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	<id>https://wiki.avlis.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kthxbye</id>
	<title>Avlis Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.avlis.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kthxbye"/>
	<link rel="alternate" type="text/html" href="https://wiki.avlis.org/Special:Contributions/Kthxbye"/>
	<updated>2026-04-22T23:52:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=36782</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=36782"/>
		<updated>2011-01-18T10:33:09Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sex:''' Female&amp;lt;br&amp;gt;&lt;br /&gt;
'''Race:''' [[Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Familiar:''' [[PCs:Evelynn#Maya|Maya]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known guild affiliations:'''&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Guild:LuminousOrder|Luminous Order of the Mind]] (psion)&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Guild:EbonyOrder|Ebony Order of the Moon]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''You can contact Evelynn leaving a note for her at:'''&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Guild:EbonyOrder|Ebony Order of the Moon]], [[Visimontium]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Apart from her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
= Familiars =&lt;br /&gt;
&lt;br /&gt;
=== Khali ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Trophies =&lt;br /&gt;
&lt;br /&gt;
=== Shaahesk Ring ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Shaaheskring.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;br /&gt;
[[Category:Psi-Mage|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:Kthxbye&amp;diff=36559</id>
		<title>User:Kthxbye</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:Kthxbye&amp;diff=36559"/>
		<updated>2011-01-04T20:04:29Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: Replacing page with ''''Playing as:''' Evelynn Rift, Alice

'''Location and timezone:''' Italy, GMT+1 (GMT+2 with DST)'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Playing as:''' [[PCs:Evelynn|Evelynn Rift]], [[PCs:Alice|Alice]]&lt;br /&gt;
&lt;br /&gt;
'''Location and timezone:''' Italy, GMT+1 (GMT+2 with DST)&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Vorin%27s_Treasure_Trove&amp;diff=36380</id>
		<title>Vorin's Treasure Trove</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Vorin%27s_Treasure_Trove&amp;diff=36380"/>
		<updated>2010-11-18T08:48:11Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: Redirecting to Vorin's Treasure Trove and Rest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[:Vorin's_Treasure_Trove_and_Rest]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:Evrak&amp;diff=36376</id>
		<title>Talk:Evrak</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:Evrak&amp;diff=36376"/>
		<updated>2010-11-15T15:10:12Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: Cleaning SPAM&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cleaning SPAM -- [[User:Kthxbye|Kthxbye]] 09:10, 15 November 2010 (CST)&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig/Sandbox&amp;diff=36373</id>
		<title>User:Gurky Bogglewig/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig/Sandbox&amp;diff=36373"/>
		<updated>2010-11-15T13:42:10Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: Undo revision 36372 by Ezejajexuqo (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:KasshaAvatar1.jpg|left|thumb]]&lt;br /&gt;
{{PC}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;line-height:1.1; font-family: palatino linotype; font-size: 120%; margin: 10px 10px 20px 10px; padding: 15px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Magus Kassha Firehart&amp;lt;/h3&amp;gt;&lt;br /&gt;
Merchant's Rest Room 5, Nobles District, [[Elysia]]&amp;lt;br&amp;gt;&lt;br /&gt;
Red Order of the Flame Tower Office 6, Docks District, [[Mikona]], [[M'Chek]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;[[Guild:RedOrder|Red Order of the Flame]], Great Mage of Arms&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;h4&amp;gt;Summary of Qualifications&amp;lt;/h4&amp;gt;&lt;br /&gt;
* Formidable [[Transmutation|Transmutant]]&lt;br /&gt;
* Trained under Magus Kanatiss&lt;br /&gt;
* Several Years of Military Experience&lt;br /&gt;
* Accomplished [[Artificing|Artificer]]&lt;br /&gt;
* Devoted [[Andrinor|Andrinorian]]&lt;br /&gt;
* Decorated Military Veteran&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h4&amp;gt;Professional Mage Experience&amp;lt;/h4&amp;gt;&lt;br /&gt;
* July 2230 - Defended Dracon Grate from assault by a [[Drotid]] assault force of kobolds.&lt;br /&gt;
* July 2230 - Assisted in the defense of the Artisan's District and Keep Evacuation.&lt;br /&gt;
* Summer 2232 - Demonstrated how superior magical skill can over come numerical superiority in assaulting a fortified position.&lt;br /&gt;
* Summer 2232 - Obtained an impressive mastery of artificing, culminating in the use of the famed ''Ferrell Blood Rubies''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;OOC Awards&amp;lt;/h3&amp;gt;&lt;br /&gt;
* [[Irreverence_Awards|Irreverence Awards 2009]] - Sexy Use of Magic &lt;br /&gt;
* [[Irreverence_Awards|Irreverence Awards 2008]] - Honorable Mention: Chaotic Awesome&lt;br /&gt;
* [[Irreverence_Awards|Irreverence Awards 2008]] - Pussy Mage Award&lt;br /&gt;
&lt;br /&gt;
[[Category:Transmutant|Firehart, Kassha]]&lt;br /&gt;
[[Category:PCs|Firehart, Kassha]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Rookie_Supplies&amp;diff=36333</id>
		<title>Rookie Supplies</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Rookie_Supplies&amp;diff=36333"/>
		<updated>2010-11-05T22:29:29Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: New page: ''Rookie Supplies'' is a store located just outside the city gates.  '''Staff:''' Ernst Tcharov (owner), Evelynn Rift (manager)  [http://avlis.org/vie...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Rookie Supplies'' is a store located just outside the city gates.&lt;br /&gt;
&lt;br /&gt;
'''Staff:''' [[PCs:Ernst_Tcharov|Ernst Tcharov]] (owner), [[PCs:Evelynn|Evelynn Rift]] (manager)&lt;br /&gt;
&lt;br /&gt;
[http://avlis.org/viewtopic.php?f=215&amp;amp;t=119900|''Rookie Supplies'' announcements &amp;amp; advertisement]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:Kthxbye&amp;diff=36329</id>
		<title>User:Kthxbye</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:Kthxbye&amp;diff=36329"/>
		<updated>2010-11-04T16:18:57Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Playing as:''' [[PCs:Evelynn|Evelynn Rift]], [[PCs:Alice|Alice]]&lt;br /&gt;
&lt;br /&gt;
'''Location and timezone:''' Italy, GMT+1 (GMT+2 with DST)&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Achievement!&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Value&lt;br /&gt;
|-&lt;br /&gt;
|Description Fail&lt;br /&gt;
|Own a piece of gear with a Forgotten Realms description on it.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|Incriminating Photo&lt;br /&gt;
|Take a screenshot of a DM accidentally appearing somewhere in the game.&lt;br /&gt;
|20pts&lt;br /&gt;
|-&lt;br /&gt;
|TPK Guild Membership&lt;br /&gt;
|Be involved in a Total Party Kill&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Avlis Missionary&lt;br /&gt;
|Convince another character to convert to your character's God.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''[[Psionics]] Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Friendly Thoughts&lt;br /&gt;
|Target and fire a power to someone in your party by mistake.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|Another Brick in the Wall&lt;br /&gt;
|Receive an OOC complain about how overpowered Psions are.&lt;br /&gt;
|1pt&lt;br /&gt;
|-&lt;br /&gt;
|You talkin' to me?&lt;br /&gt;
|Fool a PC into having a dialogue with your clone.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''[[QA]] Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bug Eyes&lt;br /&gt;
|File a bug report in the tracker that turns out to be legit.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Exterminator&lt;br /&gt;
|Fix a bug in an area, script, or other [[Systems_and_Tools|system]], and have your fix go live.&lt;br /&gt;
|15pts&lt;br /&gt;
|-&lt;br /&gt;
|Wiki Worker&lt;br /&gt;
|Post any new content at &amp;lt;font class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://wiki.avlis.org http://wiki.avlis.org]&amp;lt;/font&amp;gt;&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|QA Presence&lt;br /&gt;
|Log into the QA server at least once.&lt;br /&gt;
|5pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''DM Related'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DM Torture&lt;br /&gt;
|Equip an item you won in a DM event, only to discover you cannot use it for at least 5 more levels.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Epic DM Torture&lt;br /&gt;
|Equip a custom plot reward, only to discover you cannot use it for at least 5 more levels.&lt;br /&gt;
|20pts&lt;br /&gt;
|-&lt;br /&gt;
|Nom Nom Nom&lt;br /&gt;
|A DM cookie gave your character the [[Experience_System|XP]] he needed to level. &lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''Dungeon Crawling'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lowbie Explorer&lt;br /&gt;
|Survive every easy dungeon on a single server.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|Midbie Explorer&lt;br /&gt;
|Survive every moderate dungeon on a single server.&lt;br /&gt;
|10pts&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Psychoportation&amp;diff=36319</id>
		<title>Psychoportation</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Psychoportation&amp;diff=36319"/>
		<updated>2010-11-03T16:55:06Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: /* Banishment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Psionics}}&lt;br /&gt;
'''Psychoportation''' ([[Psychoportation Powers|tabular overview]]) powers influence time and space, allowing the psion, and others, to travel using the power of the mind alone. A psion who specializes in this discipline is known as a ''nomad''.&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
== Banishment ==&lt;br /&gt;
&lt;br /&gt;
'''Power Score:''' Int -1&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Cost:''' 20&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Discipline:''' Psychoportation&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Range:''' Short&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Area of Effect:''' 1 Object&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Duration:''' 1 round +1 round / 2 levels&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Save:''' Reflex negates, Will breaks (see text)&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Save DC:''' 12 + 1/2 psion level + INT modifier&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Dimension Door&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Required For:''' None&amp;lt;br/&amp;gt;&lt;br /&gt;
*With this power, the psionicist tries to teleports a creature against its will to a pocket dimension and holds it there. The target creature gets a reflex save to avoid the effects entirely; if it fails the reflex save, it is teleported to a pocket dimension. After one round, the banished creature makes a will saving throw each round to determine if it returns from banishment.  The creature does this until it passes the save, or until the duration expires.  &lt;br /&gt;
*'''Friendly creatures''': a targeted member of the psion's party is 'banished' for the entire duration if it's an NPC, or indefinitely if it's a PC; such targets can be returned to their original locations by the psion using this power while within the pocket dimension, the duration ending or the creature running to a planar tear in the Pocket Dimension. &lt;br /&gt;
*The pocket dimension is a featureless area with a benign environment – it may be hot or cold, dark or light, but not so much that it will cause injury.  &lt;br /&gt;
*If the psion logs out or crashes while the target is Banished, the target may leave through a transition to the start tent to the north.&lt;br /&gt;
&lt;br /&gt;
== Dimension Door ==&lt;br /&gt;
&lt;br /&gt;
'''Power Score:''' Con -1&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Cost:''' 6 (6/round)&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Discipline:''' Psychoportation&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Range:''' Long&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Area of Effect:''' Personal&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Duration:''' Instantaneous&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Save:''' None&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Required For:''' Banishment, Summon Planar Creature, Summon Planar Energy&amp;lt;br/&amp;gt;&lt;br /&gt;
*With dimension door, the psionicist temporarily bends spatial dimensions to allow him to move from one location to another nearly instantaneously. &lt;br /&gt;
*The Psion is also able to [[Avlis_Command_Prompt#Psionics|hold open the gate]], as long as he has the power to do so, allowing others to use it. This is a constant drain on his reserves as long as the gate is open.&lt;br /&gt;
&lt;br /&gt;
== Summon Planar Creature ==&lt;br /&gt;
&lt;br /&gt;
'''Power Score:''' Int -4&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Cost:''' 15&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Discipline:''' Psychoportation&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Range:''' Short&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Area of Effect:''' 1 Creature&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Duration:''' 1 turn / level&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Save:''' None&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Dimension Door&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Required For:''' None&amp;lt;br/&amp;gt;&lt;br /&gt;
*This power allows the psionicist to reach into another plane, grab whatever he happens to find there, and teleport it to his own plane. The summoned creature is, therefore, unpredictable. However, the power of the summoned creature is influenced by the psion's level. &lt;br /&gt;
*If the creature is intelligent, the psionicist might [[NWN:Persuade|persuade]], [[NWN:Intimidate|intimidate]], or [[NWN:Bluff|bluff]] it into providing assistance. However, the creature may fly into a murderous rage when it discovers its plight. &lt;br /&gt;
*Once a creature has been summoned any subsequent manifestation of this power will not bring a second creature, rather it will immediately remove the existing one (no saving throw).&lt;br /&gt;
&lt;br /&gt;
== Summon Planar Energy ==&lt;br /&gt;
&lt;br /&gt;
'''Power Score:''' Int&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Cost:''' 16&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Discipline:''' Psychoportation&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Range:''' Medium&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Area of Effect:''' Varies&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Duration:''' Varies&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Save:''' Fort: positive, negative and water; Reflex: fire and salt&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Save DC:''' 12 + 1/2 psion level + INT modifier&amp;lt;br&amp;gt;&lt;br /&gt;
'''Prerequisites:''' Dimension Door&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Required For:''' None&amp;lt;br/&amp;gt;&lt;br /&gt;
A character with this ability can summon energy from the inner planes and use it to attack his enemies. Some planes are more useful than others for this purpose.&lt;br /&gt;
*'''Fire''' opens a portal to the elemental plane of fire itself, scorching everything within 12 feet for 3d8 points of damage (reflex save for half). &lt;br /&gt;
*'''Negative''' energy inflicts 3d12 points of damage on a single target that then must make a fortitude save or also be drained of 1 level. &lt;br /&gt;
*'''Positive''' energy inflicts 3d12 points of damage to a single target. If it is used against undead they take double damage. &lt;br /&gt;
*'''Salt''' creates a 10-foot radius area of utter dehydration. It inflicts 4d4 points of damage (save for half) on all creatures within who must also make a reflex save or lose 4 points of strength. &lt;br /&gt;
*'''Water''' fills the lungs of one target with water. They begin to drown and will die within 4 rounds if they fail a saving throw at the beginning of each round.&lt;br /&gt;
&lt;br /&gt;
== Time Shift ==&lt;br /&gt;
&lt;br /&gt;
'''Power Score:''' Int&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Cost:''' 16&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Discipline:''' Psychoportation&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Range:''' 0&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Area of Effect:''' Personal&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Duration:''' 3 Rounds&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Save:''' None&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Prerequisites:''' None&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Required For:''' Stasis Field&amp;lt;br/&amp;gt;&lt;br /&gt;
*Time shifting allows the psionicist to travel up to three rounds into the future and observe things until time catches up with him. From an outside perspective he ceases to exist for up to three rounds at which point he suddenly reappears.&lt;br /&gt;
*The psionicist is unable to do anything except move during this period. Movement occurs via a dialogue through which the player may issue movement instructions. You may use the escape key to exit Time Shift before the duration ends.&lt;br /&gt;
*Upon returning to normal time, the psionicist receives +4 AB for 1 round as a result of this tactical advantage.  &lt;br /&gt;
[[Category:Psionics]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Shop_Locations&amp;diff=36307</id>
		<title>Shop Locations</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Shop_Locations&amp;diff=36307"/>
		<updated>2010-11-02T08:57:55Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: /* M'Chek */ - Adding Rookie Supplies &amp;amp; correctly listing the Luminous Order shop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following are well-known shops and vendors that can be found in the various cities, towns and villages of Avlis. These are natural draws to travellers visiting from other places.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Blandenberg Protectorate ===&lt;br /&gt;
* '''Blandenberg'''&lt;br /&gt;
** ''[[Guild:AAAA|AAAA]]''&lt;br /&gt;
** ''[[Guild:ANRA|ANRA]]''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Deglos ===&lt;br /&gt;
* '''Nanshi Urbaz'''&lt;br /&gt;
** ''Dobak's Fine Imported Elixirs'', East Warren&lt;br /&gt;
** ''Mining Supplyz'', East Warren&lt;br /&gt;
** ''Trakur's Warehouse'', East Warren&lt;br /&gt;
** ''Urbaz Health Vendor'', East Warren&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Nutzdagezehesple'''&lt;br /&gt;
** ''[[Guild:AJA|AJA]]'', City Core&lt;br /&gt;
** ''Lucky's Exchange'', Marketplace&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''T'Nanshi Border, Outside the Mountain'''&lt;br /&gt;
** ''Dracous &amp;amp; Renil Emporium'' (DARE)&lt;br /&gt;
** ''Jacob's Curios'' (crafting supplies and magical trinkets)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Zural-Dura'''&lt;br /&gt;
** ''Shop of Wonders''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Elysia ===&lt;br /&gt;
&lt;br /&gt;
* '''Artisan's District'''&lt;br /&gt;
** ''Angelina's Belts and Suspenders''&lt;br /&gt;
** ''Braara's Rare Books &amp;amp; Tomes''&lt;br /&gt;
** ''Crisus's Shoes &amp;amp; Sandals''&lt;br /&gt;
** ''Damarcel's Furs &amp;amp; Hides''&lt;br /&gt;
** ''Fanos's  Shop of Alchemical Wonders''&lt;br /&gt;
** ''Futharadas Barrels''&lt;br /&gt;
** ''Gacan's Fine Textiles''&lt;br /&gt;
** ''Hadrae's Gloves &amp;amp; Mittens''&lt;br /&gt;
** ''Igmiroth's Superb Jewelery''&lt;br /&gt;
** ''Oditerus's Magnificent Magics''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Forge District'''&lt;br /&gt;
** ''Dailiera's Fine Bows''&lt;br /&gt;
** ''Hesara's Leather Goods''&lt;br /&gt;
** ''Malor's Ironworks''&lt;br /&gt;
** ''Olafgith's Excellent Blades''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Northern Residences'''&lt;br /&gt;
** ''[[Guild:HEAL|H.E.A.L.]]''&lt;br /&gt;
** ''[[Paradise_Boutique|Paradise Boutique and Emporium]]''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Wharves'''&lt;br /&gt;
** ''The Lore Shop'' (potions and scrolls)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Elf Gate'''&lt;br /&gt;
** ''Magical Aspirations''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''North of Elf Gate'''&lt;br /&gt;
** ''[[Guild:ACE|ACE]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Elysia Cooperative Market'''&lt;br /&gt;
** ''Acquired Goods''&lt;br /&gt;
** ''The Dragon's Hoard''&lt;br /&gt;
** ''Earaviel Mirnimanner's Store''&lt;br /&gt;
** ''Elysian Independant Traders''&lt;br /&gt;
** ''*The Golden Snuffbox Limited*''&lt;br /&gt;
** ''Gudier Gadgetickes''&lt;br /&gt;
** ''Nayala's Knick-knacks and Bric-a-brac''&lt;br /&gt;
** ''Rumnaheim Tighmann ind Handel''&lt;br /&gt;
** ''[[PCs:Savannah Corlan|Savannah's]] Jechrani Trading Post''&lt;br /&gt;
** ''The Silver Key''&lt;br /&gt;
** ''Triia's Junk''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ferrell ===&lt;br /&gt;
&lt;br /&gt;
* '''Port Eridanus'''&lt;br /&gt;
** ''Humphrey's Curious Goods - Humphrey Jatlimealadold''&lt;br /&gt;
** ''Blimmermoon Bait and Tackle - Merin Blimmermoon''&lt;br /&gt;
** [[AKN Hall|The AKN Hall]] (herbal and alchemical products and ingredients)&lt;br /&gt;
** [[ROTE|ROTE Ferrell Style]] (clothing, ingredients and adventuring gear)&lt;br /&gt;
** ''Adventure Supply House of Freriam and Kira''&lt;br /&gt;
** [[Sherrill's Imports and Exprots|Sherrill's Imports and Exports]] - A CoOp Market&lt;br /&gt;
*** ''&amp;quot;Consumab-Al's&amp;quot;''&lt;br /&gt;
*** ''Alinya's Alchemy &amp;amp; Antiquities''&lt;br /&gt;
*** ''Bud's Bargains''&lt;br /&gt;
*** ''Callin's Magics, Potions &amp;amp; Rarities''&lt;br /&gt;
*** ''Ed's Emporium''&lt;br /&gt;
*** ''Ellinna's Handy Work''&lt;br /&gt;
*** ''Finnernynn's Fine Goods''&lt;br /&gt;
*** ''Hammer Hut''&lt;br /&gt;
*** ''The Helpful Magus''&lt;br /&gt;
*** ''Kandi's Bazaar''&lt;br /&gt;
*** ''Laen Toille's All Trades''&lt;br /&gt;
*** ''The Light Fantastic''&lt;br /&gt;
*** ''Misadventures in Miscellany''&lt;br /&gt;
*** ''Moon Magics''&lt;br /&gt;
*** ''Secret Supplies''&lt;br /&gt;
*** ''Shifty's Components and Curiosities''&lt;br /&gt;
*** ''The Shooting Star''&lt;br /&gt;
*** ''Will's Quality Goods''&lt;br /&gt;
*** ''Other Shops as well''&lt;br /&gt;
* '''The Heartlands'''&lt;br /&gt;
** ''Antoldenfard Smithy'' &lt;br /&gt;
** ''The Sticking Point'' &lt;br /&gt;
* '''Eastern Farmlands'''&lt;br /&gt;
** ''Grunt's Trading Post''&lt;br /&gt;
** ''Freelancer's Inn''&lt;br /&gt;
* '''Braegan Pond'''&lt;br /&gt;
** ''FEAT Enterprises''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== M'Chek ===&lt;br /&gt;
&lt;br /&gt;
* '''Derrington Keep''' (specialty armor)&lt;br /&gt;
** Outside '''Derrington Keep''' &lt;br /&gt;
*** ''A Kind of Magic'' (scrolls, minor magical items)&lt;br /&gt;
** Inside '''Derrington Keep'''&lt;br /&gt;
***  ''Honest Kenneth'' (potions, scrolls, minor magical items, weaponry, armor)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Eastshore'''&lt;br /&gt;
** ''Vanity Realm'' (unique clothing and costumes)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Equaloria Keep''' (basic weaponry, potions, scrolls)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Finmaegen Keep''' (basic weaponry, potions, scrolls, enchanted clothing)&lt;br /&gt;
** West of '''Finmaegen Keep''' &lt;br /&gt;
*** [[Travellers' Depot]] (a little of everything)&lt;br /&gt;
** South of '''Finmaegen Keep''' (north of '''Mikona''')&lt;br /&gt;
*** [[Vorin's Treasure Trove and Rest]] (bookstore)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Mikona'''&lt;br /&gt;
&lt;br /&gt;
** ''AAAA'', outside the city gate (arms, armor, ingredients)&lt;br /&gt;
** ''Weapons of Quality'', Eastern Outskirts&amp;lt;br&amp;gt;&lt;br /&gt;
** ''[[Rookie_Supplies|Rookie Supplies]]'', outside the city gate&lt;br /&gt;
** ''Luminous Order of the Mind'', east of the gates (Gwydirr Rikurre, psion-related supplies &amp;amp; gemstones)&lt;br /&gt;
** '''Marketplace'''&lt;br /&gt;
*** ''AJA''&lt;br /&gt;
*** ''Dracous Emporium''&lt;br /&gt;
*** ''[[Enchanted Exotics]]'' (magical items)&lt;br /&gt;
*** ''FeatherFingers Trading'' (a little of everything)&amp;lt;br&amp;gt;&lt;br /&gt;
** '''The Docks'''&lt;br /&gt;
*** ''[[Privateer Enterprises]]'', Docks (a little of everything)&amp;lt;br&amp;gt;&lt;br /&gt;
** '''Mikona Cooperative Market'''&lt;br /&gt;
*** ''&amp;quot;The Azure Arcanist&amp;quot;''&lt;br /&gt;
*** ''Buzzards Antiques and Rarities Discount Store''&lt;br /&gt;
*** ''Crimson Rose Trading''&lt;br /&gt;
*** ''Edge's Rarity Store''&lt;br /&gt;
*** ''Miss Missys Mysterious Shoppee''&lt;br /&gt;
*** ''Small Discoveries''&lt;br /&gt;
*** ''The Twisted Rose''&lt;br /&gt;
*** ''The Wind and The Waynn''&lt;br /&gt;
*** ''Tinkerspell Artifice''&lt;br /&gt;
*** ''Yantri's Surplus Goods''&lt;br /&gt;
*** ''Zu's Emporium''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Nelthrope Keep''' (crafting supplies)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''The Order of the Way''' (monk equipment and general supplies)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Southill'''&lt;br /&gt;
** ''The Hammer and Anvil'' (specialty armor)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== T'Nanshi ===&lt;br /&gt;
&lt;br /&gt;
* '''Dwarftrade'''&lt;br /&gt;
** ''AAAA'' (arms, armor, ingredients)&lt;br /&gt;
** ''Roe'Que Open Trade and Study Hall'' (a little of everything)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Port Nireth'''&lt;br /&gt;
** ''AAAA'' (arms, armor, ingredients)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Zvidureth'''&lt;br /&gt;
** ''City and Forest''&lt;br /&gt;
** ''[[Goodmane's|Goodmane's - Wizard Supply and Knickknack Shop]]''&lt;br /&gt;
** ''Hoormany Secoonan''&lt;br /&gt;
** ''[[Loash_Leheven|Loash Leheven]]''&lt;br /&gt;
** ''[[Opportunity_Knocks|Opportunity Knocks]]''&lt;br /&gt;
** ''Peace &amp;amp; Prosperity''&lt;br /&gt;
** ''The Prevailing Night''&lt;br /&gt;
** ''Razzle Dazzle II''&lt;br /&gt;
** Seem'lah Sekor Kootzet (also offers clothing and Armor alterations)&lt;br /&gt;
** ''Shadowood''&lt;br /&gt;
** ''Thralia's Trading Post''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Underdark===&lt;br /&gt;
&lt;br /&gt;
* '''Verloghokbol'''&lt;br /&gt;
** ''Cryptic Commodities'' (A little of everything)&lt;br /&gt;
** ''Torori'Nevalor'' (A local [[Elf,Sereg | Sereg'wethrin]] Cell's shop outpost)&lt;br /&gt;
** ''[[Verloghokbol#Verloghokbol_Districts | Marketplace]] merchants: &lt;br /&gt;
*** ''Eleni's Clothing'' (outfits, dyes, tailoring accessories)&lt;br /&gt;
*** ''Sternalda's Necrowear'' ([[Pale_master |Pale Master &amp;amp; Mistress]] fashion)&lt;br /&gt;
*** ''Slassik's Slaves'' (slaves)&lt;br /&gt;
*** ''Golbok's Cocks'' (cocks)&lt;br /&gt;
*** ''Tblovoch's Alchemy'' (potions)&lt;br /&gt;
*** ''Fofur's General &amp;amp; Trap Store'' (various &amp;amp; traps)&lt;br /&gt;
*** ''Grimli's Heavy Metal'' (armoury, weaponry, weapon smithing)&lt;br /&gt;
*** ''Knezzar's Shop'' (staves &amp;amp; rods)&lt;br /&gt;
** ''Temple of Kimonictinus Devotional Articles'' (staves &amp;amp; rods)&lt;br /&gt;
** ''Devil's Hole Consortium'' (various)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Visimontium ===&lt;br /&gt;
&lt;br /&gt;
* '''Academy District'''&lt;br /&gt;
** ''First City Specialty Dyes''&lt;br /&gt;
** ''Jade's Coffee House''&lt;br /&gt;
** ''Truely Sweets''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Garrison District'''&lt;br /&gt;
** ''Sorcerous Scrolls''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Lake Crescetoria'''&lt;br /&gt;
** ''AAAA''&lt;br /&gt;
** ''AKN''&lt;br /&gt;
** ''Periwinkle Brother's Fabulous Fireworks and Foghorn Factory''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Marketplace'''&lt;br /&gt;
** ''Coril Steel's Weapons''&lt;br /&gt;
** ''Deider Lintwaddler's Potions and Scrolls''&lt;br /&gt;
** ''Lithos' Healing Supplies''&lt;br /&gt;
** ''Marandi's Supplies''&lt;br /&gt;
** ''Nandrindra Yaniceladon's Bows''&lt;br /&gt;
** ''Odella Rivetdriver's Armor''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Geography| Shop Locations]]&lt;br /&gt;
[[Category:Shops]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Magic:Level&amp;diff=36305</id>
		<title>Magic:Level</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Magic:Level&amp;diff=36305"/>
		<updated>2010-11-01T20:15:58Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: Undo revision 36300 by SteveMaurer (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Magical Concepts|Level]]&lt;br /&gt;
This is the relative power level of the spell. This entry includes an abbreviation for each class that can cast this spell. The &amp;quot;Level&amp;quot; entry also indicates if a spell is a domain spell and, if so, what its level is.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Class Abbreviations:&amp;lt;/b&amp;gt; Brd ([[bard]]), Clr ([[cleric]]), Drd ([[druid]]), Pal ([[paladin]]), Rgr ([[ranger]]), Sor ([[sorcerer]]), Wiz ([[wizard]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Domains ==&lt;br /&gt;
Clerics can select two domains in which to focus.  Each domain grants access to a domain spell at each spell level as well as a special ability. &lt;br /&gt;
=== Air ===&lt;br /&gt;
Granted Powers: Elemental Turning: Able to turn elementals as if they were undead.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Call Lightning|Call Lightning]] (3rd Level), [[Magic:Chain Lightning|Chain Lightning]] (6th Level) &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Animal ===&lt;br /&gt;
Clerics who take the Animal domain are able summon more powerful allies.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Cats Grace|Cat's Grace]] (2nd Level), [[Magic:True Seeing|True Seeing]] (3rd Level), [[Magic:Polymorph Self|Polymorph Self]] (5th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Death ===&lt;br /&gt;
Negative Plane Avatar: Able to summon a shadow that scales according to the cleric's level.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Phantasmal Killer|Phantasmal Killer]] (4th Level), [[Magic:Enervation|Enervation]] (5th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Destruction ===&lt;br /&gt;
Weaken Constructs: Able to damage constructs while using the turn ability.&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Stinking Cloud|Stinking Cloud]] (3rd Level), [[Magic:Acid Fog|Acid Fog]] (6th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Earth ===&lt;br /&gt;
Turn Elementals: Able to turn elementals as if they were undead.&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Stoneskin|Stoneskin]] (4th Level), [[Magic:Energy Buffer|Energy Buffer]] (5th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Evil ===&lt;br /&gt;
Turn Outsiders: Able to turn outsiders as if they were undead&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Negative Energy Ray|Negative Energy Ray]] (1st Level), [[Magic:Negative Energy Burst|Negative Energy Burst]] (3rd Level), [[Magic:Enervation|Enervation]] (5th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Fire ===&lt;br /&gt;
Turn Elementals: Able to turn elementals as if they were undead.&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Wall of Fire|Wall of Fire]] (4th Level), [[Magic:Energy Buffer|Energy Buffer]] (5th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Good ===&lt;br /&gt;
Turn Outsider: Able to turn outsiders as if they were undead.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Stoneskin|Stoneskin]] (4th Level), [[Magic:Lesser Planar Binding|Lesser Planar Binding]] (5th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Healing ===&lt;br /&gt;
Empower Healing: The following healing spells are cast as if Empowered by the feat: Cure Light Wounds, Cure Moderate Wounds, Cure Serious Wounds, Cure Critical Wounds.&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Cure Serious Wounds|Cure Serious Wounds]] (2nd Level), [[Magic:Heal|Heal]] (5th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Knowledge ===&lt;br /&gt;
Extra spells&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Identify|Identify]] (1st Level), [[Magic:Knock|Knock]] (2nd Level), [[Magic:Clairaudience and Clairvoyance|Clairaudience and Clairvoyance]] (3rd Level), [[Magic:True Seeing|True Seeing]] (4th Level), [[Magic:Legend Lore|Legend Lore]] (6th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
Extra spells&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Mage Armor|Mage Armor]] (1st Level), [[Magic:Melfs Acid Arrow|Melf's Acid Arrow]] (2nd Level), [[Magic:Negative Energy Burst|Negative Energy Burst]] (3rd Level), [[Magic:Stoneskin|Stoneskin]] (4th Level), [[Magic:Ice Storm|Ice Storm]] (5th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Plant ===&lt;br /&gt;
Turn Vermin: Able to turn vermin as if they were undead.&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Barkskin|Barkskin]] (2nd Level), [[Magic:Creeping Doom|Creeping Doom]] (7th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Protection ===&lt;br /&gt;
Divine Protection: Available to Clerics of the Protection Domain. The cleric is able to cast an improved form of Sanctuary that sets the save DC at 10 + Chr Modifier + Clerical Level.The effect has a duration of 1 round per caster level + Charisma modifier.&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Minor Globe of Invulnerability|Minor Globe of Invulnerabilty]] (4th Level), [[Magic:Energy Buffer|Energy Buffer]] (5th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Strength ===&lt;br /&gt;
Divine Strength: The cleric gains a bonus to Strength equal to 2 +1 per 3 cleric levels. The effect lasts for 5 rounds + Charisma modifier.&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Divine Power|Divine Power]] (3rd Level), [[Magic:Stoneskin|Stoneskin]] (5th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sun ===&lt;br /&gt;
Exceptional Turning: Add 1d6 to all turning checks to determine the maximum HD of undead turned. Also add 1d4 to the number of undead Hit Dice turned.&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Searing Light|Searing Light]] (2nd Level), [[Magic:Sunbeam|Sunbeam]] (7th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Travel ===&lt;br /&gt;
Extra spells&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Entangle|Entangle]] (1st Level), [[Magic:Web|Web]] (2nd Level), [[Magic:Freedom of Movement|Freedom of Movement]] (3rd Level), [[Magic:Slow|Slow]] (4th Level), [[Magic:Haste|Haste]] (5th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trickery ===&lt;br /&gt;
Divine Trickery: Bonus to Hide, Persuade, Search, Disable Trap, Move Silently, Open Lock, and Pick Pockets checks equal to 1 per 2 levels. This effect lasts for 5 turns + the cleric's Charisma modifier.&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Invisibility|Invisibility]] (2nd Level), [[Magic:Invisibility Sphere|Invisibility Sphere]] (3rd Level), [[Magic:Improved Invisibility|Improved Invisibility]] (5th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== War ===&lt;br /&gt;
Battle Master: The clerics gains a bonus of 1 + 1 per 5 levels to Dexterity, Constitution, Attack Rolls and Damage. As well this bonus modifier is used to grant the cleric damage reduction in the same amount. The effect will last for 5 rounds + charisma modifer.&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Cats Grace|Cat's Grace]] (2nd Level), [[Magic:Aura of Vitality|Aura of Vitality]] (7th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Water ===&lt;br /&gt;
Turn Elementals: Able to turn elementals as if they were undead.&lt;br /&gt;
 &amp;lt;small&amp;gt;'''Spells:''' [[Magic:Poison|Poison]] (3rd Level), [[Magic:Ice Storm|Ice Storm]] (5th Level)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Magic:Spell Format|Spell Format]]&lt;br /&gt;
&lt;br /&gt;
[[Magic:Spell List|Spell List]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:Magic:Level&amp;diff=36304</id>
		<title>Talk:Magic:Level</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:Magic:Level&amp;diff=36304"/>
		<updated>2010-11-01T20:09:31Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: New page: According to http://nwn.wikia.com/wiki/Trickery_domain the Trickery domain does '''not''' grant Time Stop. -- ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;According to http://nwn.wikia.com/wiki/Trickery_domain the Trickery domain does '''not''' grant Time Stop. -- [[User:Kthxbye|Kthxbye]] 15:09, 1 November 2010 (CDT)&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Category_talk:Psi-Mage&amp;diff=36148</id>
		<title>Category talk:Psi-Mage</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Category_talk:Psi-Mage&amp;diff=36148"/>
		<updated>2010-10-27T19:56:23Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Information on the Psi-Mage AMS are outdated on this page - I have however no precise information to update it. Just know not to use the current info. [[User:Kthxbye|Kthxbye]] 14:47, 27 October 2010 (CDT)&lt;br /&gt;
&lt;br /&gt;
EDIT: And of course I meant ''out''dated - corrected. [[User:Kthxbye|Kthxbye]] 14:56, 27 October 2010 (CDT)&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Category_talk:Psi-Mage&amp;diff=36147</id>
		<title>Category talk:Psi-Mage</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Category_talk:Psi-Mage&amp;diff=36147"/>
		<updated>2010-10-27T19:47:08Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: New page: Information on the Psi-Mage AMS are updated on this page - I have however no precise information to update it. Just know not to use the current info. ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Information on the Psi-Mage AMS are updated on this page - I have however no precise information to update it. Just know not to use the current info. [[User:Kthxbye|Kthxbye]] 14:47, 27 October 2010 (CDT)&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=36048</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=36048"/>
		<updated>2010-10-07T19:07:22Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sex:''' Female&amp;lt;br&amp;gt;&lt;br /&gt;
'''Race:''' [[Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Familiar:''' [[PCs:Evelynn#Maya|Maya]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known guild affiliations:'''&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Guild:LuminousOrder|Luminous Order of the Mind]] (psion)&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Guild:EbonyOrder|Ebony Order of the Moon]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''You can contact Evelynn leaving a note for her at:'''&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Guild:EbonyOrder|Ebony Order of the Moon]], [[Visimontium]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Apart from her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
= Familiars =&lt;br /&gt;
&lt;br /&gt;
=== Khali ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Trophies =&lt;br /&gt;
&lt;br /&gt;
=== Shaahesk Ring ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Shaaheskring.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:Telepathy&amp;diff=35930</id>
		<title>Talk:Telepathy</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:Telepathy&amp;diff=35930"/>
		<updated>2010-09-19T10:38:50Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: /* Emotions as thought */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;According to the [[Telepathy_guide|telepathy guide]], [[Telepathy#ESP|ESP]] can't work the way it is described now.&lt;br /&gt;
[[User:Kthxbye|Kthxbye]] 12:35, 14 September 2010 (CDT)&lt;br /&gt;
:Well, the term 'surface thoughts' may imply enough of an understanding to not necessarily gain information the mind would not consciously reveal, right? Which implies the skill bonii of the power, but not that it breaks RP. [[User:Gurky Bogglewig|Gurky Bogglewig]] 12:42, 14 September 2010 (CDT)&lt;br /&gt;
::Umh.. The telepathy guide states nothing at all can be read. -- [[User:Kthxbye|Kthxbye]] 12:52, 14 September 2010 (CDT)&lt;br /&gt;
:::Hmkay, I'm [http://www.avlis.org/viewtopic.php?f=174&amp;amp;t=120298 pointing the team's attention here]. Hopefully the suggestions will produce a new definition we can add to the wiki. [[User:Gurky Bogglewig|Gurky Bogglewig]] 03:29, 15 September 2010 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Relating to spells that may be metagamed==&lt;br /&gt;
:Why is this even a problem? Look at the level 8 spell, [[Magic:Premonition|Premonition]]. It says that the character can see a few moments into the future. The mage gains DR to represent that s/he kinda knows what is coming next. Nobody cheeses knowing what is about to happen, RPing that they should be able to burn arrows or bolts out of the air (for instance, during Ayrens funural - even though they could perhaps be able to do that in a PnP setting). This is almost the exact same thing. &lt;br /&gt;
::[[Magic:Premonition|Premonition]] - You know what is coming at you ('''but you don't''') - ''This is represented by DR.''&lt;br /&gt;
::[[Telepathy#ESP|ESP]] - You read surface thoughts ('''but you don't''') - ''This is represented by better social skills.'' &lt;br /&gt;
:DMs are of course able to overrule this (bolded parts) in any given situation as is their perogative. -- [[User:Moredo|Moredo]] - 16 September 2010.&lt;br /&gt;
::The original purpose of the guide to telepathy was to avoid metagaming abuse for all powers. Kthxbye's concern was that the description of ESP allows for such abuse. '''Let us assume that this information is sufficient to avoid metagaming abuse, then'''. (Such as using ESP to learn the identity of a disguised person, claiming that their surface thoughts betray their identity). [[User:Gurky Bogglewig|Gurky Bogglewig]] 04:00, 16 September 2010 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Emotions as thought==&lt;br /&gt;
:Perhaps we should reword it then. I mean, it's clearly suggested that ESP gives you an advantage in terms of persuade, bluff, and intimidate, but not because one is aware of surface thoughts... why don't we change that to 'surface emotions'? This doesn't imply reading actual thoughts. [[User:Gurky Bogglewig|Gurky Bogglewig]] 13:06, 14 September 2010 (CDT)&lt;br /&gt;
::My suggestion is to use body language.. The description may be something like: &amp;quot;Focusing on body language, the psionicist is able to transmit the emotions he wants conveyed: he can result persuasive, intimidating or easy to trust because of how he acts with others. Also, he is able to tell other people's emotions by their body language, often predicting what they are going to do or tell, giving the feeling (if the psionicist wishes so) to have ESP powers to read their mind, when he is instead only paying attention.&amp;quot; -- [[User:Kthxbye|Kthxbye]] 02:41, 15 September 2010 (CDT)&lt;br /&gt;
:::I disagree - I think the wording of the telepathy guide allows for a reading of surface thoughts (or at least could be specifically tweaked to say so, given it is specifically states the ruling existing to prevent metagaming abuse. All we need to say is that ESP allows a *subconscious* reading of surface thoughts - which actually translates very well into the skill bonuses the power provides - the psion is able to be more persuasive etc. because they intuitively know the right things to say or the right way to say it. I feel very strongly that as this is a *telepathic* power, it should remain *telepathic* in description/effect. The key point of the guide is that information cannot be forcibly extracted, and this would match with that perfectly. (i.e. I agree with Gurky)&lt;br /&gt;
::::Added to that - Hala for one *does* have telepathy (mind-to-mind communication) through an IG mechanic; we might be better directed to implement a working telepathy that can't be metagamed rather than trying to de-telepathise telepathy. -- Calzier 15 Sept. 2010&lt;br /&gt;
::::: (For Dreamangel) I think Calzier is spot on - we shouldn't be de-telepathizing telepathy. If anything needs a tweak, it's the Telepathy RP Guide. I agree that cheesing and metagaming needs to have some brakes put on it, but ESP without that element of surface reading is a bit silly.[[User:Gurky Bogglewig|Gurky Bogglewig]] 11:18, 15 September 2010 (CDT)&lt;br /&gt;
:::::Indeed, my concern is the possibility of abuse, especially during DM'ed sessions. Premotion and other divination spells in DM'ed events actually do allow to have glimpses of the future through DM tells. Leaving ESP as it is, players should be able to ask for surface thoughts of creatures, breaking the telepathy guide lines. Of course, we could just say ESP allows not for surface thoughts but for emotions, thing that would not allow for abuse (the psionicist roughly knows what individuals around him are feeling and adjusts accordingly, but won't be able to recognize anyone or get to know any information, while he could've through the use of surface thoughts). -- [[User:Kthxbye|Kthxbye]]&lt;br /&gt;
:::::::[http://www.tandf.co.uk/journals/pp/02699931.html Emotion is in integral part of our thought processes]. That would imply that, should we reword ESP in terms of emotion, it remains a telepathy power. [[User:Gurky Bogglewig|Gurky Bogglewig]] 08:57, 16 September 2010 (CDT)&lt;br /&gt;
::::But in a DM'd event - a power can achieve whatever the DM wants it to - thus we can do (and have done) a lot more when a DM is around by 'stretching' the effect of the power to further the plot. Surely the main point of the guide is that it is a 'guide' and it is to stop griefing/harassing/metgaming when a DM is not present. Making it 'emotion' doesn't solve the problem - and might even make it worse: PC1 &amp;quot;I read your emotions&amp;quot;, PC2: &amp;quot;no you don't&amp;quot;, PC1: &amp;quot;I do, I have ESP and it says I does. You *have* to tell me&amp;quot; etc. &lt;br /&gt;
::::The absolutely simplest solution is to insert the word &amp;quot;subconscious&amp;quot; as I mentioned before. Worst that can do is: PC1 &amp;quot;I subconsciously read your thoughts&amp;quot;, PC2: &amp;quot;Good for you; roll you skill check and I'll play along&amp;quot; PC1: &amp;quot;but I need to know your thoughts&amp;quot; PC2 &amp;quot;Ah.. you do, but subconsciously, so I couldn't possibly *tell* you, now, could I?&amp;quot;&lt;br /&gt;
:::::Umh, I thought the &amp;quot;psionicists cannot extract anything from anyone's mind&amp;quot; was a hard rule. If DMs allow that, it is another matter. At any rate, even using the term &amp;quot;subconscious&amp;quot; would leave a lot of ground for metagaming. This is because subconscious have an impact on our behavior: if I know an information &amp;quot;subconsciously&amp;quot;, I still have that, and it will modify how I act. An extreme example: I use ESP around a disguised spy/changeling/shaahesk transmutant: I will not know what they are, but subconsciously I will. This would mean that the character should find it a hard time believing them, as subconsciously he knows they are lying. Also, there are ways to let subconscious information flow and gain consciousness of the knowledge it holds. This means there would still be a possibility (OOC or IC) for transfer of information. That does not apply with emotions. In your example, PC1 could've answered &amp;quot;but if I don't know OOC, how can I adjust my character's behavior IC?&amp;quot;. Now, I know I am going by extremes, but I would like to avoid the issue altogether, rather than just making it difficult to present. Also, I would usually think that not only ESP, but every spell/power/ability that affects other characters in a RP way needs a DM to be used, so without a DM, whichever will be the RP use of ESP, a psionicist won't be able to force anyone into telling him anything. I hope I managed to explain what I wanted to say.. :S -- [[User:Kthxbye|Kthxbye]] 05:38, 19 September 2010 (CDT)&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:Telepathy&amp;diff=35876</id>
		<title>Talk:Telepathy</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:Telepathy&amp;diff=35876"/>
		<updated>2010-09-16T13:16:18Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;According to the [[Telepathy_guide|telepathy guide]], [[Telepathy#ESP|ESP]] can't work the way it is described now.&lt;br /&gt;
[[User:Kthxbye|Kthxbye]] 12:35, 14 September 2010 (CDT)&lt;br /&gt;
:Well, the term 'surface thoughts' may imply enough of an understanding to not necessarily gain information the mind would not consciously reveal, right? Which implies the skill bonii of the power, but not that it breaks RP. [[User:Gurky Bogglewig|Gurky Bogglewig]] 12:42, 14 September 2010 (CDT)&lt;br /&gt;
::Umh.. The telepathy guide states nothing at all can be read. -- [[User:Kthxbye|Kthxbye]] 12:52, 14 September 2010 (CDT)&lt;br /&gt;
:::Perhaps we should reword it then. I mean, it's clearly suggested that ESP gives you an advantage in terms of persuade, bluff, and intimidate, but not because one is aware of surface thoughts... why don't we change that to 'surface emotions'? This doesn't imply reading actual thoughts. [[User:Gurky Bogglewig|Gurky Bogglewig]] 13:06, 14 September 2010 (CDT)&lt;br /&gt;
::::My suggestion is to use body language.. The description may be something like: &amp;quot;Focusing on body language, the psionicist is able to transmit the emotions he wants conveyed: he can result persuasive, intimidating or easy to trust because of how he acts with others. Also, he is able to tell other people's emotions by their body language, often predicting what they are going to do or tell, giving the feeling (if the psionicist wishes so) to have ESP powers to read their mind, when he is instead only paying attention.&amp;quot; -- [[User:Kthxbye|Kthxbye]] 02:41, 15 September 2010 (CDT)&lt;br /&gt;
:::::Hmkay, I'm [http://www.avlis.org/viewtopic.php?f=174&amp;amp;t=120298 pointing the team's attention here]. Hopefully the suggestions will produce a new definition we can add to the wiki. [[User:Gurky Bogglewig|Gurky Bogglewig]] 03:29, 15 September 2010 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I disagree - I think the wording of the telepathy guide allows for a reading of surface thoughts (or at least could be specifically tweaked to say so, given it is specifically states the ruling existing to prevent metagaming abuse. All we need to say is that ESP allows a *subconscious* reading of surface thoughts - which actually translates very well into the skill bonuses the power provides - the psion is able to be more persuasive etc. because they intuitively know the right things to say or the right way to say it. I feel very strongly that as this is a *telepathic* power, it should remain *telepathic* in description/effect. The key point of the guide is that information cannot be forcibly extracted, and this would match with that perfectly. (i.e. I agree with Gurky)&lt;br /&gt;
::::Added to that - Hala for one *does* have telepathy (mind-to-mind communication) through an IG mechanic; we might be better directed to implement a working telepathy that can't be metagamed rather than trying to de-telepathise telepathy. -- Calzier 15 Sept. 2010&lt;br /&gt;
::::: (For Dreamangel) I think Calzier is spot on - we shouldn't be de-telepathizing telepathy. If anything needs a tweak, it's the Telepathy RP Guide. I agree that cheesing and metagaming needs to have some brakes put on it, but ESP without that element of surface reading is a bit silly.[[User:Gurky Bogglewig|Gurky Bogglewig]] 11:18, 15 September 2010 (CDT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Why is this even a problem? Look at the level 8 spell, [[Magic:Premonition|Premonition]]. It says that the character can see a few moments into the future. The mage gains DR to represent that s/he kinda knows what is coming next. Nobody cheeses knowing what is about to happen, RPing that they should be able to burn arrows or bolts out of the air (for instance, during Ayrens funural - even though they could perhaps be able to do that in a PnP setting). This is almost the exact same thing. &lt;br /&gt;
&lt;br /&gt;
:[[Magic:Premonition|Premonition]] - You know what is coming at you ('''but you don't''') - ''This is represented by DR.''&lt;br /&gt;
:[[Telepathy#ESP|ESP]] - You read surface thoughts ('''but you don't''') - ''This is represented by better social skills.'' &lt;br /&gt;
&lt;br /&gt;
:DMs are of course able to overrule this (bolded parts) in any given situation as is their perogative. -- [[User:Moredo|Moredo]] - 16 September 2010.&lt;br /&gt;
&lt;br /&gt;
The original purpose of the guide to telepathy was to avoid metagaming abuse for all powers. Kthxbye's concern was that the description of ESP allows for such abuse. '''Let us assume that this information is sufficient to avoid metagaming abuse, then'''. (Such as using ESP to learn the identity of a disguised person, claiming that their surface thoughts betray their identity). [[User:Gurky Bogglewig|Gurky Bogglewig]] 04:00, 16 September 2010 (CDT)&lt;br /&gt;
&lt;br /&gt;
Indeed, my concern is the possibility of abuse, especially during DM'ed sessions. Premotion and other divination spells in DM'ed events actually do allow to have glimpses of the future through DM tells. Leaving ESP as it is, players should be able to ask for surface thoughts of creatures, breaking the telepathy guide lines. Of course, we could just say ESP allows not for surface thoughts but for emotions, thing that would not allow for abuse (the psionicist roughly knows what individuals around him are feeling and adjusts accordingly, but won't be able to recognize anyone or get to know any information, while he could've through the use of surface thoughts). -- [[User:Kthxbye|Kthxbye]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:TripleAught/List_Of_Dungeons&amp;diff=35844</id>
		<title>User:TripleAught/List Of Dungeons</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:TripleAught/List_Of_Dungeons&amp;diff=35844"/>
		<updated>2010-09-15T08:39:57Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: Fixing table layout (removing the unused | and |- lines at the end)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Definition of a Dungeon:&lt;br /&gt;
It contains at least two areas.&lt;br /&gt;
It contains hostile spawns.&lt;br /&gt;
The pathway through it is either a segregated loop, i.e. you enter at x, travel through with no possibility of exit to the general module, and return to x (or very near it) when you are complete.&lt;br /&gt;
Or&lt;br /&gt;
The pathway is a dead end which must be retraced to exit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Dungeon&lt;br /&gt;
!Distance from Meeting Spot&lt;br /&gt;
!Party Level&lt;br /&gt;
!Quest Associated?&lt;br /&gt;
!Boss?&lt;br /&gt;
!Comment&lt;br /&gt;
|-&lt;br /&gt;
|'''Elysia'''&lt;br /&gt;
|'''From Elf Gate'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Inner Sewers&lt;br /&gt;
|1 Transition&lt;br /&gt;
|1-10&lt;br /&gt;
|Yes&lt;br /&gt;
|Mini-Boss&lt;br /&gt;
|Multiple exits to city&lt;br /&gt;
|-&lt;br /&gt;
|Crypts&lt;br /&gt;
|2 Transitions&lt;br /&gt;
|8 - Epic&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|If you complete it, no need to retrace your steps out&lt;br /&gt;
|-&lt;br /&gt;
|Spider Caves&lt;br /&gt;
|4 Transitions&lt;br /&gt;
|1 - Epic&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|This dungeon is huge, leave time to hike out.&lt;br /&gt;
|-&lt;br /&gt;
|Forest of Midnight&lt;br /&gt;
|4 Transitions&lt;br /&gt;
|10 - 18&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Large area, varied spawns. Scales as you progress deeper into the forest.&lt;br /&gt;
|-&lt;br /&gt;
|Drenan's Tower&lt;br /&gt;
|6 Transitions&lt;br /&gt;
|9 - 15&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Part of a cross-module multi-stage quest&lt;br /&gt;
|-&lt;br /&gt;
|Beetle Cave&lt;br /&gt;
|6 Transitions&lt;br /&gt;
|3 - 10&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Entrance is invisible. Find a guide or wander till you fall in!&lt;br /&gt;
|-&lt;br /&gt;
|Goblin Keep&lt;br /&gt;
|7 Transitions&lt;br /&gt;
|10 - 18&lt;br /&gt;
|Yes&lt;br /&gt;
|Mini-Boss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Mikona'''&lt;br /&gt;
|'''From 'The Rock' '''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Village Crypt&lt;br /&gt;
|0 Transitions&lt;br /&gt;
|6 - 16&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|PCs less than 10th will struggle on the second area.&lt;br /&gt;
|-&lt;br /&gt;
|Ice Caves&lt;br /&gt;
|1 Transition&lt;br /&gt;
|5 - 20&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Scales up rapidly on the lower levels.&lt;br /&gt;
|-&lt;br /&gt;
|Iron Mine&lt;br /&gt;
|1 Transition&lt;br /&gt;
|8 - 12&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Extensive caverns with lots of variation throughout.&lt;br /&gt;
|-&lt;br /&gt;
|West Crypt&lt;br /&gt;
|2 Transitions&lt;br /&gt;
|1 - 10&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|There's an obscure quest in the city that ends here.&lt;br /&gt;
|-&lt;br /&gt;
|Wildmagic Sewers&lt;br /&gt;
|2 Transitions&lt;br /&gt;
|15 - Epic&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Sewer entrance leads to beginning. Bring kits – casters will suffer.&lt;br /&gt;
|-&lt;br /&gt;
|Hills of Tumult&lt;br /&gt;
|2 Transitions&lt;br /&gt;
|Epic +&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|No seriously, this dungeon is pain. Bring Epics and Resurrection rods&lt;br /&gt;
|-&lt;br /&gt;
|East Crypt&lt;br /&gt;
|3 Transitions&lt;br /&gt;
|5 - 10&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Tough lock to get in, bring a Rogue&lt;br /&gt;
|-&lt;br /&gt;
|Bugbears&lt;br /&gt;
|3 Transitions&lt;br /&gt;
|8 - 12&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|A very straightforward dungeon - See Bugbear, Kill Bugbear.&lt;br /&gt;
|-&lt;br /&gt;
|Library Basement&lt;br /&gt;
|3 Transitions&lt;br /&gt;
|15 - Epic&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Short and sweet. Cleric playground!&lt;br /&gt;
|-&lt;br /&gt;
|'''Wilderness'''&lt;br /&gt;
|'''From Zvidureth'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Old Sereg Cave&lt;br /&gt;
|3 Transitions&lt;br /&gt;
|10 - 18&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|No actual sereg! Cleric useful. Quality Rogue doubles dungeon size.&lt;br /&gt;
|-&lt;br /&gt;
|Hobgoblin Cave&lt;br /&gt;
|3 Transitions&lt;br /&gt;
|5 - 15&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Be prepared to make it all the way through, which can be a challenge.&lt;br /&gt;
|-&lt;br /&gt;
|Verossan Temple&lt;br /&gt;
|4 Transitions&lt;br /&gt;
|5 - 15&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Expect to try this at least twice before success.&lt;br /&gt;
|-&lt;br /&gt;
|Quickling Cave&lt;br /&gt;
|5 Transitions&lt;br /&gt;
|8 - 12&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Entrance is well hidden, requires good eyes. Evil characters: Look for alternate quest.&lt;br /&gt;
|-&lt;br /&gt;
|Yuan-Ti Cave&lt;br /&gt;
|6 Transitions&lt;br /&gt;
|10 - 18&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Old dungeon. Mostly closed for IC reasons.&lt;br /&gt;
|-&lt;br /&gt;
|Fire Beetle Hole&lt;br /&gt;
|6 Transitions&lt;br /&gt;
|3 - 10&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Entrance is hidden, requires good eyes.&lt;br /&gt;
|-&lt;br /&gt;
|Orcscourge Cavern&lt;br /&gt;
|6 Transitions&lt;br /&gt;
|10 - 18&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Obscure world lore trumps high DEX to continue.&lt;br /&gt;
|-&lt;br /&gt;
|Golem Cave&lt;br /&gt;
|7 Transitions&lt;br /&gt;
|10 - Epic&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Last 2 rooms are very difficult, be prepared.&lt;br /&gt;
|-&lt;br /&gt;
|Giant Cave&lt;br /&gt;
|8 Transitions&lt;br /&gt;
|10 - 18&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|A short dungeon but with some fun fights&lt;br /&gt;
|-&lt;br /&gt;
|Slaver Cove&lt;br /&gt;
|9 Transitions&lt;br /&gt;
|15 - 20&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Challenging with lots of unique features and a good boss fight.&lt;br /&gt;
|-&lt;br /&gt;
|Shaahesk Cave&lt;br /&gt;
|10 Transitions&lt;br /&gt;
|Epic +&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Deep in Shaahesk raiding territory. Travel is almost as hard as the dungeon!&lt;br /&gt;
|-&lt;br /&gt;
|Drotid Pass&lt;br /&gt;
|12 Transitions&lt;br /&gt;
|Epic +&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Pure Epic Brutality. Come to this dungeon if you have a deathwish or something to prove.&lt;br /&gt;
|-&lt;br /&gt;
|'''M'Chek'''&lt;br /&gt;
|'''From Blandenbrg Village'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Minotaur Cave&lt;br /&gt;
|5 Transitions&lt;br /&gt;
|15-20&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Two trips required to complete quest. Second one is much faster...&lt;br /&gt;
|-&lt;br /&gt;
|Lost River Canyon&lt;br /&gt;
|6 Transitions&lt;br /&gt;
|Epic+&lt;br /&gt;
|No&lt;br /&gt;
|Sort of&lt;br /&gt;
|Challenging the Masters to a solo duel is a time-honored tradition.&lt;br /&gt;
|-&lt;br /&gt;
|Lost River Iron Mine&lt;br /&gt;
|4 Transitions&lt;br /&gt;
|12-18&lt;br /&gt;
|No&lt;br /&gt;
|Not Anymore&lt;br /&gt;
|Boss moved out a while back, but still a nice short dungeon. &lt;br /&gt;
|-&lt;br /&gt;
|Nelthrope Mine&lt;br /&gt;
|3 Transitions&lt;br /&gt;
|10-15&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Being a mine, lots of people come here to mine things rather than kill monsters&lt;br /&gt;
|-&lt;br /&gt;
|Blandenberg Sewers&lt;br /&gt;
|2 Transitions&lt;br /&gt;
|5-10&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|The opening area to an extensive cave system. Get your graph paper out!&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:Telepathy&amp;diff=35816</id>
		<title>Talk:Telepathy</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:Telepathy&amp;diff=35816"/>
		<updated>2010-09-15T07:41:07Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;According to the [[Telepathy_guide|telepathy guide]], [[Telepathy#ESP|ESP]] can't work the way it is described now.&lt;br /&gt;
[[User:Kthxbye|Kthxbye]] 12:35, 14 September 2010 (CDT)&lt;br /&gt;
:Well, the term 'surface thoughts' may imply enough of an understanding to not necessarily gain information the mind would not consciously reveal, right? Which implies the skill bonii of the power, but not that it breaks RP. [[User:Gurky Bogglewig|Gurky Bogglewig]] 12:42, 14 September 2010 (CDT)&lt;br /&gt;
::Umh.. The telepathy guide states nothing at all can be read. -- [[User:Kthxbye|Kthxbye]] 12:52, 14 September 2010 (CDT)&lt;br /&gt;
:::Perhaps we should reword it then. I mean, it's clearly suggested that ESP gives you an advantage in terms of persuade, bluff, and intimidate, but not because one is aware of surface thoughts... why don't we change that to 'surface emotions'? This doesn't imply reading actual thoughts. [[User:Gurky Bogglewig|Gurky Bogglewig]] 13:06, 14 September 2010 (CDT)&lt;br /&gt;
::::My suggestion is to use body language.. The description may be something like: &amp;quot;Focusing on body language, the psionicist is able to transmit the emotions he wants conveyed: he can result persuasive, intimidating or easy to trust because of how he acts with others. Also, he is able to tell other people's emotions by their body language, often predicting what they are going to do or tell, giving the feeling (if the psionicist wishes so) to have ESP powers to read their mind, when he is instead only paying attention.&amp;quot; -- [[User:Kthxbye|Kthxbye]] 02:41, 15 September 2010 (CDT)&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:Telepathy&amp;diff=35806</id>
		<title>Talk:Telepathy</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:Telepathy&amp;diff=35806"/>
		<updated>2010-09-14T17:52:05Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;According to the [[Telepathy_guide|telepathy guide]], [[Telepathy#ESP|ESP]] can't work the way it is described now.&lt;br /&gt;
[[User:Kthxbye|Kthxbye]] 12:35, 14 September 2010 (CDT)&lt;br /&gt;
:Well, the term 'surface thoughts' may imply enough of an understanding to not necessarily gain information the mind would not consciously reveal, right? Which implies the skill bonii of the power, but not that it breaks RP. [[User:Gurky Bogglewig|Gurky Bogglewig]] 12:42, 14 September 2010 (CDT)&lt;br /&gt;
::Umh.. The telepathy guide states nothing at all can be read. -- [[User:Kthxbye|Kthxbye]] 12:52, 14 September 2010 (CDT)&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:Telepathy&amp;diff=35802</id>
		<title>Talk:Telepathy</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:Telepathy&amp;diff=35802"/>
		<updated>2010-09-14T17:35:02Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;According to the [[Telepathy_guide|telepathy guide]], [[Telepathy#ESP|ESP]] can't work the way it is described now.&lt;br /&gt;
[[User:Kthxbye|Kthxbye]] 12:35, 14 September 2010 (CDT)&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:Telepathy&amp;diff=35800</id>
		<title>Talk:Telepathy</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:Telepathy&amp;diff=35800"/>
		<updated>2010-09-14T17:34:13Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: New page: According to the telepathy guide, ESP can't work the way it is described now. - kthxbye&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;According to the [[Telepathy_guide|telepathy guide]], [[Telepathy#ESP|ESP]] can't work the way it is described now.&lt;br /&gt;
- kthxbye&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=35644</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=35644"/>
		<updated>2010-09-07T17:34:09Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sex:''' Female&amp;lt;br&amp;gt;&lt;br /&gt;
'''Race:''' [[Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Familiar:''' [[PCs:Evelynn#Maya|Maya]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known guild affiliations:''' [[Guild:LuminousOrder|Luminous Order of the Mind]] (psion), [[Guild:EbonyOrder|Ebony Order of the Moon]] (initiate)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known current dwelling place (and contact):''' [[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Apart from her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
= Familiars =&lt;br /&gt;
&lt;br /&gt;
=== Khali ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Trophies =&lt;br /&gt;
&lt;br /&gt;
=== Shaahesk Ring ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Shaaheskring.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=File:Shaaheskring.jpg&amp;diff=35643</id>
		<title>File:Shaaheskring.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=File:Shaaheskring.jpg&amp;diff=35643"/>
		<updated>2010-09-07T17:32:40Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:PCs:Evelynn&amp;diff=35642</id>
		<title>Talk:PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:PCs:Evelynn&amp;diff=35642"/>
		<updated>2010-09-07T17:31:15Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: Removing all content from page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig/Sandbox&amp;diff=35602</id>
		<title>User:Gurky Bogglewig/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:Gurky_Bogglewig/Sandbox&amp;diff=35602"/>
		<updated>2010-09-02T12:56:56Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Power name'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Power score'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Cost'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Discipline'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Range'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Area of effect'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Duration'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Save'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Save DC'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Prerequisites'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Required for'''&lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyance/Clairaudience||WIS-3||6||Clairsentience||0||Personal||1 turn / level||None||None||None||See invisibility, Psychic clone&lt;br /&gt;
|-&lt;br /&gt;
| Combat Mind||INT-4||9||Clairsentience||0||Personal||1 turn / level||None||None||None||None&lt;br /&gt;
|-&lt;br /&gt;
| Danger Sense||WIS-3||7||Clairsentience||0||Personal||4 rounds + 1 round / level||None||None||None||None&lt;br /&gt;
|-&lt;br /&gt;
| Object Reading||INT-2||8||Clairsentience||0||Personal||5 rounds + 1 round / level||None||None||None||None&lt;br /&gt;
|-&lt;br /&gt;
| See Invisibility||WIS-4||9||Clairsentience||0||Personal||1 turn / level||None||None||Clairaudience/Clairvoyance||None&lt;br /&gt;
|-&lt;br /&gt;
| True Sight||WIS-4||15||Clairsentience||0||Personal||1 turn / level||None||None||See invisibility||None&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=35142</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=35142"/>
		<updated>2010-07-29T16:10:40Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sex:''' Female&amp;lt;br&amp;gt;&lt;br /&gt;
'''Race:''' [[Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Familiar:''' [[PCs:Evelynn#Maya|Maya]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known guild affiliations:''' [[Guild:LuminousOrder|Luminous Order of the Mind]] (psion), [[Guild:EbonyOrder|Ebony Order of the Moon]] (initiate)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known current dwelling place (and contact):''' [[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Apart from her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
=== Early days in Visimontium ===&lt;br /&gt;
&lt;br /&gt;
Evelynn was born and raised in [[Visimontium]]. Always submissive of nature, she followed her parents' advice about pretty much everything and after having received the proper education, she ended up studying magic from her father, despite her little interest in the matter. Her training left her in fact little time to play as she was used to, as she had to study, practice and help in her parents' shop of miscellanea, dealing in trinkets of all kinds, most of which of no importance at all.&lt;br /&gt;
&lt;br /&gt;
With time, however, her interest in the arcane awakened and started to grow: after the first few boring months, in fact, she finally started to apply what she learned, starting to practice with simple cantrips. Under her father's tutelage, she focused on the school of Evocation, despite not devoting herself to it entirely, and furthered her studies about artifacts and magical trinkets. In a few years, she managed to reach his father's abilities in the arcane: her skills grew steadily, as did the size of her grimoire, filled with all sorts of simple spells. Unfortunately, this also coincided with the first assaults of the Illithid on Visimontium..&lt;br /&gt;
&lt;br /&gt;
Thanks to the position of their shop and home, away from the Trust District, Evelynn and her parents managed to survive unhurt, even if fear was now a constant of their lives. Both scared and fascinated by what the Illithid could do, Eve stopped going out of her room at all, focusing her attention on books about abjuration and enchantment: at this point, she had already surpassed her father's abilities, while not in terms of number and power of spells (she was, after all, able to access the First Circle only), at least in terms of knowledge about schools and quickness of mind.&lt;br /&gt;
&lt;br /&gt;
As the Illithids continued their attacks, Eve grew more and more uneasy, up to the point when she couldn't bear living in fear anymore: she then decided to start traveling south. Other than looking for teachers to further her knowledge in the Arcane Arts, Evelynn was also interested in psionic abilities: both the Illithid and the members of the [[Guild:LuminousOrder|Luminous Order of the Mind]] opened her eyes on a world of endless possibilities. Having set her goals as such, she decided to settle for [[Mikona]], having heard the Order had its tower there.&lt;br /&gt;
&lt;br /&gt;
=== About Mikona and its pond ===&lt;br /&gt;
&lt;br /&gt;
Upon arriving in Mikona after a really short travel - no more than a step inside a portal, thanks to her parents' money, and because of their apprehension for the dangers of the road - Evelynn could do nothing but wonder looking around herself. Having lived all her life so far in Visimontium, Mikona felt so ''different'' to her: knowing nothing about the new city and with just a few coins in her purse, she quickly decided to look around for work and directions. And indeed, the marketplace was the best place where to find both.&lt;br /&gt;
&lt;br /&gt;
An hour after her arrival in the new city, she already managed to get a map and, carefully following it, managed to take care of some deliveries. For the most part they were quick jobs, nothing like what she envisioned her doing in her quest to further the knowledge of the arcane, or to start her training as a psionicist with the Luminous Order. Still, she needed money, and it would've been foolish to turn down those offers. At the end of her first day, she found herself with a detailed knowledge of most districts of the city, and enough money to pay for an inn - and despite the cost, she chose the Noble Flair Inn, for position and the clean rooms.&lt;br /&gt;
&lt;br /&gt;
With [[PCs:Evelynn#Khali|Khali]] - her loyal hell hound familiar - at her side and strong of her evocation spells, she accepted her first dangerous work while speaking with the alchemist's son, Xerto, and went hunting for some beetles in the sewers. Little she knew of the size of these creatures, and she found herself fighting a harder battle than she first thought: thanks to both her spells and Khali's support, however, she managed to walk away victorious and with the beetle bellies secured in a bag. Xerto rewarded her with a stock of fire potions, which allowed her - given their high value - to actually slow down her delivery service and focus on her studies again. She however didn't stop accepting other easy jobs..&lt;br /&gt;
&lt;br /&gt;
It was the day after, on her way to deliver a note in the marketplace, when miss Daavysplatz and her penguin greeted her: miss Daavysplatz introduced herself as a fashion and tailor extraordinaire, and without hesitation went on to explain the two reasons she approached Evelynn. As the first thing, she criticized - and well within reason - Evelynn's clothes, saying those didn't fit her; and, that she could amend to that in return for a most peculiar favor. Daavysplatz told in fact Evelynn that a shark had been summoned through a planar rift in the pond outside Mikona, and that she sought its skin to create a most fabulous dress: thanks to the planar travel, according to Daavysplatz, the shark skin had in fact gained rare properties. Eve, doubtful at first because of a lack of ideas on how to fish that shark, accepted when Daavysplatz offered her a potion to breath under the water and a few other potions to help with the fight. Not having ever used a weapon, aside from a scalpel - and always on corpses, anyway - Eve walked slowly to the pond, wondering what the best course of action could be. Asking help to Khali was out of question, so Eve decided to try her new summoning spell and opted to call for a well-known swimmer, a fiendish rat.&lt;br /&gt;
&lt;br /&gt;
Drinking the potion to breath under the water summoned an air elemental and, with it at her side, Evelynn immersed herself in the pond: breathing the air the elemental created she had no troubles in exploring the bottom of the pond, finding a number of magically enhanced trinkets, and finally in spotting the shark. Quickly, she called for a rat and let him engage with the shark, helping him with disabling spells: it was in fact impossible for her to use a large number of her favored ones underwater. Distracted by the spells Eve used on him the shark, most likely weakened by the planar travel, finally fell to the rat's bites. Dismissed the conjured filthy creature, Eve proceeded to skin the shark and finally managed to get out of the pond. Wet but happy she made her way to the marketplace, Khali at her side in order to keep her warm: loyal to her word, Daavysplatz then took the shark skin and gifted Evelynn of an expensive and finely crafted dress. Before parting ways, Daavysplatz also decided to let Eve know what she knew about how the shark ended up in the pond: it seemed a Red Wizard summoned him but, probably failing part of the ritual, ended up drowning in the same pond where the shark appeared; the staff and rods Eve found were the Red Mage's ones.&lt;br /&gt;
&lt;br /&gt;
=== About new acquaintances and the western crypts in Mikona ===&lt;br /&gt;
&lt;br /&gt;
Content with her new outfit and items, and having managed to amass what was a noticeable amount of wealth, Eve started to accept fewer works and instead decided to dedicate more time studying wizardry. While shopping for arcane scrolls to transcribe on her grimoire and study, though, she had her first meeting with a mage of the Trust: Magus [[PCs:Robert_Wallace|Robert Wallace]] of the [[Guild:AshenOrder|Ashen Order of the Stars]] happened to notice both her and another man in the market. Addressing first the man, the priest of Mikon [[PCs:Keller_McCallen|Keller McCallen]] - who then Eve befriended, and with whom seems to be at ease while talking - Magus Wallace expressed interest in both of them, one for the church, the other because of the arcane studies. Left with a thousand gold each and a request to write a letter to Magus Wallace, Evelynn and Keller decided to further their reciprocal knowledge by fighting side by side, even if not before having shared a nice time chatting. On their way to the city gates, they found their path blocked by an axe wielding gnoll: after a rather troublesome meeting, as Eve got scared and words were spoken, the gnoll introduced himself as [[PCs:Gurkz|Gurkz]], protector of [[Zvidureth]] and traveler, and seemed to be extremely friendly. The group of three then wandered outside the city, looking for places to see and gold to be earned..&lt;br /&gt;
&lt;br /&gt;
A few days after having met her two new friends and strong of her newly reached mastery of the Second Circle arcane spells, Eve decided to try and explore the crypts on her own. Luckily for her, the unwise plan got modified as soon as she met, on her way to the western village outside Mikona, [[PCs:Flake_Xilow|Flake Xilow]] and [[PCs:Rudash_Amur|Rudash Amur]]: both well versed in the unarmed martial arts, they decided to join Evelynn to explore those dead rooms. What they found, though, was much more than they first expected..&lt;br /&gt;
&lt;br /&gt;
Undead creatures were crawling on the crypt's floors idly, turning their attention to the living as they stepped inside: longing to extinguish the flame of life, zombies and skeletons assaulted the three. ''((To be continued))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=349&amp;amp;t=118028 About cryomancers and cold experiments] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About an hag and her hobgoblin stew ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=274&amp;amp;t=118237 About the Luminous Order of the Mind, Visimontium and the Illithids] ===&lt;br /&gt;
&lt;br /&gt;
'''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About a Dragon and the goblin tribes ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?p=1237083#p1237083 About Verossan faithful and the dangers of traveling in the wilds] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=138&amp;amp;t=118492 About planar rifts and the Hills of Tumult] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://avlis.org/viewtopic.php?f=136&amp;amp;t=118612 About a troublesome delivery] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://avlis.org/viewtopic.php?f=138&amp;amp;t=118663 About the undead and a shaahesk necromancer] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About bandits and shaahesk slavers ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
== The fall of Elysia ==&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Familiars =&lt;br /&gt;
&lt;br /&gt;
=== Khali ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Trophies =&lt;br /&gt;
&lt;br /&gt;
=== Shaahesk Ring ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Guild:LuminousOrder&amp;diff=35084</id>
		<title>Guild:LuminousOrder</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Guild:LuminousOrder&amp;diff=35084"/>
		<updated>2010-07-21T21:08:36Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== '''The Luminous Order of the Mind''' ==&lt;br /&gt;
&lt;br /&gt;
[[Image:LOpsionrobe.jpg|frame|right|Black and bronze robes mark out Psions and Master Psions of the Order]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' [[nwn:Lawful_neutral|LN]]. The Order is politically and theologically neutral.&lt;br /&gt;
&lt;br /&gt;
'''Base of operations:''' [[Kuras]] / [[Mikona]].&lt;br /&gt;
&lt;br /&gt;
'''Description:''' A well established guild in Kuras. The Order now has a tower in the north-eastern outskirts of Mikona as well. The Order was founded in Kuras by [[PCs:Elladin|Master Elladin]].&lt;br /&gt;
&lt;br /&gt;
'''Who can join:''' Primarily a guild for [[Psionics|Psions]] but any class/alignment/race can join, particularly if you see Psionics as part of your character's future.&lt;br /&gt;
&lt;br /&gt;
'''What we do:''' The Order is dedicated to the pursuit of mental discpline, focus and wisdom. It nurtures &amp;amp; trains psionic talent, and provides advice and guidance to those that seek it, investigating, exploring, and interpreting to provide unbiased counsel.&lt;br /&gt;
&lt;br /&gt;
'''What to expect:''' A lot of [[nwn:Roleplay|RP]]. [[IC]] lessons in the Order's philosophy, training in meditation, development of mental focus, training in the development of psionic abilities. Exploration, investigation, and information gathering. Lots of interaction with other groups, both in a consultancy role, and actively providing psionic support where this is required.&lt;br /&gt;
&lt;br /&gt;
The Order is strongly hierarchical, but at the same time extremely participatory in nature. Differently from many Avlissian guild a unique leader of the order does not exist, and the guild is managed by a council. The current Council of Masters is composed of: &lt;br /&gt;
&lt;br /&gt;
*[[PCs:Elladin|Elladin]]&lt;br /&gt;
&lt;br /&gt;
*[[PCs:Straccio|Straccio]]&lt;br /&gt;
&lt;br /&gt;
*[[PCs:Sarith|Sarith]]&lt;br /&gt;
&lt;br /&gt;
*[[PCs:Eudaimon son of Dawnblade|Eudaimon son of Dawnblade]]&lt;br /&gt;
&lt;br /&gt;
*[[PCs:Arania Moonshadow|Arania Moonshadow]]&lt;br /&gt;
&lt;br /&gt;
*[[PCs:Kaz'shardra Aske|Kaz'shardra Aske]] ([http://avlis.org/viewtopic.php?f=137&amp;amp;t=118955 deceased])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Initiation doesn't require any psionic ability; progression and promotion are based on psionic talent and IG actions. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''How to contact us:''' &amp;quot;Send word to the Tower of the Mind&amp;quot; (( post on the Mikona IC board )), or speak to any of the existing members in-game. Our robes are black, trimmed with dark bronze (and grey, for the lower ranks).&lt;br /&gt;
&lt;br /&gt;
'''Other Known Members:'''&lt;br /&gt;
&lt;br /&gt;
*[[PCs:Evelynn|Evelynn Rift]]&lt;br /&gt;
*[[PCs:Glenda Blecherofferschnach|Glenda Blecherofferschnach]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|LuminousOrder]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:PCs:Evelynn&amp;diff=35078</id>
		<title>Talk:PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:PCs:Evelynn&amp;diff=35078"/>
		<updated>2010-07-18T10:33:27Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To do:&lt;br /&gt;
&lt;br /&gt;
- Meeting with mages;&lt;br /&gt;
&lt;br /&gt;
- Event: in the crypts with Flake Xilow and Rudash Amur;&lt;br /&gt;
&lt;br /&gt;
- Meeting with psions;&lt;br /&gt;
&lt;br /&gt;
- Event: ice outside Derrington's;&lt;br /&gt;
&lt;br /&gt;
- Event: hag in Le'Or&lt;br /&gt;
&lt;br /&gt;
- Event: last illithid attack on Visi&lt;br /&gt;
&lt;br /&gt;
- Event: Ferrell &amp;quot;goblins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Event: Verossan troubles&lt;br /&gt;
&lt;br /&gt;
- Event: rift in the hills of tumult&lt;br /&gt;
&lt;br /&gt;
- Event: Shipment through Elysia&lt;br /&gt;
&lt;br /&gt;
- Event: Shaahesk &amp;amp; the undead in Mikona&lt;br /&gt;
&lt;br /&gt;
- Event: the fall of Elysia&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=35077</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=35077"/>
		<updated>2010-07-18T10:33:13Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sex:''' Female&amp;lt;br&amp;gt;&lt;br /&gt;
'''Race:''' [[Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Familiar:''' [[PCs:Evelynn#Maya|Maya]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known guild affiliations:''' [[Guild:LuminousOrder|Luminous Order of the Mind]] (apprentice), [[Guild:EbonyOrder|Ebony Order of the Moon]] (initiate)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known current dwelling place (and contact):''' [[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Apart from her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
=== Early days in Visimontium ===&lt;br /&gt;
&lt;br /&gt;
Evelynn was born and raised in [[Visimontium]]. Always submissive of nature, she followed her parents' advice about pretty much everything and after having received the proper education, she ended up studying magic from her father, despite her little interest in the matter. Her training left her in fact little time to play as she was used to, as she had to study, practice and help in her parents' shop of miscellanea, dealing in trinkets of all kinds, most of which of no importance at all.&lt;br /&gt;
&lt;br /&gt;
With time, however, her interest in the arcane awakened and started to grow: after the first few boring months, in fact, she finally started to apply what she learned, starting to practice with simple cantrips. Under her father's tutelage, she focused on the school of Evocation, despite not devoting herself to it entirely, and furthered her studies about artifacts and magical trinkets. In a few years, she managed to reach his father's abilities in the arcane: her skills grew steadily, as did the size of her grimoire, filled with all sorts of simple spells. Unfortunately, this also coincided with the first assaults of the Illithid on Visimontium..&lt;br /&gt;
&lt;br /&gt;
Thanks to the position of their shop and home, away from the Trust District, Evelynn and her parents managed to survive unhurt, even if fear was now a constant of their lives. Both scared and fascinated by what the Illithid could do, Eve stopped going out of her room at all, focusing her attention on books about abjuration and enchantment: at this point, she had already surpassed her father's abilities, while not in terms of number and power of spells (she was, after all, able to access the First Circle only), at least in terms of knowledge about schools and quickness of mind.&lt;br /&gt;
&lt;br /&gt;
As the Illithids continued their attacks, Eve grew more and more uneasy, up to the point when she couldn't bear living in fear anymore: she then decided to start traveling south. Other than looking for teachers to further her knowledge in the Arcane Arts, Evelynn was also interested in psionic abilities: both the Illithid and the members of the [[Guild:LuminousOrder|Luminous Order of the Mind]] opened her eyes on a world of endless possibilities. Having set her goals as such, she decided to settle for [[Mikona]], having heard the Order had its tower there.&lt;br /&gt;
&lt;br /&gt;
=== About Mikona and its pond ===&lt;br /&gt;
&lt;br /&gt;
Upon arriving in Mikona after a really short travel - no more than a step inside a portal, thanks to her parents' money, and because of their apprehension for the dangers of the road - Evelynn could do nothing but wonder looking around herself. Having lived all her life so far in Visimontium, Mikona felt so ''different'' to her: knowing nothing about the new city and with just a few coins in her purse, she quickly decided to look around for work and directions. And indeed, the marketplace was the best place where to find both.&lt;br /&gt;
&lt;br /&gt;
An hour after her arrival in the new city, she already managed to get a map and, carefully following it, managed to take care of some deliveries. For the most part they were quick jobs, nothing like what she envisioned her doing in her quest to further the knowledge of the arcane, or to start her training as a psionicist with the Luminous Order. Still, she needed money, and it would've been foolish to turn down those offers. At the end of her first day, she found herself with a detailed knowledge of most districts of the city, and enough money to pay for an inn - and despite the cost, she chose the Noble Flair Inn, for position and the clean rooms.&lt;br /&gt;
&lt;br /&gt;
With [[PCs:Evelynn#Khali|Khali]] - her loyal hell hound familiar - at her side and strong of her evocation spells, she accepted her first dangerous work while speaking with the alchemist's son, Xerto, and went hunting for some beetles in the sewers. Little she knew of the size of these creatures, and she found herself fighting a harder battle than she first thought: thanks to both her spells and Khali's support, however, she managed to walk away victorious and with the beetle bellies secured in a bag. Xerto rewarded her with a stock of fire potions, which allowed her - given their high value - to actually slow down her delivery service and focus on her studies again. She however didn't stop accepting other easy jobs..&lt;br /&gt;
&lt;br /&gt;
It was the day after, on her way to deliver a note in the marketplace, when miss Daavysplatz and her penguin greeted her: miss Daavysplatz introduced herself as a fashion and tailor extraordinaire, and without hesitation went on to explain the two reasons she approached Evelynn. As the first thing, she criticized - and well within reason - Evelynn's clothes, saying those didn't fit her; and, that she could amend to that in return for a most peculiar favor. Daavysplatz told in fact Evelynn that a shark had been summoned through a planar rift in the pond outside Mikona, and that she sought its skin to create a most fabulous dress: thanks to the planar travel, according to Daavysplatz, the shark skin had in fact gained rare properties. Eve, doubtful at first because of a lack of ideas on how to fish that shark, accepted when Daavysplatz offered her a potion to breath under the water and a few other potions to help with the fight. Not having ever used a weapon, aside from a scalpel - and always on corpses, anyway - Eve walked slowly to the pond, wondering what the best course of action could be. Asking help to Khali was out of question, so Eve decided to try her new summoning spell and opted to call for a well-known swimmer, a fiendish rat.&lt;br /&gt;
&lt;br /&gt;
Drinking the potion to breath under the water summoned an air elemental and, with it at her side, Evelynn immersed herself in the pond: breathing the air the elemental created she had no troubles in exploring the bottom of the pond, finding a number of magically enhanced trinkets, and finally in spotting the shark. Quickly, she called for a rat and let him engage with the shark, helping him with disabling spells: it was in fact impossible for her to use a large number of her favored ones underwater. Distracted by the spells Eve used on him the shark, most likely weakened by the planar travel, finally fell to the rat's bites. Dismissed the conjured filthy creature, Eve proceeded to skin the shark and finally managed to get out of the pond. Wet but happy she made her way to the marketplace, Khali at her side in order to keep her warm: loyal to her word, Daavysplatz then took the shark skin and gifted Evelynn of an expensive and finely crafted dress. Before parting ways, Daavysplatz also decided to let Eve know what she knew about how the shark ended up in the pond: it seemed a Red Wizard summoned him but, probably failing part of the ritual, ended up drowning in the same pond where the shark appeared; the staff and rods Eve found were the Red Mage's ones.&lt;br /&gt;
&lt;br /&gt;
=== About new acquaintances and the western crypts in Mikona ===&lt;br /&gt;
&lt;br /&gt;
Content with her new outfit and items, and having managed to amass what was a noticeable amount of wealth, Eve started to accept fewer works and instead decided to dedicate more time studying wizardry. While shopping for arcane scrolls to transcribe on her grimoire and study, though, she had her first meeting with a mage of the Trust: Magus [[PCs:Robert_Wallace|Robert Wallace]] of the [[Guild:AshenOrder|Ashen Order of the Stars]] happened to notice both her and another man in the market. Addressing first the man, the priest of Mikon [[PCs:Keller_McCallen|Keller McCallen]] - who then Eve befriended, and with whom seems to be at ease while talking - Magus Wallace expressed interest in both of them, one for the church, the other because of the arcane studies. Left with a thousand gold each and a request to write a letter to Magus Wallace, Evelynn and Keller decided to further their reciprocal knowledge by fighting side by side, even if not before having shared a nice time chatting. On their way to the city gates, they found their path blocked by an axe wielding gnoll: after a rather troublesome meeting, as Eve got scared and words were spoken, the gnoll introduced himself as [[PCs:Gurkz|Gurkz]], protector of [[Zvidureth]] and traveler, and seemed to be extremely friendly. The group of three then wandered outside the city, looking for places to see and gold to be earned..&lt;br /&gt;
&lt;br /&gt;
A few days after having met her two new friends and strong of her newly reached mastery of the Second Circle arcane spells, Eve decided to try and explore the crypts on her own. Luckily for her, the unwise plan got modified as soon as she met, on her way to the western village outside Mikona, [[PCs:Flake_Xilow|Flake Xilow]] and [[PCs:Rudash_Amur|Rudash Amur]]: both well versed in the unarmed martial arts, they decided to join Evelynn to explore those dead rooms. What they found, though, was much more than they first expected..&lt;br /&gt;
&lt;br /&gt;
Undead creatures were crawling on the crypt's floors idly, turning their attention to the living as they stepped inside: longing to extinguish the flame of life, zombies and skeletons assaulted the three. ''((To be continued))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=349&amp;amp;t=118028 About cryomancers and cold experiments] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About an hag and her hobgoblin stew ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=274&amp;amp;t=118237 About the Luminous Order of the Mind, Visimontium and the Illithids] ===&lt;br /&gt;
&lt;br /&gt;
'''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About a Dragon and the goblin tribes ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?p=1237083#p1237083 About Verossan faithful and the dangers of traveling in the wilds] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=138&amp;amp;t=118492 About planar rifts and the Hills of Tumult] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://avlis.org/viewtopic.php?f=136&amp;amp;t=118612 About a troublesome delivery] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://avlis.org/viewtopic.php?f=138&amp;amp;t=118663 About the undead and a shaahesk necromancer] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About bandits and shaahesk slavers ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
== The fall of Elysia ==&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Familiars =&lt;br /&gt;
&lt;br /&gt;
=== Khali ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Trophies =&lt;br /&gt;
&lt;br /&gt;
=== Shaahesk Ring ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34900</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34900"/>
		<updated>2010-07-07T15:51:16Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sex:''' Female&amp;lt;br&amp;gt;&lt;br /&gt;
'''Race:''' [[Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Familiar:''' [[PCs:Evelynn#Maya|Maya]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known guild affiliations:''' [[Guild:LuminousOrder|Luminous Order of the Mind]] (apprentice), [[Guild:EbonyOrder|Ebony Order of the Moon]] (initiate)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known current dwelling place (and contact):''' [[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Apart from her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
=== Early days in Visimontium ===&lt;br /&gt;
&lt;br /&gt;
Evelynn was born and raised in [[Visimontium]]. Always submissive of nature, she followed her parents' advice about pretty much everything and after having received the proper education, she ended up studying magic from her father, despite her little interest in the matter. Her training left her in fact little time to play as she was used to, as she had to study, practice and help in her parents' shop of miscellanea, dealing in trinkets of all kinds, most of which of no importance at all.&lt;br /&gt;
&lt;br /&gt;
With time, however, her interest in the arcane awakened and started to grow: after the first few boring months, in fact, she finally started to apply what she learned, starting to practice with simple cantrips. Under her father's tutelage, she focused on the school of Evocation, despite not devoting herself to it entirely, and furthered her studies about artifacts and magical trinkets. In a few years, she managed to reach his father's abilities in the arcane: her skills grew steadily, as did the size of her grimoire, filled with all sorts of simple spells. Unfortunately, this also coincided with the first assaults of the Illithid on Visimontium..&lt;br /&gt;
&lt;br /&gt;
Thanks to the position of their shop and home, away from the Trust District, Evelynn and her parents managed to survive unhurt, even if fear was now a constant of their lives. Both scared and fascinated by what the Illithid could do, Eve stopped going out of her room at all, focusing her attention on books about abjuration and enchantment: at this point, she had already surpassed her father's abilities, while not in terms of number and power of spells (she was, after all, able to access the First Circle only), at least in terms of knowledge about schools and quickness of mind.&lt;br /&gt;
&lt;br /&gt;
As the Illithids continued their attacks, Eve grew more and more uneasy, up to the point when she couldn't bear living in fear anymore: she then decided to start traveling south. Other than looking for teachers to further her knowledge in the Arcane Arts, Evelynn was also interested in psionic abilities: both the Illithid and the members of the [[Guild:LuminousOrder|Luminous Order of the Mind]] opened her eyes on a world of endless possibilities. Having set her goals as such, she decided to settle for [[Mikona]], having heard the Order had its tower there.&lt;br /&gt;
&lt;br /&gt;
=== About Mikona and its pond ===&lt;br /&gt;
&lt;br /&gt;
Upon arriving in Mikona after a really short travel - no more than a step inside a portal, thanks to her parents' money, and because of their apprehension for the dangers of the road - Evelynn could do nothing but wonder looking around herself. Having lived all her life so far in Visimontium, Mikona felt so ''different'' to her: knowing nothing about the new city and with just a few coins in her purse, she quickly decided to look around for work and directions. And indeed, the marketplace was the best place where to find both.&lt;br /&gt;
&lt;br /&gt;
An hour after her arrival in the new city, she already managed to get a map and, carefully following it, managed to take care of some deliveries. For the most part they were quick jobs, nothing like what she envisioned her doing in her quest to further the knowledge of the arcane, or to start her training as a psionicist with the Luminous Order. Still, she needed money, and it would've been foolish to turn down those offers. At the end of her first day, she found herself with a detailed knowledge of most districts of the city, and enough money to pay for an inn - and despite the cost, she chose the Noble Flair Inn, for position and the clean rooms.&lt;br /&gt;
&lt;br /&gt;
With [[PCs:Evelynn#Khali|Khali]] - her loyal hell hound familiar - at her side and strong of her evocation spells, she accepted her first dangerous work while speaking with the alchemist's son, Xerto, and went hunting for some beetles in the sewers. Little she knew of the size of these creatures, and she found herself fighting a harder battle than she first thought: thanks to both her spells and Khali's support, however, she managed to walk away victorious and with the beetle bellies secured in a bag. Xerto rewarded her with a stock of fire potions, which allowed her - given their high value - to actually slow down her delivery service and focus on her studies again. She however didn't stop accepting other easy jobs..&lt;br /&gt;
&lt;br /&gt;
It was the day after, on her way to deliver a note in the marketplace, when miss Daavysplatz and her penguin greeted her: miss Daavysplatz introduced herself as a fashion and tailor extraordinaire, and without hesitation went on to explain the two reasons she approached Evelynn. As the first thing, she criticized - and well within reason - Evelynn's clothes, saying those didn't fit her; and, that she could amend to that in return for a most peculiar favor. Daavysplatz told in fact Evelynn that a shark had been summoned through a planar rift in the pond outside Mikona, and that she sought its skin to create a most fabulous dress: thanks to the planar travel, according to Daavysplatz, the shark skin had in fact gained rare properties. Eve, doubtful at first because of a lack of ideas on how to fish that shark, accepted when Daavysplatz offered her a potion to breath under the water and a few other potions to help with the fight. Not having ever used a weapon, aside from a scalpel - and always on corpses, anyway - Eve walked slowly to the pond, wondering what the best course of action could be. Asking help to Khali was out of question, so Eve decided to try her new summoning spell and opted to call for a well-known swimmer, a fiendish rat.&lt;br /&gt;
&lt;br /&gt;
Drinking the potion to breath under the water summoned an air elemental and, with it at her side, Evelynn immersed herself in the pond: breathing the air the elemental created she had no troubles in exploring the bottom of the pond, finding a number of magically enhanced trinkets, and finally in spotting the shark. Quickly, she called for a rat and let him engage with the shark, helping him with disabling spells: it was in fact impossible for her to use a large number of her favored ones underwater. Distracted by the spells Eve used on him the shark, most likely weakened by the planar travel, finally fell to the rat's bites. Dismissed the conjured filthy creature, Eve proceeded to skin the shark and finally managed to get out of the pond. Wet but happy she made her way to the marketplace, Khali at her side in order to keep her warm: loyal to her word, Daavysplatz then took the shark skin and gifted Evelynn of an expensive and finely crafted dress. Before parting ways, Daavysplatz also decided to let Eve know what she knew about how the shark ended up in the pond: it seemed a Red Wizard summoned him but, probably failing part of the ritual, ended up drowning in the same pond where the shark appeared; the staff and rods Eve found were the Red Mage's ones.&lt;br /&gt;
&lt;br /&gt;
=== About new acquaintances and the western crypts in Mikona ===&lt;br /&gt;
&lt;br /&gt;
Content with her new outfit and items, and having managed to amass what was a noticeable amount of wealth, Eve started to accept fewer works and instead decided to dedicate more time studying wizardry. While shopping for arcane scrolls to transcribe on her grimoire and study, though, she had her first meeting with a mage of the Trust: Magus [[PCs:Robert_Wallace|Robert Wallace]] of the [[Guild:AshenOrder|Ashen Order of the Stars]] happened to notice both her and another man in the market. Addressing first the man, the priest of Mikon [[PCs:Keller_McCallen|Keller McCallen]] - who then Eve befriended, and with whom seems to be at ease while talking - Magus Wallace expressed interest in both of them, one for the church, the other because of the arcane studies. Left with a thousand gold each and a request to write a letter to Magus Wallace, Evelynn and Keller decided to further their reciprocal knowledge by fighting side by side, even if not before having shared a nice time chatting. On their way to the city gates, they found their path blocked by an axe wielding gnoll: after a rather troublesome meeting, as Eve got scared and words were spoken, the gnoll introduced himself as [[PCs:Gurkz|Gurkz]], protector of [[Zvidureth]] and traveler, and seemed to be extremely friendly. The group of three then wandered outside the city, looking for places to see and gold to be earned..&lt;br /&gt;
&lt;br /&gt;
A few days after having met her two new friends and strong of her newly reached mastery of the Second Circle arcane spells, Eve decided to try and explore the crypts on her own. Luckily for her, the unwise plan got modified as soon as she met, on her way to the western village outside Mikona, [[PCs:Flake_Xilow|Flake Xilow]] and [[PCs:Rudash_Amur|Rudash Amur]]: both well versed in the unarmed martial arts, they decided to join Evelynn to explore those dead rooms. What they found, though, was much more than they first expected..&lt;br /&gt;
&lt;br /&gt;
Undead creatures were crawling on the crypt's floors idly, turning their attention to the living as they stepped inside: longing to extinguish the flame of life, zombies and skeletons assaulted the three. ''((To be continued))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=349&amp;amp;t=118028 About cryomancers and cold experiments] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About an hag and her hobgoblin stew ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=274&amp;amp;t=118237 About the Luminous Order of the Mind, Visimontium and the Illithids] ===&lt;br /&gt;
&lt;br /&gt;
'''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About a Dragon and the goblin tribes ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?p=1237083#p1237083 About Verossan faithful and the dangers of traveling in the wilds] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=138&amp;amp;t=118492 About planar rifts and the Hills of Tumult] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://avlis.org/viewtopic.php?f=136&amp;amp;t=118612 About a troublesome delivery] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://avlis.org/viewtopic.php?f=138&amp;amp;t=118663 About the undead and a shaahesk necromancer] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About bandits and shaahesk slavers ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Familiars =&lt;br /&gt;
&lt;br /&gt;
=== Khali ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Trophies =&lt;br /&gt;
&lt;br /&gt;
=== Shaahesk Ring ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34887</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34887"/>
		<updated>2010-07-04T17:57:13Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sex:''' Female&amp;lt;br&amp;gt;&lt;br /&gt;
'''Race:''' [[Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Familiar:''' [[PCs:Evelynn#Maya|Maya]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known guild affiliations:''' [[Guild:LuminousOrder|Luminous Order of the Mind]] (apprentice)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known current dwelling place (and contact):''' [[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Apart from her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
=== Early days in Visimontium ===&lt;br /&gt;
&lt;br /&gt;
Evelynn was born and raised in [[Visimontium]]. Always submissive of nature, she followed her parents' advice about pretty much everything and after having received the proper education, she ended up studying magic from her father, despite her little interest in the matter. Her training left her in fact little time to play as she was used to, as she had to study, practice and help in her parents' shop of miscellanea, dealing in trinkets of all kinds, most of which of no importance at all.&lt;br /&gt;
&lt;br /&gt;
With time, however, her interest in the arcane awakened and started to grow: after the first few boring months, in fact, she finally started to apply what she learned, starting to practice with simple cantrips. Under her father's tutelage, she focused on the school of Evocation, despite not devoting herself to it entirely, and furthered her studies about artifacts and magical trinkets. In a few years, she managed to reach his father's abilities in the arcane: her skills grew steadily, as did the size of her grimoire, filled with all sorts of simple spells. Unfortunately, this also coincided with the first assaults of the Illithid on Visimontium..&lt;br /&gt;
&lt;br /&gt;
Thanks to the position of their shop and home, away from the Trust District, Evelynn and her parents managed to survive unhurt, even if fear was now a constant of their lives. Both scared and fascinated by what the Illithid could do, Eve stopped going out of her room at all, focusing her attention on books about abjuration and enchantment: at this point, she had already surpassed her father's abilities, while not in terms of number and power of spells (she was, after all, able to access the First Circle only), at least in terms of knowledge about schools and quickness of mind.&lt;br /&gt;
&lt;br /&gt;
As the Illithids continued their attacks, Eve grew more and more uneasy, up to the point when she couldn't bear living in fear anymore: she then decided to start traveling south. Other than looking for teachers to further her knowledge in the Arcane Arts, Evelynn was also interested in psionic abilities: both the Illithid and the members of the [[Guild:LuminousOrder|Luminous Order of the Mind]] opened her eyes on a world of endless possibilities. Having set her goals as such, she decided to settle for [[Mikona]], having heard the Order had its tower there.&lt;br /&gt;
&lt;br /&gt;
=== About Mikona and its pond ===&lt;br /&gt;
&lt;br /&gt;
Upon arriving in Mikona after a really short travel - no more than a step inside a portal, thanks to her parents' money, and because of their apprehension for the dangers of the road - Evelynn could do nothing but wonder looking around herself. Having lived all her life so far in Visimontium, Mikona felt so ''different'' to her: knowing nothing about the new city and with just a few coins in her purse, she quickly decided to look around for work and directions. And indeed, the marketplace was the best place where to find both.&lt;br /&gt;
&lt;br /&gt;
An hour after her arrival in the new city, she already managed to get a map and, carefully following it, managed to take care of some deliveries. For the most part they were quick jobs, nothing like what she envisioned her doing in her quest to further the knowledge of the arcane, or to start her training as a psionicist with the Luminous Order. Still, she needed money, and it would've been foolish to turn down those offers. At the end of her first day, she found herself with a detailed knowledge of most districts of the city, and enough money to pay for an inn - and despite the cost, she chose the Noble Flair Inn, for position and the clean rooms.&lt;br /&gt;
&lt;br /&gt;
With [[PCs:Evelynn#Khali|Khali]] - her loyal hell hound familiar - at her side and strong of her evocation spells, she accepted her first dangerous work while speaking with the alchemist's son, Xerto, and went hunting for some beetles in the sewers. Little she knew of the size of these creatures, and she found herself fighting a harder battle than she first thought: thanks to both her spells and Khali's support, however, she managed to walk away victorious and with the beetle bellies secured in a bag. Xerto rewarded her with a stock of fire potions, which allowed her - given their high value - to actually slow down her delivery service and focus on her studies again. She however didn't stop accepting other easy jobs..&lt;br /&gt;
&lt;br /&gt;
It was the day after, on her way to deliver a note in the marketplace, when miss Daavysplatz and her penguin greeted her: miss Daavysplatz introduced herself as a fashion and tailor extraordinaire, and without hesitation went on to explain the two reasons she approached Evelynn. As the first thing, she criticized - and well within reason - Evelynn's clothes, saying those didn't fit her; and, that she could amend to that in return for a most peculiar favor. Daavysplatz told in fact Evelynn that a shark had been summoned through a planar rift in the pond outside Mikona, and that she sought its skin to create a most fabulous dress: thanks to the planar travel, according to Daavysplatz, the shark skin had in fact gained rare properties. Eve, doubtful at first because of a lack of ideas on how to fish that shark, accepted when Daavysplatz offered her a potion to breath under the water and a few other potions to help with the fight. Not having ever used a weapon, aside from a scalpel - and always on corpses, anyway - Eve walked slowly to the pond, wondering what the best course of action could be. Asking help to Khali was out of question, so Eve decided to try her new summoning spell and opted to call for a well-known swimmer, a fiendish rat.&lt;br /&gt;
&lt;br /&gt;
Drinking the potion to breath under the water summoned an air elemental and, with it at her side, Evelynn immersed herself in the pond: breathing the air the elemental created she had no troubles in exploring the bottom of the pond, finding a number of magically enhanced trinkets, and finally in spotting the shark. Quickly, she called for a rat and let him engage with the shark, helping him with disabling spells: it was in fact impossible for her to use a large number of her favored ones underwater. Distracted by the spells Eve used on him the shark, most likely weakened by the planar travel, finally fell to the rat's bites. Dismissed the conjured filthy creature, Eve proceeded to skin the shark and finally managed to get out of the pond. Wet but happy she made her way to the marketplace, Khali at her side in order to keep her warm: loyal to her word, Daavysplatz then took the shark skin and gifted Evelynn of an expensive and finely crafted dress. Before parting ways, Daavysplatz also decided to let Eve know what she knew about how the shark ended up in the pond: it seemed a Red Wizard summoned him but, probably failing part of the ritual, ended up drowning in the same pond where the shark appeared; the staff and rods Eve found were the Red Mage's ones.&lt;br /&gt;
&lt;br /&gt;
=== About new acquaintances and the western crypts in Mikona ===&lt;br /&gt;
&lt;br /&gt;
Content with her new outfit and items, and having managed to amass what was a noticeable amount of wealth, Eve started to accept fewer works and instead decided to dedicate more time studying wizardry. While shopping for arcane scrolls to transcribe on her grimoire and study, though, she had her first meeting with a mage of the Trust: Magus [[PCs:Robert_Wallace|Robert Wallace]] of the [[Guild:AshenOrder|Ashen Order of the Stars]] happened to notice both her and another man in the market. Addressing first the man, the priest of Mikon [[PCs:Keller_McCallen|Keller McCallen]] - who then Eve befriended, and with whom seems to be at ease while talking - Magus Wallace expressed interest in both of them, one for the church, the other because of the arcane studies. Left with a thousand gold each and a request to write a letter to Magus Wallace, Evelynn and Keller decided to further their reciprocal knowledge by fighting side by side, even if not before having shared a nice time chatting. On their way to the city gates, they found their path blocked by an axe wielding gnoll: after a rather troublesome meeting, as Eve got scared and words were spoken, the gnoll introduced himself as [[PCs:Gurkz|Gurkz]], protector of [[Zvidureth]] and traveler, and seemed to be extremely friendly. The group of three then wandered outside the city, looking for places to see and gold to be earned..&lt;br /&gt;
&lt;br /&gt;
A few days after having met her two new friends and strong of her newly reached mastery of the Second Circle arcane spells, Eve decided to try and explore the crypts on her own. Luckily for her, the unwise plan got modified as soon as she met, on her way to the western village outside Mikona, [[PCs:Flake_Xilow|Flake Xilow]] and [[PCs:Rudash_Amur|Rudash Amur]]: both well versed in the unarmed martial arts, they decided to join Evelynn to explore those dead rooms. What they found, though, was much more than they first expected..&lt;br /&gt;
&lt;br /&gt;
Undead creatures were crawling on the crypt's floors idly, turning their attention to the living as they stepped inside: longing to extinguish the flame of life, zombies and skeletons assaulted the three. ''((To be continued))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=349&amp;amp;t=118028 About cryomancers and cold experiments] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About an hag and her hobgoblin stew ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=274&amp;amp;t=118237 About the Luminous Order of the Mind, Visimontium and the Illithids] ===&lt;br /&gt;
&lt;br /&gt;
'''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About a Dragon and the goblin tribes ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?p=1237083#p1237083 About Verossan faithful and the dangers of traveling in the wilds] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=138&amp;amp;t=118492 About planar rifts and the Hills of Tumult] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://avlis.org/viewtopic.php?f=136&amp;amp;t=118612 About a troublesome delivery] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://avlis.org/viewtopic.php?f=138&amp;amp;t=118663 About the undead and a shaahesk necromancer] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About bandits and shaahesk slavers ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Familiars =&lt;br /&gt;
&lt;br /&gt;
=== Khali ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Trophies =&lt;br /&gt;
&lt;br /&gt;
=== Shaahesk Ring ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34885</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34885"/>
		<updated>2010-07-04T08:45:28Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sex:''' Female&amp;lt;br&amp;gt;&lt;br /&gt;
'''Race:''' [[Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Familiar:''' [[PCs:Evelynn#Maya|Maya]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known guild affiliations:''' [[Guild:LuminousOrder|Luminous Order of the Mind]] (apprentice)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known current dwelling place (and contact):''' [[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Apart from her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
=== Early days in Visimontium ===&lt;br /&gt;
&lt;br /&gt;
Evelynn was born and raised in [[Visimontium]]. Always submissive of nature, she followed her parents' advice about pretty much everything and after having received the proper education, she ended up studying magic from her father, despite her little interest in the matter. Her training left her in fact little time to play as she was used to, as she had to study, practice and help in her parents' shop of miscellanea, dealing in trinkets of all kinds, most of which of no importance at all.&lt;br /&gt;
&lt;br /&gt;
With time, however, her interest in the arcane awakened and started to grow: after the first few boring months, in fact, she finally started to apply what she learned, starting to practice with simple cantrips. Under her father's tutelage, she focused on the school of Evocation, despite not devoting herself to it entirely, and furthered her studies about artifacts and magical trinkets. In a few years, she managed to reach his father's abilities in the arcane: her skills grew steadily, as did the size of her grimoire, filled with all sorts of simple spells. Unfortunately, this also coincided with the first assaults of the Illithid on Visimontium..&lt;br /&gt;
&lt;br /&gt;
Thanks to the position of their shop and home, away from the Trust District, Evelynn and her parents managed to survive unhurt, even if fear was now a constant of their lives. Both scared and fascinated by what the Illithid could do, Eve stopped going out of her room at all, focusing her attention on books about abjuration and enchantment: at this point, she had already surpassed her father's abilities, while not in terms of number and power of spells (she was, after all, able to access the First Circle only), at least in terms of knowledge about schools and quickness of mind.&lt;br /&gt;
&lt;br /&gt;
As the Illithids continued their attacks, Eve grew more and more uneasy, up to the point when she couldn't bear living in fear anymore: she then decided to start traveling south. Other than looking for teachers to further her knowledge in the Arcane Arts, Evelynn was also interested in psionic abilities: both the Illithid and the members of the [[Guild:LuminousOrder|Luminous Order of the Mind]] opened her eyes on a world of endless possibilities. Having set her goals as such, she decided to settle for [[Mikona]], having heard the Order had its tower there.&lt;br /&gt;
&lt;br /&gt;
=== About Mikona and its pond ===&lt;br /&gt;
&lt;br /&gt;
Upon arriving in Mikona after a really short travel - no more than a step inside a portal, thanks to her parents' money, and because of their apprehension for the dangers of the road - Evelynn could do nothing but wonder looking around herself. Having lived all her life so far in Visimontium, Mikona felt so ''different'' to her: knowing nothing about the new city and with just a few coins in her purse, she quickly decided to look around for work and directions. And indeed, the marketplace was the best place where to find both.&lt;br /&gt;
&lt;br /&gt;
An hour after her arrival in the new city, she already managed to get a map and, carefully following it, managed to take care of some deliveries. For the most part they were quick jobs, nothing like what she envisioned her doing in her quest to further the knowledge of the arcane, or to start her training as a psionicist with the Luminous Order. Still, she needed money, and it would've been foolish to turn down those offers. At the end of her first day, she found herself with a detailed knowledge of most districts of the city, and enough money to pay for an inn - and despite the cost, she chose the Noble Flair Inn, for position and the clean rooms.&lt;br /&gt;
&lt;br /&gt;
With [[PCs:Evelynn#Khali|Khali]] - her loyal hell hound familiar - at her side and strong of her evocation spells, she accepted her first dangerous work while speaking with the alchemist's son, Xerto, and went hunting for some beetles in the sewers. Little she knew of the size of these creatures, and she found herself fighting a harder battle than she first thought: thanks to both her spells and Khali's support, however, she managed to walk away victorious and with the beetle bellies secured in a bag. Xerto rewarded her with a stock of fire potions, which allowed her - given their high value - to actually slow down her delivery service and focus on her studies again. She however didn't stop accepting other easy jobs..&lt;br /&gt;
&lt;br /&gt;
It was the day after, on her way to deliver a note in the marketplace, when miss Daavysplatz and her penguin greeted her: miss Daavysplatz introduced herself as a fashion and tailor extraordinaire, and without hesitation went on to explain the two reasons she approached Evelynn. As the first thing, she criticized - and well within reason - Evelynn's clothes, saying those didn't fit her; and, that she could amend to that in return for a most peculiar favor. Daavysplatz told in fact Evelynn that a shark had been summoned through a planar rift in the pond outside Mikona, and that she sought its skin to create a most fabulous dress: thanks to the planar travel, according to Daavysplatz, the shark skin had in fact gained rare properties. Eve, doubtful at first because of a lack of ideas on how to fish that shark, accepted when Daavysplatz offered her a potion to breath under the water and a few other potions to help with the fight. Not having ever used a weapon, aside from a scalpel - and always on corpses, anyway - Eve walked slowly to the pond, wondering what the best course of action could be. Asking help to Khali was out of question, so Eve decided to try her new summoning spell and opted to call for a well-known swimmer, a fiendish rat.&lt;br /&gt;
&lt;br /&gt;
Drinking the potion to breath under the water summoned an air elemental and, with it at her side, Evelynn immersed herself in the pond: breathing the air the elemental created she had no troubles in exploring the bottom of the pond, finding a number of magically enhanced trinkets, and finally in spotting the shark. Quickly, she called for a rat and let him engage with the shark, helping him with disabling spells: it was in fact impossible for her to use a large number of her favored ones underwater. Distracted by the spells Eve used on him the shark, most likely weakened by the planar travel, finally fell to the rat's bites. Dismissed the conjured filthy creature, Eve proceeded to skin the shark and finally managed to get out of the pond. Wet but happy she made her way to the marketplace, Khali at her side in order to keep her warm: loyal to her word, Daavysplatz then took the shark skin and gifted Evelynn of an expensive and finely crafted dress. Before parting ways, Daavysplatz also decided to let Eve know what she knew about how the shark ended up in the pond: it seemed a Red Wizard summoned him but, probably failing part of the ritual, ended up drowning in the same pond where the shark appeared; the staff and rods Eve found were the Red Mage's ones.&lt;br /&gt;
&lt;br /&gt;
=== About new acquaintances and the western crypts in Mikona ===&lt;br /&gt;
&lt;br /&gt;
Content with her new outfit and items, and having managed to amass what was a noticeable amount of wealth, Eve started to accept fewer works and instead decided to dedicate more time studying wizardry. While shopping for arcane scrolls to transcribe on her grimoire and study, though, she had her first meeting with a mage of the Trust: Magus [[PCs:Robert_Wallace|Robert Wallace]] of the [[Guild:AshenOrder|Ashen Order of the Stars]] happened to notice both her and another man in the market. Addressing first the man, the priest of Mikon [[PCs:Keller_McCallen|Keller McCallen]] - who then Eve befriended, and with whom seems to be at ease while talking - Magus Wallace expressed interest in both of them, one for the church, the other because of the arcane studies. Left with a thousand gold each and a request to write a letter to Magus Wallace, Evelynn and Keller decided to further their reciprocal knowledge by fighting side by side, even if not before having shared a nice time chatting. On their way to the city gates, they found their path blocked by an axe wielding gnoll: after a rather troublesome meeting, as Eve got scared and words were spoken, the gnoll introduced himself as [[PCs:Gurkz|Gurkz]], protector of [[Zvidureth]] and traveler, and seemed to be extremely friendly. The group of three then wandered outside the city, looking for places to see and gold to be earned..&lt;br /&gt;
&lt;br /&gt;
A few days after having met her two new friends and strong of her newly reached mastery of the Second Circle arcane spells, Eve decided to try and explore the crypts on her own. Luckily for her, the unwise plan got modified as soon as she met, on her way to the western village outside Mikona, [[PCs:Flake_Xilow|Flake Xilow]] and [[PCs:Rudash_Amur|Rudash Amur]]: both well versed in the unarmed martial arts, they decided to join Evelynn to explore those dead rooms. What they found, though, was much more than they first expected..&lt;br /&gt;
&lt;br /&gt;
Undead creatures were crawling on the crypt's floors idly, turning their attention to the living as they stepped inside: longing to extinguish the flame of life, zombies and skeletons assaulted the three. ''((To be continued))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=349&amp;amp;t=118028 About cryomancers and cold experiments] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About an hag and her hobgoblin stew ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=274&amp;amp;t=118237 About the Luminous Order of the Mind, Visimontium and the Illithids] ===&lt;br /&gt;
&lt;br /&gt;
'''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About a Dragon and the goblin tribes ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?p=1237083#p1237083 About Verossan faithful and the dangers of traveling in the wilds] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=138&amp;amp;t=118492 About planar rifts and the Hills of Tumult] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://avlis.org/viewtopic.php?f=136&amp;amp;t=118612 About a troublesome delivery] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://avlis.org/viewtopic.php?f=138&amp;amp;t=118663 About the undead and a shaahesk necromancer] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Familiars =&lt;br /&gt;
&lt;br /&gt;
=== Khali ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34884</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34884"/>
		<updated>2010-07-04T07:26:51Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sex:''' Female&amp;lt;br&amp;gt;&lt;br /&gt;
'''Race:''' [[Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Familiar:''' [[PCs:Evelynn#Maya|Maya]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known guild affiliations:''' [[Guild:LuminousOrder|Luminous Order of the Mind]] (apprentice)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known current dwelling place (and contact):''' [[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Other than her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
=== Early days in Visimontium ===&lt;br /&gt;
&lt;br /&gt;
Evelynn was born and raised in [[Visimontium]]. Always submissive of nature, she followed her parents' advices about pretty much everything and after having received the proper education, she ended up studying magic from her father, despite her little interest in the matter. Her training left her in fact little time to play as she was used to, as she had to study, practice and help in her parents' shop of miscellanea, dealing in trinkets of all kinds, most of which of no importance at all.&lt;br /&gt;
&lt;br /&gt;
With time, however, her interest in the arcane awaken and started to grow: after the first few boring months, in fact, she finally started to apply what she learned, starting to practice with simple cantrips. Under her father's tutelage, she focused on the school of Evocation, despite not devoting herself to it entirely, and furthered her studies about artifacts and magical trinkets. In a few years, she managed to reach his father's abilities in the arcane: her skills grew steadily, as did the size of her grimoire, filled with all sorts of simple spells. Unfortunately, this also coincided with the first assaults of the Illithid on Visimontium..&lt;br /&gt;
&lt;br /&gt;
Thanks to the position of their shop and home, away from the Trust District, Evelynn and her parents managed to survive unhurt, even if fear was now a constant of their lives. Both scared and fascinated by what the Illithid could do, Eve stopped going out of her room at all, focusing her attention on books about abjuration and enchantment: at this point, she already surpassed her father's abilities, while not in terms of number and power of spells (she was, after all, able to access the First Circle only), at least in terms of knowledge about schools and quickness of mind.&lt;br /&gt;
&lt;br /&gt;
As the Illithids continued their attacks, Eve grew more and more uneasy, up to the point when she couldn't bear living in fear anymore: she then decided to start traveling south. Other than looking for teachers to further her knowledge in the Arcane Arts, Evelynn was also interested in psionic abilities: both the Illithid and the members of the [[Guild:LuminousOrder|Luminous Order of the Mind]] opened her eyes on a world of endless possibilities. Having set her goals as such, she decided to settle for [[Mikona]], having heard the Order had its tower there.&lt;br /&gt;
&lt;br /&gt;
=== About Mikona and its pond ===&lt;br /&gt;
&lt;br /&gt;
Upon arriving in Mikona after a really short travel - no more than a step inside a portal, thanks to her parents' money, and because of their apprehension for the dangers of the road - Evelynn could do nothing but wonder looking around herself. Having lived all her life so far in Visimontium, Mikona felt so ''different'' to her: knowing nothing about the new city and with just a few coins in her purse, she quickly decided to look around for work and directions. And indeed, the marketplace was the best place where to find both.&lt;br /&gt;
&lt;br /&gt;
An hour after her arrival in the new city, she already managed to get a map and, carefully following it, managed to take care of some deliveries. For the most part they were quick jobs, nothing like what she envisioned her doing in her quest to further the knowledge of the arcane, or to start her training as a psionicist with the Luminous Order. Still, she needed money, and it would've been foolish to turn down those offers. At the end of her first day, she found herself with a detailed knowledge of most districts of the city, and enough money to pay for an inn - and despite the cost, she chose the Noble Flair Inn, for position and the clean rooms.&lt;br /&gt;
&lt;br /&gt;
With [[PCs:Evelynn#Khali|Khali]] - her loyal hell hound familiar - at her side and strong of her evocation spells, she accepted her first dangerous work while speaking with the alchemist's son, Xerto, and went hunting for some beetles in the sewers. Little she knew of the size of these creatures, and she found herself fighting a harder battle than she first thought: thanks to both her spells and Khali's support, however, she managed to walk away victorious and with the beetle bellies secured in a bag. Xerto rewarded her with a stock of fire potions, which allowed her - given their high value - to actually slow down her delivery service and focus on her studies again. She however didn't stop accepting other easy jobs..&lt;br /&gt;
&lt;br /&gt;
It was the day after, on her way to deliver a note in the marketplace, when miss Daavysplatz and her penguin greeted her: miss Daavysplatz introduced herself as a fashion and tailor extraordinaire, and without hesitation went on to explain the two reasons she approached Evelynn. As the first thing, she criticized - and well within reason - Evelynn's clothes, saying those didn't fit her; and, that she could amend to that in return for a most peculiar favor. Daavysplatz told in fact Evelynn that a shark had been summoned through a planar rift in the pond outside Mikona, and that she sought its skin to create a most fabulous dress: thanks to the planar travel, according to Daavysplatz, the shark skin had in fact gained rare properties. Eve, doubtful at first because of a lack of ideas on how to fish that shark, accepted when Daavysplatz offered her a potion to breath under the water and a few other potions to help with the fight. Not having ever used a weapon, aside from a scalpel - and always on corpses, anyway - Eve walked slowly to the pond, wondering what the best course of action could be. Asking help to Khali was out of question, so Eve decided to try her new summoning spell and opted to call for a well-known swimmer, a fiendish rat.&lt;br /&gt;
&lt;br /&gt;
Drinking the potion to breath under the water summoned an air elemental and, with it at her side, Evelynn immersed herself in the pond: breathing the air the elemental created she had no troubles in exploring the bottom of the pond, finding a number of magically enhanced trinkets, and finally in spotting the shark. Quickly, she called for a rat and let him engage with the shark, helping him with disabling spells: it was in fact impossible for her to use a large number of her favored ones underwater. Distracted by the spells Eve used on him the shark, most likely weakened by the planar travel, finally fell to the rat's bites. Dismissed the conjured filthy creature, Eve proceeded to skin the shark and finally managed to get out of the pond. Wet but happy she made her way to the marketplace, Khali at her side in order to keep her warm: loyal to her word, Daavysplatz then took the shark skin and gifted Evelynn of an expensive and finely crafted dress. Before parting ways, Daavysplatz also decided to let Eve know what she knew about how the shark ended up in the pond: it seemed a Red Wizard summoned him but, probably failing part of the ritual, ended up drowning in the same pond where the shark appeared; the staff and rods Eve found were the Red Mage's ones.&lt;br /&gt;
&lt;br /&gt;
=== About new acquaintances and the western crypts in Mikona ===&lt;br /&gt;
&lt;br /&gt;
Content with her new outfit and items, and having managed to amass what was a noticeable amount of wealth, Eve started to accept fewer works and instead decided to dedicate more time studying wizardry. While shopping for arcane scrolls to transcribe on her grimoire and study, though, she had her first meeting with a mage of the Trust: Magus [[PCs:Robert_Wallace|Robert Wallace]] of the [[Guild:AshenOrder|Ashen Order of the Stars]] happened to notice both her and another man in the market. Addressing first the man, the priest of Mikon [[PCs:Keller_McCallen|Keller McCallen]] - who then Eve befriended, and with whom seems to be at ease while talking - Magus Wallace expressed interest in both of them, one for the church, the other because of the arcane studies. Left with a thousand gold each and a request to write a letter to Magus Wallace, Evelynn and Keller decided to further their reciprocal knowledge by fighting side by side, even if not before having shared a nice time chatting. On their way to the city gates, they found their path blocked by an axe wielding gnoll: after a rather troublesome meeting, as Eve got scared and words were spoken, the gnoll introduced himself as [[PCs:Gurkz|Gurkz]], protector of [[Zvidureth]] and traveler, and seemed to be extremely friendly. The group of three then wandered outside the city, looking for places to see and gold to be earned..&lt;br /&gt;
&lt;br /&gt;
A few days after having met her two new friends and strong of her newly reached mastery of the Second Circle arcane spells, Eve decided to try and explore the crypts on her own. Luckily for her, the unwise plan got modified as soon as she met, on her way to the western village outside Mikona, [[PCs:Flake_Xilow|Flake Xilow]] and [[PCs:Rudash_Amur|Rudash Amur]]: both well versed in the unarmed martial arts, they decided to join Evelynn to explore those dead rooms. What they found, though, was much more than they first expected..&lt;br /&gt;
&lt;br /&gt;
Undead creatures were crawling on the crypt's floors idly, turning their attention to the living as they stepped inside: longing to extinguish the flame of life, zombies and skeletons assaulted the three. ''((To be continued))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=349&amp;amp;t=118028 About cryomancers and cold experiments] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About an hag and her hobgoblin stew ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=274&amp;amp;t=118237 About the Luminous Order of the Mind, Visimontium and the Illithids] ===&lt;br /&gt;
&lt;br /&gt;
'''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About a Dragon and the goblin tribes ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?p=1237083#p1237083 About Verossan faithful and the dangers of traveling in the wilds] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=138&amp;amp;t=118492 About planar rifts and the Hills of Tumult] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://avlis.org/viewtopic.php?f=136&amp;amp;t=118612 About a troublesome delivery] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://avlis.org/viewtopic.php?f=138&amp;amp;t=118663 About the undead and a shaahesk necromancer] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Familiars =&lt;br /&gt;
&lt;br /&gt;
=== Khali ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34883</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34883"/>
		<updated>2010-07-03T15:54:18Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sex:''' Female&amp;lt;br&amp;gt;&lt;br /&gt;
'''Race:''' [[Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Familiar:''' [[PCs:Evelynn#Maya|Maya]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known guild affiliations:''' [[Guild:LuminousOrder|Luminous Order of the Mind]] (apprentice)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known current dwelling place (and contact):''' [[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Other than her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
=== Early days in Visimontium ===&lt;br /&gt;
&lt;br /&gt;
Evelynn was born and raised in [[Visimontium]]. Always submissive of nature, she followed her parents' advices about pretty much everything and after having received the proper education, she ended up studying magic from her father, despite her little interest in the matter. Her training left her in fact little time to play as she was used to, as she had to study, practice and help in her parents' shop of miscellanea, dealing in trinkets of all kinds, most of which of no importance at all.&lt;br /&gt;
&lt;br /&gt;
With time, however, her interest in the arcane awaken and started to grow: after the first few boring months, in fact, she finally started to apply what she learned, starting to practice with simple cantrips. Under her father's tutelage, she focused on the school of Evocation, despite not devoting herself to it entirely, and furthered her studies about artifacts and magical trinkets. In a few years, she managed to reach his father's abilities in the arcane: her skills grew steadily, as did the size of her grimoire, filled with all sorts of simple spells. Unfortunately, this also coincided with the first assaults of the Illithid on Visimontium..&lt;br /&gt;
&lt;br /&gt;
Thanks to the position of their shop and home, away from the Trust District, Evelynn and her parents managed to survive unhurt, even if fear was now a constant of their lives. Both scared and fascinated by what the Illithid could do, Eve stopped going out of her room at all, focusing her attention on books about abjuration and enchantment: at this point, she already surpassed her father's abilities, while not in terms of number and power of spells (she was, after all, able to access the First Circle only), at least in terms of knowledge about schools and quickness of mind.&lt;br /&gt;
&lt;br /&gt;
As the Illithids continued their attacks, Eve grew more and more uneasy, up to the point when she couldn't bear living in fear anymore: she then decided to start traveling south. Other than looking for teachers to further her knowledge in the Arcane Arts, Evelynn was also interested in psionic abilities: both the Illithid and the members of the [[Guild:LuminousOrder|Luminous Order of the Mind]] opened her eyes on a world of endless possibilities. Having set her goals as such, she decided to settle for [[Mikona]], having heard the Order had its tower there.&lt;br /&gt;
&lt;br /&gt;
=== About Mikona and its pond ===&lt;br /&gt;
&lt;br /&gt;
Upon arriving in Mikona after a really short travel - no more than a step inside a portal, thanks to her parents' money, and because of their apprehension for the dangers of the road - Evelynn could do nothing but wonder looking around herself. Having lived all her life so far in Visimontium, Mikona felt so ''different'' to her: knowing nothing about the new city and with just a few coins in her purse, she quickly decided to look around for work and directions. And indeed, the marketplace was the best place where to find both.&lt;br /&gt;
&lt;br /&gt;
An hour after her arrival in the new city, she already managed to get a map and, carefully following it, managed to take care of some deliveries. For the most part they were quick jobs, nothing like what she envisioned her doing in her quest to further the knowledge of the arcane, or to start her training as a psionicist with the Luminous Order. Still, she needed money, and it would've been foolish to turn down those offers. At the end of her first day, she found herself with a detailed knowledge of most districts of the city, and enough money to pay for an inn - and despite the cost, she chose the Noble Flair Inn, for position and the clean rooms.&lt;br /&gt;
&lt;br /&gt;
With [[PCs:Evelynn#Khali|Khali]] - her loyal hell hound familiar - at her side and strong of her evocation spells, she accepted her first dangerous work while speaking with the alchemist's son, Xerto, and went hunting for some beetles in the sewers. Little she knew of the size of these creatures, and she found herself fighting a harder battle than she first thought: thanks to both her spells and Khali's support, however, she managed to walk away victorious and with the beetle bellies secured in a bag. Xerto rewarded her with a stock of fire potions, which allowed her - given their high value - to actually slow down her delivery service and focus on her studies again. She however didn't stop accepting other easy jobs..&lt;br /&gt;
&lt;br /&gt;
It was the day after, on her way to deliver a note in the marketplace, when miss Daavysplatz and her penguin greeted her: miss Daavysplatz introduced herself as a fashion and tailor extraordinaire, and without hesitation went on to explain the two reasons she approached Evelynn. As the first thing, she criticized - and well within reason - Evelynn's clothes, saying those didn't fit her; and, that she could amend to that in return for a most peculiar favor. Daavysplatz told in fact Evelynn that a shark had been summoned through a planar rift in the pond outside Mikona, and that she sought its skin to create a most fabulous dress: thanks to the planar travel, according to Daavysplatz, the shark skin had in fact gained rare properties. Eve, doubtful at first because of a lack of ideas on how to fish that shark, accepted when Daavysplatz offered her a potion to breath under the water and a few other potions to help with the fight. Not having ever used a weapon, aside from a scalpel - and always on corpses, anyway - Eve walked slowly to the pond, wondering what the best course of action could be. Asking help to Khali was out of question, so Eve decided to try her new summoning spell and opted to call for a well-known swimmer, a fiendish rat.&lt;br /&gt;
&lt;br /&gt;
Drinking the potion to breath under the water summoned an air elemental and, with it at her side, Evelynn immersed herself in the pond: breathing the air the elemental created she had no troubles in exploring the bottom of the pond, finding a number of magically enhanced trinkets, and finally in spotting the shark. Quickly, she called for a rat and let him engage with the shark, helping him with disabling spells: it was in fact impossible for her to use a large number of her favored ones underwater. Distracted by the spells Eve used on him the shark, most likely weakened by the planar travel, finally fell to the rat's bites. Dismissed the conjured filthy creature, Eve proceeded to skin the shark and finally managed to get out of the pond. Wet but happy she made her way to the marketplace, Khali at her side in order to keep her warm: loyal to her word, Daavysplatz then took the shark skin and gifted Evelynn of an expensive and finely crafted dress. Before parting ways, Daavysplatz also decided to let Eve know what she knew about how the shark ended up in the pond: it seemed a Red Wizard summoned him but, probably failing part of the ritual, ended up drowning in the same pond where the shark appeared; the staff and rods Eve found were the Red Mage's ones.&lt;br /&gt;
&lt;br /&gt;
=== About new acquaintances and the western crypts in Mikona ===&lt;br /&gt;
&lt;br /&gt;
Content with her new outfit and items, and having managed to amass what was a noticeable amount of wealth, Eve started to accept fewer works and instead decided to dedicate more time studying wizardry. While shopping for arcane scrolls to transcribe on her grimoire and study, though, she had her first meeting with a mage of the Trust: Magus [[PCs:Robert_Wallace|Robert Wallace]] of the [[Guild:AshenOrder|Ashen Order of the Stars]] happened to notice both her and another man in the market. Addressing first the man, the priest of Mikon [[PCs:Keller_McCallen|Keller McCallen]] - who then Eve befriended, and with whom seems to be at ease while talking - Magus Wallace expressed interest in both of them, one for the church, the other because of the arcane studies. Left with a thousand gold each and a request to write a letter to Magus Wallace, Evelynn and Keller decided to further their reciprocal knowledge by fighting side by side, even if not before having shared a nice time chatting. On their way to the city gates, they found their path blocked by an axe wielding gnoll: after a rather troublesome meeting, as Eve got scared and words were spoken, the gnoll introduced himself as [[PCs:Gurkz|Gurkz]], protector of [[Zvidureth]] and traveler, and seemed to be extremely friendly. The group of three then wandered outside the city, looking for places to see and gold to be earned..&lt;br /&gt;
&lt;br /&gt;
A few days after having met her two new friends and strong of her newly reached mastery of the Second Circle arcane spells, Eve decided to try and explore the crypts on her own. Luckily for her, the unwise plan got modified as soon as she met, on her way to the western village outside Mikona, [[PCs:Flake_Xilow|Flake Xilow]] and [[PCs:Rudash_Amur|Rudash Amur]]: both well versed in the unarmed martial arts, they decided to join Evelynn to explore those dead rooms. What they found, though, was much more than they first expected..&lt;br /&gt;
&lt;br /&gt;
Undead creatures were crawling on the crypt's floors idly, turning their attention to the living as they stepped inside: longing to extinguish the flame of life, zombies and skeletons assaulted the three. ''((To be continued))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=349&amp;amp;t=118028 About cryomancers and cold experiments] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About an hag and her hobgoblin stew ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=274&amp;amp;t=118237 About the Luminous Order of the Mind, Visimontium and the Illithids] ===&lt;br /&gt;
&lt;br /&gt;
'''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About a Dragon and the goblin tribes ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?p=1237083#p1237083 About Verossan faithful and the dangers of traveling in the wilds] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=138&amp;amp;t=118492 About planar rifts and the Hills of Tumult] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://avlis.org/viewtopic.php?f=136&amp;amp;t=118612 About a troublesome delivery] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About the undead and a shaahesk necromancer ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Familiars =&lt;br /&gt;
&lt;br /&gt;
=== Khali ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34882</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34882"/>
		<updated>2010-07-03T15:54:04Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sex:''' Female&amp;lt;br&amp;gt;&lt;br /&gt;
'''Race:''' [[Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Familiar:''' [[PCs:Evelynn#Maya|Maya]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known guild affiliations:''' [[Guild:LuminousOrder|Luminous Order of the Mind]] (apprentice)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known current dwelling place (and contact):''' [[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Other than her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
=== Early days in Visimontium ===&lt;br /&gt;
&lt;br /&gt;
Evelynn was born and raised in [[Visimontium]]. Always submissive of nature, she followed her parents' advices about pretty much everything and after having received the proper education, she ended up studying magic from her father, despite her little interest in the matter. Her training left her in fact little time to play as she was used to, as she had to study, practice and help in her parents' shop of miscellanea, dealing in trinkets of all kinds, most of which of no importance at all.&lt;br /&gt;
&lt;br /&gt;
With time, however, her interest in the arcane awaken and started to grow: after the first few boring months, in fact, she finally started to apply what she learned, starting to practice with simple cantrips. Under her father's tutelage, she focused on the school of Evocation, despite not devoting herself to it entirely, and furthered her studies about artifacts and magical trinkets. In a few years, she managed to reach his father's abilities in the arcane: her skills grew steadily, as did the size of her grimoire, filled with all sorts of simple spells. Unfortunately, this also coincided with the first assaults of the Illithid on Visimontium..&lt;br /&gt;
&lt;br /&gt;
Thanks to the position of their shop and home, away from the Trust District, Evelynn and her parents managed to survive unhurt, even if fear was now a constant of their lives. Both scared and fascinated by what the Illithid could do, Eve stopped going out of her room at all, focusing her attention on books about abjuration and enchantment: at this point, she already surpassed her father's abilities, while not in terms of number and power of spells (she was, after all, able to access the First Circle only), at least in terms of knowledge about schools and quickness of mind.&lt;br /&gt;
&lt;br /&gt;
As the Illithids continued their attacks, Eve grew more and more uneasy, up to the point when she couldn't bear living in fear anymore: she then decided to start traveling south. Other than looking for teachers to further her knowledge in the Arcane Arts, Evelynn was also interested in psionic abilities: both the Illithid and the members of the [[Guild:LuminousOrder|Luminous Order of the Mind]] opened her eyes on a world of endless possibilities. Having set her goals as such, she decided to settle for [[Mikona]], having heard the Order had its tower there.&lt;br /&gt;
&lt;br /&gt;
=== About Mikona and its pond ===&lt;br /&gt;
&lt;br /&gt;
Upon arriving in Mikona after a really short travel - no more than a step inside a portal, thanks to her parents' money, and because of their apprehension for the dangers of the road - Evelynn could do nothing but wonder looking around herself. Having lived all her life so far in Visimontium, Mikona felt so ''different'' to her: knowing nothing about the new city and with just a few coins in her purse, she quickly decided to look around for work and directions. And indeed, the marketplace was the best place where to find both.&lt;br /&gt;
&lt;br /&gt;
An hour after her arrival in the new city, she already managed to get a map and, carefully following it, managed to take care of some deliveries. For the most part they were quick jobs, nothing like what she envisioned her doing in her quest to further the knowledge of the arcane, or to start her training as a psionicist with the Luminous Order. Still, she needed money, and it would've been foolish to turn down those offers. At the end of her first day, she found herself with a detailed knowledge of most districts of the city, and enough money to pay for an inn - and despite the cost, she chose the Noble Flair Inn, for position and the clean rooms.&lt;br /&gt;
&lt;br /&gt;
With [[PCs:Evelynn#Khali|Khali]] - her loyal hell hound familiar - at her side and strong of her evocation spells, she accepted her first dangerous work while speaking with the alchemist's son, Xerto, and went hunting for some beetles in the sewers. Little she knew of the size of these creatures, and she found herself fighting a harder battle than she first thought: thanks to both her spells and Khali's support, however, she managed to walk away victorious and with the beetle bellies secured in a bag. Xerto rewarded her with a stock of fire potions, which allowed her - given their high value - to actually slow down her delivery service and focus on her studies again. She however didn't stop accepting other easy jobs..&lt;br /&gt;
&lt;br /&gt;
It was the day after, on her way to deliver a note in the marketplace, when miss Daavysplatz and her penguin greeted her: miss Daavysplatz introduced herself as a fashion and tailor extraordinaire, and without hesitation went on to explain the two reasons she approached Evelynn. As the first thing, she criticized - and well within reason - Evelynn's clothes, saying those didn't fit her; and, that she could amend to that in return for a most peculiar favor. Daavysplatz told in fact Evelynn that a shark had been summoned through a planar rift in the pond outside Mikona, and that she sought its skin to create a most fabulous dress: thanks to the planar travel, according to Daavysplatz, the shark skin had in fact gained rare properties. Eve, doubtful at first because of a lack of ideas on how to fish that shark, accepted when Daavysplatz offered her a potion to breath under the water and a few other potions to help with the fight. Not having ever used a weapon, aside from a scalpel - and always on corpses, anyway - Eve walked slowly to the pond, wondering what the best course of action could be. Asking help to Khali was out of question, so Eve decided to try her new summoning spell and opted to call for a well-known swimmer, a fiendish rat.&lt;br /&gt;
&lt;br /&gt;
Drinking the potion to breath under the water summoned an air elemental and, with it at her side, Evelynn immersed herself in the pond: breathing the air the elemental created she had no troubles in exploring the bottom of the pond, finding a number of magically enhanced trinkets, and finally in spotting the shark. Quickly, she called for a rat and let him engage with the shark, helping him with disabling spells: it was in fact impossible for her to use a large number of her favored ones underwater. Distracted by the spells Eve used on him the shark, most likely weakened by the planar travel, finally fell to the rat's bites. Dismissed the conjured filthy creature, Eve proceeded to skin the shark and finally managed to get out of the pond. Wet but happy she made her way to the marketplace, Khali at her side in order to keep her warm: loyal to her word, Daavysplatz then took the shark skin and gifted Evelynn of an expensive and finely crafted dress. Before parting ways, Daavysplatz also decided to let Eve know what she knew about how the shark ended up in the pond: it seemed a Red Wizard summoned him but, probably failing part of the ritual, ended up drowning in the same pond where the shark appeared; the staff and rods Eve found were the Red Mage's ones.&lt;br /&gt;
&lt;br /&gt;
=== About new acquaintances and the western crypts in Mikona ===&lt;br /&gt;
&lt;br /&gt;
Content with her new outfit and items, and having managed to amass what was a noticeable amount of wealth, Eve started to accept fewer works and instead decided to dedicate more time studying wizardry. While shopping for arcane scrolls to transcribe on her grimoire and study, though, she had her first meeting with a mage of the Trust: Magus [[PCs:Robert_Wallace|Robert Wallace]] of the [[Guild:AshenOrder|Ashen Order of the Stars]] happened to notice both her and another man in the market. Addressing first the man, the priest of Mikon [[PCs:Keller_McCallen|Keller McCallen]] - who then Eve befriended, and with whom seems to be at ease while talking - Magus Wallace expressed interest in both of them, one for the church, the other because of the arcane studies. Left with a thousand gold each and a request to write a letter to Magus Wallace, Evelynn and Keller decided to further their reciprocal knowledge by fighting side by side, even if not before having shared a nice time chatting. On their way to the city gates, they found their path blocked by an axe wielding gnoll: after a rather troublesome meeting, as Eve got scared and words were spoken, the gnoll introduced himself as [[PCs:Gurkz|Gurkz]], protector of [[Zvidureth]] and traveler, and seemed to be extremely friendly. The group of three then wandered outside the city, looking for places to see and gold to be earned..&lt;br /&gt;
&lt;br /&gt;
A few days after having met her two new friends and strong of her newly reached mastery of the Second Circle arcane spells, Eve decided to try and explore the crypts on her own. Luckily for her, the unwise plan got modified as soon as she met, on her way to the western village outside Mikona, [[PCs:Flake_Xilow|Flake Xilow]] and [[PCs:Rudash_Amur|Rudash Amur]]: both well versed in the unarmed martial arts, they decided to join Evelynn to explore those dead rooms. What they found, though, was much more than they first expected..&lt;br /&gt;
&lt;br /&gt;
Undead creatures were crawling on the crypt's floors idly, turning their attention to the living as they stepped inside: longing to extinguish the flame of life, zombies and skeletons assaulted the three. ''((To be continued))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=349&amp;amp;t=118028 About cryomancers and cold experiments] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About an hag and her hobgoblin stew ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=274&amp;amp;t=118237 About the Luminous Order of the Mind, Visimontium and the Illithids] ===&lt;br /&gt;
&lt;br /&gt;
'''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About a Dragon and the goblin tribes ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?p=1237083#p1237083 About Verossan faithful and the dangers of traveling in the wilds] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=138&amp;amp;t=118492 About planar rifts and the Hills of Tumult] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://avlis.org/viewtopic.php?f=136&amp;amp;t=118612 About a troublesome delivery] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About the undead and a shaahesk necromancer ===&lt;br /&gt;
&lt;br /&gt;
= Familiars =&lt;br /&gt;
&lt;br /&gt;
=== Khali ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:PCs:Evelynn&amp;diff=34881</id>
		<title>Talk:PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:PCs:Evelynn&amp;diff=34881"/>
		<updated>2010-07-03T15:53:19Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To do:&lt;br /&gt;
&lt;br /&gt;
- Meeting with mages;&lt;br /&gt;
&lt;br /&gt;
- Event: in the crypts with Flake Xilow and Rudash Amur;&lt;br /&gt;
&lt;br /&gt;
- Meeting with psions;&lt;br /&gt;
&lt;br /&gt;
- Event: ice outside Derrington's;&lt;br /&gt;
&lt;br /&gt;
- Event: hag in Le'Or&lt;br /&gt;
&lt;br /&gt;
- Event: last illithid attack on Visi&lt;br /&gt;
&lt;br /&gt;
- Event: Ferrell &amp;quot;goblins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Event: Verossan troubles&lt;br /&gt;
&lt;br /&gt;
- Event: rift in the hills of tumult&lt;br /&gt;
&lt;br /&gt;
- Event: Shipment through Elysia&lt;br /&gt;
&lt;br /&gt;
- Event: Shaahesk &amp;amp; the undead in Mikona&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34866</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34866"/>
		<updated>2010-07-01T06:38:28Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: /* [http://avlis.org/viewtopic.php?f=136&amp;amp;t=118612&amp;amp;view=unread#unread About a troublesome delivery] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sex:''' Female&amp;lt;br&amp;gt;&lt;br /&gt;
'''Race:''' [[Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Familiar:''' [[PCs:Evelynn#Maya|Maya]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known guild affiliations:''' [[Guild:LuminousOrder|Luminous Order of the Mind]] (apprentice)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known current dwelling place (and contact):''' [[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Other than her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
=== Early days in Visimontium ===&lt;br /&gt;
&lt;br /&gt;
Evelynn was born and raised in [[Visimontium]]. Always submissive of nature, she followed her parents' advices about pretty much everything and after having received the proper education, she ended up studying magic from her father, despite her little interest in the matter. Her training left her in fact little time to play as she was used to, as she had to study, practice and help in her parents' shop of miscellanea, dealing in trinkets of all kinds, most of which of no importance at all.&lt;br /&gt;
&lt;br /&gt;
With time, however, her interest in the arcane awaken and started to grow: after the first few boring months, in fact, she finally started to apply what she learned, starting to practice with simple cantrips. Under her father's tutelage, she focused on the school of Evocation, despite not devoting herself to it entirely, and furthered her studies about artifacts and magical trinkets. In a few years, she managed to reach his father's abilities in the arcane: her skills grew steadily, as did the size of her grimoire, filled with all sorts of simple spells. Unfortunately, this also coincided with the first assaults of the Illithid on Visimontium..&lt;br /&gt;
&lt;br /&gt;
Thanks to the position of their shop and home, away from the Trust District, Evelynn and her parents managed to survive unhurt, even if fear was now a constant of their lives. Both scared and fascinated by what the Illithid could do, Eve stopped going out of her room at all, focusing her attention on books about abjuration and enchantment: at this point, she already surpassed her father's abilities, while not in terms of number and power of spells (she was, after all, able to access the First Circle only), at least in terms of knowledge about schools and quickness of mind.&lt;br /&gt;
&lt;br /&gt;
As the Illithids continued their attacks, Eve grew more and more uneasy, up to the point when she couldn't bear living in fear anymore: she then decided to start traveling south. Other than looking for teachers to further her knowledge in the Arcane Arts, Evelynn was also interested in psionic abilities: both the Illithid and the members of the [[Guild:LuminousOrder|Luminous Order of the Mind]] opened her eyes on a world of endless possibilities. Having set her goals as such, she decided to settle for [[Mikona]], having heard the Order had its tower there.&lt;br /&gt;
&lt;br /&gt;
=== About Mikona and its pond ===&lt;br /&gt;
&lt;br /&gt;
Upon arriving in Mikona after a really short travel - no more than a step inside a portal, thanks to her parents' money, and because of their apprehension for the dangers of the road - Evelynn could do nothing but wonder looking around herself. Having lived all her life so far in Visimontium, Mikona felt so ''different'' to her: knowing nothing about the new city and with just a few coins in her purse, she quickly decided to look around for work and directions. And indeed, the marketplace was the best place where to find both.&lt;br /&gt;
&lt;br /&gt;
An hour after her arrival in the new city, she already managed to get a map and, carefully following it, managed to take care of some deliveries. For the most part they were quick jobs, nothing like what she envisioned her doing in her quest to further the knowledge of the arcane, or to start her training as a psionicist with the Luminous Order. Still, she needed money, and it would've been foolish to turn down those offers. At the end of her first day, she found herself with a detailed knowledge of most districts of the city, and enough money to pay for an inn - and despite the cost, she chose the Noble Flair Inn, for position and the clean rooms.&lt;br /&gt;
&lt;br /&gt;
With [[PCs:Evelynn#Khali|Khali]] - her loyal hell hound familiar - at her side and strong of her evocation spells, she accepted her first dangerous work while speaking with the alchemist's son, Xerto, and went hunting for some beetles in the sewers. Little she knew of the size of these creatures, and she found herself fighting a harder battle than she first thought: thanks to both her spells and Khali's support, however, she managed to walk away victorious and with the beetle bellies secured in a bag. Xerto rewarded her with a stock of fire potions, which allowed her - given their high value - to actually slow down her delivery service and focus on her studies again. She however didn't stop accepting other easy jobs..&lt;br /&gt;
&lt;br /&gt;
It was the day after, on her way to deliver a note in the marketplace, when miss Daavysplatz and her penguin greeted her: miss Daavysplatz introduced herself as a fashion and tailor extraordinaire, and without hesitation went on to explain the two reasons she approached Evelynn. As the first thing, she criticized - and well within reason - Evelynn's clothes, saying those didn't fit her; and, that she could amend to that in return for a most peculiar favor. Daavysplatz told in fact Evelynn that a shark had been summoned through a planar rift in the pond outside Mikona, and that she sought its skin to create a most fabulous dress: thanks to the planar travel, according to Daavysplatz, the shark skin had in fact gained rare properties. Eve, doubtful at first because of a lack of ideas on how to fish that shark, accepted when Daavysplatz offered her a potion to breath under the water and a few other potions to help with the fight. Not having ever used a weapon, aside from a scalpel - and always on corpses, anyway - Eve walked slowly to the pond, wondering what the best course of action could be. Asking help to Khali was out of question, so Eve decided to try her new summoning spell and opted to call for a well-known swimmer, a fiendish rat.&lt;br /&gt;
&lt;br /&gt;
Drinking the potion to breath under the water summoned an air elemental and, with it at her side, Evelynn immersed herself in the pond: breathing the air the elemental created she had no troubles in exploring the bottom of the pond, finding a number of magically enhanced trinkets, and finally in spotting the shark. Quickly, she called for a rat and let him engage with the shark, helping him with disabling spells: it was in fact impossible for her to use a large number of her favored ones underwater. Distracted by the spells Eve used on him the shark, most likely weakened by the planar travel, finally fell to the rat's bites. Dismissed the conjured filthy creature, Eve proceeded to skin the shark and finally managed to get out of the pond. Wet but happy she made her way to the marketplace, Khali at her side in order to keep her warm: loyal to her word, Daavysplatz then took the shark skin and gifted Evelynn of an expensive and finely crafted dress. Before parting ways, Daavysplatz also decided to let Eve know what she knew about how the shark ended up in the pond: it seemed a Red Wizard summoned him but, probably failing part of the ritual, ended up drowning in the same pond where the shark appeared; the staff and rods Eve found were the Red Mage's ones.&lt;br /&gt;
&lt;br /&gt;
=== About new acquaintances and the western crypts in Mikona ===&lt;br /&gt;
&lt;br /&gt;
Content with her new outfit and items, and having managed to amass what was a noticeable amount of wealth, Eve started to accept fewer works and instead decided to dedicate more time studying wizardry. While shopping for arcane scrolls to transcribe on her grimoire and study, though, she had her first meeting with a mage of the Trust: Magus [[PCs:Robert_Wallace|Robert Wallace]] of the [[Guild:AshenOrder|Ashen Order of the Stars]] happened to notice both her and another man in the market. Addressing first the man, the priest of Mikon [[PCs:Keller_McCallen|Keller McCallen]] - who then Eve befriended, and with whom seems to be at ease while talking - Magus Wallace expressed interest in both of them, one for the church, the other because of the arcane studies. Left with a thousand gold each and a request to write a letter to Magus Wallace, Evelynn and Keller decided to further their reciprocal knowledge by fighting side by side, even if not before having shared a nice time chatting. On their way to the city gates, they found their path blocked by an axe wielding gnoll: after a rather troublesome meeting, as Eve got scared and words were spoken, the gnoll introduced himself as [[PCs:Gurkz|Gurkz]], protector of [[Zvidureth]] and traveler, and seemed to be extremely friendly. The group of three then wandered outside the city, looking for places to see and gold to be earned..&lt;br /&gt;
&lt;br /&gt;
A few days after having met her two new friends and strong of her newly reached mastery of the Second Circle arcane spells, Eve decided to try and explore the crypts on her own. Luckily for her, the unwise plan got modified as soon as she met, on her way to the western village outside Mikona, [[PCs:Flake_Xilow|Flake Xilow]] and [[PCs:Rudash_Amur|Rudash Amur]]: both well versed in the unarmed martial arts, they decided to join Evelynn to explore those dead rooms. What they found, though, was much more than they first expected..&lt;br /&gt;
&lt;br /&gt;
Undead creatures were crawling on the crypt's floors idly, turning their attention to the living as they stepped inside: longing to extinguish the flame of life, zombies and skeletons assaulted the three. ''((To be continued))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=349&amp;amp;t=118028 About cryomancers and cold experiments] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About an hag and her hobgoblin stew ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=274&amp;amp;t=118237 About the Luminous Order of the Mind, Visimontium and the Illithids] ===&lt;br /&gt;
&lt;br /&gt;
'''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About a Dragon and the goblin tribes ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?p=1237083#p1237083 About Verossan faithful and the dangers of traveling in the wilds] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=138&amp;amp;t=118492 About planar rifts and the Hills of Tumult] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://avlis.org/viewtopic.php?f=136&amp;amp;t=118612 About a troublesome delivery] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Familiars =&lt;br /&gt;
&lt;br /&gt;
=== Khali ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34865</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34865"/>
		<updated>2010-07-01T06:37:57Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sex:''' Female&amp;lt;br&amp;gt;&lt;br /&gt;
'''Race:''' [[Human]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Familiar:''' [[PCs:Evelynn#Maya|Maya]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known guild affiliations:''' [[Guild:LuminousOrder|Luminous Order of the Mind]] (apprentice)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Known current dwelling place (and contact):''' [[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Other than her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
=== Early days in Visimontium ===&lt;br /&gt;
&lt;br /&gt;
Evelynn was born and raised in [[Visimontium]]. Always submissive of nature, she followed her parents' advices about pretty much everything and after having received the proper education, she ended up studying magic from her father, despite her little interest in the matter. Her training left her in fact little time to play as she was used to, as she had to study, practice and help in her parents' shop of miscellanea, dealing in trinkets of all kinds, most of which of no importance at all.&lt;br /&gt;
&lt;br /&gt;
With time, however, her interest in the arcane awaken and started to grow: after the first few boring months, in fact, she finally started to apply what she learned, starting to practice with simple cantrips. Under her father's tutelage, she focused on the school of Evocation, despite not devoting herself to it entirely, and furthered her studies about artifacts and magical trinkets. In a few years, she managed to reach his father's abilities in the arcane: her skills grew steadily, as did the size of her grimoire, filled with all sorts of simple spells. Unfortunately, this also coincided with the first assaults of the Illithid on Visimontium..&lt;br /&gt;
&lt;br /&gt;
Thanks to the position of their shop and home, away from the Trust District, Evelynn and her parents managed to survive unhurt, even if fear was now a constant of their lives. Both scared and fascinated by what the Illithid could do, Eve stopped going out of her room at all, focusing her attention on books about abjuration and enchantment: at this point, she already surpassed her father's abilities, while not in terms of number and power of spells (she was, after all, able to access the First Circle only), at least in terms of knowledge about schools and quickness of mind.&lt;br /&gt;
&lt;br /&gt;
As the Illithids continued their attacks, Eve grew more and more uneasy, up to the point when she couldn't bear living in fear anymore: she then decided to start traveling south. Other than looking for teachers to further her knowledge in the Arcane Arts, Evelynn was also interested in psionic abilities: both the Illithid and the members of the [[Guild:LuminousOrder|Luminous Order of the Mind]] opened her eyes on a world of endless possibilities. Having set her goals as such, she decided to settle for [[Mikona]], having heard the Order had its tower there.&lt;br /&gt;
&lt;br /&gt;
=== About Mikona and its pond ===&lt;br /&gt;
&lt;br /&gt;
Upon arriving in Mikona after a really short travel - no more than a step inside a portal, thanks to her parents' money, and because of their apprehension for the dangers of the road - Evelynn could do nothing but wonder looking around herself. Having lived all her life so far in Visimontium, Mikona felt so ''different'' to her: knowing nothing about the new city and with just a few coins in her purse, she quickly decided to look around for work and directions. And indeed, the marketplace was the best place where to find both.&lt;br /&gt;
&lt;br /&gt;
An hour after her arrival in the new city, she already managed to get a map and, carefully following it, managed to take care of some deliveries. For the most part they were quick jobs, nothing like what she envisioned her doing in her quest to further the knowledge of the arcane, or to start her training as a psionicist with the Luminous Order. Still, she needed money, and it would've been foolish to turn down those offers. At the end of her first day, she found herself with a detailed knowledge of most districts of the city, and enough money to pay for an inn - and despite the cost, she chose the Noble Flair Inn, for position and the clean rooms.&lt;br /&gt;
&lt;br /&gt;
With [[PCs:Evelynn#Khali|Khali]] - her loyal hell hound familiar - at her side and strong of her evocation spells, she accepted her first dangerous work while speaking with the alchemist's son, Xerto, and went hunting for some beetles in the sewers. Little she knew of the size of these creatures, and she found herself fighting a harder battle than she first thought: thanks to both her spells and Khali's support, however, she managed to walk away victorious and with the beetle bellies secured in a bag. Xerto rewarded her with a stock of fire potions, which allowed her - given their high value - to actually slow down her delivery service and focus on her studies again. She however didn't stop accepting other easy jobs..&lt;br /&gt;
&lt;br /&gt;
It was the day after, on her way to deliver a note in the marketplace, when miss Daavysplatz and her penguin greeted her: miss Daavysplatz introduced herself as a fashion and tailor extraordinaire, and without hesitation went on to explain the two reasons she approached Evelynn. As the first thing, she criticized - and well within reason - Evelynn's clothes, saying those didn't fit her; and, that she could amend to that in return for a most peculiar favor. Daavysplatz told in fact Evelynn that a shark had been summoned through a planar rift in the pond outside Mikona, and that she sought its skin to create a most fabulous dress: thanks to the planar travel, according to Daavysplatz, the shark skin had in fact gained rare properties. Eve, doubtful at first because of a lack of ideas on how to fish that shark, accepted when Daavysplatz offered her a potion to breath under the water and a few other potions to help with the fight. Not having ever used a weapon, aside from a scalpel - and always on corpses, anyway - Eve walked slowly to the pond, wondering what the best course of action could be. Asking help to Khali was out of question, so Eve decided to try her new summoning spell and opted to call for a well-known swimmer, a fiendish rat.&lt;br /&gt;
&lt;br /&gt;
Drinking the potion to breath under the water summoned an air elemental and, with it at her side, Evelynn immersed herself in the pond: breathing the air the elemental created she had no troubles in exploring the bottom of the pond, finding a number of magically enhanced trinkets, and finally in spotting the shark. Quickly, she called for a rat and let him engage with the shark, helping him with disabling spells: it was in fact impossible for her to use a large number of her favored ones underwater. Distracted by the spells Eve used on him the shark, most likely weakened by the planar travel, finally fell to the rat's bites. Dismissed the conjured filthy creature, Eve proceeded to skin the shark and finally managed to get out of the pond. Wet but happy she made her way to the marketplace, Khali at her side in order to keep her warm: loyal to her word, Daavysplatz then took the shark skin and gifted Evelynn of an expensive and finely crafted dress. Before parting ways, Daavysplatz also decided to let Eve know what she knew about how the shark ended up in the pond: it seemed a Red Wizard summoned him but, probably failing part of the ritual, ended up drowning in the same pond where the shark appeared; the staff and rods Eve found were the Red Mage's ones.&lt;br /&gt;
&lt;br /&gt;
=== About new acquaintances and the western crypts in Mikona ===&lt;br /&gt;
&lt;br /&gt;
Content with her new outfit and items, and having managed to amass what was a noticeable amount of wealth, Eve started to accept fewer works and instead decided to dedicate more time studying wizardry. While shopping for arcane scrolls to transcribe on her grimoire and study, though, she had her first meeting with a mage of the Trust: Magus [[PCs:Robert_Wallace|Robert Wallace]] of the [[Guild:AshenOrder|Ashen Order of the Stars]] happened to notice both her and another man in the market. Addressing first the man, the priest of Mikon [[PCs:Keller_McCallen|Keller McCallen]] - who then Eve befriended, and with whom seems to be at ease while talking - Magus Wallace expressed interest in both of them, one for the church, the other because of the arcane studies. Left with a thousand gold each and a request to write a letter to Magus Wallace, Evelynn and Keller decided to further their reciprocal knowledge by fighting side by side, even if not before having shared a nice time chatting. On their way to the city gates, they found their path blocked by an axe wielding gnoll: after a rather troublesome meeting, as Eve got scared and words were spoken, the gnoll introduced himself as [[PCs:Gurkz|Gurkz]], protector of [[Zvidureth]] and traveler, and seemed to be extremely friendly. The group of three then wandered outside the city, looking for places to see and gold to be earned..&lt;br /&gt;
&lt;br /&gt;
A few days after having met her two new friends and strong of her newly reached mastery of the Second Circle arcane spells, Eve decided to try and explore the crypts on her own. Luckily for her, the unwise plan got modified as soon as she met, on her way to the western village outside Mikona, [[PCs:Flake_Xilow|Flake Xilow]] and [[PCs:Rudash_Amur|Rudash Amur]]: both well versed in the unarmed martial arts, they decided to join Evelynn to explore those dead rooms. What they found, though, was much more than they first expected..&lt;br /&gt;
&lt;br /&gt;
Undead creatures were crawling on the crypt's floors idly, turning their attention to the living as they stepped inside: longing to extinguish the flame of life, zombies and skeletons assaulted the three. ''((To be continued))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=349&amp;amp;t=118028 About cryomancers and cold experiments] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About an hag and her hobgoblin stew ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=274&amp;amp;t=118237 About the Luminous Order of the Mind, Visimontium and the Illithids] ===&lt;br /&gt;
&lt;br /&gt;
'''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About a Dragon and the goblin tribes ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?p=1237083#p1237083 About Verossan faithful and the dangers of traveling in the wilds] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=138&amp;amp;t=118492 About planar rifts and the Hills of Tumult] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://avlis.org/viewtopic.php?f=136&amp;amp;t=118612&amp;amp;view=unread#unread About a troublesome delivery] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Familiars =&lt;br /&gt;
&lt;br /&gt;
=== Khali ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:PCs:Evelynn&amp;diff=34860</id>
		<title>Talk:PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:PCs:Evelynn&amp;diff=34860"/>
		<updated>2010-06-29T11:30:45Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To do:&lt;br /&gt;
&lt;br /&gt;
- Meeting with mages;&lt;br /&gt;
&lt;br /&gt;
- Event: in the crypts with Flake Xilow and Rudash Amur;&lt;br /&gt;
&lt;br /&gt;
- Meeting with psions;&lt;br /&gt;
&lt;br /&gt;
- Event: ice outside Derrington's;&lt;br /&gt;
&lt;br /&gt;
- Event: hag in Le'Or&lt;br /&gt;
&lt;br /&gt;
- Event: last illithid attack on Visi&lt;br /&gt;
&lt;br /&gt;
- Event: Ferrell &amp;quot;goblins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Event: Verossan troubles&lt;br /&gt;
&lt;br /&gt;
- Event: rift in the hills of tumult&lt;br /&gt;
&lt;br /&gt;
- Event: Shipment through Elysia&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Neeb&amp;diff=34774</id>
		<title>PCs:Neeb</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Neeb&amp;diff=34774"/>
		<updated>2010-06-24T07:20:19Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=floatright&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;'''Neeb'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Race:''' Goblin&amp;lt;br&amp;gt;&lt;br /&gt;
'''Gender:''' Male&amp;lt;br&amp;gt;&lt;br /&gt;
'''Origin:''' Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
'''Year of Birth:''' Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
'''Alignment:''' Lawful Evil&amp;lt;br&amp;gt;&lt;br /&gt;
'''Deity:''' Valok&amp;lt;br&amp;gt;&lt;br /&gt;
'''Current Residence:''' Visimontium Gold Tower, Assorted Army Barracks and an unnamed Mikonan Inn.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Affiliations:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Gold Order of the Sand (Andrinor's Trust) - Member Mage&amp;lt;br&amp;gt;&lt;br /&gt;
M'Chekian Army (Blackhawk Division) - Private&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Outside of Blackhawk business, Neeb is almost always found wearing the Gold Order robe he was given by Damar Ogdem upon first joining the order. By now it is worn and weathered, but still maintained impeccably. Since his most recent return to the south he has also taken to keeping a Valokian Holy Symbol clearly displayed over his robes or uniform. He typically carries a straight stave with a rough chuck of Greensteel mounted at the top (A Baatorian metal, distinctive to those with moderate planar knowledge). He also wears a fine belt with Tyeduan stylings, tanned and polished to a smooth golden brown... with a stretched human face visible across it's surface.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Neeb speaks of a long-slaughtered tribe in Kurathene, though he has never been specific as to which Fief. When asked of his most recent several year absence, he again mentions slaughtered tribes but very seldom elaborates.&lt;br /&gt;
&lt;br /&gt;
== Friends and Associates ==&lt;br /&gt;
Neeb speaks of Damar Ogdem with awe and reverence, though the latter has probably long forgotten of him. To his superiors in both the Gold Order and Blackhawks he is attentive often to the point of servility. Other than this he is friendly and respectful (though sometimes inappropriately patronising) to most anyone, frequently referring to people by title or station rather than name.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Opinions ==&lt;br /&gt;
: &amp;lt;font size=&amp;quot;-1&amp;quot;&amp;gt;''This section is for other players to write in what their characters think of Neeb. Please only write in if your character has met and interacted with him. I will reformat, edit, correct spelling, etc., but not change content.''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Neeb]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34773</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34773"/>
		<updated>2010-06-24T07:10:31Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&lt;br /&gt;
&lt;br /&gt;
'''Sex:''' Female&lt;br /&gt;
&lt;br /&gt;
'''Race:''' [[Human]]&lt;br /&gt;
&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&lt;br /&gt;
&lt;br /&gt;
'''Familiar:''' [[PCs:Evelynn#Maya|Maya]]&lt;br /&gt;
&lt;br /&gt;
'''Known guild affiliations:''' [[Guild:LuminousOrder|Luminous Order of the Mind]] (apprentice)&lt;br /&gt;
&lt;br /&gt;
'''Known current dwelling place (and contact):''' [[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&lt;br /&gt;
&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Other than her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
=== Early days in Visimontium ===&lt;br /&gt;
&lt;br /&gt;
Evelynn was born and raised in [[Visimontium]]. Always submissive of nature, she followed her parents' advices about pretty much everything and after having received the proper education, she ended up studying magic from her father, despite her little interest in the matter. Her training left her in fact little time to play as she was used to, as she had to study, practice and help in her parents' shop of miscellanea, dealing in trinkets of all kinds, most of which of no importance at all.&lt;br /&gt;
&lt;br /&gt;
With time, however, her interest in the arcane awaken and started to grow: after the first few boring months, in fact, she finally started to apply what she learned, starting to practice with simple cantrips. Under her father's tutelage, she focused on the school of Evocation, despite not devoting herself to it entirely, and furthered her studies about artifacts and magical trinkets. In a few years, she managed to reach his father's abilities in the arcane: her skills grew steadily, as did the size of her grimoire, filled with all sorts of simple spells. Unfortunately, this also coincided with the first assaults of the Illithid on Visimontium..&lt;br /&gt;
&lt;br /&gt;
Thanks to the position of their shop and home, away from the Trust District, Evelynn and her parents managed to survive unhurt, even if fear was now a constant of their lives. Both scared and fascinated by what the Illithid could do, Eve stopped going out of her room at all, focusing her attention on books about abjuration and enchantment: at this point, she already surpassed her father's abilities, while not in terms of number and power of spells (she was, after all, able to access the First Circle only), at least in terms of knowledge about schools and quickness of mind.&lt;br /&gt;
&lt;br /&gt;
As the Illithids continued their attacks, Eve grew more and more uneasy, up to the point when she couldn't bear living in fear anymore: she then decided to start traveling south. Other than looking for teachers to further her knowledge in the Arcane Arts, Evelynn was also interested in psionic abilities: both the Illithid and the members of the [[Guild:LuminousOrder|Luminous Order of the Mind]] opened her eyes on a world of endless possibilities. Having set her goals as such, she decided to settle for [[Mikona]], having heard the Order had its tower there.&lt;br /&gt;
&lt;br /&gt;
=== About Mikona and its pond ===&lt;br /&gt;
&lt;br /&gt;
Upon arriving in Mikona after a really short travel - no more than a step inside a portal, thanks to her parents' money, and because of their apprehension for the dangers of the road - Evelynn could do nothing but wonder looking around herself. Having lived all her life so far in Visimontium, Mikona felt so ''different'' to her: knowing nothing about the new city and with just a few coins in her purse, she quickly decided to look around for work and directions. And indeed, the marketplace was the best place where to find both.&lt;br /&gt;
&lt;br /&gt;
An hour after her arrival in the new city, she already managed to get a map and, carefully following it, managed to take care of some deliveries. For the most part they were quick jobs, nothing like what she envisioned her doing in her quest to further the knowledge of the arcane, or to start her training as a psionicist with the Luminous Order. Still, she needed money, and it would've been foolish to turn down those offers. At the end of her first day, she found herself with a detailed knowledge of most districts of the city, and enough money to pay for an inn - and despite the cost, she chose the Noble Flair Inn, for position and the clean rooms.&lt;br /&gt;
&lt;br /&gt;
With [[PCs:Evelynn#Khali|Khali]] - her loyal hell hound familiar - at her side and strong of her evocation spells, she accepted her first dangerous work while speaking with the alchemist's son, Xerto, and went hunting for some beetles in the sewers. Little she knew of the size of these creatures, and she found herself fighting a harder battle than she first thought: thanks to both her spells and Khali's support, however, she managed to walk away victorious and with the beetle bellies secured in a bag. Xerto rewarded her with a stock of fire potions, which allowed her - given their high value - to actually slow down her delivery service and focus on her studies again. She however didn't stop accepting other easy jobs..&lt;br /&gt;
&lt;br /&gt;
It was the day after, on her way to deliver a note in the marketplace, when miss Daavysplatz and her penguin greeted her: miss Daavysplatz introduced herself as a fashion and tailor extraordinaire, and without hesitation went on to explain the two reasons she approached Evelynn. As the first thing, she criticized - and well within reason - Evelynn's clothes, saying those didn't fit her; and, that she could amend to that in return for a most peculiar favor. Daavysplatz told in fact Evelynn that a shark had been summoned through a planar rift in the pond outside Mikona, and that she sought its skin to create a most fabulous dress: thanks to the planar travel, according to Daavysplatz, the shark skin had in fact gained rare properties. Eve, doubtful at first because of a lack of ideas on how to fish that shark, accepted when Daavysplatz offered her a potion to breath under the water and a few other potions to help with the fight. Not having ever used a weapon, aside from a scalpel - and always on corpses, anyway - Eve walked slowly to the pond, wondering what the best course of action could be. Asking help to Khali was out of question, so Eve decided to try her new summoning spell and opted to call for a well-known swimmer, a fiendish rat.&lt;br /&gt;
&lt;br /&gt;
Drinking the potion to breath under the water summoned an air elemental and, with it at her side, Evelynn immersed herself in the pond: breathing the air the elemental created she had no troubles in exploring the bottom of the pond, finding a number of magically enhanced trinkets, and finally in spotting the shark. Quickly, she called for a rat and let him engage with the shark, helping him with disabling spells: it was in fact impossible for her to use a large number of her favored ones underwater. Distracted by the spells Eve used on him the shark, most likely weakened by the planar travel, finally fell to the rat's bites. Dismissed the conjured filthy creature, Eve proceeded to skin the shark and finally managed to get out of the pond. Wet but happy she made her way to the marketplace, Khali at her side in order to keep her warm: loyal to her word, Daavysplatz then took the shark skin and gifted Evelynn of an expensive and finely crafted dress. Before parting ways, Daavysplatz also decided to let Eve know what she knew about how the shark ended up in the pond: it seemed a Red Wizard summoned him but, probably failing part of the ritual, ended up drowning in the same pond where the shark appeared; the staff and rods Eve found were the Red Mage's ones.&lt;br /&gt;
&lt;br /&gt;
=== About new acquaintances and the western crypts in Mikona ===&lt;br /&gt;
&lt;br /&gt;
Content with her new outfit and items, and having managed to amass what was a noticeable amount of wealth, Eve started to accept fewer works and instead decided to dedicate more time studying wizardry. While shopping for arcane scrolls to transcribe on her grimoire and study, though, she had her first meeting with a mage of the Trust: Magus [[PCs:Robert_Wallace|Robert Wallace]] of the [[Guild:AshenOrder|Ashen Order of the Stars]] happened to notice both her and another man in the market. Addressing first the man, the priest of Mikon [[PCs:Keller_McCallen|Keller McCallen]] - who then Eve befriended, and with whom seems to be at ease while talking - Magus Wallace expressed interest in both of them, one for the church, the other because of the arcane studies. Left with a thousand gold each and a request to write a letter to Magus Wallace, Evelynn and Keller decided to further their reciprocal knowledge by fighting side by side, even if not before having shared a nice time chatting. On their way to the city gates, they found their path blocked by an axe wielding gnoll: after a rather troublesome meeting, as Eve got scared and words were spoken, the gnoll introduced himself as [[PCs:Gurkz|Gurkz]], protector of [[Zvidureth]] and traveler, and seemed to be extremely friendly. The group of three then wandered outside the city, looking for places to see and gold to be earned..&lt;br /&gt;
&lt;br /&gt;
A few days after having met her two new friends and strong of her newly reached mastery of the Second Circle arcane spells, Eve decided to try and explore the crypts on her own. Luckily for her, the unwise plan got modified as soon as she met, on her way to the western village outside Mikona, [[PCs:Flake_Xilow|Flake Xilow]] and [[PCs:Rudash_Amur|Rudash Amur]]: both well versed in the unarmed martial arts, they decided to join Evelynn to explore those dead rooms. What they found, though, was much more than they first expected..&lt;br /&gt;
&lt;br /&gt;
Undead creatures were crawling on the crypt's floors idly, turning their attention to the living as they stepped inside: longing to extinguish the flame of life, zombies and skeletons assaulted the three. ''((To be continued))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=349&amp;amp;t=118028 About cryomancers and cold experiments] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About an hag and her hobgoblin stew ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=274&amp;amp;t=118237 About the Luminous Order of the Mind, Visimontium and the Illithids] ===&lt;br /&gt;
&lt;br /&gt;
'''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== About a Dragon and the goblin tribes ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?p=1237083#p1237083 About Verossan faithful and the dangers of traveling in the wilds] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== [http://www.avlis.org/viewtopic.php?f=138&amp;amp;t=118492 About planar rifts and the Hills of Tumult] ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
= Familiars =&lt;br /&gt;
&lt;br /&gt;
=== Khali ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
&lt;br /&gt;
''((Placeholder))''&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:PCs:Evelynn&amp;diff=34764</id>
		<title>Talk:PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:PCs:Evelynn&amp;diff=34764"/>
		<updated>2010-06-23T07:48:29Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To do:&lt;br /&gt;
&lt;br /&gt;
- Meeting with mages;&lt;br /&gt;
&lt;br /&gt;
- Event: in the crypts with Flake Xilow and Rudash Amur;&lt;br /&gt;
&lt;br /&gt;
- Meeting with psions;&lt;br /&gt;
&lt;br /&gt;
- Event: ice outside Derrington's;&lt;br /&gt;
&lt;br /&gt;
- Event: hag in Le'Or&lt;br /&gt;
&lt;br /&gt;
- Event: last illithid attack on Visi&lt;br /&gt;
&lt;br /&gt;
- Event: Ferrell &amp;quot;goblins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Event: Verossan troubles&lt;br /&gt;
&lt;br /&gt;
- Event: rift in the hills of tumult&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Guild:LuminousOrder&amp;diff=34715</id>
		<title>Guild:LuminousOrder</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Guild:LuminousOrder&amp;diff=34715"/>
		<updated>2010-06-20T06:38:56Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: Added Evelynn as a known member.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== '''The Luminous Order of the Mind''' ==&lt;br /&gt;
&lt;br /&gt;
[[Image:LOpsionrobe.jpg|frame|right|Black and bronze robes mark out Psions and Master Psions of the Order]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' [[nwn:Lawful_neutral|LN]]. The Order is politically and theologically neutral.&lt;br /&gt;
&lt;br /&gt;
'''Base of operations:''' [[Kuras]] / [[Mikona]].&lt;br /&gt;
&lt;br /&gt;
'''Description:''' A well established guild in Kuras. The Order now has a tower in the north-eastern outskirts of Mikona as well. The Order was founded in Kuras by [[PCs:Elladin|Master Elladin]].&lt;br /&gt;
&lt;br /&gt;
'''Who can join:''' Primarily a guild for [[Psionics|Psions]] but any class/alignment/race can join, particularly if you see Psionics as part of your character's future.&lt;br /&gt;
&lt;br /&gt;
'''What we do:''' The Order is dedicated to the pursuit of mental discpline, focus and wisdom. It nurtures &amp;amp; trains psionic talent, and provides advice and guidance to those that seek it, investigating, exploring, and interpreting to provide unbiased counsel.&lt;br /&gt;
&lt;br /&gt;
'''What to expect:''' A lot of [[nwn:Roleplay|RP]]. [[IC]] lessons in the Order's philosophy, training in meditation, development of mental focus, training in the development of psionic abilities. Exploration, investigation, and information gathering. Lots of interaction with other groups, both in a consultancy role, and actively providing psionic support where this is required.&lt;br /&gt;
&lt;br /&gt;
The Order is strongly hierarchical, but at the same time extremely participatory in nature. Differently from many Avlissian guild a unique leader of the order does not exist, and the guild is managed by a council. The current Council of Masters is composed by: &lt;br /&gt;
&lt;br /&gt;
[[PCs:Elladin|Elladin]]&lt;br /&gt;
&lt;br /&gt;
[[PCs:Straccio|Straccio]]&lt;br /&gt;
&lt;br /&gt;
[[PCs:Sarith|Sarith]]&lt;br /&gt;
&lt;br /&gt;
[[PCs:Eudaimon son of Dawnblade|Eudaimon son of Dawnblade]]&lt;br /&gt;
&lt;br /&gt;
[[PCs:Arania Moonshadow|Arania Moonshadow]]&lt;br /&gt;
&lt;br /&gt;
[[PCs:Kaz'shardra Aske|Kaz'shardra Aske]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Initiation doesn't require any psionic ability; progression and promotion are based on psionic talent and IG actions. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''How to contact us:''' &amp;quot;Send word to the Tower of the Mind&amp;quot; (( post on the Mikona IC board )), or speak to any of the existing members in-game. Our robes are black, trimmed with dark bronze (and grey, for the lower ranks).&lt;br /&gt;
&lt;br /&gt;
'''Known Members:'''&lt;br /&gt;
&lt;br /&gt;
[[PCs:Evelynn|Evelynn Rift]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|LuminousOrder]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:PCs:Evelynn&amp;diff=34677</id>
		<title>Talk:PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:PCs:Evelynn&amp;diff=34677"/>
		<updated>2010-06-15T12:06:30Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To do:&lt;br /&gt;
&lt;br /&gt;
- Meeting with mages;&lt;br /&gt;
&lt;br /&gt;
- Event: in the crypts with Flake Xilow and Rudash Amur;&lt;br /&gt;
&lt;br /&gt;
- Meeting with psions;&lt;br /&gt;
&lt;br /&gt;
- Event: ice outside Derrington's;&lt;br /&gt;
&lt;br /&gt;
- Event: hag in Le'Or&lt;br /&gt;
&lt;br /&gt;
- Event: last illithid attack on Visi&lt;br /&gt;
&lt;br /&gt;
- Event: Ferrell &amp;quot;goblins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Event: Verossan troubles&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=User:Kthxbye&amp;diff=34676</id>
		<title>User:Kthxbye</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=User:Kthxbye&amp;diff=34676"/>
		<updated>2010-06-15T12:06:10Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Playing as:''' [[PCs:Evelynn|Evelynn Rift]], [[PCs:Alice|Alice]]&lt;br /&gt;
&lt;br /&gt;
'''Location and timezone:''' Italy, GMT+1 (GMT+2 with DST)&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34668</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34668"/>
		<updated>2010-06-14T14:00:28Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&lt;br /&gt;
&lt;br /&gt;
'''Sex:''' Female&lt;br /&gt;
&lt;br /&gt;
'''Race:''' [[Human]]&lt;br /&gt;
&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&lt;br /&gt;
&lt;br /&gt;
'''Familiar:''' none known&lt;br /&gt;
&lt;br /&gt;
'''Known guild affiliations:''' [[Guild:LuminousOrder|Luminous Order of the Mind]] (apprentice)&lt;br /&gt;
&lt;br /&gt;
'''Known current dwelling place (and contact):''' [[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&lt;br /&gt;
&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Other than her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
=== Early days in Visimontium ===&lt;br /&gt;
&lt;br /&gt;
Evelynn was born and raised in [[Visimontium]]. Always submissive of nature, she followed her parents' advices about pretty much everything and after having received the proper education, she ended up studying magic from her father, despite her little interest in the matter. Her training left her in fact little time to play as she was used to, as she had to study, practice and help in her parents' shop of miscellanea, dealing in trinkets of all kinds, most of which of no importance at all.&lt;br /&gt;
&lt;br /&gt;
With time, however, her interest in the arcane awaken and started to grow: after the first few boring months, in fact, she finally started to apply what she learned, starting to practice with simple cantrips. Under her father's tutelage, she focused on the school of Evocation, despite not devoting herself to it entirely, and furthered her studies about artifacts and magical trinkets. In a few years, she managed to reach his father's abilities in the arcane: her skills grew steadily, as did the size of her grimoire, filled with all sorts of simple spells. Unfortunately, this also coincided with the first assaults of the Illithid on Visimontium..&lt;br /&gt;
&lt;br /&gt;
Thanks to the position of their shop and home, away from the Trust District, Evelynn and her parents managed to survive unhurt, even if fear was now a constant of their lives. Both scared and fascinated by what the Illithid could do, Eve stopped going out of her room at all, focusing her attention on books about abjuration and enchantment: at this point, she already surpassed her father's abilities, while not in terms of number and power of spells (she was, after all, able to access the First Circle only), at least in terms of knowledge about schools and quickness of mind.&lt;br /&gt;
&lt;br /&gt;
As the Illithids continued their attacks, Eve grew more and more uneasy, up to the point when she couldn't bear living in fear anymore: she then decided to start traveling south. Other than looking for teachers to further her knowledge in the Arcane Arts, Evelynn was also interested in psionic abilities: both the Illithid and the members of the [[Guild:LuminousOrder|Luminous Order of the Mind]] opened her eyes on a world of endless possibilities. Having set her goals as such, she decided to settle for [[Mikona]], having heard the Order had its tower there.&lt;br /&gt;
&lt;br /&gt;
=== About Mikona and its pond ===&lt;br /&gt;
&lt;br /&gt;
Upon arriving in Mikona after a really short travel - no more than a step inside a portal, thanks to her parents' money, and because of their apprehension for the dangers of the road - Evelynn could do nothing but wonder looking around herself. Having lived all her life so far in Visimontium, Mikona felt so ''different'' to her: knowing nothing about the new city and with just a few coins in her purse, she quickly decided to look around for work and directions. And indeed, the marketplace was the best place where to find both.&lt;br /&gt;
&lt;br /&gt;
An hour after her arrival in the new city, she already managed to get a map and, carefully following it, managed to take care of some deliveries. For the most part they were quick jobs, nothing like what she envisioned her doing in her quest to further the knowledge of the arcane, or to start her training as a psionicist with the Luminous Order. Still, she needed money, and it would've been foolish to turn down those offers. At the end of her first day, she found herself with a detailed knowledge of most districts of the city, and enough money to pay for an inn - and despite the cost, she chose the Noble Flair Inn, for position and the clean rooms.&lt;br /&gt;
&lt;br /&gt;
With Khali - her loyal hell hound familiar - at her side and strong of her evocation spells, she accepted her first dangerous work while speaking with the alchemist's son, Xerto, and went hunting for some beetles in the sewers. Little she knew of the size of these creatures, and she found herself fighting a harder battle than she first thought: thanks to both her spells and Khali's support, however, she managed to walk away victorious and with the beetle bellies secured in a bag. Xerto rewarded her with a stock of fire potions, which allowed her - given their high value - to actually slow down her delivery service and focus on her studies again. She however didn't stop accepting other easy jobs..&lt;br /&gt;
&lt;br /&gt;
It was the day after, on her way to deliver a note in the marketplace, when miss Daavysplatz and her penguin greeted her: miss Daavysplatz introduced herself as a fashion and tailor extraordinaire, and without hesitation went on to explain the two reasons she approached Evelynn. As the first thing, she criticized - and well within reason - Evelynn's clothes, saying those didn't fit her; and, that she could amend to that in return for a most peculiar favor. Daavysplatz told in fact Evelynn that a shark had been summoned through a planar rift in the pond outside Mikona, and that she sought its skin to create a most fabulous dress: thanks to the planar travel, according to Daavysplatz, the shark skin had in fact gained rare properties. Eve, doubtful at first because of a lack of ideas on how to fish that shark, accepted when Daavysplatz offered her a potion to breath under the water and a few other potions to help with the fight. Not having ever used a weapon, aside from a scalpel - and always on corpses, anyway - Eve walked slowly to the pond, wondering what the best course of action could be. Asking help to Khali was out of question, so Eve decided to try her new summoning spell and opted to call for a well-known swimmer, a fiendish rat.&lt;br /&gt;
&lt;br /&gt;
Drinking the potion to breath under the water summoned an air elemental and, with it at her side, Evelynn immersed herself in the pond: breathing the air the elemental created she had no troubles in exploring the bottom of the pond, finding a number of magically enhanced trinkets, and finally in spotting the shark. Quickly, she called for a rat and let him engage with the shark, helping him with disabling spells: it was in fact impossible for her to use a large number of her favored ones underwater. Distracted by the spells Eve used on him the shark, most likely weakened by the planar travel, finally fell to the rat's bites. Dismissed the conjured filthy creature, Eve proceeded to skin the shark and finally managed to get out of the pond. Wet but happy she made her way to the marketplace, Khali at her side in order to keep her warm: loyal to her word, Daavysplatz then took the shark skin and gifted Evelynn of an expensive and finely crafted dress. Before parting ways, Daavysplatz also decided to let Eve know what she knew about how the shark ended up in the pond: it seemed a Red Wizard summoned him but, probably failing part of the ritual, ended up drowning in the same pond where the shark appeared; the staff and rods Eve found were the Red Mage's ones.&lt;br /&gt;
&lt;br /&gt;
=== About new acquaintances and the western crypts in Mikona ===&lt;br /&gt;
&lt;br /&gt;
Content with her new outfit and items, and having managed to amass what was a noticeable amount of wealth, Eve started to accept fewer works and instead decided to dedicate more time studying wizardry. While shopping for arcane scrolls to transcribe on her grimoire and study, though, she had her first meeting with a mage of the Trust: Magus [[PCs:Robert_Wallace|Robert Wallace]] of the [[Guild:AshenOrder|Ashen Order of the Stars]] happened to notice both her and another man in the market. Addressing first the man, the priest of Mikon [[PCs:Keller_McCallen|Keller McCallen]] - who then Eve befriended, and with whom seems to be at ease while talking - Magus Wallace expressed interest in both of them, one for the church, the other because of the arcane studies. Left with a thousand gold each and a request to write a letter to Magus Wallace, Evelynn and Keller decided to further their reciprocal knowledge by fighting side by side, even if not before having shared a nice time chatting. On their way to the city gates, they found their path blocked by an axe wielding gnoll: after a rather troublesome meeting, as Eve got scared and words were spoken, the gnoll introduced himself as [[PCs:Gurkz|Gurkz]], protector of [[Zvidureth]] and traveler, and seemed to be extremely friendly. The group of three then wandered outside the city, looking for places to see and gold to be earned..&lt;br /&gt;
&lt;br /&gt;
A few days after having met her two new friends and strong of her newly reached mastery of the Second Circle arcane spells, Eve decided to try and explore the crypts on her own. Luckily for her, the unwise plan got modified as soon as she met, on her way to the western village outside Mikona, [[PCs:Flake_Xilow|Flake Xilow]] and [[PCs:Rudash_Amur|Rudash Amur]]: both well versed in the unarmed martial arts, they decided to join Evelynn to explore those dead rooms. What they found, though, was much more than they first expected..&lt;br /&gt;
&lt;br /&gt;
Undead creatures were crawling on the crypt's floors idly, turning their attention to the living as they stepped inside: longing to extinguish the flame of life, zombies and skeletons assaulted the three. ''((To be continued))''&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:PCs:Evelynn&amp;diff=34603</id>
		<title>Talk:PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:PCs:Evelynn&amp;diff=34603"/>
		<updated>2010-06-08T16:16:24Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To do:&lt;br /&gt;
&lt;br /&gt;
- Meeting with mages;&lt;br /&gt;
&lt;br /&gt;
- Event: in the crypts with Flake Xilow and Rudash Amur;&lt;br /&gt;
&lt;br /&gt;
- Meeting with psions;&lt;br /&gt;
&lt;br /&gt;
- Event: ice outside Derrington's;&lt;br /&gt;
&lt;br /&gt;
- Event: hag in Le'Or&lt;br /&gt;
&lt;br /&gt;
- Event: last illithid attack on Visi&lt;br /&gt;
&lt;br /&gt;
- Event: Ferrell &amp;quot;goblins&amp;quot;&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34581</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34581"/>
		<updated>2010-06-07T21:34:43Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&lt;br /&gt;
&lt;br /&gt;
'''Sex:''' Female&lt;br /&gt;
&lt;br /&gt;
'''Race:''' [[Human]]&lt;br /&gt;
&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&lt;br /&gt;
&lt;br /&gt;
'''Familiar:''' none known&lt;br /&gt;
&lt;br /&gt;
'''Known guild affiliations:''' [[Guild:LuminousOrder|Luminous Order of the Mind]] (apprentice)&lt;br /&gt;
&lt;br /&gt;
'''Known current dwelling place (and contact):''' [[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&lt;br /&gt;
&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Other than her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
=== Early days in Visimontium ===&lt;br /&gt;
&lt;br /&gt;
Evelynn was born and raised in [[Visimontium]]. Always submissive of nature, she followed her parents' advices about pretty much everything and after having received the proper education, she ended up studying magic from her father, despite her little interest in the matter. Her training left her in fact little time to play as she was used to, as she had to study, practice and help in her parents' shop of miscellanea, dealing in trinkets of all kinds, most of which of no importance at all.&lt;br /&gt;
&lt;br /&gt;
With time, however, her interest in the arcane awaken and started to grow: after the first few boring months, in fact, she finally started to apply what she learned, starting to practice with simple cantrips. Under her father's tutelage, she focused on the school of Evocation, despite not devoting herself to it entirely, and furthered her studies about artifacts and magical trinkets. In a few years, she managed to reach his father's abilities in the arcane: her skills grew steadily, as did the size of her grimoire, filled with all sorts of simple spells. Unfortunately, this also coincided with the first assaults of the Illithid on Visimontium..&lt;br /&gt;
&lt;br /&gt;
Thanks to the position of their shop and home, away from the Trust District, Evelynn and her parents managed to survive unhurt, even if fear was now a constant of their lives. Both scared and fascinated by what the Illithid could do, Eve stopped going out of her room at all, focusing her attention on books about abjuration and enchantment: at this point, she already surpassed her father's abilities, while not in terms of number and power of spells (she was, after all, able to access the First Circle only), at least in terms of knowledge about schools and quickness of mind.&lt;br /&gt;
&lt;br /&gt;
As the Illithids continued their attacks, Eve grew more and more uneasy, up to the point when she couldn't bear living in fear anymore: she then decided to start traveling south. Other than looking for teachers to further her knowledge in the Arcane Arts, Evelynn was also interested in psionic abilities: both the Illithid and the members of the [[Guild:LuminousOrder|Luminous Order of the Mind]] opened her eyes on a world of endless possibilities. Having set her goals as such, she decided to settle for [[Mikona]], having heard the Order had its tower there.&lt;br /&gt;
&lt;br /&gt;
=== About Mikona and its pond ===&lt;br /&gt;
&lt;br /&gt;
Upon arriving in Mikona after a really short travel - no more than a step inside a portal, thanks to her parents' money, and because of their apprehension for the dangers of the road - Evelynn could do nothing but wonder looking around herself. Having lived all her life so far in Visimontium, Mikona felt so ''different'' to her: knowing nothing about the new city and with just a few coins in her purse, she quickly decided to look around for work and directions. And indeed, the marketplace was the best place where to find both.&lt;br /&gt;
&lt;br /&gt;
An hour after her arrival in the new city, she already managed to get a map and, carefully following it, managed to take care of some deliveries. For the most part they were quick jobs, nothing like what she envisioned her doing in her quest to further the knowledge of the arcane, or to start her training as a psionicist with the Luminous Order. Still, she needed money, and it would've been foolish to turn down those offers. At the end of her first day, she found herself with a detailed knowledge of most districts of the city, and enough money to pay for an inn - and despite the cost, she chose the Noble Flair Inn, for position and the clean rooms.&lt;br /&gt;
&lt;br /&gt;
With Khali - her loyal hell hound familiar - at her side and strong of her evocation spells, she accepted her first dangerous work while speaking with the alchemist's son, Xerto, and went hunting for some beetles in the sewers. Little she knew of the size of these creatures, and she found herself fighting a harder battle than she first thought: thanks to both her spells and Khali's support, however, she managed to walk away victorious and with the beetle bellies secured in a bag. Xerto rewarded her with a stock of fire potions, which allowed her - given their high value - to actually slow down her delivery service and focus on her studies again. She however didn't stop accepting other easy jobs..&lt;br /&gt;
&lt;br /&gt;
It was the day after, on her way to deliver a note in the marketplace, when miss Daavysplatz and her penguin greeted her: miss Daavysplatz introduced herself as a fashion and tailor extraordinaire, and without hesitation went on to explain the two reasons she approached Evelynn. As the first thing, she criticized - and well within reason - Evelynn's clothes, saying those didn't fit her; and, that she could amend to that in return for a most peculiar favor. Daavysplatz told in fact Evelynn that a shark had been summoned through a planar rift in the pond outside Mikona, and that she sought its skin to create a most fabulous dress: thanks to the planar travel, according to Daavysplatz, the shark skin had in fact gained rare properties. Eve, doubtful at first because of a lack of ideas on how to fish that shark, accepted when Daavysplatz offered her a potion to breath under the water and a few other potions to help with the fight. Not having ever used a weapon, aside from a scalpel - and always on corpses, anyway - Eve walked slowly to the pond, wondering what the best course of action could be. Asking help to Khali was out of question, so Eve decided to try her new summoning spell and opted to call for a well-known swimmer, a fiendish rat.&lt;br /&gt;
&lt;br /&gt;
Drinking the potion to breath under the water summoned an air elemental and, with it at her side, Evelynn immersed herself in the pond: breathing the air the elemental created she had no troubles in exploring the bottom of the pond, finding a number of magically enhanced trinkets, and finally in spotting the shark. Quickly, she called for a rat and let him engage with the shark, helping him with disabling spells: it was in fact impossible for her to use a large number of her favored ones underwater. Distracted by the spells Eve used on him the shark, most likely weakened by the planar travel, finally fell to the rat's bites. Dismissed the conjured filthy creature, Eve proceeded to skin the shark and finally managed to get out of the pond. Wet but happy she made her way to the marketplace, Khali at her side in order to keep her warm: loyal to her word, Daavysplatz then took the shark skin and gifted Evelynn of an expensive and finely crafted dress. Before parting ways, Daavysplatz also decided to let Eve know what she knew about how the shark ended up in the pond: it seemed a Red Wizard summoned him but, probably failing part of the ritual, ended up drowning in the same pond where the shark appeared; the staff and rods Eve found were the Red Mage's ones.&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34580</id>
		<title>PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=PCs:Evelynn&amp;diff=34580"/>
		<updated>2010-06-07T18:01:02Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
= Overview =&lt;br /&gt;
[[Image:Evelynn_portrait.jpg|frame|left|Evelynn]]&lt;br /&gt;
'''Name''': Evelynn Rift&lt;br /&gt;
&lt;br /&gt;
'''Sex:''' Female&lt;br /&gt;
&lt;br /&gt;
'''Race:''' [[Human]]&lt;br /&gt;
&lt;br /&gt;
'''Hometown:''' [[Visimontium]]&lt;br /&gt;
&lt;br /&gt;
'''Class:''' [[Psion|Psi]]-[[Wizard|mage]]&lt;br /&gt;
&lt;br /&gt;
'''Familiar:''' none known&lt;br /&gt;
&lt;br /&gt;
'''Known guild affiliations:''' [[Guild:LuminousOrder|Luminous Order of the Mind]] (apprentice)&lt;br /&gt;
&lt;br /&gt;
'''Known current dwelling place (and contact):''' [[Guild:LuminousOrder|Luminous Order of the Mind]], [[Mikona]] ([http://avlis.org/memberlist.php?mode=viewprofile&amp;amp;u=25369 Leave a message])&lt;br /&gt;
&lt;br /&gt;
'''Most active in:''' Evelynn now resides in [[Mikona]] and is usually found wandering either in the marketplace or outside Kero's. She is anyway often seen traveling using the portal in the marketplace, either to go back home in [[Visimontium]] or to one of the other places that offers portal services.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
&lt;br /&gt;
Eve is a young girl with red hair and beautiful light purple eyes. Other than her strange colored eyes, anyway, Evelynn is a rather common looking girl: she's not beautiful nor ugly, of average height and not excessively slim. She really isn't one people remembers for her look, for good or bad.&lt;br /&gt;
&lt;br /&gt;
Eve usually wears nice dresses and, since when Latanya gave it to her, a cloak adorned with a web pattern. Clashing with her eyes and hair, she usually wears black and dark blue outfits. At her side she always keeps a shoulder bag, in which she keeps most of her treasured things, including her grimoire: for that very reason, she never leaves the bag around, and checks it regularly.&lt;br /&gt;
&lt;br /&gt;
= Known facts =&lt;br /&gt;
&lt;br /&gt;
The following sections are about the known facts about Evelynn: her past (the early days in Visimontium) and what happened to her since when she left home. While Eve herself will tell others about those things, not everyone knows about them in detail, or at all. ''(It is then up to you to decide how much your character knows of these events.)''&lt;br /&gt;
&lt;br /&gt;
=== Early days in Visimontium ===&lt;br /&gt;
&lt;br /&gt;
Evelynn was born and raised in [[Visimontium]]. Always submissive of nature, she followed her parents' advices about pretty much everything and after having received the proper education, she ended up studying magic from her father, despite her little interest in the matter. Her training left her in fact little time to play as she was used to, as she had to study, practice and help in her parents' shop of miscellanea, dealing in trinkets of all kinds, most of which of no importance at all.&lt;br /&gt;
&lt;br /&gt;
With time, however, her interest in the arcane awaken and started to grow: after the first few boring months, in fact, she finally started to apply what she learned, starting to practice with simple cantrips. Under her father's tutelage, she focused on the school of Evocation, despite not devoting herself to it entirely, and furthered her studies about artifacts and magical trinkets. In a few years, she managed to reach his father's abilities in the arcane: her skills grew steadily, as did the size of her grimoire, filled with all sorts of simple spells. Unfortunately, this also coincided with the first assaults of the Illithid on Visimontium..&lt;br /&gt;
&lt;br /&gt;
Thanks to the position of their shop and home, away from the Trust District, Evelynn and her parents managed to survive unhurt, even if fear was now a constant of their lives. Both scared and fascinated by what the Illithid could do, Eve stopped going out of her room at all, focusing her attention on books about abjuration and enchantment: at this point, she already surpassed her father's abilities, while not in terms of number and power of spells (she was, after all, able to access the First Circle only), at least in terms of knowledge about schools and quickness of mind.&lt;br /&gt;
&lt;br /&gt;
As the Illithids continued their attacks, Eve grew more and more uneasy, up to the point when she couldn't bear living in fear anymore: she then decided to start traveling south. Other than looking for teachers to further her knowledge in the Arcane Arts, Evelynn was also interested in psionic abilities: both the Illithid and the members of the [[Guild:LuminousOrder|Luminous Order of the Mind]] opened her eyes on a world of endless possibilities. Having set her goals as such, she decided to settle for [[Mikona]], having heard the Order had its tower there.&lt;br /&gt;
&lt;br /&gt;
=== About Mikona and its pond ===&lt;br /&gt;
&lt;br /&gt;
Upon arriving in Mikona after a really short travel - no more than a step inside a portal, thanks to her parents' money, and because of their apprehension for the dangers of the road - Evelynn could do nothing but wonder looking around herself. Having lived all her life so far in Visimontium, Mikona felt so ''different'' to her: knowing nothing about the new city and with just a few coins in her purse, she quickly decided to look around for work and directions. And indeed, the marketplace was the best place where to find both.&lt;br /&gt;
&lt;br /&gt;
An hour after her arrival in the new city, she already managed to get a map and, carefully following it, managed to take care of some deliveries. Mostly they were quick jobs, nothing like what she envisioned her doing in her quest to further the knowledge of the arcane, or to start her training as a psionicist with the Luminous Order. Still, she needed money, and it would've been foolish to turn down those jobs. At the end of her first day, she found herself with a detailed knowledge of most districts of the city, and enough money to pay for an inn - and despite the cost, she chose the Noble Flair Inn, for position and the clean rooms.&lt;br /&gt;
&lt;br /&gt;
[[Category:PCs|Evelynn]]&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
	<entry>
		<id>https://wiki.avlis.org/w/index.php?title=Talk:PCs:Evelynn&amp;diff=34577</id>
		<title>Talk:PCs:Evelynn</title>
		<link rel="alternate" type="text/html" href="https://wiki.avlis.org/w/index.php?title=Talk:PCs:Evelynn&amp;diff=34577"/>
		<updated>2010-06-07T12:28:18Z</updated>

		<summary type="html">&lt;p&gt;Kthxbye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To do:&lt;br /&gt;
&lt;br /&gt;
- Event: Daavysplatz, fashion and tailor extrodinaire;&lt;br /&gt;
&lt;br /&gt;
- Meeting with mages;&lt;br /&gt;
&lt;br /&gt;
- Event: in the crypts with Flake Xilow and Rudash Amur;&lt;br /&gt;
&lt;br /&gt;
- Meeting with psions;&lt;br /&gt;
&lt;br /&gt;
- Event: ice outside Derrington's;&lt;br /&gt;
&lt;br /&gt;
- Event: hag in Le'Or&lt;br /&gt;
&lt;br /&gt;
- Event: last illithid attack on Visi&lt;/div&gt;</summary>
		<author><name>Kthxbye</name></author>
	</entry>
</feed>