Magic:Improved Mage Armor: Difference between revisions
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(Undid my change to the target being caster only, since that hasn't been changed (yet)..) |
Eklektikos (talk | contribs) mNo edit summary |
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|Testers= | |Testers= | ||
|School= | |School= Conjuration | ||
|Subschool= | |Subschool= | ||
|Descriptors= | |Descriptors= | ||
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Note: Removes any previous castings of Mage Armor or Shadow Conjuration Mage Armor, so those dodge bonuses will not stack with this. | Note: Removes any previous castings of Mage Armor or Shadow Conjuration Mage Armor, so those dodge bonuses will not stack with this. | ||
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Revision as of 14:58, 24 December 2018
Conjuration
Level: Sorc/Wiz 3
Innate Level: 3
Component(s): Verbal, Somatic
Casting Time: 1 action
Range: Touch
Target: Creature touched
Duration: 1 minute / level
Counter(s): --
Saving Throw: None
Spell Resistance: No
Metamagic: Extend
Energy Substitution:
The selected target gains the following bonuses to his AC: +2 natural armor, +2 dodge, +2 deflection, and +2 armor enhancement. The dodge bonus stacks with other dodge bonuses to AC, but the other bonuses do not stack with bonuses of the same type.
Note: Removes any previous castings of Mage Armor or Shadow Conjuration Mage Armor, so those dodge bonuses will not stack with this.