Magic:Chill Touch: Difference between revisions
Eklektikos (talk | contribs) m (Added spell school categorization) |
Torchsword (talk | contribs) (Change 1d4 + 1 round / level to 1d4 + 1 Round/Level) |
||
(2 intermediate revisions by one other user not shown) | |||
Line 4: | Line 4: | ||
|Scripters= | |Scripters= | ||
|Testers= | |Testers= | ||
|School= | |School= Necromancy | ||
|Subschool= | |Subschool= | ||
|Descriptors= Cold | |Descriptors= Cold | ||
Line 13: | Line 13: | ||
|Range= Touch | |Range= Touch | ||
|Target= Single | |Target= Single | ||
|Duration= 1d4 + 1 | |Duration= 1d4 + 1 Round/Level | ||
|Counters=-- | |Counters=-- | ||
|Saving Throw= Fortitude partial | |Saving Throw= Fortitude partial | ||
Line 19: | Line 19: | ||
|Metamagic= Extend, Empower, Maximize | |Metamagic= Extend, Empower, Maximize | ||
|Energy Substitution= No | |Energy Substitution= No | ||
|Description= A touch from the character's hand disrupts the life force of living creatures. Each touch channels negative energy that deals 1d6 points of negative energy damage and possibly also 1 point of temporary Strength damage. (A successful Fortitude saving throw negates the Strength damage.) The Strength damage lasts for 1d4 rounds +1 round per caster level. Undead touched by the character suffer no damage or Strength loss, but they must make a successful Will saving throw or flee as if panicked for 1d4 rounds +1 round per caster level. | |Description= <onlyinclude><includeonly>[[Magic:Chill Touch|Chill Touch]] - </includeonly>A touch from the character's hand disrupts the life force of living creatures. Each touch channels negative energy that deals 1d6 points of negative energy damage and possibly also 1 point of temporary Strength damage. (A successful Fortitude saving throw negates the Strength damage.) The Strength damage lasts for 1d4 rounds +1 round per caster level. Undead touched by the character suffer no damage or Strength loss, but they must make a successful Will saving throw or flee as if panicked for 1d4 rounds +1 round per caster level.</onlyinclude> | ||
}} | }} | ||
Latest revision as of 03:21, 6 January 2024
Necromancy Cold
Level: Sor/Wiz 1
Innate Level: 1
Component(s): Verbal, Somatic
Casting Time: 1 action
Range: Touch
Target: Single
Duration: 1d4 + 1 Round/Level
Counter(s): --
Saving Throw: Fortitude partial
Spell Resistance: Yes
Metamagic: Extend, Empower, Maximize
Energy Substitution: No
A touch from the character's hand disrupts the life force of living creatures. Each touch channels negative energy that deals 1d6 points of negative energy damage and possibly also 1 point of temporary Strength damage. (A successful Fortitude saving throw negates the Strength damage.) The Strength damage lasts for 1d4 rounds +1 round per caster level. Undead touched by the character suffer no damage or Strength loss, but they must make a successful Will saving throw or flee as if panicked for 1d4 rounds +1 round per caster level.