Magic:Descriptors: Difference between revisions
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=== Acid === Spells with acidic effects | === Acid === Spells with acidic effects | ||
<small> Spells: [[Magic:Acid Splash|Acid Splash]], [[Magic:Mestils Acid Breath|Mestils Acid Breath]]</small> | <small> '''Spells''': [[Magic:Acid Splash|Acid Splash]], [[Magic:Mestils Acid Breath|Mestils Acid Breath]]</small> | ||
=== Chaotic === Spells dealing with chaotic natures. | === Chaotic === Spells dealing with chaotic natures. | ||
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=== Cold === Spells with freezing effects | === Cold === Spells with freezing effects | ||
<small>Spells: [[Magic:Ice Dagger|Ice Dagger]], [[Magic:Ray of Frost|Ray of Frost]]</small> | <small>'''Spells''': [[Magic:Ice Dagger|Ice Dagger]], [[Magic:Ray of Frost|Ray of Frost]]</small> | ||
=== Darkness === Spells with darkening effects | === Darkness === Spells with darkening effects | ||
<small>Spells: [[Magic:Darkness|Darkness]] </small> | <small>'''Spells''': [[Magic:Darkness|Darkness]] </small> | ||
=== Death === Spells that deal with death. | === Death === Spells that deal with death. | ||
<small>Spells: [[Magic:Horrid Wilting|Horrid Wilting]], [[Magic:Power Word, Kill|(Power Word, Kill)]], [[Magic:Wail of the Banshee|Wail of the Banshee]] </small> | <small>'''Spells''': [[Magic:Horrid Wilting|Horrid Wilting]], [[Magic:Power Word, Kill|(Power Word, Kill)]], [[Magic:Wail of the Banshee|Wail of the Banshee]] </small> | ||
=== Disease === Spells dealing with disease. | === Disease === Spells dealing with disease. | ||
<small>Spells: [[Magic:Infestation of Maggots|Infestation of Maggots]]</small> | <small>'''Spells''': [[Magic:Infestation of Maggots|Infestation of Maggots]]</small> | ||
=== Divine === Spells dealing with divine natures. | === Divine === Spells dealing with divine natures. | ||
<small>'''Spells''': </small> | |||
=== Electricity === Spells with shocking effects | === Electricity === Spells with shocking effects | ||
<small>Spells: [[Magic:Call Lightning|Call Lightning]], [[Magic:Electric Jolt|Electric Jolt]], [[Magic:Scintillating Sphere|Scintillating Sphere]], [[Magic:Storm of Vengeance|Storm of Vengeance]]</small> | <small>'''Spells''': [[Magic:Call Lightning|Call Lightning]], [[Magic:Electric Jolt|Electric Jolt]], [[Magic:Scintillating Sphere|Scintillating Sphere]], [[Magic:Storm of Vengeance|Storm of Vengeance]]</small> | ||
=== Evil === Spells dealing with evil natures | === Evil === Spells dealing with evil natures | ||
<small>Spells: [[Magic:Animate Dead|Animate Dead]], [[Magic:Aura Versus Alignment|Aura Versus Alignment]], [[Magic:Create Undead|Create Undead]] </small> | <small>'''Spells''': [[Magic:Animate Dead|Animate Dead]], [[Magic:Aura Versus Alignment|Aura Versus Alignment]], [[Magic:Create Undead|Create Undead]] </small> | ||
=== Fear === Spells that instill fright, terror, and dread. | === Fear === Spells that instill fright, terror, and dread. | ||
<small>Spells: [[Magic:Fear|Fear]], [[Magic:Scare|Scare]], [[Magic:Weird|Weird]] </small> | <small>'''Spells''': [[Magic:Fear|Fear]], [[Magic:Scare|Scare]], [[Magic:Weird|Weird]] </small> | ||
=== Fire === Spells with burning effects | === Fire === Spells with burning effects | ||
<small>Spells: [[Magic:Burning Hands|Burning Hands]], [[Magic:Darkfire|Darkfire]], [[Magic:Delayed Blast Fireball|Delayed Blast Fireball]], [[Magic:Incendiary Cloud|Incendiary Cloud]], [[Magic:Meteor Swarm|Meteor Swarm]], [[Magic:Sunburst|Sunburst]] </small> | <small>'''Spells''': [[Magic:Burning Hands|Burning Hands]], [[Magic:Darkfire|Darkfire]], [[Magic:Delayed Blast Fireball|Delayed Blast Fireball]], [[Magic:Incendiary Cloud|Incendiary Cloud]], [[Magic:Meteor Swarm|Meteor Swarm]], [[Magic:Sunburst|Sunburst]] </small> | ||
=== Force === Spells that employ invisible forces. | === Force === Spells that employ invisible forces. | ||
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=== Good === Spells dealing with good natures. | === Good === Spells dealing with good natures. | ||
<small>Spells: [[Magic:Aura Versus Alignment|Aura Versus Alignment]]</small> | <small>'''Spells''': [[Magic:Aura Versus Alignment|Aura Versus Alignment]]</small> | ||
=== Language-dependent === Spells that depend on language barriers | === Language-dependent === Spells that depend on language barriers | ||
<small>'''Spells''': </small> | |||
=== Lawful === Spells dealing with lawful natures. | === Lawful === Spells dealing with lawful natures. | ||
<small>'''Spells''': </small> | |||
=== Light === Spells with brightening effects. Sightless creatures are not affected by [Light] spells. | === Light === Spells with brightening effects. Sightless creatures are not affected by [Light] spells. | ||
<small>Spells: [[Magic:Blade Thirst|Blade Thirst]], [[Magic:Flare|Flare]], [[Magic:Light|Light]]</small> | <small>'''Spells''': [[Magic:Blade Thirst|Blade Thirst]], [[Magic:Flare|Flare]], [[Magic:Light|Light]]</small> | ||
=== Mind-affecting === Spells that affect the mind. | === Mind-affecting === Spells that affect the mind. | ||
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=== Negative === Spells that channel negative energy. Undead are powered by negative energy. | === Negative === Spells that channel negative energy. Undead are powered by negative energy. | ||
<small>Spells: [[Magic:Energy Drain|Energy Drain]], [[Magic:Healing Sting|Healing Sting]], [[Magic:Inflict Critical Wounds|Inflict Critical Wounds]], [[Magic:Inflict Light Wounds|Inflict Light Wounds]], [[Magic:Inflict Minor Wounds|Inflict Minor Wounds]], [[Magic:Inflict Moderate Wounds|Inflict Moderate Wounds]], | <small>'''Spells''': [[Magic:Energy Drain|Energy Drain]], [[Magic:Healing Sting|Healing Sting]], [[Magic:Inflict Critical Wounds|Inflict Critical Wounds]], [[Magic:Inflict Light Wounds|Inflict Light Wounds]], [[Magic:Inflict Minor Wounds|Inflict Minor Wounds]], [[Magic:Inflict Moderate Wounds|Inflict Moderate Wounds]], | ||
[[Magic:Inflict Serious Wounds|Inflict Serious Wounds]]</small> | [[Magic:Inflict Serious Wounds|Inflict Serious Wounds]]</small> | ||
=== Poison === Spells with poisoning effects | === Poison === Spells with poisoning effects | ||
<small>Spells: [[Magic:Quillfire|Quillfire]] </small> | <small>'''Spells''': [[Magic:Quillfire|Quillfire]] </small> | ||
=== Positive === Spells that channel positive energy. | === Positive === Spells that channel positive energy. | ||
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=== Sonic === Spells dealing with tremors, resonances, and vibrations. | === Sonic === Spells dealing with tremors, resonances, and vibrations. | ||
<small>Spells: [[Magic:Horizikaul's Boom|Horizikaul's Boom]], [[Magic:Wail of the Banshee|Wail of the Banshee]] </small> | <small>'''Spells''': [[Magic:Horizikaul's Boom|Horizikaul's Boom]], [[Magic:Wail of the Banshee|Wail of the Banshee]] </small> | ||
=== Teleportation === Spells that instantly transport objects. | === Teleportation === Spells that instantly transport objects. | ||
<small>'''Spells''': </small> |
Revision as of 02:41, 24 August 2005
A descriptor indicates the nature of a spell. Any descriptors that apply are given in [brackets] for that spell. This provides a general classification of the spell for the purposes of what immunities, resistances and protections can ignore or hamper the spell.
Descriptors:
=== Acid === Spells with acidic effects
Spells: Acid Splash, Mestils Acid Breath
=== Chaotic === Spells dealing with chaotic natures.
=== Cold === Spells with freezing effects
Spells: Ice Dagger, Ray of Frost
=== Darkness === Spells with darkening effects
Spells: Darkness
=== Death === Spells that deal with death.
Spells: Horrid Wilting, (Power Word, Kill), Wail of the Banshee
=== Disease === Spells dealing with disease.
Spells: Infestation of Maggots
=== Divine === Spells dealing with divine natures.
Spells:
=== Electricity === Spells with shocking effects
Spells: Call Lightning, Electric Jolt, Scintillating Sphere, Storm of Vengeance
=== Evil === Spells dealing with evil natures
Spells: Animate Dead, Aura Versus Alignment, Create Undead
=== Fear === Spells that instill fright, terror, and dread.
Spells: Fear, Scare, Weird
=== Fire === Spells with burning effects
Spells: Burning Hands, Darkfire, Delayed Blast Fireball, Incendiary Cloud, Meteor Swarm, Sunburst
=== Force === Spells that employ invisible forces.
Spells: Mage Armor
=== Good === Spells dealing with good natures.
Spells: Aura Versus Alignment
=== Language-dependent === Spells that depend on language barriers
Spells:
=== Lawful === Spells dealing with lawful natures.
Spells:
=== Light === Spells with brightening effects. Sightless creatures are not affected by [Light] spells.
Spells: Blade Thirst, Flare, Light
=== Mind-affecting === Spells that affect the mind.
Spells: Aid, Charm Monster, Charm Person, Color Spray, Confusion, Daze, Dominate Monster, Fear, Hold Animal, Mass Charm, Scare, Sleep, Undeath's Eternal Foe, War Cry, Weird
=== Negative === Spells that channel negative energy. Undead are powered by negative energy.
Spells: Energy Drain, Healing Sting, Inflict Critical Wounds, Inflict Light Wounds, Inflict Minor Wounds, Inflict Moderate Wounds, Inflict Serious Wounds
=== Poison === Spells with poisoning effects
Spells: Quillfire
=== Positive === Spells that channel positive energy.
Spells: Cure Light Wounds, Cure Minor Wounds, Cure Moderate Wounds, Cure Serious Wounds, Neutralize Poison, Remove Disease
=== Sonic === Spells dealing with tremors, resonances, and vibrations.
Spells: Horizikaul's Boom, Wail of the Banshee
=== Teleportation === Spells that instantly transport objects.
Spells: