Magic:Blood Frenzy: Difference between revisions

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m (Added transclusion tags, tweaked to conform to updated template)
(Updated bonuses)
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|Metamagic= Extend, Quicken, Silent, Still
|Metamagic= Extend, Quicken, Silent, Still
|Energy Substitution= No
|Energy Substitution= No
|Description= <onlyinclude><includeonly>[[Magic:Blood Frenzy|Blood Frenzy]] - </includeonly>The caster enters a rage similar to that of a barbarian. The caster gains a +2 bonus to Constitution and Strength and a +1 bonus to Will saves, while suffering a -1 penalty to AC.</onlyinclude>
|Description= <onlyinclude><includeonly>[[Magic:Blood Frenzy|Blood Frenzy]] - </includeonly>The caster enters a rage similar to that of a barbarian. The caster gains a +2 bonus to attack, damage, fortitude and will saves, and a -2 penalty to AC as well as 2 temporary hit points per caster level. For a PC with twenty or more caster levels, the bonuses increase to +3 attack, damage, fortitude and will saves, and 3 temporary hit points per caster level, but the AC penalty remains the same.</onlyinclude>
}}
}}

Revision as of 20:51, 26 April 2016

Transmutation
Level: Drd 2
Innate Level: 2
Component(s): V, S
Casting Time: 1 action
Range: Personal
Target: Caster
Duration: 1 round/level
Counter(s): --
Saving Throw: None
Spell Resistance: No
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No

The caster enters a rage similar to that of a barbarian. The caster gains a +2 bonus to attack, damage, fortitude and will saves, and a -2 penalty to AC as well as 2 temporary hit points per caster level. For a PC with twenty or more caster levels, the bonuses increase to +3 attack, damage, fortitude and will saves, and 3 temporary hit points per caster level, but the AC penalty remains the same.