Magic:Circle of Doom: Difference between revisions

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(Medium AoE.)
(Added precise details of healing effect on undead.)
 
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|Metamagic=Empower, Maximize, Quicken, Silent, Still
|Metamagic=Empower, Maximize, Quicken, Silent, Still
|Energy Substitution=No
|Energy Substitution=No
|Description=<onlyinclude><includeonly>[[Magic:Circle of Doom|Circle of Doom]] - </includeonly>All enemies within the area of effect are struck with negative energy that causes 1d8 points of damage per caster level (to a maximum of plus 15d8). Negative energy spells have a reverse effect on undead, healing them instead of harming them.</onlyinclude>
|Description=<onlyinclude><includeonly>[[Magic:Circle of Doom|Circle of Doom]] - </includeonly>All enemies within the area of effect are struck with negative energy that causes 1d8 points of damage per caster level (to a maximum of plus 15d8).
 
Negative energy spells have a reverse effect on undead, healing them instead of harming them; as such, undead within the area of effect are healed for a total of 1d8 hit points plus 1 hit point per caster level.</onlyinclude>
}}
}}

Latest revision as of 21:31, 21 September 2026

Necromancy [ Death ]
Level: Clr 5
Innate Level: 5
Component(s): V, S
Casting Time: 1 Action
Range: Medium
Target: Medium
Duration: Instantaneous
Counter(s): Healing Circle
Saving Throw: Fortitude halves
Spell Resistance: Yes
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: No

All enemies within the area of effect are struck with negative energy that causes 1d8 points of damage per caster level (to a maximum of plus 15d8).

Negative energy spells have a reverse effect on undead, healing them instead of harming them; as such, undead within the area of effect are healed for a total of 1d8 hit points plus 1 hit point per caster level.