CEP weapon feats: Difference between revisions
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VoidHamlet (talk | contribs) m (Further wikification.) |
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* Windfire Wheel - 5 | * Windfire Wheel - 5 | ||
* Quarterstaff - 10 | * Quarterstaff - 10 | ||
* | * Katar - 15 | ||
* Fashion Accessory - 20 | * Fashion Accessory - 20 | ||
Revision as of 15:13, 7 August 2010
Systems and Tools |
Monk Weapons:
The following weapons are treated as monk weapons at the following levels:
* Sai - 5 * Nunchaku - 5 * Windfire Wheel - 5 * Quarterstaff - 10 * Katar - 15 * Fashion Accessory - 20
Weapon Finesse:
The following weapons recieve weapon finesse for medium creatures:
* Assassin Dagger * Light Mace 2 * Scimitar * Light Pick * Sap * Goad * Sai * Nunchaku * Katar * Kukri2 * Windfire Wheel * Fashion Accessory
Weapon Feats:
The following weapon feats apply to the following weapons:
* Dagger Feats - Assassin Dagger * Light Mace Feats - Light Mace2 * Club Feats - Heavy Mace, Sap * Battle Axe Feats - Heavy Pick * Hand Axe Feats - Light Pick * Scimitar Feats - Falchion 1, Falchion 2 * Warhammer Feats - Maul * Sickle Feats - Goad * Kama Feats - Sai, Windfire Wheel * Unarmed Feats - Nunchaku, Fashion Accessory * Shortsword Feats - Katar * Kukri Feats - Kukri2 * Longsword Feats - Mercurial Longsword * Greatsword Feats - Mercurial Greatsword * Doublesword Feats - Double-Scimitar
- Note: All Avlis spell modifications also apply to CEP weapons. See: Magic System