<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.avlis.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ghostie</id>
	<title>Avlis Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.avlis.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ghostie"/>
	<link rel="alternate" type="text/html" href="https://wiki.avlis.org/Special:Contributions/Ghostie"/>
	<updated>2026-04-07T08:01:17Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:Deider/Unimplemented2&amp;diff=50126</id>
		<title>User:Deider/Unimplemented2</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:Deider/Unimplemented2&amp;diff=50126"/>
		<updated>2021-05-30T07:02:18Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: wip note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__=== Note: This page covers content that is in active development and therefore may be subject to change. ===&lt;br /&gt;
&lt;br /&gt;
{{Systems}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Trapcrafting allows characters to make their own traps.  Any [[class]] build can be a trapcrafter.&lt;br /&gt;
There are two trapcrafting systems in Avlis.  The [[Trap_System|original system]] was developed by [[PCs:Deider|Deider]] in 2006 and then improved by Croton in 2009.&lt;br /&gt;
This page refers to a newer system added in 2021 which adds Trapcrafting to the [[Crafting_System|Avlis Crafting System]] (ACS). &lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
&lt;br /&gt;
To become a trapcrafter you need to acquire a Trapcrafting Kit.  There are a few merchants in Negaria who will sell you this kit.  You can do several things with the kit:&lt;br /&gt;
* If you use the kit and target a spot on the ground it will spawn a trapcrafting station (a small bag which represents the kit).  You will use this station to make traps.  If you use the kit and target another spot on the ground while you already have a station out the original station will be destroyed and a new one will spawn where you targeted it.  When a trapcrafting station is destroyed anything inside it is spilled onto the ground.&lt;br /&gt;
* If you use the kit on a stack of arrows, bolts, darts or shuriken it will prime that item, allowing it to be used as a component in the creation of projectile traps.&lt;br /&gt;
* If you use the kit on your PC you will get a temporary [[nwn:Craft Trap|Craft Trap]] synergy bonus to set traps (see below for details).&lt;br /&gt;
&lt;br /&gt;
Note: The Trapcrafting Kit is '''not''' a [[nwn:Plot|Plot]] item.&lt;br /&gt;
&lt;br /&gt;
The trapcrafting station is a placeable which can hold inventory.  It can be destroyed in two ways:&lt;br /&gt;
* targeting it with your Trapcrafting Kit&lt;br /&gt;
* through physical attacks and spells&lt;br /&gt;
Destroying the station always dumps its contents on the ground.&lt;br /&gt;
&lt;br /&gt;
One difference between Trapcrafting and other ACS tradeskills is its portability.  For other tradeskills such as Blacksmithing and Tailoring you must go to one of the many crafting stations available throughout the servers.  With Trapcrafting you can make traps anywhere.&lt;br /&gt;
&lt;br /&gt;
==Trapcrafting Experience and Progression==&lt;br /&gt;
&lt;br /&gt;
As a part of ACS, Trapcrafting provides both tradeskill and character XP.  Trapcrafting XP has a level progression the same as [[NWN:Level_progression | character levels]].&lt;br /&gt;
The XP granted by the [[Trap_System|original system]] is different from the XP granted by the ACS version of Trapcrafting.&lt;br /&gt;
&lt;br /&gt;
==Differences Between the Original System and the ACS System==&lt;br /&gt;
&lt;br /&gt;
Both the original trapcrafting system and the new ACS system share the advantage of portability and both allow you to create the same [[nwn:Trap|standard traps]] which are found in Neverwinter Nights but there are several differences between the systems.&lt;br /&gt;
&lt;br /&gt;
Advantages of the original custom system:&lt;br /&gt;
* Custom traps (Blinding Light, Darkness, Thorny Tangle, Thunder &amp;amp; Lightning) can be made with different qualities based on the Craft Trap ranks of the crafter.  Bonuses to set, detect and disarm the trap are tied to the skill of the trap crafter.&lt;br /&gt;
* Custom traps can be set without breaking stealth.&lt;br /&gt;
* Custom traps have various other [[Trap_System#Other_features|features]].&lt;br /&gt;
&lt;br /&gt;
Advantages of the newer ACS system:&lt;br /&gt;
* Can craft more than one trap at a time.&lt;br /&gt;
* Crafting grants tradeskill and character XP.&lt;br /&gt;
* Bonuses to set, detect and disarm all traps are tied to the Craft Traps skill of the trap setter.&lt;br /&gt;
* The recipe list has been expanded to include new traps (see below).&lt;br /&gt;
* All traps are NWN traps.  Player Tool 5 is not needed to set or recover traps.  All traps set by the PC will have a green trigger.&lt;br /&gt;
&lt;br /&gt;
==Traps==&lt;br /&gt;
&lt;br /&gt;
The list of traps which can be crafted via ACS is as follows.  Items in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;'''blue'''&amp;lt;/span&amp;gt; are custom traps.&lt;br /&gt;
&lt;br /&gt;
Detect DC: this is the DC of the [[nwn:Search|Search]] check needed for someone to detect the trap.  The trap setter's [[nwn:Set Trap|Set Trap]] skill is added to this DC.&lt;br /&gt;
&lt;br /&gt;
Disarm DC: this is the DC of the [[nwn:Disarm Trap|Disarm Trap]] check needed for someone to disarm the trap.  The trap setter's Set Trap skill is added to this DC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Type&lt;br /&gt;
|Strength&lt;br /&gt;
|Target&lt;br /&gt;
|Damage&lt;br /&gt;
|Special&lt;br /&gt;
|Save&lt;br /&gt;
|Save DC&lt;br /&gt;
|Set DC&lt;br /&gt;
|Detect DC&lt;br /&gt;
|Disarm DC&lt;br /&gt;
|Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Acid Blob&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|3d6 acid&lt;br /&gt;
|paralysis, 2 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|15&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|increased DC for assassins&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|5d6 acid&lt;br /&gt;
|paralysis, 3 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|20&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|12d6 acid&lt;br /&gt;
|paralysis, 4 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|25&lt;br /&gt;
|35&lt;br /&gt;
|18&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|18d6 acid&lt;br /&gt;
|paralysis, 5 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|25&lt;br /&gt;
|45&lt;br /&gt;
|18&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|single creature&lt;br /&gt;
|40d6 acid&lt;br /&gt;
|paralysis, 10 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|40&lt;br /&gt;
|65&lt;br /&gt;
|43&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Acid Splash&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|2d8 acid&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|12&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|increased damage for assassins&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|3d8 acid&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|14&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|5d8 acid&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|17&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|8d8 acid&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|single creature&lt;br /&gt;
|40d8 acid&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|30&lt;br /&gt;
|65&lt;br /&gt;
|43&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Electrical&lt;br /&gt;
|Minor&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|8d6 electrical&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|19&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|26&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|increased DC for assassins&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|15d6 electrical&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|22&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|20d6 electrical&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|26&lt;br /&gt;
|30&lt;br /&gt;
|22&lt;br /&gt;
|36&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|30d6 electrical&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|28&lt;br /&gt;
|35&lt;br /&gt;
|22&lt;br /&gt;
|36&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|60d6 electrical&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|35&lt;br /&gt;
|65&lt;br /&gt;
|43&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Fire&lt;br /&gt;
|Minor&lt;br /&gt;
|5 ft radius&lt;br /&gt;
|5d6 fire&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|18&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|26&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|area of effect increase for assassins&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|5 ft radius&lt;br /&gt;
|8d6 fire&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|14&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|15d6 fire&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|23&lt;br /&gt;
|40&lt;br /&gt;
|18&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|25d6 fire&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|26&lt;br /&gt;
|50&lt;br /&gt;
|22&lt;br /&gt;
|36&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|50d6 fire&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|33&lt;br /&gt;
|65&lt;br /&gt;
|43&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Frost&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|2d4 cold&lt;br /&gt;
|paralysis, 1 round&lt;br /&gt;
|fortitude&lt;br /&gt;
|12&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|increased damage for assassins&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|3d4 cold&lt;br /&gt;
|paralysis, 2 rounds&lt;br /&gt;
|fortitude&lt;br /&gt;
|13&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|5d4 cold&lt;br /&gt;
|paralysis, 3 rounds&lt;br /&gt;
|fortitude&lt;br /&gt;
|14&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|8d4 cold&lt;br /&gt;
|paralysis, 4 rounds&lt;br /&gt;
|fortitude&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|single creature&lt;br /&gt;
|40d4 cold&lt;br /&gt;
|paralysis, 5 rounds&lt;br /&gt;
|fortitude&lt;br /&gt;
|30&lt;br /&gt;
|65&lt;br /&gt;
|43&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Holy&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|2d4 divine&lt;br /&gt;
|4d10 dmg vs. undead&lt;br /&gt;
|none&lt;br /&gt;
|n/a&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|turn undead when set by good holy warriors&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|3d4 divine&lt;br /&gt;
|5d10 dmg vs. undead&lt;br /&gt;
|none&lt;br /&gt;
|n/a&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|6d4 divine&lt;br /&gt;
|8d10 dmg vs. undead&lt;br /&gt;
|none&lt;br /&gt;
|n/a&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|8d4 divine&lt;br /&gt;
|12d10 dmg vs. undead&lt;br /&gt;
|none&lt;br /&gt;
|n/a&lt;br /&gt;
|30&lt;br /&gt;
|14&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|single creature&lt;br /&gt;
|40d4 divine&lt;br /&gt;
|60d10 dmg vs. undead&lt;br /&gt;
|none&lt;br /&gt;
|n/a&lt;br /&gt;
|65&lt;br /&gt;
|43&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Negative&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|2d6 negative&lt;br /&gt;
| -1 strength&lt;br /&gt;
|fortitude&lt;br /&gt;
|12&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|heal undead&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|3d6 negative&lt;br /&gt;
| -1 strength&lt;br /&gt;
|fortitude&lt;br /&gt;
|15&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|5d6 negative&lt;br /&gt;
| -2 strength&lt;br /&gt;
|fortitude&lt;br /&gt;
|18&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|8d6 negative&lt;br /&gt;
| -1 level&lt;br /&gt;
|fortitude&lt;br /&gt;
|21&lt;br /&gt;
|30&lt;br /&gt;
|14&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|single creature&lt;br /&gt;
|40d6 negative&lt;br /&gt;
| -2 levels&lt;br /&gt;
|fortitude&lt;br /&gt;
|30&lt;br /&gt;
|65&lt;br /&gt;
|43&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Sonic&lt;br /&gt;
|Minor&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|2d4 sonic&lt;br /&gt;
|stun, 2 rounds&lt;br /&gt;
|will&lt;br /&gt;
|12&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|increased DC and duration for assassins &amp;amp; bards&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|3d4 sonic&lt;br /&gt;
|stun, 2 rounds&lt;br /&gt;
|will&lt;br /&gt;
|14&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|5d4 sonic&lt;br /&gt;
|stun, 3 rounds&lt;br /&gt;
|will&lt;br /&gt;
|17&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|8d4 sonic&lt;br /&gt;
|stun, 4 rounds&lt;br /&gt;
|will&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|40d4 sonic&lt;br /&gt;
|stun, 4 rounds&lt;br /&gt;
|will&lt;br /&gt;
|30&lt;br /&gt;
|65&lt;br /&gt;
|43&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Spike&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|2d6 piercing&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|increased damage for assassins&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|3d6 piercing&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|15&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|5d6 piercing&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|15&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|25d6 piercing&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|15&lt;br /&gt;
|35&lt;br /&gt;
|22&lt;br /&gt;
|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|single creature&lt;br /&gt;
|50d6 piercing&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|15&lt;br /&gt;
|65&lt;br /&gt;
|43&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Tangle&lt;br /&gt;
|Minor&lt;br /&gt;
|5 ft radius&lt;br /&gt;
|&lt;br /&gt;
|slow, 3 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|20&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|increased duration for rangers&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|5 ft radius&lt;br /&gt;
|&lt;br /&gt;
|slow, 4 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|14&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|&lt;br /&gt;
|slow, 4 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|30&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|&lt;br /&gt;
|slow, 5 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|35&lt;br /&gt;
|30&lt;br /&gt;
|18&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|&lt;br /&gt;
|slow, 6 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|50&lt;br /&gt;
|65&lt;br /&gt;
|43&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Gas&lt;br /&gt;
|Minor&lt;br /&gt;
|5ft radius&lt;br /&gt;
|none&lt;br /&gt;
|poison, 2 rounds&lt;br /&gt;
|poison&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
|18&lt;br /&gt;
|31&lt;br /&gt;
|1st dmg: 1d6 DEX; 2nd dmg: 1d6 CON&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|5ft radius&lt;br /&gt;
|none&lt;br /&gt;
|poison, 2 rounds&lt;br /&gt;
|poison&lt;br /&gt;
|20&lt;br /&gt;
|35&lt;br /&gt;
|18&lt;br /&gt;
|31&lt;br /&gt;
|1st dmg: 1d10 DEX; 2nd dmg: 1d10 CON&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|10ft radius&lt;br /&gt;
|none&lt;br /&gt;
|poison, 2 rounds&lt;br /&gt;
|poison&lt;br /&gt;
|25&lt;br /&gt;
|45&lt;br /&gt;
|22&lt;br /&gt;
|36&lt;br /&gt;
|1st dmg: 3d4 STR; 2nd dmg: 3d4 CON&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|10ft radius&lt;br /&gt;
|none&lt;br /&gt;
|poison, 2 rounds&lt;br /&gt;
|poison&lt;br /&gt;
|30&lt;br /&gt;
|45&lt;br /&gt;
|22&lt;br /&gt;
|36&lt;br /&gt;
|1st dmg: 3d6 STR; 2nd dmg: 3d6 CON&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|15ft radius&lt;br /&gt;
|none&lt;br /&gt;
|poison, 2 rounds&lt;br /&gt;
|poison&lt;br /&gt;
|35&lt;br /&gt;
|65&lt;br /&gt;
|43&lt;br /&gt;
|58&lt;br /&gt;
|1st dmg: 3d8 STR; 2nd dmg: 3d8 CON&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Blinding Light&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Minor&lt;br /&gt;
|5 ft radius&lt;br /&gt;
|none&lt;br /&gt;
|blindness, 2 rounds&lt;br /&gt;
|fortitude&lt;br /&gt;
|14&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Hide penalty, chance to be dropped out of stealth&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Average&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|none&lt;br /&gt;
|blindness, 4 rounds&lt;br /&gt;
|fortitude&lt;br /&gt;
|20&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Strong&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|none&lt;br /&gt;
|blindness, 6 rounds&lt;br /&gt;
|fortitude&lt;br /&gt;
|26&lt;br /&gt;
|40&lt;br /&gt;
|18&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Deadly&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|none&lt;br /&gt;
|blindness, 8 rounds&lt;br /&gt;
|fortitude&lt;br /&gt;
|32&lt;br /&gt;
|50&lt;br /&gt;
|22&lt;br /&gt;
|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|20 ft radius&lt;br /&gt;
|none&lt;br /&gt;
|blindness, 10 rounds&lt;br /&gt;
|fortitude&lt;br /&gt;
|38&lt;br /&gt;
|65&lt;br /&gt;
|43&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Darkness&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Minor&lt;br /&gt;
|5 ft radius&lt;br /&gt;
|none&lt;br /&gt;
|darkness, 4 rounds&lt;br /&gt;
|will&lt;br /&gt;
|14&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|dropped out of stealth, move silently penalty&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Average&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|none&lt;br /&gt;
|darkness, 8 rounds&lt;br /&gt;
|will&lt;br /&gt;
|20&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Strong&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|none&lt;br /&gt;
|darkness, 12 rounds&lt;br /&gt;
|will&lt;br /&gt;
|26&lt;br /&gt;
|40&lt;br /&gt;
|18&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Deadly&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|none&lt;br /&gt;
|darkness, 16 rounds&lt;br /&gt;
|will&lt;br /&gt;
|32&lt;br /&gt;
|50&lt;br /&gt;
|22&lt;br /&gt;
|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|20 ft radius&lt;br /&gt;
|none&lt;br /&gt;
|darkness, 20 rounds&lt;br /&gt;
|will&lt;br /&gt;
|38&lt;br /&gt;
|65&lt;br /&gt;
|43&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Thorny Tangle&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Minor&lt;br /&gt;
|5 ft radius&lt;br /&gt;
|1d4 piercing&lt;br /&gt;
|slow, 2 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|14&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|automatic entangle if set by ranger&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Average&lt;br /&gt;
|5 ft radius&lt;br /&gt;
|3d4 piercing&lt;br /&gt;
|slow, 3 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|18&lt;br /&gt;
|25&lt;br /&gt;
|14&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Strong&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|6d4 piercing&lt;br /&gt;
|slow, 4 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|24&lt;br /&gt;
|40&lt;br /&gt;
|18&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Deadly&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|9d4 piercing&lt;br /&gt;
|slow, 5 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|30&lt;br /&gt;
|50&lt;br /&gt;
|22&lt;br /&gt;
|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|20 ft radius&lt;br /&gt;
|12d4 piercing&lt;br /&gt;
|slow, 6 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|36&lt;br /&gt;
|65&lt;br /&gt;
|43&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Thunder &amp;amp; Lightning&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Minor&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|4d6 electrical&lt;br /&gt;
|1d4 sonic dmg (no save)&lt;br /&gt;
|reflex&lt;br /&gt;
|14&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|will save to avoid stun; possible knockdown if set by assassin or bard&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Average&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|8d6 electrical&lt;br /&gt;
|2d4 sonic dmg (no save)&lt;br /&gt;
|reflex&lt;br /&gt;
|16&lt;br /&gt;
|35&lt;br /&gt;
|14&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Strong&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|15d6 electrical&lt;br /&gt;
|3d4 sonic dmg (no save)&lt;br /&gt;
|reflex&lt;br /&gt;
|18&lt;br /&gt;
|40&lt;br /&gt;
|18&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Deadly&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|20d6 electrical&lt;br /&gt;
|5d4 sonic dmg (no save)&lt;br /&gt;
|reflex&lt;br /&gt;
|24&lt;br /&gt;
|55&lt;br /&gt;
|22&lt;br /&gt;
|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|30d6 electrical&lt;br /&gt;
|8d4 sonic dmg (no save)&lt;br /&gt;
|reflex&lt;br /&gt;
|24&lt;br /&gt;
|70&lt;br /&gt;
|43&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Arrow&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Minor&lt;br /&gt;
|2 creatures&lt;br /&gt;
|20d8 piercing&lt;br /&gt;
|pierces +1 DR&lt;br /&gt;
|none&lt;br /&gt;
|20 BAB&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|32&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|no save; attack roll vs target AC&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Average&lt;br /&gt;
|3 creatures&lt;br /&gt;
|40d8 piercing&lt;br /&gt;
|pierces +2 DR&lt;br /&gt;
|none&lt;br /&gt;
|30 BAB&lt;br /&gt;
|30&lt;br /&gt;
|24&lt;br /&gt;
|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Strong&lt;br /&gt;
|4 creatures&lt;br /&gt;
|60d8 piercing&lt;br /&gt;
|pierces +3 DR&lt;br /&gt;
|none&lt;br /&gt;
|40 BAB&lt;br /&gt;
|40&lt;br /&gt;
|28&lt;br /&gt;
|41&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Deadly&lt;br /&gt;
|5 creatures&lt;br /&gt;
|80d8 piercing&lt;br /&gt;
|pierces +4 DR&lt;br /&gt;
|none&lt;br /&gt;
|50 BAB&lt;br /&gt;
|50&lt;br /&gt;
|32&lt;br /&gt;
|46&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|6 creatures&lt;br /&gt;
|100d8 piercing&lt;br /&gt;
|pierces +5 DR&lt;br /&gt;
|none&lt;br /&gt;
|60 BAB&lt;br /&gt;
|70&lt;br /&gt;
|53&lt;br /&gt;
|68&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Bolt&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|20d12 piercing&lt;br /&gt;
|pierces +1 DR&lt;br /&gt;
|none&lt;br /&gt;
|20 BAB&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|32&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|no save; attack roll vs target AC&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|40d12 piercing&lt;br /&gt;
|pierces +2 DR&lt;br /&gt;
|none&lt;br /&gt;
|30 BAB&lt;br /&gt;
|30&lt;br /&gt;
|24&lt;br /&gt;
|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|60d12 piercing&lt;br /&gt;
|pierces +3 DR&lt;br /&gt;
|none&lt;br /&gt;
|40 BAB&lt;br /&gt;
|40&lt;br /&gt;
|28&lt;br /&gt;
|41&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|80d12 piercing&lt;br /&gt;
|pierces +4 DR&lt;br /&gt;
|none&lt;br /&gt;
|50 BAB&lt;br /&gt;
|50&lt;br /&gt;
|32&lt;br /&gt;
|46&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|single creature&lt;br /&gt;
|100d12 piercing&lt;br /&gt;
|pierces +5 DR&lt;br /&gt;
|none&lt;br /&gt;
|60 BAB&lt;br /&gt;
|70&lt;br /&gt;
|53&lt;br /&gt;
|68&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Dart&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|50d4 piercing&lt;br /&gt;
|pierces +1 DR&lt;br /&gt;
|none&lt;br /&gt;
|20 BAB&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|32&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|no save; attack roll vs target AC&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|100d4 piercing&lt;br /&gt;
|pierces +2 DR&lt;br /&gt;
|none&lt;br /&gt;
|30 BAB&lt;br /&gt;
|30&lt;br /&gt;
|24&lt;br /&gt;
|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|150d4 piercing&lt;br /&gt;
|pierces +3 DR&lt;br /&gt;
|none&lt;br /&gt;
|40 BAB&lt;br /&gt;
|40&lt;br /&gt;
|28&lt;br /&gt;
|41&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|200d4 piercing&lt;br /&gt;
|pierces +4 DR&lt;br /&gt;
|none&lt;br /&gt;
|50 BAB&lt;br /&gt;
|50&lt;br /&gt;
|32&lt;br /&gt;
|46&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|single creature&lt;br /&gt;
|250d4 piercing&lt;br /&gt;
|pierces +5 DR&lt;br /&gt;
|none&lt;br /&gt;
|60 BAB&lt;br /&gt;
|70&lt;br /&gt;
|53&lt;br /&gt;
|68&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Shuriken&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|50d3 piercing&lt;br /&gt;
|pierces +1 DR&lt;br /&gt;
|none&lt;br /&gt;
|25 BAB&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|32&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|no save; attack roll vs target AC&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|100d3 piercing&lt;br /&gt;
|pierces +2 DR&lt;br /&gt;
|none&lt;br /&gt;
|35 BAB&lt;br /&gt;
|30&lt;br /&gt;
|24&lt;br /&gt;
|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|150d3 piercing&lt;br /&gt;
|pierces +3 DR&lt;br /&gt;
|none&lt;br /&gt;
|45 BAB&lt;br /&gt;
|40&lt;br /&gt;
|28&lt;br /&gt;
|41&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|200d3 piercing&lt;br /&gt;
|pierces +4 DR&lt;br /&gt;
|none&lt;br /&gt;
|55 BAB&lt;br /&gt;
|50&lt;br /&gt;
|32&lt;br /&gt;
|46&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|single creature&lt;br /&gt;
|250d3 piercing&lt;br /&gt;
|pierces +5 DR&lt;br /&gt;
|none&lt;br /&gt;
|65 BAB&lt;br /&gt;
|70&lt;br /&gt;
|53&lt;br /&gt;
|68&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Magical&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|2d10 magical&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|20&lt;br /&gt;
|25&lt;br /&gt;
|30&lt;br /&gt;
|42&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|reflex save DC bonus for spellcasters&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|3d10 magical&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|24&lt;br /&gt;
|30&lt;br /&gt;
|30&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|5d10 magical&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|28&lt;br /&gt;
|35&lt;br /&gt;
|34&lt;br /&gt;
|46&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|25d10 magical&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|32&lt;br /&gt;
|40&lt;br /&gt;
|34&lt;br /&gt;
|46&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|single creature&lt;br /&gt;
|50d10 magical&lt;br /&gt;
|&lt;br /&gt;
|reflex&lt;br /&gt;
|40&lt;br /&gt;
|75&lt;br /&gt;
|64&lt;br /&gt;
|78&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Positive&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|2d8 positive&lt;br /&gt;
|allies within 5 ft are healed&lt;br /&gt;
|none&lt;br /&gt;
|n/a&lt;br /&gt;
|25&lt;br /&gt;
|30&lt;br /&gt;
|42&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|allies of the trap setter are healed within a radius when an enemy triggers the trap&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|3d8 positive&lt;br /&gt;
|allies within 10 ft are healed&lt;br /&gt;
|none&lt;br /&gt;
|n/a&lt;br /&gt;
|30&lt;br /&gt;
|30&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|5d8 positive&lt;br /&gt;
|allies within 10 ft are healed&lt;br /&gt;
|none&lt;br /&gt;
|n/a&lt;br /&gt;
|35&lt;br /&gt;
|34&lt;br /&gt;
|46&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|8d8 positive&lt;br /&gt;
|allies within 15 ft are healed&lt;br /&gt;
|none&lt;br /&gt;
|n/a&lt;br /&gt;
|40&lt;br /&gt;
|34&lt;br /&gt;
|46&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|single creature&lt;br /&gt;
|40d8 positive&lt;br /&gt;
|allies within 15 ft are healed&lt;br /&gt;
|none&lt;br /&gt;
|n/a&lt;br /&gt;
|75&lt;br /&gt;
|64&lt;br /&gt;
|78&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Spell&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Minor&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|depends on spell&lt;br /&gt;
|2nd lvl spells &amp;amp; lower&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|depends on spell&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|62&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|casts the primed spell on the enemy who triggers the trap&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Average&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|depends on spell&lt;br /&gt;
|4th lvl spells &amp;amp; lower&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|depends on spell&lt;br /&gt;
|35&lt;br /&gt;
|44&lt;br /&gt;
|66&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Strong&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|depends on spell&lt;br /&gt;
|6th lvl spells &amp;amp; lower&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|depends on spell&lt;br /&gt;
|40&lt;br /&gt;
|52&lt;br /&gt;
|72&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Deadly&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|depends on spell&lt;br /&gt;
|8th lvl spells &amp;amp; lower&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|depends on spell&lt;br /&gt;
|45&lt;br /&gt;
|56&lt;br /&gt;
|76&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:blue&amp;quot;|Epic&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|depends on spell&lt;br /&gt;
|9th lvl spells &amp;amp; lower&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|depends on spell&lt;br /&gt;
|80&lt;br /&gt;
|70&lt;br /&gt;
|80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Notes on Custom Traps==&lt;br /&gt;
&lt;br /&gt;
'''Blinding Light, Darkness, Thorny Tangle, and Thunder &amp;amp; Lightning Traps''' have slightly different effects than the versions crafted in the original custom system.&lt;br /&gt;
&lt;br /&gt;
* '''Blinding Light Traps''' require anyone in the area of effect to make an additional reflex save at the same DC as the fortitude save for blindness.  If the reflex save is failed the target is forced out of stealth mode.  Also, all targets within the area of effect receive a [[nwn:Hide|Hide]] penalty equal to half the trap's save DC.  The duration of this penalty is twice the blindness duration.  There is no save for the Hide penalty.&lt;br /&gt;
&lt;br /&gt;
* '''Darkness Traps''' force anyone entering within a certain radius when the trap is triggered to make a will saving throw.  If they fail they begin to cough; this drops them out of stealth and gives them a -20 [[nwn:Move silently|Move Silently]] penalty for the same duration as the darkness.&lt;br /&gt;
&lt;br /&gt;
* '''Thorny Tangle Traps''', when set by a [[ranger]], grant an [[nwn:Entangle|Entangle]] effect automatically to any targets who fail the reflex save.  Rangers also get a duration increase of a number of rounds equal to their ranger levels divided by four, rounded down.  The damage from this trap is increased when set by an assassin; the increase is equal to the trap setter's assassin levels.&lt;br /&gt;
&lt;br /&gt;
* '''Thunder &amp;amp; Lightning Traps''' have multiple effects in addition to electrical and sonic damage.  Anyone in the trap's area of effect who fails a will save (the DC is the same as the reflex save for electrical damage) is stunned for a number of rounds corresponding to the trap's strength (1 round for minor, up to 5 rounds for epic).  If the trap is set by an [[assassin]] or a [[bard]] then anyone in the area of effect must make a [[nwn:Discpline|Discpline]] check against the trap's DC; those who fail are knocked down for the same number of rounds as the stunning effect.  The DCs for this trap are also increased by one for every five assassin levels and every five bard levels the trap setter has.  The increases are calculated separately (not for combined assassin and bard levels) and are rounded down.&lt;br /&gt;
&lt;br /&gt;
'''Spike, Acid Splash and Frost Traps''' inflict increased damage when set by an assassin.  The damage increase is equal to the trap setter's assassin levels.&lt;br /&gt;
&lt;br /&gt;
'''Fire Traps''' have an increased area of effect when set by assassins.  The radius of the area of effect is increased by a number of percentage points equal to the trap setter's assassin levels.&lt;br /&gt;
&lt;br /&gt;
'''Electrical and Acid Blob Traps''' have higher save DCs when set by an assassin.  The DC increase is equal to the trap setter's assassin levels.&lt;br /&gt;
&lt;br /&gt;
'''Tangle Traps''' have increased effect duration when set by a ranger.  The duration increase in rounds in equal to the trap setter's ranger levels divided by four, rounded down.&lt;br /&gt;
&lt;br /&gt;
'''Gas Traps''' release a cloud of poison gas that persists for two rounds.  Anyone entering the cloud must save vs. poison or take ability damage.  Note that the poisons are different from the ones in standard NWN.&lt;br /&gt;
&lt;br /&gt;
'''Sonic Traps''' have increased DCs and duration when set by a bard or assassin.  The DC increase is one for every five assassin levels and every five bard levels the trap setter has.  The duration increase is a number of rounds equal to one for every ten assassin levels and every ten bard levels.  The increases are calculated separately (not for combined assassin and bard levels) and are rounded down.&lt;br /&gt;
&lt;br /&gt;
'''Holy Traps''' set by good-aligned holy warriors have a chance to turn nearby undead when triggered.  The strength of the turning and the amount of undead turned depends on the trap setter's holy warrior levels.&lt;br /&gt;
&lt;br /&gt;
'''Negative Traps''' will heal undead creatures who trigger them.&lt;br /&gt;
&lt;br /&gt;
'''Projectile Traps''' (Arrow, Bolt, Dart, Shuriken) fire a stack of projectiles.  Arrow traps fire at multiple targets while the other projectile traps fire at only a single target.  A single attack roll is rolled against the target's AC.  (There is no reflex save like with some other traps.)  The stronger the trap the higher its base attack bonus ([[nwn:Base attack bonus|BAB]]) and the more powerful the damage is able to bypass damage resistance.  Projectile traps require ammunition or thrown weapons to be crafted.  For these items to be able to be used to craft a trap they first must be primed.  To prime an item use the Trapcrafting Kit on it; the power level of the item will determine what strength of trap it can be used to make.&lt;br /&gt;
&lt;br /&gt;
'''Magical Traps''' damage a single target with magical energy.  The reflex save DC to avoid the trap is increased by one for every four ranks of [[nwn:Spellcraft|Spellcraft]] possessed by the trap setter.  Ranks from items and effects are included in this calculation.&lt;br /&gt;
&lt;br /&gt;
'''Spell Traps''' must be primed with a spell to be used.  After setting the trap someone near the trigger must cast a spell onto a Spell Trap Priming Device.  Only hostile and summon spells can be used.  Epic spells cannot be used.  The spellcaster does not need to be the PC who set the trap.  Once a spell trap is primed it cannot be primed again with a different spell unless the trap is recovered.&lt;br /&gt;
&lt;br /&gt;
==Synergy with the Craft Trap Skill==&lt;br /&gt;
&lt;br /&gt;
None of the tradeskills in ACS use any of the Bioware crafting skills ([[nwn:Craft Weapon|Craft Weapon]], [[nwn:Craft Armor|Craft Armor]], Craft Trap) or feats ([[nwn:Brew Potion|Brew Potion]], [[nwn:Scribe Scroll|Scribe Scroll]], [[nwn:Craft Wand|Craft Wand]]) which were introduced in the [[nwn:Hordes of the Underdark|Hordes of the Underdark]] expansion.  This holds true for the ACS version of trapcrafting.  Ranks in Craft Trap do not increase your chance of successfully crafting a trap.  However, ranks in the Craft Trap skill do offer other synergy bonuses:&lt;br /&gt;
* If you use the Trapcrafting Kit on yourself you gain a temporary bonus to Set Trap for five rounds.  This bonus is equal to your Craft Trap ranks divided by five (rounded down).  Bonus ranks from items are counted in this calculation.&lt;br /&gt;
* The detect DC of any trap you set is increased by one for every five ranks in Craft Trap, rounded down.  Bonus ranks from items are counted in this calculation.  (This does not include the custom traps which must be dropped to be set.)&lt;br /&gt;
* The disarm DC of any trap you set is increased by one for every five ranks in Craft Trap, rounded down.  Bonus ranks from items are counted in this calculation.  (This does not include the custom traps which must be dropped to be set.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems|Trap System]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=In_Praise_of_Swords&amp;diff=49836</id>
		<title>In Praise of Swords</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=In_Praise_of_Swords&amp;diff=49836"/>
		<updated>2021-03-16T16:56:06Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: Corrected typo in character name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''By [[PCs:Jenny Thistlethrush|Jenny Thistlethrush]] (Aloro)''&lt;br /&gt;
&lt;br /&gt;
In Praise of Swords&lt;br /&gt;
&lt;br /&gt;
I don't like a stub of a mace or a club -&amp;lt;br&amp;gt;&lt;br /&gt;
You won't knock me down with that pitiful nub.&amp;lt;br&amp;gt;&lt;br /&gt;
It's hard not to smirk when a man pulls a dirk&amp;lt;br&amp;gt;&lt;br /&gt;
(A weapon too tiny to properly work),&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
And likewise I'll laugh if you whip out a staff&amp;lt;br&amp;gt;&lt;br /&gt;
To give me a thumping - that's too big by half!&amp;lt;br&amp;gt;&lt;br /&gt;
All these are ignored, for they leave me quite bored -&amp;lt;br&amp;gt;&lt;br /&gt;
There's nothing as good for the job as a sword.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A swordsman, you'll find, has the presence of mind&amp;lt;br&amp;gt;&lt;br /&gt;
To do you quite well from in front or behind.&amp;lt;br&amp;gt;&lt;br /&gt;
To parry and thrust, well, a sword is a must -&amp;lt;br&amp;gt;&lt;br /&gt;
For this other weapons are no more than dust.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A sword that's concealed, when its length is revealed,&amp;lt;br&amp;gt;&lt;br /&gt;
Will weaken my knees like naught else you can wield.&amp;lt;br&amp;gt;&lt;br /&gt;
When my time to die in the future draws nigh,&amp;lt;br&amp;gt;&lt;br /&gt;
I hope it's a sword that deals me my goodbye.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
So please feel no guilt for the blood that you've spilt...&amp;lt;br&amp;gt;&lt;br /&gt;
Just bury it all the way up to the hilt,&amp;lt;br&amp;gt;&lt;br /&gt;
Thrust in and pull out, till there's no room for doubt,&amp;lt;br&amp;gt;&lt;br /&gt;
And finish me off as you finish the bout.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Songs]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Mikona:Recent_Events:PlotLines:Gentleman&amp;diff=48214</id>
		<title>Mikona:Recent Events:PlotLines:Gentleman</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Mikona:Recent_Events:PlotLines:Gentleman&amp;diff=48214"/>
		<updated>2019-12-02T09:15:15Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: /* The Second Appearance of the Gentleman */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The being most commonly known as The Gentleman was originally named In-Nabbah Ser.  He was one of Negaria's original nature spirits.  When the tanar'ri slaughtered the nature spirits during the [[The_Age_of_the_Gods|Age of the Gods]] In-Nabbah Ser fled to a demiplane which he referred as The Hole.  He was trapped in The Hole but it corrupted and strengthened him.  Over the millennia various people learned of his existence and summoned him from The Hole in the hopes of binding him to their will.  These attempts invariably failed, and In-Nabbah Ser would possess his would-be summoner and wreak havok upon the land until banished back into The Hole.  Every time he would take on characteristics of the creature he possessed; he was twice known as the Woargschadeugh, [[dwergan]] for &amp;quot;the wrath shadow.&amp;quot;  In modern times he appeared thrice as The Gentleman, named so for his extreme politeness.&lt;br /&gt;
&lt;br /&gt;
===The First Appearance of the Gentleman===&lt;br /&gt;
*(09/10/03) [http://www.avlis.org/viewtopic.php?t=20335 The infamous &amp;quot;Gentleman&amp;quot; is first sighted in M'Chek.]  He attacks travellers seemingly at random.&lt;br /&gt;
*(11/15/03) [http://www.avlis.org/viewtopic.php?t=22043 The Church of Dagath learns how to cleanse a crypt], thus making it useless to The Gentlemen for recruitment of his undead minions.&lt;br /&gt;
*(01/12/04) [http://www.avlis.org/viewtopic.php?t=24743 The Gentleman is defeated.] A portal to &amp;quot;The Hole,&amp;quot; the interdimensional prison which held him for so long is opened by a group of heroes, and he is cast into it and imprisoned there again.  Among those heroes who had a hand in this are Emrys Y'Coeden, Ayren Milen, Master Jade, Lt. Jake Bentsen, Sarrena Sunflower, and Kered Rose.  The [http://www.avlis.org/viewtopic.php?p=205771#205771 definitive account] is penned by Hargas Steelhead.&lt;br /&gt;
&lt;br /&gt;
===The Second Appearance of the Gentleman===&lt;br /&gt;
*(07/14/04) [http://www.avlis.org/viewtopic.php?t=34696 The Gentleman's minions are apparently at work again.]  They attempt to slay Lord Derrington, and in response he holds a public meeting, giving information about his role in the destruction of the Gentleman.&lt;br /&gt;
*(09/11/04) [http://www.avlis.org/viewtopic.php?t=38382 The Gentleman apparently returns to M'Chek.]&lt;br /&gt;
*(10/23/04) [http://www.avlis.org/viewtopic.php?t=40911 The Gentleman is destroyed] for the second time.  The work was of a joint coalition of the M'Chekian Army and the Order of Valok, consisting of: Gracie Dane, Dala Wennen, Sugriam Undlendenboam, Magnus Khan, Jared Evershield, Tyrus Stark, and Dao Grinner.&lt;br /&gt;
&lt;br /&gt;
===The Third and Final Appearance of the Gentleman===&lt;br /&gt;
*(11/3/18-12/16/18) [http://www.avlis.org/viewtopic.php?f=86&amp;amp;t=137369 The Gentleman returns] for a third time in 2259 AOD.  He seemingly kills [[Dagath]] and steals his godly mantle.  The adventurers of southern Negaria band against him and finally defeat him.  Dagath is reborn and the [[Tyedu]]an [[spirit-god]]dess [[Ti'si'faan]], who aided in The Gentleman's defeat, becomes a lesser goddess.&lt;br /&gt;
&lt;br /&gt;
[[Category:Recent Events]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Monk_Signature_Moves&amp;diff=48081</id>
		<title>Monk Signature Moves</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Monk_Signature_Moves&amp;diff=48081"/>
		<updated>2019-10-18T11:51:10Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: Fearsome stance - changed 3) to 2)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; This Avlis System is still in development and subject to change&lt;br /&gt;
&lt;br /&gt;
{{Systems}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Avlis is home to numerous [[Monk_Orders|monk orders]], many of whom practice their own style of martial arts.  While styles often overlap and use similar or identical techniques, some orders develop moves or abilities unique to their martial arts systems.  These &amp;quot;signature moves&amp;quot; are sometimes kept as closely-guarded secrets, but even secret techniques can be stolen or leaked for others to learn.  Other orders are more open, and teach their signature moves to those who are willing and able to learn them.&lt;br /&gt;
&lt;br /&gt;
This system allows characters with [[monk]] levels to train and gain access to additional abilities known as signature moves.  The abilities are divided into separate schools.&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
&lt;br /&gt;
The Signature Move System uses chat commands.  There are only two commands:&lt;br /&gt;
* '''/sigmov xp:''' This will tell you how much Signature Move XP and how many Signature Move levels you have, as well as your monk's current school.&lt;br /&gt;
* '''/sigmov N:''' This will allow you to perform a Signature Move, where N is the number of the move.  However, in order to perform a move you must first learn it.&lt;br /&gt;
* '''/sigmov switchschool X:''' This will allow you to switch schools, where X is the school number.  (more on schools below)&lt;br /&gt;
&lt;br /&gt;
==Learning a Move==&lt;br /&gt;
&lt;br /&gt;
To learn a Signature Move, you first must find a book or scroll that contains instructions on how to perform the move.  These books or scrolls can often be found at the monk order which developed the move.  In other cases some searching may be involved; many monks wander the land, traveling from dojo to dojo, and some of them may happen to carry Signature Move books or scrolls.&lt;br /&gt;
&lt;br /&gt;
Once a book or scroll has been acquired, you must study it in order to try and learn the move.  Studying requires a Wisdom check; each Signature Move has its own learn DC.  The Wisdom check is positively modified by the following:&lt;br /&gt;
* '''Effective Level:''' your PC's monk levels.&lt;br /&gt;
* '''Signature Move Level:''' the number of Signature Move levels your PC has in his current school.  Signature Move level progression is the same as [[NWN:Level_progression | character levels]].&lt;br /&gt;
* '''Feats:''' the following feats each give a +3 modifier to the check - Weapon Focus Unarmed Strike, Weapon Specialization Unarmed Strike, Improve Critical Unarmed Strike, Epic Weapon Focus Unarmed Strike, and Epic Weapon Specialization Unarmed Strike.&lt;br /&gt;
&lt;br /&gt;
If you beat the move's learn DC, the difference between your modified roll and the DC is the percentage that you learned the move.  Every move will require that its book or scroll be studied multiple times before fully learning the move and becoming able to use it.&lt;br /&gt;
&lt;br /&gt;
Example.  Gram Jamjeans is a 20th level monk with a Wisdom of 20.  He tries to learn his first Signature Move, Power Possum Parry.  The learn DC for the move is 15.  Gram rolls a 5 for his Wisdom check.  With his 20 WIS his ability modifier is +5; adding this to his roll as well as his effective level of 20 (for his 20 monk level) his modified roll is 30.  Gram also has both Weapon Focus and Weapon Specialization in Unarmed Strike, further raising his roll to 36.  This easily beats the DC of 15.  He has made progress of 21% (36 - 15) towards learning Power Possum Parry.  He will need to keep studying and training before he fully learns the move.&lt;br /&gt;
&lt;br /&gt;
==Performing a Move==&lt;br /&gt;
&lt;br /&gt;
As mentioned above, once learned a signature move is performed via chat command.  However, there are some limitations on performing moves:&lt;br /&gt;
* You must have monk levels to perform a move.&lt;br /&gt;
* You can only perform a move if it belongs to your current school.  (more on schools below)&lt;br /&gt;
* You cannot perform a signature move while wearing any kind of armor.&lt;br /&gt;
* You cannot perform a signature move with a shield equipped.&lt;br /&gt;
* Many signature moves have a duration.  You cannot perform a signature move while another signature move is still in effect.&lt;br /&gt;
* Some signature moves require certain items to be equipped, such as gloves or specific weapon types such as kamas.&lt;br /&gt;
&lt;br /&gt;
Also, all signature moves require the usage of one of four monk feats: [[NWN:Stunning Fist|Stunning Fist]], [[NWN:Wholeness of Body|Wholeness of Body]], [[NWN:Quivering Palm|Quivering Palm]], or [[NWN:Empty Body|Empty Body]].  If you do not have the required feat for a particular move, you will be unable to learn it.  For example, a character with 10 monk levels will be unable to learn the move Dragon Uppercut, since that move requires a usage of Empty Body, a feat that can only acquired by having at least 18 monk levels.  If you don't have any usages left of the required feat for a signature move, you won't be able to use that move until you rest.&lt;br /&gt;
&lt;br /&gt;
There is no check to perform a move; as long as the conditions above are met, when a move is performed success is automatic.  Every time you perform a signature move, you gain Signature Move XP.&lt;br /&gt;
&lt;br /&gt;
==Schools and Signature Moves==&lt;br /&gt;
&lt;br /&gt;
Signature Moves are categorized into different schools.  There are currently four different schools:&lt;br /&gt;
* '''School of the Open Palm:''' focuses on defensive abilities&lt;br /&gt;
* '''School of the Closed Fist:''' focuses on offensive abilities and weapons usage&lt;br /&gt;
* '''School Mountain and Sea:''' combines a variety of different moves/abilities&lt;br /&gt;
* '''School of Meta Ki Manipulation:''' focuses on channeling ki for a variety of effects&lt;br /&gt;
&lt;br /&gt;
You can only use signature moves that belong to the same school.  Once you have chosen a school, you will learn Signature Move XP and gain Signature Move levels when performing moves in that school.  This is important because moves increase in power relative to your Signature Move level.&lt;br /&gt;
&lt;br /&gt;
'''Changing Schools:''' it is possible to change schools.  To change schools, simply learn a move that belongs to a different school than your current one.  However, when you change schools, your Signature Move XP is lost, and you must start over at Signature Move level 1.&lt;br /&gt;
&lt;br /&gt;
You never forget a move that you have learned, but you can only use moves in your current school.  If you change schools back to a school in which you had previously learned moves, then you will be able to use those moves again without relearning them, but whenever you change schools, even when changing back to an old one, you lose all Signature Move XP and must start over.  You can also switch back to a school in which you have previously learned moves by typing &amp;quot;/sigmov switchschool X&amp;quot; where X is a number based on the school:&lt;br /&gt;
* School of the Open Palm: 1&lt;br /&gt;
* School of the Closed Fist: 2&lt;br /&gt;
* School Mountain and Sea: 3&lt;br /&gt;
* School of Meta Ki Manipulation: 4&lt;br /&gt;
&lt;br /&gt;
Example: after successfully learning Power Possum Parry, Gram Jamjeans went on to learn other moves in its school, the School of the Open Palm.  He gains 5,000 Signature Move XP, enough to reach 10th level, when he decides to try a different school.  Gram learns Draining Palm and transfers to the School of the Closed Fist.  He loses all of his Signature Move XP and is back at 1st level.  After a week he has gained 1,000 Signature Move XP and reached 2nd level, but he realizes that this school is not for him.  Gram decides to switch back to the School of the Open Palm.  When he does so he is instantly able to use Power Possum Parry again, but his Signature Move XP is once more reset to 0, and he must once again start over at 1st level.&lt;br /&gt;
&lt;br /&gt;
==Signature Move List==&lt;br /&gt;
&lt;br /&gt;
Note: Many signature moves use your '''combined level''' to calculate duration, DCs, move strength, etc.  Your combined level is the sum of your effective level (monk level) and your Signature Move level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Move Name&lt;br /&gt;
! Number&lt;br /&gt;
! School&lt;br /&gt;
! Required Feat&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|Power Possum Parry&lt;br /&gt;
|1&lt;br /&gt;
|Open Palm&lt;br /&gt;
|Stunning Fist&lt;br /&gt;
|The monk gains a Parry and Tumble bonus equal to the sum of his combined level and his wisdom bonus.  (Duration: combined level + 5 rounds)&lt;br /&gt;
|-&lt;br /&gt;
|Mind Like Water&lt;br /&gt;
|2&lt;br /&gt;
|Open Palm&lt;br /&gt;
|Stunning Fist&lt;br /&gt;
|The monk focuses his ki to make himself less detectable to others, gaining a sanctuary effect.  This DC to see past this effect is the PC’s combined level.  (Duration: combined level + 5 rounds)&lt;br /&gt;
|-&lt;br /&gt;
|Diamond Sphere&lt;br /&gt;
|3&lt;br /&gt;
|Open Palm&lt;br /&gt;
|Wholeness of Body&lt;br /&gt;
|The monk extends his ki outward to create a shield that grants him immunity to physical attacks, in the form of %X immunity to slashing, piercing, and bludgeoning damage, where X is his combined level. (Duration: combined level rounds)&lt;br /&gt;
|-&lt;br /&gt;
|Crystal Mind&lt;br /&gt;
|4&lt;br /&gt;
|Open Palm&lt;br /&gt;
|Quivering Palm&lt;br /&gt;
|The monk focuses his ki outward to create a barrier that absorbs spells.  The maximum spell level absorbed is equal to 3 + combined level/10.  The total spell levels absorbed is equal the monk’s combined level.  (Duration: combined level rounds)&lt;br /&gt;
|-&lt;br /&gt;
|Mind Like Granite&lt;br /&gt;
|5&lt;br /&gt;
|Open Palm&lt;br /&gt;
|Empty Body&lt;br /&gt;
|The monk extends his ki outward.  All party members in the same area as the monk receive immunity to disease.  If the monk has immunity to poison and mind-affecting spells and effects, those affected will receive these immunities as well.  The monk must concentrate during the use of this move, resulting in a AC reduction equal to a fourth of his combined level.  (Duration: combined level rounds)&lt;br /&gt;
|-&lt;br /&gt;
|Draining Palm&lt;br /&gt;
|6&lt;br /&gt;
|Closed Fist&lt;br /&gt;
|Stunning Fist&lt;br /&gt;
|The monk uses his attack to drain the ki from his opponent.  If the monk is wielding a weapon, that weapon (main hand only) gains vampiric regeneration +X, where X is combined level/6.  If the monk is fighting bare-handed, his gloves get on-hit cast spell: vampiric touch, at a caster level equal to combined level/3.  The weapon or gloves also get on-hit ability drain of a random ability, with the DC based on the PC’s combined level.  (Duration: combined level + 5 rounds)&lt;br /&gt;
|-&lt;br /&gt;
|Fist of Iron&lt;br /&gt;
|7&lt;br /&gt;
|Closed Fist&lt;br /&gt;
|Stunning Fist&lt;br /&gt;
|The monk punches the ground.  NPCs around him who fail a fort save (DC: the monk’s combined level) are knocked down for a round and have their Discipline reduced by a number of ranks equal to the monk’s combined level/3.  Also, the monk’s main weapon or gloves receive a DEX penalty and bonus bludgeoning damage.  (Duration: combined level rounds)&lt;br /&gt;
|-&lt;br /&gt;
|Hammer Fist&lt;br /&gt;
|8&lt;br /&gt;
|Closed Fist&lt;br /&gt;
|Wholeness of Body&lt;br /&gt;
|The monk focuses his ki on his gloves or his main weapon.  That object receives on-hit Hammer of the Gods.  The caster level of the spell is the monk’s combined level*2/3.  (Duration: combined level rounds)&lt;br /&gt;
|-&lt;br /&gt;
|Mantis Fury&lt;br /&gt;
|9&lt;br /&gt;
|Closed Fist&lt;br /&gt;
|Quivering Palm&lt;br /&gt;
|The monk must have two kamas equipped to use this signature move.  The monk’s main kama gets on-hit cast spell: Energy Drain, and his offhand kama gets on-hit cast spell: Phantasmal Killer.  The caster level for these spells is the monk’s combined level*2/3.  (Duration: combined level rounds)&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Uppercut&lt;br /&gt;
|10&lt;br /&gt;
|Closed Fist&lt;br /&gt;
|Empty Body&lt;br /&gt;
|The monk’s main weapon or gloves receive on-hit cast spell: Destruction.  The caster level is the monk’s combined level *2/3.  (Duration: 20 rounds)&lt;br /&gt;
|-&lt;br /&gt;
|Clawed Eye Gouge&lt;br /&gt;
|11&lt;br /&gt;
|Mountain &amp;amp; Sea&lt;br /&gt;
|Stunning Fist&lt;br /&gt;
|The monk focuses his attacks on his opponents’ eyes.  His main melee weapon or gloves receive a -2 attack penalty, bonus piercing damage, and on-hit blindness.  The piercing damage and on-hit DCs and durations are based on combined level.  (Duration: combined level + 5 rounds)&lt;br /&gt;
|-&lt;br /&gt;
|Drunken Style&lt;br /&gt;
|12&lt;br /&gt;
|Mountain &amp;amp; Sea&lt;br /&gt;
|Stunning Fist&lt;br /&gt;
|The first time a monk uses this he receives a Monk Alcohol Bag.  From then on, whenever a monk uses Drunken Style, the monk drinks any alcoholic beverages contained within the bag.  For every beverage drunk, he receives an attack and damage bonus based on the strength of the alcohol.  However, for every beverage drunk a d20 is rolled, and if any of the results is a 1, the monk is confused (he still receives the bonuses).  If the monk is immune to mind-affecting spells and effects, then instead the monk is blinded.  (Duration: combined level/3 rounds)&lt;br /&gt;
|-&lt;br /&gt;
|Healing Kata&lt;br /&gt;
|13&lt;br /&gt;
|Mountain &amp;amp; Sea&lt;br /&gt;
|Wholeness of Body&lt;br /&gt;
|The monk performs a short kata, after which all allies within 10 meters are healed for X hit points, where X is the sum of his combined level and his Heal skill ranks.  (Duration: instant)&lt;br /&gt;
|-&lt;br /&gt;
|Fearsome Stance&lt;br /&gt;
|14&lt;br /&gt;
|Mountain &amp;amp; Sea&lt;br /&gt;
|Quivering Palm&lt;br /&gt;
|The monk makes an imposing martial stance, which has two effects.  1) the monk’s main weapon or gloves gain an on-hit fear effect, and 2) the monk’s main weapon or gloves gain bonus damage based on double the monk’s Intimidate skill ranks.  (Duration: combined level rounds)&lt;br /&gt;
|-&lt;br /&gt;
|Whirlwind Kick&lt;br /&gt;
|15&lt;br /&gt;
|Mountain &amp;amp; Sea&lt;br /&gt;
|Empty Body&lt;br /&gt;
|The monk makes an attack (at full attack bonus) on all NPCs within 10 feet.  Successful attacks deal 1d8 damage plus the monk’s strength bonus.  All NPCs successfully hit must make a fort save whose DC is the monk’s combined level.  Those who fail the fort save are confused for a number of rounds equal to the monk’s combined level.  (Duration: 1 round)&lt;br /&gt;
|-&lt;br /&gt;
|Ki Shout&lt;br /&gt;
|16&lt;br /&gt;
|Meta Ki Manipulation&lt;br /&gt;
|Stunning Fist&lt;br /&gt;
|The monk focuses his ki to make a mighty shout, creating a cone of sound in front of the PC.  Anyone caught in this cone is deafened.  Those who fail a will save are also frightened.  The will save DC is the PC’s combined level.  (Duration: 1 + combined level/6 rounds)&lt;br /&gt;
|-&lt;br /&gt;
|Ki Lance&lt;br /&gt;
|17&lt;br /&gt;
|Meta Ki Manipulation&lt;br /&gt;
|Stunning Fist&lt;br /&gt;
|The monk focuses his ki on his gloves or his main weapon.  That object receives a positive energy bonus vs. undead and an enhancement bonus vs, undead.  (Duration: combined level + 5 rounds)&lt;br /&gt;
|-&lt;br /&gt;
|Ki Ball&lt;br /&gt;
|18&lt;br /&gt;
|Meta Ki Manipulation&lt;br /&gt;
|Wholeness of Body&lt;br /&gt;
|The monk focuses his ki into a tiny sphere which then explodes around him.  All enemies within the explosion (same size as a fireball) take 6 types of damage (cold, electric, fire, negative, positive, sonic).  The damage depends on the monk’s combined level.  The DC for the reflex save to take less damage is the monk’s combined level.  (Duration: instant)&lt;br /&gt;
|-&lt;br /&gt;
|Ki Field&lt;br /&gt;
|19&lt;br /&gt;
|Meta Ki Manipulation&lt;br /&gt;
|Quivering Palm&lt;br /&gt;
|The monk extends his ki outward, creating a damage shield of positive energy.  This does positive energy damage equal to the PC’s combined level plus 1d6.  (Duration: combined level + 5 rounds)&lt;br /&gt;
|-&lt;br /&gt;
|Douse the Flames of War&lt;br /&gt;
|20&lt;br /&gt;
|Meta Ki Manipulation&lt;br /&gt;
|Empty Body&lt;br /&gt;
|The monk extends his ki outward.  Certain hostile creatures within 10 feet must make a Will save; those who fail become non-hostile and stop attacking.  The DC is the monk's combined level.  (Duration: instant)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Bug_reports&amp;diff=48026</id>
		<title>Bug reports</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Bug_reports&amp;diff=48026"/>
		<updated>2019-09-11T11:59:45Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: This should probably redirect to http://wiki.avlis.org/Player_Feedback  - don't know how to do that&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See: http://wiki.avlis.org/Player_Feedback&lt;br /&gt;
&lt;br /&gt;
[[Category:AvlisWiki| Bug reports]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Category:Systems&amp;diff=45892</id>
		<title>Category:Systems</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Category:Systems&amp;diff=45892"/>
		<updated>2019-01-11T16:43:45Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: Added character description change link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;small&amp;gt;The ''World of Avlis'' is an ongoing development project.&lt;br /&gt;
&amp;lt;br /&amp;gt;As such, new features – features not available in single-player NWN – are constantly being added and optimized.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Ammunition Management System]] - Allows for the automatic queueing of various chosen types of ammunition selected in advance.&lt;br /&gt;
&lt;br /&gt;
* [[Alteration Machines]] - Alter the design, color, and/or name label of existing items.&lt;br /&gt;
&lt;br /&gt;
* [[Augment Crystals]] - Augment existing enchantments on items.&lt;br /&gt;
&lt;br /&gt;
* [[Avlis_Command_Prompt | Avlis Command Prompt (ACP)]] - Command prompt type functions entered in the chat line.&lt;br /&gt;
&lt;br /&gt;
* [[Barbarian Rage]] - Changes to standard rage, as well as additional Specialization sub-classes (BRS styles) among the [[Barbarian]] class.&lt;br /&gt;
&lt;br /&gt;
* [[Bardic Music]] - Legendary songbooks provide nine new ways for [[Bard | Bards]] to use their bard song ability.&lt;br /&gt;
&lt;br /&gt;
* [[Avlis_Command_Prompt#Character_Description | Character Description]] - Instructions on how to delete, change, or edit the in character description others see when they examine your character.&lt;br /&gt;
&lt;br /&gt;
* [[Companion_Training_System | Companion Training System (CTS)]] - Training new companions for [[Druid|Druids]] and [[Ranger|Rangers]]. &lt;br /&gt;
&lt;br /&gt;
* [[CEP weapon feats]] - Applying weapon feats to CEP weapons.&lt;br /&gt;
&lt;br /&gt;
* [[Crafting System | Crafting]] - Creating armour, clothing, gems, healing kits, jewelry, potions, weapons, and more. Gathering resources, mining and wood cutting.&lt;br /&gt;
&lt;br /&gt;
* [[Custom Races]] - New custom Avlis races and how to create a character with one.&lt;br /&gt;
&lt;br /&gt;
* [[Death Attack]] - Avlis custom version of the Death Attack feat available to the [[Annihilator]] and [[Assassin]] prestige classes.&lt;br /&gt;
&lt;br /&gt;
* [[Death and Dying]] - Avlis death system.&lt;br /&gt;
&lt;br /&gt;
* [[Economy | Economy and Persistence]] - The Avlis economy. Persistent chests, corpses, merchants.&lt;br /&gt;
&lt;br /&gt;
:* [[Recycling System]] - Creates a continuous process tasked towards the disposal of loot drops and crafted durable goods, combined with a way to obtain crafting ingredients through a token exchange system.&lt;br /&gt;
&lt;br /&gt;
:* [[Drop System]] - Loot drop alterations on Avlis.&lt;br /&gt;
&lt;br /&gt;
:* [[Junk Processing]] - Dispose of remains of creature hides and broken weapons you find when adventuring.&lt;br /&gt;
&lt;br /&gt;
:* Inn Room &amp;amp; Storage Renting System, [[Rules:Player Housing | Player Housing]]&lt;br /&gt;
&lt;br /&gt;
* [[Experience System]] - Spans the specifics of allotting experience points to PCs.&lt;br /&gt;
&lt;br /&gt;
* Emote System - A way to have your character perform emotive actions, dice rolls, get information on various systems, etc.&lt;br /&gt;
&lt;br /&gt;
:* [[Emote Radial | Emote Radial Menu]] - Performing actions via the radial menu.&lt;br /&gt;
&lt;br /&gt;
:* [[Emote Keywords]] - Performing actions as you type.&lt;br /&gt;
&lt;br /&gt;
:* [[Voice Throw]] - Emotes for your companion.&lt;br /&gt;
&lt;br /&gt;
* [[Magic System]] - Information on how magic works on Avlis.&lt;br /&gt;
&lt;br /&gt;
:* [[:Category:AMS|Advanced Magic Specializations (AMS)]] - Spell-casting &amp;quot;prestige classes&amp;quot; to give spell-casters additional options and specializations.&lt;br /&gt;
&lt;br /&gt;
:* [[Artificing | Artificing System]] - Information on creating magic items on Avlis.&lt;br /&gt;
&lt;br /&gt;
:* [[Magic:Spell List | Spell List]] - List of spells that are part of the Avlis spell hooking system.&lt;br /&gt;
&lt;br /&gt;
:* [[Militant Level Bonuses]] - Militant Level Bonuses are enhanced effects that certain spells have on militant characters.&lt;br /&gt;
&lt;br /&gt;
:* [[Summon Familiar]] - Customizations of the mage familiar appearance on Avlis.&lt;br /&gt;
&lt;br /&gt;
* [[Note_System | Note System (ANS)]] - A system for writing notes and sending letters on Avlis.&lt;br /&gt;
&lt;br /&gt;
* [[Persistent Map Pins]] - Save your map pins!&lt;br /&gt;
&lt;br /&gt;
* [[Psionics]] - A new class and powers for Psionics on Avlis.&lt;br /&gt;
&lt;br /&gt;
* [[Prestige Classes]] - New custom Avlis prestige classes.&lt;br /&gt;
&lt;br /&gt;
* [[Shifter Form Replacements]] - Replacements for [[Shifter]] and other shapechanging spell forms.&lt;br /&gt;
&lt;br /&gt;
* [[Survivalist Tradeskill]] - Allows use of the meat drops from the loot system.&lt;br /&gt;
&lt;br /&gt;
* [[Trap System]] - Avlis modified system for setting, retrieving, triggering and crafting traps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Unofficial or 3rd Party:'''&lt;br /&gt;
* [[Dynamic Dye Color Chart | Dynamic Dye Color Chart]]&lt;br /&gt;
&lt;br /&gt;
* [[Custom Portrait | Avlis Custom Portraits]]&lt;br /&gt;
&lt;br /&gt;
* [http://www.avlis.org/viewtopic.php?t=46916 Avlis Side Kick] ([http://www.avlis.org/viewtopic.php?t=47736 Beta 0.9.4])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''See Also:'''&lt;br /&gt;
: [[Player Feedback]]:&lt;br /&gt;
:: - [[Player_Feedback#Bug_Tracker|Bug Tracker]]&lt;br /&gt;
:: - [[Player_Feedback#Player's_Idea_Box | Player's Idea Box]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Avlis]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=File:Wax2.png&amp;diff=45462</id>
		<title>File:Wax2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=File:Wax2.png&amp;diff=45462"/>
		<updated>2018-12-09T13:01:14Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: Ghostie uploaded a new version of File:Wax2.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Wax&amp;diff=45446</id>
		<title>PCs:Wax</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Wax&amp;diff=45446"/>
		<updated>2018-12-08T09:14:34Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;background: #FFFFFF; margin-left: 0.5em; margin-bottom: 1.5em; border: #ff0000 dotted 3px&amp;quot;&lt;br /&gt;
| rowspan=6 align=&amp;quot;left&amp;quot; | [[Image:Wax2.png|left|thumb|This is Wax today]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Name:''' Wax&lt;br /&gt;
|-&lt;br /&gt;
| '''Classes:''' [[Confounder|Mischief Maker]], [[Rogue|Social Butterfly]], [[Barbarian|Flamedancer]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Most active on server:''' [[Wilderness]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Played by:''' [[User:Ghostie|Ghostie]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Description:'''&lt;br /&gt;
Wax is, at least most of the time, a sturdily built woman of average height, with the bulky figure one gains from swinging around heavy objects. Blood red feathers make up her wings - the condition of which seem to have changed in recent weeks from tattered and scruffy to a somewhat reasonably kept appearance. &lt;br /&gt;
&lt;br /&gt;
One of the first things you may notice about her - the crimson wings aside - is the vivid red, gravity-defying hairdo styled in a shape resembling a flame. Whilst it's almost always perfectly presented - unless she's just taken off her brighty coloured helm - she often reaches up to check that it is to her specifications, usually only moving one or two strands each time, twisting them between deft fingers.&lt;br /&gt;
&lt;br /&gt;
Below her fabulous hair, she has clear, dark round eyes that often twinkle mischievously, a button nose, and blood red, smiling lips. If she's without sleeves, well defined biceps are circled with tattoos of dancing flame. &lt;br /&gt;
&lt;br /&gt;
At her waist, no matter her outfit, one thing seems to remain constant - a masterfully crafted belt fashioned from dragonhide. This belt, and a flaming, disease-riddled whip coiled loosely at her side, both appeared shortly after the Ferrell Trade fair of 2257. Since that fair she's been spotted roaming the lands with all manner of weapons, notably a flaming great sword, a heavily-enchanted quarterstaff, and several types of exotic blades. &lt;br /&gt;
&lt;br /&gt;
Her fighting style is constantly changing, evolving, often mimicking the styles of others she fights beside. In general, it involves a mixture of all out fighting, seemingly ignorant to her own defense, fighting in a flaming rage and using the excessive heat to destroy her foes, or disarming her opponents through hand and arm strikes. If all else fails, she leverages the enemy's weight against them in a knockdown attack, to then beat them senseless. Whether this is with sword, whip, scimitar or flail, what she uses and when seem to vary from moment to moment.&lt;br /&gt;
&lt;br /&gt;
'''Personality:''' &lt;br /&gt;
&lt;br /&gt;
Quick to laugh but just as quick to show her fiery temper when things aren't going her way, unpredictable might be a good way to describe this woman. That said, her general disposition when socialising is often cheery and outgoing, her other state - the smoldering anger - reserved mostly for the battlefield, or when she's having a really, really bad day.&lt;br /&gt;
&lt;br /&gt;
When in conversation her attention is usually absorbed with the person or persons she's speaking to, often asking questions to get them to open up about themselves and their mindset. She seems very interested in finding motivations and the thought processes of others, whilst giving little away about her own.&lt;br /&gt;
&lt;br /&gt;
That said, she glows at being the center of attention and seems to revel in it when given the opportunity, quick to show off either new combat moves, dance moves, or... well, really anything that's entertaining or showy. &lt;br /&gt;
&lt;br /&gt;
'''Background'''&lt;br /&gt;
&lt;br /&gt;
Little has been established about her origins. If asked, she might provide some information, but it's just as likely that she'll wave off the subject, finding something more topical to speak on. &lt;br /&gt;
&lt;br /&gt;
'''Quirks'''&lt;br /&gt;
&lt;br /&gt;
There are many odd things about this woman. It would seem that she has at least some interest (or knowledge) of magic and spell casting, often attempting to copy the spells - or at least the motions, if not the words - of those who cast around her. The mysterious movements she enacts tend to never produce the same result, and are never really a perfect copy of what she's observed, but neither is the outcome, so it all works out in the end. &lt;br /&gt;
&lt;br /&gt;
Observed effects so far involve exfoliating glitter, changing colour, and general mind-and-body-altering weirdness.&lt;br /&gt;
&lt;br /&gt;
'''Friends and known associates'''&lt;br /&gt;
&lt;br /&gt;
* [[PCs:Taruma|Taruma]]&lt;br /&gt;
* [[PCs:Gann_Eider|Gann Eider]]&lt;br /&gt;
* [[PCs:Leith|Leith]]&lt;br /&gt;
* [[PCs:Nine|Nine]]&lt;br /&gt;
* [[PCs:Seavien_Dana|Seavien Dana]]&lt;br /&gt;
* [[PCs:Kassha_Firehart|Kassha Firehart]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Wax]]&lt;br /&gt;
[[Category:HolyWarriorPCs|Wax]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=File:Wax2.png&amp;diff=45445</id>
		<title>File:Wax2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=File:Wax2.png&amp;diff=45445"/>
		<updated>2018-12-08T08:39:08Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Soini_Riika&amp;diff=44964</id>
		<title>PCs:Soini Riika</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Soini_Riika&amp;diff=44964"/>
		<updated>2018-09-03T11:52:57Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: /* Soini Riika */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
{| style=&amp;quot;background: #FFFFFF; color: #000000; border: #8888aa solid 1px; padding: 5px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
== Soini Riika ==&lt;br /&gt;
&lt;br /&gt;
'''Race:''' [[Half-Dryad]]&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Late 90's&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Sorcerer]], specializing in [[Cryomancy]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Affiliations:''' &lt;br /&gt;
&lt;br /&gt;
* Member of the [[Guild:BlueOrder|Blue Order of the Sky]]&lt;br /&gt;
* Member of the [[Guild:_Sword_of_Toran|Sword of Toran]]&lt;br /&gt;
&lt;br /&gt;
'''Appearance and behaviour:''' Soini's once copper-red hair has aged and turned a silvery-grey, and it is rare that she is seen not wearing the robes of the Blue Order. She has a timeless appearance to her complexion that can only really be attributed to magic. &lt;br /&gt;
&lt;br /&gt;
Her fey blood is mixed with that of an elf, lending itself to her small frame and pointed ears.  &lt;br /&gt;
&lt;br /&gt;
At times she leans on her staff to get her balance or take a brief respite. She often smiles at those she addresses, and has a generally friendly appearance, but to her disadvantage her mind does wander off on occasion. Sometimes when she doesn't appear to pay attention, she'll daydream and drift off... but this is a more common behaviour when she is out in the woodlands.&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Riika]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:VisimontiumPCs|Riika, Soini]]&lt;br /&gt;
[[Category:KurasPCs|Riika, Soini]]&lt;br /&gt;
[[Category:Cryomancer|Riika, Soini]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:Ghostie&amp;diff=44963</id>
		<title>User:Ghostie</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:Ghostie&amp;diff=44963"/>
		<updated>2018-09-03T08:21:41Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: /* PCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==PCs== &lt;br /&gt;
* [[PCs:Soini_Riika|Soini Riika]] &amp;lt;br&amp;gt;&lt;br /&gt;
* [[PCs:Wax|Wax]] &amp;lt;br&amp;gt;&lt;br /&gt;
* [[PCs:Maimaym'aviviya Yoofehlevena|Mai (Maimaym'aviviya Yoofehlevena)]]&lt;br /&gt;
==Retired PCs==&lt;br /&gt;
* [[PCs:Kisri_Aedia|Kisri Aedia]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:Dashdot&amp;diff=44598</id>
		<title>User:Dashdot</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:Dashdot&amp;diff=44598"/>
		<updated>2018-08-15T18:19:08Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I play the following PCs:&lt;br /&gt;
&lt;br /&gt;
''Mainly I play:''&lt;br /&gt;
&lt;br /&gt;
[[PCs:Yaru Nefantir|Yaru Nefantir ]] - a young Drangonari woman who's just left [[Grantir]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Others that are not brought out very often:''&lt;br /&gt;
&lt;br /&gt;
[[PCs:Eko|Eko]] - a Kenku battle bird that makes horrible noises and sings songs of '''DOOM''' and '''DEATH'''.&lt;br /&gt;
&lt;br /&gt;
[[PCs:Teran Graniterir|Teran Graniterir]] - a Dwarven Defender who drinks a lot of ale and patrols the tunnels of Deglos with the Brigade. &lt;br /&gt;
&lt;br /&gt;
[[PCs: Sana Taenya|Sana Taenya]] - another redheaded human with a terrible attitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Retired characters:'' &lt;br /&gt;
&lt;br /&gt;
[[PCs:Yanyu Choym|Yanyu Choym]] - an Avariel Paladin who wields a blessed halberd against her foes. ''(remorted)''&lt;br /&gt;
&lt;br /&gt;
[[PCs:Sheslok|Sheslok]] - a heavily scarred kobold Weaponmaster, who seems to favour the warhammer.&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Wax&amp;diff=44593</id>
		<title>PCs:Wax</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Wax&amp;diff=44593"/>
		<updated>2018-08-14T20:23:08Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: Still in progress...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;background: #FFFFFF; margin-left: 0.5em; margin-bottom: 1.5em; border: #ff0000 dotted 3px&amp;quot;&lt;br /&gt;
| rowspan=6 align=&amp;quot;left&amp;quot; | [[Image:Wax.png|left|thumb|This is Wax today]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Name:''' Wax&lt;br /&gt;
|-&lt;br /&gt;
| '''Classes:''' [[Confounder|Mischief Maker]], [[Rogue|Social Butterfly]], [[Barbarian|Flamedancer]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Most active on server:''' [[Wilderness]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Played by:''' [[User:Ghostie|Ghostie]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Description:'''&lt;br /&gt;
Wax is, at least most of the time, a sturdily built woman of average height, with the wiry figure one gains from swinging heavy objects. Blood red feathers make up her wings - the condition of which seem to have changed in recent weeks from tattered and scruffy to a somewhat reasonably kept appearance. &lt;br /&gt;
&lt;br /&gt;
One of the first things you may notice about her - the crimson wings aside - is the vivid red, gravity-defying hairdo styled in a shape resembling a flame. Whilst it's almost always perfectly presented - unless she's just taken off her brighty coloured helm - she often reaches up to check that it is to her specifications, usually only moving one or two strands each time, twisting them between deft fingers.&lt;br /&gt;
&lt;br /&gt;
Below her fabulous hair, she has clear, dark round eyes that often twinkle mischievously, a button nose, and blood red, smiling lips. If she's without sleeves, well defined biceps are circled with tattoos of dancing flame. &lt;br /&gt;
&lt;br /&gt;
At her waist, no matter her outfit, one thing seems to remain constant - a masterfully crafted belt fashioned from dragonhide. This belt, and a flaming, disease-riddled whip coiled loosely at her side, both appeared shortly after the Ferrell Trade fair of 2257. Since that fair she's been spotted roaming the lands with all manner of weapons, notably a flaming great sword, a heavily-enchanted quarterstaff, and several types of exotic blades. &lt;br /&gt;
&lt;br /&gt;
Her fighting style is constantly changing, evolving, often mimicking the styles of others she fights beside. In general, it involves a mixture of all out fighting, seemingly ignorant to her own defense, fighting in a flaming rage and using the excessive heat to destroy her foes, or disarming her opponents through hand and arm strikes. If all else fails, she leverages the enemy's weight against them in a knockdown attack, to then beat them senseless. Whether this is with sword, whip, scimitar or flail, what she uses and when seem to vary from moment to moment.&lt;br /&gt;
&lt;br /&gt;
'''Personality:''' &lt;br /&gt;
&lt;br /&gt;
Quick to laugh but just as quick to show her fiery temper when things aren't going her way, unpredictable might be a good way to describe this woman. That said, her general disposition when socialising is often cheery and outgoing, her other state - the smoldering anger - reserved mostly for the battlefield, or when she's having a really, really bad day.&lt;br /&gt;
&lt;br /&gt;
When in conversation her attention is usually absorbed with the person or persons she's speaking to, often asking questions to get them to open up about themselves and their mindset. She seems very interested in finding motivations and the thought processes of others, whilst giving little away about her own.&lt;br /&gt;
&lt;br /&gt;
That said, she glows at being the center of attention and seems to revel in it when given the opportunity, quick to show off either new combat moves, dance moves, or... well, really anything that's entertaining or showy. &lt;br /&gt;
&lt;br /&gt;
'''Background'''&lt;br /&gt;
&lt;br /&gt;
Little has been established about her origins. If asked, she might provide some information, but it's just as likely that she'll wave off the subject, finding something more topical to speak on. &lt;br /&gt;
&lt;br /&gt;
'''Quirks'''&lt;br /&gt;
&lt;br /&gt;
There are many odd things about this woman. It would seem that she has at least some interest (or knowledge) of magic and spell casting, often attempting to copy the spells - or at least the motions, if not the words - of those who cast around her. The mysterious movements she enacts tend to never produce the same result, and are never really a perfect copy of what she's observed, but neither is the outcome, so it all works out in the end. &lt;br /&gt;
&lt;br /&gt;
Observed effects so far involve exfoliating glitter, changing colour, and general mind-and-body-altering weirdness.&lt;br /&gt;
&lt;br /&gt;
'''Friends and known associates'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''((in progress))''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Wax]]&lt;br /&gt;
[[Category:HolyWarriorPCs|Wax]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Wax&amp;diff=44592</id>
		<title>PCs:Wax</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Wax&amp;diff=44592"/>
		<updated>2018-08-13T11:44:29Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: Typos manor &amp;gt; manner, yikes. Addition to personality/background/quirks/associates section. Still in progress...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;background: #FFFFFF; margin-left: 0.5em; margin-bottom: 1.5em; border: #ff0000 dotted 3px&amp;quot;&lt;br /&gt;
| rowspan=6 align=&amp;quot;left&amp;quot; | [[Image:Wax.png|left|thumb|This is Wax today]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Name:''' Wax&lt;br /&gt;
|-&lt;br /&gt;
| '''Classes:''' [[Confounder|Mischief Maker]], [[Rogue|Social Butterfly]], [[Barbarian|Flamedancer]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Most active on server:''' [[Wilderness]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Played by:''' [[User:Ghostie|Ghostie]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Description:'''&lt;br /&gt;
Wax is, at least most of the time, a sturdily built woman of average height, with the wiry figure one gains from swinging heavy objects. Blood red feathers make up her wings - the condition of which seem to have changed in recent weeks from tattered and scruffy to a somewhat reasonably kept appearance. &lt;br /&gt;
&lt;br /&gt;
One of the first things you may notice about her - the crimson wings aside - is the vivid red, gravity-defying hairdo styled in a shape resembling a flame. Whilst it's almost always perfectly presented - unless she's just taken off her brighty coloured helm - she often reaches up to check that it is to her specifications, usually only moving one or two strands each time, twisting them between deft fingers.&lt;br /&gt;
&lt;br /&gt;
Below her fabulous hair, she has clear, dark round eyes that often twinkle mischievously, a button nose, and blood red, smiling lips. If she's without sleeves, well defined biceps are circled with tattoos of dancing flame. &lt;br /&gt;
&lt;br /&gt;
At her waist, no matter her outfit, one thing seems to remain constant - a masterfully crafted belt fashioned from dragonhide. This belt, and a flaming, disease-riddled whip coiled loosely at her side, both appeared shortly after the Ferrell Trade fair of 2257. Since that fair she's been spotted roaming the lands with all manner of weapons, notably a flaming great sword, a heavily-enchanted quarterstaff, and several types of exotic blades. &lt;br /&gt;
&lt;br /&gt;
Her fighting style is constantly changing, evolving, often mimicking the styles of others she fights beside. In general, it involves a mixture of all out fighting, seemingly ignorant to her own defense, fighting in a flaming rage and using the excessive heat to destroy her foes, or disarming her opponents through hand and arm strikes. If all else fails, she leverages the enemy's weight against them in a knockdown attack, to then beat them senseless. Whether this is with sword, whip, scimitar or flail, what she uses and when seem to vary from moment to moment.&lt;br /&gt;
&lt;br /&gt;
'''Personality:''' &lt;br /&gt;
&lt;br /&gt;
Quick to laugh but just as quick to show her fiery temper when things aren't going her way, unpredictable might be a good way to describe this woman. That said, her general disposition when socialising is often cheery and outgoing, her other state - the smoldering anger - reserved mostly for the battlefield, or when she's having a really, really bad day.&lt;br /&gt;
&lt;br /&gt;
When in conversation her attention is usually absorbed with the person or persons she's speaking to, often asking questions to get them to open up about themselves and their mindset. She seems very interested in finding motivations and the thought processes of others, whilst giving little away about her own.&lt;br /&gt;
&lt;br /&gt;
That said, she glows at being the center of attention and seems to revel in it when given the opportunity, quick to show off either new combat moves, dance moves, or... well, really anything that's entertaining or showy. &lt;br /&gt;
&lt;br /&gt;
'''Background'''&lt;br /&gt;
&lt;br /&gt;
Little has been established about her origins. If asked, she might provide some information, but it's just as likely that she'll wave off the subject, finding something more topical to speak on. &lt;br /&gt;
&lt;br /&gt;
''((in progress))''&lt;br /&gt;
&lt;br /&gt;
'''Quirks'''&lt;br /&gt;
&lt;br /&gt;
''((in progress))''&lt;br /&gt;
&lt;br /&gt;
'''Friends and known associates'''&lt;br /&gt;
&lt;br /&gt;
''((in progress))''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Wax]]&lt;br /&gt;
[[Category:HolyWarriorPCs|Wax]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Wax&amp;diff=44591</id>
		<title>PCs:Wax</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Wax&amp;diff=44591"/>
		<updated>2018-08-12T23:38:08Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: I'm bad at wiki formatting, sorry for all the changes...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;background: #FFFFFF; margin-left: 0.5em; margin-bottom: 1.5em; border: #ff0000 dotted 3px&amp;quot;&lt;br /&gt;
| rowspan=6 align=&amp;quot;left&amp;quot; | [[Image:Wax.png|left|thumb|This is Wax today]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Name:''' Wax&lt;br /&gt;
|-&lt;br /&gt;
| '''Classes:''' [[Confounder|Mischief Maker]], [[Rogue|Social Butterfly]], [[Barbarian|Flamedancer]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Most active on server:''' [[Wilderness]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Played by:''' [[User:Ghostie|Ghostie]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Description:'''&lt;br /&gt;
Wax is, at least most of the time, a sturdily built woman of average height, with the wiry figure one gains from swinging heavy objects. Blood red feathers make up her wings - the condition of which seem to have changed in recent weeks from tattered and scruffy to a somewhat reasonably kept appearance. &lt;br /&gt;
&lt;br /&gt;
One of the first things you may notice about her - the crimson wings aside - is the vivid red, gravity-defying hairdo styled in a shape resembling a flame. Whilst it's almost always perfectly presented - unless she's just taken off her brighty coloured helm - she often reaches up to check that it is to her specifications, usually only moving one or two strands each time, twisting them between deft fingers.&lt;br /&gt;
&lt;br /&gt;
Below her fabulous hair, she has clear, dark round eyes that often twinkle mischievously, a button nose, and blood red, smiling lips. If she's without sleeves, well defined biceps are circled with tattoos of dancing flame. &lt;br /&gt;
&lt;br /&gt;
At her waist, no matter her outfit, one thing seems to remain constant - a masterfully crafted belt fashioned from dragonhide. This belt, and a flaming, disease-riddled whip coiled loosely at her side, both appeared shortly after the Ferrell Trade fair of 2257. Since that fair she's been spotted roaming the lands with all manor of weapons, notably a flaming great sword, a heavily-enchanted quarterstaff, and several smaller and more exotic blades. &lt;br /&gt;
&lt;br /&gt;
Her fighting style is constantly changing, evolving, often mimicking the styles of others she fights beside. In general, it involves a mixture of all out fighting, seemingly ignorant to her own defense, fighting in a flaming rage and using the excessive heat to destroy her foes, or disarming her opponents through hand and arm strikes. If all else fails, she leverages the enemy's weight against them in a knockdown attack, to then beat them senseless. Whether this is with sword, whip, scimitar or flail, what she uses and when seem to vary from moment to moment.&lt;br /&gt;
&lt;br /&gt;
'''Personality:''' &lt;br /&gt;
&lt;br /&gt;
Quick to laugh but just as quick to show her fiery temper when things aren't going her way, unpredictable might be a good way to describe this woman. That said, her general disposition when socialising is often cheery and outgoing, her other state - the smoldering anger - reserved mostly for the battlefield, or when she's having a really, really bad day.&lt;br /&gt;
&lt;br /&gt;
''((in progress))''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Wax]]&lt;br /&gt;
[[Category:HolyWarriorPCs|Wax]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Wax&amp;diff=44590</id>
		<title>PCs:Wax</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Wax&amp;diff=44590"/>
		<updated>2018-08-12T23:36:09Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;background: #FFFFFF; margin-left: 0.5em; margin-bottom: 1.5em; border: #ff0000 dotted 3px&amp;quot;&lt;br /&gt;
| rowspan=6 align=&amp;quot;left&amp;quot; | [[Image:Wax.png|left|thumb|This is Wax today]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Name:''' Wax&lt;br /&gt;
|-&lt;br /&gt;
| '''Classes:''' [[Confounder|Mischief Maker]], [[Rogue|Social Butterfly]], [[Barbarian|Flamedancer]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Most active on server:''' [[Wilderness]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Played by:''' [[User:Ghostie|Ghostie]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Description:'''&lt;br /&gt;
Wax is, at least most of the time, a sturdily built woman of average height, with the wiry figure one gains from swinging heavy objects. Blood red feathers make up her wings - the condition of which seem to have changed in recent weeks from tattered and scruffy to a somewhat reasonably kept appearance. &lt;br /&gt;
&lt;br /&gt;
One of the first things you may notice about her - the crimson wings aside - is the vivid red, gravity-defying hairdo styled in a shape resembling a flame. Whilst it's almost always perfectly presented - unless she's just taken off her brighty coloured helm - she often reaches up to check that it is to her specifications, usually only moving one or two strands each time, twisting them between deft fingers.&lt;br /&gt;
&lt;br /&gt;
Below her fabulous hair, she has clear, dark round eyes that often twinkle mischievously, a button nose, and blood red, smiling lips. If she's without sleeves, well defined biceps are circled with tattoos of dancing flame. &lt;br /&gt;
&lt;br /&gt;
At her waist, no matter her outfit, one thing seems to remain constant - a masterfully crafted belt fashioned from dragonhide. This belt, and a flaming, disease-riddled whip coiled loosely at her side, both appeared shortly after the Ferrell Trade fair of 2257. Since that fair she's been spotted roaming the lands with all manor of weapons, notably a flaming great sword, a heavily-enchanted quarterstaff, and several smaller and more exotic blades. &lt;br /&gt;
&lt;br /&gt;
Her fighting style is constantly changing, evolving, often mimicking the styles of others she fights beside. In general, it involves a mixture of all out fighting, seemingly ignorant to her own defense, fighting in a flaming rage and using the excessive heat to destroy her foes, or disarming her opponents through hand and arm strikes. If all else fails, she leverages the enemy's weight against them in a knockdown attack, to then beat them senseless. Whether this is with sword, whip, scimitar or flail, what she uses and when seem to vary from moment to moment.&lt;br /&gt;
&lt;br /&gt;
'''Personality:''' &lt;br /&gt;
&lt;br /&gt;
Quick to laugh but just as quick to show her fiery temper when things aren't going her way, unpredictable might be a good way to describe this woman. That said, her general disposition when socialising is often cheery and outgoing, her other state - the smoldering anger - reserved mostly for the battlefield, or when she's having a really, really bad day.&lt;br /&gt;
&lt;br /&gt;
''((in progress))''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Wax]]&lt;br /&gt;
[[Category:PCs|HolyWarriorPCs]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Wax&amp;diff=44589</id>
		<title>PCs:Wax</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Wax&amp;diff=44589"/>
		<updated>2018-08-12T23:15:00Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;background: #FFFFFF; margin-left: 0.5em; margin-bottom: 1.5em; border: #ff0000 solid 3px&amp;quot;&lt;br /&gt;
| &amp;lt;center&amp;gt;&lt;br /&gt;
'''Wax'''&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 align=&amp;quot;left&amp;quot; | [[Image:Wax.png|left|thumb|This is Wax today]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Classes:''' [[Confounder|Mischief Maker]], [[Rogue|Social Butterfly]], [[Barbarian|Flamedancer]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Most active on server:''' [[Wilderness]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Description:'''&lt;br /&gt;
Wax is, at least most of the time, a sturdily built woman of average height, with the wiry figure one gains from swinging heavy objects. Blood red feathers make up her wings - the condition of which seem to have changed in recent weeks from tattered and scruffy to a somewhat reasonably kept appearance. &lt;br /&gt;
&lt;br /&gt;
One of the first things you may notice about her - the crimson wings aside - is the vivid red, gravity-defying hairdo styled in a shape resembling a flame. Whilst it's almost always perfectly presented - unless she's just taken off her brighty coloured helm - she often reaches up to check that it is to her specifications, usually only moving one or two strands each time, twisting them between deft fingers.&lt;br /&gt;
&lt;br /&gt;
Below her fabulous hair, she has clear, dark round eyes that often twinkle mischievously, a button nose, and blood red, smiling lips. If she's without sleeves, well defined biceps are circled with tattoos of dancing flame. &lt;br /&gt;
&lt;br /&gt;
At her waist, no matter her outfit, one thing seems to remain constant - a masterfully crafted belt fashioned from dragonhide. This belt, and a flaming, disease-riddled whip coiled loosely at her side, both appeared shortly after the Ferrell Trade fair of 2257. Since that fair she's been spotted roaming the lands with all manor of weapons, notably a flaming great sword, a heavily-enchanted quarterstaff, and several smaller and more exotic blades. &lt;br /&gt;
&lt;br /&gt;
Her fighting style is constantly changing, evolving, often mimicking the styles of others she fights beside. In general, it involves a mixture of all out fighting, seemingly ignorant to her own defense, fighting in a flaming rage and using the excessive heat to destroy her foes, or disarming her opponents through hand and arm strikes. If all else fails, she leverages the enemy's weight against them in a knockdown attack, to then beat them senseless. Whether this is with sword, whip, scimitar or flail, what she uses and when seem to vary from moment to moment.&lt;br /&gt;
&lt;br /&gt;
'''Personality:''' &lt;br /&gt;
&lt;br /&gt;
Quick to laugh but just as quick to show her fiery temper when things aren't going her way, unpredictable might be a good way to describe this woman. That said, her general disposition when socialising is often cheery and outgoing, her other state - the smouldering anger - reserved mostly for the battlefield, or when she's having a really really bad day.&lt;br /&gt;
&lt;br /&gt;
''((in progress))''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Wax]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Wax&amp;diff=44587</id>
		<title>PCs:Wax</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Wax&amp;diff=44587"/>
		<updated>2018-08-12T14:48:49Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''Description:''' Wax is, for at least most of the time, a sturdily built woman of average height, with the wiry figure one gains from swinging heavy objects. Quick to laugh but just as quick to show her fiery temper when things aren't going her way, unpredictable might be a good way to describe this woman. &lt;br /&gt;
&lt;br /&gt;
One of the first things you may notice about her is the vivid red, gravity-defying hairdo styled in a shape resembling a flame. Whilst it's almost always perfectly presented - unless she's just taken off her helmet - she often reaches up to check that it is to her specifications, usually only moving one or two strands each time, twisting them between deft fingers.&lt;br /&gt;
&lt;br /&gt;
Below her fabulous hair, she has clear, dark round eyes that often twinkle mischievously, a button nose, and blood red, smiling lips. If she's without sleeves, well defined biceps are circled with tattoos of dancing flame. &lt;br /&gt;
&lt;br /&gt;
At her waist, no matter her outfit, one thing seems to remain constant - a masterfully crafted belt fashioned from dragonhide. This belt, and a flaming, disease-riddled whip coiled loosely at her side, both appeared shortly after the Ferrell Trade fair of 2257.&lt;br /&gt;
&lt;br /&gt;
She's been spotted with all manor of heavy weapons, more notably of late a flaming great sword, a heavily-enchanted quarterstaff, and several smaller and more exotic blades. Her fighting style is constantly changing, evolving, often mimicking the styles of others she fights beside. In general, it involves a mixture of all out fighting, irregardless of her own defense, fighting in a flaming rage and using the excessive flame destroy her foes, or disarming her opponents through hand and arm strikes. If all else fails, she tries to knock the enemy to the ground and beat them senseless. Whether this is with sword, whip, scimitar or flail, what she uses and when seem to vary from moment to moment. &lt;br /&gt;
&lt;br /&gt;
[[File:Wax.png|frameless|border]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Wax&amp;diff=44586</id>
		<title>PCs:Wax</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Wax&amp;diff=44586"/>
		<updated>2018-08-12T14:34:06Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: Created page with &amp;quot;'''Description:''' Wax is a sturdily built woman of average height, with the wiry figure one gains from swinging heavy objects. Quick to laugh but just as quick to show her fi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Description:''' Wax is a sturdily built woman of average height, with the wiry figure one gains from swinging heavy objects. Quick to laugh but just as quick to show her fiery temper when things aren't going her way, unpredictable might be a good way to describe this woman. &lt;br /&gt;
&lt;br /&gt;
One of the first things you may notice about her is the vivid red, gravity-defying hairdo styled in a shape resembling a flame. Whilst it's almost always perfectly presented - unless she's just taken off her helmet - she often reaches up to check that it is to her specifications, usually only moving one or two strands each time, twisting them between deft fingers.&lt;br /&gt;
&lt;br /&gt;
Below her fabulous hair, she has clear, dark round eyes that often twinkle mischievously, a button nose, and blood red, smiling lips. If she's without sleeves, well defined biceps are circled with tattoos of dancing flame. &lt;br /&gt;
&lt;br /&gt;
At her waist, no matter her outfit, one thing seems to remain constant - a masterfully crafted belt fashioned from dragonhide. This belt, and a flaming, disease-riddled whip coiled loosely at her side, both appeared shortly after the Ferrell Trade fair of 2257.&lt;br /&gt;
&lt;br /&gt;
She's been spotted with all manor of heavy weapons, more notably of late a flaming greatsword, a heavily-enchanted quarterstaff, and several smaller and more exotic blades. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Wax.png|frameless|border]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=File:Wax.png&amp;diff=44585</id>
		<title>File:Wax.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=File:Wax.png&amp;diff=44585"/>
		<updated>2018-08-12T13:11:57Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:Ghostie&amp;diff=44579</id>
		<title>User:Ghostie</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:Ghostie&amp;diff=44579"/>
		<updated>2018-08-08T07:35:01Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: Adding Wax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==PCs== &lt;br /&gt;
* [[PCs:Kisri_Aedia|Kisri Aedia]] Dead/Remorted&amp;lt;br&amp;gt;&lt;br /&gt;
* [[PCs:Soini_Riika|Soini Riika]] &amp;lt;br&amp;gt;&lt;br /&gt;
* [[PCs:Wax|Wax]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs&amp;diff=44578</id>
		<title>PCs</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs&amp;diff=44578"/>
		<updated>2018-08-07T18:12:51Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: /* W */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
&lt;br /&gt;
[[#A|A]] [[#B|B]] [[#C|C]] [[#D|D]]&lt;br /&gt;
[[#E|E]] [[#F|F]] [[#G|G]] [[#H|H]]&lt;br /&gt;
[[#I|I]] [[#J|J]] [[#K|K]] [[#L|L]]&lt;br /&gt;
[[#M|M]] [[#N|N]] [[#O|O]] [[#P|P]]&lt;br /&gt;
[[#Q|Q]] [[#R|R]] [[#S|S]] [[#T|T]]&lt;br /&gt;
[[#U|U]] [[#V|V]] [[#W|W]] [[#X|X]]&lt;br /&gt;
[[#Y|Y]] [[#Z|Z]] | [[:Category:PCs| PCs Category]]&lt;br /&gt;
&lt;br /&gt;
=Character Listing=&lt;br /&gt;
To make a new entry, [[PCs:Template|use this template]].&lt;br /&gt;
&lt;br /&gt;
This is a section for writing about your PCs.  This may seem redundant with the boards, since those have journals and biography sections already. Furthermore, as the wiki grows, these entries can be hyperlinked into various articles that are written.  So if [[PCs:Samwir | Samwir]] causes trouble in Elysia, you can just click his name to read about him.  Links to these bios will be added as the history section is fleshed out, so put your PC in here when you get a chance.&lt;br /&gt;
&lt;br /&gt;
The template linked above will '''not''' put your character in the general [[:Category:PCs|PCs]] category, so you will need to add the following at the bottom of the page: &amp;lt;nowiki&amp;gt;[[Category:PCs|LastName, FirstName(s)]]&amp;lt;/nowiki&amp;gt; (''LastName is first only for sorting under the correct letter, and isn't used as the link name''). If your character is based primarily on one server, you may use that server's PC category as well, or instead ([[:Category:MChekPCs|MChekPCs]], [[:Category:ElysiaPCs|ElysiaPCs]], [[:Category:FerrellPCs|FerrellPCs]], etc).&lt;br /&gt;
&lt;br /&gt;
'''Remember, all info here can be taken as IC information.  Don't post anything about your PC you wouldn't want others knowing.  Even more importantly, if you post something about another's PC, make sure it's 100% verifiable from the public boards, or else you stand a good chance of being accused of griefing.'''&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
* [[PCs:Eldrea_Addams|Addams, Eldrea]]&lt;br /&gt;
* [[PCs:Aerill_Ailpera|Ailpera, Aerill]]&lt;br /&gt;
* [[PCs:AJ|AJ]]&lt;br /&gt;
* [[PCs:Michael al'Aere|al'Aere, Michael]]&lt;br /&gt;
* [[PCs:Ankhara al'Khalid|al'Khalid, Ankhara]]&lt;br /&gt;
* [[PCs:Jorio_Alerian|Alerian, Jorio]]&lt;br /&gt;
* [[PCs:Vanar_Alhaldren|Alhaldren, Vanar]]&lt;br /&gt;
* [[PCs:Friday_Alibar|Alibar, Friday]]&lt;br /&gt;
* [[PCs:Isogel Alleb|Alleb, Isogel]]&lt;br /&gt;
* [[PCs:Aeveras_Altaer|Altaer, Aeveras]]&lt;br /&gt;
* [[PCs:Nawen_Amakiir|Amakiir, Nawen]]&lt;br /&gt;
* [[PCs:Tamia_Amakiir|Amakiir, Tamia]]&lt;br /&gt;
* [[PCs:Indiga Amanta|Amanta, Indiga]]&lt;br /&gt;
* [[PCs:Rune Amanta|Amanta, Rune]]&lt;br /&gt;
* [[PCs:Amiru|Amiru]]&lt;br /&gt;
* [[PCs:Anderyn|Anderyn]]&lt;br /&gt;
* [[PCs:Andrews, Russell|Andrews, Russell]]&lt;br /&gt;
* [[PCs:Anifail, Fealith|Anifail, Fealith]]&lt;br /&gt;
* [[PCs:Thalarian Arc'Thass|Arc'Thass, Thalarian]]&lt;br /&gt;
* [[PCs:Tenirra Arken'Held|Arken'Held, Tenirra]]&lt;br /&gt;
* [[PCs:Freddy Arlan|Arlan, Freddy]]&lt;br /&gt;
* [[PCs:Ella Armee|Armee, Ella]]&lt;br /&gt;
* [[PCs:Isadora Arnemeigne|Arnemeigne, Isadora]]&lt;br /&gt;
* [[PCs:Aen'dyr Ar'tys|Ar'tys, Aen'dyr]]&lt;br /&gt;
* [[PCs:Karrek Asen|Asen, Karrek]]&lt;br /&gt;
* [[PCs:Aspen (Eadha'Duir)|Aspen (Eadha'Duir)]]&lt;br /&gt;
* [[:Asyr, Isard]]&lt;br /&gt;
* [[PCs:Aur|Aur]]&lt;br /&gt;
* [[User:GrimlyAxefingler|Axefingler, Grimly]]&lt;br /&gt;
* [[PCs:Ayiree|Ayiree]]&lt;br /&gt;
* [[PCs:Seretah Aylown|Aylown, Seretah]]&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
* [[PCs:Baloth|Baloth]]&lt;br /&gt;
* [[PCs:Me'rrrokash Ba'shaak|Ba'shaak, Me'rrrokash]]&lt;br /&gt;
* [[PCs:Thaylis Beign|Beign, Thaylis]]&lt;br /&gt;
* [[PCs:Lilliana Be'letane|Be'letane, Lilliana]]&lt;br /&gt;
* [[PCs:Mieri Bellmaker|Bellmaker, Mieri]]&lt;br /&gt;
* [[PCs:Mandrik Bendry|Bendry, Mandrik]]&lt;br /&gt;
* [[PCs:Blake Benneset|Benneset, Blake]]&lt;br /&gt;
* [[PCs:Kate Benneset|Benneset, Kate]]&lt;br /&gt;
* [[PCs:Bheem|Bheem]]&lt;br /&gt;
* [[PCs:Boris|Boris]]&lt;br /&gt;
* [[PCs:Josoph Billearn|Billearn, Josoph]]&lt;br /&gt;
* [[PCs:Krator Blackfist|Blackfist, Krator]]&lt;br /&gt;
* [[PCs:Angus Blacksail|Blacksail, Angus (Ang)]]&lt;br /&gt;
* [[PCs:Bronwen Blacksteel|Blacksteel, Bronwen]]&lt;br /&gt;
* [[PCs:Garek_Blackstone|Blackstone, Garek]]&lt;br /&gt;
* [[PCs:Holandar Blackmane|Blackmane, Holandar]]&lt;br /&gt;
* [[PCs:Talon Blade|Blade, Talon]]&lt;br /&gt;
* [[PCs:Glenda Blecherofferschnach|Blecherofferschnach, Glenda]]&lt;br /&gt;
* [[PCs:Dannar Blighte|Blighte, Dannar]]&lt;br /&gt;
* [[PCs:Villor Blockdelver|Blockdelver, Villor]]&lt;br /&gt;
* [[PCs:Vurk Bloodfang|Bloodfang, Vurk]]&lt;br /&gt;
* [[PCs:Arkn'sterod Bloodsaik|Bloodsaik, Arkn'sterod]]&lt;br /&gt;
* [[PCs:Hawk Bodyravager|Bodyravager, Hawk]]&lt;br /&gt;
* [[PCs:Harvey Boekhorst|Boekhorst, Harvey]]&lt;br /&gt;
* [[PCs:Gurky Bogglewig|Bogglewig, Gurky]]&lt;br /&gt;
* [[PCs:Paco Di Brancaleone|Brancaleone, Paco Di]]&lt;br /&gt;
* [[PCs:Kalum Brekarian|Brekarian, Kalum]]&lt;br /&gt;
* [[PCs:Patrick_Briams|Briams, Patrick]]&lt;br /&gt;
* [[PCs:Antonin_Bross|Bross, Antonin]]&lt;br /&gt;
* [[PCs: Bross_Cale|Bross, Cale]]&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
* [[PCs:Arn_Callindraes|Callindraes, Arn]]&lt;br /&gt;
* [[PCs:Methuselah Caneras|Caneras, Methuselah]]&lt;br /&gt;
* [[PCs:Valeria Cavalieri|Cavalieri, Valeria]]&lt;br /&gt;
* [[Pcs:Caviel|Caviel]]&lt;br /&gt;
* [[PCs:Celarisse Char|Char, Celarisse]]&lt;br /&gt;
* [[PCs:Char'Jer|Char'Jer]]&lt;br /&gt;
* [[PCs:Cloud|Cloud]]&lt;br /&gt;
* [[PCs:'Coco'_Coranthia|'Coco' Coranthia]]&lt;br /&gt;
* [[PCs:Celarisse Curanwen|Curanwen, Celarisse]]&lt;br /&gt;
* [[PCs:Damian Cutler|Cutler, Damian]]&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
* [[PCs:Llyshra Dald|Dald, Llyshra]] (deceased)&lt;br /&gt;
* [[PCs:Seavien Dana|Dana, Seavien]]&lt;br /&gt;
* [[PCs:Jayem Dareau|Dareau, Jayem]]&lt;br /&gt;
* [[PCs:Fade Darkwing|Darkwing, Fade]]&lt;br /&gt;
* [[PCs:Gill Darkstar|Darkstar, Gill]]&lt;br /&gt;
* [[PCs:Sakura Darkstar|Darkstar, Sakura]]&lt;br /&gt;
* [[PCs:Kalgar Darthvord|Darthvord, Kalgar]]&lt;br /&gt;
* [[PCs:Kalam Darthvord|Darthvord, Kalam]]&lt;br /&gt;
* [[PCs:Kima Datter|Datter, Kima]]&lt;br /&gt;
* [[PCs:Day|Day]]&lt;br /&gt;
* [[PCs:Lucius D'Cythra|D'Cythra, Lucius]]&lt;br /&gt;
* [[PCs:Garret de'Karne|de'Karne, Garret]]&lt;br /&gt;
* [[PCs:Renard de'Tyrens|de'Tyrens, Renard]]&lt;br /&gt;
* [[PCs:Deider|Deider]]&lt;br /&gt;
* [[PCs:Vanyankaya (Vanya) Del'Trion|Del'Trion, Vanyankaya (Vanya)]]&lt;br /&gt;
* [[PCs:Evantis Delaxis|Delaxis, Evantis]]&lt;br /&gt;
* [[PCs:Bedlam Dender|Dender, Bedlam]]&lt;br /&gt;
* [[PCs:Jariston Derthur|Derthur, Jariston]]&lt;br /&gt;
* [[PCs:Madon &amp;quot;Madness&amp;quot; Dethrune|Dethrune, Madon &amp;quot;Madness&amp;quot;]]&lt;br /&gt;
* [[PCs:Diabolina|Diabolina]]&lt;br /&gt;
* [[PCs:K%27Lari_D%27ila%27mnefer|D'ila'mnefer, K'Lari]]&lt;br /&gt;
* [[PCs:Shannen Di'rithia| Di'rithia, Shannen]]&lt;br /&gt;
* [[PCs:Gonet Do'ep| Do'ep, Gonet]]&lt;br /&gt;
* [[PCs:Dok|Dok]]&lt;br /&gt;
* [[PCs:Doug the Ox|Doug the Ox]]&lt;br /&gt;
* [[PCs:Draconis|Draconis]]&lt;br /&gt;
* [[PCs:Cromodon Draker|Draker, Cromodon]]&lt;br /&gt;
* [[PCs:Dravenmore|Dravenmore, Edge]]&lt;br /&gt;
* [[PCs:Adagio D'Tranticus|D'Tranticus, Adagio]]&lt;br /&gt;
* [[PCs:Havian O Dryinos|Dryinos, Havian O]]&lt;br /&gt;
* [[PCs:Galoban Dulsaer|Dulsaer, Galoban]]&lt;br /&gt;
* [[PCs:Celithril Dy'nen|Dy'nen, Celithril]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
* [[PCs:Terra_Earthkin|Earthkin, Terra]]&lt;br /&gt;
* [[PCs:Dilvish_Eglath|Eglath, Dilvish]]&lt;br /&gt;
* [[PCs:Eldraea|Eldraea]] (deceased)&lt;br /&gt;
* [[PCs:Elena|Elena]]&lt;br /&gt;
* [[PCs:Ulu Elexin|Elexin, Ulu]]&lt;br /&gt;
* [[PCs:Snorri Elfslayer|Elfslayer, Snorri]]&lt;br /&gt;
* [[PCs:El'Githoral|El'Githoral]]&lt;br /&gt;
* [[PCs:Leto von Elis|von Elis, Leto]]&lt;br /&gt;
* [[PCs:Elladin|Elladin]]&lt;br /&gt;
* [[PCs:Elradra|Elradra]]&lt;br /&gt;
* [[PCs:Elsie|Elsie]]&lt;br /&gt;
* [[PCs:Elyl|Elyl]]&lt;br /&gt;
* [[PCs:Rabiah_Endymion|Endymion, Rabiah]]&lt;br /&gt;
* [[PCs:Epiktetus|Epiktetus]]&lt;br /&gt;
* [[PCs:Epanu|Epanu]]&lt;br /&gt;
* [[PCs:Erendhl_Eleashal|Ele'ash'al, Ere'n'dhl]] (deceased)&lt;br /&gt;
* [[PCs:Dante_Everliss|Everliss, Dante]]&lt;br /&gt;
* [[PCs:Sephira_Everliss|Everliss, Sephira]]&lt;br /&gt;
* [[PCs:Jared_Evershield|Evershield, Jared]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
* [[PCs:Zacharia FeatherFingers|FeatherFingers, Zacharia]]&lt;br /&gt;
* [[PCs:Ialath Fentellon|Fentellon, Ialath]]&lt;br /&gt;
* [[PCs:Fireblaze|Fireblaze, Cinder]]&lt;br /&gt;
* [[PCs:Kassha Firehart|Firehart, Kassha]]&lt;br /&gt;
* [[PCs:Ferris Floydsson|Floydsson, Ferris]]&lt;br /&gt;
* [[PCs:Jand de la Fleur| Fleur, Jand de la]]&lt;br /&gt;
* [[PCs: Artros|Forbeis, Artros]]&lt;br /&gt;
* [[PCs:Dorgan Fostwil|Fostwil, Dorgan]]&lt;br /&gt;
* [[PCs:Heronimous Fox|Fox, Heronimous]]&lt;br /&gt;
* [[PCs:Rorln Frizzlegomp|Frizzlegomp, Rorln]]&lt;br /&gt;
* [[PCs:Nord Fyne|Fyne, Nord]]&lt;br /&gt;
* [[PCs:Rolan Fyne|Fyne, Rolan]]&lt;br /&gt;
* [[PCs:Aramil Fynn|Fynn, Aramil]]&lt;br /&gt;
* [[PCs:Lotis Fynolis|Fynolis, Lotis]]&lt;br /&gt;
* [[PCs:Kard Fynolds|Fynolds, Kard]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
* [[PCs:Gaklah the Stone|Gaklah]]&lt;br /&gt;
* [[PCs:Mellenco Gardastar|Gardastar, Mellenco]]&lt;br /&gt;
* [[PCs:Gareth|Gareth]]&lt;br /&gt;
* [[PCs:Nayala Gelbert|Gelbert, Nayala]]&lt;br /&gt;
* [[http://wiki.ysgard.org/index.php?title=PCs:Ghu%27rock Ghu'rock]]&lt;br /&gt;
* [[PCs:Gladd'avenglori|Gladd'avenglori]]&lt;br /&gt;
* [[PCs:Aidric Glimerblade|Glimerblade, Aidric]]&lt;br /&gt;
* [[PCs:Pilder Glittermil|Glittermil, Pilder]]&lt;br /&gt;
* [[PCs:Alnusa Glutinosa|Glutinosa, Alnusa]]&lt;br /&gt;
* [[PCs:Goldie|Goldie]]&lt;br /&gt;
* [[PCs:Grano Goodman|Goodman, Grano]]&lt;br /&gt;
* [[PCs:Fergus Goodmane|Goodmane, Fergus]]&lt;br /&gt;
* [[PCs:Belevren Graniteanvil|Graniteanvil, Belevren]] (deceased)&lt;br /&gt;
* [[PCs:Belina Greenberry|Greenberry, Belina]]&lt;br /&gt;
* [[PCs:Malcolm Griffon|Griffon, Malcolm]]&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
* [[PCs:Voyor Hadzum|Hadzum, Voyor]]&lt;br /&gt;
* [[PCs:Brent Hammer Hand|Hammer Hand, Brent]]&lt;br /&gt;
* [[PCs:Kharak Hammerstar|Hammerstar, Kharak]]&lt;br /&gt;
* [[PCs:Aramil Hanlen|Hanlen, Aramil]]&lt;br /&gt;
* [[PCs:Plitz Haubenschnaupf|Haubenschnaupf, Plitz]]&lt;br /&gt;
* [[PCs:Heldor|Heldor]]&lt;br /&gt;
* [[PCs:Odel Helmsplitter|Helmsplitter, Odel]]&lt;br /&gt;
* [[PCs:Gunsel Highbinder|Highbinder, Gunsel]]&lt;br /&gt;
* [[PCs:Anastrianna_Holimion|Holimion, Anastrianna]]&lt;br /&gt;
* [[PCs:Trina Holyan|Holyan, Trina]]&lt;br /&gt;
* [[PCs:Brayon Hopper|Hopper, Brayon]] (Lost somewhere in T'Nanshi)&lt;br /&gt;
* [[PCs:Otto von Hubris|Hubris]]&lt;br /&gt;
* [[PCs:Vugaris Hurdokan|Hurdokan, Vugaris]]&lt;br /&gt;
* [[PCs:Simon Hytheria|Hytheria, Simon]] (departed from Avlis)&lt;br /&gt;
* [[:Hafgan]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
* [[PCs:Iako|Iako]]&lt;br /&gt;
* [[PCs:Imril|Imril]]&lt;br /&gt;
* [[PCs:Alphonse Irofin|Irofin, Alphonse]]&lt;br /&gt;
* [[PCs:Rali'vinee|Ish'tarestacia, Rali'vinee]]&lt;br /&gt;
* [[PCs:Gurth Istar|Istar, Gurth]]&lt;br /&gt;
* [[PCs:Ixldor|Ixldor]]&lt;br /&gt;
* [[PCs:Izrick|Izrick]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
* [[PCs:Jack|Jack (Ghallis Malignant)]]&lt;br /&gt;
* [[PCs:Jade|Jade]] (deceased)&lt;br /&gt;
* [[PCs:Rhissaerk Jalesh|Jalesh, Rhissaerk]]&lt;br /&gt;
* [[PCs:Gram Jamjeans|Jamjeans, Gram]]&lt;br /&gt;
* [[PCs:Jard, Peren|Jard, Peren]] (deceased)&lt;br /&gt;
* [[PCs:Melia Jarlin|Jarlin, Melia]]&lt;br /&gt;
* [[PCs:Jeriah|Jeriah]]&lt;br /&gt;
* [[PCs:Merago Jert|Jert, Merago]]&lt;br /&gt;
* [[PCs:Jonatan|Jonatan]]&lt;br /&gt;
* [[PCs:Nelene Jora|Jora, Nelene]]&lt;br /&gt;
* [[PCs:Jordaine|Jordaine]]&lt;br /&gt;
* [[PCs:Kaede Jr'ei'ren|Jr'ei'ren, Kaede]]&lt;br /&gt;
* [[PCs:Tri'as Ju'eir|Ju'eir, Tri'as]]&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
* [[PCs:The Kahn Family|The Kahn Family]]&lt;br /&gt;
* [[PCs:Kahn The Dark|Kahn The Dark]]&lt;br /&gt;
* [[PCs:Allana Kalene|Kalene, Allana]]&lt;br /&gt;
* [[PCs:Kara Kalinor|Kalinor, Kara]]&lt;br /&gt;
* [[PCs:Kanga|Kanga]]&lt;br /&gt;
* [[PCs:Karr, Timo|Karr, Timo]] (missing)&lt;br /&gt;
* [[PCs:KayaCha, Lyse|KayaCha, Lyse]]&lt;br /&gt;
* [[PCs:Jack_Kenthel|Kenthel, Jack]]&lt;br /&gt;
* [[PCs:Khan, Magnus|Khan, Magnus]]&lt;br /&gt;
* [[PCs:Khiya|Khiya]]&lt;br /&gt;
* [[PCs:Thorfinn Kiff|Kiff, Thorfinn]]&lt;br /&gt;
* [[PCs:Kim, Jenii|Kim, Jenii]]&lt;br /&gt;
* [[PCs:Aradan Kir|Kir, Aradan]]&lt;br /&gt;
* [[PCs:Kish'ti|Kish'ti]]&lt;br /&gt;
* [[PCs:Lisa Kler|Kler, Lisa]]&lt;br /&gt;
* [[PCs:Dashel Knight|Knight, Dashel]]&lt;br /&gt;
* [[PCs:Bruno Knotslinger|Knotslinger, Bruno]]&lt;br /&gt;
* [[PCs:Ace Kogane|Kogane, Ace]]&lt;br /&gt;
* [[PCs:Sasha Konstantine|Konstantine, Sasha]]&lt;br /&gt;
* [[PCs:Yohan Kurgenson|Kurgenson, Yohan]]&lt;br /&gt;
* [[PCs:Shinaa Kuri-Assa'rai|Kuri-Assa'rai, Shinaa]]&lt;br /&gt;
* [[PCs:Kurn|Kurn]]&lt;br /&gt;
* [[PCs:Darro &amp;quot;Ghostblade&amp;quot; Kwikfoot|Kwikfoot, Darro &amp;quot;Ghostblade&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
* [[PCs:Lalant|Lalant]]&lt;br /&gt;
* [[PCs:Alissë_Lassësún|Lassësún, Alissë]]&lt;br /&gt;
* [[PCs:Law|Law]]&lt;br /&gt;
* [[PCs:Joren Le'Igh|Le'Igh, Joren]]&lt;br /&gt;
* [[PCs:Leo|LEO!]]&lt;br /&gt;
* [[PCs:Willem Lightheart|Lightheart, Willem]]&lt;br /&gt;
* [[PCs:ShosinLlevan|Llevan, Shosin]]&lt;br /&gt;
* [[PCs:Fraudoc Loclac|Loclac, Fraudoc]]&lt;br /&gt;
* [[PCs:Revjac Longtooth|Longtooth, Revjac]]&lt;br /&gt;
* [[PCs:Sydney Losstarot|Losstarot, Sydney]]&lt;br /&gt;
* [[PCs:Luna  Luna|Luna, Luna]]&lt;br /&gt;
* [[PCs:Vichan Lyonsen|Lyonsen, Vichan]] (deceased)&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
* [[PCs:Amion Ma'fer|Ma'fer, Amion]]&lt;br /&gt;
* [[PCs:Kareth Ma'fer|Ma'fer, Kareth]]&lt;br /&gt;
* [[PCs:Kaelyn MacCaddor|MacCaddor, Kaelyn]]&lt;br /&gt;
* [[PCs:Malulani jael MacMurray|MacMurray, Malulani jael]]&lt;br /&gt;
* [[PCs:Kitiara Maelstrom|Maelstron, Kitiara]]&lt;br /&gt;
* [[PCs:Jillanae Maleficarium|Maleficarium, Jillanae]]&lt;br /&gt;
* [[PCs:Manuel the White|Manuel the White]]&lt;br /&gt;
* [[PCs:Marie the Confounder|Marie]]&lt;br /&gt;
* [[PCs:Vichan Marndry|Marndry, Vichan]]&lt;br /&gt;
* [[PCs:Dale_Marshall|Marshall, Dale]]&lt;br /&gt;
* [[PCs:Derek_Matthews|Matthews, Derek]]&lt;br /&gt;
* [[PCs:Frida da Medican|Medican, Frida da]]&lt;br /&gt;
* [[PCs:Janur da Medican|Medican, Janur da]]&lt;br /&gt;
* [[PCs:Mendell|Mendell]]&lt;br /&gt;
* [[PCs:Melonius Mennallin|Mennallin, Melonius]]&lt;br /&gt;
* [[PCs:Quicksilver Meridan|Meridan, Quicksilver]]&lt;br /&gt;
* [[PCs:Shana Merlin|Merlin, Shana]]&lt;br /&gt;
* [[PCs:Mhog'ar|Mhog'ar]]&lt;br /&gt;
* [[PCs:Miasha Jarnen|Miasha Jarnen]]&lt;br /&gt;
* [[PCs:Godloth_Mikonar|Mikonar, Godloth]]&lt;br /&gt;
* [[PCs:Ayren_Milen|Milen, Sir Ayren]]&lt;br /&gt;
* [[PCs:Gilthodel Mir'Dolledh|Mir'Dolledh, Gilthodiel]]&lt;br /&gt;
* [[PCs:Julian Montfort|Montfort, Julian]]&lt;br /&gt;
* [[PCs:Mowghina Moonblood|Moonblood, Mowghina]]&lt;br /&gt;
* [[PCs:Arania Moonshadow AlastaireAlaster|Moonshadow Alastaire-Alaster, Arania]]&lt;br /&gt;
* [[PCs:Alia Moonstone|Moonstone, Alia]]&lt;br /&gt;
* [[PCs:Zachar Mordecai| Mordecai, Zachar]]&lt;br /&gt;
* [[PCs:Cairn Mosslel|Mosslel, Cairn]]&lt;br /&gt;
* [[PCs:Mylo|Mylo]]&lt;br /&gt;
* [[PCs:Arwan Mylwen|Mylwen, Arwan]]&lt;br /&gt;
* [[PCs:Xsaiav%27lairnn_Mystrif|Mystrif, Xsaiav'lairnn]]&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
* [[PCs:Narwë|Narwë]]&lt;br /&gt;
* [[PCs:Xzar Nefzen|Nefzen, Xzar]]&lt;br /&gt;
* [[PCs:Marin Nemelgen|Nemelgen, Marin]]&lt;br /&gt;
* [[PCs:Sywyn Neren|Neren, Sywyn]]&lt;br /&gt;
* [[PCs:Erriss Nerivenne|Nerivenne, Erriss]]&lt;br /&gt;
* [[PCs:Ni'arthin|Ni'arthin]]&lt;br /&gt;
* [[PCs:Logani Nightcrawler|Nightcrawler, Logani]]&lt;br /&gt;
* [[PCs:Elros Nolimon|Nolimon, Elros]]&lt;br /&gt;
* [[PCs:Kathea Nyht|Nyht, Kathea]]&lt;br /&gt;
* [[PCs:Naialah|Naialah]]&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
* [[PCs:Damar Ogdem|Ogdem, Damar]]&lt;br /&gt;
* [[PCs:Oorayv'levena|Oorayv'levena]]&lt;br /&gt;
* [[PCs:Aiquandol Orener the 3rd|Orener the 3rd, Aiquandol]] (missing)&lt;br /&gt;
* [[PCs:Anyamaur Orener|Orener, Anyamur]]&lt;br /&gt;
* [[PCs:Orfanos|Orfanos]]&lt;br /&gt;
* [[PCs:Micah Elizabeth Ormane|Ormane, Micah Elizabeth]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
* [[PCs:Pajal|Pajal]]&lt;br /&gt;
* [[PCs:Ganden Pandorn|Pandorn, Ganden]]&lt;br /&gt;
* [[PCs:Leopold Phefefhur|Phefefhur, Leopold]]&lt;br /&gt;
* [[PCs:Hyacinth Pike|Pike, Hyacinth]]&lt;br /&gt;
* [[PCs:Kela Pureflank|Pureflank, Kela]]&lt;br /&gt;
* [[PCs:Pyracanum|Pyracanum]]&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
* [[PCs:Ishra Qiyun|Qiyun, Ishra]]&lt;br /&gt;
==R==&lt;br /&gt;
* [[PCs:D'Anjal Veskandar Ra|Ra, Veskandar D'Anjal]]&lt;br /&gt;
* [[PCs:Rade|Rade]]&lt;br /&gt;
* [[PCs:Varion Raykeeshen|Raykeeshen, Varion]]&lt;br /&gt;
* [[PCs:Sylux Raynes|Raynes, Sylux]]&lt;br /&gt;
* [[PCs:Raen|Raen]]&lt;br /&gt;
* [[PCs:Chival Rai|Rai, Chival]]&lt;br /&gt;
* [[PCs:Edward Von Ravenstone|Von Ravenstone, Edward]]&lt;br /&gt;
* [[PCs:Victor Rastinfer|Rastinfer, Victor]]&lt;br /&gt;
* [[PCs:Seka Ravenswylde|Ravenswylde, Seka]]&lt;br /&gt;
* [[PCs:Redaptexus Childcooer|Redaptexus Childcooer]]&lt;br /&gt;
* [[PCs:An'wen Re'lin|Re'lin, An'wen]]&lt;br /&gt;
* [[PCs:Rello|Rello]]&lt;br /&gt;
* [[PCs:Revan|Revan]]&lt;br /&gt;
* [[PCs:Riadoc|Riadoc]]&lt;br /&gt;
* [[PCs:Jensen Rintel|Rintel, Jensen]]&lt;br /&gt;
* [[PCs:Brant Risko|Risko, Brant]]&lt;br /&gt;
* [[PCs:Anaraxis Romulus|Romulus, Anaraxis]]&lt;br /&gt;
* [[PCs:Kered Rose|Rose, Kered]]&lt;br /&gt;
* [[PCs:Ruby|Ruby]]&lt;br /&gt;
* [[PCs:Jwolaroth Ruk|Ruk, Jwolaroth]]&lt;br /&gt;
* [[PCs:Ulfeit Rumnaheim|Rumnaheim, Ulfeit]]&lt;br /&gt;
* [[PCs:Losin Rockhands|Rockhands, Losin]]&lt;br /&gt;
* [[PCs:Red_Lotus|Red Lotus]]&lt;br /&gt;
* [[PCs:Exar Rieekan|Rieekan, Exar]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
* [[PCs:Theresa Saint Albion|Saint Albion, Theresa ]]&lt;br /&gt;
* [[PCs:Samwir|Samwir]]&lt;br /&gt;
* [[PCs:Scientia Filia Hericus|Scientia Filia Hericus]]&lt;br /&gt;
* [[PCs:Selash|Selash]]&lt;br /&gt;
* [[PCs:Serenydion|Serenydion]]&lt;br /&gt;
* [[PCs:Resthal Sethi|Sethi, Resthal]]&lt;br /&gt;
* [[PCs:Sesamauhtis|Shaahilax]]&lt;br /&gt;
* [[PCs:Shard|Shard]] &lt;br /&gt;
* [[PCs:Enzaneti Sighkopaf|Sighkopaf, Enzaneti]]&lt;br /&gt;
* [[PCs:Ramiz Sii|Sii, Ramiz]]&lt;br /&gt;
* [[PCs:Sinomi Sii|Sii, Sinomi]]&lt;br /&gt;
* [[PCs:Vincent Sinnock|Sinnock, Vincent]]&lt;br /&gt;
* [[PCs:Findail Silaureth|Silaureth, Findail]]&lt;br /&gt;
* [[PCs:Silver|Silver]]&lt;br /&gt;
* [[PCs:Silver Fox|Silver Fox]]&lt;br /&gt;
* [[PCs:Sally Silverbreeze|Silverbreeze, Sally]]&lt;br /&gt;
* [[PCs:Elong Singalong|Singalong, Elong]]&lt;br /&gt;
* [[PCs:Namlig Sirhc|Sirhc, Namlig]]&lt;br /&gt;
* [[PCs:Melakin Skyweider|Skyweider, Melakin]]&lt;br /&gt;
* [[PCs:Skavius Slaan |Slaan, Skavius]]&lt;br /&gt;
* [[PCs:Snarl|Snarl]]&lt;br /&gt;
* [[PCs:Snow| Snow]]&lt;br /&gt;
* [[PCs:Ellowin_Be'tend_Snyder|Snyder, Ellowin Be'tend]]&lt;br /&gt;
* [[PCs:Balanvrast Soar|Soar, Balanvrast]]&lt;br /&gt;
* [[PCs: Susallia Songbird|Songbird, Susallia]]&lt;br /&gt;
* [[PCs:Morgoth Sorben|Sorben, Morgoth]]&lt;br /&gt;
* [[PCs:Spit|Spit]]&lt;br /&gt;
* [[PCs:Raging Squirrel|Squirrel, Raging]]&lt;br /&gt;
* [[PCs:Gotthardt Staahl|Staahl, Gotthardt]]&lt;br /&gt;
* [[PCs:Eowin_Sta'Nieth|Sta'Nieth, Eowin]]&lt;br /&gt;
* [[PCs:Crunk Steelcaster|Steelcaster, Crunk]]&lt;br /&gt;
* [[PCs:Hargas Steelhead|Steelhead, Hargas]]&lt;br /&gt;
* [[PCs:Hagnar_Stonecleaver|Stonecleaver, Hagnar]]&lt;br /&gt;
* [[PCs:Raldar Stonecleaver|Stonecleaver, Raldar]]&lt;br /&gt;
* [[PCs:Shaniqua Stont|Stont, Shaniqua]]&lt;br /&gt;
* [[PCs:Aspen Stormcat|Stormcat, Aspen]]&lt;br /&gt;
* [[PCs:Thror Stormhammer|Stormhammer, Thror]]&lt;br /&gt;
* [[PCs:Straccio|Straccio]]&lt;br /&gt;
* [[PCs:Elenya|Strix, Elenya]] (deceased)&lt;br /&gt;
* [[PCs:Ruby Summerset|Summerset, Ruby]]&lt;br /&gt;
* [[PCs:Jade Summerset|Summerset, Jade]]&lt;br /&gt;
* [[PCs:Sun-and-Moon | Sun-and-Moon]]&lt;br /&gt;
* [[PCs:Sagan Sunderin|Sunderin, Sagan]]&lt;br /&gt;
* [[PCs:Sarrena Sunflower|Sunflower, Sarrena]]&lt;br /&gt;
* [[PCs:Suuhoroh|Suuhoroh]]&lt;br /&gt;
* [[PCs:Caitlin Swift|Swift, Caitlin]]&lt;br /&gt;
* [[PCs:Terra Swift|Swift, Terra]]&lt;br /&gt;
* [[PCs:Danicia Swifthand|Swifthand, Danicia]]&lt;br /&gt;
* [[PCs:Svipdagr|Svipdagr]]&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
* [[PCs:Ta'Ancorina|Ta'Ancorina]]&lt;br /&gt;
* [[PCs:Nesara Tal'piriarn|Tal'piriarn, Nesara]]&lt;br /&gt;
* [[PCs:Fassin Task|Task, Fassin]]&lt;br /&gt;
* [[PCs:Ernst Tcharov|Tcharov, Ernst]]&lt;br /&gt;
* [[PCs:Milora Tena'tneth|Tena'tneth, Milora]]&lt;br /&gt;
* [[PCs:Tevez|Tevez]]&lt;br /&gt;
* [[PCs:Grag Tharashk|Tharashk, Grag]] (deceased)&lt;br /&gt;
* [[PCs:Archibald Thel|Thel, Archibald]]&lt;br /&gt;
* [[PCs:Thelonius|Thelonius]]&lt;br /&gt;
* [[PCs:Vastan Thenald|Thenald, Vastan]]&lt;br /&gt;
* [[PCs:Mereppi Tinkerspell|Tinkerspell, Mereppi]]&lt;br /&gt;
* [[PCs:Nirinthir Tir'ein |Tir'ein, Nirinthir]]&lt;br /&gt;
* [[PCs:Za'Mael Tir'Ent|Tir'Ent, Za'Mael]]&lt;br /&gt;
* [[PCs:Laen Toille|Toille, Laen]]&lt;br /&gt;
* [[PCs:Vroshgrak Treesitter|Treesitter, Vroshgrak]]&lt;br /&gt;
* [[PCs:Troth the Wanderer|Troth the Wanderer]]&lt;br /&gt;
* [[PCs:Marek Tullio|Tullio, Marek]]&lt;br /&gt;
* [[PCs:Nok Tumblefist|Tumblefist, Nok]]&lt;br /&gt;
* [[PCs:Perygryne Twostep|Twostep, Perygryne]]&lt;br /&gt;
* [[PCs:Tesh Tylnen|Tylnen, Tesh]]&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
* [[PCs:Frederrick Uffelinter|Uffelinter, Frederrick]]&lt;br /&gt;
* [[PCs:Unique|Unique]]&lt;br /&gt;
* [[PCs:Grace Dane-Unuldur|Unuldur, Grace Dane]]&lt;br /&gt;
* [[PCs:Morran Unuldur|Unuldur, Morran]]&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
* [[PCs:Valinos|Valinos]]&lt;br /&gt;
* [[PCs:Sammuel Valorian|Valorian, Sammuel]]&lt;br /&gt;
* [[PCs:Vana|Vana]]&lt;br /&gt;
* [[PCs:Vandor, Rika|Vandor, Rika]] (deceased)&lt;br /&gt;
* [[PCs:Ven, Shiloh|Ven, Shiloh]]&lt;br /&gt;
* [[PCs:Vexus|Vexus]]&lt;br /&gt;
* [[PCs:Viatoris, Phoenix|Viatoris, Phoenix]]&lt;br /&gt;
* [[PCs:Vikaset|Vikaset]]&lt;br /&gt;
* [[PCs:Drashter_Volterz|Volterz, Drashter]]&lt;br /&gt;
* [[PCs:Vuko, Magdalena|Vuko, Magdalena]]&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
* [[PCs:Wax|Wax]]&lt;br /&gt;
* [[PCs:Robert Wallace|Wallace, Robert]]&lt;br /&gt;
* [[PCs:Waylan in the Wood|Wood, Waylan in the]]&lt;br /&gt;
* [[PCs:Richance Weller|Weller, Richance]]&lt;br /&gt;
* [[PCs:Dala Wennen|Wennen, Dala]] (deceased)&lt;br /&gt;
* [[PCs:Trissa Wetteel|Wetteel, Trissa]]&lt;br /&gt;
* [[PCs:Dimitri Whitewater|Whitewater, Dimitri]]&lt;br /&gt;
* [[PCs:Kai'Ral_Windspar|Windspar, Kai'Ral]] (deceased)&lt;br /&gt;
* [[PCs:Moira_Celyn_Windspar|Windspar, Dame Moira Celyn]]&lt;br /&gt;
* [[PCs:Sable the White|Witt, Sable the White]]&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
* [[PCs:Xen|Xen]]&lt;br /&gt;
* [[PCs:Xenith|Xenith]]&lt;br /&gt;
* [[PCs:Alannah Xilo'rulithii|Xilo'rulithii, Alannah]]&lt;br /&gt;
* [[PCs:Aman'dul_Xilo'rulithii|Xilo'rulithii, Aman'dul]]&lt;br /&gt;
* [[PCs:Aurelinis_Xilo'rulithii|Xilo'rulithii, Aurelinis]]&lt;br /&gt;
* [[PCs:Helin_Tuile_Xilo'rulithii|Xilo'rulithii, Helin Tuile]]&lt;br /&gt;
* [[PCs:Miriel_Hana_Xilo'rulithii|Xilo'rulithii, Miriel Hana tel'Suzail]]&lt;br /&gt;
* [[PCs:Orostau Nilnoste Xilo'rulithii|Xilo'rulithii, Orostau Nilnoste]]&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
* [[PCs:Unen Yana|Yana, Unen]]&lt;br /&gt;
* [[PCs:Yantri|Yantri]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
* [[PCs:Zamanaena, Karna'yeritath|Zamanaena, Karna'yeritath]]&lt;br /&gt;
* [[PCs:Zaviel|Zaviel]]&lt;br /&gt;
* [[PCs:Zor|Zor]]&lt;br /&gt;
* [[PCs:Zven_Reaplenoose|Zven Reaplenoose]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs| PCs]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=List_of_dungeons&amp;diff=41243</id>
		<title>List of dungeons</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=List_of_dungeons&amp;diff=41243"/>
		<updated>2014-09-18T14:55:46Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: made it readable.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PLACEHOLDER - needs editing. Just a fast copy/paste from the forums&lt;br /&gt;
&lt;br /&gt;
'''ELYSIA'''&lt;br /&gt;
* Crypts&lt;br /&gt;
* Inner sewers&lt;br /&gt;
* Spider caves&lt;br /&gt;
* Forest of Midnight&lt;br /&gt;
* Goblin Keep&lt;br /&gt;
* Kobold Hill&lt;br /&gt;
* Bat House&lt;br /&gt;
* Drenan's Tower&lt;br /&gt;
* Beetle Cave&lt;br /&gt;
&lt;br /&gt;
'''MIKONA'''&lt;br /&gt;
* West Crypt&lt;br /&gt;
* East Crypt&lt;br /&gt;
* Bugbears&lt;br /&gt;
* Wild Magic Sewers&lt;br /&gt;
* Ant House&lt;br /&gt;
* Hills of Tumult&lt;br /&gt;
* Ice Caves&lt;br /&gt;
* Sorvanok lair&lt;br /&gt;
* Library Basement&lt;br /&gt;
* Village Crypt&lt;br /&gt;
* Iron Mine&lt;br /&gt;
* Toymaker's House&lt;br /&gt;
* Slaadi Lair&lt;br /&gt;
&lt;br /&gt;
'''T'NANSHI'''&lt;br /&gt;
* Golem cave&lt;br /&gt;
* Eastern Giants&lt;br /&gt;
* Slaver Cove&lt;br /&gt;
* Shaahesk cave&lt;br /&gt;
* Sereg cave&lt;br /&gt;
* Verossan Temple&lt;br /&gt;
* Yuan-Ti cave&lt;br /&gt;
* Hobgoblin lair&lt;br /&gt;
* Fire Beetle Hole&lt;br /&gt;
* Quickling Cave&lt;br /&gt;
* Elegmeara&lt;br /&gt;
* Orcscourge canyon&lt;br /&gt;
* Hel'Byssia&lt;br /&gt;
&lt;br /&gt;
'''M'CHEK / BLANDENBERG'''&lt;br /&gt;
* Minotaurs&lt;br /&gt;
* Lost River caverns&lt;br /&gt;
* Lost River iron mine&lt;br /&gt;
* Tlincalli Cave&lt;br /&gt;
* Nelthrope mine&lt;br /&gt;
* Warrens cave (I know the exit is far from the entrance, but I say it still counts)&lt;br /&gt;
* Westshore crypts&lt;br /&gt;
* &amp;quot;AKN Bandit&amp;quot; Cave (now under new management)&lt;br /&gt;
* Bachwood caves&lt;br /&gt;
* Derrington Temple&lt;br /&gt;
* Orc Slavers&lt;br /&gt;
* South Bugbears&lt;br /&gt;
* Ogre Cave&lt;br /&gt;
&lt;br /&gt;
'''LE'OR'''&lt;br /&gt;
* All of the Roots sort of count, (single entrance/exit) but besides the general area:&lt;br /&gt;
* Lobera Tower&lt;br /&gt;
* Rat Hole&lt;br /&gt;
* Spider hole&lt;br /&gt;
* Silverfall mine&lt;br /&gt;
* Scrag cave&lt;br /&gt;
* Ant Cave&lt;br /&gt;
* Kobold house&lt;br /&gt;
* Nightfang Mountain&lt;br /&gt;
* Twig Blights? (one large area but single entrance/exit, and a quest attached? I think it counts)&lt;br /&gt;
* Sanctuary / Zelvan Dur&lt;br /&gt;
* Giant Beetles/Perytons/Owlbears/hags/giants in the Abandoned Canopy areas&lt;br /&gt;
&lt;br /&gt;
'''DEGLOS'''&lt;br /&gt;
* Trolls&lt;br /&gt;
* Frost Giants&lt;br /&gt;
* Urbaz elementals&lt;br /&gt;
* Epic Urbaz undead&lt;br /&gt;
* Pit Lord / Hell&lt;br /&gt;
* Illithid Caves&lt;br /&gt;
* Cavern of Rest&lt;br /&gt;
* Fort Smokes&lt;br /&gt;
* Marzdin Mines&lt;br /&gt;
* Fire Giants&lt;br /&gt;
* Thunderhead Mine&lt;br /&gt;
* Weaver Spiders&lt;br /&gt;
* Felan Gibal&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
'''FERRELL'''&lt;br /&gt;
* Rift&lt;br /&gt;
* Ifirenia's Tower&lt;br /&gt;
* Orc caves&lt;br /&gt;
* Beetle sewer thing (exits in Port Hole?)&lt;br /&gt;
* Kitanya sewers&lt;br /&gt;
* Salt caves&lt;br /&gt;
* Salt Mountain&lt;br /&gt;
* Meygle Pass&lt;br /&gt;
* That Cave Near Huntingcreek Hills?&lt;br /&gt;
* Little Falls (incl. old temple)&lt;br /&gt;
* Underburrows&lt;br /&gt;
* Harpinger Shrine&lt;br /&gt;
* Berryn Undertemple&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
'''UNDERDARK'''&lt;br /&gt;
* Minotaur Labyrinth&lt;br /&gt;
* Deepstone Citadel&lt;br /&gt;
* Buried Crypts&lt;br /&gt;
* Devil's Hole&lt;br /&gt;
* Guano Cavern&lt;br /&gt;
* Izymandeus' Lair&lt;br /&gt;
* Spider Cult Lair&lt;br /&gt;
* Troglodyte Caverns&lt;br /&gt;
* Ibrasis's Lair&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
'''VISIMONTIUM'''&lt;br /&gt;
* Mt. Crescatoria&lt;br /&gt;
* Gnomish Memorial&lt;br /&gt;
* Ebony Order Tower?&lt;br /&gt;
* Magebane bats&lt;br /&gt;
* Cheese Caves&lt;br /&gt;
* Geritri forest / caverns&lt;br /&gt;
* Eastern Wastes&lt;br /&gt;
* Eastern Sewers&lt;br /&gt;
* Western Passage mine&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:Blame_Snow&amp;diff=41224</id>
		<title>Talk:Blame Snow</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:Blame_Snow&amp;diff=41224"/>
		<updated>2014-08-27T21:35:45Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: Created page with &amp;quot;Tsk&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tsk&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Soini_Riika&amp;diff=41145</id>
		<title>PCs:Soini Riika</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Soini_Riika&amp;diff=41145"/>
		<updated>2014-08-04T23:22:39Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: /* Soini Riika */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
{| style=&amp;quot;background: #FFFFFF; color: #000000; border: #8888aa solid 1px; padding: 5px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
== Soini Riika ==&lt;br /&gt;
&lt;br /&gt;
'''Race:''' [[Half-Dryad]]&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Late 60's&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Sorcerer]], specializing in Cryomancy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Affiliations:''' &lt;br /&gt;
&lt;br /&gt;
* Member of the [[Guild:BlueOrder | Blue Order of the Sky]]&lt;br /&gt;
&lt;br /&gt;
'''Appearance and behaviour:''' Soini's once copper-red hair has aged and turned a silvery-grey, and it is rare that she is seen not wearing the robes of the Blue Order. Her fey blood is mixed with that of an elf, lending itself to her lithe frame and pointy ears. Despite that, she manages to carry around several bags stuffed with wands and other arcane reagents, sometimes checking on them, or rearranging this or that seemingly at a whim. At times she leans on her staff to get her balance or take a brief respite. She often smiles at those she addresses, but to her disadvantage her mind does wander off on occasion. Sometimes when she doesn't appear to pay attention, she'll daydream and drift off... but this is a more common behaviour when she is out in the woodlands.&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Riika]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:VisimontiumPCs|Riika, Soini]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:KurasPCs|Riika, Soini]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Cryomancer|Riika, Soini]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Soini_Riika&amp;diff=41144</id>
		<title>PCs:Soini Riika</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Soini_Riika&amp;diff=41144"/>
		<updated>2014-08-04T22:51:45Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: /* Soini Riika */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
{| style=&amp;quot;background: #FFFFFF; color: #000000; border: #8888aa solid 1px; padding: 5px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
== Soini Riika ==&lt;br /&gt;
&lt;br /&gt;
'''Race:''' [[Half-Dryad]]&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Late 60's&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Sorcerer]], specializing in Cryomancy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Affiliations:''' &lt;br /&gt;
&lt;br /&gt;
* Member of the [[Guild:BlueOrder | Blue Order of the Sky]]&lt;br /&gt;
&lt;br /&gt;
'''Appearance:''' Soini's once copper-red hair has aged and turned a silvery-grey. Beyond that, she still remains a lithe creature who barely manages to cart around the bags bristling with wands, and she's found often leaning on her staff to get her balance or take a brief respite. She often smiles at those she addresses, but her mind does wander off on occasion. Sometimes, if she's not really paying much attention, she'll daydream, this is a more common behaviour when she is out in woodland.&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Riika]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:VisimontiumPCs|Riika, Soini]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:KurasPCs|Riika, Soini]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Cryomancer|Riika, Soini]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Soini_Riika&amp;diff=39932</id>
		<title>PCs:Soini Riika</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Soini_Riika&amp;diff=39932"/>
		<updated>2012-12-30T21:46:55Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
{| style=&amp;quot;background: #FFFFFF; color: #000000; border: #8888aa solid 1px; padding: 5px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
== Soini Riika ==&lt;br /&gt;
&lt;br /&gt;
'''Race:''' [[Half-Dryad]]&lt;br /&gt;
&lt;br /&gt;
'''Age:''' Late 20's&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Sorcerer]], specializing in Cryomancy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Affiliations:''' &lt;br /&gt;
&lt;br /&gt;
* Member of the [[Guild:BlueOrder | Blue Order of the Sky]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Riika]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:VisimontiumPCs|Riika, Soini]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:KurasPCs|Riika, Soini]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Cryomancer|Riika, Soini]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Ulu_Elexin&amp;diff=39931</id>
		<title>PCs:Ulu Elexin</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Ulu_Elexin&amp;diff=39931"/>
		<updated>2012-12-30T21:44:56Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: Forgot about this page... needs an update.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Top: Start of the PC infobox --&amp;gt;&lt;br /&gt;
{{PCStyle2|PCBackground=#A4A4A4&lt;br /&gt;
|Portrait=uluelexin.jpg&lt;br /&gt;
|Name=Ulu Elexin&lt;br /&gt;
|Race=[[Elf|Elf]]&lt;br /&gt;
|Class=&amp;lt;br&amp;gt; [[Wizard|Mage]] - [[Transmutant|Transmutant]]&amp;lt;br&amp;gt; [[Rogue|Occasional]] [[Assassin|Stabber of Things]]&amp;lt;br&amp;gt;&lt;br /&gt;
|Guild=[[Guild:_Blackhawk_Company|Blackhawk Company]]&amp;lt;br&amp;gt; [[Guild:VioletOrder|Violet Order of the Skull]]&lt;br /&gt;
|Server=&amp;lt;br&amp;gt;[[Mikona]]&amp;lt;br&amp;gt; [[M'Chek]]&amp;lt;br&amp;gt; [[T'Nanshi|Wilderness]]&lt;br /&gt;
|PM=http://www.avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=21607}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- End of the PC infobox, beginning of the introduction --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ulu is an [[Elf|Elven]] transmuter who was born and raised in the [[Dwarf|Dwarven]] nation of [[Galdos]]. Trained by the [[Guild:EbonyOrder|Ebony]] magus Vesdrac Noss'tau she became more than capable of both using melee and magic to take down her opponents. All her spellcasting is conducted silently with gestures and thought rather than words. Some who recognise quickened spells will also notice the the spells she casts are quickened.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
She joined the Midnight Mercenary Company when she heard talk of them and the profit to be gained from the up and coming group, joining them on several lucrative missions. When the company was put on hiatus due to the M'Chekian [[Shaahesk]] invasion, she soon saw the riches and fame to be gained in joining the [[Guild:_Blackhawk_Company|Blackhawks]]. She remained in the Blackhawks for several years and left soon after achieving the rank of Corporal, disillusioned with the army and the protocols involved, but more notably, the profit involved.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For the moment she resides in Mikona, though can often be found in or around M'Chek when not out of town on various business excursions.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Former affiliations==&lt;br /&gt;
[[Guild:_Blackhawk_Company|Blackhawks]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guild:EbonyOrder|Ebony Order of the Moon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guild:VioletOrder|Violet Order of the Skull]]&amp;lt;br&amp;gt;&lt;br /&gt;
Midnight Mercenary Company&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Elexin]]&lt;br /&gt;
[[Category:MChekPCs|Elexin]]&lt;br /&gt;
[[Category:Transmutant|Elexin]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Ulu_Elexin&amp;diff=33543</id>
		<title>PCs:Ulu Elexin</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Ulu_Elexin&amp;diff=33543"/>
		<updated>2010-03-07T20:33:23Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Top: Start of the PC infobox --&amp;gt;&lt;br /&gt;
{{PCStyle2|PCBackground=#A4A4A4&lt;br /&gt;
|Portrait=uluelexin.jpg&lt;br /&gt;
|Name=Ulu Elexin&lt;br /&gt;
|Race=[[Elf|Elf]]&lt;br /&gt;
|Class=&amp;lt;br&amp;gt; [[Wizard|Mage]] - [[Transmutant|Transmutant]]&amp;lt;br&amp;gt; [[Rogue|Occasional]] [[Assassin|Stabber of Things]]&amp;lt;br&amp;gt;&lt;br /&gt;
|Guild=[[Guild:_Blackhawk_Company|Blackhawk Company]]&amp;lt;br&amp;gt; [[Guild:VioletOrder|Violet Order of the Skull]]&lt;br /&gt;
|Server=&amp;lt;br&amp;gt;[[Mikona]]&amp;lt;br&amp;gt; [[M'Chek]]&amp;lt;br&amp;gt; [[T'Nanshi|Wilderness]]&lt;br /&gt;
|PM=http://www.avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=21607}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- End of the PC infobox, beginning of the introduction --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ulu is an [[Elf|Elven]] transmuter who was born and raised in the [[Dwarf|Dwarven]] nation of [[Galdos]]. Trained by the [[Guild:EbonyOrder|Ebony]] magus Vesdrac Noss'tau she became more than capable of both using melee and magic to take down her opponents. All her spellcasting is conducted silently with gestures and thought rather than words. Some who recognise quickened spells will also notice that some of the spells she casts are quickened.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
She joined the Midnight Mercenary Company when she heard talk of them and the profit to be gained from the up and coming group, joining them on several lucrative missions. When the company was put on hiatus due to the M'Chekian [[Shaahesk]] invasion, she soon saw the riches and fame to be gained in joining the [[Guild:_Blackhawk_Company|Blackhawks]]. She remained in the Blackhawks for several years and left soon after achieving the rank of Corporal, disillusioned with the army and the protocols involved, but more notably, the profit involved.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For the moment she resides in Mikona, at the City Gate Inn, though can often be found in or around M'Chek when not out of town on various business excursions she has to fulfil.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
==Beginning==&lt;br /&gt;
&lt;br /&gt;
Ulu was born to Jial’tre and Taerun Elexin in the Nation of Galdos, in a small and relatively 'new' colony in the north western reaches. The colony borders the fief of [[Halstead|Halstead]] which is in the [[Kurathene|Kurathene]] empire, and is close to several mines rich in metal deposits such as silver and titanium. Her parents took full advantage of the new discovery and ended up opening a trade facility and inn-house, putting up the miners who worked often for several months in the caverns. As such they were treated with cool and often reluctant politeness from the neighbouring Dwarves, which took several years to turn into anything more than grudging exchanges.&lt;br /&gt;
&lt;br /&gt;
Public schools were promoted in the colony and even openly encouraged. Ulu’s parents, in wanting to maintain and improve the relationship with the Dwarves, sent Ulu to the local school with the other children. There were only a few-non Dwarves, and through these local classes Ulu learnt the [[Ganoom]] and [[Dwergan]] languages. She also ended up picking up much of the stubborn and brusque nature of the Dwarves, often speaking her mind when she didn’t agree with something. Naturally this led to trouble, and more often than not a letter was sent home remarking on her unruly and troublesome attitude.&lt;br /&gt;
&lt;br /&gt;
A compromise was forged and instead of attending the school full time, Ulu was taught at home for several days a week by private teachers. One particular tutor was a woman by the name of Opal Diatomin. Opal was a Gnomish sorcerer, and she taught Ulu the finer points of using the Ganoomish language, mathematics and politics, often supplementing her lessons with illusions to make the lessons a little more interesting. After Opal used magic a few times in the lessons and on herself to aid her own ailing eyesight, the young elf persisted in asking about it. Diatomin finally relented and spoke to her at length about magic, its importance in day to day life, and using it for the betterment of all.&lt;br /&gt;
&lt;br /&gt;
Whilst not being particularly interested in the motivations behind using magic, Ulu took up every chance to ask about it and how she could learn, eventually losing interest in the usual lessons and spending the time asking about the technicalities of the vortex and why she used the spells she did. Opal taught her as best she could, but being a sorcerer and having natural talent, and trying to pass on this talent didn't work well. It was at this point where Ulu's parents took on another tutor, a wizard... and imported several magical tomes from Visimontium and the nearby Kurathene.&lt;br /&gt;
&lt;br /&gt;
For the next several years, Ulu's time was taken up surrounded by books, pages, wands and scrolls of all types. Her teacher noticed a trend of magic that was taking up most of her attention, transmutation, and ended up coaching her on the basics of the art. The rest of her lessons were spent in an attempt at learning the history of magic, notable mages and expanding more on what the sorcerer had originally taught her.&lt;br /&gt;
&lt;br /&gt;
==The Ebony Order==&lt;br /&gt;
&lt;br /&gt;
Having had a solid grounding in magical theory, and needing to be taught by a mage who would be able to teach her more than what could be read out of a book, Ulu's parents wrote to the current Archmage of Ebony, a transmuter himself. His name was [[PCs:Aman'dul_Xilo'rulithii|Amand Xilo]]. Before leaving home, Ulu's parents gave her a short sword and a dagger in the possible of it not working out for her.&lt;br /&gt;
&lt;br /&gt;
Becoming Xilo's apprentice in a matter of a few days since her parents sent the letter; Ulu learnt perhaps more in the first week than she had in the last month. The first few weeks were harsh on the elf though, not being used to being above ground and she took a while to get used to the brightness of the sky and the different attitudes of the other races. On top of all that, Xilo was punished by the Visimontium council and ended up dying shortly after the punishment.&lt;br /&gt;
&lt;br /&gt;
Without a teacher now, the new Archmage of Ebony, [[PCs:Oorayv'levena|Oorayv'levena]] assigned her to a mage returning from the Seven Cities, who was the next best choice for a teacher in the art of Transmutation. His name was [[PCs:Vesdrac_Noss'tau|Vesdrac Noss'tau]]. Ulu felt slighted by this move, seeing it as a personal demotion of sorts, and while she learnt still from this mage, old habits crept back into her behaviour. As such, she spoke her mind a little too freely than perhaps she should have; and ended up offending several notable mages, namely the infamous [[PCs:Damar_Ogdem|Damar Ogdem]], [[PCs:Miette_Hartley|Miette Hartley]], [[PCs:Micah_Elizabeth_Ormane|Micah Elizabeth Ormane]] and even her own teacher. As such she remained an initiate for several months longer than perhaps she really wished, but learnt much about holding her tongue.&lt;br /&gt;
&lt;br /&gt;
Ulu met and took on a Violet initiate as her apprentice, one by the name of [[PCs:Orfanos|Orfanos]], who wished to be taught in the ways of Transmutation. She takes great delight in recounting the tale of how they met, and has been overheard by some recounting it in several colourful ways, perhaps embellishing it further with each recount. One thing is certain though, poor Orfanos will likely be unable to forget it any time soon.&lt;br /&gt;
&lt;br /&gt;
After many years in the Ebony Order, and eventually finding her ways differing from the Ebony, perhaps due to her apprentice and the Midnight Company itself, Ulu handed in her robes to Oorayv and left to join the Violet Order. She still remains loyal to the Ebony order however, and can often be found working with them with mutually beneficial projects.&lt;br /&gt;
&lt;br /&gt;
==The Violet Order of the Skull==&lt;br /&gt;
&lt;br /&gt;
Having joined the Violet Order, Ulu was able to continue her studies to what seemed to her to be a more relaxed manner. Her relationship with her teacher from the Ebony, Vesdrac Noss'tau suffered however, whether through her affiliations with the Violet or her recent membership and quick promotion in the Blackhawks.&lt;br /&gt;
&lt;br /&gt;
Whilst she kept her training of the then Violet initiate Orfanos, she became more and more disillusioned with him. His affinity for conjuration spells proved too much for her to deal with, and she halted her studies with him, instead looking for another student who; in her eyes, conformed more to the ways of a transmuter. Somehow, her search ended up with Kassha Firehart, a Red Mage, approaching her asking for advice on transmutation.&lt;br /&gt;
&lt;br /&gt;
This relationship was hastily cut short however, when Kassha, albeit displaying brilliant theories on paper, seemed incapable of restraining himself from the very school of magic Ulu despised.&lt;br /&gt;
&lt;br /&gt;
==Former affiliations==&lt;br /&gt;
[[Guild:_Blackhawk_Company|Blackhawks]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guild:EbonyOrder|Ebony Order of the Moon]]&amp;lt;br&amp;gt;&lt;br /&gt;
Midnight Mercenary Company&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs]]&lt;br /&gt;
[[Category:MChekPCs|Elexin]]&lt;br /&gt;
[[Category:Transmutant|Elexin]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Ulu_Elexin&amp;diff=33542</id>
		<title>PCs:Ulu Elexin</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Ulu_Elexin&amp;diff=33542"/>
		<updated>2010-03-07T20:21:40Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Top: Start of the PC infobox --&amp;gt;&lt;br /&gt;
{{PCStyle2|PCBackground=#A4A4A4&lt;br /&gt;
|Portrait=uluelexin.jpg&lt;br /&gt;
|Name=Ulu Elexin&lt;br /&gt;
|Race=[[Elf|Elf]]&lt;br /&gt;
|Class=&amp;lt;br&amp;gt; [[Wizard|Mage]] - [[Transmutant|Transmutant]]&amp;lt;br&amp;gt; [[Rogue|Occasional]] [[Assassin|Stabber of Things]]&amp;lt;br&amp;gt;&lt;br /&gt;
|Guild=[[Guild:_Blackhawk_Company|Blackhawk Company]]&amp;lt;br&amp;gt; [[Guild:VioletOrder|Violet Order of the Skull]]&lt;br /&gt;
|Server=&amp;lt;br&amp;gt;[[Mikona]]&amp;lt;br&amp;gt; [[M'Chek]]&amp;lt;br&amp;gt; [[T'Nanshi|Wilderness]]&lt;br /&gt;
|PM=http://www.avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=21607}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- End of the PC infobox, beginning of the introduction --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ulu is an [[Elf|Elven]] transmuter who was born and raised in the [[Dwarf|Dwarven]] nation of [[Galdos]]. Trained by the [[Guild:EbonyOrder|Ebony]] magus Vesdrac Noss'tau she became more than capable of both using melee and magic to take down her opponents. All her spellcasting is conducted silently with gestures and thought rather than words. Some who recognise quickened spells will also notice that some of the spells she casts are quickened.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
She joined the Midnight Mercenary Company when she heard talk of them and the profit to be gained from the up and coming group, joining them on several lucrative missions. When the company was put on hiatus due to the M'Chekian [[Shaahesk]] invasion, she soon saw the sense in joining the [[Guild:_Blackhawk_Company|Blackhawks]] and currently holds the rank of Corporal. Occasionally she assists recruits in training, but hasn't been doing this as of late instead focusing on her own magic.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For the moment she resides in Mikona, at the City Gate Inn, though can often be found in or around M'Chek.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
==Beginning==&lt;br /&gt;
&lt;br /&gt;
Ulu was born to Jial’tre and Taerun Elexin in the Nation of Galdos, in a small and relatively 'new' colony in the north western reaches. The colony borders the fief of [[Halstead|Halstead]] which is in the [[Kurathene|Kurathene]] empire, and is close to several mines rich in metal deposits such as silver and titanium. Her parents took full advantage of the new discovery and ended up opening a trade facility and inn-house, putting up the miners who worked often for several months in the caverns. As such they were treated with cool and often reluctant politeness from the neighbouring Dwarves, which took several years to turn into anything more than grudging exchanges.&lt;br /&gt;
&lt;br /&gt;
Public schools were promoted in the colony and even openly encouraged. Ulu’s parents, in wanting to maintain and improve the relationship with the Dwarves, sent Ulu to the local school with the other children. There were only a few-non Dwarves, and through these local classes Ulu learnt the [[Ganoom]] and [[Dwergan]] languages. She also ended up picking up much of the stubborn and brusque nature of the Dwarves, often speaking her mind when she didn’t agree with something. Naturally this led to trouble, and more often than not a letter was sent home remarking on her unruly and troublesome attitude.&lt;br /&gt;
&lt;br /&gt;
A compromise was forged and instead of attending the school full time, Ulu was taught at home for several days a week by private teachers. One particular tutor was a woman by the name of Opal Diatomin. Opal was a Gnomish sorcerer, and she taught Ulu the finer points of using the Ganoomish language, mathematics and politics, often supplementing her lessons with illusions to make the lessons a little more interesting. After Opal used magic a few times in the lessons and on herself to aid her own ailing eyesight, the young elf persisted in asking about it. Diatomin finally relented and spoke to her at length about magic, its importance in day to day life, and using it for the betterment of all.&lt;br /&gt;
&lt;br /&gt;
Whilst not being particularly interested in the motivations behind using magic, Ulu took up every chance to ask about it and how she could learn, eventually losing interest in the usual lessons and spending the time asking about the technicalities of the vortex and why she used the spells she did. Opal taught her as best she could, but being a sorcerer and having natural talent, and trying to pass on this talent didn't work well. It was at this point where Ulu's parents took on another tutor, a wizard... and imported several magical tomes from Visimontium and the nearby Kurathene.&lt;br /&gt;
&lt;br /&gt;
For the next several years, Ulu's time was taken up surrounded by books, pages, wands and scrolls of all types. Her teacher noticed a trend of magic that was taking up most of her attention, transmutation, and ended up coaching her on the basics of the art. The rest of her lessons were spent in an attempt at learning the history of magic, notable mages and expanding more on what the sorcerer had originally taught her.&lt;br /&gt;
&lt;br /&gt;
==The Ebony Order==&lt;br /&gt;
&lt;br /&gt;
Having had a solid grounding in magical theory, and needing to be taught by a mage who would be able to teach her more than what could be read out of a book, Ulu's parents wrote to the current Archmage of Ebony, a transmuter himself. His name was [[PCs:Aman'dul_Xilo'rulithii|Amand Xilo]]. Before leaving home, Ulu's parents gave her a short sword and a dagger in the possible of it not working out for her.&lt;br /&gt;
&lt;br /&gt;
Becoming Xilo's apprentice in a matter of a few days since her parents sent the letter; Ulu learnt perhaps more in the first week than she had in the last month. The first few weeks were harsh on the elf though, not being used to being above ground and she took a while to get used to the brightness of the sky and the different attitudes of the other races. On top of all that, Xilo was punished by the Visimontium council and ended up dying shortly after the punishment.&lt;br /&gt;
&lt;br /&gt;
Without a teacher now, the new Archmage of Ebony, [[PCs:Oorayv'levena|Oorayv'levena]] assigned her to a mage returning from the Seven Cities, who was the next best choice for a teacher in the art of Transmutation. His name was [[PCs:Vesdrac_Noss'tau|Vesdrac Noss'tau]]. Ulu felt slighted by this move, seeing it as a personal demotion of sorts, and while she learnt still from this mage, old habits crept back into her behaviour. As such, she spoke her mind a little too freely than perhaps she should have; and ended up offending several notable mages, namely the infamous [[PCs:Damar_Ogdem|Damar Ogdem]], [[PCs:Miette_Hartley|Miette Hartley]], [[PCs:Micah_Elizabeth_Ormane|Micah Elizabeth Ormane]] and even her own teacher. As such she remained an initiate for several months longer than perhaps she really wished, but learnt much about holding her tongue.&lt;br /&gt;
&lt;br /&gt;
Ulu met and took on a Violet initiate as her apprentice, one by the name of [[PCs:Orfanos|Orfanos]], who wished to be taught in the ways of Transmutation. She takes great delight in recounting the tale of how they met, and has been overheard by some recounting it in several colourful ways, perhaps embellishing it further with each recount. One thing is certain though, poor Orfanos will likely be unable to forget it any time soon.&lt;br /&gt;
&lt;br /&gt;
After many years in the Ebony Order, and eventually finding her ways differing from the Ebony, perhaps due to her apprentice and the Midnight Company itself, Ulu handed in her robes to Oorayv and left to join the Violet Order. She still remains loyal to the Ebony order however, and can often be found working with them with mutually beneficial projects.&lt;br /&gt;
&lt;br /&gt;
==The Violet Order of the Skull==&lt;br /&gt;
&lt;br /&gt;
Having joined the Violet Order, Ulu was able to continue her studies to what seemed to her to be a more relaxed manner. Her relationship with her teacher from the Ebony, Vesdrac Noss'tau suffered however, whether through her affiliations with the Violet or her recent membership and quick promotion in the Blackhawks.&lt;br /&gt;
&lt;br /&gt;
Whilst she kept her training of the then Violet initiate Orfanos, she became more and more disillusioned with him. His affinity for conjuration spells proved too much for her to deal with, and she halted her studies with him, instead looking for another student who; in her eyes, conformed more to the ways of a transmuter. Somehow, her search ended up with Kassha Firehart, a Red Mage, approaching her asking for advice on transmutation.&lt;br /&gt;
&lt;br /&gt;
This relationship was hastily cut short however, when Kassha, albeit displaying brilliant theories on paper, seemed incapable of restraining himself from the very school of magic Ulu despised.&lt;br /&gt;
&lt;br /&gt;
==Former affiliations==&lt;br /&gt;
[[Guild:_Blackhawk_Company|Blackhawks]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guild:EbonyOrder|Ebony Order of the Moon]]&amp;lt;br&amp;gt;&lt;br /&gt;
Midnight Mercenary Company&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs]]&lt;br /&gt;
[[Category:MChekPCs|Elexin]]&lt;br /&gt;
[[Category:Transmutant|Elexin]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Ulu_Elexin&amp;diff=33541</id>
		<title>PCs:Ulu Elexin</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Ulu_Elexin&amp;diff=33541"/>
		<updated>2010-03-07T20:20:43Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: /* The Violet Order of the Skull */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Top: Start of the PC infobox --&amp;gt;&lt;br /&gt;
{{PCStyle2|PCBackground=#A4A4A4&lt;br /&gt;
|Portrait=uluelexin.jpg&lt;br /&gt;
|Name=Ulu Elexin&lt;br /&gt;
|Race=[[Elf|Elf]]&lt;br /&gt;
|Class=&amp;lt;br&amp;gt; [[Wizard|Mage]] - [[Transmutant|Transmutant]]&amp;lt;br&amp;gt; [[Rogue|Occasional]] [[Assassin|Stabber of Things]]&amp;lt;br&amp;gt;&lt;br /&gt;
|Guild=[[Guild:_Blackhawk_Company|Blackhawk Company]]&amp;lt;br&amp;gt; [[Guild:VioletOrder|Violet Order of the Skull]]&lt;br /&gt;
|Server=&amp;lt;br&amp;gt;[[Mikona]]&amp;lt;br&amp;gt; [[M'Chek]]&amp;lt;br&amp;gt; [[Visimontium]]&lt;br /&gt;
|PM=http://www.avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=21607}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- End of the PC infobox, beginning of the introduction --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ulu is an [[Elf|Elven]] transmuter who was born and raised in the [[Dwarf|Dwarven]] nation of [[Galdos]]. Trained by the [[Guild:EbonyOrder|Ebony]] magus Vesdrac Noss'tau she became more than capable of both using melee and magic to take down her opponents. All her spellcasting is conducted silently with gestures and thought rather than words. Some who recognise quickened spells will also notice that some of the spells she casts are quickened.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
She joined the Midnight Mercenary Company when she heard talk of them and the profit to be gained from the up and coming group, joining them on several lucrative missions. When the company was put on hiatus due to the M'Chekian [[Shaahesk]] invasion, she soon saw the sense in joining the [[Guild:_Blackhawk_Company|Blackhawks]] and currently holds the rank of Corporal. Occasionally she assists recruits in training, but hasn't been doing this as of late instead focusing on her own magic.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For the moment she resides in Mikona, at the City Gate Inn, though can often be found in or around M'Chek.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
==Beginning==&lt;br /&gt;
&lt;br /&gt;
Ulu was born to Jial’tre and Taerun Elexin in the Nation of Galdos, in a small and relatively 'new' colony in the north western reaches. The colony borders the fief of [[Halstead|Halstead]] which is in the [[Kurathene|Kurathene]] empire, and is close to several mines rich in metal deposits such as silver and titanium. Her parents took full advantage of the new discovery and ended up opening a trade facility and inn-house, putting up the miners who worked often for several months in the caverns. As such they were treated with cool and often reluctant politeness from the neighbouring Dwarves, which took several years to turn into anything more than grudging exchanges.&lt;br /&gt;
&lt;br /&gt;
Public schools were promoted in the colony and even openly encouraged. Ulu’s parents, in wanting to maintain and improve the relationship with the Dwarves, sent Ulu to the local school with the other children. There were only a few-non Dwarves, and through these local classes Ulu learnt the [[Ganoom]] and [[Dwergan]] languages. She also ended up picking up much of the stubborn and brusque nature of the Dwarves, often speaking her mind when she didn’t agree with something. Naturally this led to trouble, and more often than not a letter was sent home remarking on her unruly and troublesome attitude.&lt;br /&gt;
&lt;br /&gt;
A compromise was forged and instead of attending the school full time, Ulu was taught at home for several days a week by private teachers. One particular tutor was a woman by the name of Opal Diatomin. Opal was a Gnomish sorcerer, and she taught Ulu the finer points of using the Ganoomish language, mathematics and politics, often supplementing her lessons with illusions to make the lessons a little more interesting. After Opal used magic a few times in the lessons and on herself to aid her own ailing eyesight, the young elf persisted in asking about it. Diatomin finally relented and spoke to her at length about magic, its importance in day to day life, and using it for the betterment of all.&lt;br /&gt;
&lt;br /&gt;
Whilst not being particularly interested in the motivations behind using magic, Ulu took up every chance to ask about it and how she could learn, eventually losing interest in the usual lessons and spending the time asking about the technicalities of the vortex and why she used the spells she did. Opal taught her as best she could, but being a sorcerer and having natural talent, and trying to pass on this talent didn't work well. It was at this point where Ulu's parents took on another tutor, a wizard... and imported several magical tomes from Visimontium and the nearby Kurathene.&lt;br /&gt;
&lt;br /&gt;
For the next several years, Ulu's time was taken up surrounded by books, pages, wands and scrolls of all types. Her teacher noticed a trend of magic that was taking up most of her attention, transmutation, and ended up coaching her on the basics of the art. The rest of her lessons were spent in an attempt at learning the history of magic, notable mages and expanding more on what the sorcerer had originally taught her.&lt;br /&gt;
&lt;br /&gt;
==The Ebony Order==&lt;br /&gt;
&lt;br /&gt;
Having had a solid grounding in magical theory, and needing to be taught by a mage who would be able to teach her more than what could be read out of a book, Ulu's parents wrote to the current Archmage of Ebony, a transmuter himself. His name was [[PCs:Aman'dul_Xilo'rulithii|Amand Xilo]]. Before leaving home, Ulu's parents gave her a short sword and a dagger in the possible of it not working out for her.&lt;br /&gt;
&lt;br /&gt;
Becoming Xilo's apprentice in a matter of a few days since her parents sent the letter; Ulu learnt perhaps more in the first week than she had in the last month. The first few weeks were harsh on the elf though, not being used to being above ground and she took a while to get used to the brightness of the sky and the different attitudes of the other races. On top of all that, Xilo was punished by the Visimontium council and ended up dying shortly after the punishment.&lt;br /&gt;
&lt;br /&gt;
Without a teacher now, the new Archmage of Ebony, [[PCs:Oorayv'levena|Oorayv'levena]] assigned her to a mage returning from the Seven Cities, who was the next best choice for a teacher in the art of Transmutation. His name was [[PCs:Vesdrac_Noss'tau|Vesdrac Noss'tau]]. Ulu felt slighted by this move, seeing it as a personal demotion of sorts, and while she learnt still from this mage, old habits crept back into her behaviour. As such, she spoke her mind a little too freely than perhaps she should have; and ended up offending several notable mages, namely the infamous [[PCs:Damar_Ogdem|Damar Ogdem]], [[PCs:Miette_Hartley|Miette Hartley]], [[PCs:Micah_Elizabeth_Ormane|Micah Elizabeth Ormane]] and even her own teacher. As such she remained an initiate for several months longer than perhaps she really wished, but learnt much about holding her tongue.&lt;br /&gt;
&lt;br /&gt;
Ulu met and took on a Violet initiate as her apprentice, one by the name of [[PCs:Orfanos|Orfanos]], who wished to be taught in the ways of Transmutation. She takes great delight in recounting the tale of how they met, and has been overheard by some recounting it in several colourful ways, perhaps embellishing it further with each recount. One thing is certain though, poor Orfanos will likely be unable to forget it any time soon.&lt;br /&gt;
&lt;br /&gt;
After many years in the Ebony Order, and eventually finding her ways differing from the Ebony, perhaps due to her apprentice and the Midnight Company itself, Ulu handed in her robes to Oorayv and left to join the Violet Order. She still remains loyal to the Ebony order however, and can often be found working with them with mutually beneficial projects.&lt;br /&gt;
&lt;br /&gt;
==The Violet Order of the Skull==&lt;br /&gt;
&lt;br /&gt;
Having joined the Violet Order, Ulu was able to continue her studies to what seemed to her to be a more relaxed manner. Her relationship with her teacher from the Ebony, Vesdrac Noss'tau suffered however, whether through her affiliations with the Violet or her recent membership and quick promotion in the Blackhawks.&lt;br /&gt;
&lt;br /&gt;
Whilst she kept her training of the then Violet initiate Orfanos, she became more and more disillusioned with him. His affinity for conjuration spells proved too much for her to deal with, and she halted her studies with him, instead looking for another student who; in her eyes, conformed more to the ways of a transmuter. Somehow, her search ended up with Kassha Firehart, a Red Mage, approaching her asking for advice on transmutation.&lt;br /&gt;
&lt;br /&gt;
This relationship was hastily cut short however, when Kassha, albeit displaying brilliant theories on paper, seemed incapable of restraining himself from the very school of magic Ulu despised.&lt;br /&gt;
&lt;br /&gt;
==Former affiliations==&lt;br /&gt;
[[Guild:_Blackhawk_Company|Blackhawks]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guild:EbonyOrder|Ebony Order of the Moon]]&amp;lt;br&amp;gt;&lt;br /&gt;
Midnight Mercenary Company&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs]]&lt;br /&gt;
[[Category:MChekPCs|Elexin]]&lt;br /&gt;
[[Category:Transmutant|Elexin]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Ulu_Elexin&amp;diff=33540</id>
		<title>PCs:Ulu Elexin</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Ulu_Elexin&amp;diff=33540"/>
		<updated>2010-03-07T20:18:26Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: /* Former affiliations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Top: Start of the PC infobox --&amp;gt;&lt;br /&gt;
{{PCStyle2|PCBackground=#A4A4A4&lt;br /&gt;
|Portrait=uluelexin.jpg&lt;br /&gt;
|Name=Ulu Elexin&lt;br /&gt;
|Race=[[Elf|Elf]]&lt;br /&gt;
|Class=&amp;lt;br&amp;gt; [[Wizard|Mage]] - [[Transmutant|Transmutant]]&amp;lt;br&amp;gt; [[Rogue|Occasional]] [[Assassin|Stabber of Things]]&amp;lt;br&amp;gt;&lt;br /&gt;
|Guild=[[Guild:_Blackhawk_Company|Blackhawk Company]]&amp;lt;br&amp;gt; [[Guild:VioletOrder|Violet Order of the Skull]]&lt;br /&gt;
|Server=&amp;lt;br&amp;gt;[[Mikona]]&amp;lt;br&amp;gt; [[M'Chek]]&amp;lt;br&amp;gt; [[Visimontium]]&lt;br /&gt;
|PM=http://www.avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=21607}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- End of the PC infobox, beginning of the introduction --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ulu is an [[Elf|Elven]] transmuter who was born and raised in the [[Dwarf|Dwarven]] nation of [[Galdos]]. Trained by the [[Guild:EbonyOrder|Ebony]] magus Vesdrac Noss'tau she became more than capable of both using melee and magic to take down her opponents. All her spellcasting is conducted silently with gestures and thought rather than words. Some who recognise quickened spells will also notice that some of the spells she casts are quickened.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
She joined the Midnight Mercenary Company when she heard talk of them and the profit to be gained from the up and coming group, joining them on several lucrative missions. When the company was put on hiatus due to the M'Chekian [[Shaahesk]] invasion, she soon saw the sense in joining the [[Guild:_Blackhawk_Company|Blackhawks]] and currently holds the rank of Corporal. Occasionally she assists recruits in training, but hasn't been doing this as of late instead focusing on her own magic.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For the moment she resides in Mikona, at the City Gate Inn, though can often be found in or around M'Chek.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
==Beginning==&lt;br /&gt;
&lt;br /&gt;
Ulu was born to Jial’tre and Taerun Elexin in the Nation of Galdos, in a small and relatively 'new' colony in the north western reaches. The colony borders the fief of [[Halstead|Halstead]] which is in the [[Kurathene|Kurathene]] empire, and is close to several mines rich in metal deposits such as silver and titanium. Her parents took full advantage of the new discovery and ended up opening a trade facility and inn-house, putting up the miners who worked often for several months in the caverns. As such they were treated with cool and often reluctant politeness from the neighbouring Dwarves, which took several years to turn into anything more than grudging exchanges.&lt;br /&gt;
&lt;br /&gt;
Public schools were promoted in the colony and even openly encouraged. Ulu’s parents, in wanting to maintain and improve the relationship with the Dwarves, sent Ulu to the local school with the other children. There were only a few-non Dwarves, and through these local classes Ulu learnt the [[Ganoom]] and [[Dwergan]] languages. She also ended up picking up much of the stubborn and brusque nature of the Dwarves, often speaking her mind when she didn’t agree with something. Naturally this led to trouble, and more often than not a letter was sent home remarking on her unruly and troublesome attitude.&lt;br /&gt;
&lt;br /&gt;
A compromise was forged and instead of attending the school full time, Ulu was taught at home for several days a week by private teachers. One particular tutor was a woman by the name of Opal Diatomin. Opal was a Gnomish sorcerer, and she taught Ulu the finer points of using the Ganoomish language, mathematics and politics, often supplementing her lessons with illusions to make the lessons a little more interesting. After Opal used magic a few times in the lessons and on herself to aid her own ailing eyesight, the young elf persisted in asking about it. Diatomin finally relented and spoke to her at length about magic, its importance in day to day life, and using it for the betterment of all.&lt;br /&gt;
&lt;br /&gt;
Whilst not being particularly interested in the motivations behind using magic, Ulu took up every chance to ask about it and how she could learn, eventually losing interest in the usual lessons and spending the time asking about the technicalities of the vortex and why she used the spells she did. Opal taught her as best she could, but being a sorcerer and having natural talent, and trying to pass on this talent didn't work well. It was at this point where Ulu's parents took on another tutor, a wizard... and imported several magical tomes from Visimontium and the nearby Kurathene.&lt;br /&gt;
&lt;br /&gt;
For the next several years, Ulu's time was taken up surrounded by books, pages, wands and scrolls of all types. Her teacher noticed a trend of magic that was taking up most of her attention, transmutation, and ended up coaching her on the basics of the art. The rest of her lessons were spent in an attempt at learning the history of magic, notable mages and expanding more on what the sorcerer had originally taught her.&lt;br /&gt;
&lt;br /&gt;
==The Ebony Order==&lt;br /&gt;
&lt;br /&gt;
Having had a solid grounding in magical theory, and needing to be taught by a mage who would be able to teach her more than what could be read out of a book, Ulu's parents wrote to the current Archmage of Ebony, a transmuter himself. His name was [[PCs:Aman'dul_Xilo'rulithii|Amand Xilo]]. Before leaving home, Ulu's parents gave her a short sword and a dagger in the possible of it not working out for her.&lt;br /&gt;
&lt;br /&gt;
Becoming Xilo's apprentice in a matter of a few days since her parents sent the letter; Ulu learnt perhaps more in the first week than she had in the last month. The first few weeks were harsh on the elf though, not being used to being above ground and she took a while to get used to the brightness of the sky and the different attitudes of the other races. On top of all that, Xilo was punished by the Visimontium council and ended up dying shortly after the punishment.&lt;br /&gt;
&lt;br /&gt;
Without a teacher now, the new Archmage of Ebony, [[PCs:Oorayv'levena|Oorayv'levena]] assigned her to a mage returning from the Seven Cities, who was the next best choice for a teacher in the art of Transmutation. His name was [[PCs:Vesdrac_Noss'tau|Vesdrac Noss'tau]]. Ulu felt slighted by this move, seeing it as a personal demotion of sorts, and while she learnt still from this mage, old habits crept back into her behaviour. As such, she spoke her mind a little too freely than perhaps she should have; and ended up offending several notable mages, namely the infamous [[PCs:Damar_Ogdem|Damar Ogdem]], [[PCs:Miette_Hartley|Miette Hartley]], [[PCs:Micah_Elizabeth_Ormane|Micah Elizabeth Ormane]] and even her own teacher. As such she remained an initiate for several months longer than perhaps she really wished, but learnt much about holding her tongue.&lt;br /&gt;
&lt;br /&gt;
Ulu met and took on a Violet initiate as her apprentice, one by the name of [[PCs:Orfanos|Orfanos]], who wished to be taught in the ways of Transmutation. She takes great delight in recounting the tale of how they met, and has been overheard by some recounting it in several colourful ways, perhaps embellishing it further with each recount. One thing is certain though, poor Orfanos will likely be unable to forget it any time soon.&lt;br /&gt;
&lt;br /&gt;
After many years in the Ebony Order, and eventually finding her ways differing from the Ebony, perhaps due to her apprentice and the Midnight Company itself, Ulu handed in her robes to Oorayv and left to join the Violet Order. She still remains loyal to the Ebony order however, and can often be found working with them with mutually beneficial projects.&lt;br /&gt;
&lt;br /&gt;
==The Violet Order of the Skull==&lt;br /&gt;
&lt;br /&gt;
Having joined the Violet Order, Ulu was able to continue her studies to what seemed to her to be a more relaxed manner. Her relationship with her teacher from the Ebony, Vesdrac Noss'tau suffered however, whether through her affiliations with the Violet or her recent membership and quick promotion in the Blackhawks.&lt;br /&gt;
&lt;br /&gt;
Whilst she kept her training of the then Violet initiate Orfanos, she became more and more disillusioned with him. His affinity for conjuration spells proved too much for her to deal with, and she halted her studies with him, instead looking for another student who; in her eyes, conformed more to the ways of a transmuter. Somehow, her search ended up with Kassha Firehart, a Red Mage, approaching her asking for advice on transmutation.&lt;br /&gt;
&lt;br /&gt;
This relationship was hastily cut short however, when Kassha, albeit displaying brilliant theories on paper, seemed incapable of restraining himself from the very school of magic Ulu despised.&lt;br /&gt;
&lt;br /&gt;
''in progress''&lt;br /&gt;
&lt;br /&gt;
==Former affiliations==&lt;br /&gt;
[[Guild:_Blackhawk_Company|Blackhawks]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guild:EbonyOrder|Ebony Order of the Moon]]&amp;lt;br&amp;gt;&lt;br /&gt;
Midnight Mercenary Company&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs]]&lt;br /&gt;
[[Category:MChekPCs|Elexin]]&lt;br /&gt;
[[Category:Transmutant|Elexin]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Ulu_Elexin&amp;diff=33539</id>
		<title>PCs:Ulu Elexin</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Ulu_Elexin&amp;diff=33539"/>
		<updated>2010-03-07T20:17:59Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: /* Former affiliations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Top: Start of the PC infobox --&amp;gt;&lt;br /&gt;
{{PCStyle2|PCBackground=#A4A4A4&lt;br /&gt;
|Portrait=uluelexin.jpg&lt;br /&gt;
|Name=Ulu Elexin&lt;br /&gt;
|Race=[[Elf|Elf]]&lt;br /&gt;
|Class=&amp;lt;br&amp;gt; [[Wizard|Mage]] - [[Transmutant|Transmutant]]&amp;lt;br&amp;gt; [[Rogue|Occasional]] [[Assassin|Stabber of Things]]&amp;lt;br&amp;gt;&lt;br /&gt;
|Guild=[[Guild:_Blackhawk_Company|Blackhawk Company]]&amp;lt;br&amp;gt; [[Guild:VioletOrder|Violet Order of the Skull]]&lt;br /&gt;
|Server=&amp;lt;br&amp;gt;[[Mikona]]&amp;lt;br&amp;gt; [[M'Chek]]&amp;lt;br&amp;gt; [[Visimontium]]&lt;br /&gt;
|PM=http://www.avlis.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=21607}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- End of the PC infobox, beginning of the introduction --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ulu is an [[Elf|Elven]] transmuter who was born and raised in the [[Dwarf|Dwarven]] nation of [[Galdos]]. Trained by the [[Guild:EbonyOrder|Ebony]] magus Vesdrac Noss'tau she became more than capable of both using melee and magic to take down her opponents. All her spellcasting is conducted silently with gestures and thought rather than words. Some who recognise quickened spells will also notice that some of the spells she casts are quickened.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
She joined the Midnight Mercenary Company when she heard talk of them and the profit to be gained from the up and coming group, joining them on several lucrative missions. When the company was put on hiatus due to the M'Chekian [[Shaahesk]] invasion, she soon saw the sense in joining the [[Guild:_Blackhawk_Company|Blackhawks]] and currently holds the rank of Corporal. Occasionally she assists recruits in training, but hasn't been doing this as of late instead focusing on her own magic.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For the moment she resides in Mikona, at the City Gate Inn, though can often be found in or around M'Chek.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
==Beginning==&lt;br /&gt;
&lt;br /&gt;
Ulu was born to Jial’tre and Taerun Elexin in the Nation of Galdos, in a small and relatively 'new' colony in the north western reaches. The colony borders the fief of [[Halstead|Halstead]] which is in the [[Kurathene|Kurathene]] empire, and is close to several mines rich in metal deposits such as silver and titanium. Her parents took full advantage of the new discovery and ended up opening a trade facility and inn-house, putting up the miners who worked often for several months in the caverns. As such they were treated with cool and often reluctant politeness from the neighbouring Dwarves, which took several years to turn into anything more than grudging exchanges.&lt;br /&gt;
&lt;br /&gt;
Public schools were promoted in the colony and even openly encouraged. Ulu’s parents, in wanting to maintain and improve the relationship with the Dwarves, sent Ulu to the local school with the other children. There were only a few-non Dwarves, and through these local classes Ulu learnt the [[Ganoom]] and [[Dwergan]] languages. She also ended up picking up much of the stubborn and brusque nature of the Dwarves, often speaking her mind when she didn’t agree with something. Naturally this led to trouble, and more often than not a letter was sent home remarking on her unruly and troublesome attitude.&lt;br /&gt;
&lt;br /&gt;
A compromise was forged and instead of attending the school full time, Ulu was taught at home for several days a week by private teachers. One particular tutor was a woman by the name of Opal Diatomin. Opal was a Gnomish sorcerer, and she taught Ulu the finer points of using the Ganoomish language, mathematics and politics, often supplementing her lessons with illusions to make the lessons a little more interesting. After Opal used magic a few times in the lessons and on herself to aid her own ailing eyesight, the young elf persisted in asking about it. Diatomin finally relented and spoke to her at length about magic, its importance in day to day life, and using it for the betterment of all.&lt;br /&gt;
&lt;br /&gt;
Whilst not being particularly interested in the motivations behind using magic, Ulu took up every chance to ask about it and how she could learn, eventually losing interest in the usual lessons and spending the time asking about the technicalities of the vortex and why she used the spells she did. Opal taught her as best she could, but being a sorcerer and having natural talent, and trying to pass on this talent didn't work well. It was at this point where Ulu's parents took on another tutor, a wizard... and imported several magical tomes from Visimontium and the nearby Kurathene.&lt;br /&gt;
&lt;br /&gt;
For the next several years, Ulu's time was taken up surrounded by books, pages, wands and scrolls of all types. Her teacher noticed a trend of magic that was taking up most of her attention, transmutation, and ended up coaching her on the basics of the art. The rest of her lessons were spent in an attempt at learning the history of magic, notable mages and expanding more on what the sorcerer had originally taught her.&lt;br /&gt;
&lt;br /&gt;
==The Ebony Order==&lt;br /&gt;
&lt;br /&gt;
Having had a solid grounding in magical theory, and needing to be taught by a mage who would be able to teach her more than what could be read out of a book, Ulu's parents wrote to the current Archmage of Ebony, a transmuter himself. His name was [[PCs:Aman'dul_Xilo'rulithii|Amand Xilo]]. Before leaving home, Ulu's parents gave her a short sword and a dagger in the possible of it not working out for her.&lt;br /&gt;
&lt;br /&gt;
Becoming Xilo's apprentice in a matter of a few days since her parents sent the letter; Ulu learnt perhaps more in the first week than she had in the last month. The first few weeks were harsh on the elf though, not being used to being above ground and she took a while to get used to the brightness of the sky and the different attitudes of the other races. On top of all that, Xilo was punished by the Visimontium council and ended up dying shortly after the punishment.&lt;br /&gt;
&lt;br /&gt;
Without a teacher now, the new Archmage of Ebony, [[PCs:Oorayv'levena|Oorayv'levena]] assigned her to a mage returning from the Seven Cities, who was the next best choice for a teacher in the art of Transmutation. His name was [[PCs:Vesdrac_Noss'tau|Vesdrac Noss'tau]]. Ulu felt slighted by this move, seeing it as a personal demotion of sorts, and while she learnt still from this mage, old habits crept back into her behaviour. As such, she spoke her mind a little too freely than perhaps she should have; and ended up offending several notable mages, namely the infamous [[PCs:Damar_Ogdem|Damar Ogdem]], [[PCs:Miette_Hartley|Miette Hartley]], [[PCs:Micah_Elizabeth_Ormane|Micah Elizabeth Ormane]] and even her own teacher. As such she remained an initiate for several months longer than perhaps she really wished, but learnt much about holding her tongue.&lt;br /&gt;
&lt;br /&gt;
Ulu met and took on a Violet initiate as her apprentice, one by the name of [[PCs:Orfanos|Orfanos]], who wished to be taught in the ways of Transmutation. She takes great delight in recounting the tale of how they met, and has been overheard by some recounting it in several colourful ways, perhaps embellishing it further with each recount. One thing is certain though, poor Orfanos will likely be unable to forget it any time soon.&lt;br /&gt;
&lt;br /&gt;
After many years in the Ebony Order, and eventually finding her ways differing from the Ebony, perhaps due to her apprentice and the Midnight Company itself, Ulu handed in her robes to Oorayv and left to join the Violet Order. She still remains loyal to the Ebony order however, and can often be found working with them with mutually beneficial projects.&lt;br /&gt;
&lt;br /&gt;
==The Violet Order of the Skull==&lt;br /&gt;
&lt;br /&gt;
Having joined the Violet Order, Ulu was able to continue her studies to what seemed to her to be a more relaxed manner. Her relationship with her teacher from the Ebony, Vesdrac Noss'tau suffered however, whether through her affiliations with the Violet or her recent membership and quick promotion in the Blackhawks.&lt;br /&gt;
&lt;br /&gt;
Whilst she kept her training of the then Violet initiate Orfanos, she became more and more disillusioned with him. His affinity for conjuration spells proved too much for her to deal with, and she halted her studies with him, instead looking for another student who; in her eyes, conformed more to the ways of a transmuter. Somehow, her search ended up with Kassha Firehart, a Red Mage, approaching her asking for advice on transmutation.&lt;br /&gt;
&lt;br /&gt;
This relationship was hastily cut short however, when Kassha, albeit displaying brilliant theories on paper, seemed incapable of restraining himself from the very school of magic Ulu despised.&lt;br /&gt;
&lt;br /&gt;
''in progress''&lt;br /&gt;
&lt;br /&gt;
==Former affiliations==&lt;br /&gt;
[[Guild:Blackhawk_Company|Blackhawks]]&lt;br /&gt;
[[Guild:EbonyOrder|Ebony Order of the Moon]]&amp;lt;br&amp;gt;&lt;br /&gt;
Midnight Mercenary Company&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs]]&lt;br /&gt;
[[Category:MChekPCs|Elexin]]&lt;br /&gt;
[[Category:Transmutant|Elexin]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:Ghostie&amp;diff=33538</id>
		<title>User:Ghostie</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:Ghostie&amp;diff=33538"/>
		<updated>2010-03-07T20:16:51Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: /* PCs */  hehe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==PCs== &lt;br /&gt;
* [[PCs:Kisri_Aedia|Kisri Aedia]] Dead&amp;lt;br&amp;gt;&lt;br /&gt;
* [[PCs:Soini_Riika|Soini Riika]] &amp;lt;br&amp;gt;&lt;br /&gt;
* [[PCs:Ulu_Elexin|Ulu Elexin]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:Aeveras&amp;diff=30503</id>
		<title>User:Aeveras</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:Aeveras&amp;diff=30503"/>
		<updated>2009-02-27T02:52:19Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Playing as [[PCs:Aeveras Altaer|Aeveras Altaer]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Category:Team:DM&amp;diff=30502</id>
		<title>Category:Team:DM</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Category:Team:DM&amp;diff=30502"/>
		<updated>2009-02-27T02:51:13Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''Dungeon Master (DM)''' is a player who uses the [[NWN:DM_client|DM client]] and controls [[Wikipedia:Non-player character|NPC]]s and other aspects of the game for [[Wikipedia:Player character|player character]]s.&lt;br /&gt;
&lt;br /&gt;
For the Players, a DM is a DM - whatever word is placed before the word DM. &lt;br /&gt;
All of them are part of the Team, so please feel free to ask any of us if you need help.  &lt;br /&gt;
&lt;br /&gt;
The DM hierarchy goes from high to low: Head DM - Elder DM - Veteran DM - Senior DM - Major DM - Minor DM - Apprentice DM.&lt;br /&gt;
&lt;br /&gt;
DM's are not restricted to any one server, they can DM wherever they want. The category &amp;quot;Server&amp;quot; is just to show you what server the DM knows best, which could be useful in communicating with the Team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| BORDER=&amp;quot;1&amp;quot; CELLPADDING=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Avatar'''&lt;br /&gt;
|'''Title'''&lt;br /&gt;
|'''Server'''&lt;br /&gt;
|'''Timezone'''&lt;br /&gt;
|'''Email'''&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Alexandru_Stanicu|Alexandru Stanicu]]&lt;br /&gt;
|The Hammer&lt;br /&gt;
|Elder DM&lt;br /&gt;
| &lt;br /&gt;
|GMT-6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Belasco &lt;br /&gt;
|[[Mishlekh]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
|[[Wilderness]]&lt;br /&gt;
|GMT-?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Brayon Hopper|Brayon]]&lt;br /&gt;
|[[O'Ma]]&lt;br /&gt;
|Apprentice DM&lt;br /&gt;
|&lt;br /&gt;
|GMT-5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DanishPastry&lt;br /&gt;
|[[Valok]]&lt;br /&gt;
|Minor DM&lt;br /&gt;
|&lt;br /&gt;
|GMT-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Darkfire&lt;br /&gt;
|[[Maleki]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
|[[Mikona]]&lt;br /&gt;
|GMT-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|itsabughunt&lt;br /&gt;
|[[Aarilax]]&lt;br /&gt;
|Minor DM&lt;br /&gt;
|[[Underdark]]&lt;br /&gt;
|GMT-7/-8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Korak|Korak]]&lt;br /&gt;
|[[Kelvos]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
|[[Mikona]]&lt;br /&gt;
|GMT-5&lt;br /&gt;
|korak at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Li'll Divvil&lt;br /&gt;
|[[Tobin]]&lt;br /&gt;
|Major DM&lt;br /&gt;
|[[Underdark]]&lt;br /&gt;
|GMT-5&lt;br /&gt;
|Divvil at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Luke32m&lt;br /&gt;
|[[Skern]]&lt;br /&gt;
|Minor DM&lt;br /&gt;
|&lt;br /&gt;
|GMT +10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MadK@&lt;br /&gt;
|[[Xenon]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
|&lt;br /&gt;
|GMT+8&lt;br /&gt;
|madk at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Marijn&lt;br /&gt;
|[[Andrinor]]&lt;br /&gt;
|Elder DM&lt;br /&gt;
|[[Visimontium]]&lt;br /&gt;
|GMT+1&lt;br /&gt;
|marijn at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Mark Oban&lt;br /&gt;
|[[Ra-Ghul]]&lt;br /&gt;
|Major DM&lt;br /&gt;
| &lt;br /&gt;
|GMT +10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Melakin Skywieder&lt;br /&gt;
|[[Dra'Nar]]&lt;br /&gt;
|Major DM&lt;br /&gt;
| &lt;br /&gt;
|GMT&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[User:NecroZombie|NecroZombie]]&lt;br /&gt;
|[[Bobil]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
|[[Mikona]]&lt;br /&gt;
|GMT-5&lt;br /&gt;
|necrozombie at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Nighthawk4|Nighthawk4]]&lt;br /&gt;
|[[Dru'El]]&lt;br /&gt;
|Head DM&lt;br /&gt;
|[[Elysia]]&lt;br /&gt;
|GMT&lt;br /&gt;
|nighthawk4 at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|NWMBlondy&lt;br /&gt;
|[[Senath]]&lt;br /&gt;
|Major DM&lt;br /&gt;
|&lt;br /&gt;
|GMT&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Orleron&lt;br /&gt;
|[[Angadar]]&lt;br /&gt;
|The Boss&lt;br /&gt;
|Avlis&lt;br /&gt;
|GMT-4&lt;br /&gt;
|orleron at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Papainhell|papainhell]]&lt;br /&gt;
|[[Kimonictinus]]&lt;br /&gt;
|Veteran DM&lt;br /&gt;
|[[Deglos]]&lt;br /&gt;
|GMT-4&lt;br /&gt;
|papainhell at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|[[User:RCon|RCon]]&lt;br /&gt;
|[[Evrak]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
|[[Wilderness]]&lt;br /&gt;
|GMT-4&lt;br /&gt;
|rcon at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Ninja|ninja]]&lt;br /&gt;
|[[Blibdoolpoolp]]&lt;br /&gt;
|Veteran DM    &lt;br /&gt;
|[[Mikona]]&lt;br /&gt;
|GMT-5&lt;br /&gt;
|renedq at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|rshampshire&lt;br /&gt;
|[[Aryeh Gidol]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
|[[Le'Or T'Nanshi|Le'Or]]&lt;br /&gt;
|GMT&lt;br /&gt;
|rhampshire at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Rhissaerk&lt;br /&gt;
|Draxinar&lt;br /&gt;
|Minor DM&lt;br /&gt;
|[[Drotid]]&lt;br /&gt;
|GMT -&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sapperken&lt;br /&gt;
|[[Dagath]]&lt;br /&gt;
|Veteran DM&lt;br /&gt;
|[[Kuras]]&lt;br /&gt;
|GMT -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sarmanos&lt;br /&gt;
|[[Ingoren]]&lt;br /&gt;
|Major DM&lt;br /&gt;
|&lt;br /&gt;
|GMT-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Spool32&lt;br /&gt;
|[[Gorethar]]&lt;br /&gt;
|Elder DM&lt;br /&gt;
|[[Wilderness]]&lt;br /&gt;
|GMT-5&lt;br /&gt;
|spool32 at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Sunscream&lt;br /&gt;
|[[The'ton]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
|[[Mikona]]&lt;br /&gt;
|GMT-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Szabot|szabot]]&lt;br /&gt;
|[[Wilsash]]&lt;br /&gt;
|Minor DM&lt;br /&gt;
|&lt;br /&gt;
|GMT-6&lt;br /&gt;
|szabot at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Themicles&lt;br /&gt;
|Themicles&lt;br /&gt;
|Minor DM&lt;br /&gt;
| &lt;br /&gt;
|GMT-4&lt;br /&gt;
|themicles at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|tq121&lt;br /&gt;
|[[Dre'Ana]]&lt;br /&gt;
|Elder DM&lt;br /&gt;
|[[Elysia]]&lt;br /&gt;
|GMT&lt;br /&gt;
|tq121 at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Trigger&lt;br /&gt;
|[[Yeraiah]]&lt;br /&gt;
|Major DM&lt;br /&gt;
| &lt;br /&gt;
|GMT&lt;br /&gt;
| &lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team| DM]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Category:Team:DM&amp;diff=30501</id>
		<title>Category:Team:DM</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Category:Team:DM&amp;diff=30501"/>
		<updated>2009-02-27T02:49:28Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''Dungeon Master (DM)''' is a player who uses the [[NWN:DM_client|DM client]] and controls [[Wikipedia:Non-player character|NPC]]s and other aspects of the game for [[Wikipedia:Player character|player character]]s.&lt;br /&gt;
&lt;br /&gt;
For the Players, a DM is a DM - whatever word is placed before the word DM. &lt;br /&gt;
All of them are part of the Team, so please feel free to ask any of us if you need help.  &lt;br /&gt;
&lt;br /&gt;
The DM hierarchy goes from high to low: Head DM - Elder DM - Veteran DM - Senior DM - Major DM - Minor DM - Apprentice DM.&lt;br /&gt;
&lt;br /&gt;
DM's are not restricted to any one server, they can DM wherever they want. The category &amp;quot;Server&amp;quot; is just to show you what server the DM knows best, which could be useful in communicating with the Team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| BORDER=&amp;quot;1&amp;quot; CELLPADDING=&amp;quot;4&amp;quot;&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Avatar'''&lt;br /&gt;
|'''Title'''&lt;br /&gt;
|'''Server'''&lt;br /&gt;
|'''Timezone'''&lt;br /&gt;
|'''Email'''&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Alexandru_Stanicu|Alexandru Stanicu]]&lt;br /&gt;
|The Hammer&lt;br /&gt;
|Elder DM&lt;br /&gt;
| &lt;br /&gt;
|GMT-6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Belasco &lt;br /&gt;
|[[Mishlekh]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
|[[Wilderness]]&lt;br /&gt;
|GMT-?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Brayon Hopper|Brayon]]&lt;br /&gt;
|[[O'Ma]]&lt;br /&gt;
|Apprentice DM&lt;br /&gt;
|&lt;br /&gt;
|GMT-5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DanishPastry&lt;br /&gt;
|[[Valok]]&lt;br /&gt;
|Minor DM&lt;br /&gt;
|&lt;br /&gt;
|GMT-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Darkfire&lt;br /&gt;
|[[Maleki]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
|[[Mikona]]&lt;br /&gt;
|GMT-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|itsabughunt&lt;br /&gt;
|[[Aarilax]]&lt;br /&gt;
|Minor DM&lt;br /&gt;
|[[Underdark]]&lt;br /&gt;
|GMT-7/-8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Jazz|Jazz]]&lt;br /&gt;
|[[Toran]]&lt;br /&gt;
|Veteran DM&lt;br /&gt;
|[[Kuras]]&lt;br /&gt;
|GMT+1/+2&lt;br /&gt;
|jazz at avlis dot org &lt;br /&gt;
|-&lt;br /&gt;
|[[User:Katroine|Katroine]]&lt;br /&gt;
|[[The Harpinger]]&lt;br /&gt;
|Minor DM&lt;br /&gt;
|&lt;br /&gt;
|GMT-6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Korak|Korak]]&lt;br /&gt;
|[[Kelvos]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
|[[Mikona]]&lt;br /&gt;
|GMT-5&lt;br /&gt;
|korak at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Li'll Divvil&lt;br /&gt;
|[[Tobin]]&lt;br /&gt;
|Major DM&lt;br /&gt;
|[[Underdark]]&lt;br /&gt;
|GMT-5&lt;br /&gt;
|Divvil at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Luke32m&lt;br /&gt;
|[[Skern]]&lt;br /&gt;
|Minor DM&lt;br /&gt;
|&lt;br /&gt;
|GMT +10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MadK@&lt;br /&gt;
|[[Xenon]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
|&lt;br /&gt;
|GMT+8&lt;br /&gt;
|madk at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Marijn&lt;br /&gt;
|[[Andrinor]]&lt;br /&gt;
|Elder DM&lt;br /&gt;
|[[Visimontium]]&lt;br /&gt;
|GMT+1&lt;br /&gt;
|marijn at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Mark Oban&lt;br /&gt;
|[[Ra-Ghul]]&lt;br /&gt;
|Major DM&lt;br /&gt;
| &lt;br /&gt;
|GMT +10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Melakin Skywieder&lt;br /&gt;
|[[Dra'Nar]]&lt;br /&gt;
|Major DM&lt;br /&gt;
| &lt;br /&gt;
|GMT&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Micah Ormane&lt;br /&gt;
|[[Pelar]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
| &lt;br /&gt;
|GMT-?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[User:NecroZombie|NecroZombie]]&lt;br /&gt;
|[[Bobil]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
|[[Mikona]]&lt;br /&gt;
|GMT-5&lt;br /&gt;
|necrozombie at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Nighthawk4|Nighthawk4]]&lt;br /&gt;
|[[Dru'El]]&lt;br /&gt;
|Head DM&lt;br /&gt;
|[[Elysia]]&lt;br /&gt;
|GMT&lt;br /&gt;
|nighthawk4 at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|NWMBlondy&lt;br /&gt;
|[[Senath]]&lt;br /&gt;
|Major DM&lt;br /&gt;
|&lt;br /&gt;
|GMT&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Olaf&lt;br /&gt;
|[[Titania]]&lt;br /&gt;
|Veteran DM&lt;br /&gt;
|[[Wilderness]]&lt;br /&gt;
|GMT-7&lt;br /&gt;
|olaf at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Orleron&lt;br /&gt;
|[[Angadar]]&lt;br /&gt;
|The Boss&lt;br /&gt;
|Avlis&lt;br /&gt;
|GMT-4&lt;br /&gt;
|orleron at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Papainhell|papainhell]]&lt;br /&gt;
|[[Kimonictinus]]&lt;br /&gt;
|Veteran DM&lt;br /&gt;
|[[Deglos]]&lt;br /&gt;
|GMT-4&lt;br /&gt;
|papainhell at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|[[User:RCon|RCon]]&lt;br /&gt;
|[[Evrak]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
|[[Wilderness]]&lt;br /&gt;
|GMT-4&lt;br /&gt;
|rcon at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Ninja|ninja]]&lt;br /&gt;
|[[Blibdoolpoolp]]&lt;br /&gt;
|Veteran DM    &lt;br /&gt;
|[[Mikona]]&lt;br /&gt;
|GMT-5&lt;br /&gt;
|renedq at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|rshampshire&lt;br /&gt;
|[[Aryeh Gidol]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
|[[Le'Or T'Nanshi|Le'Or]]&lt;br /&gt;
|GMT&lt;br /&gt;
|rhampshire at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Rhissaerk&lt;br /&gt;
|Draxinar&lt;br /&gt;
|Minor DM&lt;br /&gt;
|[[Drotid]]&lt;br /&gt;
|GMT -&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sapperken&lt;br /&gt;
|[[Dagath]]&lt;br /&gt;
|Veteran DM&lt;br /&gt;
|[[Kuras]]&lt;br /&gt;
|GMT -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sarmanos&lt;br /&gt;
|[[Ingoren]]&lt;br /&gt;
|Major DM&lt;br /&gt;
|&lt;br /&gt;
|GMT-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Spool32&lt;br /&gt;
|[[Gorethar]]&lt;br /&gt;
|Elder DM&lt;br /&gt;
|[[Wilderness]]&lt;br /&gt;
|GMT-5&lt;br /&gt;
|spool32 at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Sunscream&lt;br /&gt;
|[[The'ton]]&lt;br /&gt;
|Senior DM&lt;br /&gt;
|[[Mikona]]&lt;br /&gt;
|GMT-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Szabot|szabot]]&lt;br /&gt;
|[[Wilsash]]&lt;br /&gt;
|Minor DM&lt;br /&gt;
|&lt;br /&gt;
|GMT-6&lt;br /&gt;
|szabot at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Themicles&lt;br /&gt;
|Themicles&lt;br /&gt;
|Minor DM&lt;br /&gt;
| &lt;br /&gt;
|GMT-4&lt;br /&gt;
|themicles at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|tq121&lt;br /&gt;
|[[Dre'Ana]]&lt;br /&gt;
|Elder DM&lt;br /&gt;
|[[Elysia]]&lt;br /&gt;
|GMT&lt;br /&gt;
|tq121 at avlis dot org&lt;br /&gt;
|-&lt;br /&gt;
|Trigger&lt;br /&gt;
|[[Yeraiah]]&lt;br /&gt;
|Major DM&lt;br /&gt;
| &lt;br /&gt;
|GMT&lt;br /&gt;
| &lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team| DM]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:Ghostie&amp;diff=30500</id>
		<title>User:Ghostie</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:Ghostie&amp;diff=30500"/>
		<updated>2009-02-27T02:44:39Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==PCs== &lt;br /&gt;
* [[PCs:Kisri_Aedia|Kisri Aedia]] Dead&amp;lt;br&amp;gt;&lt;br /&gt;
* [[PCs:Soini_Riika|Soini Riika]] Retired&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:Ghostie&amp;diff=30499</id>
		<title>User:Ghostie</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:Ghostie&amp;diff=30499"/>
		<updated>2009-02-27T02:44:06Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Team Members|Ghostie]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PCs== &lt;br /&gt;
* [[PCs:Kisri_Aedia|Kisri Aedia]] Dead&amp;lt;br&amp;gt;&lt;br /&gt;
* [[PCs:Soini_Riika|Soini Riika]] Retired&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Servers==&lt;br /&gt;
* [http://wiki.avlis.org/Elysia Elysia]&lt;br /&gt;
* [http://wiki.avlis.org/Wilderness Wilderness]&lt;br /&gt;
* [http://wiki.avlis.org/Mikona Mikona]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:Ghostie&amp;diff=30498</id>
		<title>User:Ghostie</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:Ghostie&amp;diff=30498"/>
		<updated>2009-02-27T02:43:46Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Team Members|Ghostie]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PCs== &lt;br /&gt;
* [[PCs:Kisri_Aedia|Kisri Aedia]] Dead&amp;lt;br&amp;gt;&lt;br /&gt;
* [[PCs:Soini_Riika|Soini Riika]] Retired&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Servers==&lt;br /&gt;
* [http://wiki.avlis.org/Elysia Elysia]&lt;br /&gt;
* [http://wiki.avlis.org/Wilderness Wilderness]&lt;br /&gt;
* [http://wiki.avlis.org/Mikona Mikona]&lt;br /&gt;
&lt;br /&gt;
==Guilds sponsored== &lt;br /&gt;
&lt;br /&gt;
[[Category:Player|Ghostie]] &lt;br /&gt;
[[Category:Team:Veteran DM|Ghostie]] &lt;br /&gt;
[[Category:Team:DM|Ghostie]] &lt;br /&gt;
[[Category:Team|Ghostie]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:Ghostie&amp;diff=30329</id>
		<title>User:Ghostie</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:Ghostie&amp;diff=30329"/>
		<updated>2009-01-17T22:18:15Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: /* Personal Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Team Members|Ghostie]]&lt;br /&gt;
&lt;br /&gt;
==Personal Info==&lt;br /&gt;
'''Title:'''&lt;br /&gt;
:: Veteran DM&lt;br /&gt;
'''DM Avatar:'''&lt;br /&gt;
:: [[Verossa]]&lt;br /&gt;
'''Contact Info:'''&lt;br /&gt;
:: ghostie@avlis.org&lt;br /&gt;
:: [http://www.blackdagger.com/profile.php?mode=viewprofile&amp;amp;u=12244 Forum Profile]&lt;br /&gt;
'''Timezone:'''&lt;br /&gt;
:: Varies, GMT friendly.&lt;br /&gt;
'''Online:'''&lt;br /&gt;
:: Varies. &lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
==PCs== &lt;br /&gt;
* [[PCs:Kisri_Aedia|Kisri Aedia]] Dead&amp;lt;br&amp;gt;&lt;br /&gt;
* [[PCs:Soini_Riika|Soini Riika]] Retired&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Servers==&lt;br /&gt;
* [http://wiki.avlis.org/Elysia Elysia]&lt;br /&gt;
* [http://wiki.avlis.org/Wilderness Wilderness]&lt;br /&gt;
* [http://wiki.avlis.org/Mikona Mikona]&lt;br /&gt;
&lt;br /&gt;
==Guilds sponsored== &lt;br /&gt;
&lt;br /&gt;
[[Category:Player|Ghostie]] &lt;br /&gt;
[[Category:Team:Veteran DM|Ghostie]] &lt;br /&gt;
[[Category:Team:DM|Ghostie]] &lt;br /&gt;
[[Category:Team|Ghostie]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:Ghostie&amp;diff=30328</id>
		<title>User:Ghostie</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:Ghostie&amp;diff=30328"/>
		<updated>2009-01-17T22:16:19Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: /* PCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Team Members|Ghostie]]&lt;br /&gt;
&lt;br /&gt;
==Personal Info==&lt;br /&gt;
'''Title:'''&lt;br /&gt;
:: Veteran DM&lt;br /&gt;
'''DM Avatar:'''&lt;br /&gt;
:: [http://wiki.avlis.org/Verossa  Verossa]&lt;br /&gt;
'''Contact Info:'''&lt;br /&gt;
:: ghostie@avlis.org&lt;br /&gt;
:: [http://www.blackdagger.com/profile.php?mode=viewprofile&amp;amp;u=12244 Forum Profile]&lt;br /&gt;
'''Timezone:'''&lt;br /&gt;
:: Varies, GMT friendly.&lt;br /&gt;
'''Online:'''&lt;br /&gt;
:: Varies. &lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
==PCs== &lt;br /&gt;
* [[PCs:Kisri_Aedia|Kisri Aedia]] Dead&amp;lt;br&amp;gt;&lt;br /&gt;
* [[PCs:Soini_Riika|Soini Riika]] Retired&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Servers==&lt;br /&gt;
* [http://wiki.avlis.org/Elysia Elysia]&lt;br /&gt;
* [http://wiki.avlis.org/Wilderness Wilderness]&lt;br /&gt;
* [http://wiki.avlis.org/Mikona Mikona]&lt;br /&gt;
&lt;br /&gt;
==Guilds sponsored== &lt;br /&gt;
&lt;br /&gt;
[[Category:Player|Ghostie]] &lt;br /&gt;
[[Category:Team:Veteran DM|Ghostie]] &lt;br /&gt;
[[Category:Team:DM|Ghostie]] &lt;br /&gt;
[[Category:Team|Ghostie]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Angus_Blacksail&amp;diff=30326</id>
		<title>PCs:Angus Blacksail</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Angus_Blacksail&amp;diff=30326"/>
		<updated>2009-01-17T22:12:55Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Race:''' [[Human|Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Male&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Residence:''' [[Mikona]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Affiliations and Titles:''' &lt;br /&gt;
* Blackguard of the Slaughterlord&lt;br /&gt;
* Midnight Mercenary Company&lt;br /&gt;
&lt;br /&gt;
'''About:'''&lt;br /&gt;
DOER!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Blacksail]]&lt;br /&gt;
[[Category:MikonaPCs|Blacksail, Angus]]&lt;br /&gt;
[[Category:MChekPCs|Blacksail, Angus]]&lt;br /&gt;
[[Category:HolyWarriorPCs|Blacksail, Angus]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Angus_Blacksail&amp;diff=29128</id>
		<title>PCs:Angus Blacksail</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Angus_Blacksail&amp;diff=29128"/>
		<updated>2008-08-15T19:42:07Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Race:''' [[Human|Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Male&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Residence:''' [[Mikona]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Affiliations and Titles:''' &lt;br /&gt;
* Midnight Mercenary Company&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Blacksail]]&lt;br /&gt;
[[Category:MikonaPCs|Blacksail, Angus]]&lt;br /&gt;
[[Category:MChekPCs|Blacksail, Angus]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Angus_Blacksail&amp;diff=29127</id>
		<title>PCs:Angus Blacksail</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Angus_Blacksail&amp;diff=29127"/>
		<updated>2008-08-15T19:23:59Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: Deleted portrait line and added MChek category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCStyle1|PCBackground=&lt;br /&gt;
|Name=Angus Blacksail&lt;br /&gt;
|Race=[[Human]]&lt;br /&gt;
|Sex=Male&lt;br /&gt;
|Class=&lt;br /&gt;
|Guild=Midnight Mercenary Company&lt;br /&gt;
|Server=Mikona&lt;br /&gt;
|PM=http://avlis.org&lt;br /&gt;
|BottomImage=Allheralds5jx.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Blacksail]]&lt;br /&gt;
[[Category:MikonaPCs|Blacksail, Angus]]&lt;br /&gt;
[[Category:MChekPCs|Blacksail, Angus]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Angus_Blacksail&amp;diff=29126</id>
		<title>PCs:Angus Blacksail</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Angus_Blacksail&amp;diff=29126"/>
		<updated>2008-08-15T19:17:13Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: Category stuff (again)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCStyle1|PCBackground=&lt;br /&gt;
|Portrait=&lt;br /&gt;
|Name=Angus Blacksail&lt;br /&gt;
|Race=[[Human]]&lt;br /&gt;
|Sex=Male&lt;br /&gt;
|Class=&lt;br /&gt;
|Guild=Midnight Mercenary Company&lt;br /&gt;
|Server=Mikona&lt;br /&gt;
|PM=http://avlis.org&lt;br /&gt;
|BottomImage=Allheralds5jx.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Blacksail]]&lt;br /&gt;
[[Category:MikonaPCs|Blacksail, Angus]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Angus_Blacksail&amp;diff=29125</id>
		<title>PCs:Angus Blacksail</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Angus_Blacksail&amp;diff=29125"/>
		<updated>2008-08-15T19:14:58Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCStyle1|PCBackground=&lt;br /&gt;
|Portrait=&lt;br /&gt;
|Name=Angus Blacksail&lt;br /&gt;
|Race=[[Human]]&lt;br /&gt;
|Sex=Male&lt;br /&gt;
|Class=&lt;br /&gt;
|Guild=Midnight Mercenary Company&lt;br /&gt;
|Server=Mikona&lt;br /&gt;
|PM=http://avlis.org&lt;br /&gt;
|BottomImage=Allheralds5jx.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:MikonaPCs|Blacksail, Angus]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Malekia&amp;diff=28588</id>
		<title>Malekia</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Malekia&amp;diff=28588"/>
		<updated>2008-06-25T19:11:54Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: brokened link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;'''Avlis Countries:''' {{AvlisCountries}}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;'''Avlis Cities:''' {{AvlisCities}}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;'''Seven Cities:''' {{SevenCities}}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Image:Sevencitiesmap.jpg|thumb|500px|Map of the Seven Cities]]&lt;br /&gt;
&lt;br /&gt;
'''Malekia''', the largest city on the continent dedicated to the forces of evil, sits on the southern branch of the [[Divalok River]].&lt;br /&gt;
&lt;br /&gt;
From an outsider's perspective, the city streets are a tangled and twisted mess of dead end alleys with curious slots in the stone walls, and strange paths leading into courtyards surrounded by towers. For those familiar with the design, Malekia is a death trap for any invading army. Though the city walls are not strong, the layout of the urban anomaly is roughly in the form of concentric rings filled with twisted passages in between. The passages seem random, but they are actually designed to make an invading army become quickly lost and divided in the streets, where the defenders can use the towers and wall slots to murder them as they meander aimlessly. &lt;br /&gt;
&lt;br /&gt;
The residents of Malekia are largely followers of [[Maleki]], though there are significant numbers that follow other gods like [[The Harpinger]], [[Evrak]], [[Wilsash]], [[Xenon]], [[Kelvos]], and [[Paragus]]. The second largest following in the city is that of [[The'ton]]. Each of these gods has at least one temple in the city, though there is no discernable temple district. &lt;br /&gt;
&lt;br /&gt;
In fact, Malekia has no discernable districts at all, because of its nature. &lt;br /&gt;
&lt;br /&gt;
One would imagine that such a city would be a playground for [[Rogue|Thieves]] guilds, and that the city would contain many of them. However, the term &amp;quot;thief&amp;quot; is rather moot in Malekia, and their &amp;quot;guilds&amp;quot; are basically just &amp;quot;the government&amp;quot;. The &amp;quot;guild leaders&amp;quot; are technically nobles, and win their place by many means, usually by right of succession of family, or by combat. Each noble has his or her own police force that patrols certain sections of the city that are accepted to be under their faction's control. However, these areas, or turfs, change constantly. &lt;br /&gt;
&lt;br /&gt;
Malekia does have laws, and oddly enough the laws make no race subject to another strictly on a racial basis, and they outlaw any kind of political coup or toppling of one noble by another. Of course, this does not preclude doing these things without getting caught. There are of course strict penalties for any noble found in an attempt to destroy another. &lt;br /&gt;
&lt;br /&gt;
The population of Malekia is as diverse as any other of [[The Seven Cities]], though there are fewer goodly races and more of the less scrupulous kind present. Outside of Brekon, Malekia possesses the highest [[goblin]] and [[Giant-Kin|giantkin]] population of any other place in Negaria. [[Human|Humans]], [[Halfling|halflings]], and the occasional [[Dwarf|dwarves]] can be seen mucking about as well, with a healthy number of [[Orc|orcs]] present as immigrants from [[Dubunat]] which lies only a few miles to the south. &lt;br /&gt;
&lt;br /&gt;
Malekia recognizes that it owes its existance to the confederation of The Seven Cities, and generally does not try to overtly control or disrupt the entity. Of course, many things happen behind the scenes, and there are always attempts to 'extend the confederations holdings into Dubunat', but the orcs of Dubunat take it in stride. In either case, Dubunat encroaches on the affairs of Malekia just as often because it sees the city as a jewel for the taking. Like all the other cities in the confederation, Malekia sends its emissaries to vote on council matters and supply troops to the pool of confederaton soldiers, but the emissaries themselves always change because of internal situations.&lt;br /&gt;
&lt;br /&gt;
[[Category:Cities|Malekia]]&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Nanshilae&amp;diff=28228</id>
		<title>Nanshilae</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Nanshilae&amp;diff=28228"/>
		<updated>2008-05-09T00:23:32Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: /* Verbs: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Language]]&lt;br /&gt;
{| align=right cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border-left:15px solid white;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;font-size:9pt; text-align:center;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#afdeab; font-size:10pt;&amp;quot; colspan=2 | Base&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef; width:110px;&amp;quot; | Common&lt;br /&gt;
! style=&amp;quot;background:#cfcfcf; width:170px;&amp;quot; | Nanshilae&lt;br /&gt;
|-&lt;br /&gt;
| acceptable &lt;br /&gt;
| oyf toova&lt;br /&gt;
|-&lt;br /&gt;
| adult &lt;br /&gt;
| meged&lt;br /&gt;
|-&lt;br /&gt;
| adventure&lt;br /&gt;
| secoona&lt;br /&gt;
|-&lt;br /&gt;
| adventurer&lt;br /&gt;
| secoonayt&lt;br /&gt;
|-&lt;br /&gt;
| afraid&lt;br /&gt;
| pehood&lt;br /&gt;
|-&lt;br /&gt;
| agile &lt;br /&gt;
| zerees&lt;br /&gt;
|-&lt;br /&gt;
| alcohol &lt;br /&gt;
| aylcol&lt;br /&gt;
|-&lt;br /&gt;
| all &lt;br /&gt;
| awl&lt;br /&gt;
|-&lt;br /&gt;
| ally&lt;br /&gt;
| hoovaire'ray&lt;br /&gt;
|-&lt;br /&gt;
| also&lt;br /&gt;
| gem&lt;br /&gt;
|-&lt;br /&gt;
| although&lt;br /&gt;
| off&lt;br /&gt;
|-&lt;br /&gt;
| And &lt;br /&gt;
| V'&lt;br /&gt;
|-&lt;br /&gt;
| anger, wrath&lt;br /&gt;
| ath&lt;br /&gt;
|-&lt;br /&gt;
| angry&lt;br /&gt;
| kaos&lt;br /&gt;
|-&lt;br /&gt;
| animal &lt;br /&gt;
| kaya&lt;br /&gt;
|-&lt;br /&gt;
| any  &lt;br /&gt;
| oyzeh&lt;br /&gt;
|-&lt;br /&gt;
| arm  &lt;br /&gt;
| zeroe&lt;br /&gt;
|-&lt;br /&gt;
| armed  &lt;br /&gt;
| im neshet&lt;br /&gt;
|-&lt;br /&gt;
| armor  &lt;br /&gt;
| sheeryoona&lt;br /&gt;
|-&lt;br /&gt;
| arrow  &lt;br /&gt;
| hootz&lt;br /&gt;
|-&lt;br /&gt;
| as  &lt;br /&gt;
| kemoo&lt;br /&gt;
|-&lt;br /&gt;
| assassin  &lt;br /&gt;
| ra'tzay'rin&lt;br /&gt;
|-&lt;br /&gt;
| aunt  &lt;br /&gt;
| looda&lt;br /&gt;
|-&lt;br /&gt;
| back (of torso)  &lt;br /&gt;
| laav&lt;br /&gt;
|-&lt;br /&gt;
| bad  &lt;br /&gt;
| ras&lt;br /&gt;
|-&lt;br /&gt;
| balance  &lt;br /&gt;
| mayzen&lt;br /&gt;
|-&lt;br /&gt;
| bandit  &lt;br /&gt;
| goonva&lt;br /&gt;
|-&lt;br /&gt;
| bartender  &lt;br /&gt;
| bermen&lt;br /&gt;
|-&lt;br /&gt;
| battle  &lt;br /&gt;
| ray&lt;br /&gt;
|-&lt;br /&gt;
| beautiful  &lt;br /&gt;
| yoofeh&lt;br /&gt;
|-&lt;br /&gt;
| beer  &lt;br /&gt;
| birya&lt;br /&gt;
|-&lt;br /&gt;
| behind (preposition)  &lt;br /&gt;
| meleh&lt;br /&gt;
|-&lt;br /&gt;
| big  &lt;br /&gt;
| goodel&lt;br /&gt;
|-&lt;br /&gt;
| blade  &lt;br /&gt;
| lehev&lt;br /&gt;
|-&lt;br /&gt;
| border  &lt;br /&gt;
| ganool&lt;br /&gt;
|-&lt;br /&gt;
| boring  &lt;br /&gt;
| mishemeh&lt;br /&gt;
|-&lt;br /&gt;
| both  &lt;br /&gt;
| stay&lt;br /&gt;
|-&lt;br /&gt;
| boy  &lt;br /&gt;
| yeledel&lt;br /&gt;
|-&lt;br /&gt;
| bow  &lt;br /&gt;
| keeshen&lt;br /&gt;
|-&lt;br /&gt;
| brave  &lt;br /&gt;
| ement&lt;br /&gt;
|-&lt;br /&gt;
| bright  &lt;br /&gt;
| vehir&lt;br /&gt;
|-&lt;br /&gt;
| brother  &lt;br /&gt;
| ookt&lt;br /&gt;
|-&lt;br /&gt;
| bush  &lt;br /&gt;
| see&lt;br /&gt;
|-&lt;br /&gt;
| But  &lt;br /&gt;
| eval&lt;br /&gt;
|-&lt;br /&gt;
| by, near  &lt;br /&gt;
| ooleyad&lt;br /&gt;
|-&lt;br /&gt;
| chest, container  &lt;br /&gt;
| mik&lt;br /&gt;
|-&lt;br /&gt;
| chest, torso  &lt;br /&gt;
| toors&lt;br /&gt;
|-&lt;br /&gt;
| child  &lt;br /&gt;
| yeled&lt;br /&gt;
|-&lt;br /&gt;
| comfortable  &lt;br /&gt;
| naeen&lt;br /&gt;
|-&lt;br /&gt;
| correct  &lt;br /&gt;
| nookan&lt;br /&gt;
|-&lt;br /&gt;
| Council  &lt;br /&gt;
| Mithoeatzeth&lt;br /&gt;
|-&lt;br /&gt;
| cousin  &lt;br /&gt;
| vanloond&lt;br /&gt;
|-&lt;br /&gt;
| Damn!  &lt;br /&gt;
| Zoozah&lt;br /&gt;
|-&lt;br /&gt;
| danger  &lt;br /&gt;
| seeknah&lt;br /&gt;
|-&lt;br /&gt;
| dangerous  &lt;br /&gt;
| seeknalah&lt;br /&gt;
|-&lt;br /&gt;
| dark  &lt;br /&gt;
| hoosekh&lt;br /&gt;
|-&lt;br /&gt;
| darkness  &lt;br /&gt;
| hooseh&lt;br /&gt;
|-&lt;br /&gt;
| daughter   &lt;br /&gt;
| vat&lt;br /&gt;
|-&lt;br /&gt;
| day   &lt;br /&gt;
| yoom&lt;br /&gt;
|-&lt;br /&gt;
| defense&lt;br /&gt;
| hegena&lt;br /&gt;
|-&lt;br /&gt;
| dew   &lt;br /&gt;
| Tal&lt;br /&gt;
|-&lt;br /&gt;
| drink   &lt;br /&gt;
| stot&lt;br /&gt;
|-&lt;br /&gt;
| dwarf, dwarven   &lt;br /&gt;
| Karak&lt;br /&gt;
|-&lt;br /&gt;
| eight   &lt;br /&gt;
| shmoe&lt;br /&gt;
|-&lt;br /&gt;
| either   &lt;br /&gt;
| za oo za&lt;br /&gt;
|-&lt;br /&gt;
| Elf (sing.), Elven   &lt;br /&gt;
| Nanshi&lt;br /&gt;
|-&lt;br /&gt;
| elven (language)   &lt;br /&gt;
| Nanshilae&lt;br /&gt;
|-&lt;br /&gt;
| ever   &lt;br /&gt;
| laylom&lt;br /&gt;
|-&lt;br /&gt;
| exciting   &lt;br /&gt;
| rigooshah&lt;br /&gt;
|-&lt;br /&gt;
| expensive   &lt;br /&gt;
| yookar&lt;br /&gt;
|-&lt;br /&gt;
| Fall&lt;br /&gt;
| stova&lt;br /&gt;
|-&lt;br /&gt;
| family   &lt;br /&gt;
| mespah&lt;br /&gt;
|-&lt;br /&gt;
| fast   &lt;br /&gt;
| moohar&lt;br /&gt;
|-&lt;br /&gt;
| father   &lt;br /&gt;
| oovu&lt;br /&gt;
|-&lt;br /&gt;
| field   &lt;br /&gt;
| Nan&lt;br /&gt;
|-&lt;br /&gt;
| fire   &lt;br /&gt;
| firia&lt;br /&gt;
|-&lt;br /&gt;
| fish   &lt;br /&gt;
| quitha&lt;br /&gt;
|-&lt;br /&gt;
| five   &lt;br /&gt;
| maysh&lt;br /&gt;
|-&lt;br /&gt;
| flower&lt;br /&gt;
| perot&lt;br /&gt;
|-&lt;br /&gt;
| food   &lt;br /&gt;
| ookal&lt;br /&gt;
|-&lt;br /&gt;
| for   &lt;br /&gt;
| besvel&lt;br /&gt;
|-&lt;br /&gt;
| forest  &lt;br /&gt;
|  Yeritath&lt;br /&gt;
|-&lt;br /&gt;
| forsaken   &lt;br /&gt;
| Karna&lt;br /&gt;
|-&lt;br /&gt;
| four   &lt;br /&gt;
| bah&lt;br /&gt;
|-&lt;br /&gt;
| friend   &lt;br /&gt;
| hoovaire&lt;br /&gt;
|-&lt;br /&gt;
| friendly   &lt;br /&gt;
| havera&lt;br /&gt;
|-&lt;br /&gt;
| from   &lt;br /&gt;
| M'&lt;br /&gt;
|-&lt;br /&gt;
| fruit   &lt;br /&gt;
| piriarn&lt;br /&gt;
|-&lt;br /&gt;
| full of   &lt;br /&gt;
| Sh'&lt;br /&gt;
|-&lt;br /&gt;
| full   &lt;br /&gt;
| Sha&lt;br /&gt;
|-&lt;br /&gt;
| gem&lt;br /&gt;
| oven toova&lt;br /&gt;
|-&lt;br /&gt;
| girl   &lt;br /&gt;
| yeledela&lt;br /&gt;
|-&lt;br /&gt;
| god, deity   &lt;br /&gt;
| heem&lt;br /&gt;
|-&lt;br /&gt;
| good   &lt;br /&gt;
| toova&lt;br /&gt;
|-&lt;br /&gt;
| goodbye   &lt;br /&gt;
| oo'good'toova &amp;lt;small&amp;gt;(short for &amp;lt;br&amp;gt;&amp;quot;oohev goodel toova&amp;quot;, i.e. Love well)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| gratitude, thanks   &lt;br /&gt;
| dotah&lt;br /&gt;
|-&lt;br /&gt;
| grove   &lt;br /&gt;
| noritath&lt;br /&gt;
|-&lt;br /&gt;
| hair   &lt;br /&gt;
| sayr&lt;br /&gt;
|-&lt;br /&gt;
| half   &lt;br /&gt;
| hitzi&lt;br /&gt;
|-&lt;br /&gt;
| hand  &lt;br /&gt;
|  yed&lt;br /&gt;
|-&lt;br /&gt;
| happy &lt;br /&gt;
| naia&lt;br /&gt;
|-&lt;br /&gt;
| haven, safe place  &lt;br /&gt;
| cornath (inside area)&lt;br /&gt;
|-&lt;br /&gt;
| haven, safe place  &lt;br /&gt;
| ranos (outside area of fields)&lt;br /&gt;
|-&lt;br /&gt;
| haven, safe place &lt;br /&gt;
|  sha'l (outside area of forest)&lt;br /&gt;
|-&lt;br /&gt;
| He/She &lt;br /&gt;
|  Loo/Lah&lt;br /&gt;
|-&lt;br /&gt;
| healthy &lt;br /&gt;
|  loobritah&lt;br /&gt;
|-&lt;br /&gt;
| heart &lt;br /&gt;
|  Cha&lt;br /&gt;
|-&lt;br /&gt;
| her &lt;br /&gt;
|  loah&lt;br /&gt;
|-&lt;br /&gt;
| here &lt;br /&gt;
|  foe&lt;br /&gt;
|-&lt;br /&gt;
| hers &lt;br /&gt;
|  shooloah&lt;br /&gt;
|-&lt;br /&gt;
| Hey! &lt;br /&gt;
|  ey!&lt;br /&gt;
|-&lt;br /&gt;
| hill/mountain&lt;br /&gt;
| hur&lt;br /&gt;
|-&lt;br /&gt;
| him &lt;br /&gt;
|  loe&lt;br /&gt;
|-&lt;br /&gt;
| his/its &lt;br /&gt;
|  shooloe&lt;br /&gt;
|-&lt;br /&gt;
| house of &lt;br /&gt;
|  Thayt'&lt;br /&gt;
|-&lt;br /&gt;
| house &lt;br /&gt;
|  Thayt&lt;br /&gt;
|-&lt;br /&gt;
| How &lt;br /&gt;
|  Ayt&lt;br /&gt;
|-&lt;br /&gt;
| human &lt;br /&gt;
|  adom&lt;br /&gt;
|-&lt;br /&gt;
| hungry &lt;br /&gt;
|  riayva&lt;br /&gt;
|-&lt;br /&gt;
| husband &lt;br /&gt;
|  nanshileesh'oohevith&lt;br /&gt;
|-&lt;br /&gt;
| I &lt;br /&gt;
|  Eni&lt;br /&gt;
|-&lt;br /&gt;
| if &lt;br /&gt;
|  in&lt;br /&gt;
|-&lt;br /&gt;
| in &lt;br /&gt;
|  B'&lt;br /&gt;
|-&lt;br /&gt;
| inner &lt;br /&gt;
|  bina&lt;br /&gt;
|-&lt;br /&gt;
| in the &lt;br /&gt;
|  B'Le'&lt;br /&gt;
|-&lt;br /&gt;
| journey &lt;br /&gt;
|  lensoa&lt;br /&gt;
|-&lt;br /&gt;
| keep (small castle) &lt;br /&gt;
|  renathae&lt;br /&gt;
|-&lt;br /&gt;
| Land of...  &lt;br /&gt;
| T' (short for Tan')&lt;br /&gt;
|-&lt;br /&gt;
| last  &lt;br /&gt;
| ooharan&lt;br /&gt;
|-&lt;br /&gt;
| leaf  &lt;br /&gt;
| lonovan&lt;br /&gt;
|-&lt;br /&gt;
| left (direction)  &lt;br /&gt;
| smool&lt;br /&gt;
|-&lt;br /&gt;
| less  &lt;br /&gt;
| pihoot&lt;br /&gt;
|-&lt;br /&gt;
| little (&amp;quot;a little bit&amp;quot;)  &lt;br /&gt;
| kootzet&lt;br /&gt;
|-&lt;br /&gt;
| long  &lt;br /&gt;
| erooha&lt;br /&gt;
|-&lt;br /&gt;
| Look out!  &lt;br /&gt;
| sic!&lt;br /&gt;
|-&lt;br /&gt;
| magic  &lt;br /&gt;
| manaena&lt;br /&gt;
|-&lt;br /&gt;
| magical  &lt;br /&gt;
| manaenahat&lt;br /&gt;
|-&lt;br /&gt;
| man (adult elven male)  &lt;br /&gt;
| nanshileesh&lt;br /&gt;
|-&lt;br /&gt;
| maybe/perhaps  &lt;br /&gt;
| laylai&lt;br /&gt;
|-&lt;br /&gt;
| me  &lt;br /&gt;
| ni&lt;br /&gt;
|-&lt;br /&gt;
| mine  &lt;br /&gt;
| shooli&lt;br /&gt;
|-&lt;br /&gt;
| missing  &lt;br /&gt;
| oevard&lt;br /&gt;
|-&lt;br /&gt;
| moon  &lt;br /&gt;
| levena&lt;br /&gt;
|-&lt;br /&gt;
| more  &lt;br /&gt;
| ood&lt;br /&gt;
|-&lt;br /&gt;
| most  &lt;br /&gt;
| yootir&lt;br /&gt;
|-&lt;br /&gt;
| mother  &lt;br /&gt;
| aym&lt;br /&gt;
|-&lt;br /&gt;
| mother-in-law  &lt;br /&gt;
| aym'oohevith&lt;br /&gt;
|-&lt;br /&gt;
| much/many  &lt;br /&gt;
| hoormay&lt;br /&gt;
|-&lt;br /&gt;
| neice &lt;br /&gt;
|  vat'ookt (daughter of brother)&lt;br /&gt;
|-&lt;br /&gt;
| neice  &lt;br /&gt;
| vat'ooktan (daughter of sister)&lt;br /&gt;
|-&lt;br /&gt;
| neither  &lt;br /&gt;
| gem li&lt;br /&gt;
|-&lt;br /&gt;
| nephew &lt;br /&gt;
|  van'ookt (son of brother)&lt;br /&gt;
|-&lt;br /&gt;
| nephew  &lt;br /&gt;
| van'ooktan (son of sister)&lt;br /&gt;
|-&lt;br /&gt;
| never &lt;br /&gt;
|  naylom&lt;br /&gt;
|-&lt;br /&gt;
| new &lt;br /&gt;
|  hoodas&lt;br /&gt;
|-&lt;br /&gt;
| next  &lt;br /&gt;
| leebah&lt;br /&gt;
|-&lt;br /&gt;
| night   &lt;br /&gt;
|  lieulia (pronounced LOO-lee-ah)&lt;br /&gt;
|-&lt;br /&gt;
| nine   &lt;br /&gt;
| taysh&lt;br /&gt;
|-&lt;br /&gt;
| No   &lt;br /&gt;
| li&lt;br /&gt;
|-&lt;br /&gt;
| Nor  &lt;br /&gt;
|  nui&lt;br /&gt;
|-&lt;br /&gt;
| now   &lt;br /&gt;
| shav&lt;br /&gt;
|-&lt;br /&gt;
| Oh no!   &lt;br /&gt;
| li shav!&lt;br /&gt;
|-&lt;br /&gt;
| OK!   &lt;br /&gt;
| fen toova!&lt;br /&gt;
|-&lt;br /&gt;
| old   &lt;br /&gt;
| yur&lt;br /&gt;
|-&lt;br /&gt;
| on   &lt;br /&gt;
| ool&lt;br /&gt;
|-&lt;br /&gt;
| once   &lt;br /&gt;
| poam&lt;br /&gt;
|-&lt;br /&gt;
| on the   &lt;br /&gt;
| oolle&lt;br /&gt;
|-&lt;br /&gt;
| one   &lt;br /&gt;
| hod&lt;br /&gt;
|-&lt;br /&gt;
| Or   &lt;br /&gt;
| oo&lt;br /&gt;
|-&lt;br /&gt;
| Orc   &lt;br /&gt;
| vlook&lt;br /&gt;
|-&lt;br /&gt;
| Order   &lt;br /&gt;
| Sedera&lt;br /&gt;
|-&lt;br /&gt;
| ours   &lt;br /&gt;
| shoolu&lt;br /&gt;
|-&lt;br /&gt;
| out   &lt;br /&gt;
| hootz&lt;br /&gt;
|-&lt;br /&gt;
| outer   &lt;br /&gt;
| hootzeh&lt;br /&gt;
|-&lt;br /&gt;
| passage   &lt;br /&gt;
| aek&lt;br /&gt;
|-&lt;br /&gt;
| pleasant, nice   &lt;br /&gt;
| pelail&lt;br /&gt;
|-&lt;br /&gt;
| poor   &lt;br /&gt;
| aynee&lt;br /&gt;
|-&lt;br /&gt;
| potion   &lt;br /&gt;
| Leshtoneth&lt;br /&gt;
|-&lt;br /&gt;
| powerful   &lt;br /&gt;
| hezook&lt;br /&gt;
|-&lt;br /&gt;
| quickly   &lt;br /&gt;
| moohir&lt;br /&gt;
|-&lt;br /&gt;
| raven   &lt;br /&gt;
| oorayv&lt;br /&gt;
|-&lt;br /&gt;
| rich   &lt;br /&gt;
| aysheer&lt;br /&gt;
|-&lt;br /&gt;
| right (direction)   &lt;br /&gt;
| yemol&lt;br /&gt;
|-&lt;br /&gt;
| road, i.e. way   &lt;br /&gt;
| Der'ek&lt;br /&gt;
|-&lt;br /&gt;
| of &lt;br /&gt;
| passage&lt;br /&gt;
|-&lt;br /&gt;
| safe &lt;br /&gt;
|  moog&lt;br /&gt;
|-&lt;br /&gt;
| Sea  &lt;br /&gt;
| Nir&lt;br /&gt;
|-&lt;br /&gt;
| season &lt;br /&gt;
|  zamin&lt;br /&gt;
|-&lt;br /&gt;
| seven  &lt;br /&gt;
| sheev&lt;br /&gt;
|-&lt;br /&gt;
| Shaahesk &lt;br /&gt;
| Shaahesk&lt;br /&gt;
|-&lt;br /&gt;
| shadow &lt;br /&gt;
|  tzeleth&lt;br /&gt;
|-&lt;br /&gt;
| shield  &lt;br /&gt;
| megen&lt;br /&gt;
|-&lt;br /&gt;
| short  &lt;br /&gt;
| ketzir&lt;br /&gt;
|-&lt;br /&gt;
| sick  &lt;br /&gt;
| noleh&lt;br /&gt;
|-&lt;br /&gt;
| sister  &lt;br /&gt;
| ooktan&lt;br /&gt;
|-&lt;br /&gt;
| six  &lt;br /&gt;
| shaysh&lt;br /&gt;
|-&lt;br /&gt;
| slow  &lt;br /&gt;
| lot&lt;br /&gt;
|-&lt;br /&gt;
| slowly &lt;br /&gt;
|  lotet&lt;br /&gt;
|-&lt;br /&gt;
| small  &lt;br /&gt;
| kooten&lt;br /&gt;
|-&lt;br /&gt;
| smart  &lt;br /&gt;
| kokom&lt;br /&gt;
|-&lt;br /&gt;
| snow  &lt;br /&gt;
| shelega&lt;br /&gt;
|-&lt;br /&gt;
| so  &lt;br /&gt;
| cas&lt;br /&gt;
|-&lt;br /&gt;
| something  &lt;br /&gt;
| medoovar&lt;br /&gt;
|-&lt;br /&gt;
| son  &lt;br /&gt;
| van&lt;br /&gt;
|-&lt;br /&gt;
| song  &lt;br /&gt;
| sher&lt;br /&gt;
|-&lt;br /&gt;
| spice  &lt;br /&gt;
| zonoya&lt;br /&gt;
|-&lt;br /&gt;
| Spring  &lt;br /&gt;
| aviviya&lt;br /&gt;
|-&lt;br /&gt;
| star  &lt;br /&gt;
| kohav&lt;br /&gt;
|-&lt;br /&gt;
| stranger  &lt;br /&gt;
| gartha&lt;br /&gt;
|-&lt;br /&gt;
| stronghold, castle  &lt;br /&gt;
| gwenverae&lt;br /&gt;
|-&lt;br /&gt;
| stupid  &lt;br /&gt;
| toopaysh&lt;br /&gt;
|-&lt;br /&gt;
| Summer  &lt;br /&gt;
| kaytza&lt;br /&gt;
|-&lt;br /&gt;
| sun  &lt;br /&gt;
| Reth&lt;br /&gt;
|-&lt;br /&gt;
| sword  &lt;br /&gt;
| hareva&lt;br /&gt;
|-&lt;br /&gt;
| tavern,  &lt;br /&gt;
| inn faav&lt;br /&gt;
|-&lt;br /&gt;
| teacher/mentor&lt;br /&gt;
| merah&lt;br /&gt;
|-&lt;br /&gt;
| ten  &lt;br /&gt;
| esra&lt;br /&gt;
|-&lt;br /&gt;
| than  &lt;br /&gt;
| kemoo&lt;br /&gt;
|-&lt;br /&gt;
| thank you dot'ooli,  &lt;br /&gt;
| dotah shooli (my gratitude)&lt;br /&gt;
|-&lt;br /&gt;
| that, which  &lt;br /&gt;
| D'&lt;br /&gt;
|-&lt;br /&gt;
| the  &lt;br /&gt;
| Le'&lt;br /&gt;
|-&lt;br /&gt;
| theirs  &lt;br /&gt;
| shooloom&lt;br /&gt;
|-&lt;br /&gt;
| them  &lt;br /&gt;
| loom&lt;br /&gt;
|-&lt;br /&gt;
| there  &lt;br /&gt;
| shoom&lt;br /&gt;
|-&lt;br /&gt;
| They  &lt;br /&gt;
| Loom&lt;br /&gt;
|-&lt;br /&gt;
| thing  &lt;br /&gt;
| doovar&lt;br /&gt;
|-&lt;br /&gt;
| thirsty  &lt;br /&gt;
| tzoomah&lt;br /&gt;
|-&lt;br /&gt;
| this  &lt;br /&gt;
| za&lt;br /&gt;
|-&lt;br /&gt;
| three  &lt;br /&gt;
| loash&lt;br /&gt;
|-&lt;br /&gt;
| time  &lt;br /&gt;
| zemanath&lt;br /&gt;
|-&lt;br /&gt;
| tired  &lt;br /&gt;
| aiyef&lt;br /&gt;
|-&lt;br /&gt;
| tourist  &lt;br /&gt;
| teeyar&lt;br /&gt;
|-&lt;br /&gt;
| town,  &lt;br /&gt;
| -ton (like -eth (ending) )&lt;br /&gt;
|-&lt;br /&gt;
| trade (noun)  &lt;br /&gt;
| zvidurat&lt;br /&gt;
|-&lt;br /&gt;
| traveler  &lt;br /&gt;
| oollensoa&lt;br /&gt;
|-&lt;br /&gt;
| tree  &lt;br /&gt;
| etzeth&lt;br /&gt;
|-&lt;br /&gt;
| two  &lt;br /&gt;
| shta&lt;br /&gt;
|-&lt;br /&gt;
| ugly  &lt;br /&gt;
| moocoah&lt;br /&gt;
|-&lt;br /&gt;
| uncle  &lt;br /&gt;
| loond&lt;br /&gt;
|-&lt;br /&gt;
| undead  &lt;br /&gt;
| mooteran D'Lulecet (sing.)&amp;lt;br&amp;gt;mooteranen D'Lulecetu (pl.)&lt;br /&gt;
|-&lt;br /&gt;
| us  &lt;br /&gt;
| lenu&lt;br /&gt;
|-&lt;br /&gt;
| very  &lt;br /&gt;
| mod&lt;br /&gt;
|-&lt;br /&gt;
| wall  &lt;br /&gt;
| kaytol&lt;br /&gt;
|-&lt;br /&gt;
| watcher, guard  &lt;br /&gt;
| shemath&lt;br /&gt;
|-&lt;br /&gt;
| water  &lt;br /&gt;
| maima&lt;br /&gt;
|-&lt;br /&gt;
| way  &lt;br /&gt;
| Dera&lt;br /&gt;
|-&lt;br /&gt;
| We  &lt;br /&gt;
| Nethnu&lt;br /&gt;
|-&lt;br /&gt;
| weak  &lt;br /&gt;
| hoolas&lt;br /&gt;
|-&lt;br /&gt;
| weapon  &lt;br /&gt;
| neshet&lt;br /&gt;
|-&lt;br /&gt;
| Welcome  &lt;br /&gt;
| Pelail&lt;br /&gt;
|-&lt;br /&gt;
| What  &lt;br /&gt;
| Meh&lt;br /&gt;
|-&lt;br /&gt;
| When  &lt;br /&gt;
| Mitayn&lt;br /&gt;
|-&lt;br /&gt;
| Where  &lt;br /&gt;
| Eyeh&lt;br /&gt;
|-&lt;br /&gt;
| whether  &lt;br /&gt;
| ayloo&lt;br /&gt;
|-&lt;br /&gt;
| while  &lt;br /&gt;
| b'zemanath' _____&lt;br /&gt;
|-&lt;br /&gt;
| Who  &lt;br /&gt;
| Meen&lt;br /&gt;
|-&lt;br /&gt;
| Why  &lt;br /&gt;
| lima&lt;br /&gt;
|-&lt;br /&gt;
| wife  &lt;br /&gt;
| nanshileeshan'oohevith&lt;br /&gt;
|-&lt;br /&gt;
| wind  &lt;br /&gt;
| roo&lt;br /&gt;
|-&lt;br /&gt;
| wine  &lt;br /&gt;
| yeyin&lt;br /&gt;
|-&lt;br /&gt;
| Winter  &lt;br /&gt;
| hirefya&lt;br /&gt;
|-&lt;br /&gt;
| with  &lt;br /&gt;
| im&lt;br /&gt;
|-&lt;br /&gt;
| woman&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(adult elven female)&amp;lt;/small&amp;gt;  &lt;br /&gt;
| nanshileeshan&lt;br /&gt;
|-&lt;br /&gt;
| wonderful  &lt;br /&gt;
| naialah&lt;br /&gt;
|-&lt;br /&gt;
| wrong  &lt;br /&gt;
| sheg&lt;br /&gt;
|-&lt;br /&gt;
| Yes  &lt;br /&gt;
| fen&lt;br /&gt;
|-&lt;br /&gt;
| yet  &lt;br /&gt;
| bes&lt;br /&gt;
|-&lt;br /&gt;
| you (pl)  &lt;br /&gt;
| tem&lt;br /&gt;
|-&lt;br /&gt;
| you  &lt;br /&gt;
| ta&lt;br /&gt;
|-&lt;br /&gt;
| young  &lt;br /&gt;
| tooir&lt;br /&gt;
|-&lt;br /&gt;
| yours (pl)  &lt;br /&gt;
| shoolem&lt;br /&gt;
|-&lt;br /&gt;
| yours  &lt;br /&gt;
| shool&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
== Base language ==&lt;br /&gt;
The elves of Avlis were created by a god named [[Dru'El]]. In his mortal life, he was a human who got instructions from the elven god Corellon Larethian on how to make elves when he became a god.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dru'El was fascinated by the spirit population that used to inhabit Avlis before the time of the gods. Unfortunately, most (almost all) of them were wiped out in the battle between the nine gods and the evil Negerai invader god which nearly destroyed Avlis in the beginning. The population of spirits was low to begin with because even before the major deities ascended to godhood, the Negerai had gated in hoards of Tanar'ri which began to EAT the spirits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Still, Dru'El wanted the language of his elven people to be the same language that was once spoken by the benevolent nature spirits that inhabited the world. He made due with whatever fragments could be found and filled in the rest himself. Thus, the elven language on Avlis today is a derivative of the spirit language and therefore differs greatly from elven languages on other worlds such as Krynn or Toril or Middle Earth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The word the spirits used to describe themselves as a whole was ''&amp;quot;Nanshae&amp;quot;'' (pronounced: non-SHAY). Later over time, the elves adopted this word to describe the elven species as a whole, but it was spelled Nanshi and pronounced ''&amp;quot;NON-shee&amp;quot;''. However, the elves in the Northern part of the country still use the old pronunciation of ''&amp;quot;non-SHAY&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Apostrope's in the Avlissian elven language are often used to denote the word &amp;quot;of&amp;quot;, much like slang English will use o', as in &amp;quot;pile o' stuff&amp;quot;. Except in elven it's proper usage. The Avlissian elven word for land is Tana (TA-na) and the early elven name for their nation was Tan' Nanshi, later shortened to T'Nanshi, or &amp;quot;Land of the Elves&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Interesting note about Drangonari Elves:===&lt;br /&gt;
&lt;br /&gt;
The drangonari elves were a creation by the god Angadar. When he ascended to godhood, he immediately got the lofty idea to create a race of his own, and taking the form of one of his enemies, an avariel (winged) elf, Angadar corrupted the form into the drangonari. They are almost identical to the avariel in stature and build, and they even once had leathery wings in place of the angelic wings of the avariel. Also in place of soft white skin they have dark green scales much like a lizard, and they always have black hair.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Through an unknown and disasterous series of events, 99.99% of all drangonari lost their wings, and the ones born today do not have them at all. Few remaining ones do, and they are considered to be direct descendants of Angadar himself, whom the drangonari all revere, even if they don't openly worship him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Angadar was once a mortal elf born on Toril, which is the planet of the Forgotten Realms setting. The elven language which HE speaks IS the Forgotten Realms elven language, and that is the language which he taught to his creations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So on Avlis, the old elven language that is seen in so many other campaign worlds is actually the spoken language of the drangonari! So, you may want to watch what language you speak in front of the Avlissian high elves!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conjunctions: ==&lt;br /&gt;
:* And ''V' ''&lt;br /&gt;
:* But ''eval''&lt;br /&gt;
:* Or ''oo''&lt;br /&gt;
:* Nor ''nui''&lt;br /&gt;
:* yet ''bes''&lt;br /&gt;
:* so ''cas''&lt;br /&gt;
:* for ''besvel''&lt;br /&gt;
&lt;br /&gt;
==Colors:==&lt;br /&gt;
:* black ''sekor''&lt;br /&gt;
:* blue ''kehol''&lt;br /&gt;
:* green ''yerak''&lt;br /&gt;
:* orange ''tepook''&lt;br /&gt;
:* red ''edom''&lt;br /&gt;
:* white ''laban''&lt;br /&gt;
:* brown ''soos''&lt;br /&gt;
:* purple ''oorgmin''&lt;br /&gt;
:* yellow ''tehoov''&lt;br /&gt;
&lt;br /&gt;
==Expressions:==&lt;br /&gt;
&lt;br /&gt;
Excuse me ''Reyalan''!&lt;br /&gt;
&lt;br /&gt;
Goodbye ''Oo'good'toova!''&lt;br /&gt;
&lt;br /&gt;
Good day ''Yoom toova!''&lt;br /&gt;
&lt;br /&gt;
Good night ''Leiulia toova!''&lt;br /&gt;
&lt;br /&gt;
Hello!/Well met! ''Pelail!''&lt;br /&gt;
&lt;br /&gt;
Good day! (Hello!) ''Yoom pelail!''&lt;br /&gt;
 &lt;br /&gt;
Good evening/ Good night! ''Lieulia pelail! ''&lt;br /&gt;
&lt;br /&gt;
Of course, certainly ''Bevoodai!''&lt;br /&gt;
&lt;br /&gt;
Thank you ''Dot'ooli!''&lt;br /&gt;
&lt;br /&gt;
You're welcome ''Bevoodai!''&lt;br /&gt;
&lt;br /&gt;
I'm sorry ''Silath ni''&lt;br /&gt;
&lt;br /&gt;
I speak elven. ''Eni doober nanshilae.''&lt;br /&gt;
&lt;br /&gt;
Do you speak elven? ''Doober ta nanshilae?''&lt;br /&gt;
&lt;br /&gt;
I do not speak elven, but I want to learn. ''Eni li doober nanshilae, eval eni retzelath moderas.''&lt;br /&gt;
&lt;br /&gt;
== Verbs: ==&lt;br /&gt;
&lt;br /&gt;
Infinitives end in -as. The rest of the word is called the &amp;quot;stem&amp;quot;. Therefore, to guard '''shemaras''' stem is '''shemar'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;font-size:10pt; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px;&amp;quot; | to attack nofaylas &lt;br /&gt;
| style=&amp;quot;width:350px;&amp;quot; | to leave ayzavas&lt;br /&gt;
|-&lt;br /&gt;
| to be able to yucolas || to like, to enjoy oohevas&lt;br /&gt;
|-&lt;br /&gt;
| to bless berathas || to listen sematas&lt;br /&gt;
|-&lt;br /&gt;
| to buy knotas || to lose aybedas&lt;br /&gt;
|-&lt;br /&gt;
| to call kraytas || to love oohevas goodel&lt;br /&gt;
|-&lt;br /&gt;
| to cast mankraytas || to read lekronas&lt;br /&gt;
|-&lt;br /&gt;
| to come vooas || to remember zecoras&lt;br /&gt;
|-&lt;br /&gt;
| to create vroathas  || to rest noomas&lt;br /&gt;
|-&lt;br /&gt;
| to die mootas || to return hayseevas &lt;br /&gt;
|-&lt;br /&gt;
| to drink stotas || to save shemaras shav&lt;br /&gt;
|-&lt;br /&gt;
| to eat ookalas || to say oomeras&lt;br /&gt;
|-&lt;br /&gt;
| to excuse silathas || to see reyalas&lt;br /&gt;
|-&lt;br /&gt;
| to feel hergathas || to sell lemcoras&lt;br /&gt;
|-&lt;br /&gt;
| to finish gemoratas || to sing sheras&lt;br /&gt;
|-&lt;br /&gt;
| to forget sahakthas || to sit sayvas&lt;br /&gt;
|-&lt;br /&gt;
| to fly oyfas || to speak dooberas&lt;br /&gt;
|-&lt;br /&gt;
| to give taynas || to stand maydithas&lt;br /&gt;
|-&lt;br /&gt;
| to go, to walk lulecetas || to take kahas&lt;br /&gt;
|-&lt;br /&gt;
| to hate senatas || to travel nensoatas&lt;br /&gt;
|-&lt;br /&gt;
| to heal refanas || to think hooshevas&lt;br /&gt;
|-&lt;br /&gt;
| to help oozaerlas || to understand mevinas&lt;br /&gt;
|-&lt;br /&gt;
| to hit dafakas || to want, to need, to desire retzelathas&lt;br /&gt;
|-&lt;br /&gt;
| to hope tikvooas || to watch, to guard shemaras (accent on 3rd syllable)&lt;br /&gt;
|-&lt;br /&gt;
| to journey lensoetas || to win zatheras&lt;br /&gt;
|-&lt;br /&gt;
| to kill horagas || to write ktoovas&lt;br /&gt;
|-&lt;br /&gt;
| to know daatas || to run raytzas&lt;br /&gt;
|-&lt;br /&gt;
| to learn moderas&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Grammar ==&lt;br /&gt;
&lt;br /&gt;
{| align=right style=&amp;quot;font-size: 10pt; background:#afdeab; border-left:10px solid white;&amp;quot;&lt;br /&gt;
|+ For Example:&lt;br /&gt;
| '''Singular''' &lt;br /&gt;
| '''Plural'''&lt;br /&gt;
|-&lt;br /&gt;
| Thayt - house&lt;br /&gt;
| Thayten - houses&lt;br /&gt;
|-&lt;br /&gt;
| Ray - battle&lt;br /&gt;
| Rayen - battles&lt;br /&gt;
|-&lt;br /&gt;
| Nan - field&lt;br /&gt;
| Nanen - fields&lt;br /&gt;
|-&lt;br /&gt;
| Dera - way&lt;br /&gt;
| Deran - ways&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
====Single/Plural:====&lt;br /&gt;
&lt;br /&gt;
If the word ends in a consonant, add &amp;quot;-en&amp;quot;. If the word ends in a vowel, add &amp;quot;n&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===== Present Indicative tense =====&lt;br /&gt;
'''Singular verbs, remove the as ending and use the stem by itself:'''&lt;br /&gt;
&lt;br /&gt;
:* I guard 'Eni shemar''&lt;br /&gt;
&lt;br /&gt;
:* You guard ''Ta shemar''&lt;br /&gt;
&lt;br /&gt;
:* He/She/It guards ''Loo/Lah/Loo shemar.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Plural verbs, add -u to the stem:'''&lt;br /&gt;
&lt;br /&gt;
:* We guard ''Nethnu shemaru''&lt;br /&gt;
&lt;br /&gt;
:* You guard ''Tem shemaru''&lt;br /&gt;
&lt;br /&gt;
:* They guard ''Loom shemaru''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Present Perfect tense: ===== &lt;br /&gt;
&lt;br /&gt;
In the present perfect tense, it is not necessary to use the pronoun. Thus, I guarded, &amp;quot;Eni shemarti&amp;quot;, can be &amp;quot;shemarti&amp;quot;. Accent is on the second syllable in this tense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:* I guarded ''shemarti''&lt;br /&gt;
&lt;br /&gt;
:* You guarded ''shemarta''&lt;br /&gt;
&lt;br /&gt;
:* He guarded ''shemaroe''&lt;br /&gt;
&lt;br /&gt;
:* She guarded ''shemarah''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:* We guarded ''shemarnu''&lt;br /&gt;
&lt;br /&gt;
:* You guarded ''shemartem''&lt;br /&gt;
&lt;br /&gt;
:* They guarded ''shemaroo''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Future imperfect: =====&lt;br /&gt;
&lt;br /&gt;
:* I will guard ''Eni e'shemar''&lt;br /&gt;
&lt;br /&gt;
:* You will guard ''Ta tee'shemar''&lt;br /&gt;
&lt;br /&gt;
:* He/She/It will guard ''loo/lah/loo ye'shemar''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:* We will guard ''Nethnu ne'shemar''&lt;br /&gt;
&lt;br /&gt;
:* You (pl) will guard ''Tem tee'shemaru''&lt;br /&gt;
&lt;br /&gt;
:* They will guard ''Loom ye'shemaru''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Converting a verb to a noun: =====&lt;br /&gt;
&lt;br /&gt;
Take the stem and add the 'ith' ending. &amp;lt;small&amp;gt;''(Some verbs like Sheras (to sing) do not follow this rule.)''&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Examples:'''&lt;br /&gt;
:* ''taynas'' (to give) becomes '''taynith''' (giving)&lt;br /&gt;
:* ''tikvooas'' (to hope) becomes '''tikvooith''' (hope, or hoping)&lt;br /&gt;
&lt;br /&gt;
There is no distinction in elven between the gerund (-ing ending) form of a verb turned into a noun and its non gerund form. Thus, hope and hoping are both tikvooith, and you must know the context of the sentence to figure out which is which. &lt;br /&gt;
&lt;br /&gt;
===== The verb &amp;quot;to be&amp;quot;. =====&lt;br /&gt;
&lt;br /&gt;
The only irregular verb in the Avlissian elven tongue is the verb &amp;quot;to be&amp;quot;. In elven, the verb &amp;quot;to be&amp;quot; is implied in the present tense.&lt;br /&gt;
&lt;br /&gt;
:* I '''am''' good. ''Eni toova.''&lt;br /&gt;
&lt;br /&gt;
:* You '''are''' good. ''Ta toova.''&lt;br /&gt;
&lt;br /&gt;
:* He '''is''' good. ''Loo toova.''&lt;br /&gt;
&lt;br /&gt;
:* She '''is''' good. ''Lah toova.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:* We '''are''' good. ''Nethnu toova.''&lt;br /&gt;
&lt;br /&gt;
:* You '''are''' good. ''Tem toova.''&lt;br /&gt;
&lt;br /&gt;
:* They '''are''' good. ''Loom toova.''&lt;br /&gt;
&lt;br /&gt;
==== Pronouns ====&lt;br /&gt;
'''1st Person:''' &lt;br /&gt;
:* I - ''Eni''&lt;br /&gt;
:* We - ''Nethnu''&lt;br /&gt;
&lt;br /&gt;
'''2nd Person:''' &lt;br /&gt;
:* You - ''Ta''&lt;br /&gt;
:* You -''Tem''&lt;br /&gt;
&lt;br /&gt;
'''3rd Person:'''&lt;br /&gt;
:* He/She - ''Loo/Lah''&lt;br /&gt;
:* They - Loom'' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Indirect pronouns:=====&lt;br /&gt;
&lt;br /&gt;
:* me ''ni''&lt;br /&gt;
&lt;br /&gt;
:* you ''ta''&lt;br /&gt;
&lt;br /&gt;
:* him ''loe''&lt;br /&gt;
&lt;br /&gt;
:* her ''loah''&lt;br /&gt;
&lt;br /&gt;
:* us ''lenu''&lt;br /&gt;
&lt;br /&gt;
:* you (pl) ''tem''&lt;br /&gt;
&lt;br /&gt;
:* them ''loom''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Indirect pronouns with prepositions:=====&lt;br /&gt;
&lt;br /&gt;
:* from me ''M'ni''&lt;br /&gt;
&lt;br /&gt;
:* from you ''M'ta''&lt;br /&gt;
&lt;br /&gt;
:* from him ''M'loe''&lt;br /&gt;
&lt;br /&gt;
:* from her ''M'loah''&lt;br /&gt;
&lt;br /&gt;
:* from us ''M'lenu''&lt;br /&gt;
&lt;br /&gt;
:* from you ''M'tem''&lt;br /&gt;
&lt;br /&gt;
:* from them ''M'loom''&lt;br /&gt;
&lt;br /&gt;
==== Showing possession: ====&lt;br /&gt;
&lt;br /&gt;
The elven language does not use the verb to have in the same way as most other languages. Instead of saying &amp;quot;I have&amp;quot;, they are literally saying &amp;quot;There is to me&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''You can make statements of possesion by adding the proper personal ending to the root &amp;quot;Yayn'&amp;quot;, as below:'''&lt;br /&gt;
&lt;br /&gt;
:* I have (literally: There is to me): Yayn'ni&lt;br /&gt;
&lt;br /&gt;
:* You have (There is to you): Yayn'ta&lt;br /&gt;
&lt;br /&gt;
:* He/It has (There is to him/it): Yayn'loe&lt;br /&gt;
&lt;br /&gt;
:* She has (There is to her): Yayn'loah&lt;br /&gt;
&lt;br /&gt;
:* We have (There is to us): Yayn'lenu&lt;br /&gt;
&lt;br /&gt;
:* You have (pl) (There is to you): Yayn'tem&lt;br /&gt;
&lt;br /&gt;
:* They have (There is to them): Yayn'loom&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''To make these negative, add the word no, &amp;quot;Li&amp;quot; in front of them.'''&lt;br /&gt;
&lt;br /&gt;
:* I don't have Li Yayn'ni&lt;br /&gt;
&lt;br /&gt;
:* You don't have Li Yayn'ta&lt;br /&gt;
&lt;br /&gt;
:* He/it doesn't have Li Yayn'loe&lt;br /&gt;
&lt;br /&gt;
:* She doesn't have Li Yayn'loah&lt;br /&gt;
&lt;br /&gt;
:* We don't have Li Yayn'lenu&lt;br /&gt;
&lt;br /&gt;
:* You don't have (pl) Li Yayn'tem&lt;br /&gt;
&lt;br /&gt;
:* They don't have Li Yayn'loom&lt;br /&gt;
&lt;br /&gt;
==== Misc Notes ====&lt;br /&gt;
:* The accent is always on the first sylable unless otherwise noted. &lt;br /&gt;
:* Adjectives come after the nouns: friendly stranger gartha havera&lt;br /&gt;
:* The preposition &amp;quot;from&amp;quot; is M', and it is used in much the same was as the word &amp;quot;the&amp;quot;, Le'.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Nanshilae&amp;diff=28227</id>
		<title>Nanshilae</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Nanshilae&amp;diff=28227"/>
		<updated>2008-05-09T00:22:49Z</updated>

		<summary type="html">&lt;p&gt;Ghostie: /* Verbs */  - removed verbs to add to the list of known verbs (makes more sense)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Language]]&lt;br /&gt;
{| align=right cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border-left:15px solid white;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;font-size:9pt; text-align:center;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#afdeab; font-size:10pt;&amp;quot; colspan=2 | Base&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef; width:110px;&amp;quot; | Common&lt;br /&gt;
! style=&amp;quot;background:#cfcfcf; width:170px;&amp;quot; | Nanshilae&lt;br /&gt;
|-&lt;br /&gt;
| acceptable &lt;br /&gt;
| oyf toova&lt;br /&gt;
|-&lt;br /&gt;
| adult &lt;br /&gt;
| meged&lt;br /&gt;
|-&lt;br /&gt;
| adventure&lt;br /&gt;
| secoona&lt;br /&gt;
|-&lt;br /&gt;
| adventurer&lt;br /&gt;
| secoonayt&lt;br /&gt;
|-&lt;br /&gt;
| afraid&lt;br /&gt;
| pehood&lt;br /&gt;
|-&lt;br /&gt;
| agile &lt;br /&gt;
| zerees&lt;br /&gt;
|-&lt;br /&gt;
| alcohol &lt;br /&gt;
| aylcol&lt;br /&gt;
|-&lt;br /&gt;
| all &lt;br /&gt;
| awl&lt;br /&gt;
|-&lt;br /&gt;
| ally&lt;br /&gt;
| hoovaire'ray&lt;br /&gt;
|-&lt;br /&gt;
| also&lt;br /&gt;
| gem&lt;br /&gt;
|-&lt;br /&gt;
| although&lt;br /&gt;
| off&lt;br /&gt;
|-&lt;br /&gt;
| And &lt;br /&gt;
| V'&lt;br /&gt;
|-&lt;br /&gt;
| anger, wrath&lt;br /&gt;
| ath&lt;br /&gt;
|-&lt;br /&gt;
| angry&lt;br /&gt;
| kaos&lt;br /&gt;
|-&lt;br /&gt;
| animal &lt;br /&gt;
| kaya&lt;br /&gt;
|-&lt;br /&gt;
| any  &lt;br /&gt;
| oyzeh&lt;br /&gt;
|-&lt;br /&gt;
| arm  &lt;br /&gt;
| zeroe&lt;br /&gt;
|-&lt;br /&gt;
| armed  &lt;br /&gt;
| im neshet&lt;br /&gt;
|-&lt;br /&gt;
| armor  &lt;br /&gt;
| sheeryoona&lt;br /&gt;
|-&lt;br /&gt;
| arrow  &lt;br /&gt;
| hootz&lt;br /&gt;
|-&lt;br /&gt;
| as  &lt;br /&gt;
| kemoo&lt;br /&gt;
|-&lt;br /&gt;
| assassin  &lt;br /&gt;
| ra'tzay'rin&lt;br /&gt;
|-&lt;br /&gt;
| aunt  &lt;br /&gt;
| looda&lt;br /&gt;
|-&lt;br /&gt;
| back (of torso)  &lt;br /&gt;
| laav&lt;br /&gt;
|-&lt;br /&gt;
| bad  &lt;br /&gt;
| ras&lt;br /&gt;
|-&lt;br /&gt;
| balance  &lt;br /&gt;
| mayzen&lt;br /&gt;
|-&lt;br /&gt;
| bandit  &lt;br /&gt;
| goonva&lt;br /&gt;
|-&lt;br /&gt;
| bartender  &lt;br /&gt;
| bermen&lt;br /&gt;
|-&lt;br /&gt;
| battle  &lt;br /&gt;
| ray&lt;br /&gt;
|-&lt;br /&gt;
| beautiful  &lt;br /&gt;
| yoofeh&lt;br /&gt;
|-&lt;br /&gt;
| beer  &lt;br /&gt;
| birya&lt;br /&gt;
|-&lt;br /&gt;
| behind (preposition)  &lt;br /&gt;
| meleh&lt;br /&gt;
|-&lt;br /&gt;
| big  &lt;br /&gt;
| goodel&lt;br /&gt;
|-&lt;br /&gt;
| blade  &lt;br /&gt;
| lehev&lt;br /&gt;
|-&lt;br /&gt;
| border  &lt;br /&gt;
| ganool&lt;br /&gt;
|-&lt;br /&gt;
| boring  &lt;br /&gt;
| mishemeh&lt;br /&gt;
|-&lt;br /&gt;
| both  &lt;br /&gt;
| stay&lt;br /&gt;
|-&lt;br /&gt;
| boy  &lt;br /&gt;
| yeledel&lt;br /&gt;
|-&lt;br /&gt;
| bow  &lt;br /&gt;
| keeshen&lt;br /&gt;
|-&lt;br /&gt;
| brave  &lt;br /&gt;
| ement&lt;br /&gt;
|-&lt;br /&gt;
| bright  &lt;br /&gt;
| vehir&lt;br /&gt;
|-&lt;br /&gt;
| brother  &lt;br /&gt;
| ookt&lt;br /&gt;
|-&lt;br /&gt;
| bush  &lt;br /&gt;
| see&lt;br /&gt;
|-&lt;br /&gt;
| But  &lt;br /&gt;
| eval&lt;br /&gt;
|-&lt;br /&gt;
| by, near  &lt;br /&gt;
| ooleyad&lt;br /&gt;
|-&lt;br /&gt;
| chest, container  &lt;br /&gt;
| mik&lt;br /&gt;
|-&lt;br /&gt;
| chest, torso  &lt;br /&gt;
| toors&lt;br /&gt;
|-&lt;br /&gt;
| child  &lt;br /&gt;
| yeled&lt;br /&gt;
|-&lt;br /&gt;
| comfortable  &lt;br /&gt;
| naeen&lt;br /&gt;
|-&lt;br /&gt;
| correct  &lt;br /&gt;
| nookan&lt;br /&gt;
|-&lt;br /&gt;
| Council  &lt;br /&gt;
| Mithoeatzeth&lt;br /&gt;
|-&lt;br /&gt;
| cousin  &lt;br /&gt;
| vanloond&lt;br /&gt;
|-&lt;br /&gt;
| Damn!  &lt;br /&gt;
| Zoozah&lt;br /&gt;
|-&lt;br /&gt;
| danger  &lt;br /&gt;
| seeknah&lt;br /&gt;
|-&lt;br /&gt;
| dangerous  &lt;br /&gt;
| seeknalah&lt;br /&gt;
|-&lt;br /&gt;
| dark  &lt;br /&gt;
| hoosekh&lt;br /&gt;
|-&lt;br /&gt;
| darkness  &lt;br /&gt;
| hooseh&lt;br /&gt;
|-&lt;br /&gt;
| daughter   &lt;br /&gt;
| vat&lt;br /&gt;
|-&lt;br /&gt;
| day   &lt;br /&gt;
| yoom&lt;br /&gt;
|-&lt;br /&gt;
| defense&lt;br /&gt;
| hegena&lt;br /&gt;
|-&lt;br /&gt;
| dew   &lt;br /&gt;
| Tal&lt;br /&gt;
|-&lt;br /&gt;
| drink   &lt;br /&gt;
| stot&lt;br /&gt;
|-&lt;br /&gt;
| dwarf, dwarven   &lt;br /&gt;
| Karak&lt;br /&gt;
|-&lt;br /&gt;
| eight   &lt;br /&gt;
| shmoe&lt;br /&gt;
|-&lt;br /&gt;
| either   &lt;br /&gt;
| za oo za&lt;br /&gt;
|-&lt;br /&gt;
| Elf (sing.), Elven   &lt;br /&gt;
| Nanshi&lt;br /&gt;
|-&lt;br /&gt;
| elven (language)   &lt;br /&gt;
| Nanshilae&lt;br /&gt;
|-&lt;br /&gt;
| ever   &lt;br /&gt;
| laylom&lt;br /&gt;
|-&lt;br /&gt;
| exciting   &lt;br /&gt;
| rigooshah&lt;br /&gt;
|-&lt;br /&gt;
| expensive   &lt;br /&gt;
| yookar&lt;br /&gt;
|-&lt;br /&gt;
| Fall&lt;br /&gt;
| stova&lt;br /&gt;
|-&lt;br /&gt;
| family   &lt;br /&gt;
| mespah&lt;br /&gt;
|-&lt;br /&gt;
| fast   &lt;br /&gt;
| moohar&lt;br /&gt;
|-&lt;br /&gt;
| father   &lt;br /&gt;
| oovu&lt;br /&gt;
|-&lt;br /&gt;
| field   &lt;br /&gt;
| Nan&lt;br /&gt;
|-&lt;br /&gt;
| fire   &lt;br /&gt;
| firia&lt;br /&gt;
|-&lt;br /&gt;
| fish   &lt;br /&gt;
| quitha&lt;br /&gt;
|-&lt;br /&gt;
| five   &lt;br /&gt;
| maysh&lt;br /&gt;
|-&lt;br /&gt;
| flower&lt;br /&gt;
| perot&lt;br /&gt;
|-&lt;br /&gt;
| food   &lt;br /&gt;
| ookal&lt;br /&gt;
|-&lt;br /&gt;
| for   &lt;br /&gt;
| besvel&lt;br /&gt;
|-&lt;br /&gt;
| forest  &lt;br /&gt;
|  Yeritath&lt;br /&gt;
|-&lt;br /&gt;
| forsaken   &lt;br /&gt;
| Karna&lt;br /&gt;
|-&lt;br /&gt;
| four   &lt;br /&gt;
| bah&lt;br /&gt;
|-&lt;br /&gt;
| friend   &lt;br /&gt;
| hoovaire&lt;br /&gt;
|-&lt;br /&gt;
| friendly   &lt;br /&gt;
| havera&lt;br /&gt;
|-&lt;br /&gt;
| from   &lt;br /&gt;
| M'&lt;br /&gt;
|-&lt;br /&gt;
| fruit   &lt;br /&gt;
| piriarn&lt;br /&gt;
|-&lt;br /&gt;
| full of   &lt;br /&gt;
| Sh'&lt;br /&gt;
|-&lt;br /&gt;
| full   &lt;br /&gt;
| Sha&lt;br /&gt;
|-&lt;br /&gt;
| gem&lt;br /&gt;
| oven toova&lt;br /&gt;
|-&lt;br /&gt;
| girl   &lt;br /&gt;
| yeledela&lt;br /&gt;
|-&lt;br /&gt;
| god, deity   &lt;br /&gt;
| heem&lt;br /&gt;
|-&lt;br /&gt;
| good   &lt;br /&gt;
| toova&lt;br /&gt;
|-&lt;br /&gt;
| goodbye   &lt;br /&gt;
| oo'good'toova &amp;lt;small&amp;gt;(short for &amp;lt;br&amp;gt;&amp;quot;oohev goodel toova&amp;quot;, i.e. Love well)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| gratitude, thanks   &lt;br /&gt;
| dotah&lt;br /&gt;
|-&lt;br /&gt;
| grove   &lt;br /&gt;
| noritath&lt;br /&gt;
|-&lt;br /&gt;
| hair   &lt;br /&gt;
| sayr&lt;br /&gt;
|-&lt;br /&gt;
| half   &lt;br /&gt;
| hitzi&lt;br /&gt;
|-&lt;br /&gt;
| hand  &lt;br /&gt;
|  yed&lt;br /&gt;
|-&lt;br /&gt;
| happy &lt;br /&gt;
| naia&lt;br /&gt;
|-&lt;br /&gt;
| haven, safe place  &lt;br /&gt;
| cornath (inside area)&lt;br /&gt;
|-&lt;br /&gt;
| haven, safe place  &lt;br /&gt;
| ranos (outside area of fields)&lt;br /&gt;
|-&lt;br /&gt;
| haven, safe place &lt;br /&gt;
|  sha'l (outside area of forest)&lt;br /&gt;
|-&lt;br /&gt;
| He/She &lt;br /&gt;
|  Loo/Lah&lt;br /&gt;
|-&lt;br /&gt;
| healthy &lt;br /&gt;
|  loobritah&lt;br /&gt;
|-&lt;br /&gt;
| heart &lt;br /&gt;
|  Cha&lt;br /&gt;
|-&lt;br /&gt;
| her &lt;br /&gt;
|  loah&lt;br /&gt;
|-&lt;br /&gt;
| here &lt;br /&gt;
|  foe&lt;br /&gt;
|-&lt;br /&gt;
| hers &lt;br /&gt;
|  shooloah&lt;br /&gt;
|-&lt;br /&gt;
| Hey! &lt;br /&gt;
|  ey!&lt;br /&gt;
|-&lt;br /&gt;
| hill/mountain&lt;br /&gt;
| hur&lt;br /&gt;
|-&lt;br /&gt;
| him &lt;br /&gt;
|  loe&lt;br /&gt;
|-&lt;br /&gt;
| his/its &lt;br /&gt;
|  shooloe&lt;br /&gt;
|-&lt;br /&gt;
| house of &lt;br /&gt;
|  Thayt'&lt;br /&gt;
|-&lt;br /&gt;
| house &lt;br /&gt;
|  Thayt&lt;br /&gt;
|-&lt;br /&gt;
| How &lt;br /&gt;
|  Ayt&lt;br /&gt;
|-&lt;br /&gt;
| human &lt;br /&gt;
|  adom&lt;br /&gt;
|-&lt;br /&gt;
| hungry &lt;br /&gt;
|  riayva&lt;br /&gt;
|-&lt;br /&gt;
| husband &lt;br /&gt;
|  nanshileesh'oohevith&lt;br /&gt;
|-&lt;br /&gt;
| I &lt;br /&gt;
|  Eni&lt;br /&gt;
|-&lt;br /&gt;
| if &lt;br /&gt;
|  in&lt;br /&gt;
|-&lt;br /&gt;
| in &lt;br /&gt;
|  B'&lt;br /&gt;
|-&lt;br /&gt;
| inner &lt;br /&gt;
|  bina&lt;br /&gt;
|-&lt;br /&gt;
| in the &lt;br /&gt;
|  B'Le'&lt;br /&gt;
|-&lt;br /&gt;
| journey &lt;br /&gt;
|  lensoa&lt;br /&gt;
|-&lt;br /&gt;
| keep (small castle) &lt;br /&gt;
|  renathae&lt;br /&gt;
|-&lt;br /&gt;
| Land of...  &lt;br /&gt;
| T' (short for Tan')&lt;br /&gt;
|-&lt;br /&gt;
| last  &lt;br /&gt;
| ooharan&lt;br /&gt;
|-&lt;br /&gt;
| leaf  &lt;br /&gt;
| lonovan&lt;br /&gt;
|-&lt;br /&gt;
| left (direction)  &lt;br /&gt;
| smool&lt;br /&gt;
|-&lt;br /&gt;
| less  &lt;br /&gt;
| pihoot&lt;br /&gt;
|-&lt;br /&gt;
| little (&amp;quot;a little bit&amp;quot;)  &lt;br /&gt;
| kootzet&lt;br /&gt;
|-&lt;br /&gt;
| long  &lt;br /&gt;
| erooha&lt;br /&gt;
|-&lt;br /&gt;
| Look out!  &lt;br /&gt;
| sic!&lt;br /&gt;
|-&lt;br /&gt;
| magic  &lt;br /&gt;
| manaena&lt;br /&gt;
|-&lt;br /&gt;
| magical  &lt;br /&gt;
| manaenahat&lt;br /&gt;
|-&lt;br /&gt;
| man (adult elven male)  &lt;br /&gt;
| nanshileesh&lt;br /&gt;
|-&lt;br /&gt;
| maybe/perhaps  &lt;br /&gt;
| laylai&lt;br /&gt;
|-&lt;br /&gt;
| me  &lt;br /&gt;
| ni&lt;br /&gt;
|-&lt;br /&gt;
| mine  &lt;br /&gt;
| shooli&lt;br /&gt;
|-&lt;br /&gt;
| missing  &lt;br /&gt;
| oevard&lt;br /&gt;
|-&lt;br /&gt;
| moon  &lt;br /&gt;
| levena&lt;br /&gt;
|-&lt;br /&gt;
| more  &lt;br /&gt;
| ood&lt;br /&gt;
|-&lt;br /&gt;
| most  &lt;br /&gt;
| yootir&lt;br /&gt;
|-&lt;br /&gt;
| mother  &lt;br /&gt;
| aym&lt;br /&gt;
|-&lt;br /&gt;
| mother-in-law  &lt;br /&gt;
| aym'oohevith&lt;br /&gt;
|-&lt;br /&gt;
| much/many  &lt;br /&gt;
| hoormay&lt;br /&gt;
|-&lt;br /&gt;
| neice &lt;br /&gt;
|  vat'ookt (daughter of brother)&lt;br /&gt;
|-&lt;br /&gt;
| neice  &lt;br /&gt;
| vat'ooktan (daughter of sister)&lt;br /&gt;
|-&lt;br /&gt;
| neither  &lt;br /&gt;
| gem li&lt;br /&gt;
|-&lt;br /&gt;
| nephew &lt;br /&gt;
|  van'ookt (son of brother)&lt;br /&gt;
|-&lt;br /&gt;
| nephew  &lt;br /&gt;
| van'ooktan (son of sister)&lt;br /&gt;
|-&lt;br /&gt;
| never &lt;br /&gt;
|  naylom&lt;br /&gt;
|-&lt;br /&gt;
| new &lt;br /&gt;
|  hoodas&lt;br /&gt;
|-&lt;br /&gt;
| next  &lt;br /&gt;
| leebah&lt;br /&gt;
|-&lt;br /&gt;
| night   &lt;br /&gt;
|  lieulia (pronounced LOO-lee-ah)&lt;br /&gt;
|-&lt;br /&gt;
| nine   &lt;br /&gt;
| taysh&lt;br /&gt;
|-&lt;br /&gt;
| No   &lt;br /&gt;
| li&lt;br /&gt;
|-&lt;br /&gt;
| Nor  &lt;br /&gt;
|  nui&lt;br /&gt;
|-&lt;br /&gt;
| now   &lt;br /&gt;
| shav&lt;br /&gt;
|-&lt;br /&gt;
| Oh no!   &lt;br /&gt;
| li shav!&lt;br /&gt;
|-&lt;br /&gt;
| OK!   &lt;br /&gt;
| fen toova!&lt;br /&gt;
|-&lt;br /&gt;
| old   &lt;br /&gt;
| yur&lt;br /&gt;
|-&lt;br /&gt;
| on   &lt;br /&gt;
| ool&lt;br /&gt;
|-&lt;br /&gt;
| once   &lt;br /&gt;
| poam&lt;br /&gt;
|-&lt;br /&gt;
| on the   &lt;br /&gt;
| oolle&lt;br /&gt;
|-&lt;br /&gt;
| one   &lt;br /&gt;
| hod&lt;br /&gt;
|-&lt;br /&gt;
| Or   &lt;br /&gt;
| oo&lt;br /&gt;
|-&lt;br /&gt;
| Orc   &lt;br /&gt;
| vlook&lt;br /&gt;
|-&lt;br /&gt;
| Order   &lt;br /&gt;
| Sedera&lt;br /&gt;
|-&lt;br /&gt;
| ours   &lt;br /&gt;
| shoolu&lt;br /&gt;
|-&lt;br /&gt;
| out   &lt;br /&gt;
| hootz&lt;br /&gt;
|-&lt;br /&gt;
| outer   &lt;br /&gt;
| hootzeh&lt;br /&gt;
|-&lt;br /&gt;
| passage   &lt;br /&gt;
| aek&lt;br /&gt;
|-&lt;br /&gt;
| pleasant, nice   &lt;br /&gt;
| pelail&lt;br /&gt;
|-&lt;br /&gt;
| poor   &lt;br /&gt;
| aynee&lt;br /&gt;
|-&lt;br /&gt;
| potion   &lt;br /&gt;
| Leshtoneth&lt;br /&gt;
|-&lt;br /&gt;
| powerful   &lt;br /&gt;
| hezook&lt;br /&gt;
|-&lt;br /&gt;
| quickly   &lt;br /&gt;
| moohir&lt;br /&gt;
|-&lt;br /&gt;
| raven   &lt;br /&gt;
| oorayv&lt;br /&gt;
|-&lt;br /&gt;
| rich   &lt;br /&gt;
| aysheer&lt;br /&gt;
|-&lt;br /&gt;
| right (direction)   &lt;br /&gt;
| yemol&lt;br /&gt;
|-&lt;br /&gt;
| road, i.e. way   &lt;br /&gt;
| Der'ek&lt;br /&gt;
|-&lt;br /&gt;
| of &lt;br /&gt;
| passage&lt;br /&gt;
|-&lt;br /&gt;
| safe &lt;br /&gt;
|  moog&lt;br /&gt;
|-&lt;br /&gt;
| Sea  &lt;br /&gt;
| Nir&lt;br /&gt;
|-&lt;br /&gt;
| season &lt;br /&gt;
|  zamin&lt;br /&gt;
|-&lt;br /&gt;
| seven  &lt;br /&gt;
| sheev&lt;br /&gt;
|-&lt;br /&gt;
| Shaahesk &lt;br /&gt;
| Shaahesk&lt;br /&gt;
|-&lt;br /&gt;
| shadow &lt;br /&gt;
|  tzeleth&lt;br /&gt;
|-&lt;br /&gt;
| shield  &lt;br /&gt;
| megen&lt;br /&gt;
|-&lt;br /&gt;
| short  &lt;br /&gt;
| ketzir&lt;br /&gt;
|-&lt;br /&gt;
| sick  &lt;br /&gt;
| noleh&lt;br /&gt;
|-&lt;br /&gt;
| sister  &lt;br /&gt;
| ooktan&lt;br /&gt;
|-&lt;br /&gt;
| six  &lt;br /&gt;
| shaysh&lt;br /&gt;
|-&lt;br /&gt;
| slow  &lt;br /&gt;
| lot&lt;br /&gt;
|-&lt;br /&gt;
| slowly &lt;br /&gt;
|  lotet&lt;br /&gt;
|-&lt;br /&gt;
| small  &lt;br /&gt;
| kooten&lt;br /&gt;
|-&lt;br /&gt;
| smart  &lt;br /&gt;
| kokom&lt;br /&gt;
|-&lt;br /&gt;
| snow  &lt;br /&gt;
| shelega&lt;br /&gt;
|-&lt;br /&gt;
| so  &lt;br /&gt;
| cas&lt;br /&gt;
|-&lt;br /&gt;
| something  &lt;br /&gt;
| medoovar&lt;br /&gt;
|-&lt;br /&gt;
| son  &lt;br /&gt;
| van&lt;br /&gt;
|-&lt;br /&gt;
| song  &lt;br /&gt;
| sher&lt;br /&gt;
|-&lt;br /&gt;
| spice  &lt;br /&gt;
| zonoya&lt;br /&gt;
|-&lt;br /&gt;
| Spring  &lt;br /&gt;
| aviviya&lt;br /&gt;
|-&lt;br /&gt;
| star  &lt;br /&gt;
| kohav&lt;br /&gt;
|-&lt;br /&gt;
| stranger  &lt;br /&gt;
| gartha&lt;br /&gt;
|-&lt;br /&gt;
| stronghold, castle  &lt;br /&gt;
| gwenverae&lt;br /&gt;
|-&lt;br /&gt;
| stupid  &lt;br /&gt;
| toopaysh&lt;br /&gt;
|-&lt;br /&gt;
| Summer  &lt;br /&gt;
| kaytza&lt;br /&gt;
|-&lt;br /&gt;
| sun  &lt;br /&gt;
| Reth&lt;br /&gt;
|-&lt;br /&gt;
| sword  &lt;br /&gt;
| hareva&lt;br /&gt;
|-&lt;br /&gt;
| tavern,  &lt;br /&gt;
| inn faav&lt;br /&gt;
|-&lt;br /&gt;
| teacher/mentor&lt;br /&gt;
| merah&lt;br /&gt;
|-&lt;br /&gt;
| ten  &lt;br /&gt;
| esra&lt;br /&gt;
|-&lt;br /&gt;
| than  &lt;br /&gt;
| kemoo&lt;br /&gt;
|-&lt;br /&gt;
| thank you dot'ooli,  &lt;br /&gt;
| dotah shooli (my gratitude)&lt;br /&gt;
|-&lt;br /&gt;
| that, which  &lt;br /&gt;
| D'&lt;br /&gt;
|-&lt;br /&gt;
| the  &lt;br /&gt;
| Le'&lt;br /&gt;
|-&lt;br /&gt;
| theirs  &lt;br /&gt;
| shooloom&lt;br /&gt;
|-&lt;br /&gt;
| them  &lt;br /&gt;
| loom&lt;br /&gt;
|-&lt;br /&gt;
| there  &lt;br /&gt;
| shoom&lt;br /&gt;
|-&lt;br /&gt;
| They  &lt;br /&gt;
| Loom&lt;br /&gt;
|-&lt;br /&gt;
| thing  &lt;br /&gt;
| doovar&lt;br /&gt;
|-&lt;br /&gt;
| thirsty  &lt;br /&gt;
| tzoomah&lt;br /&gt;
|-&lt;br /&gt;
| this  &lt;br /&gt;
| za&lt;br /&gt;
|-&lt;br /&gt;
| three  &lt;br /&gt;
| loash&lt;br /&gt;
|-&lt;br /&gt;
| time  &lt;br /&gt;
| zemanath&lt;br /&gt;
|-&lt;br /&gt;
| tired  &lt;br /&gt;
| aiyef&lt;br /&gt;
|-&lt;br /&gt;
| tourist  &lt;br /&gt;
| teeyar&lt;br /&gt;
|-&lt;br /&gt;
| town,  &lt;br /&gt;
| -ton (like -eth (ending) )&lt;br /&gt;
|-&lt;br /&gt;
| trade (noun)  &lt;br /&gt;
| zvidurat&lt;br /&gt;
|-&lt;br /&gt;
| traveler  &lt;br /&gt;
| oollensoa&lt;br /&gt;
|-&lt;br /&gt;
| tree  &lt;br /&gt;
| etzeth&lt;br /&gt;
|-&lt;br /&gt;
| two  &lt;br /&gt;
| shta&lt;br /&gt;
|-&lt;br /&gt;
| ugly  &lt;br /&gt;
| moocoah&lt;br /&gt;
|-&lt;br /&gt;
| uncle  &lt;br /&gt;
| loond&lt;br /&gt;
|-&lt;br /&gt;
| undead  &lt;br /&gt;
| mooteran D'Lulecet (sing.)&amp;lt;br&amp;gt;mooteranen D'Lulecetu (pl.)&lt;br /&gt;
|-&lt;br /&gt;
| us  &lt;br /&gt;
| lenu&lt;br /&gt;
|-&lt;br /&gt;
| very  &lt;br /&gt;
| mod&lt;br /&gt;
|-&lt;br /&gt;
| wall  &lt;br /&gt;
| kaytol&lt;br /&gt;
|-&lt;br /&gt;
| watcher, guard  &lt;br /&gt;
| shemath&lt;br /&gt;
|-&lt;br /&gt;
| water  &lt;br /&gt;
| maima&lt;br /&gt;
|-&lt;br /&gt;
| way  &lt;br /&gt;
| Dera&lt;br /&gt;
|-&lt;br /&gt;
| We  &lt;br /&gt;
| Nethnu&lt;br /&gt;
|-&lt;br /&gt;
| weak  &lt;br /&gt;
| hoolas&lt;br /&gt;
|-&lt;br /&gt;
| weapon  &lt;br /&gt;
| neshet&lt;br /&gt;
|-&lt;br /&gt;
| Welcome  &lt;br /&gt;
| Pelail&lt;br /&gt;
|-&lt;br /&gt;
| What  &lt;br /&gt;
| Meh&lt;br /&gt;
|-&lt;br /&gt;
| When  &lt;br /&gt;
| Mitayn&lt;br /&gt;
|-&lt;br /&gt;
| Where  &lt;br /&gt;
| Eyeh&lt;br /&gt;
|-&lt;br /&gt;
| whether  &lt;br /&gt;
| ayloo&lt;br /&gt;
|-&lt;br /&gt;
| while  &lt;br /&gt;
| b'zemanath' _____&lt;br /&gt;
|-&lt;br /&gt;
| Who  &lt;br /&gt;
| Meen&lt;br /&gt;
|-&lt;br /&gt;
| Why  &lt;br /&gt;
| lima&lt;br /&gt;
|-&lt;br /&gt;
| wife  &lt;br /&gt;
| nanshileeshan'oohevith&lt;br /&gt;
|-&lt;br /&gt;
| wind  &lt;br /&gt;
| roo&lt;br /&gt;
|-&lt;br /&gt;
| wine  &lt;br /&gt;
| yeyin&lt;br /&gt;
|-&lt;br /&gt;
| Winter  &lt;br /&gt;
| hirefya&lt;br /&gt;
|-&lt;br /&gt;
| with  &lt;br /&gt;
| im&lt;br /&gt;
|-&lt;br /&gt;
| woman&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(adult elven female)&amp;lt;/small&amp;gt;  &lt;br /&gt;
| nanshileeshan&lt;br /&gt;
|-&lt;br /&gt;
| wonderful  &lt;br /&gt;
| naialah&lt;br /&gt;
|-&lt;br /&gt;
| wrong  &lt;br /&gt;
| sheg&lt;br /&gt;
|-&lt;br /&gt;
| Yes  &lt;br /&gt;
| fen&lt;br /&gt;
|-&lt;br /&gt;
| yet  &lt;br /&gt;
| bes&lt;br /&gt;
|-&lt;br /&gt;
| you (pl)  &lt;br /&gt;
| tem&lt;br /&gt;
|-&lt;br /&gt;
| you  &lt;br /&gt;
| ta&lt;br /&gt;
|-&lt;br /&gt;
| young  &lt;br /&gt;
| tooir&lt;br /&gt;
|-&lt;br /&gt;
| yours (pl)  &lt;br /&gt;
| shoolem&lt;br /&gt;
|-&lt;br /&gt;
| yours  &lt;br /&gt;
| shool&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
== Base language ==&lt;br /&gt;
The elves of Avlis were created by a god named [[Dru'El]]. In his mortal life, he was a human who got instructions from the elven god Corellon Larethian on how to make elves when he became a god.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dru'El was fascinated by the spirit population that used to inhabit Avlis before the time of the gods. Unfortunately, most (almost all) of them were wiped out in the battle between the nine gods and the evil Negerai invader god which nearly destroyed Avlis in the beginning. The population of spirits was low to begin with because even before the major deities ascended to godhood, the Negerai had gated in hoards of Tanar'ri which began to EAT the spirits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Still, Dru'El wanted the language of his elven people to be the same language that was once spoken by the benevolent nature spirits that inhabited the world. He made due with whatever fragments could be found and filled in the rest himself. Thus, the elven language on Avlis today is a derivative of the spirit language and therefore differs greatly from elven languages on other worlds such as Krynn or Toril or Middle Earth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The word the spirits used to describe themselves as a whole was ''&amp;quot;Nanshae&amp;quot;'' (pronounced: non-SHAY). Later over time, the elves adopted this word to describe the elven species as a whole, but it was spelled Nanshi and pronounced ''&amp;quot;NON-shee&amp;quot;''. However, the elves in the Northern part of the country still use the old pronunciation of ''&amp;quot;non-SHAY&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Apostrope's in the Avlissian elven language are often used to denote the word &amp;quot;of&amp;quot;, much like slang English will use o', as in &amp;quot;pile o' stuff&amp;quot;. Except in elven it's proper usage. The Avlissian elven word for land is Tana (TA-na) and the early elven name for their nation was Tan' Nanshi, later shortened to T'Nanshi, or &amp;quot;Land of the Elves&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Interesting note about Drangonari Elves:===&lt;br /&gt;
&lt;br /&gt;
The drangonari elves were a creation by the god Angadar. When he ascended to godhood, he immediately got the lofty idea to create a race of his own, and taking the form of one of his enemies, an avariel (winged) elf, Angadar corrupted the form into the drangonari. They are almost identical to the avariel in stature and build, and they even once had leathery wings in place of the angelic wings of the avariel. Also in place of soft white skin they have dark green scales much like a lizard, and they always have black hair.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Through an unknown and disasterous series of events, 99.99% of all drangonari lost their wings, and the ones born today do not have them at all. Few remaining ones do, and they are considered to be direct descendants of Angadar himself, whom the drangonari all revere, even if they don't openly worship him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Angadar was once a mortal elf born on Toril, which is the planet of the Forgotten Realms setting. The elven language which HE speaks IS the Forgotten Realms elven language, and that is the language which he taught to his creations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So on Avlis, the old elven language that is seen in so many other campaign worlds is actually the spoken language of the drangonari! So, you may want to watch what language you speak in front of the Avlissian high elves!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conjunctions: ==&lt;br /&gt;
:* And ''V' ''&lt;br /&gt;
:* But ''eval''&lt;br /&gt;
:* Or ''oo''&lt;br /&gt;
:* Nor ''nui''&lt;br /&gt;
:* yet ''bes''&lt;br /&gt;
:* so ''cas''&lt;br /&gt;
:* for ''besvel''&lt;br /&gt;
&lt;br /&gt;
==Colors:==&lt;br /&gt;
:* black ''sekor''&lt;br /&gt;
:* blue ''kehol''&lt;br /&gt;
:* green ''yerak''&lt;br /&gt;
:* orange ''tepook''&lt;br /&gt;
:* red ''edom''&lt;br /&gt;
:* white ''laban''&lt;br /&gt;
:* brown ''soos''&lt;br /&gt;
:* purple ''oorgmin''&lt;br /&gt;
:* yellow ''tehoov''&lt;br /&gt;
&lt;br /&gt;
==Expressions:==&lt;br /&gt;
&lt;br /&gt;
Excuse me ''Reyalan''!&lt;br /&gt;
&lt;br /&gt;
Goodbye ''Oo'good'toova!''&lt;br /&gt;
&lt;br /&gt;
Good day ''Yoom toova!''&lt;br /&gt;
&lt;br /&gt;
Good night ''Leiulia toova!''&lt;br /&gt;
&lt;br /&gt;
Hello!/Well met! ''Pelail!''&lt;br /&gt;
&lt;br /&gt;
Good day! (Hello!) ''Yoom pelail!''&lt;br /&gt;
 &lt;br /&gt;
Good evening/ Good night! ''Lieulia pelail! ''&lt;br /&gt;
&lt;br /&gt;
Of course, certainly ''Bevoodai!''&lt;br /&gt;
&lt;br /&gt;
Thank you ''Dot'ooli!''&lt;br /&gt;
&lt;br /&gt;
You're welcome ''Bevoodai!''&lt;br /&gt;
&lt;br /&gt;
I'm sorry ''Silath ni''&lt;br /&gt;
&lt;br /&gt;
I speak elven. ''Eni doober nanshilae.''&lt;br /&gt;
&lt;br /&gt;
Do you speak elven? ''Doober ta nanshilae?''&lt;br /&gt;
&lt;br /&gt;
I do not speak elven, but I want to learn. ''Eni li doober nanshilae, eval eni retzelath moderas.''&lt;br /&gt;
&lt;br /&gt;
== Verbs: ==&lt;br /&gt;
{|style=&amp;quot;font-size:10pt; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px;&amp;quot; | to attack nofaylas &lt;br /&gt;
| style=&amp;quot;width:350px;&amp;quot; | to leave ayzavas&lt;br /&gt;
|-&lt;br /&gt;
| to be able to yucolas || to like, to enjoy oohevas&lt;br /&gt;
|-&lt;br /&gt;
| to bless berathas || to listen sematas&lt;br /&gt;
|-&lt;br /&gt;
| to buy knotas || to lose aybedas&lt;br /&gt;
|-&lt;br /&gt;
| to call kraytas || to love oohevas goodel&lt;br /&gt;
|-&lt;br /&gt;
| to cast mankraytas || to read lekronas&lt;br /&gt;
|-&lt;br /&gt;
| to come vooas || to remember zecoras&lt;br /&gt;
|-&lt;br /&gt;
| to create vroathas  || to rest noomas&lt;br /&gt;
|-&lt;br /&gt;
| to die mootas || to return hayseevas &lt;br /&gt;
|-&lt;br /&gt;
| to drink stotas || to save shemaras shav&lt;br /&gt;
|-&lt;br /&gt;
| to eat ookalas || to say oomeras&lt;br /&gt;
|-&lt;br /&gt;
| to excuse silathas || to see reyalas&lt;br /&gt;
|-&lt;br /&gt;
| to feel hergathas || to sell lemcoras&lt;br /&gt;
|-&lt;br /&gt;
| to finish gemoratas || to sing sheras&lt;br /&gt;
|-&lt;br /&gt;
| to forget sahakthas || to sit sayvas&lt;br /&gt;
|-&lt;br /&gt;
| to fly oyfas || to speak dooberas&lt;br /&gt;
|-&lt;br /&gt;
| to give taynas || to stand maydithas&lt;br /&gt;
|-&lt;br /&gt;
| to go, to walk lulecetas || to take kahas&lt;br /&gt;
|-&lt;br /&gt;
| to hate senatas || to travel nensoatas&lt;br /&gt;
|-&lt;br /&gt;
| to heal refanas || to think hooshevas&lt;br /&gt;
|-&lt;br /&gt;
| to help oozaerlas || to understand mevinas&lt;br /&gt;
|-&lt;br /&gt;
| to hit dafakas || to want, to need, to desire retzelathas&lt;br /&gt;
|-&lt;br /&gt;
| to hope tikvooas || to watch, to guard shemaras (accent on 3rd syllable)&lt;br /&gt;
|-&lt;br /&gt;
| to journey lensoetas || to win zatheras&lt;br /&gt;
|-&lt;br /&gt;
| to kill horagas || to write ktoovas&lt;br /&gt;
|-&lt;br /&gt;
| to know daatas || to run raytzas&lt;br /&gt;
|-&lt;br /&gt;
| to learn moderas&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Grammar ==&lt;br /&gt;
&lt;br /&gt;
{| align=right style=&amp;quot;font-size: 10pt; background:#afdeab; border-left:10px solid white;&amp;quot;&lt;br /&gt;
|+ For Example:&lt;br /&gt;
| '''Singular''' &lt;br /&gt;
| '''Plural'''&lt;br /&gt;
|-&lt;br /&gt;
| Thayt - house&lt;br /&gt;
| Thayten - houses&lt;br /&gt;
|-&lt;br /&gt;
| Ray - battle&lt;br /&gt;
| Rayen - battles&lt;br /&gt;
|-&lt;br /&gt;
| Nan - field&lt;br /&gt;
| Nanen - fields&lt;br /&gt;
|-&lt;br /&gt;
| Dera - way&lt;br /&gt;
| Deran - ways&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
====Single/Plural:====&lt;br /&gt;
&lt;br /&gt;
If the word ends in a consonant, add &amp;quot;-en&amp;quot;. If the word ends in a vowel, add &amp;quot;n&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===== Present Indicative tense =====&lt;br /&gt;
'''Singular verbs, remove the as ending and use the stem by itself:'''&lt;br /&gt;
&lt;br /&gt;
:* I guard 'Eni shemar''&lt;br /&gt;
&lt;br /&gt;
:* You guard ''Ta shemar''&lt;br /&gt;
&lt;br /&gt;
:* He/She/It guards ''Loo/Lah/Loo shemar.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Plural verbs, add -u to the stem:'''&lt;br /&gt;
&lt;br /&gt;
:* We guard ''Nethnu shemaru''&lt;br /&gt;
&lt;br /&gt;
:* You guard ''Tem shemaru''&lt;br /&gt;
&lt;br /&gt;
:* They guard ''Loom shemaru''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Present Perfect tense: ===== &lt;br /&gt;
&lt;br /&gt;
In the present perfect tense, it is not necessary to use the pronoun. Thus, I guarded, &amp;quot;Eni shemarti&amp;quot;, can be &amp;quot;shemarti&amp;quot;. Accent is on the second syllable in this tense.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:* I guarded ''shemarti''&lt;br /&gt;
&lt;br /&gt;
:* You guarded ''shemarta''&lt;br /&gt;
&lt;br /&gt;
:* He guarded ''shemaroe''&lt;br /&gt;
&lt;br /&gt;
:* She guarded ''shemarah''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:* We guarded ''shemarnu''&lt;br /&gt;
&lt;br /&gt;
:* You guarded ''shemartem''&lt;br /&gt;
&lt;br /&gt;
:* They guarded ''shemaroo''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Future imperfect: =====&lt;br /&gt;
&lt;br /&gt;
:* I will guard ''Eni e'shemar''&lt;br /&gt;
&lt;br /&gt;
:* You will guard ''Ta tee'shemar''&lt;br /&gt;
&lt;br /&gt;
:* He/She/It will guard ''loo/lah/loo ye'shemar''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:* We will guard ''Nethnu ne'shemar''&lt;br /&gt;
&lt;br /&gt;
:* You (pl) will guard ''Tem tee'shemaru''&lt;br /&gt;
&lt;br /&gt;
:* They will guard ''Loom ye'shemaru''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Converting a verb to a noun: =====&lt;br /&gt;
&lt;br /&gt;
Take the stem and add the 'ith' ending. &amp;lt;small&amp;gt;''(Some verbs like Sheras (to sing) do not follow this rule.)''&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Examples:'''&lt;br /&gt;
:* ''taynas'' (to give) becomes '''taynith''' (giving)&lt;br /&gt;
:* ''tikvooas'' (to hope) becomes '''tikvooith''' (hope, or hoping)&lt;br /&gt;
&lt;br /&gt;
There is no distinction in elven between the gerund (-ing ending) form of a verb turned into a noun and its non gerund form. Thus, hope and hoping are both tikvooith, and you must know the context of the sentence to figure out which is which. &lt;br /&gt;
&lt;br /&gt;
===== The verb &amp;quot;to be&amp;quot;. =====&lt;br /&gt;
&lt;br /&gt;
The only irregular verb in the Avlissian elven tongue is the verb &amp;quot;to be&amp;quot;. In elven, the verb &amp;quot;to be&amp;quot; is implied in the present tense.&lt;br /&gt;
&lt;br /&gt;
:* I '''am''' good. ''Eni toova.''&lt;br /&gt;
&lt;br /&gt;
:* You '''are''' good. ''Ta toova.''&lt;br /&gt;
&lt;br /&gt;
:* He '''is''' good. ''Loo toova.''&lt;br /&gt;
&lt;br /&gt;
:* She '''is''' good. ''Lah toova.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:* We '''are''' good. ''Nethnu toova.''&lt;br /&gt;
&lt;br /&gt;
:* You '''are''' good. ''Tem toova.''&lt;br /&gt;
&lt;br /&gt;
:* They '''are''' good. ''Loom toova.''&lt;br /&gt;
&lt;br /&gt;
==== Pronouns ====&lt;br /&gt;
'''1st Person:''' &lt;br /&gt;
:* I - ''Eni''&lt;br /&gt;
:* We - ''Nethnu''&lt;br /&gt;
&lt;br /&gt;
'''2nd Person:''' &lt;br /&gt;
:* You - ''Ta''&lt;br /&gt;
:* You -''Tem''&lt;br /&gt;
&lt;br /&gt;
'''3rd Person:'''&lt;br /&gt;
:* He/She - ''Loo/Lah''&lt;br /&gt;
:* They - Loom'' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Indirect pronouns:=====&lt;br /&gt;
&lt;br /&gt;
:* me ''ni''&lt;br /&gt;
&lt;br /&gt;
:* you ''ta''&lt;br /&gt;
&lt;br /&gt;
:* him ''loe''&lt;br /&gt;
&lt;br /&gt;
:* her ''loah''&lt;br /&gt;
&lt;br /&gt;
:* us ''lenu''&lt;br /&gt;
&lt;br /&gt;
:* you (pl) ''tem''&lt;br /&gt;
&lt;br /&gt;
:* them ''loom''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Indirect pronouns with prepositions:=====&lt;br /&gt;
&lt;br /&gt;
:* from me ''M'ni''&lt;br /&gt;
&lt;br /&gt;
:* from you ''M'ta''&lt;br /&gt;
&lt;br /&gt;
:* from him ''M'loe''&lt;br /&gt;
&lt;br /&gt;
:* from her ''M'loah''&lt;br /&gt;
&lt;br /&gt;
:* from us ''M'lenu''&lt;br /&gt;
&lt;br /&gt;
:* from you ''M'tem''&lt;br /&gt;
&lt;br /&gt;
:* from them ''M'loom''&lt;br /&gt;
&lt;br /&gt;
==== Showing possession: ====&lt;br /&gt;
&lt;br /&gt;
The elven language does not use the verb to have in the same way as most other languages. Instead of saying &amp;quot;I have&amp;quot;, they are literally saying &amp;quot;There is to me&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''You can make statements of possesion by adding the proper personal ending to the root &amp;quot;Yayn'&amp;quot;, as below:'''&lt;br /&gt;
&lt;br /&gt;
:* I have (literally: There is to me): Yayn'ni&lt;br /&gt;
&lt;br /&gt;
:* You have (There is to you): Yayn'ta&lt;br /&gt;
&lt;br /&gt;
:* He/It has (There is to him/it): Yayn'loe&lt;br /&gt;
&lt;br /&gt;
:* She has (There is to her): Yayn'loah&lt;br /&gt;
&lt;br /&gt;
:* We have (There is to us): Yayn'lenu&lt;br /&gt;
&lt;br /&gt;
:* You have (pl) (There is to you): Yayn'tem&lt;br /&gt;
&lt;br /&gt;
:* They have (There is to them): Yayn'loom&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''To make these negative, add the word no, &amp;quot;Li&amp;quot; in front of them.'''&lt;br /&gt;
&lt;br /&gt;
:* I don't have Li Yayn'ni&lt;br /&gt;
&lt;br /&gt;
:* You don't have Li Yayn'ta&lt;br /&gt;
&lt;br /&gt;
:* He/it doesn't have Li Yayn'loe&lt;br /&gt;
&lt;br /&gt;
:* She doesn't have Li Yayn'loah&lt;br /&gt;
&lt;br /&gt;
:* We don't have Li Yayn'lenu&lt;br /&gt;
&lt;br /&gt;
:* You don't have (pl) Li Yayn'tem&lt;br /&gt;
&lt;br /&gt;
:* They don't have Li Yayn'loom&lt;br /&gt;
&lt;br /&gt;
==== Misc Notes ====&lt;br /&gt;
:* The accent is always on the first sylable unless otherwise noted. &lt;br /&gt;
:* Adjectives come after the nouns: friendly stranger gartha havera&lt;br /&gt;
:* The preposition &amp;quot;from&amp;quot; is M', and it is used in much the same was as the word &amp;quot;the&amp;quot;, Le'.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ghostie</name></author>
	</entry>
</feed>