Category:Transmutant: Difference between revisions

From Avlis Wiki
Jump to navigation Jump to search
No edit summary
(One intermediate revision by one other user not shown)
Line 1: Line 1:
==Transmutant Overview==
==Transmutant Overview==
Much like how [[Shifter|Shifters]] are [[Druid|druids]] who take their shape-shifting to their logical extremes, Transmutants are transmuters who focus on the ability for magic to change their very essence, those around them, and even reality itself. This allows them a wider variety of shifting and support abilities using their magic and self-transmutation spells, but typically means their spell selection becomes more easily jumbled.
Much like how [[Shifter | Shifters]] are [[Druid | Druids]] who take their shape-shifting to their logical extremes, Transmutants are transmuters who focus on the ability for magic to change their very essence, those around them, and even reality itself. This allows them a wider variety of shifting and support abilities using their magic and self-transmutation spells, but typically means their spell selection becomes more easily jumbled.
 
Most transmutant forms are based off of the Shifter <sup><nowiki>[</nowiki>[[Shifter#Shifter_forms |1a]],[[NWN:Shifter#Shifter_forms | 1n]]<nowiki>]</nowiki></sup>  and Druid <sup><nowiki>[</nowiki>[[Wild_Shape |2a]],[[NWN:Wild_shape | 2n]],[[Elemental_Shape | 3a]],[[NWN:Elemental_shape | 3n]]<nowiki>]</nowiki></sup> versions, and work as such unless otherwise noted.


Most transmutant forms are based off the Shifter and Druid versions and work as such unless otherwise noted. [[http://nwn.wikia.com/wiki/Shifter]]


===Ranks===
===Ranks===
1 - Alternate Forms: Elemental and Basic Shifter Forms  
# Can use up to 3rd level ''alternate'' transmutant spells.
#* Alternate Forms: Elemental and Basic Shifter Forms  
# Can use up to 6th level ''alternate'' transmutant spells.
#* Alternate Forms: [[Magic:Polymorph_Self | Polymorph Self]] (Shifter and other Forms), [[Magic:Tensers_Transformation | Tenser's Transformation]] variation ([[#Level 6 |Nightstalker's Transformation]])
# Can use all ''alternate'' transmutant spells to 9th level.
#* Alternate Forms: [[Magic:Shapechange | Shapechange]] (Ancient Coal Dragon, Mithril Golem, etc.), [[Magic:Blackstaff | Blackstaff]] Magic Boost
 
 
===Specifics===
To enable the following ''alternate'' transmutant spells, use the [[Avlis_Command_Prompt#AMS | AMS Transmutant Toggle]] to set '''/ams transmutant on''' with the [[Avlis_Command_Prompt | Avlis Command Prompt (ACP)]].


2 - Alternate Forms: [[Magic:Polymorph_Self|Polymorph Self]] (Shifter and other Forms), [[Magic:Tensers_Transformation|Tenser's Transformation]] variation (Nightstalker's Transformation)
: '''''Note:''' There is a known bug with some other transmutation spells not functioning when the [[Avlis_Command_Prompt#AMS | AMS Transmutant Toggle]] is turned on, such as [[Magic:Spiderskin | Spiderskin]], which will not have any effect unless '''/ams transmutant''' is set to '''off'''.''


3 - Alternate Forms: [[Magic:Shapechange|Shapechange]] (Ancient Coal Dragon, Mithril Golem, etc.), [[Magic:Blackstaff|Blackstaff]] Magic Boost


===Specifics===
Unless otherwise stated, all targeted spells have a '''Fortitude Save''' for transmuting anything not in your party.  
Note: Unless otherwise stated, all targeted spells have a fortitude save for transmuting anything not in your party.  Some transmutation spells also may not function when AMS Toggle is turned on such as Spider Skin and will produce no altered effect.


====Level 1====
====Level 1====
[[Magic:Burning_Hands|Burning Hands]]
[[Magic:Burning_Hands | Burning Hands]]
* Turns caster into a huge fire elemental for 5 rounds.
* Turns the caster into a '''Huge Fire Elemental''' for 5 rounds.
 
[[Magic:Expeditious_Retreat | Expeditious Retreat]]
* Turns the caster into a '''Huge Air Elemental''' for 1 round/3 caster levels.


[[Magic:Expeditious_Retreat|Expeditious Retreat]]
* Turns caster into a huge air elemental for 1 round/3 levels.


====Level 2====
====Level 2====
[[Magic:Bulls_Strength|Bull's Strength]]
[[Magic:Bulls_Strength | Bull's Strength]]
* Turns self or target into minotaur and grants 1d2 + 2 strength bonus for round/caster level.
* Turns the caster or target creature into a '''Minotaur''', and grants a 1d2 + 2 strength bonus for 1 round/caster level.


[[Magic:Cats_Grace|Cat's Grace]]
[[Magic:Cats_Grace | Cat's Grace]]
* Turns self or target into dire tiger and grants 1d2 + 2 dexterity bonus for round/caster level.
* Turns the caster or target creature into a '''Dire Tiger''', and grants a 1d2 + 2 dexterity bonus for 1 round/caster level.


[[Magic:Eagles_Splendor|Eagle's Splendor]]
[[Magic:Eagles_Splendor | Eagle's Splendor]]
* Turns self or target into a succubus and grants 1d2 + 2 charisma bonus for round/caster level.
* Turns the caster or target creature into a '''Succubus''', and grants a 1d2 + 2 charisma bonus for 1 round/caster level.


[[Magic:Endurance|Endurance]]
[[Magic:Endurance | Endurance]]
* Turns self or target into dire bear and grants 1d2 + 2 constitution bonus for round/caster level.  
* Turns the caster or target creature into a '''Dire Bear''', and grants a 1d2 + 2 constitution bonus for 1 round/caster level.  


[[Magic:Foxs_Cunning|Fox's Cunning]]
[[Magic:Foxs_Cunning | Fox's Cunning]]
* Turns self or target into mind flayer and grants 1d2 + 2 intelligence bonus for round/caster level.  
* Turns the caster or target creature into a '''Mind Flayer''', and grants a 1d2 + 2 intelligence bonus for 1 round/caster level.  


[[Magic:Owls_Wisdom|Owl's Wisdom]]
[[Magic:Owls_Wisdom | Owl's Wisdom]]
* Turns self or target into doom knight and grants 1d2 + 2 wisdom bonus for round/caster level.  
* Turns the caster or target creature into a '''Doom Knight''', and grants 1d2 + 2 wisdom bonus for 1 round/caster level.
 
[[Magic:Stone_Bones | Stone Bones]]
* Turns the target undead creature into a '''Risen Lord''' for 1 round/2 caster levels. Destroys the undead creature at the end of the duration.  


[[Magic:Stone_Bones|Stone Bones]]
* Turns target undead creature into a risen lord for 1 round/2 caster levels. Destroys undead creature at the end of duration.


====Level 3====
====Level 3====
[[Magic:Keen_Edge|Keen Edge]]
[[Magic:Keen_Edge | Keen Edge]]
* Grants self or target creature the feat Improved Critical: Unarmed Strike for 1 turn/caster level.
* Grants the caster or target creature the [[NWN:Improved_critical | Improved Critical:]] [[NWN:Unarmed_strike | Unarmed Strike]] feat for 1 minute/caster level.
 


====Level 4====
====Level 4====
[[Magic:Bestow_Curse|Bestow Curse]]
[[Magic:Bestow_Curse | Bestow Curse]]
* Turns target into boar for 1 round/level on failed fortitude save.
* Turns the target creature into a '''Boar''' for 1 round/caster level on failed Fortitude save.
 
[[Magic:Polymorph_Self | Polymorph Self]]
:Alternate shapes for the caster:
:*Giant Spider - Gargoyle
:*Troll - Manticore
:*Umber Hulk - Basilisk
:*Fey - Minotaur (Same form as granted by [[#Level 2 | Bull's Strength]])
:*Zombie - Quasit


[[Magic:Polymorph_Self|Polymorph Self]]
*Alternate shapes for caster.
**Giant Spider - Gargoyle
**Troll - Manticore
**Umber Hulk - Basilisk
**Fey - Minotaur (Same form as granted by Bull's Strength)
**Zombie - Quasit


====Level 6====
====Level 6====
[[Magic:Greater_Stoneskin|Greater Stoneskin]]
[[Magic:Greater_Stoneskin | Greater Stoneskin]]
* Turns caster into elder earth elemental for 1 round/level
* Turns the caster into an '''Elder Earth Elemental''' for 1 round/caster level.
 
[[Magic:Tensers_Transformation | Tenser's Transformation]]
* Turns Tenser's into '''Nightstalker's Transformation''', granting 3d6 [[NWN:Sneak_attack | sneak attacks]], +10 to [[NWN:Hide | hide]]/[[NWN:Move_silently |move silently]], and [[NWN:Evasion | evasion]] for 1 round/caster level. The caster loses the ability to cast spells while the spell effect is active.


[[Magic:Tensers_Transformation|Tenser's Transformation]]
[[Magic:Flesh_to_Stone | Flesh to Stone]]
* Turns Tenser's into "Nightstalker's Transformation", granting 3d6 sneak attacks, +10 to hide/move silently, and evasion for 1 round/level. Caster loses ability to cast spells during this time.
* Turns the target creature into an '''Elder Earth Elemental''' for 1 minute/caster level.


[[Magic:Flesh_to_Stone|Flesh to Stone]]
[[Magic:Stone_to_Flesh | Stone to Flesh]]
* Turns target into elder earth elemental for 1 turn/level
* Turns the target creature into a '''Cow''' for 1 round/caster level.


[[Magic:Stone_to_Flesh|Stone to Flesh]]
[[Magic:Disintegrate | Disintegrate]]
* Turns target into a cow for 1 round/level on failed fortitude save.
* Turns the target creature into an '''Elder Air Elemental''' for 1 round/caster level.


[[Magic:Disintegrate|Disintegrate]]
* Turns target into an elder air elemental for 1 round/level.


====Level 7====
====Level 7====
[[Magic:Mordenkainens_Sword|Mordenkainen's Sword]]
[[Magic:Mordenkainens_Sword | Mordenkainen's Sword]]
* Grants caster and party benefits similar to "Tenser's Transformation", granting the party Temporary HP, +1d4 STR, +1d4 DEX, +6 Attack Bonus, and +5 Fortitude saves for 1 round/level. Caster loses ability to cast spells during this time.
* Grants the caster, and party members in a colossal area of effect, benefits similar to [[Magic:Tensers_Transformation | Tenser's Transformation]] for 1 round/caster level. The benefits are +1d6/caster level Temporary Hit Points, +1d4 Strength, +1d4 Dexterity, +1 Attack Bonus/5 caster levels, +1 Extra Attack/10 caster levels, and +5 Fortitude saves. The caster loses the ability to cast spells while the spell effect is active.
 


====Level 8====
====Level 8====
[[Magic:Blackstaff|Blackstaff]]
[[Magic:Blackstaff | Blackstaff]]
* Self or target Wizard or Sorcerer gains bonus caster levels equal to 1/5 primary caster levels up to a maximum of +8 caster level and +1 bonus DC for every 10 caster levels up to +4 DC to all spell saves for 1 round a caster level. This will NOT work on any other type of caster.
* The caster or target Wizard or Sorcerer gains bonus caster levels equal to +1/5 primary caster levels, and +1 bonus DC/10 caster levels to all spell saves, for 1 round/caster level. This will NOT work on any other type of caster besides Wizard or Sorcerer.
 


====Level 9====
====Level 9====
[[Magic:Time_Stop|Time Stop]]
[[Magic:Time_Stop | Time Stop]]
* Random hostile target within caster's spell radius is placed into a stasis state that can not act but also can not be harmed. Duration is halved if successful Will save is made.
* A random hostile creature within the caster's spell radius is placed into a stasis state. It can not act in this state, but also can not be harmed for one round per caster level. The duration is halved if a successful Will save is made.
 
[[Magic:Shapechange | Shapechange]]
:Alternate shapes for the caster:
:* Amber Dragon - Ancient Coal Dragon
:* Fire Giant - Epic Minotaur
:* Balor - Epic Manticore
:* Death Slaad - Epic Gargoyle
:* Iron Golem - Mithril Golem


[[Magic:Shapechange|Shapechange]]
* Alternate shapes for caster.
** Amber Dragon - Ancient Coal Dragon
** Fire Giant - Epic Minotaur
** Balor - Epic Manticore
** Death Slaad - Epic Gargoyle
** Iron Golem - Mithril Golem


<br />
[[Category:AMS]]
[[Category:AMS]]

Revision as of 20:41, 23 May 2017

Transmutant Overview

Much like how Shifters are Druids who take their shape-shifting to their logical extremes, Transmutants are transmuters who focus on the ability for magic to change their very essence, those around them, and even reality itself. This allows them a wider variety of shifting and support abilities using their magic and self-transmutation spells, but typically means their spell selection becomes more easily jumbled.

Most transmutant forms are based off of the Shifter [1a, 1n] and Druid [2a, 2n, 3a, 3n] versions, and work as such unless otherwise noted.


Ranks

  1. Can use up to 3rd level alternate transmutant spells.
    • Alternate Forms: Elemental and Basic Shifter Forms
  2. Can use up to 6th level alternate transmutant spells.
  3. Can use all alternate transmutant spells to 9th level.


Specifics

To enable the following alternate transmutant spells, use the AMS Transmutant Toggle to set /ams transmutant on with the Avlis Command Prompt (ACP).

Note: There is a known bug with some other transmutation spells not functioning when the AMS Transmutant Toggle is turned on, such as Spiderskin, which will not have any effect unless /ams transmutant is set to off.


Unless otherwise stated, all targeted spells have a Fortitude Save for transmuting anything not in your party.

Level 1

Burning Hands

  • Turns the caster into a Huge Fire Elemental for 5 rounds.

Expeditious Retreat

  • Turns the caster into a Huge Air Elemental for 1 round/3 caster levels.


Level 2

Bull's Strength

  • Turns the caster or target creature into a Minotaur, and grants a 1d2 + 2 strength bonus for 1 round/caster level.

Cat's Grace

  • Turns the caster or target creature into a Dire Tiger, and grants a 1d2 + 2 dexterity bonus for 1 round/caster level.

Eagle's Splendor

  • Turns the caster or target creature into a Succubus, and grants a 1d2 + 2 charisma bonus for 1 round/caster level.

Endurance

  • Turns the caster or target creature into a Dire Bear, and grants a 1d2 + 2 constitution bonus for 1 round/caster level.

Fox's Cunning

  • Turns the caster or target creature into a Mind Flayer, and grants a 1d2 + 2 intelligence bonus for 1 round/caster level.

Owl's Wisdom

  • Turns the caster or target creature into a Doom Knight, and grants 1d2 + 2 wisdom bonus for 1 round/caster level.

Stone Bones

  • Turns the target undead creature into a Risen Lord for 1 round/2 caster levels. Destroys the undead creature at the end of the duration.


Level 3

Keen Edge


Level 4

Bestow Curse

  • Turns the target creature into a Boar for 1 round/caster level on failed Fortitude save.

Polymorph Self

Alternate shapes for the caster:
  • Giant Spider - Gargoyle
  • Troll - Manticore
  • Umber Hulk - Basilisk
  • Fey - Minotaur (Same form as granted by Bull's Strength)
  • Zombie - Quasit


Level 6

Greater Stoneskin

  • Turns the caster into an Elder Earth Elemental for 1 round/caster level.

Tenser's Transformation

  • Turns Tenser's into Nightstalker's Transformation, granting 3d6 sneak attacks, +10 to hide/move silently, and evasion for 1 round/caster level. The caster loses the ability to cast spells while the spell effect is active.

Flesh to Stone

  • Turns the target creature into an Elder Earth Elemental for 1 minute/caster level.

Stone to Flesh

  • Turns the target creature into a Cow for 1 round/caster level.

Disintegrate

  • Turns the target creature into an Elder Air Elemental for 1 round/caster level.


Level 7

Mordenkainen's Sword

  • Grants the caster, and party members in a colossal area of effect, benefits similar to Tenser's Transformation for 1 round/caster level. The benefits are +1d6/caster level Temporary Hit Points, +1d4 Strength, +1d4 Dexterity, +1 Attack Bonus/5 caster levels, +1 Extra Attack/10 caster levels, and +5 Fortitude saves. The caster loses the ability to cast spells while the spell effect is active.


Level 8

Blackstaff

  • The caster or target Wizard or Sorcerer gains bonus caster levels equal to +1/5 primary caster levels, and +1 bonus DC/10 caster levels to all spell saves, for 1 round/caster level. This will NOT work on any other type of caster besides Wizard or Sorcerer.


Level 9

Time Stop

  • A random hostile creature within the caster's spell radius is placed into a stasis state. It can not act in this state, but also can not be harmed for one round per caster level. The duration is halved if a successful Will save is made.

Shapechange

Alternate shapes for the caster:
  • Amber Dragon - Ancient Coal Dragon
  • Fire Giant - Epic Minotaur
  • Balor - Epic Manticore
  • Death Slaad - Epic Gargoyle
  • Iron Golem - Mithril Golem



Pages in category "Transmutant"

The following 5 pages are in this category, out of 5 total.