Magic:Vine Mine: Difference between revisions

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|Scripters=  
|Scripters=  
|Testers=
|Testers=
|School= [[Magic:Conjuration|Conjuration]]
|School= Conjuration
|Subschool= ([[Magic:Conjuration#Creation|Creation]])
|Subschool= ([[Magic:Conjuration#Creation|Creation]])
|Descriptors= [ [[Magic:Descriptors#Nature|Nature]] ]
|Descriptors= [ [[Magic:Descriptors#Nature|Nature]] ]
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* Camouflage (add +4 competence bonus on Hide checks)
* Camouflage (add +4 competence bonus on Hide checks)
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[[Category:Magic|Vine Mine]]
[[Category:Conjuration Spells|Vine Mine]]

Revision as of 16:03, 24 December 2018

Conjuration (Creation) [ Nature ]
Level: Drd 5
Innate Level: 5
Component(s): V, S
Casting Time: 1 action
Range: Medium
Target: Huge
Duration: 1 turn/level
Counter(s):
Saving Throw: Yes (Entangle)
Spell Resistance: Yes
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No

Vine mine allows the caster to create a field of vines that can affect creatures that are in or enter the field. The caster must select on the following effects that will be created in the targeted area:

  • Entangle (as the spell)
  • Hamper movement (movement speed is halved)
  • Camouflage (add +4 competence bonus on Hide checks)