CEP weapon feats: Difference between revisions

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     * Longsword Feats - Mercurial Longsword
     * Longsword Feats - Mercurial Longsword
     * Greatsword Feats - Mercurial Greatsword
     * Greatsword Feats - Mercurial Greatsword
     * Doublesword Feats - Double-Scimitar
     * Two-bladed sword (doublesword) Feats - Double-Scimitar





Revision as of 13:18, 6 March 2023

Systems and Tools


Monk Weapons: The following weapons are treated as monk weapons at the following levels:

   * Sai - 5
   * Nunchaku - 5
   * Shuriken - 5
   * Windfire Wheel - 5
   * Quarterstaff - 10
   * Katana - 15
   * Katar - 15
   * Fashion Accessory - 20


Weapon Finesse: The following weapons recieve weapon finesse for medium creatures:

   * Assassin Dagger
   * Light Mace 2
   * Scimitar
   * Light Pick
   * Sap
   * Goad
   * Sai
   * Nunchaku
   * Katar
   * Kukri2
   * Windfire Wheel
   * Fashion Accessory


Weapon Feats: The following weapon feats apply to the following weapons:

   * Dagger Feats - Assassin Dagger
   * Light Mace Feats - Light Mace2
   * Club Feats - Heavy Mace, Sap
   * Battle Axe Feats - Heavy Pick
   * Hand Axe Feats - Light Pick
   * Scimitar Feats - Falchion 1, Falchion 2
   * Warhammer Feats - Maul
   * Sickle Feats - Goad
   * Kama Feats - Sai, Windfire Wheel
   * Unarmed Feats - Nunchaku, Fashion Accessory
   * Shortsword Feats - Katar
   * Kukri Feats - Kukri2
   * Longsword Feats - Mercurial Longsword
   * Greatsword Feats - Mercurial Greatsword
   * Two-bladed sword (doublesword) Feats - Double-Scimitar


  • Note: All Avlis spell modifications also apply to CEP weapons. See: Magic System
  • Note: Some of the above weapons may also require Exotic Weapon Proficiency to wield.