Magic:Heroism: Difference between revisions

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m (Added spell school categorization)
(Corrected militant link to point at wiki.avlis.org/Militant Level Bonuses)
 
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|Scripters=
|Scripters=
|Testers=
|Testers=
|School= [[Magic:Enchantment|Enchantment]]
|School= Enchantment
|Subschool=
|Subschool=
|Descriptors=  
|Descriptors=  
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|Range= Touch
|Range= Touch
|Target= Touch
|Target= Touch
|Duration= 1 turn / level
|Duration= 1 Minute/Level
|Counters=--
|Counters=--
|Saving Throw=  
|Saving Throw=  
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|Metamagic= Extend
|Metamagic= Extend
|Energy Substitution=--  
|Energy Substitution=--  
|Description= This spell imbues a single target with great bravery. The target gains a +2 bonus on attack rolls, saves, and skill checks, with bonuses for [[Magic System#Militant Level Bonuses|militant levels]].
|Description= This spell imbues a single target with great bravery. The target gains a +2 bonus on attack rolls, saves, and skill checks, with bonuses for [[Militant Level Bonuses|militant levels]].
}}
}}
[[Category:Magic|Heroism]]
[[Category:Enchantment Spells|Heroism]]

Latest revision as of 11:50, 16 November 2024

Enchantment
Level: Bard 2, Sor/Wiz 3
Innate Level: 2
Component(s): Verbal, Somatic
Casting Time: 1 action
Range: Touch
Target: Touch
Duration: 1 Minute/Level
Counter(s): --
Saving Throw:
Spell Resistance:
Metamagic: Extend
Energy Substitution: --

This spell imbues a single target with great bravery. The target gains a +2 bonus on attack rolls, saves, and skill checks, with bonuses for militant levels.