Wemic: Difference between revisions

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[[Skill Affinity: Spot]]<br>
[[Skill Affinity: Spot]]<br>


'''Special Abilities:''' [[Natural Armor Bonus]]
'''Special Abilities:''' [[Deflection Armor Bonus]]


'''Favored Class:''' [[Barbarian]]
'''Favored Class:''' [[Barbarian]]

Revision as of 19:22, 22 November 2005

Base Race: Half-Elf

ECL: 3

Ability Score Adjustments: +7 Str +1 Dex +1 Con -2 Cha

Feats:
Alertness
Skill Affinity: Hide
Skill Affinity: Move Silently
Skill Affinity: Listen
Skill Affinity: Spot

Special Abilities: Deflection Armor Bonus

Favored Class: Barbarian

NOTES:
- Unlike Centaur, Wemics are a dynamic models - torso of a wemic is a half-elf, I believe, and will show any tattoos selected during character generation. Skin and hair colour are also as selected during character generation.
- Wemics only have 4 head models for males, and 2 for females. The "Customise Character" step of character creation defaults to head 1, and the right arrow counts up.
- The ECL of a wemic makes it level 4, which means that you do not get the same kid gloves as most characters (There are no XP penalties or resting restrictions before level 4). You can also lose your class level (eg if you start a barbarian1/beast3, you will become a beast/3 - this causes problems assigning skill points when you regain level 4 (reasons to be elaborated on with some testing.)


Custom Race System