Magic:Firebrand: Difference between revisions
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|Scripters= [[User:dougnoel|dougnoel]] | |Scripters= [[User:dougnoel|dougnoel]] | ||
|Testers= | |Testers= | ||
|School= | |School= Evocation | ||
|Subschool= | |Subschool= | ||
|Descriptors= [ [[Magic:Descriptors#Fire|Fire]] ] | |Descriptors= [ [[Magic:Descriptors#Fire|Fire]] ] | ||
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|Description= Masses of flame (one per caster level) appear and randomly target and hit any hostile creature in the area of effect. If there are more creatures than balls of flame, only the closest targets will be damaged. If there are more balls of flame than creatures, the excess balls of flame disappear. Each ball of flame explodes for 1d6 points of damage per caster level (max 15d6). | |Description= Masses of flame (one per caster level) appear and randomly target and hit any hostile creature in the area of effect. If there are more creatures than balls of flame, only the closest targets will be damaged. If there are more balls of flame than creatures, the excess balls of flame disappear. Each ball of flame explodes for 1d6 points of damage per caster level (max 15d6). | ||
}} | }} | ||
Latest revision as of 14:16, 24 December 2018
Evocation [ Fire ]
Level: Sor/Wiz 5
Innate Level: 5
Component(s): V, S
Casting Time: 1 action
Range: Medium
Target: Colossal
Duration: Instantaneous
Counter(s): --
Saving Throw: Reflex halves
Spell Resistance: Yes
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: Yes
Masses of flame (one per caster level) appear and randomly target and hit any hostile creature in the area of effect. If there are more creatures than balls of flame, only the closest targets will be damaged. If there are more balls of flame than creatures, the excess balls of flame disappear. Each ball of flame explodes for 1d6 points of damage per caster level (max 15d6).