Magic:Animate Dead: Difference between revisions
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|Metamagic= Extend, Quicken, Silent, Still | |Metamagic= Extend, Quicken, Silent, Still | ||
|Energy Substitution= No | |Energy Substitution= No | ||
|Description= Animate dead | |Description= <onlyinclude><includeonly>[[Magic:Animate Dead|Animate Dead]] - </includeonly><noinclude>Animate dead s</noinclude><includeonly>S</includeonly>ummons forth an undead minion. The type of undead summoned is dependent upon the caster level (and Emote Wand usage)</onlyinclude>:<br> | ||
Levels 1 to 5:<br> | Levels 1 to 5:<br> |
Revision as of 03:17, 7 February 2015
[[Magic:Necromancy|Necromancy]] [ Evil ]
Level: Clr 3, Death 3, Sor/Wiz 5
Innate Level: 3
Component(s): V, S
Casting Time: 1 Action
Range: Short
Target: Point
Duration: 96 Minutes
Counter(s): Sunbeam
Saving Throw: None
Spell Resistance: No
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No
Animate dead summons forth an undead minion. The type of undead summoned is dependent upon the caster level (and Emote Wand usage):
Levels 1 to 5:
CR3 Tyrantfog Zombie (NW_S_ZOMBTYRANT)
CR3 Skeletal Ogre (S_ZEP_SKELOGRE)
CR3 Flaming Dead (S_ZEP_SKELFLAMIN)
Levels 6 to 9:
CR6 Skeletal Warrior (NW_S_SKELWARR)
CR6 Skeleton Mage (S_SKELMAGE)
CR6 Skeleton Priest (S_SKELPRIEST)
Level 10 or More:
CR7 Skeletal Chieftain (NW_S_SKELCHIEF) - 1 Undead/6 Fighter
CR8 Skeletal Giant (S_SKELETONGIANT)
CR8 Zombie Lord (S_ZOMBIEBOSS)
Default Undead:
Levels 1 to 5: Tyrantfog Zombie
Levels 6 to 9: Skeletal Warrior
Level 10 or More: Skeletal Chieftain
[[Category:Necromancy Spells|Animate Dead]]