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	<id>http://wiki.avlis.org/w/index.php?action=history&amp;feed=atom&amp;title=Henchman_Bug</id>
	<title>Henchman Bug - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.avlis.org/w/index.php?action=history&amp;feed=atom&amp;title=Henchman_Bug"/>
	<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Henchman_Bug&amp;action=history"/>
	<updated>2026-05-08T07:03:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Henchman_Bug&amp;diff=34747&amp;oldid=prev</id>
		<title>SteveMaurer at 22:13, 21 June 2010</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Henchman_Bug&amp;diff=34747&amp;oldid=prev"/>
		<updated>2010-06-21T22:13:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:13, 21 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The '''Henchmen Bug''' is a known misfeature of the NwN game system in which henchmen become inappropriately hostile after wandering into a harmless magical effect - regardless of whether they are actually susceptible to it or not.   As in Avlis, this bug usually crops up with magicians using their familiars in combat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The '''Henchmen Bug''' is a known misfeature of the NwN game system in which henchmen become inappropriately hostile after wandering into a harmless magical effect - regardless of whether they are actually susceptible to it or not.   As in Avlis, this bug usually crops up with magicians using their familiars in combat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Typically two situations cause this bug: 1] a familiar charging as as a caster throws an area attack spell (Fear, Fireball), or 2] a familiar wanders into a static area of effect (Darkness).   In all cases, a henchman being rendered immune to the spell does not keep this bug from triggering, so for example, casting [[Magic:Ultravision|Ultravision]] on a mage's familiar will not prevent them from becoming hostile if they wander into a Darkness that mage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;casts&lt;/del&gt;.   Worse, the henchman still retains its hostility to opponents, so often nothing appears to be wrong right up until the familiar sneak-attacks their own magician.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Typically two situations cause this bug: 1] a familiar charging as as a caster throws an area attack spell (Fear, Fireball), or 2] a familiar wanders into a static area of effect (Darkness).   In all cases, a henchman being rendered immune to the spell does not keep this bug from triggering, so for example, casting [[Magic:Ultravision|Ultravision]] on a mage's familiar will not prevent them from becoming hostile if they wander into a Darkness that mage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has cast&lt;/ins&gt;.   Worse, the henchman still retains its hostility to opponents, so often nothing appears to be wrong right up until the familiar sneak-attacks their own magician.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is no known way to prevent the henchmen bug from occurring.  Only quick unsummoning can make the problem go away.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is no known way to prevent the henchmen bug from occurring.  Only quick unsummoning can make the problem go away.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Known Bugs]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Known Bugs]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SteveMaurer</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Henchman_Bug&amp;diff=34746&amp;oldid=prev</id>
		<title>SteveMaurer at 22:13, 21 June 2010</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Henchman_Bug&amp;diff=34746&amp;oldid=prev"/>
		<updated>2010-06-21T22:13:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:13, 21 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The '''Henchmen Bug''' is a known misfeature of the NwN game system in which henchmen become inappropriately hostile after wandering into a harmless magical effect - regardless of whether they are actually susceptible to it or not.   As in Avlis, this bug usually crops up with magicians using their familiars in combat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The '''Henchmen Bug''' is a known misfeature of the NwN game system in which henchmen become inappropriately hostile after wandering into a harmless magical effect - regardless of whether they are actually susceptible to it or not.   As in Avlis, this bug usually crops up with magicians using their familiars in combat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Typically two situations cause this bug: 1] a familiar charging as as a caster throws an area attack spell (Fear, Fireball), or 2] a familiar wanders into a static area of effect (Darkness).   In all cases, being immune to the spell &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/del&gt;does not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;affect the inappropriate effect&lt;/del&gt;, so casting &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ultravision &lt;/del&gt;on a mage's familiar will not prevent them from becoming hostile if they wander into a Darkness that mage casts.   Worse, the henchman still retains its hostility to opponents, so often nothing appears to be wrong right up until the familiar sneak-attacks their own magician.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Typically two situations cause this bug: 1] a familiar charging as as a caster throws an area attack spell (Fear, Fireball), or 2] a familiar wanders into a static area of effect (Darkness).   In all cases, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a henchman &lt;/ins&gt;being &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rendered &lt;/ins&gt;immune to the spell does not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep this bug from triggering&lt;/ins&gt;, so &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example, &lt;/ins&gt;casting &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Magic:Ultravision|Ultravision]] &lt;/ins&gt;on a mage's familiar will not prevent them from becoming hostile if they wander into a Darkness that mage casts.   Worse, the henchman still retains its hostility to opponents, so often nothing appears to be wrong right up until the familiar sneak-attacks their own magician.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is no known way to prevent the henchmen bug from occurring.  Only quick unsummoning can make the problem go away.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is no known way to prevent the henchmen bug from occurring.  Only quick unsummoning can make the problem go away.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Known Bugs]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Known Bugs]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SteveMaurer</name></author>
	</entry>
	<entry>
		<id>http://wiki.avlis.org/w/index.php?title=Henchman_Bug&amp;diff=34744&amp;oldid=prev</id>
		<title>SteveMaurer: A description of a NwN bug</title>
		<link rel="alternate" type="text/html" href="http://wiki.avlis.org/w/index.php?title=Henchman_Bug&amp;diff=34744&amp;oldid=prev"/>
		<updated>2010-06-21T22:04:07Z</updated>

		<summary type="html">&lt;p&gt;A description of a NwN bug&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The '''Henchmen Bug''' is a known misfeature of the NwN game system in which henchmen become inappropriately hostile after wandering into a harmless magical effect - regardless of whether they are actually susceptible to it or not.   As in Avlis, this bug usually crops up with magicians using their familiars in combat.&lt;br /&gt;
&lt;br /&gt;
Typically two situations cause this bug: 1] a familiar charging as as a caster throws an area attack spell (Fear, Fireball), or 2] a familiar wanders into a static area of effect (Darkness).   In all cases, being immune to the spell (does not affect the inappropriate effect, so casting ultravision on a mage's familiar will not prevent them from becoming hostile if they wander into a Darkness that mage casts.   Worse, the henchman still retains its hostility to opponents, so often nothing appears to be wrong right up until the familiar sneak-attacks their own magician.&lt;br /&gt;
&lt;br /&gt;
There is no known way to prevent the henchmen bug from occurring.  Only quick unsummoning can make the problem go away.&lt;br /&gt;
&lt;br /&gt;
[[Category:Known Bugs]]&lt;/div&gt;</summary>
		<author><name>SteveMaurer</name></author>
	</entry>
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