Magic:Barkskin: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 7: | Line 7: | ||
|Subschool= | |Subschool= | ||
|Descriptors= | |Descriptors= | ||
|Level= Drd 2 | |Level= Drd 2, [[Magic:Level#Plant|Plant 2]] | ||
|Innate Level= 2 | |Innate Level= 2 | ||
|Components= V, S | |Components= V, S |
Revision as of 05:47, 28 August 2005
[[Magic:Transmutation|Transmutation]]
Level: Drd 2, Plant 2
Innate Level: 2
Component(s): V, S
Casting Time: 1 action
Range: Touch
Target: Single
Duration: 1 hour/level
Counter(s): --
Saving Throw: None
Spell Resistance: No
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No
Barkskin hardens the target creature's skin, granting a natural armor bonus to AC based on the caster's level. This bonus starts at +3, increases to +4 at 7th level, and increases to +5 at 13th level. [[Category:Transmutation Spells|Barkskin]]