Magic:Magic Vestment: Difference between revisions
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(Fixed spell template usage. Removed the duplicate '''School''' entry causing school and category barfs, and the false domain entries. Added Metamagic entries, and capitalized all. Minutes instead of the confusing turn term (NWN doesn't use that).) |
Eklektikos (talk | contribs) (Corrected militant link to point at wiki.avlis.org/Militant Level Bonuses) |
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|Metamagic= Extend, Quicken, Silent, Still | |Metamagic= Extend, Quicken, Silent, Still | ||
|Energy Substitution= No | |Energy Substitution= No | ||
|Description=You imbue a suit of armor or a shield that you touch with an enhancement bonus of +1 per five caster levels (maximum +5 at 25th level) with bonuses for [[ | |Description=You imbue a suit of armor or a shield that you touch with an enhancement bonus of +1 per five caster levels (maximum +5 at 25th level) with bonuses for [[Militant Level Bonuses|militant levels]]. An outfit of regular clothing counts as a suit of armor that grants no AC bonus for purposes of this spell. | ||
Note: An enhancement bonus increases armor's or a shield's benefit to the wearer's AC. | Note: An enhancement bonus increases armor's or a shield's benefit to the wearer's AC. | ||
}} | }} |
Latest revision as of 11:46, 16 November 2024
Transmutation
Level: Clr 3
Innate Level: 3
Component(s): V, S
Casting Time: 1 Action
Range: Touch
Target: Armor/Shield Touched
Duration: 1 Minute/Level
Counter(s): --
Saving Throw: None
Spell Resistance: No
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No
You imbue a suit of armor or a shield that you touch with an enhancement bonus of +1 per five caster levels (maximum +5 at 25th level) with bonuses for militant levels. An outfit of regular clothing counts as a suit of armor that grants no AC bonus for purposes of this spell.
Note: An enhancement bonus increases armor's or a shield's benefit to the wearer's AC.