own down to clear out the rest of the tunnels.&lt;br /&gt;
&lt;br /&gt;
===='''Emily and Lily'''====&lt;br /&gt;
The half of the Solar Brigade that had been hunting the mercenaries soon met up again in Ferrell, and discussed what they would do next. There they were approached by a Green Order sorceress, and her companion, a beautiful copper dragon of impressive stature named Lily.&lt;br /&gt;
&lt;br /&gt;
Lily and Emily had persued leads that the other mages had found excavating the mercenary encampment in T'Nanshi, and scouted a small chain of islands off the coast. They located fortified encampments on two of the small islands. Apple Island, which Emily named because she was hungry and found apple trees there, and Acorn Island, which Emily named because she stepped on an acorn there. &lt;br /&gt;
&lt;br /&gt;
Apple Island is what Lily believed to be the main base, heavily fortified, with only one bay that could be approached from the sea, defended with emplacements of siege equipment, ballista, and catapult. Acorn Island is a combination heavy forest and sheer cliffs, with watch platforms constructed in the canopy, and a network of tunnels built into the bedrock.&lt;br /&gt;
&lt;br /&gt;
The question now was how they would get a proper strike force to these islands...&lt;br /&gt;
&lt;br /&gt;
===='''Meeting with Ashe'''====&lt;br /&gt;
Emily and Lily suggested that the group meet with a rather large dragon they had known in the past, a Brass by the name of Ashellanthrax. Ashe, as he is called, accidentially caused the death of his former humanoid partner, who fell from Ashe's back as Ashe preformed a drunken barrel roll in mid-air. Due to his inebriated state, he had forgotten that his partner was not strapped into his saddle. Ashe, however, is the only means they could think of whom could carry the entire group safely and stealthily onto the fortified islands.&lt;br /&gt;
&lt;br /&gt;
The group travelled to Deglos, up through Little Falls Canyon, and fought off a mercenary amubush, before meeting again with Emily and Lily. From there, they entered the mountain, to Derome Delem, on their way to Ashe's lair. After running into Mereppi's sister in Derome Delem, the group beat a hasty exit, as they were in a hurry, and Mereppi didn't want to deal with the group meeting her family at that time.&lt;br /&gt;
&lt;br /&gt;
After some adventures in the mountains of Deglos, they found Ashe's lair, near the town of Waynbeck Vale. After a few rough moments while meeting the dragon, Indiga Amanta managed to subdue him, and get him to promise that he could carry the party to the islands, soon in the future.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Army Once and for All'''====&lt;br /&gt;
The Solar Brigade descended on Apple Island in a furious assault from above, supported by dragonfire. Breaking in to the underground base, they fought their way through narrow corridors, choked with traps and ambushing mercenary bandits. Eventually, they broke through a doorway warded by a disintrigation field, and found themselves face to face with an entire army. The remainder of the mercenary company had been waiting for them, and had prepared this trap, executed to perfection.&lt;br /&gt;
&lt;br /&gt;
The battle was fierce, but in the end, the Solar Brigade left the island victorious, leaving only blazing flame on the horizon of the T'Nanshi coast to mark what had occured that day.&lt;br /&gt;
&lt;br /&gt;
[[Charge of the Solar Brigade]]&lt;br /&gt;
&lt;br /&gt;
After a time of relative quiet, the Solar Brigade has now disbanded. Hallimancus has not surfaced since.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Adventures with the Deglos Brigade:'''==&lt;br /&gt;
&lt;br /&gt;
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===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contigent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
&lt;br /&gt;
Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
===='''Drahnul Rears his Ugly Head'''====&lt;br /&gt;
Brigade members all over [[Deglos]] began reporting in disturbing encounters with cryptic, playful, or downright dangerous dark hooded humanoids, all whom spoke of their master, Drahnul.&lt;br /&gt;
&lt;br /&gt;
In a [[Guild:Deglos_Brigade|Brigade]] patrol through the Urbaz Deeps, the party was stalked by such a being, a well hidden and dangerous vampire, who loved nothing more than to taunt the Brigadiers by whispering in their ears, or pulling on their cloaks, and vanishing before anyone could retaliate.&lt;br /&gt;
&lt;br /&gt;
As they emerged from the Deeps, the vampire came out of hiding, and slew a miner in the Lower Urbaz Mines, stabbing him with two wicked short blades. He vanished with naught but a mocking laugh, and a note left on the body of the dead miner.&lt;br /&gt;
&lt;br /&gt;
It read: &amp;quot;If one of my agents can get this close to Nanshi Urbaz, imagine what they could do in a less travelled area.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The letter was signed in red ink, with no name but a single letter &amp;quot;D&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===='''The Story of Drahnul'''====&lt;br /&gt;
Speaking to priestess Ge'Tana at the Nanshi Urbaz Mining Temple to Fegall, the members of the [[Guild:Deglos_Brigade|Deglos Brigade]] were told the full story of Dranhul's past.&lt;br /&gt;
&lt;br /&gt;
Drahnul was once a human lord, living with his vassals in the mountians of Deglos. He promised to help in an ancient battle against Drotoid, when his aid was sorely needed by the noble dwergen and ganoom warriors. However, he betrayed them, and his forces never showed up. Upon winning the battle, but at heavy cost, all the clerics and mages of Deglos came to the door of his tower. There a ward was laid, forever binding his soul to that building.&lt;br /&gt;
&lt;br /&gt;
It is thought that the ward was intended as punishment, to forever damn the souls of himself and his vassals to an eternity of undead torment as a vampire. However, he can leave the tower as he wishes, and shows his pale face around [[Deglos]] every few years, always trying to get his revenge.&lt;br /&gt;
|}&lt;br /&gt;
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=='''Future Goals:'''==&lt;br /&gt;
&lt;br /&gt;
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Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping. However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
&lt;br /&gt;
She will devote herself to her works as a magus of the Red Order of the Flame, researching and studying, and helping her bretheren of the Trust as best she can contribute.&lt;br /&gt;
&lt;br /&gt;
Mereppi continues to work with the Solar Brigade, and lead them, with the eventual goal of Hallimancus' destruction, and the retrival of the stolen artifacts.&lt;br /&gt;
&lt;br /&gt;
She will, however, never forget about her duties and commitment to her homeland of Deglos, and is always ready to stand strong and defend her home and kin.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
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&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
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|}&lt;br /&gt;
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=='''Contact Information:'''==&lt;br /&gt;
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&lt;br /&gt;
*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Charge_of_the_Solar_Brigade&amp;diff=23815</id>
		<title>Charge of the Solar Brigade</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Charge_of_the_Solar_Brigade&amp;diff=23815"/>
		<updated>2006-12-01T16:29:09Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Nob's Lay of the Solar Brigade&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://img.photobucket.com/albums/v382/FinalShinryuu/ChargeSolar.jpg&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=23814</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=23814"/>
		<updated>2006-12-01T16:25:37Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* '''Crushing the Mercenary Army Once and for All''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
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|http://img.photobucket.com/albums/v382/FinalShinryuu/NWN%20Character%20Shots/MereppiDeglos.jpg&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
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'''Gender:''' Female&lt;br /&gt;
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'''Age:''' Young adult&lt;br /&gt;
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'''Deity:''' [[Andrinor]], (Formerly [[Fegall]])&lt;br /&gt;
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'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]])&lt;br /&gt;
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'''Class:''' [[Wizard]]/[[Barbarian]]&lt;br /&gt;
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'''Birthplace:''' [[Derome Delem]], [[Deglos]]&lt;br /&gt;
|}&lt;br /&gt;
==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
&lt;br /&gt;
The group may have other plans, as well...&lt;br /&gt;
&lt;br /&gt;
====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
&lt;br /&gt;
To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Member of the Red Order of the Flame:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:RedOrder|Red Order of the Flame]], one of the Nine Orders of the Trust. She has been marked with Andrinor's Trust, and accepted into the Order as a full member.&lt;br /&gt;
&lt;br /&gt;
====-Member of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
====-Leader of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future. The other members of the Solar Brigade chose to vote Mereppi as their leader, to make decisions and guide the rest of the group in times of crisis.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
&lt;br /&gt;
''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
&lt;br /&gt;
The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
&lt;br /&gt;
[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
&lt;br /&gt;
===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
&lt;br /&gt;
Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
&lt;br /&gt;
Recently, she has begun to remove herself from this object more and more, perhaps out of fear of it's power, or out of growing confidence in her own capabilities. She will no longer use it as anything but a last resort.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
&lt;br /&gt;
===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
&lt;br /&gt;
There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
&lt;br /&gt;
After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
&lt;br /&gt;
Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
&lt;br /&gt;
They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
=='''History - Hallimancus and the Solar Brigade:'''==&lt;br /&gt;
&lt;br /&gt;
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===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
&lt;br /&gt;
Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
&lt;br /&gt;
Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
&lt;br /&gt;
They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
Kieron left to Sephira an artifact known as the Lens, with the power to scry upon the past of any object or place.&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''Training in Deglos'''====&lt;br /&gt;
The Solar Brigade went to the Academy of Mortal Magic in Deglos, where they were challenged to a dangerous live obsticle course, used to train many promising mages. They magically travelled to each of three different actual locations in Deglos, to confront the dangers they found there, and retrieve an object to complete the test.&lt;br /&gt;
&lt;br /&gt;
First, the portal placed them in a forested clearing on the surface, where they drove off a swarm of T'nanshi Battle Beetles, before descending into a cavern filled with flammable moss. In a bit of shortsightedness, Mereppi decided to light the moss on fire to drive all the beetles out, however they did so before climbing out of the cavern itself, and their rope out burnt away.&lt;br /&gt;
&lt;br /&gt;
After some difficulty, they returned, and set on the second challenge. They found themselves in a mining encampment somewhere in Deglos, surrounded by dracolisks. Fighting their way through the crowd of powerful lizards, they found and slew the coal dragon which had mothered the horde of abominations.&lt;br /&gt;
&lt;br /&gt;
Finally, they set about the last portion of the test.&lt;br /&gt;
After traversing a dangerous trapped ruin, and destroying several guardian golems, they tried to return to the Academy, but found the way blocked by a band of elven and half-elven mercenaries. After refusing to relinquish the Lens in Sephira's possession, they were all nearly killed by the mercenaries, until [[PCs:Micah_Elizabeth_Ormane|Micah]] came to the rescue.&lt;br /&gt;
&lt;br /&gt;
It was a lesson hard learned, but they now knew they were not the equal for every task in their path, and could not win any encounter through brute strength.&lt;br /&gt;
&lt;br /&gt;
===='''Scrying in Ferrell'''====&lt;br /&gt;
In Ferrell, the Solar Brigade met and travelled to a secure location, a cave in the Eastern Farmlands. Here, they fortified the entrance, as Vanar and Timmon began to use the Lens to scry into the past, and find out where Kieron had hidden the pieces of the map she wished them to recover.&lt;br /&gt;
&lt;br /&gt;
As Vanar was scrying, a horde of animated flesh constructs, created by Hallimancus' necromancer allies, and more elven and half-elven mercenaries attacked in an effort to stop Mereppi and her friends. It was a difficult battle, but the friends survived, and Vanar devined the location of the first map fragment.&lt;br /&gt;
&lt;br /&gt;
Also found was a map in the boot of one of the mercenaries, showing the location of a fortified encampment in an old ruin in the T'Nanshi wilderness. The Solar Brigade decided to split up, one half to go deal with the mercenaries, and the other to retrieve the map.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Menace'''====&lt;br /&gt;
Half of the Solar Brigade met in Le'Or'T'Nanshi, where they joined forces with a small cadre of wild mages, students of Burnest Gorria, Master Wildmage of the Red Order of the Flame.&lt;br /&gt;
&lt;br /&gt;
They all headed to the platforms near Port Nireth, from which they could look down upon the ruins that the map marked as the location of the mercenary base. The wild mages rained down an impressive hail of magical death, blasting apart large swaths of the ruins, as the Solar Brigade prepared to go in on the ground and sweep up survivors. They were enchanted with Feather Fall spells, and leaped from the platforms.&lt;br /&gt;
&lt;br /&gt;
To their horror, they were greeted with the fire of artillery and seige weapons, for the mercenaries had been well entrenched in deeply dug and fortified defensive positions. After a tough battle, they uncovered the entrance into an underground complex, and persued the mercenaries inside.&lt;br /&gt;
&lt;br /&gt;
After negotiating trapped corridors, and fighting off two large groups of bandits, and nearly perishing in the process, the mercenaries fled, sealing the way to the rest of the complex behind a solid wall of stone. The Solar Brigade left, and spoke to the wild mages, who planned to take an expedition of their own down to clear out the rest of the tunnels.&lt;br /&gt;
&lt;br /&gt;
===='''Emily and Lily'''====&lt;br /&gt;
The half of the Solar Brigade that had been hunting the mercenaries soon met up again in Ferrell, and discussed what they would do next. There they were approached by a Green Order sorceress, and her companion, a beautiful copper dragon of impressive stature named Lily.&lt;br /&gt;
&lt;br /&gt;
Lily and Emily had persued leads that the other mages had found excavating the mercenary encampment in T'Nanshi, and scouted a small chain of islands off the coast. They located fortified encampments on two of the small islands. Apple Island, which Emily named because she was hungry and found apple trees there, and Acorn Island, which Emily named because she stepped on an acorn there. &lt;br /&gt;
&lt;br /&gt;
Apple Island is what Lily believed to be the main base, heavily fortified, with only one bay that could be approached from the sea, defended with emplacements of siege equipment, ballista, and catapult. Acorn Island is a combination heavy forest and sheer cliffs, with watch platforms constructed in the canopy, and a network of tunnels built into the bedrock.&lt;br /&gt;
&lt;br /&gt;
The question now was how they would get a proper strike force to these islands...&lt;br /&gt;
&lt;br /&gt;
===='''Meeting with Ashe'''====&lt;br /&gt;
Emily and Lily suggested that the group meet with a rather large dragon they had known in the past, a Brass by the name of Ashellanthrax. Ashe, as he is called, accidentially caused the death of his former humanoid partner, who fell from Ashe's back as Ashe preformed a drunken barrel roll in mid-air. Due to his inebriated state, he had forgotten that his partner was not strapped into his saddle. Ashe, however, is the only means they could think of whom could carry the entire group safely and stealthily onto the fortified islands.&lt;br /&gt;
&lt;br /&gt;
The group travelled to Deglos, up through Little Falls Canyon, and fought off a mercenary amubush, before meeting again with Emily and Lily. From there, they entered the mountain, to Derome Delem, on their way to Ashe's lair. After running into Mereppi's sister in Derome Delem, the group beat a hasty exit, as they were in a hurry, and Mereppi didn't want to deal with the group meeting her family at that time.&lt;br /&gt;
&lt;br /&gt;
After some adventures in the mountains of Deglos, they found Ashe's lair, near the town of Waynbeck Vale. After a few rough moments while meeting the dragon, Indiga Amanta managed to subdue him, and get him to promise that he could carry the party to the islands, soon in the future.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Army Once and for All'''====&lt;br /&gt;
The Solar Brigade descended on Apple Island in a furious assault from above, supported by dragonfire. Breaking in to the underground base, they fought their way through narrow corridors, choked with traps and ambushing mercenary bandits. Eventually, they broke through a doorway warded by a disintrigation field, and found themselves face to face with an entire army. The remainder of the mercenary company had been waiting for them, and had prepared this trap, executed to perfection.&lt;br /&gt;
&lt;br /&gt;
The battle was fierce, but in the end, the Solar Brigade left the island victorious, leaving only blazing flame on the horizon of the T'Nanshi coast to mark what had occured that day.&lt;br /&gt;
&lt;br /&gt;
[[Charge of the Solar Brigade]]&lt;br /&gt;
&lt;br /&gt;
After a time of relative quiet, the Solar Brigade has now disbanded. Hallimancus has not surfaced since.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Adventures with the Deglos Brigade:'''==&lt;br /&gt;
&lt;br /&gt;
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===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contigent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
&lt;br /&gt;
Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
===='''Drahnul Rears his Ugly Head'''====&lt;br /&gt;
Brigade members all over [[Deglos]] began reporting in disturbing encounters with cryptic, playful, or downright dangerous dark hooded humanoids, all whom spoke of their master, Drahnul.&lt;br /&gt;
&lt;br /&gt;
In a [[Guild:Deglos_Brigade|Brigade]] patrol through the Urbaz Deeps, the party was stalked by such a being, a well hidden and dangerous vampire, who loved nothing more than to taunt the Brigadiers by whispering in their ears, or pulling on their cloaks, and vanishing before anyone could retaliate.&lt;br /&gt;
&lt;br /&gt;
As they emerged from the Deeps, the vampire came out of hiding, and slew a miner in the Lower Urbaz Mines, stabbing him with two wicked short blades. He vanished with naught but a mocking laugh, and a note left on the body of the dead miner.&lt;br /&gt;
&lt;br /&gt;
It read: &amp;quot;If one of my agents can get this close to Nanshi Urbaz, imagine what they could do in a less travelled area.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The letter was signed in red ink, with no name but a single letter &amp;quot;D&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===='''The Story of Drahnul'''====&lt;br /&gt;
Speaking to priestess Ge'Tana at the Nanshi Urbaz Mining Temple to Fegall, the members of the [[Guild:Deglos_Brigade|Deglos Brigade]] were told the full story of Dranhul's past.&lt;br /&gt;
&lt;br /&gt;
Drahnul was once a human lord, living with his vassals in the mountians of Deglos. He promised to help in an ancient battle against Drotoid, when his aid was sorely needed by the noble dwergen and ganoom warriors. However, he betrayed them, and his forces never showed up. Upon winning the battle, but at heavy cost, all the clerics and mages of Deglos came to the door of his tower. There a ward was laid, forever binding his soul to that building.&lt;br /&gt;
&lt;br /&gt;
It is thought that the ward was intended as punishment, to forever damn the souls of himself and his vassals to an eternity of undead torment as a vampire. However, he can leave the tower as he wishes, and shows his pale face around [[Deglos]] every few years, always trying to get his revenge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Future Goals:'''==&lt;br /&gt;
&lt;br /&gt;
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Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping. However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
&lt;br /&gt;
She will devote herself to her works as a magus of the Red Order of the Flame, researching and studying, and helping her bretheren of the Trust as best she can contribute.&lt;br /&gt;
&lt;br /&gt;
Mereppi continues to work with the Solar Brigade, and lead them, with the eventual goal of Hallimancus' destruction, and the retrival of the stolen artifacts.&lt;br /&gt;
&lt;br /&gt;
She will, however, never forget about her duties and commitment to her homeland of Deglos, and is always ready to stand strong and defend her home and kin.&lt;br /&gt;
|}&lt;br /&gt;
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=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
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&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
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=='''Contact Information:'''==&lt;br /&gt;
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*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
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'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
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'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
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[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=23813</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=23813"/>
		<updated>2006-12-01T16:06:51Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* '''History - Hallimancus and the Solar Brigade:''' */&lt;/p&gt;
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&lt;div&gt;{{PC}}&lt;br /&gt;
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|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
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'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
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'''Gender:''' Female&lt;br /&gt;
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'''Age:''' Young adult&lt;br /&gt;
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'''Deity:''' [[Andrinor]], (Formerly [[Fegall]])&lt;br /&gt;
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'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]])&lt;br /&gt;
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'''Class:''' [[Wizard]]/[[Barbarian]]&lt;br /&gt;
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'''Birthplace:''' [[Derome Delem]], [[Deglos]]&lt;br /&gt;
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==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
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Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
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The group may have other plans, as well...&lt;br /&gt;
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====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
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To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Member of the Red Order of the Flame:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:RedOrder|Red Order of the Flame]], one of the Nine Orders of the Trust. She has been marked with Andrinor's Trust, and accepted into the Order as a full member.&lt;br /&gt;
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====-Member of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
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The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
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====-Leader of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future. The other members of the Solar Brigade chose to vote Mereppi as their leader, to make decisions and guide the rest of the group in times of crisis.&lt;br /&gt;
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|}&lt;br /&gt;
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=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
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''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
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The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
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[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
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===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
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Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
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Recently, she has begun to remove herself from this object more and more, perhaps out of fear of it's power, or out of growing confidence in her own capabilities. She will no longer use it as anything but a last resort.&lt;br /&gt;
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===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
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However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
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===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
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There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
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After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
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Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
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They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
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===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
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=='''History - Hallimancus and the Solar Brigade:'''==&lt;br /&gt;
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===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
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Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
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Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
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In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
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For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
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===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
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They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
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Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
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Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
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Kieron left to Sephira an artifact known as the Lens, with the power to scry upon the past of any object or place.&lt;br /&gt;
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And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
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===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
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The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
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Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
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===='''Training in Deglos'''====&lt;br /&gt;
The Solar Brigade went to the Academy of Mortal Magic in Deglos, where they were challenged to a dangerous live obsticle course, used to train many promising mages. They magically travelled to each of three different actual locations in Deglos, to confront the dangers they found there, and retrieve an object to complete the test.&lt;br /&gt;
&lt;br /&gt;
First, the portal placed them in a forested clearing on the surface, where they drove off a swarm of T'nanshi Battle Beetles, before descending into a cavern filled with flammable moss. In a bit of shortsightedness, Mereppi decided to light the moss on fire to drive all the beetles out, however they did so before climbing out of the cavern itself, and their rope out burnt away.&lt;br /&gt;
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After some difficulty, they returned, and set on the second challenge. They found themselves in a mining encampment somewhere in Deglos, surrounded by dracolisks. Fighting their way through the crowd of powerful lizards, they found and slew the coal dragon which had mothered the horde of abominations.&lt;br /&gt;
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Finally, they set about the last portion of the test.&lt;br /&gt;
After traversing a dangerous trapped ruin, and destroying several guardian golems, they tried to return to the Academy, but found the way blocked by a band of elven and half-elven mercenaries. After refusing to relinquish the Lens in Sephira's possession, they were all nearly killed by the mercenaries, until [[PCs:Micah_Elizabeth_Ormane|Micah]] came to the rescue.&lt;br /&gt;
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It was a lesson hard learned, but they now knew they were not the equal for every task in their path, and could not win any encounter through brute strength.&lt;br /&gt;
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===='''Scrying in Ferrell'''====&lt;br /&gt;
In Ferrell, the Solar Brigade met and travelled to a secure location, a cave in the Eastern Farmlands. Here, they fortified the entrance, as Vanar and Timmon began to use the Lens to scry into the past, and find out where Kieron had hidden the pieces of the map she wished them to recover.&lt;br /&gt;
&lt;br /&gt;
As Vanar was scrying, a horde of animated flesh constructs, created by Hallimancus' necromancer allies, and more elven and half-elven mercenaries attacked in an effort to stop Mereppi and her friends. It was a difficult battle, but the friends survived, and Vanar devined the location of the first map fragment.&lt;br /&gt;
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Also found was a map in the boot of one of the mercenaries, showing the location of a fortified encampment in an old ruin in the T'Nanshi wilderness. The Solar Brigade decided to split up, one half to go deal with the mercenaries, and the other to retrieve the map.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Menace'''====&lt;br /&gt;
Half of the Solar Brigade met in Le'Or'T'Nanshi, where they joined forces with a small cadre of wild mages, students of Burnest Gorria, Master Wildmage of the Red Order of the Flame.&lt;br /&gt;
&lt;br /&gt;
They all headed to the platforms near Port Nireth, from which they could look down upon the ruins that the map marked as the location of the mercenary base. The wild mages rained down an impressive hail of magical death, blasting apart large swaths of the ruins, as the Solar Brigade prepared to go in on the ground and sweep up survivors. They were enchanted with Feather Fall spells, and leaped from the platforms.&lt;br /&gt;
&lt;br /&gt;
To their horror, they were greeted with the fire of artillery and seige weapons, for the mercenaries had been well entrenched in deeply dug and fortified defensive positions. After a tough battle, they uncovered the entrance into an underground complex, and persued the mercenaries inside.&lt;br /&gt;
&lt;br /&gt;
After negotiating trapped corridors, and fighting off two large groups of bandits, and nearly perishing in the process, the mercenaries fled, sealing the way to the rest of the complex behind a solid wall of stone. The Solar Brigade left, and spoke to the wild mages, who planned to take an expedition of their own down to clear out the rest of the tunnels.&lt;br /&gt;
&lt;br /&gt;
===='''Emily and Lily'''====&lt;br /&gt;
The half of the Solar Brigade that had been hunting the mercenaries soon met up again in Ferrell, and discussed what they would do next. There they were approached by a Green Order sorceress, and her companion, a beautiful copper dragon of impressive stature named Lily.&lt;br /&gt;
&lt;br /&gt;
Lily and Emily had persued leads that the other mages had found excavating the mercenary encampment in T'Nanshi, and scouted a small chain of islands off the coast. They located fortified encampments on two of the small islands. Apple Island, which Emily named because she was hungry and found apple trees there, and Acorn Island, which Emily named because she stepped on an acorn there. &lt;br /&gt;
&lt;br /&gt;
Apple Island is what Lily believed to be the main base, heavily fortified, with only one bay that could be approached from the sea, defended with emplacements of siege equipment, ballista, and catapult. Acorn Island is a combination heavy forest and sheer cliffs, with watch platforms constructed in the canopy, and a network of tunnels built into the bedrock.&lt;br /&gt;
&lt;br /&gt;
The question now was how they would get a proper strike force to these islands...&lt;br /&gt;
&lt;br /&gt;
===='''Meeting with Ashe'''====&lt;br /&gt;
Emily and Lily suggested that the group meet with a rather large dragon they had known in the past, a Brass by the name of Ashellanthrax. Ashe, as he is called, accidentially caused the death of his former humanoid partner, who fell from Ashe's back as Ashe preformed a drunken barrel roll in mid-air. Due to his inebriated state, he had forgotten that his partner was not strapped into his saddle. Ashe, however, is the only means they could think of whom could carry the entire group safely and stealthily onto the fortified islands.&lt;br /&gt;
&lt;br /&gt;
The group travelled to Deglos, up through Little Falls Canyon, and fought off a mercenary amubush, before meeting again with Emily and Lily. From there, they entered the mountain, to Derome Delem, on their way to Ashe's lair. After running into Mereppi's sister in Derome Delem, the group beat a hasty exit, as they were in a hurry, and Mereppi didn't want to deal with the group meeting her family at that time.&lt;br /&gt;
&lt;br /&gt;
After some adventures in the mountains of Deglos, they found Ashe's lair, near the town of Waynbeck Vale. After a few rough moments while meeting the dragon, Indiga Amanta managed to subdue him, and get him to promise that he could carry the party to the islands, soon in the future.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Army Once and for All'''====&lt;br /&gt;
The Solar Brigade descended on Apple Island in a furious assault from above, supported by dragonfire. Breaking in to the underground base, they fought their way through narrow corridors, choked with traps and ambushing mercenary bandits. Eventually, they broke through a doorway warded by a disintrigation field, and found themselves face to face with an entire army. The remainder of the mercenary company had been waiting for them, and had prepared this trap, executed to perfection.&lt;br /&gt;
&lt;br /&gt;
The battle was fierce, but in the end, the Solar Brigade left the island victorious, leaving only blazing flame on the horizon of the T'Nanshi coast to mark what had occured that day.&lt;br /&gt;
&lt;br /&gt;
After a time of relative quiet, the Solar Brigade has now disbanded. Hallimancus has not surfaced since.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Adventures with the Deglos Brigade:'''==&lt;br /&gt;
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===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contigent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
&lt;br /&gt;
Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
===='''Drahnul Rears his Ugly Head'''====&lt;br /&gt;
Brigade members all over [[Deglos]] began reporting in disturbing encounters with cryptic, playful, or downright dangerous dark hooded humanoids, all whom spoke of their master, Drahnul.&lt;br /&gt;
&lt;br /&gt;
In a [[Guild:Deglos_Brigade|Brigade]] patrol through the Urbaz Deeps, the party was stalked by such a being, a well hidden and dangerous vampire, who loved nothing more than to taunt the Brigadiers by whispering in their ears, or pulling on their cloaks, and vanishing before anyone could retaliate.&lt;br /&gt;
&lt;br /&gt;
As they emerged from the Deeps, the vampire came out of hiding, and slew a miner in the Lower Urbaz Mines, stabbing him with two wicked short blades. He vanished with naught but a mocking laugh, and a note left on the body of the dead miner.&lt;br /&gt;
&lt;br /&gt;
It read: &amp;quot;If one of my agents can get this close to Nanshi Urbaz, imagine what they could do in a less travelled area.&amp;quot;&lt;br /&gt;
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The letter was signed in red ink, with no name but a single letter &amp;quot;D&amp;quot;.&lt;br /&gt;
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===='''The Story of Drahnul'''====&lt;br /&gt;
Speaking to priestess Ge'Tana at the Nanshi Urbaz Mining Temple to Fegall, the members of the [[Guild:Deglos_Brigade|Deglos Brigade]] were told the full story of Dranhul's past.&lt;br /&gt;
&lt;br /&gt;
Drahnul was once a human lord, living with his vassals in the mountians of Deglos. He promised to help in an ancient battle against Drotoid, when his aid was sorely needed by the noble dwergen and ganoom warriors. However, he betrayed them, and his forces never showed up. Upon winning the battle, but at heavy cost, all the clerics and mages of Deglos came to the door of his tower. There a ward was laid, forever binding his soul to that building.&lt;br /&gt;
&lt;br /&gt;
It is thought that the ward was intended as punishment, to forever damn the souls of himself and his vassals to an eternity of undead torment as a vampire. However, he can leave the tower as he wishes, and shows his pale face around [[Deglos]] every few years, always trying to get his revenge.&lt;br /&gt;
|}&lt;br /&gt;
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=='''Future Goals:'''==&lt;br /&gt;
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Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping. However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
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She will devote herself to her works as a magus of the Red Order of the Flame, researching and studying, and helping her bretheren of the Trust as best she can contribute.&lt;br /&gt;
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Mereppi continues to work with the Solar Brigade, and lead them, with the eventual goal of Hallimancus' destruction, and the retrival of the stolen artifacts.&lt;br /&gt;
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She will, however, never forget about her duties and commitment to her homeland of Deglos, and is always ready to stand strong and defend her home and kin.&lt;br /&gt;
|}&lt;br /&gt;
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=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
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&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
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=='''Contact Information:'''==&lt;br /&gt;
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*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
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'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
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'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
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|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=18046</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=18046"/>
		<updated>2006-08-28T18:54:22Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* '''History - Hallimancus and the Solar Brigade:''' */  -Meeting with Ashe&lt;/p&gt;
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&lt;div&gt;{{PC}}&lt;br /&gt;
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|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
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'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
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'''Gender:''' Female&lt;br /&gt;
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'''Age:''' Young adult&lt;br /&gt;
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'''Deity:''' [[Andrinor]], (Formerly [[Fegall]])&lt;br /&gt;
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'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]])&lt;br /&gt;
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'''Class:''' [[Wizard]]/[[Barbarian]]&lt;br /&gt;
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'''Birthplace:''' [[Derome Delem]], [[Deglos]]&lt;br /&gt;
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==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
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Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
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The group may have other plans, as well...&lt;br /&gt;
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====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
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To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Member of the Red Order of the Flame:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:RedOrder|Red Order of the Flame]], one of the Nine Orders of the Trust. She has been marked with Andrinor's Trust, and accepted into the Order as a full member.&lt;br /&gt;
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====-Member of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
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The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
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====-Leader of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future. The other members of the Solar Brigade chose to vote Mereppi as their leader, to make decisions and guide the rest of the group in times of crisis.&lt;br /&gt;
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=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
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''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
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The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
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[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
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===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
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Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
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Recently, she has begun to remove herself from this object more and more, perhaps out of fear of it's power, or out of growing confidence in her own capabilities. She will no longer use it as anything but a last resort.&lt;br /&gt;
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===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
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However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
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===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
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There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
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After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
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Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
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They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
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===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
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=='''History - Hallimancus and the Solar Brigade:'''==&lt;br /&gt;
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===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
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Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
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Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
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In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
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For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
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===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
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They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
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Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
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Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
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Kieron left to Sephira an artifact known as the Lens, with the power to scry upon the past of any object or place.&lt;br /&gt;
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And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
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===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
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===='''Training in Deglos'''====&lt;br /&gt;
The Solar Brigade went to the Academy of Mortal Magic in Deglos, where they were challenged to a dangerous live obsticle course, used to train many promising mages. They magically travelled to each of three different actual locations in Deglos, to confront the dangers they found there, and retrieve an object to complete the test.&lt;br /&gt;
&lt;br /&gt;
First, the portal placed them in a forested clearing on the surface, where they drove off a swarm of T'nanshi Battle Beetles, before descending into a cavern filled with flammable moss. In a bit of shortsightedness, Mereppi decided to light the moss on fire to drive all the beetles out, however they did so before climbing out of the cavern itself, and their rope out burnt away.&lt;br /&gt;
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After some difficulty, they returned, and set on the second challenge. They found themselves in a mining encampment somewhere in Deglos, surrounded by dracolisks. Fighting their way through the crowd of powerful lizards, they found and slew the coal dragon which had mothered the horde of abominations.&lt;br /&gt;
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Finally, they set about the last portion of the test.&lt;br /&gt;
After traversing a dangerous trapped ruin, and destroying several guardian golems, they tried to return to the Academy, but found the way blocked by a band of elven and half-elven mercenaries. After refusing to relinquish the Lens in Sephira's possession, they were all nearly killed by the mercenaries, until [[PCs:Micah_Elizabeth_Ormane|Micah]] came to the rescue.&lt;br /&gt;
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It was a lesson hard learned, but they now knew they were not the equal for every task in their path, and could not win any encounter through brute strength.&lt;br /&gt;
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===='''Scrying in Ferrell'''====&lt;br /&gt;
In Ferrell, the Solar Brigade met and travelled to a secure location, a cave in the Eastern Farmlands. Here, they fortified the entrance, as Vanar and Timmon began to use the Lens to scry into the past, and find out where Kieron had hidden the pieces of the map she wished them to recover.&lt;br /&gt;
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As Vanar was scrying, a horde of animated flesh constructs, created by Hallimancus' necromancer allies, and more elven and half-elven mercenaries attacked in an effort to stop Mereppi and her friends. It was a difficult battle, but the friends survived, and Vanar devined the location of the first map fragment.&lt;br /&gt;
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Also found was a map in the boot of one of the mercenaries, showing the location of a fortified encampment in an old ruin in the T'Nanshi wilderness. The Solar Brigade decided to split up, one half to go deal with the mercenaries, and the other to retrieve the map.&lt;br /&gt;
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===='''Crushing the Mercenary Menace'''====&lt;br /&gt;
Half of the Solar Brigade met in Le'Or'T'Nanshi, where they joined forces with a small cadre of wild mages, students of Burnest Gorria, Master Wildmage of the Red Order of the Flame.&lt;br /&gt;
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They all headed to the platforms near Port Nireth, from which they could look down upon the ruins that the map marked as the location of the mercenary base. The wild mages rained down an impressive hail of magical death, blasting apart large swaths of the ruins, as the Solar Brigade prepared to go in on the ground and sweep up survivors. They were enchanted with Feather Fall spells, and leaped from the platforms.&lt;br /&gt;
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To their horror, they were greeted with the fire of artillery and seige weapons, for the mercenaries had been well entrenched in deeply dug and fortified defensive positions. After a tough battle, they uncovered the entrance into an underground complex, and persued the mercenaries inside.&lt;br /&gt;
&lt;br /&gt;
After negotiating trapped corridors, and fighting off two large groups of bandits, and nearly perishing in the process, the mercenaries fled, sealing the way to the rest of the complex behind a solid wall of stone. The Solar Brigade left, and spoke to the wild mages, who planned to take an expedition of their own down to clear out the rest of the tunnels.&lt;br /&gt;
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===='''Emily and Lily'''====&lt;br /&gt;
The half of the Solar Brigade that had been hunting the mercenaries soon met up again in Ferrell, and discussed what they would do next. There they were approached by a Green Order sorceress, and her companion, a beautiful copper dragon of impressive stature named Lily.&lt;br /&gt;
&lt;br /&gt;
Lily and Emily had persued leads that the other mages had found excavating the mercenary encampment in T'Nanshi, and scouted a small chain of islands off the coast. They located fortified encampments on two of the small islands. Apple Island, which Emily named because she was hungry and found apple trees there, and Acorn Island, which Emily named because she stepped on an acorn there. &lt;br /&gt;
&lt;br /&gt;
Apple Island is what Lily believed to be the main base, heavily fortified, with only one bay that could be approached from the sea, defended with emplacements of siege equipment, ballista, and catapult. Acorn Island is a combination heavy forest and sheer cliffs, with watch platforms constructed in the canopy, and a network of tunnels built into the bedrock.&lt;br /&gt;
&lt;br /&gt;
The question now was how they would get a proper strike force to these islands...&lt;br /&gt;
&lt;br /&gt;
===='''Meeting with Ashe'''====&lt;br /&gt;
Emily and Lily suggested that the group meet with a rather large dragon they had known in the past, a Brass by the name of Ashellanthrax. Ashe, as he is called, accidentially caused the death of his former humanoid partner, who fell from Ashe's back as Ashe preformed a drunken barrel roll in mid-air. Due to his inebriated state, he had forgotten that his partner was not strapped into his saddle. Ashe, however, is the only means they could think of whom could carry the entire group safely and stealthily onto the fortified islands.&lt;br /&gt;
&lt;br /&gt;
The group travelled to Deglos, up through Little Falls Canyon, and fought off a mercenary amubush, before meeting again with Emily and Lily. From there, they entered the mountain, to Derome Delem, on their way to Ashe's lair. After running into Mereppi's sister in Derome Delem, the group beat a hasty exit, as they were in a hurry, and Mereppi didn't want to deal with the group meeting her family at that time.&lt;br /&gt;
&lt;br /&gt;
After some adventures in the mountains of Deglos, they found Ashe's lair, near the town of Waynbeck Vale. After a few rough moments while meeting the dragon, Indiga Amanta managed to subdue him, and get him to promise that he could carry the party to the islands, soon in the future.&lt;br /&gt;
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&lt;br /&gt;
=='''History - Adventures with the Deglos Brigade:'''==&lt;br /&gt;
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===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contigent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
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Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
===='''Drahnul Rears his Ugly Head'''====&lt;br /&gt;
Brigade members all over [[Deglos]] began reporting in disturbing encounters with cryptic, playful, or downright dangerous dark hooded humanoids, all whom spoke of their master, Drahnul.&lt;br /&gt;
&lt;br /&gt;
In a [[Guild:Deglos_Brigade|Brigade]] patrol through the Urbaz Deeps, the party was stalked by such a being, a well hidden and dangerous vampire, who loved nothing more than to taunt the Brigadiers by whispering in their ears, or pulling on their cloaks, and vanishing before anyone could retaliate.&lt;br /&gt;
&lt;br /&gt;
As they emerged from the Deeps, the vampire came out of hiding, and slew a miner in the Lower Urbaz Mines, stabbing him with two wicked short blades. He vanished with naught but a mocking laugh, and a note left on the body of the dead miner.&lt;br /&gt;
&lt;br /&gt;
It read: &amp;quot;If one of my agents can get this close to Nanshi Urbaz, imagine what they could do in a less travelled area.&amp;quot;&lt;br /&gt;
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The letter was signed in red ink, with no name but a single letter &amp;quot;D&amp;quot;.&lt;br /&gt;
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===='''The Story of Drahnul'''====&lt;br /&gt;
Speaking to priestess Ge'Tana at the Nanshi Urbaz Mining Temple to Fegall, the members of the [[Guild:Deglos_Brigade|Deglos Brigade]] were told the full story of Dranhul's past.&lt;br /&gt;
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Drahnul was once a human lord, living with his vassals in the mountians of Deglos. He promised to help in an ancient battle against Drotoid, when his aid was sorely needed by the noble dwergen and ganoom warriors. However, he betrayed them, and his forces never showed up. Upon winning the battle, but at heavy cost, all the clerics and mages of Deglos came to the door of his tower. There a ward was laid, forever binding his soul to that building.&lt;br /&gt;
&lt;br /&gt;
It is thought that the ward was intended as punishment, to forever damn the souls of himself and his vassals to an eternity of undead torment as a vampire. However, he can leave the tower as he wishes, and shows his pale face around [[Deglos]] every few years, always trying to get his revenge.&lt;br /&gt;
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=='''Future Goals:'''==&lt;br /&gt;
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Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping. However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
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She will devote herself to her works as a magus of the Red Order of the Flame, researching and studying, and helping her bretheren of the Trust as best she can contribute.&lt;br /&gt;
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Mereppi continues to work with the Solar Brigade, and lead them, with the eventual goal of Hallimancus' destruction, and the retrival of the stolen artifacts.&lt;br /&gt;
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She will, however, never forget about her duties and commitment to her homeland of Deglos, and is always ready to stand strong and defend her home and kin.&lt;br /&gt;
|}&lt;br /&gt;
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=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
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&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
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=='''Contact Information:'''==&lt;br /&gt;
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*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
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'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
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'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
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[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=16693</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=16693"/>
		<updated>2006-08-17T17:13:48Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Added more event writeups.&lt;/p&gt;
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&lt;div&gt;{{PC}}&lt;br /&gt;
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|http://img.photobucket.com/albums/v382/FinalShinryuu/NWN%20Character%20Shots/MereppiDeglos.jpg&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
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'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
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'''Gender:''' Female&lt;br /&gt;
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'''Age:''' Young adult&lt;br /&gt;
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'''Deity:''' [[Andrinor]], (Formerly [[Fegall]])&lt;br /&gt;
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'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]])&lt;br /&gt;
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'''Class:''' [[Wizard]]/[[Barbarian]]&lt;br /&gt;
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'''Birthplace:''' [[Derome Delem]], [[Deglos]]&lt;br /&gt;
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==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
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Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
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The group may have other plans, as well...&lt;br /&gt;
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====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
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To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Member of the Red Order of the Flame:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:RedOrder|Red Order of the Flame]], one of the Nine Orders of the Trust. She has been marked with Andrinor's Trust, and accepted into the Order as a full member.&lt;br /&gt;
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====-Member of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
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The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
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====-Leader of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future. The other members of the Solar Brigade chose to vote Mereppi as their leader, to make decisions and guide the rest of the group in times of crisis.&lt;br /&gt;
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=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
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''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
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The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
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[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
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===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
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Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
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Recently, she has begun to remove herself from this object more and more, perhaps out of fear of it's power, or out of growing confidence in her own capabilities. She will no longer use it as anything but a last resort.&lt;br /&gt;
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===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
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However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
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===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
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There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
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After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
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Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
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They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
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===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
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=='''History - Hallimancus and the Solar Brigade:'''==&lt;br /&gt;
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===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
&lt;br /&gt;
Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
&lt;br /&gt;
Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
&lt;br /&gt;
They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
Kieron left to Sephira an artifact known as the Lens, with the power to scry upon the past of any object or place.&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''Training in Deglos'''====&lt;br /&gt;
The Solar Brigade went to the Academy of Mortal Magic in Deglos, where they were challenged to a dangerous live obsticle course, used to train many promising mages. They magically travelled to each of three different actual locations in Deglos, to confront the dangers they found there, and retrieve an object to complete the test.&lt;br /&gt;
&lt;br /&gt;
First, the portal placed them in a forested clearing on the surface, where they drove off a swarm of T'nanshi Battle Beetles, before descending into a cavern filled with flammable moss. In a bit of shortsightedness, Mereppi decided to light the moss on fire to drive all the beetles out, however they did so before climbing out of the cavern itself, and their rope out burnt away.&lt;br /&gt;
&lt;br /&gt;
After some difficulty, they returned, and set on the second challenge. They found themselves in a mining encampment somewhere in Deglos, surrounded by dracolisks. Fighting their way through the crowd of powerful lizards, they found and slew the coal dragon which had mothered the horde of abominations.&lt;br /&gt;
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Finally, they set about the last portion of the test.&lt;br /&gt;
After traversing a dangerous trapped ruin, and destroying several guardian golems, they tried to return to the Academy, but found the way blocked by a band of elven and half-elven mercenaries. After refusing to relinquish the Lens in Sephira's possession, they were all nearly killed by the mercenaries, until [[PCs:Micah_Elizabeth_Ormane|Micah]] came to the rescue.&lt;br /&gt;
&lt;br /&gt;
It was a lesson hard learned, but they now knew they were not the equal for every task in their path, and could not win any encounter through brute strength.&lt;br /&gt;
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===='''Scrying in Ferrell'''====&lt;br /&gt;
In Ferrell, the Solar Brigade met and travelled to a secure location, a cave in the Eastern Farmlands. Here, they fortified the entrance, as Vanar and Timmon began to use the Lens to scry into the past, and find out where Kieron had hidden the pieces of the map she wished them to recover.&lt;br /&gt;
&lt;br /&gt;
As Vanar was scrying, a horde of animated flesh constructs, created by Hallimancus' necromancer allies, and more elven and half-elven mercenaries attacked in an effort to stop Mereppi and her friends. It was a difficult battle, but the friends survived, and Vanar devined the location of the first map fragment.&lt;br /&gt;
&lt;br /&gt;
Also found was a map in the boot of one of the mercenaries, showing the location of a fortified encampment in an old ruin in the T'Nanshi wilderness. The Solar Brigade decided to split up, one half to go deal with the mercenaries, and the other to retrieve the map.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Menace'''====&lt;br /&gt;
Half of the Solar Brigade met in Le'Or'T'Nanshi, where they joined forces with a small cadre of wild mages, students of Burnest Gorria, Master Wildmage of the Red Order of the Flame.&lt;br /&gt;
&lt;br /&gt;
They all headed to the platforms near Port Nireth, from which they could look down upon the ruins that the map marked as the location of the mercenary base. The wild mages rained down an impressive hail of magical death, blasting apart large swaths of the ruins, as the Solar Brigade prepared to go in on the ground and sweep up survivors. They were enchanted with Feather Fall spells, and leaped from the platforms.&lt;br /&gt;
&lt;br /&gt;
To their horror, they were greeted with the fire of artillery and seige weapons, for the mercenaries had been well entrenched in deeply dug and fortified defensive positions. After a tough battle, they uncovered the entrance into an underground complex, and persued the mercenaries inside.&lt;br /&gt;
&lt;br /&gt;
After negotiating trapped corridors, and fighting off two large groups of bandits, and nearly perishing in the process, the mercenaries fled, sealing the way to the rest of the complex behind a solid wall of stone. The Solar Brigade left, and spoke to the wild mages, who planned to take an expedition of their own down to clear out the rest of the tunnels.&lt;br /&gt;
&lt;br /&gt;
===='''Emily and Lily'''====&lt;br /&gt;
The half of the Solar Brigade that had been hunting the mercenaries soon met up again in Ferrell, and discussed what they would do next. There they were approached by a Green Order sorceress, and her companion, a beautiful copper dragon of impressive stature named Lily.&lt;br /&gt;
&lt;br /&gt;
Lily and Emily had persued leads that the other mages had found excavating the mercenary encampment in T'Nanshi, and scouted a small chain of islands off the coast. They located fortified encampments on two of the small islands. Apple Island, which Emily named because she was hungry and found apple trees there, and Acorn Island, which Emily named because she stepped on an acorn there. &lt;br /&gt;
&lt;br /&gt;
Apple Island is what Lily believed to be the main base, heavily fortified, with only one bay that could be approached from the sea, defended with emplacements of siege equipment, ballista, and catapult. Acorn Island is a combination heavy forest and sheer cliffs, with watch platforms constructed in the canopy, and a network of tunnels built into the bedrock.&lt;br /&gt;
&lt;br /&gt;
The question now was how they would get a proper strike force to these islands...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Adventures with the Deglos Brigade:'''==&lt;br /&gt;
&lt;br /&gt;
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===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contigent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
&lt;br /&gt;
Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
===='''Drahnul Rears his Ugly Head'''====&lt;br /&gt;
Brigade members all over [[Deglos]] began reporting in disturbing encounters with cryptic, playful, or downright dangerous dark hooded humanoids, all whom spoke of their master, Drahnul.&lt;br /&gt;
&lt;br /&gt;
In a [[Guild:Deglos_Brigade|Brigade]] patrol through the Urbaz Deeps, the party was stalked by such a being, a well hidden and dangerous vampire, who loved nothing more than to taunt the Brigadiers by whispering in their ears, or pulling on their cloaks, and vanishing before anyone could retaliate.&lt;br /&gt;
&lt;br /&gt;
As they emerged from the Deeps, the vampire came out of hiding, and slew a miner in the Lower Urbaz Mines, stabbing him with two wicked short blades. He vanished with naught but a mocking laugh, and a note left on the body of the dead miner.&lt;br /&gt;
&lt;br /&gt;
It read: &amp;quot;If one of my agents can get this close to Nanshi Urbaz, imagine what they could do in a less travelled area.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The letter was signed in red ink, with no name but a single letter &amp;quot;D&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===='''The Story of Drahnul'''====&lt;br /&gt;
Speaking to priestess Ge'Tana at the Nanshi Urbaz Mining Temple to Fegall, the members of the [[Guild:Deglos_Brigade|Deglos Brigade]] were told the full story of Dranhul's past.&lt;br /&gt;
&lt;br /&gt;
Drahnul was once a human lord, living with his vassals in the mountians of Deglos. He promised to help in an ancient battle against Drotoid, when his aid was sorely needed by the noble dwergen and ganoom warriors. However, he betrayed them, and his forces never showed up. Upon winning the battle, but at heavy cost, all the clerics and mages of Deglos came to the door of his tower. There a ward was laid, forever binding his soul to that building.&lt;br /&gt;
&lt;br /&gt;
It is thought that the ward was intended as punishment, to forever damn the souls of himself and his vassals to an eternity of undead torment as a vampire. However, he can leave the tower as he wishes, and shows his pale face around [[Deglos]] every few years, always trying to get his revenge.&lt;br /&gt;
|}&lt;br /&gt;
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=='''Future Goals:'''==&lt;br /&gt;
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Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping. However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
&lt;br /&gt;
She will devote herself to her works as a magus of the Red Order of the Flame, researching and studying, and helping her bretheren of the Trust as best she can contribute.&lt;br /&gt;
&lt;br /&gt;
Mereppi continues to work with the Solar Brigade, and lead them, with the eventual goal of Hallimancus' destruction, and the retrival of the stolen artifacts.&lt;br /&gt;
&lt;br /&gt;
She will, however, never forget about her duties and commitment to her homeland of Deglos, and is always ready to stand strong and defend her home and kin.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
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&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
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=='''Contact Information:'''==&lt;br /&gt;
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*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
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[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=16518</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=16518"/>
		<updated>2006-08-17T02:35:22Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Adding more past adventures. Quite a bit to catch up on.&lt;/p&gt;
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&lt;div&gt;{{PC}}&lt;br /&gt;
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|http://img.photobucket.com/albums/v382/FinalShinryuu/NWN%20Character%20Shots/MereppiDeglos.jpg&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
&lt;br /&gt;
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'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
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'''Gender:''' Female&lt;br /&gt;
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'''Age:''' Young adult&lt;br /&gt;
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'''Deity:''' [[Andrinor]], (Formerly [[Fegall]])&lt;br /&gt;
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'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]])&lt;br /&gt;
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'''Class:''' [[Wizard]]/[[Barbarian]]&lt;br /&gt;
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'''Birthplace:''' [[Derome Delem]], [[Deglos]]&lt;br /&gt;
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==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
&lt;br /&gt;
The group may have other plans, as well...&lt;br /&gt;
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====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
&lt;br /&gt;
To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Member of the Red Order of the Flame:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:RedOrder|Red Order of the Flame]], one of the Nine Orders of the Trust. She has been marked with Andrinor's Trust, and accepted into the Order as a full member.&lt;br /&gt;
&lt;br /&gt;
====-Member of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
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====-Leader of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future. The other members of the Solar Brigade chose to vote Mereppi as their leader, to make decisions and guide the rest of the group in times of crisis.&lt;br /&gt;
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=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
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''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
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The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
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[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
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===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
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Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
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Recently, she has begun to remove herself from this object more and more, perhaps out of fear of it's power, or out of growing confidence in her own capabilities. She will no longer use it as anything but a last resort.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
&lt;br /&gt;
===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
&lt;br /&gt;
There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
&lt;br /&gt;
After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
&lt;br /&gt;
Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
&lt;br /&gt;
They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
=='''History - Hallimancus and the Solar Brigade:'''==&lt;br /&gt;
&lt;br /&gt;
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===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
&lt;br /&gt;
Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
&lt;br /&gt;
Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
&lt;br /&gt;
They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
Kieron left to Sephira an artifact known as the Lens, with the power to scry upon the past of any object or place.&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''Training in Deglos'''====&lt;br /&gt;
The Solar Brigade went to the Academy of Mortal Magic in Deglos, where they were challenged to a dangerous live obsticle course, used to train many promising mages. They magically travelled to each of three different actual locations in Deglos, to confront the dangers they found there, and retrieve an object to complete the test.&lt;br /&gt;
&lt;br /&gt;
First, the portal placed them in a forested clearing on the surface, where they drove off a swarm of T'nanshi Battle Beetles, before descending into a cavern filled with flammable moss. In a bit of shortsightedness, Mereppi decided to light the moss on fire to drive all the beetles out, however they did so before climbing out of the cavern itself, and their rope out burnt away.&lt;br /&gt;
&lt;br /&gt;
After some difficulty, they returned, and set on the second challenge. They found themselves in a mining encampment somewhere in Deglos, surrounded by dracolisks. Fighting their way through the crowd of powerful lizards, they found and slew the coal dragon which had mothered the horde of abominations.&lt;br /&gt;
&lt;br /&gt;
Finally, they set about the last portion of the test.&lt;br /&gt;
After traversing a dangerous trapped ruin, and destroying several guardian golems, they tried to return to the Academy, but found the way blocked by a band of elven and half-elven mercenaries. After refusing to relinquish the Lens in Sephira's possession, they were all nearly killed by the mercenaries, until [[PCs:Micah_Elizabeth_Ormane|Micah]] came to the rescue.&lt;br /&gt;
&lt;br /&gt;
It was a lesson hard learned, but they now knew they were not the equal for every task in their path, and could not win any encounter through brute strength.&lt;br /&gt;
&lt;br /&gt;
===='''Scrying in Ferrell'''====&lt;br /&gt;
In Ferrell, the Solar Brigade met and travelled to a secure location, a cave in the Eastern Farmlands. Here, they fortified the entrance, as Vanar and Timmon began to use the Lens to scry into the past, and find out where Kieron had hidden the pieces of the map she wished them to recover.&lt;br /&gt;
&lt;br /&gt;
As Vanar was scrying, a horde of animated flesh constructs, created by Hallimancus' necromancer allies, and more elven and half-elven mercenaries attacked in an effort to stop Mereppi and her friends. It was a difficult battle, but the friends survived, and Vanar devined the location of the first map fragment.&lt;br /&gt;
&lt;br /&gt;
Also found was a map in the boot of one of the mercenaries, showing the location of a fortified encampment in an old ruin in the T'Nanshi wilderness. The Solar Brigade decided to split up, one half to go deal with the mercenaries, and the other to retrieve the map.&lt;br /&gt;
&lt;br /&gt;
===='''Crushing the Mercenary Menace'''====&lt;br /&gt;
Half of the Solar Brigade met in Le'Or'T'Nanshi, where they joined forces with a small cadre of wild mages, students of Burnest Gorria, Master Wildmage of the Red Order of the Flame.&lt;br /&gt;
&lt;br /&gt;
They all headed to the platforms near Port Nireth, from which they could look down upon the ruins that the map marked as the location of the mercenary base. The wild mages rained down an impressive hail of magical death, blasting apart large swaths of the ruins, as the Solar Brigade prepared to go in on the ground and sweep up survivors. They were enchanted with Feather Fall spells, and leaped from the platforms.&lt;br /&gt;
&lt;br /&gt;
To their horror, they were greeted with the fire of artillery and seige weapons, for the mercenaries had been well entrenched in deeply dug and fortified defensive positions. After a tough battle, they uncovered the entrance into an underground complex, and persued the mercenaries inside.&lt;br /&gt;
&lt;br /&gt;
After negotiating trapped corridors, and fighting off two large groups of bandits, and nearly perishing in the process, the mercenaries fled, sealing the way to the rest of the complex behind a solid wall of stone. The Solar Brigade left, and spoke to the wild mages, who planned to take an expedition of their own down to clear out the rest of the tunnels.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Adventures with the Deglos Brigade:'''==&lt;br /&gt;
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===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contigent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
&lt;br /&gt;
Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
===='''Drahnul Rears his Ugly Head'''====&lt;br /&gt;
Brigade members all over [[Deglos]] began reporting in disturbing encounters with cryptic, playful, or downright dangerous dark hooded humanoids, all whom spoke of their master, Drahnul.&lt;br /&gt;
&lt;br /&gt;
In a [[Guild:Deglos_Brigade|Brigade]] patrol through the Urbaz Deeps, the party was stalked by such a being, a well hidden and dangerous vampire, who loved nothing more than to taunt the Brigadiers by whispering in their ears, or pulling on their cloaks, and vanishing before anyone could retaliate.&lt;br /&gt;
&lt;br /&gt;
As they emerged from the Deeps, the vampire came out of hiding, and slew a miner in the Lower Urbaz Mines, stabbing him with two wicked short blades. He vanished with naught but a mocking laugh, and a note left on the body of the dead miner.&lt;br /&gt;
&lt;br /&gt;
It read: &amp;quot;If one of my agents can get this close to Nanshi Urbaz, imagine what they could do in a less travelled area.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The letter was signed in red ink, with no name but a single letter &amp;quot;D&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===='''The Story of Drahnul'''====&lt;br /&gt;
Speaking to priestess Ge'Tana at the Nanshi Urbaz Mining Temple to Fegall, the members of the [[Guild:Deglos_Brigade|Deglos Brigade]] were told the full story of Dranhul's past.&lt;br /&gt;
&lt;br /&gt;
Drahnul was once a human lord, living with his vassals in the mountians of Deglos. He promised to help in an ancient battle against Drotoid, when his aid was sorely needed by the noble dwergen and ganoom warriors. However, he betrayed them, and his forces never showed up. Upon winning the battle, but at heavy cost, all the clerics and mages of Deglos came to the door of his tower. There a ward was laid, forever binding his soul to that building.&lt;br /&gt;
&lt;br /&gt;
It is thought that the ward was intended as punishment, to forever damn the souls of himself and his vassals to an eternity of undead torment as a vampire. However, he can leave the tower as he wishes, and shows his pale face around [[Deglos]] every few years, always trying to get his revenge.&lt;br /&gt;
|}&lt;br /&gt;
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=='''Future Goals:'''==&lt;br /&gt;
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Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping. However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
&lt;br /&gt;
She will devote herself to her works as a magus of the Red Order of the Flame, researching and studying, and helping her bretheren of the Trust as best she can contribute.&lt;br /&gt;
&lt;br /&gt;
Mereppi continues to work with the Solar Brigade, and lead them, with the eventual goal of Hallimancus' destruction, and the retrival of the stolen artifacts.&lt;br /&gt;
&lt;br /&gt;
She will, however, never forget about her duties and commitment to her homeland of Deglos, and is always ready to stand strong and defend her home and kin.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
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&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
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=='''Contact Information:'''==&lt;br /&gt;
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*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=16507</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=16507"/>
		<updated>2006-08-17T01:29:40Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Catching up to date.&lt;/p&gt;
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&lt;div&gt;{{PC}}&lt;br /&gt;
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|http://img.photobucket.com/albums/v382/FinalShinryuu/NWN%20Character%20Shots/MereppiDeglos.jpg&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
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'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
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'''Gender:''' Female&lt;br /&gt;
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'''Age:''' Young adult&lt;br /&gt;
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'''Deity:''' [[Andrinor]], (Formerly [[Fegall]])&lt;br /&gt;
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'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]])&lt;br /&gt;
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'''Class:''' [[Wizard]]/[[Barbarian]]&lt;br /&gt;
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'''Birthplace:''' [[Derome Delem]], [[Deglos]]&lt;br /&gt;
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==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
&lt;br /&gt;
The group may have other plans, as well...&lt;br /&gt;
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====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
&lt;br /&gt;
To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Member of the Red Order of the Flame:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:RedOrder|Red Order of the Flame]], one of the Nine Orders of the Trust. She has been marked with Andrinor's Trust, and accepted into the Order as a full member.&lt;br /&gt;
&lt;br /&gt;
====-Member of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
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The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
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====-Member of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future.&lt;br /&gt;
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|}&lt;br /&gt;
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=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
&lt;br /&gt;
''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
&lt;br /&gt;
The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
&lt;br /&gt;
[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
&lt;br /&gt;
===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
&lt;br /&gt;
Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
&lt;br /&gt;
Recently, she has begun to remove herself from this object more and more, perhaps out of fear of it's power, or out of growing confidence in her own capabilities. She will no longer use it as anything but a last resort.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
&lt;br /&gt;
===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
&lt;br /&gt;
There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
&lt;br /&gt;
After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
&lt;br /&gt;
Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
&lt;br /&gt;
They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
=='''History - Hallimancus and the Solar Brigade:'''==&lt;br /&gt;
&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
&lt;br /&gt;
Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
&lt;br /&gt;
Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
&lt;br /&gt;
They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Adventures with the Deglos Brigade:'''==&lt;br /&gt;
&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contigent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
&lt;br /&gt;
Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
===='''Drahnul Rears his Ugly Head'''====&lt;br /&gt;
Brigade members all over [[Deglos]] began reporting in disturbing encounters with cryptic, playful, or downright dangerous dark hooded humanoids, all whom spoke of their master, Drahnul.&lt;br /&gt;
&lt;br /&gt;
In a [[Guild:Deglos_Brigade|Brigade]] patrol through the Urbaz Deeps, the party was stalked by such a being, a well hidden and dangerous vampire, who loved nothing more than to taunt the Brigadiers by whispering in their ears, or pulling on their cloaks, and vanishing before anyone could retaliate.&lt;br /&gt;
&lt;br /&gt;
As they emerged from the Deeps, the vampire came out of hiding, and slew a miner in the Lower Urbaz Mines, stabbing him with two wicked short blades. He vanished with naught but a mocking laugh, and a note left on the body of the dead miner.&lt;br /&gt;
&lt;br /&gt;
It read: &amp;quot;If one of my agents can get this close to Nanshi Urbaz, imagine what they could do in a less travelled area.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The letter was signed in red ink, with no name but a single letter &amp;quot;D&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===='''The Story of Drahnul'''====&lt;br /&gt;
Speaking to priestess Ge'Tana at the Nanshi Urbaz Mining Temple to Fegall, the members of the [[Guild:Deglos_Brigade|Deglos Brigade]] were told the full story of Dranhul's past.&lt;br /&gt;
&lt;br /&gt;
Drahnul was once a human lord, living with his vassals in the mountians of Deglos. He promised to help in an ancient battle against Drotoid, when his aid was sorely needed by the noble dwergen and ganoom warriors. However, he betrayed them, and his forces never showed up. Upon winning the battle, but at heavy cost, all the clerics and mages of Deglos came to the door of his tower. There a ward was laid, forever binding his soul to that building.&lt;br /&gt;
&lt;br /&gt;
It is thought that the ward was intended as punishment, to forever damn the souls of himself and his vassals to an eternity of undead torment as a vampire. However, he can leave the tower as he wishes, and shows his pale face around [[Deglos]] every few years, always trying to get his revenge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Future Goals:'''==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping. However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
&lt;br /&gt;
She will devote herself to her works as a magus of the Red Order of the Flame, researching and studying, and helping her bretheren of the Trust as best she can contribute.&lt;br /&gt;
&lt;br /&gt;
Mereppi continues to work with the Solar Brigade, and lead them, with the eventual goal of Hallimancus' destruction, and the retrival of the stolen artifacts.&lt;br /&gt;
&lt;br /&gt;
She will, however, never forget about her duties and commitment to her homeland of Deglos, and is always ready to stand strong and defend her home and kin.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Contact Information:'''==&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Needed_files&amp;diff=17737</id>
		<title>Needed files</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Needed_files&amp;diff=17737"/>
		<updated>2006-08-16T23:24:06Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Added proper link to the CoPaP tlk&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To play on Avlis you will need some hak and tlk files. Most files are zipped in rar or zip files and you will need to unzip/unrar them before use. Hak files go in the Hak directory and Tlk files into the Tlk directory in your Neverwinter Nights folder.&lt;br /&gt;
&lt;br /&gt;
== Required for ALL Servers ==&lt;br /&gt;
=== CoPaP &amp;amp; Avlis HAKs ===&lt;br /&gt;
&lt;br /&gt;
* Avlis_main1_4.rar&lt;br /&gt;
** http://www.catara-files.org/downloads/Avlis/index.cgi?dir=files/hakpaks&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* CoPaPHak4_6.rar&lt;br /&gt;
** http://www.copap.org/files/copaphak4_6.rar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* CoPaPTlk_3_5.rar&lt;br /&gt;
** http://www.copap.org/files/copaptlk_3_5.rar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* UniversalHak_4_6.rar&lt;br /&gt;
** http://www.copap.org/files/universalhak_4_6.rar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Avlis_ext_hakset&lt;br /&gt;
** http://www.tairisnadur.com/files/copap/avlis/avlis_ext_hakset.rar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* CEP 1.53&lt;br /&gt;
** http://nwvault.ign.com/?dir=cep/downloads&lt;br /&gt;
&lt;br /&gt;
=== Other Haks ===&lt;br /&gt;
*Doors hak&lt;br /&gt;
:* http://nwvault.ign.com/View.php?view=Hakpaks.Detail&amp;amp;id=6376 (download the ZIP version)&lt;br /&gt;
::''This hak was already required for the [[Visimontium]] server. It will soon be required for all servers. --[[User:Krator|Krator]] 08:55, 6 Jul 2006 (GMT) ''&lt;br /&gt;
&lt;br /&gt;
== Individual Servers ==&lt;br /&gt;
=== Mikona ===&lt;br /&gt;
'''''Alleys hak, required for Mikona server'''''&lt;br /&gt;
&lt;br /&gt;
http://nwvault.ign.com/View.php?view=hakpaks.Detail&amp;amp;id=2057&lt;br /&gt;
&lt;br /&gt;
Alternate Download:&lt;br /&gt;
http://www.catara-files.org/downloads/Avlis/files/hakpaks/NWAlleys11.rar&lt;br /&gt;
&lt;br /&gt;
=== Wilderness ===&lt;br /&gt;
'''''Drylands hak, required for Wilderness server'''''&lt;br /&gt;
&lt;br /&gt;
Available from http://nwvault.ign.com/View.php?view=hakpaks.Detail&amp;amp;id=957&lt;br /&gt;
&lt;br /&gt;
Alternate location:&lt;br /&gt;
High Res: http://www.catara-files.org/downloads/Avlis/files/hakpaks/Drylands_HighRes.rar&lt;br /&gt;
&lt;br /&gt;
Low Res: http://www.catara-files.org/downloads/Avlis/files/hakpaks/Drylands_LowRes.rar&lt;br /&gt;
&lt;br /&gt;
=== LeOr ===&lt;br /&gt;
'''''Tree City hak, required for LeOr server'''''&lt;br /&gt;
&lt;br /&gt;
Available from: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&amp;amp;id=3136&lt;br /&gt;
&lt;br /&gt;
Alternate location: http://www.catara-files.org/downloads/Avlis/files/hakpaks/TreeCity_2.rar&lt;br /&gt;
&lt;br /&gt;
=== Deglos ===&lt;br /&gt;
'''''Deglos haks, required for Deglos server'''''&lt;br /&gt;
&lt;br /&gt;
Abyss: http://www.catara-files.org/downloads/Avlis/files/hakpaks/Abyss.rar&lt;br /&gt;
&lt;br /&gt;
Mountain City: http://www.catara-files.org/downloads/Avlis/files/hakpaks/MountainCity.rar&lt;br /&gt;
&lt;br /&gt;
Vel's Mines: http://www.catara-files.org/downloads/Avlis/files/hakpaks/VelsMines.rar&lt;br /&gt;
&lt;br /&gt;
Rock City: http://www.catara-files.org/downloads/Avlis/files/hakpaks/RockCity.rar&lt;br /&gt;
&lt;br /&gt;
Rock City Update: http://www.catara-files.org/downloads/Avlis/files/hakpaks/RockCitySoU.rar&lt;br /&gt;
&lt;br /&gt;
Lava Caves: http://www.catara-files.org/downloads/Avlis/files/hakpaks/LavaCaves.rar&lt;br /&gt;
&lt;br /&gt;
Gestalt's Caves: http://www.catara-files.org/downloads/Avlis/files/hakpaks/GestaltCaves.rar&lt;br /&gt;
&lt;br /&gt;
Rocky Mountains: http://www.catara-files.org/downloads/Avlis/files/hakpaks/Rocky_Mountains.rar&lt;br /&gt;
&lt;br /&gt;
===Ferrell===&lt;br /&gt;
'''''Ferrell hak, required for Ferrell server'''''&lt;br /&gt;
&lt;br /&gt;
City Forest Rural: &lt;br /&gt;
 Available from: http://www.catara-files.org/downloads/Avlis/files/hakpaks/CR_H.rar&lt;br /&gt;
 Alternate location: http://nwvault.ign.com/View.php?view=hakpaks.Detail&amp;amp;id=486&lt;br /&gt;
&lt;br /&gt;
===Visimontium===&lt;br /&gt;
'''''Visimontium - in addition to the Deglos haks (see above), for Visimontium you will need:'''''&lt;br /&gt;
&lt;br /&gt;
JXP_Mountains &amp;amp; JXP_Forest:&lt;br /&gt;
 1. http://nwvault.ign.com/View.php?view=hakpaks.Detail&amp;amp;id=1494&lt;br /&gt;
 AND 2. http://nwvault.ign.com/View.php?view=hakpaks.Detail&amp;amp;id=1497&lt;br /&gt;
 Alternate location: http://www.catara-files.org/downloads/Avlis/files/hakpaks/JXPHak.rar&lt;br /&gt;
&lt;br /&gt;
City interior hak -&lt;br /&gt;
http://www.catara-files.org/downloads/Avlis/files/hakpaks/CI_blank_tin01.rar&lt;br /&gt;
&lt;br /&gt;
Doors hak -&lt;br /&gt;
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&amp;amp;id=6376 (download the ZIP version)&lt;br /&gt;
&lt;br /&gt;
=== Kuras ===&lt;br /&gt;
'''''Kuras haks, required for Kuras server'''''&lt;br /&gt;
&lt;br /&gt;
Tilesets hak: http://www.catara-files.org/downloads/Avlis/files/hakpaks/TM-Tilesets-v91B.rar&lt;br /&gt;
&lt;br /&gt;
TW010 hak: http://www.catara-files.org/downloads/Avlis/files/hakpaks/tw010_CCS368.rar&lt;br /&gt;
&lt;br /&gt;
Kurathene hak: http://www.catara-files.org/downloads/Avlis/files/hakpaks/kurathene1_1.zip&lt;br /&gt;
&lt;br /&gt;
Fortress hak: &lt;br /&gt;
 Available from: http://nwvault.ign.com/View.php?view=hakpaks.Detail&amp;amp;id=491 &lt;br /&gt;
 Alternate location: http://www.catara-files.org/downloads/Avlis/files/hakpaks/Fortress040.rar&lt;br /&gt;
&lt;br /&gt;
Dracon haks (contains kuras_temp and dracon_temp): http://www.catara-files.org/downloads/Avlis/files/hakpaks/Dracon_temp.rar&lt;br /&gt;
&lt;br /&gt;
=== Kurathene ===&lt;br /&gt;
&lt;br /&gt;
Tilesets hak: http://www.catara-files.org/downloads/Avlis/files/hakpaks/TM-Tilesets-v91B.rar&lt;br /&gt;
&lt;br /&gt;
TW010 hak: http://www.catara-files.org/downloads/Avlis/files/hakpaks/tw010_CCS368.rar&lt;br /&gt;
&lt;br /&gt;
Kurathene hak: http://www.catara-files.org/downloads/Avlis/files/hakpaks/kurathene1_1.zip&lt;br /&gt;
&lt;br /&gt;
Fortress hak: &lt;br /&gt;
 Available from: http://nwvault.ign.com/View.php?view=hakpaks.Detail&amp;amp;id=491 &lt;br /&gt;
 Alternate location: http://www.catara-files.org/downloads/Avlis/files/hakpaks/Fortress040.rar&lt;br /&gt;
&lt;br /&gt;
Dracon hak: http://www.catara-files.org/downloads/Avlis/files/hakpaks/Dracon_temp.rar&lt;br /&gt;
&lt;br /&gt;
kurathene1_1 http://www.catara-files.org/downloads/Avlis/files/hakpaks/kurathene1_1.zip&lt;br /&gt;
&lt;br /&gt;
Rocky Mountains: http://www.catara-files.org/downloads/Avlis/files/hakpaks/Rocky_Mountains.rar&lt;br /&gt;
&lt;br /&gt;
JXP Mountains: http://nwvault.ign.com/View.php?view=hakpaks.Detail&amp;amp;id=1494&lt;br /&gt;
&lt;br /&gt;
== Other files ==&lt;br /&gt;
None of this is required, but '''nice'''!&lt;br /&gt;
&lt;br /&gt;
=== Custom Avlis Music ===&lt;br /&gt;
* http://www.catara-files.org/downloads/Avlis/files/hakpaks/AvlisMusic_02.rar&lt;br /&gt;
* http://www.catara-files.org/downloads/Avlis/files/hakpaks/AvlisMusic_Pack2.rar&lt;br /&gt;
&lt;br /&gt;
=== Custom Portraits ===&lt;br /&gt;
* See [[CustomPortrait|Custom Portaits]]&lt;br /&gt;
&lt;br /&gt;
=== Avlis Side-Kick ===&lt;br /&gt;
This handy little utility helps you connect to the different servers.  It stores all the connection information for them and you just select which one you want and &amp;quot;launch&amp;quot; it.  It also bypasses all the [http://en.wikipedia.org/wiki/Splash_screen splash screens] that you see when you launch Neverwinter the ''normal'' way.  You can add the new servers by right-clicking in the servers list and choosing '''Add Server'''.  They can also be edited by right-clicking on the server and choosing '''Properties'''.  It also has a somewhat handy time calculator that compares your computer's timezone setting to GMT.&lt;br /&gt;
&lt;br /&gt;
* Discussion Thread: http://www.avlis.org/viewtopic.php?t=46916&lt;br /&gt;
* Download: http://avlis.betaspace.net/ASKInstall.zip&lt;br /&gt;
&lt;br /&gt;
:* '''Warning:''' The Visimontium port is wrong in the initial install.&lt;br /&gt;
&lt;br /&gt;
=== CEP Custom Heads ===&lt;br /&gt;
* http://nwvault.ign.com/View.php?view=models.Detail&amp;amp;id=338&lt;br /&gt;
[[Category: Information]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Needed_files&amp;diff=16502</id>
		<title>Needed files</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Needed_files&amp;diff=16502"/>
		<updated>2006-08-02T21:19:32Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* CoPaP &amp;amp; Avlis HAKs */  - Changed links for the Universal and CoPaPHak to lead to the location for the files.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To play on Avlis you will need some hak and tlk files. Most files are zipped in rar or zip files and you will need to unzip/unrar them before use. Hak files go in the Hak directory and Tlk files into the Tlk directory in your Neverwinter Nights folder.&lt;br /&gt;
&lt;br /&gt;
== Required for ALL Servers ==&lt;br /&gt;
=== CoPaP &amp;amp; Avlis HAKs ===&lt;br /&gt;
&lt;br /&gt;
* Avlis_main1_4.rar&lt;br /&gt;
** http://www.catara-files.org/downloads/Avlis/index.cgi?dir=files/hakpaks&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* CoPaPHak4_6.rar&lt;br /&gt;
** http://www.copap.org/files/copaphak4_6.rar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* CoPaPTlk_3_5.rar&lt;br /&gt;
** http://www.tairisnadur.com/files/copap/copaptlk_3_5.rar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* UniversalHak_4_6.rar&lt;br /&gt;
** http://www.copap.org/files/universalhak_4_6.rar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Avlis_ext_hakset&lt;br /&gt;
** http://www.tairisnadur.com/files/copap/avlis/avlis_ext_hakset.rar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* CEP 1.53&lt;br /&gt;
** http://nwvault.ign.com/?dir=cep/downloads&lt;br /&gt;
&lt;br /&gt;
=== Other Haks ===&lt;br /&gt;
*Doors hak&lt;br /&gt;
:* http://nwvault.ign.com/View.php?view=Hakpaks.Detail&amp;amp;id=6376 (download the ZIP version)&lt;br /&gt;
::''This hak was already required for the [[Visimontium]] server. It will soon be required for all servers. --[[User:Krator|Krator]] 08:55, 6 Jul 2006 (GMT) ''&lt;br /&gt;
&lt;br /&gt;
== Individual Servers ==&lt;br /&gt;
=== Mikona ===&lt;br /&gt;
'''''Alleys hak, required for Mikona server'''''&lt;br /&gt;
&lt;br /&gt;
http://nwvault.ign.com/View.php?view=hakpaks.Detail&amp;amp;id=2057&lt;br /&gt;
&lt;br /&gt;
Alternate Download:&lt;br /&gt;
http://www.catara-files.org/downloads/Avlis/files/hakpaks/NWAlleys11.rar&lt;br /&gt;
&lt;br /&gt;
=== Wilderness ===&lt;br /&gt;
'''''Drylands hak, required for Wilderness server'''''&lt;br /&gt;
&lt;br /&gt;
Available from http://nwvault.ign.com/View.php?view=hakpaks.Detail&amp;amp;id=957&lt;br /&gt;
&lt;br /&gt;
Alternate location:&lt;br /&gt;
High Res: http://www.catara-files.org/downloads/Avlis/files/hakpaks/Drylands_HighRes.rar&lt;br /&gt;
&lt;br /&gt;
Low Res: http://www.catara-files.org/downloads/Avlis/files/hakpaks/Drylands_LowRes.rar&lt;br /&gt;
&lt;br /&gt;
=== LeOr ===&lt;br /&gt;
'''''Tree City hak, required for LeOr server'''''&lt;br /&gt;
&lt;br /&gt;
Available from: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&amp;amp;id=3136&lt;br /&gt;
&lt;br /&gt;
Alternate location: http://www.catara-files.org/downloads/Avlis/files/hakpaks/TreeCity_2.rar&lt;br /&gt;
&lt;br /&gt;
=== Deglos ===&lt;br /&gt;
'''''Deglos haks, required for Deglos server'''''&lt;br /&gt;
&lt;br /&gt;
Abyss: http://www.catara-files.org/downloads/Avlis/files/hakpaks/Abyss.rar&lt;br /&gt;
&lt;br /&gt;
Mountain City: http://www.catara-files.org/downloads/Avlis/files/hakpaks/MountainCity.rar&lt;br /&gt;
&lt;br /&gt;
Vel's Mines: http://www.catara-files.org/downloads/Avlis/files/hakpaks/VelsMines.rar&lt;br /&gt;
&lt;br /&gt;
Rock City: http://www.catara-files.org/downloads/Avlis/files/hakpaks/RockCity.rar&lt;br /&gt;
&lt;br /&gt;
Rock City Update: http://www.catara-files.org/downloads/Avlis/files/hakpaks/RockCitySoU.rar&lt;br /&gt;
&lt;br /&gt;
Lava Caves: http://www.catara-files.org/downloads/Avlis/files/hakpaks/LavaCaves.rar&lt;br /&gt;
&lt;br /&gt;
Gestalt's Caves: http://www.catara-files.org/downloads/Avlis/files/hakpaks/GestaltCaves.rar&lt;br /&gt;
&lt;br /&gt;
Rocky Mountains: http://www.catara-files.org/downloads/Avlis/files/hakpaks/Rocky_Mountains.rar&lt;br /&gt;
&lt;br /&gt;
===Ferrell===&lt;br /&gt;
'''''Ferrell hak, required for Ferrell server'''''&lt;br /&gt;
&lt;br /&gt;
City Forest Rural: &lt;br /&gt;
 Available from: http://www.catara-files.org/downloads/Avlis/files/hakpaks/CR_H.rar&lt;br /&gt;
 Alternate location: http://nwvault.ign.com/View.php?view=hakpaks.Detail&amp;amp;id=486&lt;br /&gt;
&lt;br /&gt;
===Visimontium===&lt;br /&gt;
'''''Visimontium - in addition to the Deglos haks (see above), for Visimontium you will need:'''''&lt;br /&gt;
&lt;br /&gt;
JXP_Mountains &amp;amp; JXP_Forest:&lt;br /&gt;
 1. http://nwvault.ign.com/View.php?view=hakpaks.Detail&amp;amp;id=1494&lt;br /&gt;
 AND 2. http://nwvault.ign.com/View.php?view=hakpaks.Detail&amp;amp;id=1497&lt;br /&gt;
 Alternate location: http://www.catara-files.org/downloads/Avlis/files/hakpaks/JXPHak.rar&lt;br /&gt;
&lt;br /&gt;
City interior hak -&lt;br /&gt;
http://www.catara-files.org/downloads/Avlis/files/hakpaks/CI_blank_tin01.rar&lt;br /&gt;
&lt;br /&gt;
Doors hak -&lt;br /&gt;
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&amp;amp;id=6376 (download the ZIP version)&lt;br /&gt;
&lt;br /&gt;
=== Kuras ===&lt;br /&gt;
'''''Kuras haks, required for Kuras server'''''&lt;br /&gt;
&lt;br /&gt;
Tilesets hak: http://www.catara-files.org/downloads/Avlis/files/hakpaks/TM-Tilesets-v91B.rar&lt;br /&gt;
&lt;br /&gt;
TW010 hak: http://www.catara-files.org/downloads/Avlis/files/hakpaks/tw010_CCS368.rar&lt;br /&gt;
&lt;br /&gt;
Kurathene hak: http://www.catara-files.org/downloads/Avlis/files/hakpaks/kurathene1_1.zip&lt;br /&gt;
&lt;br /&gt;
Fortress hak: &lt;br /&gt;
 Available from: http://nwvault.ign.com/View.php?view=hakpaks.Detail&amp;amp;id=491 &lt;br /&gt;
 Alternate location: http://www.catara-files.org/downloads/Avlis/files/hakpaks/Fortress040.rar&lt;br /&gt;
&lt;br /&gt;
Dracon haks (contains kuras_temp and dracon_temp): http://www.catara-files.org/downloads/Avlis/files/hakpaks/Dracon_temp.rar&lt;br /&gt;
&lt;br /&gt;
=== Kurathene ===&lt;br /&gt;
&lt;br /&gt;
Tilesets hak: http://www.catara-files.org/downloads/Avlis/files/hakpaks/TM-Tilesets-v91B.rar&lt;br /&gt;
&lt;br /&gt;
TW010 hak: http://www.catara-files.org/downloads/Avlis/files/hakpaks/tw010_CCS368.rar&lt;br /&gt;
&lt;br /&gt;
Kurathene hak: http://www.catara-files.org/downloads/Avlis/files/hakpaks/kurathene1_1.zip&lt;br /&gt;
&lt;br /&gt;
Fortress hak: &lt;br /&gt;
 Available from: http://nwvault.ign.com/View.php?view=hakpaks.Detail&amp;amp;id=491 &lt;br /&gt;
 Alternate location: http://www.catara-files.org/downloads/Avlis/files/hakpaks/Fortress040.rar&lt;br /&gt;
&lt;br /&gt;
Dracon hak: http://www.catara-files.org/downloads/Avlis/files/hakpaks/Dracon_temp.rar&lt;br /&gt;
&lt;br /&gt;
kurathene1_1 http://www.catara-files.org/downloads/Avlis/files/hakpaks/kurathene1_1.zip&lt;br /&gt;
&lt;br /&gt;
Rocky Mountains: http://www.catara-files.org/downloads/Avlis/files/hakpaks/Rocky_Mountains.rar&lt;br /&gt;
&lt;br /&gt;
JXP Mountains: http://nwvault.ign.com/View.php?view=hakpaks.Detail&amp;amp;id=1494&lt;br /&gt;
&lt;br /&gt;
== Other files ==&lt;br /&gt;
None of this is required, but '''nice'''!&lt;br /&gt;
&lt;br /&gt;
=== Custom Avlis Music ===&lt;br /&gt;
* http://www.catara-files.org/downloads/Avlis/files/hakpaks/AvlisMusic_02.rar&lt;br /&gt;
* http://www.catara-files.org/downloads/Avlis/files/hakpaks/AvlisMusic_Pack2.rar&lt;br /&gt;
&lt;br /&gt;
=== Custom Portraits ===&lt;br /&gt;
* See [[CustomPortrait|Custom Portaits]]&lt;br /&gt;
&lt;br /&gt;
=== Avlis Side-Kick ===&lt;br /&gt;
This handy little utility helps you connect to the different servers.  It stores all the connection information for them and you just select which one you want and &amp;quot;launch&amp;quot; it.  It also bypasses all the [http://en.wikipedia.org/wiki/Splash_screen splash screens] that you see when you launch Neverwinter the ''normal'' way.  You can add the new servers by right-clicking in the servers list and choosing '''Add Server'''.  They can also be edited by right-clicking on the server and choosing '''Properties'''.  It also has a somewhat handy time calculator that compares your computer's timezone setting to GMT.&lt;br /&gt;
&lt;br /&gt;
* Discussion Thread: http://www.avlis.org/viewtopic.php?t=46916&lt;br /&gt;
* Download: http://avlis.betaspace.net/ASKInstall.zip&lt;br /&gt;
&lt;br /&gt;
:* '''Warning:''' The Visimontium port is wrong in the initial install.&lt;br /&gt;
&lt;br /&gt;
=== CEP Custom Heads ===&lt;br /&gt;
* http://nwvault.ign.com/View.php?view=models.Detail&amp;amp;id=338&lt;br /&gt;
[[Category: Information]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Talk:Guild:AshenOrder&amp;diff=20360</id>
		<title>Talk:Guild:AshenOrder</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Talk:Guild:AshenOrder&amp;diff=20360"/>
		<updated>2006-08-01T20:48:17Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tues, August 01&lt;br /&gt;
Removed the logo on the page, because it's copyrighted artwork. 1994, Susan Van Camp.&lt;br /&gt;
Originally appeared on the Magic TCG card &amp;quot;Equinox&amp;quot; Don't want anyone to get in copyright trouble.&lt;br /&gt;
&lt;br /&gt;
http://resources.wizards.com/Magic/Cards/LE/en-us/Card1611.jpg&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:AshenOrder&amp;diff=16688</id>
		<title>Guild:AshenOrder</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:AshenOrder&amp;diff=16688"/>
		<updated>2006-08-01T20:45:26Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Removed the picture. It's copyrighted artwork from elsewhere. Linked on discussion page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOEDITSECTION__&lt;br /&gt;
&lt;br /&gt;
{| width=100% bgcolor=black&lt;br /&gt;
|- bgcolor=lightgrey&lt;br /&gt;
|&lt;br /&gt;
{| width=100% cellpadding=25&lt;br /&gt;
|- bgcolor=lightgrey&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;'''Ashen Order of the Stars'''&amp;lt;/font&amp;gt;&lt;br /&gt;
{| width=100% bgcolor=lightgrey&lt;br /&gt;
|&lt;br /&gt;
'''Alignment:'''&lt;br /&gt;
|&lt;br /&gt;
[[Alignment#True Neutral|True Neutral]]&lt;br /&gt;
|-  bgcolor=lightgrey&lt;br /&gt;
|&lt;br /&gt;
'''Restrictions:'''&lt;br /&gt;
| &lt;br /&gt;
[[Wizard]]s and [[Sorcerer]]s Only&lt;br /&gt;
|-  bgcolor=lightgrey&lt;br /&gt;
| valign=top |&lt;br /&gt;
'''Towers:'''&lt;br /&gt;
| valign=top |&lt;br /&gt;
*[[Visimontium]], District of the Trust.&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Elysia]], Temple District.&amp;lt;br&amp;gt;&lt;br /&gt;
*[[M'Chek]], in planning.&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| align=right width=15% valign=top |&lt;br /&gt;
&lt;br /&gt;
| align=right width=15% valign=top |&lt;br /&gt;
{{MageOrders}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=75% bgcolor=lightgrey colspan=2 |&lt;br /&gt;
{| bgcolor=lightgrey width=100% cellpadding=5&lt;br /&gt;
| colspan=3 |&lt;br /&gt;
==== Contacts ====&lt;br /&gt;
| width=20% rowspan=8 | &amp;amp;nbsp;&lt;br /&gt;
|- bgcolor=lightgrey&lt;br /&gt;
! align=right width=40% | Title&lt;br /&gt;
! align=left | Name &lt;br /&gt;
! PM Link&lt;br /&gt;
|- bgcolor=lightgrey&lt;br /&gt;
| align=right | ''Archmage, and Senior Mage of Mikona:'' &lt;br /&gt;
| [[PCs:Robert Wallace|Robert Wallace]]&lt;br /&gt;
| align=center | [http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=10012 PM]&lt;br /&gt;
|- bgcolor=lightgrey&lt;br /&gt;
| colspan=3 | &amp;amp;nbsp;&lt;br /&gt;
|- bgcolor=lightgrey&lt;br /&gt;
| align=right | ''Great Mage of Relations:''&lt;br /&gt;
| [[PCs:Arlin Everwine|Arlin Everwine]]&lt;br /&gt;
| align=center | &amp;amp;nbsp;&lt;br /&gt;
|- bgcolor=lightgrey&lt;br /&gt;
| align=right | ''Great Mage of Internal Affairs:''&lt;br /&gt;
| [[PCs:Ialath Fentellon|Ialath Fentellon]]&lt;br /&gt;
| align=center | &amp;amp;nbsp;&lt;br /&gt;
|- bgcolor=lightgrey&lt;br /&gt;
| align=right | ''Great Mage of Arms:''&lt;br /&gt;
| [[PCs:Bragir Huginstunge|Bragir Huginstunge]]&lt;br /&gt;
| align=center | &amp;amp;nbsp;&lt;br /&gt;
|- bgcolor=lightgrey&lt;br /&gt;
| colspan=3 | &amp;amp;nbsp;&lt;br /&gt;
|- bgcolor=lightgrey&lt;br /&gt;
| align=right | ''Senior Mage of Deglos:''&lt;br /&gt;
| [[PCs:Igor Nappovich|Igor Nappovich]]&lt;br /&gt;
| align=center | [http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=7026 PM]&lt;br /&gt;
|- bgcolor=lightgrey&lt;br /&gt;
| align=right | ''Senior Mage of Elysia:''&lt;br /&gt;
| [[PCs:Xzar Nefzen|Xzar Nefzen]] &lt;br /&gt;
| align=center | &amp;amp;nbsp;&lt;br /&gt;
|- bgcolor=lightgrey&lt;br /&gt;
| align=right | ''Aide to Senior Mage of Elysia:''&lt;br /&gt;
| [[PCs:Malis|Malis]]&lt;br /&gt;
| align=center | [http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=10821 PM]&lt;br /&gt;
|- bgcolor=lightgrey&lt;br /&gt;
| align=right | ''Senior Mage of Ferrell:''&lt;br /&gt;
| [[PCs:Marin Nemelgen|Marin Nemelgen]]&lt;br /&gt;
| align=center | [http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=12936 PM]&lt;br /&gt;
|- bgcolor=lightgrey&lt;br /&gt;
| align=right | ''Senior Mage of Le'Or T'Nanshi:''&lt;br /&gt;
| [[PCs:Imoth|Imoth]]&lt;br /&gt;
| align=center | &amp;amp;nbsp;&lt;br /&gt;
|- bgcolor=lightgrey&lt;br /&gt;
| align=right | ''Senior Mage of Visimontium:''&lt;br /&gt;
| [[PCs:Coraline Clearwater|Coraline Clearwater]]&lt;br /&gt;
| align=center | &amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|AshenOrder]]&lt;br /&gt;
[[Category:Mage Orders|AshenOrder]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=User:Solar_Shinryuu&amp;diff=19545</id>
		<title>User:Solar Shinryuu</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=User:Solar_Shinryuu&amp;diff=19545"/>
		<updated>2006-07-24T05:30:12Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solar Shinryuu has been a member of Avlis since early June, 2004.&lt;br /&gt;
Current World Leader of the CoPaP server [http://hades.mercuric.net/ Hades: The Gray Wastes].&lt;br /&gt;
Generally a toolset addict, and now growing fond of Wiki, as well.&lt;br /&gt;
&lt;br /&gt;
Currently the player of the Avlis PC, [[PCs:Mereppi_Tinkerspell|Mereppi Tinkerspell]].&lt;br /&gt;
&lt;br /&gt;
Hades Wiki can be found [http://hades.mercuric.net/wiki/index.php/Main_Page here].&lt;br /&gt;
&lt;br /&gt;
*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
'''E-mail/MSN:'''&lt;br /&gt;
Solar_Twilight@hotmail.com&lt;br /&gt;
&lt;br /&gt;
''Insert generic epic tale of adventure and romance here.''&lt;br /&gt;
&lt;br /&gt;
{{Template:User_Chaotic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Player|Solar Shinryuu]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:Faithful_of_Corellon&amp;diff=15465</id>
		<title>Guild:Faithful of Corellon</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:Faithful_of_Corellon&amp;diff=15465"/>
		<updated>2006-07-19T15:59:29Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HolyOrder}}&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;right&amp;quot; width=&amp;quot;20%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
[[image:Corellons_Symbol.jpg|Thumb|Insignia of The Faithful of Corellon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Who are the Faithful of Corellon?==&lt;br /&gt;
The Faithful of Corellon are the members of a holy order dedicated to the greater elven God, [[Corellon Larethian]].&lt;br /&gt;
&lt;br /&gt;
==Who is Corellon Larethian?==&lt;br /&gt;
Corellon first came to Avlis when [[Dru'El]] asked Corellon for his help in creating a new race on [[Avlis]]. Corellon spoke of His elves and recommended that Dru'El should father a similar race, and thus the proud and elegant [[Avlissian_Elf|High Elves]] and the beautiful yet delicate [[Elf, Ghost|Ghost Elves]] were created.&lt;br /&gt;
&lt;br /&gt;
Though the majority of elves follow their father Dru'El, and all Corellon followers respect that, some feel the calling of Corellon himself. Often those where battle means more to them than most and find themselves with an almost instinctual hatred of Orcs.&lt;br /&gt;
&lt;br /&gt;
==Guild Information==&lt;br /&gt;
'''Alignment:''' Chaotic Good&lt;br /&gt;
&lt;br /&gt;
'''Clerical Domains:''' Air, Good, Protection, Sun, War&lt;br /&gt;
&lt;br /&gt;
'''Base of Operations:''' Based in and around [[T'Nanshi]] but will go wherever we are needed.&lt;br /&gt;
&lt;br /&gt;
'''What do we do:''' Being followers of the Elven God of Battle of course we will help those in need. Fighting against those that threaten the elven way of life. Being Chaotic of nature, it matters little how we do it, as long as it is done.&lt;br /&gt;
&lt;br /&gt;
==Stories Of Corellon Larethian==&lt;br /&gt;
The most famous of all the stories involving Corellon is obviously the Battle against [[Gruumsh]] One Eye, though of course he never had one eye to start.&lt;br /&gt;
&lt;br /&gt;
Thousands of Millenia ago on a plane far away from Avlis a group of Gods known as the Seldarine were trying to create a new race of mortals and fashioned the vessel that is now known as the Elves. The other Gods, not of the Seldarine, grew jealous and tried to mimic their creations, but without the love and attention needed. Monsters and creatures of nightmares were the result, beings that would haunt the dreams of elves. Of all the hasty creations only those of man would one day be able to shape the world around them in a fashion similar to the elves.&lt;br /&gt;
&lt;br /&gt;
When the god Gruumsh saw the creation of the Seldarine, the Elves, he regarded it as an abomination—and he became enraged. Gruumsh in his rage led the anti Seldarine and tried to Crush them and their creations. When Gruumsh attacked Corellon Larethian, the leader of the Seldarine, the Godswar did truely begin.&lt;br /&gt;
&lt;br /&gt;
During the battle many gods fell, badly wounded though not dead, Gruumsh and Corellon would not break off. Instead, they continued their fierce combat. They traversed the planes, and they splashed the other's blood across the lands.&lt;br /&gt;
&lt;br /&gt;
As night drew near all seemed lost as Corellons power waned and Gruumshs grew, but a miracle occured. The moon shed tears which fell on Corellons upturned and striken face giving him power for one last mighty blow. With his arm drawn back he thrust his sword into Gruumsh left eye plucking it from his face.&lt;br /&gt;
&lt;br /&gt;
The god howled in pain, blood as black as night spewing from the wound. Gruumsh turned tail and fled to the netherworld. Once there he nursed his hate, seeking for ways to shape the enemies of the Seldarine. And the greatest of his creations, made in the burning heat of rage and the blackness of his blood, was the [[Orc|Orcs]]. That is why, to this day, the Orcs and the Elves are such bitter enemies.&lt;br /&gt;
&lt;br /&gt;
With Gruumsh's defeat, the Seldarine continued with the developement of their beloved elves. They gathered the moon's tears and the blood shed by Corellon in that great battle, placed these into the vessels they had created, and infused them with their own spirit. Thus were the Elves born from the blood of Corellon Larethian, mixed with the soil of the world, blessed with the tears of the moon, and given their nearness to divinity and longevity of life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|Faithful of Corellon]]&lt;br /&gt;
[[Category:Religious Orders|Faithful of Corellon]]&lt;br /&gt;
[[Category:HolyOrders:Greater|Faithful of Corellon]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:Faithful_of_Corellon&amp;diff=15464</id>
		<title>Guild:Faithful of Corellon</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:Faithful_of_Corellon&amp;diff=15464"/>
		<updated>2006-07-19T15:51:43Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Moved insignia up to the top, at Tal's request.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HolyOrder}}&lt;br /&gt;
&lt;br /&gt;
Faithful of Corellon's insignia.&lt;br /&gt;
&lt;br /&gt;
[[image:Corellons_Symbol.jpg|Insignia of The Faithful of Corellon]]&lt;br /&gt;
&lt;br /&gt;
==Who are the Faithful of Corellon?==&lt;br /&gt;
The Faithful of Corellon are the members of a holy order dedicated to the greater elven God, [[Corellon Larethian]].&lt;br /&gt;
&lt;br /&gt;
==Who is Corellon Larethian?==&lt;br /&gt;
Corellon first came to Avlis when [[Dru'El]] asked Corellon for his help in creating a new race on [[Avlis]]. Corellon spoke of His elves and recommended that Dru'El should father a similar race, and thus the proud and elegant [[Avlissian_Elf|High Elves]] and the beautiful yet delicate [[Elf, Ghost|Ghost Elves]] were created.&lt;br /&gt;
&lt;br /&gt;
Though the majority of elves follow their father Dru'El, and all Corellon followers respect that, some feel the calling of Corellon himself. Often those where battle means more to them than most and find themselves with an almost instinctual hatred of Orcs.&lt;br /&gt;
&lt;br /&gt;
==Guild Information==&lt;br /&gt;
'''Alignment:''' Chaotic Good&lt;br /&gt;
&lt;br /&gt;
'''Clerical Domains:''' Air, Good, Protection, Sun, War&lt;br /&gt;
&lt;br /&gt;
'''Base of Operations:''' Based in and around [[T'Nanshi]] but will go wherever we are needed.&lt;br /&gt;
&lt;br /&gt;
'''What do we do:''' Being followers of the Elven God of Battle of course we will help those in need. Fighting against those that threaten the elven way of life. Being Chaotic of nature, it matters little how we do it, as long as it is done.&lt;br /&gt;
&lt;br /&gt;
==Stories Of Corellon Larethian==&lt;br /&gt;
The most famous of all the stories involving Corellon is obviously the Battle against [[Gruumsh]] One Eye, though of course he never had one eye to start.&lt;br /&gt;
&lt;br /&gt;
Thousands of Millenia ago on a plane far away from Avlis a group of Gods known as the Seldarine were trying to create a new race of mortals and fashioned the vessel that is now known as the Elves. The other Gods, not of the Seldarine, grew jealous and tried to mimic their creations, but without the love and attention needed. Monsters and creatures of nightmares were the result, beings that would haunt the dreams of elves. Of all the hasty creations only those of man would one day be able to shape the world around them in a fashion similar to the elves.&lt;br /&gt;
&lt;br /&gt;
When the god Gruumsh saw the creation of the Seldarine, the Elves, he regarded it as an abomination—and he became enraged. Gruumsh in his rage led the anti Seldarine and tried to Crush them and their creations. When Gruumsh attacked Corellon Larethian, the leader of the Seldarine, the Godswar did truely begin.&lt;br /&gt;
&lt;br /&gt;
During the battle many gods fell, badly wounded though not dead, Gruumsh and Corellon would not break off. Instead, they continued their fierce combat. They traversed the planes, and they splashed the other's blood across the lands.&lt;br /&gt;
&lt;br /&gt;
As night drew near all seemed lost as Corellons power waned and Gruumshs grew, but a miracle occured. The moon shed tears which fell on Corellons upturned and striken face giving him power for one last mighty blow. With his arm drawn back he thrust his sword into Gruumsh left eye plucking it from his face.&lt;br /&gt;
&lt;br /&gt;
The god howled in pain, blood as black as night spewing from the wound. Gruumsh turned tail and fled to the netherworld. Once there he nursed his hate, seeking for ways to shape the enemies of the Seldarine. And the greatest of his creations, made in the burning heat of rage and the blackness of his blood, was the [[Orc|Orcs]]. That is why, to this day, the Orcs and the Elves are such bitter enemies.&lt;br /&gt;
&lt;br /&gt;
With Gruumsh's defeat, the Seldarine continued with the developement of their beloved elves. They gathered the moon's tears and the blood shed by Corellon in that great battle, placed these into the vessels they had created, and infused them with their own spirit. Thus were the Elves born from the blood of Corellon Larethian, mixed with the soil of the world, blessed with the tears of the moon, and given their nearness to divinity and longevity of life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|Faithful of Corellon]]&lt;br /&gt;
[[Category:Religious Orders|Faithful of Corellon]]&lt;br /&gt;
[[Category:HolyOrders:Greater|Faithful of Corellon]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs&amp;diff=15233</id>
		<title>PCs</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs&amp;diff=15233"/>
		<updated>2006-07-14T14:40:59Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* D */ Added K'Lari&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
&lt;br /&gt;
[[#A|A]] [[#B|B]] [[#C|C]] [[#D|D]]&lt;br /&gt;
[[#E|E]] [[#F|F]] [[#G|G]] [[#H|H]]&lt;br /&gt;
[[#I|I]] [[#J|J]] [[#K|K]] [[#L|L]]&lt;br /&gt;
[[#M|M]] [[#N|N]] [[#O|O]] [[#P|P]]&lt;br /&gt;
[[#Q|Q]] [[#R|R]] [[#S|S]] [[#T|T]]&lt;br /&gt;
[[#U|U]] [[#V|V]] [[#W|W]] [[#X|X]]&lt;br /&gt;
[[#Y|Y]] [[#Z|Z]] | [[:Category:PCs| PCs Category]]&lt;br /&gt;
&lt;br /&gt;
=Character Listing=&lt;br /&gt;
To make a new entry, [[PCs:Template|use this template]].&lt;br /&gt;
&lt;br /&gt;
This is a section for writing about your PCs.  This may seem redundant with the boards, since those have journals and biography sections already. Furthermore, as the wiki grows, these entries can be hyperlinked into various articles that are written.  So if [[PCs:Samwir | Samwir]] causes trouble in Elysia, you can just click his name to read about him.  Links to these bios will be added as the history section is fleshed out, so put your PC in here when you get a chance.&lt;br /&gt;
&lt;br /&gt;
'''Remember, all info here can be taken as IC information.  Don't post anything about your PC you wouldn't want others knowing.  Even more importantly, if you post something about another's PC, make sure it's 100% verifiable from the public boards, or else you stand a good chance of being accused of griefing.'''&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
* [[PCs:Aerill_Ailpera|Ailpera, Aerill]]&lt;br /&gt;
* [[PCs:Michael al'Aere|al'Aere, Michael]]&lt;br /&gt;
* [[PCs:Ankhara al'Khalid|al'Khalid, Ankhara]]&lt;br /&gt;
* [[PCs:Jorio_Alerian|Alerian, Jorio]]&lt;br /&gt;
* [[PCs:Friday_Alibar|Alibar, Friday]]&lt;br /&gt;
* [[PCs:Isogel Alleb|Alleb, Isogel]]&lt;br /&gt;
* [[PCs:Aeveras_Altaer|Altaer, Aeveras]]&lt;br /&gt;
* [[PCs:Nawen_Amakiir|Amakiir, Nawen]]&lt;br /&gt;
* [[PCs:Tamia_Amakiir|Amakiir, Tamia]]&lt;br /&gt;
* [[PCs:Amiru|Amiru]]&lt;br /&gt;
* [[PCs:Andrews, Russell|Andrews, Russell]]&lt;br /&gt;
* [[PCs:Anifail, Fealith|Anifail, Fealith]]&lt;br /&gt;
* [[PCs:Thalarian Arc'Thass|Arc'Thass, Thalarian]]&lt;br /&gt;
* [[PCs:Tenirra Arken'Held|Arken'Held, Tenirra]]&lt;br /&gt;
* [[PCs:Aspen (Eadha'Duir)|Aspen (Eadha'Duir)]]&lt;br /&gt;
* [[PCs:Ayiree|Ayiree]]&lt;br /&gt;
* [[PCs:Seretah Aylown|Aylown, Seretah]]&lt;br /&gt;
* [[PCs:Rune Amanta|Amanta, Rune]]&lt;br /&gt;
* [[PCs:Indiga Amanta|Amanta, Indiga]]&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
* [[PCs:Baloth|Baloth]]&lt;br /&gt;
* [[PCs:Me'rrrokash Ba'shaak|Ba'shaak, Me'rrrokash]]&lt;br /&gt;
* [[PCs:Mieri Bellmaker|Bellmaker, Mieri]]&lt;br /&gt;
* [[PCs:Blake Benneset|Benneset, Blake]]&lt;br /&gt;
* [[PCs:Kate Benneset|Benneset, Kate]]&lt;br /&gt;
* [[PCs:Bheem|Bheem]]&lt;br /&gt;
* [[PCs:Josoph Billearn|Billearn, Josoph]]&lt;br /&gt;
* [[PCs:Krator Blackfist|Blackfist, Krator]]&lt;br /&gt;
* [[PCs:Bronwen Blacksteel|Blacksteel, Bronwen]]&lt;br /&gt;
* [[PCs:Garek_Blackstone|Blackstone, Garek]]&lt;br /&gt;
* [[PCs:Talon Blade|Blade, Talon]]&lt;br /&gt;
* [[PCs:Glenda Blecherofferschnach|Blecherofferschnach, Glenda]]&lt;br /&gt;
* [[PCs:Dannar Blighte|Blighte, Dannar]]&lt;br /&gt;
* [[PCs:Vurk Bloodfang|Bloodfang, Vurk]]&lt;br /&gt;
* [[PCs:Arkn'sterod Bloodsaik|Bloodsaik, Arkn'sterod]]&lt;br /&gt;
* [[PCs:Hawk Bodyravager|Bodyravager, Hawk]]&lt;br /&gt;
* [[PCs:Harvey Boekhorst|Boekhorst, Harvey]]&lt;br /&gt;
* [[PCs:Gurky Bogglewig|Bogglewig, Gurky]]&lt;br /&gt;
* [[PCs:Paco Di Brancaleone|Brancaleone, Paco Di]]&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
* [[PCs:Arn_Callindraes|Callindraes, Arn]]&lt;br /&gt;
* [[PCs:Methuselah Caneras|Caneras, Methuselah]]&lt;br /&gt;
* [[PCs:Valeria Cavalieri|Cavalieri, Valeria]]&lt;br /&gt;
* [[Pcs:Caviel|Caviel]]&lt;br /&gt;
* [[PCs:Cloud|Cloud]]&lt;br /&gt;
* [[PCs:Celarisse Curanwen|Curanwen, Celarisse]]&lt;br /&gt;
* [[PCs:Char'Jer|Char'Jer]]&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
* [[PCs:Llyshra Dald|Dald, Llyshra]] (deceased)&lt;br /&gt;
* [[PCs:Fade Darkwing|Darkwing, Fade]]&lt;br /&gt;
* [[PCs:Gill Darkstar|Darkstar, Gill]]&lt;br /&gt;
* [[PCs:Sakura Darkstar|Darkstar, Sakura]]&lt;br /&gt;
* [[PCs:Kalgar Darthvord|Darthvord, Kalgar]]&lt;br /&gt;
* [[PCs:Kima Datter|Datter, Kima]]&lt;br /&gt;
* [[PCs:Day|Day]]&lt;br /&gt;
* [[PCs:Lucius D'Cythra|D'Cythra, Lucius]]&lt;br /&gt;
* [[PCs:Garret de'Karne|de'Karne, Garret]]&lt;br /&gt;
* [[PCs:Renard de'Tyrens|de'Tyrens, Renard]]&lt;br /&gt;
* [[PCs:Deider|Deider]]&lt;br /&gt;
* [[PCs:Vanyankaya (Vanya) Del'Trion|Del'Trion, Vanyankaya (Vanya)]]&lt;br /&gt;
* [[PCs:Evantis Delaxis|Delaxis, Evantis]]&lt;br /&gt;
* [[PCs:Madon &amp;quot;Madness&amp;quot; Dethrune|Dethrune, Madon &amp;quot;Madness&amp;quot;]]&lt;br /&gt;
* [[PCs:K%27Lari_D%27ila%27mnefer|K'Lari D'ila'mnefer]]&lt;br /&gt;
* [[PCs:Shannen Di'rithia| Di'rithia, Shannen]]&lt;br /&gt;
* [[PCs:Dok|Dok]]&lt;br /&gt;
* [[PCs:Draconis|Draconis]]&lt;br /&gt;
* [[PCs:Cromodon Draker|Draker, Cromodon]]&lt;br /&gt;
* [[PCs:Adagio D'Tranticus|D'Tranticus, Adagio]]&lt;br /&gt;
* [[PCs:Havian O Dryinos|Dryinos, Havian O]]&lt;br /&gt;
* [[PCs:Celithril Dy'nen|Dy'nen, Celithril]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
* [[PCs:Terra_Earthkin|Earthkin, Terra]]&lt;br /&gt;
* [[PCs:Dilvish_Eglath|Eglath, Dilvish]]&lt;br /&gt;
* [[PCs:Eldraea|Eldraea]]&lt;br /&gt;
* [[PCs:Elenya|Elenya]]&lt;br /&gt;
* [[PCs:Snorri Elfslayer|Elfslayer, Snorri]]&lt;br /&gt;
* [[PCs:El'Githoral|El'Githoral]]&lt;br /&gt;
* [[PCs:Leto von Elis|von Elis, Leto]]&lt;br /&gt;
* [[PCs:Elsie|Elsie]]&lt;br /&gt;
* [[PCs:Elyl|Elyl]]&lt;br /&gt;
* [[PCs:Rabiah_Endymion|Endymion, Rabiah]]&lt;br /&gt;
* [[PCs:Epiktetus|Epiktetus]]&lt;br /&gt;
* [[PCs:Epanu|Epanu]]&lt;br /&gt;
* [[PCs:Sephira_Everliss|Everliss, Sephira]]&lt;br /&gt;
* [[PCs:Jared_Evershield|Evershield, Jared]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
* [[PCs:Zacharia FeatherFingers|FeatherFingers, Zacharia]]&lt;br /&gt;
* [[PCs:Ialath Fentellon|Fentellon, Ialath]]&lt;br /&gt;
* [[PCs:Ferris Floydsson|Floydsson, Ferris]]&lt;br /&gt;
* [[PCs: Artros|Forbeis, Artros]]&lt;br /&gt;
* [[PCs:Dorgan Fostwil|Fostwil, Dorgan]]&lt;br /&gt;
* [[PCs:Heronimous Fox|Fox, Heronimous]]&lt;br /&gt;
* [[PCs:Rorln Frizzlegomp|Frizzlegomp, Rorln]]&lt;br /&gt;
* [[PCs:Nord Fyne|Fyne, Nord]]&lt;br /&gt;
* [[PCs:Aramil Fynn|Fynn, Aramil]]&lt;br /&gt;
* [[PCs:Lotis Fynolis|Fynolis, Lotis]]&lt;br /&gt;
* [[PCs:Rolan Fyne|Fyne, Rolan]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
* [[PCs:Mellenco Gardastar|Gardastar, Mellenco]]&lt;br /&gt;
* [[PCs:Nayala Gelbert|Gelbert, Nayala]]&lt;br /&gt;
* [[PCs:Gladd'avenglori|Gladd'avenglori]]&lt;br /&gt;
* [[PCs:Aidric Glimmerblade|Glimmerblade, Aidric]]&lt;br /&gt;
* [[PCs:Pilder Glittermil|Glittermil, Pilder]]&lt;br /&gt;
* [[PCs:Alnusa Glutinosa|Glutinosa, Alnusa]]&lt;br /&gt;
* [[PCs:Goldie|Goldie]]&lt;br /&gt;
* [[PCs:Grano Goodman|Goodman, Grano]]&lt;br /&gt;
* [[PCs:Fergus Goodmane|Goodmane, Fergus]]&lt;br /&gt;
* [[PCs:Belevren Graniteanvil|Graniteanvil, Belevren]] (deceased)&lt;br /&gt;
* [[PCs:Malcolm Griffon|Griffon, Malcolm]]&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
* [[PCs:Voyor Hadzum|Hadzum, Voyor]]&lt;br /&gt;
* [[PCs:Brent Hammer Hand|Hammer Hand, Brent]]&lt;br /&gt;
* [[PCs:Kharak Hammerstar|Hammerstar, Kharak]]&lt;br /&gt;
* [[PCs:Aramil Hanlen|Hanlen, Aramil]]&lt;br /&gt;
* [[PCs:Plitz Haubenschnaupf|Haubenschnaupf, Plitz]]&lt;br /&gt;
* [[PCs:Heldor|Heldor]]&lt;br /&gt;
* [[PCs:Odel Helmsplitter|Helmsplitter, Odel]]&lt;br /&gt;
* [[PCs:Gunsel Highbinder|Highbinder, Gunsel]]&lt;br /&gt;
* [[PCs:Trina Holyan|Holyan, Trina]]&lt;br /&gt;
* [[PCs:Brayon Hopper|Hopper, Brayon]]&lt;br /&gt;
* [[PCs:Otto von Hubris|Hubris]]&lt;br /&gt;
* [[PCs:Simon Hytheria|Hytheria, Simon]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
* [[PCs:Iako|Iako]]&lt;br /&gt;
* [[PCs:Imril|Imril]]&lt;br /&gt;
* [[PCs:Alphonse Irofin|Irofin, Alphonse]]&lt;br /&gt;
* [[PCs:Gurth Istar|Istar, Gurth]]&lt;br /&gt;
* [[PCs:Ixldor|Ixldor]]&lt;br /&gt;
* [[PCs:Izrick|Izrick]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
* [[PCs:Jack|Jack (Ghallis Malignant)]]&lt;br /&gt;
* [[PCs:Jade|Jade]]&lt;br /&gt;
* [[PCs:Rhissaerk Jalesh|Jalesh, Rhissaerk]]&lt;br /&gt;
* [[PCs:Gram Jamjeans|Jamjeans, Gram]]&lt;br /&gt;
* [[PCs:Jard, Peren|Jard, Peren]] (deceased)&lt;br /&gt;
* [[PCs:Melia Jarlin|Jarlin, Melia]]&lt;br /&gt;
* [[PCs:Merago Jert|Jert, Merago]]&lt;br /&gt;
* [[PCs:Jordaine|Jordaine]]&lt;br /&gt;
* [[PCs:Kaede Jr'ei'ren|Jr'ei'ren, Kaede]]&lt;br /&gt;
* [[PCs:Tri'as Ju'eir|Ju'eir, Tri'as]]&lt;br /&gt;
* [[PCs:Nelene Jora|Jora, Nelene]]&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
* [[PCs:The Kahn Family|The Kahn Family]]&lt;br /&gt;
* [[PCs:Kahn The Dark|Kahn The Dark]]&lt;br /&gt;
* [[PCs:Allana Kalene|Kalene, Allana]]&lt;br /&gt;
* [[PCs:Kanga|Kanga]]&lt;br /&gt;
* [[PCs:Karr, Timo|Karr, Timo]]&lt;br /&gt;
* [[PCs:Khan, Magnus|Khan, Magnus]]&lt;br /&gt;
* [[PCs:Khiya|Khiya]]&lt;br /&gt;
* [[PCs:Kim, Jenii|Kim, Jenii]]&lt;br /&gt;
* [[PCs:Aradan Kir|Kir, Aradan]]&lt;br /&gt;
* [[PCs:Lisa Kler|Kler, Lisa]]&lt;br /&gt;
* [[PCs:Dashel Knight|Knight, Dashel]]&lt;br /&gt;
* [[PCs:Sasha Konstantine|Konstantine, Sasha]]&lt;br /&gt;
* [[PCs:Yohan Kurgenson|Kurgenson, Yohan]]&lt;br /&gt;
* [[PCs:Shinaa Kuri-Assa'rai|Kuri-Assa'rai, Shinaa]]&lt;br /&gt;
* [[PCs:Darro &amp;quot;Ghostblade&amp;quot; Kwikfoot|Kwikfoot, Darro &amp;quot;Ghostblade&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
* [[PCs:Law|Law]]&lt;br /&gt;
* [[PCs:Joren Le'Igh|Le'Igh, Joren]]&lt;br /&gt;
* [[PCs:Willem Lightheart|Lightheart, Willem]]&lt;br /&gt;
* [[PCs:Fraudoc Loclac|Loclac, Fraudoc]]&lt;br /&gt;
* [[PCs:Revjac Longtooth|Longtooth, Revjac]]&lt;br /&gt;
* [[PCs:Sydney Losstarot|Losstarot, Sydney]]&lt;br /&gt;
* [[PCs:Luna  Luna|Luna, Luna]]&lt;br /&gt;
* [[PCs:Vichan Lyonsen|Lyonsen, Vichan]] (deceased)&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
* [[PCs:Kareth Ma'fer|Ma'fer, Kareth]]&lt;br /&gt;
* [[PCs:Kaelyn MacCaddor|MacCaddor, Kaelyn]]&lt;br /&gt;
* [[PCs:Malulani jael MacMurray|MacMurray, Malulani jael]]&lt;br /&gt;
* [[PCs:Kitiara Maelstrom|Maelstron, Kitiara]]&lt;br /&gt;
* [[PCs:Jillanae Maleficarium|Maleficarium, Jillanae]]&lt;br /&gt;
* [[PCs:Manuel the White|Manuel the White]]&lt;br /&gt;
* [[PCs:Marie the Confounder|Marie]]&lt;br /&gt;
* [[PCs:Vichan Marndry|Marndry, Vichan]]&lt;br /&gt;
* [[PCs:Dale_Marshall|Marshall, Dale]]&lt;br /&gt;
* [[PCs:Derek_Matthews|Matthews, Derek]]&lt;br /&gt;
* [[PCs:Frida da Medican|Medican, Frida da]]&lt;br /&gt;
* [[PCs:Janur da Medican|Medican, Janur da]]&lt;br /&gt;
* [[PCs:Mendell|Mendell]]&lt;br /&gt;
* [[PCs:Melonius Mennallin|Mennallin, Melonius]]&lt;br /&gt;
* [[PCs:Quicksilver Meridan|Meridan, Quicksilver]]&lt;br /&gt;
* [[PCs:Shana Merlin|Merlin, Shana]]&lt;br /&gt;
* [[PCs:Godloth_Mikonar|Mikonar, Godloth]]&lt;br /&gt;
* [[PCs:Ayren_Milen|Milen, Sir Ayren]]&lt;br /&gt;
* [[PCs:Gilthodel Mir'Dolledh|Mir'Dolledh, Gilthodiel]]&lt;br /&gt;
* [[PCs:Julian Montfort|Montfort, Julian]]&lt;br /&gt;
* [[PCs:Mowghina Moonblood|Moonblood, Mowghina]]&lt;br /&gt;
* [[PCs:Alia Moonstone|Moonstone, Alia]]&lt;br /&gt;
* [[PCs:Zachar Mordecai| Mordecai, Zachar]]&lt;br /&gt;
* [[PCs:Mylo|Mylo]]&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
* [[PCs:Marin Nemelgen|Nemelgen, Marin]]&lt;br /&gt;
* [[PCs:Sywyn Neren|Neren, Sywyn]]&lt;br /&gt;
* [[PCs:Erriss Nerivenne|Nerivenne, Erriss]]&lt;br /&gt;
* [[PCs:Logani Nightcrawler|Nightcrawler, Logani]]&lt;br /&gt;
* [[PCs:Narwë|Narwë]]&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
* [[PCs:Damar Ogdem|Ogdem, Damar]]&lt;br /&gt;
* [[PCs:Oorayv'levena|Oorayv'levena]]&lt;br /&gt;
* [[PCs:Aiquandol Orener the 3rd|Orener the 3rd , Aiquandol]]&lt;br /&gt;
* [[PCs:Anyamaur Orener|Orener, Anyamur]]&lt;br /&gt;
* [[PCs:Micah Elizabeth Ormane|Ormane, Micah Elizabeth]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
* [[PCs:Pajal|Pajal]]&lt;br /&gt;
* [[PCs:Ganden Pandorn|Pandorn, Ganden]]&lt;br /&gt;
* [[PCs:Leopold Phefefhur|Phefefhur, Leopold]]&lt;br /&gt;
* [[PCs:Kela Pureflank|Pureflank, Kela]]&lt;br /&gt;
* [[PCs:Pyracanum|Pyracanum]]&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
==R==&lt;br /&gt;
* [[PCs:D'Anjal Veskandar Ra|Ra, Veskandar D'Anjal]]&lt;br /&gt;
* [[PCs:Raen|Raen]]&lt;br /&gt;
* [[PCs:Chival Rai|Rai, Chival]]&lt;br /&gt;
* [[PCs:Edward Von Ravenstone|Von Ravenstone, Edward]]&lt;br /&gt;
* [[PCs:An'wen Re'lin|Re'lin, An'wen]]&lt;br /&gt;
* [[PCs:Rello|Rello]]&lt;br /&gt;
* [[PCs:Riadoc|Riadoc]]&lt;br /&gt;
* [[PCs:Brant Risko|Risko, Brant]]&lt;br /&gt;
* [[PCs:Kered Rose|Rose, Kered]]&lt;br /&gt;
* [[PCs:Jwolaroth Ruk|Ruk, Jwolaroth]]&lt;br /&gt;
* [[PCs:Ulfeit Rumnaheim|Rumnaheim, Ulfeit]]&lt;br /&gt;
* [[PCs:Revan|Revan]]&lt;br /&gt;
* [[PCs:Ruby|Ruby]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
* [[PCs:Theresa Saint Albion|Saint Albion, Theresa ]]&lt;br /&gt;
* [[PCs:Samwir|Samwir]]&lt;br /&gt;
* [[PCs:Scientia Filia Hericus|Scientia Filia Hericus]]&lt;br /&gt;
* [[PCs:Resthal Sethi|Sethi, Resthal]]&lt;br /&gt;
* [[PCs:Sesamauhtis|Shaahilax]]&lt;br /&gt;
* [[PCs:Enzaneti Sighkopaf|Sighkopaf, Enzaneti]]&lt;br /&gt;
* [[PCs:Namlig Sirhc|Sirhc, Namlig]]&lt;br /&gt;
* [[PCs:Sinomi Sii|Sii, Sinomi]]&lt;br /&gt;
* [[PCs:Elong Singalong|Singalong, Elong]]&lt;br /&gt;
* [[PCs:Melakin Skyweider|Skyweider, Melakin]]&lt;br /&gt;
* [[PCs:Skavius Slaan |Slaan, Skavius]]&lt;br /&gt;
* [[PCs:Snow| Snow]]&lt;br /&gt;
* [[PCs:Ellowin_Be'tend_Snyder|Snyder, Ellowin Be'tend]]&lt;br /&gt;
* [[PCs:Morgoth Sorben|Sorben, Morgoth]]&lt;br /&gt;
* [[PCs:Spit|Spit]]&lt;br /&gt;
* [[PCs:Raging Squirrel|Squirrel, Raging]]&lt;br /&gt;
* [[PCs:Gotthardt Staahl|Staahl, Gotthardt]]&lt;br /&gt;
* [[PCs:Crunk Steelcaster|Steelcaster, Crunk]]&lt;br /&gt;
* [[PCs:Hargas Steelhead|Steelhead, Hargas]]&lt;br /&gt;
* [[PCs:Raldar Stonecleaver|Stonecleaver, Raldar]]&lt;br /&gt;
* [[PCs:Shaniqua Stont|Stont, Shaniqua]]&lt;br /&gt;
* [[PCs:Aspen Stormcat|Stormcat, Aspen]]&lt;br /&gt;
* [[PCs:Thror Stormhammer|Stormhammer, Thror]]&lt;br /&gt;
* [[PCs:Straccio|Straccio]]&lt;br /&gt;
* [[PCs:Ruby Summerset|Summerset, Ruby]]&lt;br /&gt;
* [[PCs:Sagan Sunderin|Sunderin, Sagan]]&lt;br /&gt;
* [[PCs:Suuhoroh|Suuhoroh]]&lt;br /&gt;
* [[PCs:Caitlin Swift|Swift, Caitlin]]&lt;br /&gt;
* [[PCs:Terra Swift|Swift, Terra]]&lt;br /&gt;
* [[PCs:Danicia Swifthand|Swifthand, Danicia]]&lt;br /&gt;
* [[PCs: Susallia Songbird|Songbird, Susallia]]&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
* [[PCs:Nesara Tal'piriarn|Tal'piriarn, Nesara]]&lt;br /&gt;
* [[PCs:Ta'Ancorina|Ta'Ancorina]]&lt;br /&gt;
* [[PCs:Fassin Task|Task, Fassin]]&lt;br /&gt;
* [[PCs:Milora Tena'tneth|Tena'tneth, Milora]]&lt;br /&gt;
* [[PCs:Tevez|Tevez]]&lt;br /&gt;
* [[PCs:Grag Tharashk|Tharashk, Grag]]&lt;br /&gt;
* [[PCs:Archibald Thel|Thel, Archibald]]&lt;br /&gt;
* [[PCs:Vastan Thenald|Thenald, Vastan]]&lt;br /&gt;
* [[PCs:Mereppi Tinkerspell|Tinkerspell, Mereppi]]&lt;br /&gt;
* [[PCs:Nirinthir Tir'ein |Tir'ein, Nirinthir]]&lt;br /&gt;
* [[PCs:Za'Mael Tir'Ent|Tir'Ent, Za'Mael]]&lt;br /&gt;
* [[PCs:Laen Toille|Toille, Laen]]&lt;br /&gt;
* [[PCs:Vroshgrak Treesitter|Treesitter, Vroshgrak]]&lt;br /&gt;
* [[PCs:Troth the Wanderer|Troth the Wanderer]]&lt;br /&gt;
* [[PCs:Tesh Tylnen|Tylnen, Tesh]]&lt;br /&gt;
* [[PCs:Miriel Hana Tel'Suzail|Tel'Suzail, Miriel Hana]]&lt;br /&gt;
* [[PCs:Nok Tumblefist|Tumblefist, Nok]]&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
* [[PCs:Frederrick Uffelinter|Uffelinter, Freferrick]]&lt;br /&gt;
* [[PCs:Unique|Unique]]&lt;br /&gt;
* [[PCs:Grace Dane-Unuldur|Unuldur, Grace Dane]]&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
* [[PCs:Valinos|Valinos]]&lt;br /&gt;
* [[PCs:Vana|Vana]]&lt;br /&gt;
* [[PCs:Ven, Shiloh|Ven, Shiloh]]&lt;br /&gt;
* [[PCs:Vexus|Vexus]]&lt;br /&gt;
* [[PCs:Vikaset|Vikaset]]&lt;br /&gt;
* [[PCs:Vuko, Magdalena|Vuko, Magdalena]]&lt;br /&gt;
* [[PCs:Vandor, Rika|Vandor, Rika]]&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
* [[PCs:Robert Wallace|Wallace, Robert]]&lt;br /&gt;
* [[PCs:Waylan in the Wood|Wood, Waylan in the]]&lt;br /&gt;
* [[PCs:Richance Weller|Weller, Richance]]&lt;br /&gt;
* [[PCs:Dala Wennen|Wennen, Dala]] (deceased)&lt;br /&gt;
* [[PCs:Kai-Ral_Windspar|Windspar, Kai-Ral]] (deceased)&lt;br /&gt;
* [[PCs:Moira_Celyn_Windspar|Windspar, Dame Moira Celyn]]&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
* [[PCs:Xen|Xen]]&lt;br /&gt;
* [[PCs:Xenith|Xenith]]&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
==Z==&lt;br /&gt;
* [[PCs:Zamanaena, Karna'yeritath|Zamanaena, Karna'yeritath]]&lt;br /&gt;
* [[PCs:Zaviel|Zaviel]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs| PCs]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=16410</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=16410"/>
		<updated>2006-07-14T03:41:47Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* '''History - Recent Adventures:''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; border: #99B3FF solid 1px&amp;quot; align=&amp;quot;center&amp;quot; width=75%&lt;br /&gt;
|[[Image:MereppiFerrell.jpg|Mereppi in Ferrell, with her favorite fishing pole.]]&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Female&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Fifty-three&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Deity:''' [[Fegall]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Wizard]]/[[Barbarian]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Birthplace:''' Derome Delen, [[Deglos]]&lt;br /&gt;
|}&lt;br /&gt;
==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
&lt;br /&gt;
The group may have other plans, as well...&lt;br /&gt;
&lt;br /&gt;
====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
&lt;br /&gt;
To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Member of the Red Order of the Flame:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:RedOrder|Red Order of the Flame]], one of the Nine Orders of the Trust. She has been marked with Andrinor's Trust, and accepted into the Order as a full member.&lt;br /&gt;
&lt;br /&gt;
====-Member of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
====-Member of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
&lt;br /&gt;
''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
&lt;br /&gt;
The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
&lt;br /&gt;
[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
&lt;br /&gt;
===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
&lt;br /&gt;
Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
&lt;br /&gt;
===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
&lt;br /&gt;
Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
&lt;br /&gt;
Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
&lt;br /&gt;
They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Recent Adventures:'''==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
&lt;br /&gt;
There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
&lt;br /&gt;
After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
&lt;br /&gt;
Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
&lt;br /&gt;
They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
&lt;br /&gt;
===='''Crumping with the Deglos Brigade'''====&lt;br /&gt;
In Nanshi Urbaz, Mereppi had her first official taste of Deglos Brigade life. She went out with her dwergen cousins to explore and clear out the Nanshi Urbaz Deeps. However, they ran into a mysterious vampire male, who oddly enough warned them of something else down there... Proceeding into the Deeps, they fought a large contigent of dwarven and gnomish vampires, and then pressed further on, where a strange new undead creature nearly felled everyone.&lt;br /&gt;
&lt;br /&gt;
Inside a frightening crypt, the Deglos Brigade freed several human prisoners whom were caged up, and gave cryptic warnings about the &amp;quot;hoods&amp;quot; coming to eat everyone. Foolishly pressing onwards, they found the &amp;quot;Hood&amp;quot;, an undead creature whom dispatched everyone with ease, then left, gloating.&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade picked up their wounded, and left in defeat. However, they soon found themselves in the Foaming Mug Tavern, toasting Deglos, and their survival! At this point, a ganoom representative of the Council of Guilds came to inform everyone that the Guilds had decided to deputize the Brigade as an official branch of the Guild of Deglosian Security and Investigation, with the authority to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
===='''Future Goals:'''====&lt;br /&gt;
Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping.&lt;br /&gt;
&lt;br /&gt;
However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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&lt;br /&gt;
&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
=='''Contact Information:'''==&lt;br /&gt;
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&lt;br /&gt;
*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=15207</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=15207"/>
		<updated>2006-07-14T03:19:20Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* -Member of the Deglos Brigade: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
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|[[Image:MereppiFerrell.jpg|Mereppi in Ferrell, with her favorite fishing pole.]]&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Female&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Fifty-three&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Deity:''' [[Fegall]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Wizard]]/[[Barbarian]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Birthplace:''' Derome Delen, [[Deglos]]&lt;br /&gt;
|}&lt;br /&gt;
==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
&lt;br /&gt;
The group may have other plans, as well...&lt;br /&gt;
&lt;br /&gt;
====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
&lt;br /&gt;
To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Member of the Red Order of the Flame:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:RedOrder|Red Order of the Flame]], one of the Nine Orders of the Trust. She has been marked with Andrinor's Trust, and accepted into the Order as a full member.&lt;br /&gt;
&lt;br /&gt;
====-Member of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
&lt;br /&gt;
The Deglos Brigade is an official law enforcement agency of Deglos, deputized by the GDSI (Guild of Deglosian Security and Investigation, an NPC organization) to uphold and enforce Deglossian law.&lt;br /&gt;
&lt;br /&gt;
====-Member of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
&lt;br /&gt;
''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
&lt;br /&gt;
The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
&lt;br /&gt;
[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
&lt;br /&gt;
===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
&lt;br /&gt;
Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
&lt;br /&gt;
===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
&lt;br /&gt;
Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
&lt;br /&gt;
Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
&lt;br /&gt;
They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Recent Adventures:'''==&lt;br /&gt;
&lt;br /&gt;
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|&lt;br /&gt;
===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
&lt;br /&gt;
There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
&lt;br /&gt;
After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
&lt;br /&gt;
Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
&lt;br /&gt;
They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
&lt;br /&gt;
===='''Future Goals:'''====&lt;br /&gt;
Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping.&lt;br /&gt;
&lt;br /&gt;
However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Contact Information:'''==&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Kuthos&amp;diff=16007</id>
		<title>Kuthos</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Kuthos&amp;diff=16007"/>
		<updated>2006-07-12T18:13:57Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Spelling fixes. Ta'Nari to Tanar'ri, glabrezou to glabrezu.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Underdeities}}&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
'''Alignment''': Chaotic Evil&lt;br /&gt;
&lt;br /&gt;
'''Worshippers' Alignment''': Any Evil&lt;br /&gt;
&lt;br /&gt;
'''Clerics' Alignment''': Within one step of Chaotic Evil&lt;br /&gt;
&lt;br /&gt;
'''Domains''': Chaos, War&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As an unsuspecting [[Wikipedia:Glabrezu|glabrezu]] demon on the [[Wikipedia:Abyss (plane)|Abyss]], '''Kuthos''' was suddenly summoned to Avlis by a [[Demon Lords|Demon Lord]] named [[Kimonictinus]]. From there, Kuthos made history as the Demon Lord's main enforcer and executioner. Generally, Kuthos' strengths do not lie in his intellect. Fortunately, Kimonictinus did not recruit him for the purpose of thinking. Kuthos' job was doing. Any plans or ideas that were passed to him were carried out with primal glee and twisted pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like anything else in [[Wikipedia:Demon_%28Dungeons_%26_Dragons%29#Tanar.27ri|Tanar'ri]] society, perserverance is not a key element in Kuthos' mindset. Eventually he tired of being the muscle behind Kimonictinus' conquest and he revolted from his main city of Demon's Teeth, deep within the [[Underdark]]. In that long battle, Kuthos gained his independence as a Demon Lord no longer subject to anyone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since that time, the worship and holdings of Kuthos have grown. The brutality and callous cruelty of his followers is known throughout the underdark, and feared accordingly. Like their Demon Lord, followers of Kuthos are not known for their elaborate scheming, planning, or ideas. Instead they are known for the blind, yet effective, way in which they charge into a situation with rage and hatred until victory is achieved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only the most cruel and evil races have a tendancy to worship Kuthos. Most of these are [[Human, Adomkuro|Adomkuro]] and [[Dwarf, Kharakuro|kharakuro]], though scattered [[Elf,Sereg|sereg'wethrin]] offshoots have been known to serve him because of the similarities behind their modi operandi. As usual, exceptions are made, but not frequently.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Demon lords|Kuthos]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=15203</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=15203"/>
		<updated>2006-07-09T02:17:38Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* -Member of the Red Order of the Flame: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; border: #99B3FF solid 1px&amp;quot; align=&amp;quot;center&amp;quot; width=75%&lt;br /&gt;
|[[Image:MereppiFerrell.jpg|Mereppi in Ferrell, with her favorite fishing pole.]]&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Female&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Fifty-three&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Deity:''' [[Fegall]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Wizard]]/[[Barbarian]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Birthplace:''' Derome Delen, [[Deglos]]&lt;br /&gt;
|}&lt;br /&gt;
==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
&lt;br /&gt;
The group may have other plans, as well...&lt;br /&gt;
&lt;br /&gt;
====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
&lt;br /&gt;
To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Member of the Red Order of the Flame:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:RedOrder|Red Order of the Flame]], one of the Nine Orders of the Trust. She has been marked with Andrinor's Trust, and accepted into the Order as a full member.&lt;br /&gt;
&lt;br /&gt;
====-Member of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
&lt;br /&gt;
====-Member of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
&lt;br /&gt;
''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
&lt;br /&gt;
The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
&lt;br /&gt;
[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
&lt;br /&gt;
===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
&lt;br /&gt;
Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
&lt;br /&gt;
===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
&lt;br /&gt;
Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
&lt;br /&gt;
Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
&lt;br /&gt;
They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Recent Adventures:'''==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
&lt;br /&gt;
There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
&lt;br /&gt;
After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
&lt;br /&gt;
Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
&lt;br /&gt;
They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
&lt;br /&gt;
===='''Future Goals:'''====&lt;br /&gt;
Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping.&lt;br /&gt;
&lt;br /&gt;
However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Contact Information:'''==&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=14762</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=14762"/>
		<updated>2006-07-09T02:17:04Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* -Member of the Red Order of the Flame: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
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|[[Image:MereppiFerrell.jpg|Mereppi in Ferrell, with her favorite fishing pole.]]&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Female&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Fifty-three&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Deity:''' [[Fegall]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Wizard]]/[[Barbarian]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Birthplace:''' Derome Delen, [[Deglos]]&lt;br /&gt;
|}&lt;br /&gt;
==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
&lt;br /&gt;
The group may have other plans, as well...&lt;br /&gt;
&lt;br /&gt;
====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
&lt;br /&gt;
To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Member of the Red Order of the Flame:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:RedOrder|Red Order of the Flame]], one of the Nine Orders of the Trust. She has been marked with Andrinor's Trust, and accepted into the Order as a full member. (See [[PCs:Mereppi_Tinkerspell#The_Red_Order_of_the_Flame_-_Continued:|The Red Order of the Flame - Continued]], under Recent History, below.)&lt;br /&gt;
&lt;br /&gt;
====-Member of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
&lt;br /&gt;
====-Member of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
&lt;br /&gt;
''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
&lt;br /&gt;
The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
&lt;br /&gt;
[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
&lt;br /&gt;
===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
&lt;br /&gt;
Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
&lt;br /&gt;
===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
&lt;br /&gt;
Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
&lt;br /&gt;
Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
&lt;br /&gt;
They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Recent Adventures:'''==&lt;br /&gt;
&lt;br /&gt;
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===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
&lt;br /&gt;
There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
&lt;br /&gt;
After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
&lt;br /&gt;
Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
&lt;br /&gt;
They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
&lt;br /&gt;
===='''Future Goals:'''====&lt;br /&gt;
Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping.&lt;br /&gt;
&lt;br /&gt;
However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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&lt;br /&gt;
&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Contact Information:'''==&lt;br /&gt;
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&lt;br /&gt;
*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=14761</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=14761"/>
		<updated>2006-07-09T02:13:45Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* '''History - Recent Adventures:''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
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|[[Image:MereppiFerrell.jpg|Mereppi in Ferrell, with her favorite fishing pole.]]&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Female&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Fifty-three&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Deity:''' [[Fegall]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Wizard]]/[[Barbarian]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Birthplace:''' Derome Delen, [[Deglos]]&lt;br /&gt;
|}&lt;br /&gt;
==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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|&lt;br /&gt;
[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
&lt;br /&gt;
The group may have other plans, as well...&lt;br /&gt;
&lt;br /&gt;
====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
&lt;br /&gt;
To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Member of the Red Order of the Flame:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:RedOrder|Red Order of the Flame]], one of the Nine Orders of the Trust. She has been marked with Andrinor's Trust, and accepted into the Order as a full member. (See [[PCs:Mereppi_Tinkerspell#The_Red_Order_of_the_Flame:|The Red Order of the Flame]], under Recent History, below.)&lt;br /&gt;
&lt;br /&gt;
====-Member of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
&lt;br /&gt;
====-Member of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
&lt;br /&gt;
''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
&lt;br /&gt;
The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
&lt;br /&gt;
[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
&lt;br /&gt;
===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
&lt;br /&gt;
Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
&lt;br /&gt;
===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
&lt;br /&gt;
Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
&lt;br /&gt;
Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
&lt;br /&gt;
They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Recent Adventures:'''==&lt;br /&gt;
&lt;br /&gt;
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===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
&lt;br /&gt;
There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
&lt;br /&gt;
After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
&lt;br /&gt;
Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
&lt;br /&gt;
They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame - Continued'''====&lt;br /&gt;
While attending the Pre and Post-[[Andrinor|Andrinorian]] History lectures at the [[Ferrell]] branch of the Academy of Mortal Magic, Mereppi met [[PCs:Ankhara_al%27Khalid|Ankhara]], the Archmage of the Red Order of the Flame. To her surprise, she learned that Ankhara had been hearing good things about her...&lt;br /&gt;
Shortly after the lectures, she was granted the divine mark of Andrinor's Trust, as [[PCs:Micah_Elizabeth_Ormane|Micah]] and [[PCs:Ankhara_al%27Khalid|Ankhara]] initiated her as a full member of the [[Guild:RedOrder|Red Order of the Flame]].&lt;br /&gt;
&lt;br /&gt;
===='''Future Goals:'''====&lt;br /&gt;
Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping.&lt;br /&gt;
&lt;br /&gt;
However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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&lt;br /&gt;
&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Contact Information:'''==&lt;br /&gt;
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&lt;br /&gt;
*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=14760</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=14760"/>
		<updated>2006-07-09T02:06:38Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* Occupations and Affiliations: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
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|[[Image:MereppiFerrell.jpg|Mereppi in Ferrell, with her favorite fishing pole.]]&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Female&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Fifty-three&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Deity:''' [[Fegall]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Wizard]]/[[Barbarian]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Birthplace:''' Derome Delen, [[Deglos]]&lt;br /&gt;
|}&lt;br /&gt;
==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
&lt;br /&gt;
The group may have other plans, as well...&lt;br /&gt;
&lt;br /&gt;
====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
&lt;br /&gt;
To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Member of the Red Order of the Flame:====&lt;br /&gt;
Mereppi is currently a Member to the [[Guild:RedOrder|Red Order of the Flame]], one of the Nine Orders of the Trust. She has been marked with Andrinor's Trust, and accepted into the Order as a full member. (See [[PCs:Mereppi_Tinkerspell#The_Red_Order_of_the_Flame:|The Red Order of the Flame]], under Recent History, below.)&lt;br /&gt;
&lt;br /&gt;
====-Member of the Deglos Brigade:====&lt;br /&gt;
In the interest of better helping to protect and defend her homeland of Deglos, Mereppi has joined as the first Gnomish member of the [[Guild:Deglos_Brigade|Deglos Brigade]]. Nothing better than a good ale and crump!&lt;br /&gt;
&lt;br /&gt;
====-Member of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
&lt;br /&gt;
''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
&lt;br /&gt;
The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
&lt;br /&gt;
[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
&lt;br /&gt;
===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
&lt;br /&gt;
Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
&lt;br /&gt;
===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
&lt;br /&gt;
Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
&lt;br /&gt;
Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
&lt;br /&gt;
They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Recent Adventures:'''==&lt;br /&gt;
&lt;br /&gt;
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===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
&lt;br /&gt;
There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
&lt;br /&gt;
After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
&lt;br /&gt;
Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
&lt;br /&gt;
They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''Future Goals:'''====&lt;br /&gt;
Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping.&lt;br /&gt;
&lt;br /&gt;
However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Contact Information:'''==&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:Solar_Brigade&amp;diff=16274</id>
		<title>Guild:Solar Brigade</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:Solar_Brigade&amp;diff=16274"/>
		<updated>2006-07-05T22:13:44Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Spelling fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Solarbrigade_final.png|right|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
&lt;br /&gt;
The '''Solar Brigade''' is a collection of adventurers originally hired by [[PCs:Aerill Ailpera|Aerill Ailpera]] and [[PCs:Damar Ogdem|Damar Ogdem]] of the [[High Mage Council]] to investigate the areas of Wild Magic in the vicinity of [[Visimontium]].&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Membership ==&lt;br /&gt;
=== Founding Members ===&lt;br /&gt;
* [[PCs:Vanar Alhaldren|Vanar Alhaldren]]&lt;br /&gt;
* [[PCs:Sephira Everliss|Sephira Everliss]]&lt;br /&gt;
* [[PCs:Marin Nemelgen|Marin Nemelgen]]&lt;br /&gt;
* [[PCs:Kili Paltik|Kili Paltik]]&lt;br /&gt;
* [[PCs:Siril|Siril]], now on leave.&lt;br /&gt;
* [[PCs:Skar'aknak|Skar'aknak]] (aka Scratch), now on leave.&lt;br /&gt;
* [[PCs:Straccio|Straccio]], now on leave.&lt;br /&gt;
* [[PCs:Timmon Tealloss|Timmon Tealloss]]&lt;br /&gt;
&lt;br /&gt;
=== Additional Members ===&lt;br /&gt;
* [[PCs:Indiga Amanta|Indiga Amanta]]&lt;br /&gt;
* [[PCs:Rune Amanta|Rune Amanta]]&lt;br /&gt;
* [[PCs:Paco Di Brancaleone|Paco Di Brancaleone]]&lt;br /&gt;
* [[PCs:Shannen Di'rithia|Shannen Di'rithia]]&lt;br /&gt;
* [[PCs:Gaklah the Stone|Gaklah the Stone]]&lt;br /&gt;
* [[PCs:Nayala Gelbert|Nayala Gelbert]]&lt;br /&gt;
* [[PCs:Rolly Goodbox|Rolly Goodbox]]&lt;br /&gt;
* [[PCs:Malulani jael MacMurray|Malulani jael MacMurray]]&lt;br /&gt;
* [[PCs:Erriss Nerivenne|Erriss Nerivenne]]&lt;br /&gt;
* [[PCs:Loonin Rapplenummen|Loonin Rapplenummen]]&lt;br /&gt;
* [[PCs:Mereppi Tinkerspell|Mereppi Tinkerspell]]&lt;br /&gt;
* [[PCs:The Wanderer|The Wanderer]]&lt;br /&gt;
&lt;br /&gt;
== Recent Events ==&lt;br /&gt;
=== Initial Formation ===&lt;br /&gt;
In the spring of 2162, many notes were dispatched to several would-be adventurers, requesting they come to Visimontium later in the year.  Several made the journey to the north, these were the initial members of a group that would go by the name '''Solar Brigade'''.  At the Tispy Wizard they were met by Jan Haskins of the Sentinels.  Jan escorted these freelancers to the Council chambers where Aerill Ailpera and Damar Ogdem explained about a Wild Magic Zone that had become uncovered some years back and how they wanted the assemblage to gather information about the area.&lt;br /&gt;
&lt;br /&gt;
=== Investigation of Eastern Wastes ===&lt;br /&gt;
Upon accepting the task from the Council, the group proceded to train together and do some research on the area and Wild Magic Zones.  With this knowledge they made their way to the Wastes to perform some tests.  At first there was some confusion among the party and the expedition was nearly lost when an enormous spider and her offspring captured some of the members.  Fortunately, the remaining members were able to lure the remaining spiders out of the cavern and use magic to destroy them.&lt;br /&gt;
&lt;br /&gt;
=== Drangonari Portal  ===&lt;br /&gt;
Eventually, after enough testing, with assistance from [[PCs:Kieron|Kieron]] of the [[Guild:IvoryOrder|Ivory Order]], a portal was discovered in the wastes.  Quickly and without warning, several [[Drangonari]] psions descended upon and attacked the brigade while they examined the gate.  After several on both sides were killed the Drangonari gave instructions to leave the vicinity or die.  A hasty retreat was made back to Visimontium, where Kieron mentioned of a similar portal near [[Mikona]].&lt;br /&gt;
&lt;br /&gt;
=== Ganoomkin Portal Contraption ===&lt;br /&gt;
So eventually the investigators made the long journey to the land of [[M'Chek]].  The Hills of Tumult, where many [[Gnome|ganoom]] live and work, were the next locale to explore.  For this incursion some more assistance was rallied, whom included:&lt;br /&gt;
&lt;br /&gt;
* [[PCs:Garek Blackstone|Garek Blackstone]]&lt;br /&gt;
* [[PCs:Arn Callindraes|Arn Callindraes]]&lt;br /&gt;
* [[PCs:Sakura Darkstar|'Suki' Sakura Darkstar]]&lt;br /&gt;
* [[PCs:Fignar Fellhammer|Fignar Fellhammer]]&lt;br /&gt;
* [[PCs:Galundel|Galundel]]&lt;br /&gt;
* [[PCs:Nayala Gelbert|Nayala Gelbert]]&lt;br /&gt;
* [[PCs:Fergus Goodmane|Fergus Goodmane]]&lt;br /&gt;
* [[PCs:Mathius Moinderson|Mathius Moinderson]]&lt;br /&gt;
* [[PCs:Moira Celyn Windspar|Moira Celyn Windspar]]&lt;br /&gt;
&lt;br /&gt;
There were many ganoomkin Automatons in those halls that were protecting the workshops.  The large expedition finally made it to the main workroom, after using many exploding hobbyhorses to disable those guardians.  Another portal was there, out of which several extra-planar creatures came.  While the warriors kept the outsiders at bay, the mages focused on learning of the device that was holding the rift open.  After some work, a replica of the machine was fashioned and the team headed out with it.&lt;br /&gt;
&lt;br /&gt;
=== Re-alignment of the Kraft ===&lt;br /&gt;
With the duplicate of the machine from the south the group brought it to [[Deglos]] for examination.  On a demi-plane, some progress was made in understanding its capabilities, which seemed to be weakening the fabric between planes of existence.  The contraption was clearly not functioning as its designers desired, since it could only reach certain planes.  It wasn't until the device went haywire and allowed numerous outsiders to pass through which proceeded to attack the party.  Escaping the onslaught, just barely with the assistance of Kieron's automaton, with a green knob being the only piece that could be kept from the instrument.&lt;br /&gt;
&lt;br /&gt;
In need of further information the group sought assistance from a recluse wizard of the Red Order.  After scrying using the knob, it was discovered that there was a device in [[Ferrell]] that was likely the source of the trouble.  The brigade journeyed to Ferrell to attempt to find this other machine and work with it.  Accompanied by some new and old faces:&lt;br /&gt;
&lt;br /&gt;
* [[PCs:Aerill_Ailpera|Aerill Ailpera]]&lt;br /&gt;
* [[PCs:Damar Ogdem|Damar Ogdem]]&lt;br /&gt;
* [[PCs:Micah Elizabeth Ormane|Micah Elizabeth Ormane]]&lt;br /&gt;
* [[PCs:Mereppi Tinkerspell|Mereppi Tinkerspell]]&lt;br /&gt;
* [[PCs:Nayala Gelbert|Nayala Gelbert]]&lt;br /&gt;
* Many distinguished magi from most of the Orders&lt;br /&gt;
&lt;br /&gt;
The ensemble faced heavy resistance from more Drangonari, but after many losses a core of the party made it into the cave that was being protected.  The massive kraft was in quite a disarray.  Upon investigation it was determined that the the machine was designed and used Chaos to manifest its powers.  The team set about to adjust the device back to normal operation.  By resetting the three inputs, one for each of the Moon, the Sun, and the Stars, the apparatus seemed to be operating properly.&lt;br /&gt;
&lt;br /&gt;
=== Discovery of Scholarship on White Necromancy ===&lt;br /&gt;
''Coming Soon''&lt;br /&gt;
&lt;br /&gt;
== Source Material ==&lt;br /&gt;
* [http://www.avlis.org/viewtopic.php?t=76933 Initial reports to the Council]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|Solar Brigade]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:Solar_Brigade&amp;diff=14567</id>
		<title>Guild:Solar Brigade</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:Solar_Brigade&amp;diff=14567"/>
		<updated>2006-07-02T03:51:39Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Spelling fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Solarbrigade_final.png|right|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
&lt;br /&gt;
The '''Solar Brigade''' is a collection of adventurers originally hired by [[PCs:Aerill Ailpera|Aerill Ailpera]] and [[PCs:Damar Ogdem|Damar Ogdem]] of the [[High Mage Council]] to investigate the areas of Wild Magic in the vicinity of [[Visimontium]].&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Membership ==&lt;br /&gt;
=== Founding Members ===&lt;br /&gt;
* [[PCs:Vanar Alhaldren|Vanar Alhaldren]]&lt;br /&gt;
* [[PCs:Sephira Everliss|Sephira Everliss]]&lt;br /&gt;
* [[PCs:Marin Nemelgen|Marin Nemelgen]]&lt;br /&gt;
* [[PCs:Kili Paltik|Kili Paltik]]&lt;br /&gt;
* [[PCs:Siril|Siril]], now on leave.&lt;br /&gt;
* [[PCs:Skar'aknak|Skar'aknak]] (aka Scratch), now on leave.&lt;br /&gt;
* [[PCs:Straccio|Straccio]], now on leave.&lt;br /&gt;
* [[PCs:Timmon Tealloss|Timmon Tealloss]]&lt;br /&gt;
&lt;br /&gt;
=== Additional Members ===&lt;br /&gt;
* [[PCs:Indiga Amanta|Indiga Amanta]]&lt;br /&gt;
* [[PCs:Rune Amanta|Rune Amanta]]&lt;br /&gt;
* [[PCs:Paco Di Brancaleone|Paco Di Brancaleone]]&lt;br /&gt;
* [[PCs:Shannen Di'rithia|Shannen Di'rithia]]&lt;br /&gt;
* [[PCs:Gaklah the Stone|Gaklah the Stone]]&lt;br /&gt;
* [[PCs:Nayala Gelbert|Nayala Gelbert]]&lt;br /&gt;
* [[PCs:Rolly Goodbox|Rolly Goodbox]]&lt;br /&gt;
* [[PCs:Malulani jael MacMurray|Malulani jael MacMurray]]&lt;br /&gt;
* [[PCs:Erriss Nerivenne|Erriss Nerivenne]]&lt;br /&gt;
* [[PCs:Loonin Rapplenummen|Loonin Rapplenummen]]&lt;br /&gt;
* [[PCs:Mereppi Tinkerspell|Mereppi Tinkerspell]]&lt;br /&gt;
* [[PCs:The Wanderer|The Wanderer]]&lt;br /&gt;
&lt;br /&gt;
== Recent Events ==&lt;br /&gt;
=== Initial Formation ===&lt;br /&gt;
In the spring of 2162, many notes were dispatched to several would-be adventurers, requesting they come to Visimontium later in the year.  Several made the journey to the north, these were the initial members of a group that would go by the name '''Solar Brigade'''.  At the Tispy Wizard they were met by Jan Haskins of the Sentinels.  Jan escorted these freelancers to the Council chambers where Aerill Ailpera and Damar Ogden explained about a Wild Magic Zone that had become uncovered some years back and how they wanted the assemblage to gather information about the area.&lt;br /&gt;
&lt;br /&gt;
=== Investigation of Eastern Wastes ===&lt;br /&gt;
Upon accepting the task from the Council, the group proceded to train together and do some research on the area and Wild Magic Zones.  With this knowledge they made their way to the Wastes to perform some tests.  At first there was some confusion among the party and the expedition was nearly lost when an enormous spider and her offspring captured some of the members.  Fortunately, the remaining members were able to lure the remaining spiders out of the cavern and use magic to destroy them.&lt;br /&gt;
&lt;br /&gt;
=== Drangonari Portal  ===&lt;br /&gt;
Eventually, after enough testing, with assistance from [[PCs:Kieron|Kieron]] of the [[Guild:IvoryOrder|Ivory Order]], a portal was discovered in the wastes.  Quickly and without warning, several [[Drangonari]] psions descended upon and attacked the brigade while they examined the gate.  After several on both sides were killed the Drangonari gave instructions to leave the vicinity or die.  A hasty retreat was made back to Visimontium, where Kieron mentioned of a similar portal near [[Mikona]].&lt;br /&gt;
&lt;br /&gt;
=== Ganoomkin Portal Contraption ===&lt;br /&gt;
So eventually the investigators made the long journey to the land of [[M'Chek]].  The Hills of Tumult, where many [[Gnome|ganoom]] live and work, were the next locale to explore.  For this incursion some more assistance was rallied, whom included:&lt;br /&gt;
&lt;br /&gt;
* [[PCs:Garek Blackstone|Garek Blackstone]]&lt;br /&gt;
* [[PCs:Arn Callindraes|Arn Callindraes]]&lt;br /&gt;
* [[PCs:Sakura Darkstar|'Suki' Sakura Darkstar]]&lt;br /&gt;
* [[PCs:Fignar Fellhammer|Fignar Fellhammer]]&lt;br /&gt;
* [[PCs:Galundel|Galundel]]&lt;br /&gt;
* [[PCs:Nayala Gelbert|Nayala Gelbert]]&lt;br /&gt;
* [[PCs:Fergus Goodmane|Fergus Goodmane]]&lt;br /&gt;
* [[PCs:Mathius Moinderson|Mathius Moinderson]]&lt;br /&gt;
* [[PCs:Moira Celyn Windspar|Moira Celyn Windspar]]&lt;br /&gt;
&lt;br /&gt;
There were many ganoomkin Automatons in those halls that were protecting the workshops.  The large expedition finally made it to the main workroom, after using many exploding hobbyhorses to disable those guardians.  Another portal was there, out of which several extra-planar creatures came.  While the warriors kept the outsiders at bay, the mages focused on learning of the device that was holding the rift open.  After some work, a replica of the machine was fashioned and the team headed out with it.&lt;br /&gt;
&lt;br /&gt;
=== Re-alignment of the Kraft ===&lt;br /&gt;
With the duplicate of the machine from the south the group brought it to [[Deglos]] for examination.  On a demi-plane, some progress was made in understanding its capabilities, which seemed to be weakening the fabric between planes of existence.  The contraption was clearly not functioning as its designers desired, since it could only reach certain planes.  It wasn't until the device went haywire and allowed numerous outsiders to pass through which proceeded to attack the party.  Escaping the onslaught, just barely with the assistance of Kieron's automaton, with a green knob being the only piece that could be kept from the instrument.&lt;br /&gt;
&lt;br /&gt;
In need of further information the group sought assistance from a recluse wizard of the Red Order.  After scrying using the knob, it was discovered that there was a device in [[Ferrell]] that was likely the source of the trouble.  The brigade journeyed to Ferrell to attempt to find this other machine and work with it.  Accompanied by some new and old faces:&lt;br /&gt;
&lt;br /&gt;
* [[PCs:Aerill_Ailpera|Aerill Ailpera]]&lt;br /&gt;
* [[PCs:Damar Ogdem|Damar Ogdem]]&lt;br /&gt;
* [[PCs:Micah Elizabeth Ormane|Micah Elizabeth Ormane]]&lt;br /&gt;
* [[PCs:Mereppi Tinkerspell|Mereppi Tinkerspell]]&lt;br /&gt;
* [[PCs:Nayala Gelbert|Nayala Gelbert]]&lt;br /&gt;
* Many distinguished magi from most of the Orders&lt;br /&gt;
&lt;br /&gt;
The ensemble faced heavy resistance from more Drangonari, but after many losses a core of the party made it into the cave that was being protected.  The massive kraft was in quite a disarray.  Upon investigation it was determined that the the machine was designed and used Chaos to manifest its powers.  The team set about to adjust the device back to normal operation.  By resetting the three inputs, one for each of the Moon, the Sun, and the Stars, the apparatus seemed to be operating properly.&lt;br /&gt;
&lt;br /&gt;
=== Discovery of Scholarship on White Necromancy ===&lt;br /&gt;
''Coming Soon''&lt;br /&gt;
&lt;br /&gt;
== Source Material ==&lt;br /&gt;
* [http://www.avlis.org/viewtopic.php?t=76933 Initial reports to the Council]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|Solar Brigade]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Guild:Solar_Brigade&amp;diff=14060</id>
		<title>Guild:Solar Brigade</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Guild:Solar_Brigade&amp;diff=14060"/>
		<updated>2006-07-02T03:50:09Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Added links to all the PC pages.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Solarbrigade_final.png|right|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
&lt;br /&gt;
The '''Solar Brigade''' is a collection of adventurers originally hired by [[PCs:Aerill Ailpera|Aerill Ailpera]] and [[PCs:Damar Ogdem|Damar Ogdem]] of the [[High Mage Council]] to investigate the areas of Wild Magic in the vicinity of [[Visimontium]].&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Membership ==&lt;br /&gt;
=== Founding Members ===&lt;br /&gt;
* [[PCs:Vanar Alhaldren|Vanar Alhaldren]]&lt;br /&gt;
* [[PCs:Sephira Everliss|Sephira Everliss]]&lt;br /&gt;
* [[PCs:Marin Nemelgen|Marin Nemelgen]]&lt;br /&gt;
* [[PCs:Kili Paltik|Kili Paltik]]&lt;br /&gt;
* [[PCs:Siril|Siril]], now on leave.&lt;br /&gt;
* [[PCs:Skar'aknak|Skar'aknak]] (aka Scratch), now on leave.&lt;br /&gt;
* [[PCs:Straccio|Straccio]], now on leave.&lt;br /&gt;
* [[PCs:Timmon Tealloss|Timmon Tealloss]]&lt;br /&gt;
&lt;br /&gt;
=== Additional Members ===&lt;br /&gt;
* [[PCs:Indiga Amanta|Indiga Amanta]]&lt;br /&gt;
* [[PCs:Rune Amanta|Rune Amanta]]&lt;br /&gt;
* [[PCs:Paco Di Brancaleone|Paco Di Brancaleone]]&lt;br /&gt;
* [[PCs:Shannen Di'rithia|Shannen Di'rithia]]&lt;br /&gt;
* [[PCs:Gaklah the Stone|Gaklah the Stone]]&lt;br /&gt;
* [[PCs:Nayala Gelbert|Nayala Gelbert]]&lt;br /&gt;
* [[PCs:Rolly Goodbox|Rolly Goodbox]]&lt;br /&gt;
* [[PCs:Malulani jael MacMurray|Malulani jael MacMurray]]&lt;br /&gt;
* [[PCs:Erriss Nerivenne|Erriss Nerivenne]]&lt;br /&gt;
* [[PCs:Loonin Rapplenummen|Loonin Rapplenummen]]&lt;br /&gt;
* [[PCs:Mereppi Tinkerspell|Mereppi Tinkerspell]]&lt;br /&gt;
* [[PCs:The Wanderer|The Wanderer]]&lt;br /&gt;
&lt;br /&gt;
== Recent Events ==&lt;br /&gt;
=== Initial Formation ===&lt;br /&gt;
In the spring of 2162, many notes were dispatched to several would-be adventurers, requesting they come to Visimontium later in the year.  Several made the journey to the north, these were the initial members of a group that would go by the name '''Solar Brigade'''.  At the Tispy Wizard they were met by Jan Haskins of the Sentinels.  Jan escorted these freelancers to the Council chambers where Aerill Ailpera and Damar Ogden explained about a Wild Magic Zone that had become uncovered some years back and how they wanted the assemblage to gather information about the area.&lt;br /&gt;
&lt;br /&gt;
=== Investigation of Eastern Wastes ===&lt;br /&gt;
Upon accepting the task from the Council, the group proceded to train together and do some research on the area and Wild Magic Zones.  With this knowledge they made their way to the Wastes to perform some tests.  At first there was some confusion among the party and the expedition was nearly lost when an enormous spider and her offspring captured some of the members.  Fortunately, the remaining members were able to lure the remaining spiders out of the cavern and use magic to destroy them.&lt;br /&gt;
&lt;br /&gt;
=== Drangonari Portal  ===&lt;br /&gt;
Eventually, after enough testing, with assistance from [[PCs:Kieron|Kieron]] of the [[Guild:IvoryOrder|Ivory Order]], a portal was discovered in the wastes.  Quickly and without warning, several [[Drangonari]] psions descended upon and attacked the brigade while they examined the gate.  After several on both sides were killed the Drangonari gave instructions to leave the vicinity or die.  A hasty retreat was made back to Visimontium, where Kieron mentioned of a similar portal near [[Mikona]].&lt;br /&gt;
&lt;br /&gt;
=== Ganoomkin Portal Contraption ===&lt;br /&gt;
So eventually the investigators made the long journey to the land of [[M'Chek]].  The Hills of Timult, where many [[Gnome|ganoom]] live and work, were the next locale to explore.  For this incursion some more assistance was rallied, these included:&lt;br /&gt;
&lt;br /&gt;
* [[PCs:Garek Blackstone|Garek Blackstone]]&lt;br /&gt;
* [[PCs:Arn Callindraes|Arn Callindraes]]&lt;br /&gt;
* [[PCs:Sakura Darkstar|'Suki' Sakura Darkstar]]&lt;br /&gt;
* [[PCs:Fignar Fellhammer|Fignar Fellhammer]]&lt;br /&gt;
* [[PCs:Galundel|Galundel]]&lt;br /&gt;
* [[PCs:Nayala Gelbert|Nayala Gelbert]]&lt;br /&gt;
* [[PCs:Fergus Goodmane|Fergus Goodmane]]&lt;br /&gt;
* [[PCs:Mathius Moinderson|Mathius Moinderson]]&lt;br /&gt;
* [[PCs:Moira Celyn Windspar|Moira Celyn Windspar]]&lt;br /&gt;
&lt;br /&gt;
There were many ganoomkin Automatons in those halls that were protecting those workshops.  The large expedition finally made it to the main workroom, after using many exploding hobbyhorses to disable those guardians.  Another portal was there, out of which several extra-planar creatures came.  While the warriors kept the outsiders at bay, the mages focused on learning of the device that was holding the rift open.  After some work, a replica of the machine was fashioned and the team headed out with it.&lt;br /&gt;
&lt;br /&gt;
=== Re-alignment of the Kraft ===&lt;br /&gt;
With the duplicate of the machine from the south the group brought it to [[Deglos]] for examination.  On a demi-plane, some progress was made in understanding its capabilities, which seemed to be weakening the fabric between planes of existence.  The contraption was clearly not functioning as its designers desired, since it could only reach certain planes.  It wasn't until the device went haywire and allowed numerous outsiders to pass through which proceeded to attack the party.  Escaping the onslaught, just barely with the assistance of Kieron's automaton, with a green knob being the only piece that could be kept from the instrument.&lt;br /&gt;
&lt;br /&gt;
In need of further information the group sought assistance from a recluse wizard of the Red Order.  After scrying using the knob, it was discovered that there was a device in [[Ferrell]] that was likely the source of the trouble.  The brigade journeyed to Ferrell to attempt to find this other machine and work with it.  Accompanied by some new and old faces:&lt;br /&gt;
&lt;br /&gt;
* [[PCs:Aerill_Ailpera|Aerill Ailpera]]&lt;br /&gt;
* [[PCs:Damar Ogdem|Damar Ogdem]]&lt;br /&gt;
* [[PCs:Micah Elizabeth Ormane|Micah Elizabeth Ormane]]&lt;br /&gt;
* [[PCs:Mereppi Tinkerspell|Mereppi Tinkerspell]]&lt;br /&gt;
* [[PCs:Nayala Gelbert|Nayala Gelbert]]&lt;br /&gt;
* Many distinguished magi from most of the Orders&lt;br /&gt;
&lt;br /&gt;
The ensemble faced heavy resistance from more Drangonari, but after many losses a core of the party made it into the cave that was being protected.  The massive kraft was in quite a disarray.  Upon investigation it was determined that the the machine was designed and used Chaos to manifest its powers.  The team set about to adjust the device back to normal operation.  By resetting the three inputs, one for each of the Moon, the Sun, and the Stars, the apparatus seemed to be operating properly.&lt;br /&gt;
&lt;br /&gt;
=== Discovery of Scholarship on White Necromancy ===&lt;br /&gt;
''Coming Soon''&lt;br /&gt;
&lt;br /&gt;
== Source Material ==&lt;br /&gt;
* [http://www.avlis.org/viewtopic.php?t=76933 Initial reports to the Council]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|Solar Brigade]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=14230</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=14230"/>
		<updated>2006-07-02T03:44:22Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* '''Opinions''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; border: #99B3FF solid 1px&amp;quot; align=&amp;quot;center&amp;quot; width=75%&lt;br /&gt;
|[[Image:MereppiFerrell.jpg|Mereppi in Ferrell, with her favorite fishing pole.]]&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Female&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Fifty-three&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Deity:''' [[Fegall]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Wizard]]/[[Barbarian]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Birthplace:''' Derome Delen, [[Deglos]]&lt;br /&gt;
|}&lt;br /&gt;
==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
&lt;br /&gt;
The group may have other plans, as well...&lt;br /&gt;
&lt;br /&gt;
====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
&lt;br /&gt;
To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Initiate to the Red Order of the Flame:====&lt;br /&gt;
Mereppi is currently an initiate to the [[Guild:RedOrder|Red Order of the Flame]], one of the Nine Orders of the Trust. Her sponsor in the Red Order is the wizardess, [[PCs:Micah_Elizabeth_Ormane|Micah]]. (See [[PCs:Mereppi_Tinkerspell#The_Red_Order_of_the_Flame:|The Red Order of the Flame]], under Recent History, below.)&lt;br /&gt;
&lt;br /&gt;
====-Member of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
&lt;br /&gt;
''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
&lt;br /&gt;
The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
&lt;br /&gt;
[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
&lt;br /&gt;
===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
&lt;br /&gt;
Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
&lt;br /&gt;
===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
&lt;br /&gt;
Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
&lt;br /&gt;
Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
&lt;br /&gt;
They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Recent Adventures:'''==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 100%; line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 100%; margin: 7px 7px 0 4px;&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
&lt;br /&gt;
There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
&lt;br /&gt;
After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
&lt;br /&gt;
Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
&lt;br /&gt;
They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''Future Goals:'''====&lt;br /&gt;
Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping.&lt;br /&gt;
&lt;br /&gt;
However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Contact Information:'''==&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=14058</id>
		<title>PCs:Mereppi Tinkerspell</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Mereppi_Tinkerspell&amp;diff=14058"/>
		<updated>2006-07-02T03:43:09Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: /* Occupations and Affiliations: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
{| style=&amp;quot;background: #DDFFFF; margin-left: 1em; margin-bottom: 0.5em; border: #99B3FF solid 1px&amp;quot; align=&amp;quot;center&amp;quot; width=75%&lt;br /&gt;
|[[Image:MereppiFerrell.jpg|Mereppi in Ferrell, with her favorite fishing pole.]]&lt;br /&gt;
|'''Full Name:''' Mereppi Tinkerspellschnausendeglokin &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Race:''' Avlissian [[Gnome]] (Rock Gnome)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Female&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Fifty-three&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Deity:''' [[Fegall]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral]] (Formerly [[Alignment#True_Neutral|True Neutral]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Wizard]]/[[Barbarian]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Birthplace:''' Derome Delen, [[Deglos]]&lt;br /&gt;
|}&lt;br /&gt;
==Occupations and Affiliations:==&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
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[[Image:MerWatchtower.jpg|thumb|Mereppi surveying the mountains of Deglos]]&lt;br /&gt;
====-Architect:====&lt;br /&gt;
Mereppi has always been fascinated by the design of all things, both living and inanimate. She constantly experiments with new structures and designs, in order to try and improve on the original. She is currently an architect in the employ of [[PCs:Riadoc|Riadoc]] of [[Dra'Nar]], of the [[Guild:IvoryOrder|Ivory Order of the Sun]]. Mereppi helped him to redraft a set of blueprints for a new Dra'Narian orphanage in [[Mikona]], and will potentially help him design others to be built around southern Avlis. She has also done minor design work for others, including [[PCs:Gurky_Bogglewig|Gurky Bogglewig]] and Malin Treeshadow.&lt;br /&gt;
&lt;br /&gt;
Mereppi has also been recruited by a band of gnomish tinkerers, mages, clerics, and other interested folk, often sponsored by organizations such as the Church of Fegall.&lt;br /&gt;
They plan to restore the Research Institute of Oddities in Minur-Kurzad, and to clear out the Underground Labratories, in order to construct a new Workshop for the building and study of contraptions.&lt;br /&gt;
&lt;br /&gt;
The group may have other plans, as well...&lt;br /&gt;
&lt;br /&gt;
====-Arcane Researcher:====&lt;br /&gt;
Mereppi's fascination with design extends especially to the arcane. She is a wizardess, specialized in the art of [[Magic:Transmutation|Transmutation]]. She uses her skills to tear apart and to redesign matter, to satiate her curiousity about the nature of reality. She is unable to cast any spells from the school of [[Magic:Conjuration|Conjuration]], as she is strictly opposed to the nature of such spells. &lt;br /&gt;
&lt;br /&gt;
To quote Mereppi: ''&amp;quot;Matter cannot merely be whisked from some unknown source, and bent to a whim! Only by 'knowing' the true nature and design of an object can you understand the truth of it.&amp;quot;''&lt;br /&gt;
[[Image:Solarbrigade_final.png|thumb|The Emblem of the Solar Brigade]]&lt;br /&gt;
====-Initiate to the Red Order of the Flame:====&lt;br /&gt;
Mereppi is currently an initiate to the [[Guild:RedOrder|Red Order of the Flame]], one of the Nine Orders of the Trust. Her sponsor in the Red Order is the wizardess, [[PCs:Micah_Elizabeth_Ormane|Micah]]. (See [[PCs:Mereppi_Tinkerspell#The_Red_Order_of_the_Flame:|The Red Order of the Flame]], under Recent History, below.)&lt;br /&gt;
&lt;br /&gt;
====-Member of the Solar Brigade:====&lt;br /&gt;
In service to the [[Arcane#The_High_Mage_Council|High Mage Council]], Mereppi has banded together with a group of adventuring friends, whom are now calling themselves &amp;quot;[[PCs:Solar_Brigade|The Solar Brigade]]&amp;quot;. (See [[PCs:Mereppi_Tinkerspell#The_Drangonari_and_Wild_Magic:|The Drangonari and Wild Magic]], under Recent History, below.) Together, these friends may continue to share many amazing adventures in the future.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Past Adventures:'''==&lt;br /&gt;
Like most gnomes, she has an insatiatible curiousity about the nature of existance.&lt;br /&gt;
&lt;br /&gt;
''(The following has all occured in game, starting with the June 2006 Ferrell Trade Fair.)''&lt;br /&gt;
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====The Deck of Hazards:====&lt;br /&gt;
Mereppi aquired from a lich, for a brief period of time, an ancient artifact known as [http://www.nwnwiki.org/Deck_of_Hazards &amp;quot;The Deck of Hazards&amp;quot;]. Unable to resist the temptation that such a magical device proffered, she drew from it, with near-disasterous results. The deck continued to haunt her, reappearing in her hands once more, and setting loose an angry ancient dragon in the middle of the [[Ferrell]] Trade Fair, which was quickly dispatched by Smeec and Amy, among her other friends.&lt;br /&gt;
&lt;br /&gt;
The deck did leave her with several lasting curses, as well. Until she left Ferrell that day, she was sickened by an unconquerable illness, a plague of horrible nature, which caused her to shake and vomit, and likely would have killed her if not for the protective enchantments on her staff. However, when that curse left her, a new one had begun...&lt;br /&gt;
&lt;br /&gt;
[[Image:Mereppi2.jpg|frame|The Avatar]]&lt;br /&gt;
&lt;br /&gt;
===='''The Avatar:'''====&lt;br /&gt;
The Deck left Mereppi with a darker side to her being. Whenever she is threatened, or sees imminent danger, &amp;quot;The Avatar&amp;quot; will emerge. She is both afraid of this power, and eager to study it, and to learn of it's limitations. Usually, the fear wins out, and she will remain in her alternate form only until the current and immediate danger in any situation has passed.&lt;br /&gt;
&lt;br /&gt;
Although she retains her mind and thoughts, there is a subtle shift in her personality while under the influence of The Avatar. She is fearless, to the point of sheer recklessness, and when hard-pressed will enter into the wild [[NWN:Barbarian Rage|rage]] of a [[barbarian]].&lt;br /&gt;
&lt;br /&gt;
===='''The Drangonari and Wild Magic:'''====&lt;br /&gt;
Mereppi soon found herself drafted by a Fatespinner of the Red Order, by the name of Artorius. As she had been &amp;quot;touched by chaos&amp;quot;, he insisted that she come to a soon-to-occur meeting of mages, there in [[Ferrell]].&lt;br /&gt;
&lt;br /&gt;
Many famous and powerful mages were present, [[PCs:Aerill_Ailpera|Aerill]], archmage of Blue, Damar, archmage of [[Guild:GoldOrder|Gold]], and [[PCs:Micah_Elizabeth_Ormane|Micah]], the Red Witch, among others. Mereppi was introduced to a group whom she would soon become close friends with, later named the &amp;quot;Solar Brigade&amp;quot;, after the feat they would soon preform.&lt;br /&gt;
&lt;br /&gt;
Artorius had tracked a large amount of [[Drangonari]] to the Little Falls Canyon, where they had located an ancient device. In the hands of the [[Drangonari]], this device had been corrupted, and used to cause the wild magic plaguing the Eastern Wastes of [[Visimontium]].&lt;br /&gt;
&lt;br /&gt;
In a great battle, in which ten elite mages of the Trust perished, [[PCs:Solar_Brigade|The Solar Brigade]] secured the device, and repaired it, to model the original three orders of magic itself. Runes were inscribed, the Sun, Moon, and Stars anchored to Chaos, and all was once again in it's proper place.&lt;br /&gt;
&lt;br /&gt;
Trust mages soon after unearthed a great wealth of knowledge in ancient tomes and spells. Kieron and the other mages of the Trust soon opened up a new wing in the extradimensional Archives to store all the new magical information, so that it could be studied.&lt;br /&gt;
&lt;br /&gt;
For the part they played in the unearthing of this arcana, Mereppi and the other members of the [[PCs:Solar_Brigade|Solar Brigade]] inscribed their names into the cornerstone of the new Archive floor.&lt;br /&gt;
&lt;br /&gt;
===='''The Red Order of the Flame:'''====&lt;br /&gt;
The wizardess [[PCs:Micah_Elizabeth_Ormane|Micah]], also known as the &amp;quot;Red Witch&amp;quot;, has offered to sponsor Mereppi as an initiate in the [[Guild:RedOrder|Red Order of the Flame]]. In her effort, Mereppi has been bidden to seek out mages of each other Order, and to learn from them the purpose, beliefs, and structure of those orders.&lt;br /&gt;
&lt;br /&gt;
However, in the progress of this task, Mereppi has uncovered some interesting information about her sponsor, Micah, learning that not only had she not always been a mage of [[Guild:RedOrder|Red]], but that she had actually been the former Archmage of the [[Guild:EbonyOrder|Ebony]] order. Mereppi has decided to not mention this to Micah, at least not for the moment...&lt;br /&gt;
&lt;br /&gt;
===='''Hallimancus the Lich and the Positive Energy Artifacts:'''====&lt;br /&gt;
Mereppi met with the other members of the [[PCs:Solar_Brigade|Solar Brigade]] at the Ferrell Branch of the Academy of Mortal Magic. Shortly, the bursts of powerful destructive magic alerted them all to a confrontation in the meeting room.&lt;br /&gt;
&lt;br /&gt;
They rushed in to find an unconscious [[Guild:IvoryOrder|Ivory]] wizard, several dead dark-robed figures, and several living ones teleporting in to finish the job. [[PCs:Micah_Elizabeth_Ormane|Micah]] arrived just in time to save the Solar Brigade from certian death, as did other reinforcements, soon after.&lt;br /&gt;
&lt;br /&gt;
Upon reviving the unconscious [[Guild:IvoryOrder|Ivory]], he related the tale of what had occured. Kieron had called out a powerful lich known as [[Hallimancus]], to confront him about powerful artifacts of White Necromancy that he had stolen from the haunt of an elven baelnorn. Kieron apparantly did not suspect that Hallimancus would attack her there, in the Academy.&lt;br /&gt;
&lt;br /&gt;
Mereppi reconized the name of the lich as the one whom she had met once before, at the Ferrell Trade Fair. Having seen the artifacts of chaotic magic which that lich already had possessed, she warned the others present to not underestimate him... all the while wondering to herself what she had gotten herself into by using a Deck of Hazards given to her by [[Hallimancus]].&lt;br /&gt;
&lt;br /&gt;
And so, a new adventure for the Solar Brigade was to begin!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''History - Recent Adventures:'''==&lt;br /&gt;
&lt;br /&gt;
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===='''The Great Clearing Up'''====&lt;br /&gt;
Soon after, in an unrelated expedition, Mereppi fufilled another promise, as she joined up with a group of fellow Ganoom friends and one tinischnausen to journey to Minur-Kuzad. There, along with [[PCs:Gurky_Bogglewig|Gurky]], [[PCs:Plitz_Haubenschnaupf|Plitz]], [[PCs:Marin_Nemelgen|Marin]], [[PCs:Rorln_Frizzlegomp|Rorln]], and the human woman Triia, they began the process of clearing hostile experiments from the underground Laboritories.&lt;br /&gt;
&lt;br /&gt;
There, they discovered a large number of Slaadi, pouring through a small planar rift. In their attempts to destroy it, the gate began to expand violently, eventually swallowing the whole group before they could escape.&lt;br /&gt;
&lt;br /&gt;
After a dangerous and chaotic time in Limbo, through which [[PCs:Rorln_Frizzlegomp|Rorln]] believed himself to be at first a barmaid, then [[PCs:Aerill_Ailpera|Aerill]], and even a pixie, they managed to escape back to the prime through the use of a Gate spell.&lt;br /&gt;
&lt;br /&gt;
Arriving back in Minur-Kuzad, they landed with a splash in the town fountain, and witnessed a large contigent of disgruntled ganoom [[Guild:AshenOrder|Ashen]] and [[Guild:RedOrder|Red Order]] zatotiks leaving the site of the Laboritories, heading for the tavern. When asked, they explained that they had closed a dangerously expanding portal to Limbo, and had found a significant amount of residual limbomatter in the laboratories.&lt;br /&gt;
&lt;br /&gt;
They gave each of the group present a sample of the found limbomatter to experiment with.&lt;br /&gt;
&lt;br /&gt;
===='''The Solar Brigade Grows Stronger'''====&lt;br /&gt;
Once again the [[PCs:Solar_Brigade|The Solar Brigade]] met in [[Ferrell]], and this time many additional adventurers, hired by [[PCs:Micah_Elizabeth_Ormane|Micah]], came. Together, under the guidance of the Deputy Great Mage of Arms for the [[Guild:BlueOrder|Blue Order of the Sky]], Gustav, and [[PCs:Micah_Elizabeth_Ormane|Micah]], they underwent a series of trials, tests, competitions, and training designed to teach them to work as a team.&lt;br /&gt;
&lt;br /&gt;
The rougish types competeted to disarm traps around the Fairgrounds. &lt;br /&gt;
Those proficent with ranged weapons measured their skill against golems summoned by Gustav.&lt;br /&gt;
The highlight of the training was the mage/warrior team tactics wargames, in which dueling teams each consisting of one warrior and one mage fought one-another. Victory was declared for a team when they had managed to disable their opponent's mage for ten seconds.&lt;br /&gt;
&lt;br /&gt;
Now, the new recruits and the original members of the [[PCs:Solar_Brigade|The Solar Brigade]] are training together, and learning to properly focus their efforts for the coming struggles ahead.&lt;br /&gt;
&lt;br /&gt;
===='''Future Goals:'''====&lt;br /&gt;
Mereppi will stop at nothing to uncover and possess additional artifacts of a magical nature. She firmly believes that such powerful artifacts as the ones she has dealt with should never be allowed to roam free, for all the harm they could cause, and instead must be carefully studied and held for safekeeping.&lt;br /&gt;
&lt;br /&gt;
However, deep inside her heart, she knows that she could never resist the temptation to use such an artifact herself, and let the consequences be damned.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Opinions'''==&lt;br /&gt;
''This section is for other players to write in what their characters think of Mereppi. Please only write in if your character has met and interacted with her. I will reformat, edit, correct spelling, etc., but not change content.''&lt;br /&gt;
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&lt;br /&gt;
&amp;quot;Mereppi has an overabundance of the gnomish tendency to harm oneself in the name of curiousity&amp;quot; - Micah Ormane&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&amp;quot;What a Nose, especially for the Discovery of the Innovative Artifacts!&amp;quot; - Gurky Bogglewig&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Contact Information:'''==&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
*[http://www.avlis.org/privmsg.php?mode=post&amp;amp;u=8195 Send a Private Message on the Avlis Forum Boards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Player:'''&lt;br /&gt;
[[User:Solar_Shinryuu|Solar Shinryuu]]&lt;br /&gt;
&lt;br /&gt;
'''Avlis Boardname:'''&lt;br /&gt;
[http://www.avlis.org/profile.php?mode=viewprofile&amp;amp;u=8195&amp;amp;sid=a1d44a9c97af0298bbc2bbddeec2d47f Final Shinryuu]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Tinkerspellschnausendeglokin]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=File:MerWatchtower.jpg&amp;diff=20103</id>
		<title>File:MerWatchtower.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=File:MerWatchtower.jpg&amp;diff=20103"/>
		<updated>2006-07-02T03:41:00Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Mereppi in the Deglos Mountains&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mereppi in the Deglos Mountains&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=PCs:Vexus&amp;diff=13935</id>
		<title>PCs:Vexus</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=PCs:Vexus&amp;diff=13935"/>
		<updated>2006-06-30T15:45:26Z</updated>

		<summary type="html">&lt;p&gt;Solar Shinryuu: Added {{PC}} template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;line-height:1.1; border: 1px solid #8888aa; padding: 5px; font-size: 110%; margin: 7px 10px 0 4px;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size: large;&amp;quot; | &amp;lt;h1&amp;gt;&amp;lt;font color=&amp;quot;#CD0000&amp;quot;&amp;gt;'''Vexus'''&amp;lt;/font&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
|'''Race:''' [[Half-Nymph|Half-Nymph]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Vexus.jpg|thumb|&amp;lt;font color=&amp;quot;#CD0000&amp;quot;&amp;gt;&amp;lt;b&amp;gt;A portrait of Vexus&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
{{PC}}&lt;br /&gt;
'''Gender:''' Male... usually&amp;lt;br&amp;gt;&lt;br /&gt;
'''Current Age:''' 29 years&amp;lt;br&amp;gt;&lt;br /&gt;
'''Class:''' [[Sorcerer|Sorcerer]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''Alignment:''' [[Alignment#Chaotic_Neutral|Chaotic Neutral&amp;lt;br&amp;gt;]]&lt;br /&gt;
'''Residence:''' Anywhere in the South&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affiliations and Titles:''' &lt;br /&gt;
* Pure Sorcerer of the blood&lt;br /&gt;
* Gemcutter&lt;br /&gt;
'''Former Affiliations:'''&lt;br /&gt;
* Great Mage of Relations, [[Guild:RedOrder|Red Order of the Flame]]&lt;br /&gt;
&lt;br /&gt;
'''Arcane Interests:'''&lt;br /&gt;
*Wild Magic&lt;br /&gt;
*Fairy Magic&lt;br /&gt;
*Evocation          &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Appearance'''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
Vexus is a handsome fey like male, standing around 5'9&amp;quot;. His build is slender and his movements flow as if dancing to the tune of imaginary music. His hair is bright red, dyed using the pigments he once used while learning the art of Tailoring. His clothes are an outward expression of his soul and as such are bright and flamboyant. His body is covered in elaborate red and orange tattooe's, gained after one too many nights spent drinking and socialising in excess on the streets of Elysia. Recently he may be seen wearing white paint on his face with two deep red circles surrounding his eyes, and several new facial piercings.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''History and Traits'''&amp;lt;br&amp;gt;&lt;br /&gt;
Born 'Altium Malcovin' in the Fief of Medec, his youth was spent rebelling against his Merchant Father's Academic regime. Countless days spent in libraries and academies across Kurathene left him empty and emotionless. Once reaching his 18th Birthday he turned his back on his father and travelled south in search of emotion, to build the imagination he would need to fully realise the gift of the Arcane that had been granted to him.&lt;br /&gt;
&lt;br /&gt;
One day, nearly a year past he attempted to open a portal to the plane of Ysgard, to search for the Lord of Magic, Andrinor. His methods were however flawed and instead of opening a portal to Ysgard he instead found himself thrown around the planes, never staying in one realm long enough to attempt a reversal of the ritual. After what seemed like an age he finally ended up in the city of Nutz, within Deglos.&lt;br /&gt;
&lt;br /&gt;
The recent failure of his ritual and the proceeding ordeal has left his mind fragmented. Moments of insanity disperse his lucid thoughts and those who speak to him will find that sometimes he makes no sense at all. His memory has also been affected, places, names, situations; they have all been cracked and broken, seeping into eachother like pools of water, flooded but now receeding. For the most part he is polite but easily angered if confused (which happens quite often).&lt;br /&gt;
&lt;br /&gt;
As his mother was a full blooded Nymph he displays certain characteristics of the Fey. Strong relationships and marriage mean nothing to him, he cares little for gold or hardwork and only claims a handful of possessions as his own.&lt;br /&gt;
&lt;br /&gt;
He hates clothes but finds them a necessery evil, and so tries his best to wear the most stylish (in his mind) outfits he can find.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Philosphy'''&amp;lt;br&amp;gt;&lt;br /&gt;
Emotions are the building blocks of the personality. Chaos feeds the personality to allow the imagintion to flourish. Imagination allows a [[Sorcerer|Sorcerer]] to manipulate the power of the Mortal Magic Vortex. &lt;br /&gt;
&lt;br /&gt;
Vexus would like nothing more than to merge the plane of Limbo with the prime material plane. Waves of colour to flow through the sky, fantastic creatures of many shapes flying and swimming through the air and everyones minds open to the chaos that surrounds them. An era of expression and magical understanding. No Kings. No Governments. No Armies or War. Pure freedom of the mind and spirit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Companions'''&amp;lt;br&amp;gt;&lt;br /&gt;
Anyone who is true to themselves (except Toranites).&lt;br /&gt;
&lt;br /&gt;
There are however individuals who he remembers with come clarity. [[PCs:Victor Rastinfer|Victor]], [[PCs:Lyse Kaya'Cha|Lyse]] and [[PCs:Deostori|Deostori]] from the days of the 'Elysian Nymph Patrol'. [[PCs:James The Hex|James]], [[PCs:Le'On Dracous|Le'On]] and [[PCs:Archibald Thel|Archibald]] from his time spent as a Mage of the Red Order. [[PCs:Cha'Jer|Cha'Jer]], [[PCs:Jethro Ash|Jethro]] and [[PCs:Shelly Maroon|Shelly]] of Mikona and a strange girl named [[PCs:Marie the Confounder|Marie]]. A sweet soul named [[PCs:Kima Datter|Kima]] once also touched his heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:PCs|Vexus]]&lt;/div&gt;</summary>
		<author><name>Solar Shinryuu</name></author>
	</entry>
</feed>