Magic:Flame Weapon: Difference between revisions
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m (turn = minute) |
Eklektikos (talk | contribs) (Corrected militant link to point at wiki.avlis.org/Militant Level Bonuses) |
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|Metamagic= Extend, Quicken, Silent, Still | |Metamagic= Extend, Quicken, Silent, Still | ||
|Energy Substitution= Yes | |Energy Substitution= Yes | ||
|Description= Sets a melee weapon aflame, granting 1d6 points of fire damage with bonuses for [[ | |Description= Sets a melee weapon aflame, granting 1d6 points of fire damage with bonuses for [[Militant Level Bonuses|militant levels]]. You can target a specific weapon or a creature with this spell. | ||
}} | }} |
Latest revision as of 11:45, 16 November 2024
Evocation
Level: Sor/Wiz 2
Innate Level: 2
Component(s): V, S
Casting Time: 1 action
Range: Touch
Target: Creature or melee weapon
Duration: 1 Minute/Level
Counter(s): --
Saving Throw: None
Spell Resistance: No
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: Yes
Sets a melee weapon aflame, granting 1d6 points of fire damage with bonuses for militant levels. You can target a specific weapon or a creature with this spell.