Magic:Flame Weapon: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 19: | Line 19: | ||
|Metamagic= Extend, Quicken, Silent, Still | |Metamagic= Extend, Quicken, Silent, Still | ||
|Energy Substitution= Yes | |Energy Substitution= Yes | ||
|Description= Sets a melee weapon aflame, granting | |Description= Sets a melee weapon aflame, granting 1d6 points of fire damage with bonuses for [[Shs:Magic_System#Militant_Level_Bonuses|militant levels]]. You can target a specific weapon or a creature with this spell. | ||
}} | }} | ||
[[Category:Magic|Flame Weapon]] | [[Category:Magic|Flame Weapon]] |
Revision as of 19:12, 28 September 2005
[[Magic:Evocation|Evocation]]
Level: Sor/Wiz 2
Innate Level: 2
Component(s): V, S
Casting Time: 1 action
Range: Touch
Target: Creature or melee weapon
Duration: Instantaneous
Counter(s): --
Saving Throw: None
Spell Resistance: No
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: Yes
Sets a melee weapon aflame, granting 1d6 points of fire damage with bonuses for militant levels. You can target a specific weapon or a creature with this spell. [[Category:Evocation Spells|Flame Weapon]]