Magic:Magic Circle Against Alignment: Difference between revisions
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Eklektikos (talk | contribs) m (Added spell school categorization) |
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|Scripters= [[User:IceThorn|IceThorn]] | |Scripters= [[User:IceThorn|IceThorn]] | ||
|Testers= [[User:IceThorn|IceThorn]] | |Testers= [[User:IceThorn|IceThorn]] | ||
|School= | |School= Abjuration | ||
|Subschool= | |Subschool= | ||
|Descriptors= | |Descriptors= | ||
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|Description= When this spell is cast, the caster chooses to be protected from either good or evil. The caster and all allies within 10 feet receive a +2 deflection bonus to Armor Class, +2 to all saving throws, and immunity to any mind-affecting spells and spell-like abilities used by creatures of the chosen alignment. | |Description= When this spell is cast, the caster chooses to be protected from either good or evil. The caster and all allies within 10 feet receive a +2 deflection bonus to Armor Class, +2 to all saving throws, and immunity to any mind-affecting spells and spell-like abilities used by creatures of the chosen alignment. | ||
}} | }} | ||
Revision as of 15:13, 24 December 2018
Abjuration
Level: Brd 3, Clr 3, Pal 3, Sor/Wiz 3
Innate Level: 3
Component(s): V, S
Casting Time: 1 action
Range: Touch
Target: Single, Medium
Duration: 1 hour/level
Counter(s): --
Saving Throw: No
Spell Resistance: No
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No
When this spell is cast, the caster chooses to be protected from either good or evil. The caster and all allies within 10 feet receive a +2 deflection bonus to Armor Class, +2 to all saving throws, and immunity to any mind-affecting spells and spell-like abilities used by creatures of the chosen alignment.