Magic:Disintegrate: Difference between revisions
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m (Corrected the damage dice from 1d6 to 2d6 per level.) |
Eklektikos (talk | contribs) mNo edit summary |
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|Scripters= Nob | |Scripters= Nob | ||
|Testers= -- | |Testers= -- | ||
|School= | |School=Transmutation | ||
|Subschool= | |Subschool= | ||
|Descriptors= | |Descriptors= | ||
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|Energy Substitution= No | |Energy Substitution= No | ||
|Description= The caster creates a beam of light that is aimed at the target with a ranged touch attack. If hit, the target must make a Fortitude save or take 2d6 damage per caster level (to a maximum of 40d6). If the save is successful, the target still takes one-third of the damage. | |Description= The caster creates a beam of light that is aimed at the target with a ranged touch attack. If hit, the target must make a Fortitude save or take 2d6 damage per caster level (to a maximum of 40d6). If the save is successful, the target still takes one-third of the damage. | ||
Alternatively, [[Transmutant]] mages casting this spell turns the targeted creature into an Elder Air Elemental for 1 round per caster level. | |||
}} | }} | ||
Latest revision as of 01:16, 6 July 2023
Transmutation
Level: Sor/Wiz 6
Innate Level: 6
Component(s): V, S
Casting Time: 1 action
Range: Medium
Target: Single
Duration: Instantaneous
Counter(s): None
Saving Throw: Fortitude partial
Spell Resistance: Yes
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: No
The caster creates a beam of light that is aimed at the target with a ranged touch attack. If hit, the target must make a Fortitude save or take 2d6 damage per caster level (to a maximum of 40d6). If the save is successful, the target still takes one-third of the damage.
Alternatively, Transmutant mages casting this spell turns the targeted creature into an Elder Air Elemental for 1 round per caster level.