Avlis Wiki:About: Difference between revisions
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Alvis is a world of steel and magery where no one race or philosophy predominates, and heroes from all perspectives battle to further their cause and make a name for themselves. Avlis is implemented as a persistant world for Neverwinter Nights and is password protected. This world has multiple servers. Each one runs its own mod, which consists of a piece of the world, such as a city. All of the servers are connected, and a player can go seamlessly from one to another. Keep this in mind as you travel and as the world expands. To obtain a password, follow the instruction on the start page [[Getting Started In Avlis|here]]. | <Big>'''Alvis'''</big> is a world of steel and magery where no one race or philosophy predominates, and heroes from all perspectives battle to further their cause and make a name for themselves. Avlis is implemented as a persistant world for Neverwinter Nights and is password protected. This world has multiple servers. Each one runs its own mod, which consists of a piece of the world, such as a city. All of the servers are connected, and a player can go seamlessly from one to another. Keep this in mind as you travel and as the world expands. To obtain a password, follow the instruction on the start page [[Getting Started In Avlis|here]]. |
Revision as of 22:25, 25 January 2006
Welcome to the Avlis Player Wiki, the communal interactive library that any player of avlis can can edit. A wiki is a type of website that allows users to easily add and edit content and is especially suited for collaborative writing. The Avlis wiki (also know as the Interactive Player Library) is a wiki used for documenting the rules and evolving history of the world of Avlis.
Alvis is a world of steel and magery where no one race or philosophy predominates, and heroes from all perspectives battle to further their cause and make a name for themselves. Avlis is implemented as a persistant world for Neverwinter Nights and is password protected. This world has multiple servers. Each one runs its own mod, which consists of a piece of the world, such as a city. All of the servers are connected, and a player can go seamlessly from one to another. Keep this in mind as you travel and as the world expands. To obtain a password, follow the instruction on the start page here.