Guild:FFG: Difference between revisions

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===Members===
===Members===
In order to join the trips, one should look for the announcements that are posted on the [http://www.avlis.org/index.php?h=1&pf=128&sid=00ddbaa755c64cc63bdb9eed2eaa2837 boards] around avlis and then show up in the right time carrying supplies for his survival on the wild environment, along with the drinks, food and tales needed for the trip. there is also a fee of one apple pie to be paid to [[PCs:Char'Jer|Char'Jer]]
In order to join the trips, one should look for the announcements that are posted on the [http://www.avlis.org/index.php?h=1&pf=128&sid=00ddbaa755c64cc63bdb9eed2eaa2837 boards] around avlis and then show up in the right time carrying supplies for his survival on the wild environment, along with the drinks, food and tales needed for the trip. there is also a fee of one apple pie to be paid to [[PCs:Char'Jer|Char'Jer]].
====Brooch Holders====
====Brooch Holders / Expedition Leader====
Those who carry a FFG Brooch are the ones more experienced in the FFG's trips. The role of an expedition leader is to take the group to new and exotic places where the wild life lays untouched by civilization, having all the maps and plans making sure all have a pleasant trip.
Those who carry a FFG Brooch are the ones more experienced in the FFG's trips.  


<center>http://i87.photobucket.com/albums/k159/g1asgow/FFG.gif</center>
<center>http://i87.photobucket.com/albums/k159/g1asgow/FFG.gif</center>
The sort that has a plan. That sees that no instruction is too trivial to say three times. That possesses maps so clear that only you can misunderstand them. The sort gifted with such an intellect that you often seem distant.


====Expedition Assistant====
====Expedition Assistant====
An essential arm of the expedition leader, is resposible for linking the leader to the group, keeping an eye for the safety of the group as for the leader. Patience a virtue.
An essential arm of the expedition leader, is responsible for linking the leader to the group, keeping an eye for the safety of the group as for the leader. Patience a virtue.


====Chief Scout====
====Chief Scout====
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====Healer====
====Healer====
Responsible for keeping the group alive as bruises and scratches can happen in a trip among the wild fauna and flora of avlis.
Responsible for keeping the group alive as bruises and scratches can happen in a trip among the wild fauna and flora of avlis.
====Event Recorder====
Each trip a brief note is made of the places visited, animals measured, plants pressed and so on. The Event Recorder has the key role of creating this note. Of course perhaps one versed in poetry or song may be best for the task but I can assure you all can turn their own thoughts to this most necessary of actions.


====Student====
====Student====
The main core of the group. All kind of students are welcome, from the ones with expertize on the undead and arcane to the ones taking note of everything for record and further study.
The main core of the group. All kind of students are welcome, from the ones with expertize on the undead and arcane to the ones taking note of everything for record and further study.
Responsibilities.
Each student must be expected to contribute something to the expedition. Fresh faces though will be fully supported in their first trips but please take a note of the points below.
1. Your emergency bag. Packed with the essentials of any trip; bandages, important potions (speed, invisibility, true seeing, barkskin and so on), rope, sketch pad and a scroll or two to call souls back from their gods. Don’t forget essential cakes and sweets, amongst other things.
2. Take it easy. Enjoy the sights. Take in the fresh air. Measure that small cat with the sharp teeth. Sniff the flowers.
3. Tell a story. On long walks the Expedition Leader can call upon any student or expedition member to keep the spirits high.
|}
|}
[[Category:Guilds|FFG]]
[[Category:Guilds|FFG]]

Revision as of 18:11, 20 September 2006

Fauna and Flora Group (FFG)

About

Founded by Robert Wallace as he could see it in the bottom of a glass of ale, this group has been crossing the lands and finding no bounds in the research for knowledge of nature and the environment surrounding them.

This group has traveled through the lands from the shores of M'Chek to the Dark caves of Deglos and it's amazing fauna and flora so strange to the underlight riders.

Our objective is to learn more about the wild life of avlis and to have a good time among friends while doing it therefore, everyone wishing for this good time is welcome to join.

Members

In order to join the trips, one should look for the announcements that are posted on the boards around avlis and then show up in the right time carrying supplies for his survival on the wild environment, along with the drinks, food and tales needed for the trip. there is also a fee of one apple pie to be paid to Char'Jer.

Brooch Holders / Expedition Leader

Those who carry a FFG Brooch are the ones more experienced in the FFG's trips.

FFG.gif

The sort that has a plan. That sees that no instruction is too trivial to say three times. That possesses maps so clear that only you can misunderstand them. The sort gifted with such an intellect that you often seem distant.

Expedition Assistant

An essential arm of the expedition leader, is responsible for linking the leader to the group, keeping an eye for the safety of the group as for the leader. Patience a virtue.

Chief Scout

Holds an key role as he is the one responsible blending with the shadows and feeling the environment in search for any hazard that would put the expedition in danger.

Healer

Responsible for keeping the group alive as bruises and scratches can happen in a trip among the wild fauna and flora of avlis.

Event Recorder

Each trip a brief note is made of the places visited, animals measured, plants pressed and so on. The Event Recorder has the key role of creating this note. Of course perhaps one versed in poetry or song may be best for the task but I can assure you all can turn their own thoughts to this most necessary of actions.

Student

The main core of the group. All kind of students are welcome, from the ones with expertize on the undead and arcane to the ones taking note of everything for record and further study.

Responsibilities.

Each student must be expected to contribute something to the expedition. Fresh faces though will be fully supported in their first trips but please take a note of the points below.

1. Your emergency bag. Packed with the essentials of any trip; bandages, important potions (speed, invisibility, true seeing, barkskin and so on), rope, sketch pad and a scroll or two to call souls back from their gods. Don’t forget essential cakes and sweets, amongst other things. 2. Take it easy. Enjoy the sights. Take in the fresh air. Measure that small cat with the sharp teeth. Sniff the flowers. 3. Tell a story. On long walks the Expedition Leader can call upon any student or expedition member to keep the spirits high.