Magic:Harm: Difference between revisions
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|Scripters= [[User:dougnoel|dougnoel]] | |Scripters= [[User:dougnoel|dougnoel]] | ||
|Testers= | |Testers= | ||
|School= | |School= Necromancy | ||
|Subschool= | |Subschool= | ||
|Descriptors= [ [[Magic:Descriptors#Negative|Negative]] ] | |Descriptors= [ [[Magic:Descriptors#Negative|Negative]] ] | ||
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|Description= If the caster makes a successful melee touch attack, Harm uses negative energy to reduce the target creature to 1d4 Hit Points. This spell has a reverse effect on undead, healing the targeted undead to full health instead of harming it. | |Description= If the caster makes a successful melee touch attack, Harm uses negative energy to reduce the target creature to 1d4 Hit Points. This spell has a reverse effect on undead, healing the targeted undead to full health instead of harming it. | ||
}} | }} | ||
Latest revision as of 14:46, 24 December 2018
Necromancy [ Negative ]
Level: Clr 6, Destruction 6, Drd 7
Innate Level: 6
Component(s): V, S
Casting Time: 1 action
Range: Touch
Target: Single
Duration: Instantaneous
Counter(s): --
Saving Throw: None
Spell Resistance: Yes
Metamagic: Maximize, Quicken, Silent, Still
Energy Substitution: No
If the caster makes a successful melee touch attack, Harm uses negative energy to reduce the target creature to 1d4 Hit Points. This spell has a reverse effect on undead, healing the targeted undead to full health instead of harming it.