Category:Psi-Mage: Difference between revisions

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===Ranks===  
===Ranks===  
1 - Add [[Psionics|Psionicist]] Level to Caster Level (Max +4), 2 PSPs/level boosted
1 - Can choose to Augment their Arcane Caster Level and DCs by an amount equal to 1/4 of Psion levels. Spell caps are also boosted by 10% per bonus point. Costs 2 PSPs per point of boost.


2 - Add [[Psionics|Psionicist]] Level to Caster Level (Max +10), 1 PSPs/level boosted  
2 - Can choose to Augment their Arcane Caster Level and DCs by an amount equal to 1/3 of Psion levels. Spell caps are also boosted by 10% per bonus point. Costs 1 PSP per point of boost.


3 - Add [[Magic:Metamagic|Metamagic]] to Spell Spontaneously, Cost: [[Magic:Metamagic|Empower]] - 8 PSP/Spell Level, [[Magic:Metamagic|Maximize]] - 10 PSP/Spell Level
3 - Can choose to Augment their Arcane Caster Level and DCs by an amount equal to 1/2 of Psion levels. Spell caps are also boosted by 10% per bonus point. Costs 1 PSP per point of boost.


Psi-Mages can also choose to add metamagic to their spells by spending PSP. The cost scales with the level of the spell being cast, so a level 3 spell costs three times as much to apply metamagic to as a level 1 spell. Energy Substitution requires the Psi-Mage to have taken the Summon Planar Energy power, Extend requires at least rank 2 of Psi-Mage, and Empower and Maximise can only be used at rank 3.
The costs are: Empower Spell 8 PSP/level, Energy Substitution 4 PSP/level, Extend Spell 3 PSP/level and Maximise Spell 10 PSP/level.
The Psi-Mage's powers can be activated easily using text commands. To activate or deactivate the Augmentation bonuses and costs, type "/ams psi augment on" or "/ams psi augment off". For energy substitution, type "/ams psi sub fire" (or cold, electric, acid or sonic). For other metamagic, type "/ams psi meta extend" (or empower, or maximise).


[[Category:AMS]]
[[Category:AMS]]

Revision as of 22:31, 13 March 2017

Psi-Mage Overview

Psi-Mages are capable arcanists who have found the secret to using their psionic powers to augment their spellcasting capabilities. Creating an object known as a "psi-Vortex" they then use its powers to apply additional effects to their spells.

Ranks

1 - Can choose to Augment their Arcane Caster Level and DCs by an amount equal to 1/4 of Psion levels. Spell caps are also boosted by 10% per bonus point. Costs 2 PSPs per point of boost.

2 - Can choose to Augment their Arcane Caster Level and DCs by an amount equal to 1/3 of Psion levels. Spell caps are also boosted by 10% per bonus point. Costs 1 PSP per point of boost.

3 - Can choose to Augment their Arcane Caster Level and DCs by an amount equal to 1/2 of Psion levels. Spell caps are also boosted by 10% per bonus point. Costs 1 PSP per point of boost.

Psi-Mages can also choose to add metamagic to their spells by spending PSP. The cost scales with the level of the spell being cast, so a level 3 spell costs three times as much to apply metamagic to as a level 1 spell. Energy Substitution requires the Psi-Mage to have taken the Summon Planar Energy power, Extend requires at least rank 2 of Psi-Mage, and Empower and Maximise can only be used at rank 3.

The costs are: Empower Spell 8 PSP/level, Energy Substitution 4 PSP/level, Extend Spell 3 PSP/level and Maximise Spell 10 PSP/level.

The Psi-Mage's powers can be activated easily using text commands. To activate or deactivate the Augmentation bonuses and costs, type "/ams psi augment on" or "/ams psi augment off". For energy substitution, type "/ams psi sub fire" (or cold, electric, acid or sonic). For other metamagic, type "/ams psi meta extend" (or empower, or maximise).

Pages in category "Psi-Mage"

The following 6 pages are in this category, out of 6 total.