Magic:Vine Mine: Difference between revisions
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|Scripters= | |Scripters= | ||
|Testers= | |Testers= | ||
|School= | |School= Conjuration | ||
|Subschool= ([[Magic:Conjuration#Creation|Creation]]) | |Subschool= ([[Magic:Conjuration#Creation|Creation]]) | ||
|Descriptors= [ [[Magic:Descriptors#Nature|Nature]] ] | |Descriptors= [ [[Magic:Descriptors#Nature|Nature]] ] | ||
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* Camouflage (add +4 competence bonus on Hide checks) | * Camouflage (add +4 competence bonus on Hide checks) | ||
}} | }} | ||
Revision as of 16:03, 24 December 2018
Conjuration (Creation) [ Nature ]
Level: Drd 5
Innate Level: 5
Component(s): V, S
Casting Time: 1 action
Range: Medium
Target: Huge
Duration: 1 turn/level
Counter(s):
Saving Throw: Yes (Entangle)
Spell Resistance: Yes
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No
Vine mine allows the caster to create a field of vines that can affect creatures that are in or enter the field. The caster must select on the following effects that will be created in the targeted area:
- Entangle (as the spell)
- Hamper movement (movement speed is halved)
- Camouflage (add +4 competence bonus on Hide checks)