Magic:Ray of Enfeeblement: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Torchsword (talk | contribs) (Changed 1 round/level to 1 Round/Level) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Spell|Name= | {{Spell|Name=Ray of Enfeeblement | ||
|Status= complete | |Status= complete | ||
|Writers= [[User:MorphlingROR|MorphlingROR]] | |Writers= [[User:MorphlingROR|MorphlingROR | ||
]] | |||
|Scripters= [[User:dougnoel|dougnoel]] | |Scripters= [[User:dougnoel|dougnoel]] | ||
|Testers= | |Testers= | ||
|School= | |School= Necromancy | ||
|Subschool= | |Subschool= | ||
|Descriptors= | |Descriptors= | ||
|Level= | |Level= Sor/Wiz 1 | ||
|Innate Level= 1 | |Innate Level= 1 | ||
|Components= V, S | |Components= V, S | ||
|Casting Time= 1 action | |Casting Time= 1 action | ||
|Range= | |Range= Short | ||
|Target= Single | |Target= Single | ||
|Duration= | |Duration= 1 Round/Level | ||
|Counters= | |Counters= [[Magic:Bulls Strength|Bull's Strength]] | ||
|Saving Throw= | |Saving Throw= Fortitude negates | ||
|Spell Resistance= | |Spell Resistance= No | ||
|Metamagic= Empower, Maximize, Quicken, Silent, Still | |Metamagic= Empower, Extend, Maximize, Quicken, Silent, Still | ||
|Energy Substitution= | |Energy Substitution= Yes | ||
|Description=A ray | |Description= A ray springs from the character's hand. The character must succeed at a ranged touch attack to strike a target. The subject suffers a –1d6 enhancement penalty to Strength, with an additional –1 per two caster levels (maximum additional penalty of –5). The subject’s Strength score cannot drop below 1. | ||
}} | }} | ||
Latest revision as of 01:25, 6 January 2024
Necromancy
Level: Sor/Wiz 1
Innate Level: 1
Component(s): V, S
Casting Time: 1 action
Range: Short
Target: Single
Duration: 1 Round/Level
Counter(s): Bull's Strength
Saving Throw: Fortitude negates
Spell Resistance: No
Metamagic: Empower, Extend, Maximize, Quicken, Silent, Still
Energy Substitution: Yes
A ray springs from the character's hand. The character must succeed at a ranged touch attack to strike a target. The subject suffers a –1d6 enhancement penalty to Strength, with an additional –1 per two caster levels (maximum additional penalty of –5). The subject’s Strength score cannot drop below 1.