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| ==Shadow Matter Illusionist Overview==
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| Shadow Matter Illusionists replace the inner planar energy with shadow matter taken from the plane of shadows in the incantation process, converting their [[Evocation|evocation]] and [[Conjuration|conjuration]] spells into illusions.
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| ===Ranks ===
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| 1 - Converts 1st - 3rd Level Spells to [[Magic:Illusion|Illusion]] School, +10% Damage Dice Cap
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| 2 - Converts 4th - 6th Level Spells to [[Magic:Illusion|Illusion]] School, +2 DC to Disbelief, +20% Damage Dice Cap
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| 3 - Converts 7th - 9th Level Spells to [[Magic:Illusion|Illusion]] School, +2 DC, +30% Damage Dice Cap, Disbelief Save Ignores Spellcraft Bonus
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| ===Notes===
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| * Disbelief Checks use illusion spell DCs and do the following shadow damage even if they are disbelieved:
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| **No Spell Focus - 1/10th
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| **Spell Focus: Illusion - 1/6th
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| **Greater Spell Focus: Illusion - 1/4th
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| **Epic Spell Focus: Illusion - 1/2
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| * Bonus to Damage Dice Cap means if a spell tops out at 10d6 it is raised to 11d6 for Rank 1, 12d6 for Rank 2, 13d6 for Rank 3.
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| [[Category:AMS]]
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