Magic:Sanctuary: Difference between revisions

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(Changed 1 round/level to 1 Round/Level)
(Redone using Lexicon effect info.)
 
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|Innate Level= 1
|Innate Level= 1
|Components= V, S
|Components= V, S
|Casting Time= 1 action
|Casting Time= 1 Action
|Range= Touch
|Range= Touch
|Target= Single
|Target= Single
|Duration= 1 Round/Level
|Duration= 1 Round/Level
|Counters=--
|Counters=--
|Saving Throw= Will negates
|Saving Throw= Special
|Spell Resistance= No
|Spell Resistance= No
|Metamagic= Extend, Quicken, Silent, Still
|Metamagic= Extend, Quicken, Silent, Still
|Energy Substitution= No
|Energy Substitution= No
|Description= The caster's or person's touched by the caster, presence is completely ignored by nearby creatures for the duration of the spell.
|Description= The caster's, or the creature touched by the caster's, presence is completely ignored by nearby creatures for the duration of the spell.
 
 
Reformatted effects as described by [https://nwnlexicon.com/EffectSanctuary EffectSanctuary()] in the Lexicon:
 
A Will DC check is automatically made for any creature within line of sight of the creature with the sanctuary effect (allies do not need to make the DC check and see the creature automatically).
 
'''DC check successful:'''
 
* The creature appears as if invisible (can only be heard/targeted at close range).
** ''They do not get a concealment bonus as if they were truly [[nwn:Invisibility|invisible]], so you only get -4 to hit for attacking a creature that cannot be seen.''
** ''Also, [[Magic:See_Invisibility|See Invisibility]]/[[Magic:True_Seeing|True Seeing]] does not make them visible to you.''
 
 
'''DC check failure:'''
 
* The creature cannot be perceived by sight or hearing.
** ''If you have [[Magic:True_Seeing|True Seeing]], then the creature is visible and heard as if they didn't have the effect, but you cannot directly target them.''
}}
}}

Latest revision as of 21:33, 2 September 2026

Abjuration
Level: Clr 1, Protection 1
Innate Level: 1
Component(s): V, S
Casting Time: 1 Action
Range: Touch
Target: Single
Duration: 1 Round/Level
Counter(s): --
Saving Throw: Special
Spell Resistance: No
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No

The caster's, or the creature touched by the caster's, presence is completely ignored by nearby creatures for the duration of the spell.


Reformatted effects as described by EffectSanctuary() in the Lexicon:

A Will DC check is automatically made for any creature within line of sight of the creature with the sanctuary effect (allies do not need to make the DC check and see the creature automatically).

DC check successful:

  • The creature appears as if invisible (can only be heard/targeted at close range).
    • They do not get a concealment bonus as if they were truly invisible, so you only get -4 to hit for attacking a creature that cannot be seen.
    • Also, See Invisibility/True Seeing does not make them visible to you.


DC check failure:

  • The creature cannot be perceived by sight or hearing.
    • If you have True Seeing, then the creature is visible and heard as if they didn't have the effect, but you cannot directly target them.