Magic:Energy Drain: Difference between revisions
m (Casterlevel fix. So many caps.) |
m (Caps for template entries.) |
||
(One intermediate revision by the same user not shown) | |||
Line 10: | Line 10: | ||
|Innate Level= 9 | |Innate Level= 9 | ||
|Components= V, S | |Components= V, S | ||
|Casting Time= 1 | |Casting Time= 1 Action | ||
|Range= Short | |Range= Short | ||
|Target= Single | |Target= Single | ||
Line 22: | Line 22: | ||
If cast on an undead creature, the target creature is instead empowered, gaining 2+(2d4/2) strength, dexterity and constitution, +2d4 attack bonus, dodge AC, universal saves, all skills and turn resistance, and 2d4*5 temporary hit points +1 per caster level. | If cast on an undead creature, the target creature is instead empowered, gaining 2+(2d4/2) strength, dexterity and constitution, +2d4 attack bonus, dodge AC, universal saves, all skills and turn resistance, and 2d4*5 temporary hit points +1 per caster level. It also gains 5/- damage resistance to physical damage per rank of spell focus: necromancy the caster possesses, to a maximum of 15/- with epic spell focus. | ||
}} | }} |
Latest revision as of 19:21, 8 May 2016
Necromancy [ Negative ]
Level: Clr 9, Sor/Wiz 9
Innate Level: 9
Component(s): V, S
Casting Time: 1 Action
Range: Short
Target: Single
Duration: Instantaneous
Counter(s): --
Saving Throw: None
Spell Resistance: Yes
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: No
On a successful ranged touch attack the target creature permanently loses 2d4 character levels.
If cast on an undead creature, the target creature is instead empowered, gaining 2+(2d4/2) strength, dexterity and constitution, +2d4 attack bonus, dodge AC, universal saves, all skills and turn resistance, and 2d4*5 temporary hit points +1 per caster level. It also gains 5/- damage resistance to physical damage per rank of spell focus: necromancy the caster possesses, to a maximum of 15/- with epic spell focus.