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		<id>https://wiki.avlis.org/w/index.php?title=Prestige_Classes&amp;diff=22468</id>
		<title>Prestige Classes</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Prestige_Classes&amp;diff=22468"/>
		<updated>2006-09-23T10:06:45Z</updated>

		<summary type="html">&lt;p&gt;KingDeath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The coming of [[NWN:SoU]] and [[NWN:HotU]] have seen the introduction of prestige classes. Prestige classes are taken very seriously on Avlis. Even if your PC fulfills the requirements necessary to start gaining levels in a certain prestige class (such as arcane archer or assassin), he will not be able to do so until he also finds and completes a scripted quest tied to that class. The completion of this quest is to signify the pains that must be taken to get the specialized training necessary to gain levels in that prestige class. Not all of these scripted quests have been implemented in Avlis yet – in the meantime a player can have a prestige class 'unlocked' by a DM upon completing a special DM quest, or as a roleplaying award.&lt;br /&gt;
&lt;br /&gt;
It is important to note that three of the prestige classes in NWN are not allowed in Avlis. The first is the Red Dragon Disciple. This is because red dragons are not indigenous to Avlis, so no native Avlissian character can have red dragon blood. The second is the Champion of Torm. Torm is not worshipped in Avlis, so he has no followers here. The third is the Harper Scout. The Harpers are an organization exclusive to the Forgotten Realms and therefore do not exist on Avlis. Avlis also has its own special prestige classes. These are the holy warriors of the nine major gods (see Part II, Chapter 4, Section F). To be able to gain levels in these prestige classes you must gain permission from the player-run religious order of that deity. There are only two exceptions to this. The first is the paladin class. Anyone can choose to gain levels in paladin; however, it is an Avlis rule that all paladins are worshippers of Gorethar. The second is the blackguard prestige class from SoU. Blackguards are the holy warriors of Maleki – as such, they must be CE in alignment. Blackguards who are not CE cannot gain blackguard levels on Avlis.&lt;br /&gt;
&lt;br /&gt;
== NWN prestige classes ==&lt;br /&gt;
&lt;br /&gt;
* [[Arcane Archer]] &amp;lt;sup&amp;gt;([[NWN:NWN:Shadows of Undrentide|SoU]])&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Assassin]] &amp;lt;sup&amp;gt;([[NWN:Shadows of Undrentide|SoU]])&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Dwarven Defender]] &amp;lt;sup&amp;gt;([[NWN:Hordes of the Underdark|HotU]])&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Pale Master]] &amp;lt;sup&amp;gt;([[NWN:Hordes of the Underdark|HotU]])&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Shadowdancer]] &amp;lt;sup&amp;gt;([[NWN:Shadows of Undrentide|SoU]])&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Shifter]] &amp;lt;sup&amp;gt;([[NWN:Hordes of the Underdark|HotU]])&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Weapon Master]] &amp;lt;sup&amp;gt;([[NWN:Hordes of the Underdark|HotU]])&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not allowed in Avlis&lt;br /&gt;
&lt;br /&gt;
* [http://www.nwnwiki.org/Champion_of_Torm Champion of Torm] &amp;lt;sup&amp;gt;([[NWN:Hordes of the Underdark|HotU]])&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [http://www.nwnwiki.org/Red_Dragon_Disciple Red Dragon Disciple] &amp;lt;sup&amp;gt;([[NWN:Hordes of the Underdark|HotU]])&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [http://www.nwnwiki.org/Harper_Scout Harper Scout] &amp;lt;sup&amp;gt;([[NWN:Shadows of Undrentide|SoU]])&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Avlis [[Holy Warriors | Holy Warrior]] Prestige Class Requirements and Abilities==&lt;br /&gt;
===[[Paladin]] ([[Gorethar]], LG)===&lt;br /&gt;
Requirements: same as always&amp;lt;br&amp;gt;&lt;br /&gt;
Abilities: same as always, plus...&amp;lt;br&amp;gt;&lt;br /&gt;
1st: Detect Evil 30'&lt;br /&gt;
&lt;br /&gt;
Please be aware that to gain the Detect Evil ability at '''character creation''', it is necessary to have some files installed in your override directory.&lt;br /&gt;
&lt;br /&gt;
1) Extract the files cls_feat_pal.2da and feat.2da from your CoPaP1_0Hak. (You can do this with NWHak in your utils directory.)&lt;br /&gt;
 &lt;br /&gt;
2) Put BOTH those files in your override directory. &lt;br /&gt;
&lt;br /&gt;
This ONLY works when  creating a brand new paladin. The bug that requires this workaround makes it so the feat is not written to the bic file of an existing paladin.&lt;br /&gt;
&lt;br /&gt;
===[[Champion]] ([[O'Ma]], NG)===&lt;br /&gt;
Requirements:&amp;lt;br&amp;gt;&lt;br /&gt;
Base Attack Bonus (BAB): +7&amp;lt;br&amp;gt;&lt;br /&gt;
Feats: Weapon Focus: Short Sword, Skill Focus: Heal, Two Weapon Fighting&amp;lt;br&amp;gt;&lt;br /&gt;
Skills: Heal - 5 Ranks&amp;lt;br&amp;gt;&lt;br /&gt;
Abilities:&amp;lt;br&amp;gt;&lt;br /&gt;
1st [[NWN:Ambidexterity|Ambidexterity]], Detect Evil, [[Magic:Remove_Fear|Remove Fear]] 1/day&amp;lt;BR&amp;gt;&lt;br /&gt;
2nd [[NWN:Divine Grace|Divine Grace]]&amp;lt;BR&amp;gt;&lt;br /&gt;
3rd [[NWN:Smite Evil|Smite Evil]]&amp;lt;BR&amp;gt;&lt;br /&gt;
4th [[NWN:Improved_Two-Weapon_Fighting|Improved Two-Weapon Fighting]]&amp;lt;BR&amp;gt;&lt;br /&gt;
5th [[NWN:Turn_Undead|Turn Undead]]&amp;lt;BR&amp;gt;&lt;br /&gt;
6th [[NWN:Lay on Hands|Lay on Hands]]&amp;lt;BR&amp;gt;&lt;br /&gt;
7th [[Magic:Cure_Critical_Wounds|Cure Critical Wounds]] 2/day&amp;lt;BR&amp;gt;&lt;br /&gt;
8th [[NWN:Divine_Wrath|Divine Wrath]]&amp;lt;BR&amp;gt;&lt;br /&gt;
9th [[NWN:Extra_Smiting|Extra Smiting]]&amp;lt;BR&amp;gt;&lt;br /&gt;
10th [[NWN:Divine_shield|Divine Shield]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Avenger]] ([[Dru'El]], CG)===&lt;br /&gt;
Requirements:&amp;lt;br&amp;gt;&lt;br /&gt;
BAB: +7&amp;lt;br&amp;gt;&lt;br /&gt;
Feats: Point Blank Shot, Weapon Focus: Longbow. ''Optional:'' Trackless Step (Ranger/Druid Class Feat) or Alertness &amp;lt;br&amp;gt;&lt;br /&gt;
Skills: Heal (3 Ranks), Hide (3 Ranks), Move Silently (3 Ranks), Listen (6 ranks) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Abilities:&amp;lt;br&amp;gt;&lt;br /&gt;
1st: [[NWN:Divine Grace|Divine Grace]], Detect Evil, Detect Law&amp;lt;br&amp;gt;&lt;br /&gt;
2nd: [[Magic:Remove Fear|Remove Fear]] - 1/day&amp;lt;br&amp;gt;&lt;br /&gt;
3rd: Bonus Feat (choose 1 of [[NWN:Enchant Arrow|Enchant Arrow]],  [[NWN:Favored Enemy|Favored Enemy]], [[NWN:Sneak Attack|Sneak Attack]])&amp;lt;br&amp;gt;&lt;br /&gt;
4th: [[NWN:Turn undead|Turn Undead]]&amp;lt;br&amp;gt;&lt;br /&gt;
5th: Heal Other (Per Psionic Ability: [[Psychometabolism#Lend_Health|Lend Health]]) - 2/day &amp;lt;br&amp;gt;&lt;br /&gt;
6th: Bonus Feat (choose 1 of [[NWN:Enchant Arrow|Enchant Arrow]],  [[NWN:Favored Enemy|Favored Enemy]], [[NWN:Sneak Attack|Sneak Attack]])&amp;lt;br&amp;gt;&lt;br /&gt;
7th: [[Magic:Eagles Splendor|Eagle's Splendor]]&amp;lt;br&amp;gt; &lt;br /&gt;
8th: [[NWN:Divine might|Divine Might]]&amp;lt;br&amp;gt;&lt;br /&gt;
9th: Bonus Feat (choose 1 of [[NWN:Enchant Arrow|Enchant Arrow]],  [[NWN:Favored Enemy|Favored Enemy]], [[NWN:Sneak Attack|Sneak Attack]])&amp;lt;br&amp;gt;&lt;br /&gt;
10th: [[NWN:Rogue's cunning|Rogue's Cunning]] - 1/day, [[NWN:Deneir's Eye|Deneir's Eye]]&lt;br /&gt;
&lt;br /&gt;
===[[Justicar]] ([[Toran]], LN)===&lt;br /&gt;
Requirements:&amp;lt;br&amp;gt;&lt;br /&gt;
BAB: +7&amp;lt;br&amp;gt;&lt;br /&gt;
Feats: Armor Proficiency: Heavy, Weapon Focus: Longsword, Cleave&amp;lt;br&amp;gt;&lt;br /&gt;
Skills: Discipline - 8 Ranks&amp;lt;br&amp;gt;&lt;br /&gt;
Abilities:&amp;lt;br&amp;gt;&lt;br /&gt;
1st: Detect Chaos 30'&amp;lt;br&amp;gt;&lt;br /&gt;
3rd: Smite Chaos&amp;lt;br&amp;gt;&lt;br /&gt;
3rd: Hold Person&amp;lt;br&amp;gt;&lt;br /&gt;
5th: Remove Blindness/Deafness&amp;lt;br&amp;gt;&lt;br /&gt;
5th: Magic Circle vs. Chaos&amp;lt;br&amp;gt;&lt;br /&gt;
5th: Lay on Hands&amp;lt;br&amp;gt;&lt;br /&gt;
5th: Lay on Harm&lt;br /&gt;
&lt;br /&gt;
===[[Equalizer]] ([[Mikon]], TN)===&lt;br /&gt;
Requirements:&amp;lt;br&amp;gt;&lt;br /&gt;
BAB: +7&amp;lt;br&amp;gt;&lt;br /&gt;
Feats: Armor Proficiency: Heavy, Weapon Focus: Longsword, Combat Casting or Weapon Proficiency (Exotic) &amp;lt;br&amp;gt;&lt;br /&gt;
Skills: Parry - 4 Ranks, Heal - 2 Ranks, Taunt - 2 Ranks&amp;lt;br&amp;gt;&lt;br /&gt;
Abilities:&amp;lt;br&amp;gt;&lt;br /&gt;
1st: Smite Good, Detect Alignment&amp;lt;br&amp;gt;&lt;br /&gt;
2st: Smite Evil&amp;lt;br&amp;gt;&lt;br /&gt;
3rd: Divine Grace&amp;lt;br&amp;gt;&lt;br /&gt;
4th: Favored Enemy: Outsider&amp;lt;br&amp;gt;&lt;br /&gt;
5th: Lay on Hands&amp;lt;br&amp;gt;&lt;br /&gt;
6th: Lay on Harm&amp;lt;br&amp;gt;&lt;br /&gt;
7th: Intensity Attack&amp;lt;br&amp;gt;&lt;br /&gt;
8th: Tymora's smile&amp;lt;br&amp;gt;&lt;br /&gt;
9th: Divine Wrath&amp;lt;br&amp;gt;&lt;br /&gt;
10th: Aura of Protection&lt;br /&gt;
&lt;br /&gt;
===[[Confounder]] ([[Forian]], CN)===&lt;br /&gt;
Requirements:&amp;lt;br&amp;gt;&lt;br /&gt;
BAB: +7&amp;lt;br&amp;gt;&lt;br /&gt;
Feats: Weapon Proficiency: Martial, Weapon Focus: Heavy Flail&amp;lt;br&amp;gt;&lt;br /&gt;
Skills: Hide - 5 Ranks, Taunt - 3 Ranks&amp;lt;br&amp;gt;&lt;br /&gt;
Abilities:&amp;lt;br&amp;gt;&lt;br /&gt;
1st: Detect Law 30'&amp;lt;br&amp;gt;&lt;br /&gt;
1st: Doom&amp;lt;br&amp;gt;&lt;br /&gt;
3rd: Smite Law&amp;lt;br&amp;gt;&lt;br /&gt;
4th: Turn Construct&amp;lt;br&amp;gt;&lt;br /&gt;
5th: Contagion&amp;lt;br&amp;gt;&lt;br /&gt;
6th: Summon Slaad Servant&amp;lt;br&amp;gt;&lt;br /&gt;
7th: Whirling Flail&lt;br /&gt;
&lt;br /&gt;
===[[Dominator]] ([[Valok]], LE)===&lt;br /&gt;
Requirements:&amp;lt;br&amp;gt;&lt;br /&gt;
BAB: +7&amp;lt;br&amp;gt;&lt;br /&gt;
Feats: Weapon Focus: Longsword, Improved Knockdown&amp;lt;br&amp;gt;&lt;br /&gt;
Skills: Persuade - 5 Ranks, Listen - 2 Ranks, Discipline - 3 Ranks&amp;lt;br&amp;gt;&lt;br /&gt;
Abilities:&amp;lt;br&amp;gt;&lt;br /&gt;
1st: Detect Good 30'&amp;lt;br&amp;gt;&lt;br /&gt;
2nd: Smite Good&amp;lt;br&amp;gt;&lt;br /&gt;
2nd: Dark Blessing&amp;lt;br&amp;gt;&lt;br /&gt;
3rd: Lay on Harm&amp;lt;br&amp;gt;&lt;br /&gt;
4th: Eagle's Splendor&amp;lt;br&amp;gt;&lt;br /&gt;
5th: Turn Undead&amp;lt;br&amp;gt;&lt;br /&gt;
7th: Summon Fiendish Servant&lt;br /&gt;
&lt;br /&gt;
===[[Annihilator]] ([[Aarilax]], NE)===&lt;br /&gt;
Requirements:&amp;lt;br&amp;gt;&lt;br /&gt;
BAB: +7&amp;lt;br&amp;gt;&lt;br /&gt;
Feats: Lightning Reflexes, Weapon Specilization: 2 Bladed sword&amp;lt;br&amp;gt;&lt;br /&gt;
Skills: Move Silently - 5 Ranks, Search - 5 Ranks&amp;lt;br&amp;gt;&lt;br /&gt;
Abilities:&amp;lt;br&amp;gt;&lt;br /&gt;
1st: Detect Good 30'&amp;lt;br&amp;gt;&lt;br /&gt;
2nd: Smite Good&amp;lt;br&amp;gt;&lt;br /&gt;
3rd: Negative Energy Ray&amp;lt;br&amp;gt;&lt;br /&gt;
3rd: Inflict Serious Wounds&amp;lt;br&amp;gt;&lt;br /&gt;
4th: Turn Outsider&amp;lt;br&amp;gt;&lt;br /&gt;
5th: Sneak Attack&amp;lt;br&amp;gt;&lt;br /&gt;
7th: Inflict Critical Wounds&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Blackguard]] ([[Maleki]], CE)===&lt;br /&gt;
Requirements: same as always, plus alignment = CE&amp;lt;br&amp;gt;&lt;br /&gt;
Abilities: same as always&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Wikipedia:Prestige class]], [[Holy_Warriors]]&lt;/div&gt;</summary>
		<author><name>KingDeath</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Equalizer&amp;diff=22204</id>
		<title>Equalizer</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Equalizer&amp;diff=22204"/>
		<updated>2006-09-17T12:41:13Z</updated>

		<summary type="html">&lt;p&gt;KingDeath: /* Equalizer (Mikon, TN) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Holy Warriors]]&lt;br /&gt;
&amp;lt;center&amp;gt;'''Classes:''' {{Classes}}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;'''Paladin Classes:''' {{PaladinClasses}}&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Equalizer (Mikon, TN) ==&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
* Base Attack Bonus (BAB): +7&lt;br /&gt;
* '''Feats:'''&lt;br /&gt;
** Armor Proficiency: Heavy&lt;br /&gt;
** Weapon Focus: Longsword&lt;br /&gt;
** Combat Casting or Weapon Proficiency (exotic) &lt;br /&gt;
* '''Skills:'''&lt;br /&gt;
** Parry - 4 Ranks&lt;br /&gt;
** Heal - 2 Ranks&lt;br /&gt;
** Taunt - 2 Ranks&lt;br /&gt;
* '''Abilities:'''&lt;br /&gt;
** 1st: Smite Good, Detect Alignment&lt;br /&gt;
** 2st: Smite Evil&lt;br /&gt;
** 3rd: Divine Grace&lt;br /&gt;
** 4th: Favoured Enemy Outsider&lt;br /&gt;
** 5th: Lay on Hands&lt;br /&gt;
** 6th: Lay on Harm&lt;br /&gt;
** 7th: Intensity Attack ( +3 to dex and con )&lt;br /&gt;
** 8th: Tymora's smile&lt;br /&gt;
** 9th: Divine Wrath&lt;br /&gt;
**10th: Aura of Protection ( a lesser globe of invulnerability for the Equalizer and everyone around him)&lt;br /&gt;
&lt;br /&gt;
=== The Equalizers of Mikon ===&lt;br /&gt;
'''The Equalizers''' are the second newest holy warrior order to appear on Avlis. Their order was founded by a M'Chekian noble by the name of [[Nimonay Dunster]], as a reward for his monumental contribution to keeping balance on the Prime Material Plane.&lt;br /&gt;
&lt;br /&gt;
The Equalizers see it as their solemn duty to keep balance in the world. Any extreme is considered a problem, be it extreme good, extreme evil, extreme law, or extreme chaos. Even stereotypes are hated, because they are too perfect an example of something in their eyes.&lt;br /&gt;
&lt;br /&gt;
Conflict is not necessarily a problem for them, and they have been known to use it as a tool for exterminating extremes. Equalizers also see conflict as a necessary part of the world. Without it, there can exist no peace, for the peace would not be realized. For this reason, the equalizers have been known to exacerbate some conflicts in the name of balance, i.e. to keep them going on indefinitely. Many people know this and do not trust them for this reason.&lt;br /&gt;
&lt;br /&gt;
However, some are willing to take a gamble on it. Equalizers will almost always fight for the underdog. They do not like to see anyone get crushed in a fight, no matter what their persuasion. Whatever the argument, the equalizer will always take the side of the weaker, simply because.&lt;br /&gt;
&lt;br /&gt;
Because of their frequent need to go to war, equalizers employ heavy armor for protection. However, they often use many different kinds of weapons. All of them answer to Lord Dunster, who trains most of them. Some smaller training orders have been founded to help Dunster manage his care as well.&lt;/div&gt;</summary>
		<author><name>KingDeath</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Equalizer&amp;diff=22203</id>
		<title>Equalizer</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Equalizer&amp;diff=22203"/>
		<updated>2006-09-17T12:40:34Z</updated>

		<summary type="html">&lt;p&gt;KingDeath: /* Equalizer (Mikon, TN) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Holy Warriors]]&lt;br /&gt;
&amp;lt;center&amp;gt;'''Classes:''' {{Classes}}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;'''Paladin Classes:''' {{PaladinClasses}}&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Equalizer (Mikon, TN) ==&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
* Base Attack Bonus (BAB): +7&lt;br /&gt;
* '''Feats:'''&lt;br /&gt;
** Armor Proficiency: Heavy&lt;br /&gt;
** Weapon Focus: Longsword&lt;br /&gt;
** Combat Casting or Weapon Proficiency (exotic) &lt;br /&gt;
* '''Skills:'''&lt;br /&gt;
** Parry - 4 Ranks&lt;br /&gt;
** Heal - 2 Ranks&lt;br /&gt;
** Taunt - 2 Ranks&lt;br /&gt;
* '''Abilities:'''&lt;br /&gt;
** 1st: Smite Good, Detect Alignment&lt;br /&gt;
** 2st: Smite Evil&lt;br /&gt;
** 3rd: Divine Grace&lt;br /&gt;
** 4th: Favoured Enemy Outsider&lt;br /&gt;
** 5th: Lay on Hands&lt;br /&gt;
** 6th: Lay on Harm&lt;br /&gt;
** 7th: Intensity Attack ( +3 to dex and con )&lt;br /&gt;
** 8th: Tymora's smite&lt;br /&gt;
** 9th: Divine Wrath&lt;br /&gt;
**10th: Aura of Protection ( a lesser globe of invulnerability for the Equalizer and everyone around him)&lt;br /&gt;
&lt;br /&gt;
=== The Equalizers of Mikon ===&lt;br /&gt;
'''The Equalizers''' are the second newest holy warrior order to appear on Avlis. Their order was founded by a M'Chekian noble by the name of [[Nimonay Dunster]], as a reward for his monumental contribution to keeping balance on the Prime Material Plane.&lt;br /&gt;
&lt;br /&gt;
The Equalizers see it as their solemn duty to keep balance in the world. Any extreme is considered a problem, be it extreme good, extreme evil, extreme law, or extreme chaos. Even stereotypes are hated, because they are too perfect an example of something in their eyes.&lt;br /&gt;
&lt;br /&gt;
Conflict is not necessarily a problem for them, and they have been known to use it as a tool for exterminating extremes. Equalizers also see conflict as a necessary part of the world. Without it, there can exist no peace, for the peace would not be realized. For this reason, the equalizers have been known to exacerbate some conflicts in the name of balance, i.e. to keep them going on indefinitely. Many people know this and do not trust them for this reason.&lt;br /&gt;
&lt;br /&gt;
However, some are willing to take a gamble on it. Equalizers will almost always fight for the underdog. They do not like to see anyone get crushed in a fight, no matter what their persuasion. Whatever the argument, the equalizer will always take the side of the weaker, simply because.&lt;br /&gt;
&lt;br /&gt;
Because of their frequent need to go to war, equalizers employ heavy armor for protection. However, they often use many different kinds of weapons. All of them answer to Lord Dunster, who trains most of them. Some smaller training orders have been founded to help Dunster manage his care as well.&lt;/div&gt;</summary>
		<author><name>KingDeath</name></author>
	</entry>
</feed>