Magic:Energy Drain: Difference between revisions
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|Scripters= [[User:VriukOrc|VriukOrc]] | |Scripters= [[User:VriukOrc|VriukOrc]] | ||
|Testers= | |Testers= | ||
|School= | |School= Necromancy | ||
|Subschool= | |Subschool= | ||
|Descriptors= [ [[Magic:Descriptors#Negative|Negative]] ] | |Descriptors= [ [[Magic:Descriptors#Negative|Negative]] ] | ||
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|Innate Level= 9 | |Innate Level= 9 | ||
|Components= V, S | |Components= V, S | ||
|Casting Time= 1 | |Casting Time= 1 Action | ||
|Range= Short | |Range= Short | ||
|Target= Single | |Target= Single | ||
|Duration= Instantaneous | |Duration= Instantaneous | ||
|Counters=-- | |Counters=-- | ||
|Saving Throw= | |Saving Throw= None | ||
|Spell Resistance= Yes | |Spell Resistance= Yes | ||
|Metamagic= Empower, Maximize, Quicken, Silent, Still | |Metamagic= Empower, Maximize, Quicken, Silent, Still | ||
|Energy Substitution= No | |Energy Substitution= No | ||
|Description= | |Description= <onlyinclude><includeonly>[[Magic:Energy Drain|Energy Drain]] - </includeonly>On a successful ranged touch attack the target creature permanently loses 2d4 character levels.</onlyinclude> | ||
If cast on an undead creature, the target creature is instead empowered, gaining 2+(2d4/2) strength, dexterity and constitution, +2d4 attack bonus, dodge AC, universal saves, all skills and turn resistance, and 2d4*5 temporary hit points +1 per caster level. It also gains 5/- damage resistance to physical damage per rank of spell focus: necromancy the caster possesses, to a maximum of 15/- with epic spell focus. | |||
}} | }} | ||
Latest revision as of 19:21, 8 May 2016
Necromancy [ Negative ]
Level: Clr 9, Sor/Wiz 9
Innate Level: 9
Component(s): V, S
Casting Time: 1 Action
Range: Short
Target: Single
Duration: Instantaneous
Counter(s): --
Saving Throw: None
Spell Resistance: Yes
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: No
On a successful ranged touch attack the target creature permanently loses 2d4 character levels.
If cast on an undead creature, the target creature is instead empowered, gaining 2+(2d4/2) strength, dexterity and constitution, +2d4 attack bonus, dodge AC, universal saves, all skills and turn resistance, and 2d4*5 temporary hit points +1 per caster level. It also gains 5/- damage resistance to physical damage per rank of spell focus: necromancy the caster possesses, to a maximum of 15/- with epic spell focus.