Whirling Flail: Difference between revisions

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'''Prerequisite:''' [[Confounder]] Level 1
'''Prerequisite:''' [[Confounder]] Level 1


'''Specifics:''' When using this ability, the wielder of the weapon starts to spin wildly and flail about with no visible strategy, only sheer chaos and insanity. They are able to make one attack against every opponent within range. This Feat functions identically to [[NWN:Whirlwind attack|Whirlwind Attack]] but has limited uses per day.
'''Specifics:''' When using this ability, the Confounder gains 1 bonus attack per 10 Confounder levels for Confounder level + Charisma modifier rounds. The Confounder must have a "flexible" weapon equipped in order to gain this bonus (a flail, morningstar or nunchaku).
 
This feat can be used multiple times per day. If the Confounder has a use of Turn Undead available, it will be consumed. Otherwise, one of their Touch of Random Mischief uses will be consumed.


'''Use:''' Selected
'''Use:''' Selected


[[Category:Feats]]
[[Category:Feats]]

Latest revision as of 18:31, 17 May 2017

Type of Feat: Class

Prerequisite: Confounder Level 1

Specifics: When using this ability, the Confounder gains 1 bonus attack per 10 Confounder levels for Confounder level + Charisma modifier rounds. The Confounder must have a "flexible" weapon equipped in order to gain this bonus (a flail, morningstar or nunchaku).

This feat can be used multiple times per day. If the Confounder has a use of Turn Undead available, it will be consumed. Otherwise, one of their Touch of Random Mischief uses will be consumed.

Use: Selected